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03:30, 25th April 2024 (GMT+0)

Duel #227: Latro vs. Josep.

Posted by GM ArkrimFor group 0
Latro Dectus
Antipaladin 5,031, 1789 posts
Drow N. Antipaladin
Shadow's Caress
Sun 22 Jul 2018
at 18:18
  • msg #315

Re: Duel #227: Latro vs. Josep

Those is a pretty broad term there, buddy.
I could say those trees over yonder, or those people, or those walls made out of force, or those any number of things. "Those" is not contingent on if something is alive or dead or neither at all.
If it said living creatures touched, then i would be inclined to agree with you.

quote:
there's a FAQ here: http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9usb
 which clarifies (only a little) how negative damage works.

That's actually fairly convincing. the only thing i have then is that the anti-paladin's ToC is never specifically called out as Negative Energy. I mean technically, by it's own description, it's an evil fire effect that heals undead.

However, if bo rules that the damage i've done isn't enough to break the wall of force, then Tiaca and Avi will retreat to G4 and take a total defense action and nothing else so you can take your turn after bo rules, regardless of what it is.
This message was last edited by the player at 18:40, Sun 22 July 2018.
Boadicea
Fighter 9,116, 1227 posts
Advanced Human Fighter
Sun 22 Jul 2018
at 18:46
  • msg #316

Re: Duel #227: Latro vs. Josep

Lol Latro, no ToC would not work on wall, I just can not visualize a wall of open wounds.  Josep it is not negative energy it's actually an untyped energy.
Latro Dectus
Antipaladin 5,031, 1790 posts
Drow N. Antipaladin
Shadow's Caress
Sun 22 Jul 2018
at 22:54
  • msg #317

Re: Duel #227: Latro vs. Josep

so wait, if ToC is non-typed energy, would that not mean, mechanically speaking, it should actually deal damage to a wall? Granted, only 3 damage in this case because hardness is apparently a thing that happens to extra damage.
As far as i'm concerned, the first sentence in ToC's description aside from the "at 2nd level" part is just fluff.

but if thats how it is, WoF takes only 101 damage after hardness knocks down the physical damage by 40 and the fire damage down to nothing. I'm not going to make a big fuss over only three damage. one more good thwack will see that wall destroyed anyways.

So seeing as Latro cannot make it over to where he was intended to be, Tiaca and Avi will not engage Josep and will instead take Total Defense actions and move to D4 the map looks like this:

You're up Josep.

 ABCDEFGHIJKLMNOPQRST 
1                    1
2           \        2
3            \ LPLP    3
4   Ta         \LPLP    4
5           b”  \     5
6        "" b”b”"      6
7        "" b”"      7
8       """b” "     8
9       "J”""     9
10       bb”b”b“b”"      10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 

Boadicea
Fighter 9,116, 1228 posts
Advanced Human Fighter
Mon 23 Jul 2018
at 00:40
  • msg #318

Re: Duel #227: Latro vs. Josep

The question is not if the wall would take the damage it's if the wall is a valid target for the damage and by the wording even if it's fluff in your opinion a wall would not be a valid target.
Josep Gavinho
Wizard 7,544, 1650 posts
Human Wizard
Thaumaturgical Alliance
Mon 23 Jul 2018
at 18:25
  • msg #319

Re: Duel #227: Latro vs. Josep

  Josep cannot see, but the sound of an adamantine weapon to this beloved wall of force is unmistakeable;

 He climbs up on the wall of bone, to see the extent of the damage. It doesn't look good.

 Josep makes ready to annoy Latro some more...


 ABCDEFGHIJKLMNOPQRST 
1                    1
2           \        2
3            \ LPLP    3
4   Ta         \LPLP    4
5           b”  \     5
6        "" b”b”"      6
7        "" b”"      7
8       """b” "     8
9       """     9
10       bb”b”J+2 b“b”"      10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 


LP = Latro and Phantom Mount
T = Tiaca
a = Avi
J = Josep
" " = Black Tentacles (SR doesn't apply, difficult terrain)
b = Wall of Bone (Rises to +1, 10 feet tall)
~ = Obscuring Mist

<tt>
ROUND: 18 (37)
POSITION: K10,+2
 ACTIONS:
 - prescience (free)
 - perception to spot Latro (free)
 - accelerated climb to K10,+2 (move)
 - Ready Action (Standard)

 HP: 196/221 (0 nonlethal)
 AC: 33; FFAC: 19; Touch: 19
CMD: 35; FFCMD: 26; FFTAC: 11
Fort: 33; Reflex: 33; Will: 35

EFFECTS: - BT 17/17, AS 16/34, WoF 5/17  

   GEAR: - Ring, Stone, Cloak, Headband, Helmet, 4 Diamonds, Ioun Stone, Bracer, Buckler, Tattoo, Scroll, Champion Belt, Free Gear,  (ACP - 0, Load - Light),
   USES: -  Spells 1st 1/X, 2nd 0/X, 3rd 2/X, 4th 5/X, 5th 3/X, 6th 0/X, 7th 3/X, 8th 3/X, 9th 0/X, scroll 1/1; diamond 4/4, Prescience 7/X, Foretell 2/17

MINIONS:
none

DICE ROLLS:
18:35, Today: Josep Gavinho rolled 33 using 1d20+19 with rolls of 14.  accelerated climbing Wall Of Bone.
18:31, Today: Josep Gavinho rolled 14 using 1d20 with rolls of 14.  prescience roll.
19:24, Today: Josep Gavinho rolled 35 using 1d20+29 with rolls of 6.  free perception to spot Latro.

SUMMARY:
 Josep climbs the wall and waits.

ooc: browser crashed just when I was hitting send! facepalm... I hope I didn't miss anything in my rewrite.



Latro Dectus
Antipaladin 5,031, 1791 posts
Drow N. Antipaladin
Shadow's Caress
Tue 24 Jul 2018
at 14:33
  • msg #320

Re: Duel #227: Latro vs. Josep

Latro could sense Josep waiting to try something fishy. Latro decided to make the wizard wait a bit longer.
Letting the magic in his boots wear out one last time before they expire completely, Latro imbued his own body with the touch of his own corruption. He then took a moment to gain his bearings and locate josep precisely.

 ABCDEFGHIJKLMNOPQRST 
1                    1
2           \        2
3            \ LPLP    3
4   Ta         \LPLP    4
5           b”  \     5
6        "" b”b”"      6
7        "" b”"      7
8       """b” "     8
9       """     9
10       bb”b”J+2 b“b”"      10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 


LP = Latro and Phantom Mount
T = Tiaca
a = Avi
J = Josep
" " = Black Tentacles (SR doesn't apply, difficult terrain)
b = Wall of Bone (Rises to +1, 10 feet tall)
~ = Obscuring Mist

   ROUND: 18 (Initiative: 19)
POSITION: O3/P4 (Mounted)
 ACTIONS: Suspend Haste boots (free), Use ToC on self (Standard), Perception to locate Josep (Move)

 HP: 152/225 (0 nonlethal)
 AC: 28; FFAC: 21; Touch: 15
CMD: 35; FFCMD: 28; FFTAC: 10
DR 10/Magic, SR 26
Fortitude: 36; Reflex: 32; Will: 38
Immunities: Electricity, Cold, Fire, Disease, Undead Stuff

AC Boosts:  AC and CMD cap at 46
SKILL DCS: Perception DC36, Spellcraft DC31, Ride DC25

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 26 Will save to negate each aura, starting with Aura of Despair.
Choker Aura 1 (out to 120 feet: -2 to perception checks if good aligned.)
Choker Aura 2 (out to 30 feet: Shaken while within 30 feet if good aligned.)
DC 18 will to negate Choker auras. Aura 1 happens each round. Aura two happens once every 24 hours. (You know, in the event one match lasts for 14,400 rounds)
Boots of Haste (9/10) (Suspended)
Source Severance (19/33)
Wall of Bone (17/24 rounds)
Unfettered Shirt (10 minutes)
Fiendish Boon (11/13)
Divine Favor (4/10) -


   GEAR: Falcata, O-Yori, Headband, Cloak, Choker, Shirt, Belt, Boots, Ioun Stone, Tattoo, Potion #1 x1, Potion #2 x1, Tools x3, Free Gear (ACP: 0, Load: Light)

   USES:
 - Spells: 1st 0/X, 2nd 0/X, 3rd 0/X, 4th 1/X,
 - SLAs: Drow 2/X, Fiendish Boon 1/X
 - SUs: Smite Good 0/X, ToC 7/X, Devastating Blast 1/X, Phantom Mount 1/X, Mythic Power 1/X
 - Other: Scroll #1, Scroll #2

 MINIONS:

Phantom Mount - As Phantom Steed at CL13
https://www.d20pfsrd.com/magic...ells/p/phantom-steed

Actions: Total Defense (Standard)

 Tiaca, Latro’s Handmaiden
 Position: D4
HP: 28/63
AC 16 - TAC 14 - FFAC 10
CMD 17 - FFCMD 13 - FFTAC 10
FORT 6 - REF 6 - WILL 11
 Effect: Total Defense: +4 Dodge to AC and All Saves
 Gear: Cloak, Headband, Belt, Unholy Symbol, Scroll #3 x1, free gear (ACP 0, Load: Light)
 Actions: Total Defense (Standard)
USES:
 - Spells: 1st 2/X, 2nd 0/X, 3rd 2/X
 - Other: Scroll #4 1/1

 Avi, Tiaca’s Familiar
 Position: Where Tiaca is to J8
HP: 23/31
AC 23 - TAC 21 - FFAC 14
CMD 14 - FFCMD 8 - FFTAC 12
FORT 2 - REF 5 - WILL 7
 Effect: Total Defense: +4 Dodge to AC and All Saves
 Gear: None (ACP 0, Load: Light)
 Actions: Total Defense (Standard)



DICE ROLLS:

09:21, Today: Latro Dectus rolled 21 using 6d8 with rolls of 1,4,5,8,1,2.  Touch of Corruption Healing on Latro.

09:27, Today: Latro Dectus rolled 38 using 1d20+26 with rolls of 12.  Move action perception to find Josep


SUMMARY: Latro Heals 21 damage and takes a move action to perceive josep's location.

Tiaca and Avi defend.

OOC: Hooray for abusing the rules of the arena to keep me out of the danger zone for absolutely free because Boadecia said I could. Better dismiss that wall, josep, or I'm gonna be all healed up soon. ;P
Also Remember Josep that that Wall of Force has five less rounds than normal because it's inside my antimagic. And i'm not moving from my spot until it's gone so go ahead and factor that in.





Josep Gavinho
Wizard 7,544, 1651 posts
Human Wizard
Thaumaturgical Alliance
Tue 24 Jul 2018
at 16:34
  • msg #321

Re: Duel #227: Latro vs. Josep

  Josep waits up there and smiles.


 ABCDEFGHIJKLMNOPQRST 
1                    1
2           \        2
3            \ LPLP    3
4   Ta         \LPLP    4
5           b  \     5
6           bb       6
7            b       7
8            b       8
9                    9
10       bbbJ+2 bb        10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 


LP = Latro and Phantom Mount
T = Tiaca
a = Avi
J = Josep
b = Wall of Bone (Rises to +1, 10 feet tall)
~ = Obscuring Mist

<tt>
ROUND: 19 (37)
POSITION: K10,+2
 ACTIONS:
 - prescience (free)
 - perception to spot Latro (move)
 - Ready Action (Standard)

 HP: 196/221 (0 nonlethal)
 AC: 33; FFAC: 19; Touch: 19
CMD: 35; FFCMD: 26; FFTAC: 11
Fort: 33; Reflex: 33; Will: 35

EFFECTS: - AS 17/34, WoF 6/17  

   GEAR: - Ring, Stone, Cloak, Headband, Helmet, 4 Diamonds, Ioun Stone, Bracer, Buckler, Tattoo, Scroll, Champion Belt, Free Gear,  (ACP - 0, Load - Light),
   USES: -  Spells 1st 1/X, 2nd 0/X, 3rd 2/X, 4th 5/X, 5th 3/X, 6th 0/X, 7th 3/X, 8th 3/X, 9th 0/X, scroll 1/1; diamond 4/4, Prescience 8/X, Foretell 2/17

MINIONS:
none

DICE ROLLS:
Today: Josep Gavinho rolled 13 using 1d20 with rolls of 13 prescience roll.
Today: Josep Gavinho rolled 44 using 1d20+29 with rolls of 15.  Move action perception to spot Latro.

SUMMARY:
 Josep stays up on the wall and waits.

ooc: keep up the pace !



Latro Dectus
Antipaladin 5,031, 1792 posts
Drow N. Antipaladin
Shadow's Caress
Wed 25 Jul 2018
at 06:24
  • msg #322

Re: Duel #227: Latro vs. Josep

OOC: eh, you know what, I’m curious.

Latro imbues himself with necrotic energy once more and then swiftly strikes at the wall, destroying it completely. Latro does not make his mount move, however as he has slightly different plans and wants to see what trick Josep had planned for him, if any.

Tiara, hearing the sound of shattering force, knows it is time. She moves quickly across the battle field, dropping her slingshot and drawing her dagger. She comes to rest just below Josep. Out from her bag pops Avi who unleashes a stench onto Josep once more. Bad news for Josep, the Musk makes it directly up his nostrils, nauseating him and utterly sickening him.

 ABCDEFGHIJKLMNOPQRST 
1                    1
2                    2
3              LPLP    3
4              LPLP    4
5           b        5
6           bb       6
7            b       7
8            b       8
9          Ta         9
10       bbbJ+2 bb        10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 

LP = Latro and Phantom Mount
T = Tiaca
a = Avi
J = Josep
b = Wall of Bone (Rises to +1, 10 feet tall)
~ = Obscuring Mist

   ROUND: 19 (Initiative: 19)
POSITION: O3/P4 (Mounted)
 ACTIONS: Use ToC on self (Standard), Power Attack Mage Strike vs Faerie Fired Wall of Force (Swift),

 HP: 180/225 (0 nonlethal)
 AC: 28; FFAC: 21; Touch: 15
CMD: 35; FFCMD: 28; FFTAC: 10
DR 10/Magic, SR 26
Fortitude: 36; Reflex: 32; Will: 38
Immunities: Electricity, Cold, Fire, Disease, Undead Stuff

AC Boosts:  AC and CMD cap at 46
SKILL DCS: Perception DC36, Spellcraft DC31, Ride DC25

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 26 Will save to negate each aura, starting with Aura of Despair.
Choker Aura 1 (out to 120 feet: -2 to perception checks if good aligned.)
Choker Aura 2 (out to 30 feet: Shaken while within 30 feet if good aligned.)
DC 18 will to negate Choker auras. Aura 1 happens each round. Aura two happens once every 24 hours. (You know, in the event one match lasts for 14,400 rounds)
Boots of Haste (9/10) (Suspended)
Source Severance (20/33)
Wall of Bone (18/24 rounds)
Unfettered Shirt (10 minutes)
Fiendish Boon (12/13)
Divine Favor (5/10) -


   GEAR: Falcata, O-Yori, Headband, Cloak, Choker, Shirt, Belt, Boots, Ioun Stone, Tattoo, Potion #1 x1, Potion #2 x1, Tools x3, Free Gear (ACP: 0, Load: Light)

   USES:
 - Spells: 1st 0/X, 2nd 0/X, 3rd 0/X, 4th 1/X,
 - SLAs: Drow 2/X, Fiendish Boon 1/X
 - SUs: Smite Good 0/X, ToC 7/X, Devastating Blast 1/X, Phantom Mount 1/X, Mythic Power 2/X
 - Other: Scroll #1, Scroll #2

 MINIONS:

Phantom Mount - As Phantom Steed at CL13
https://www.d20pfsrd.com/magic...ells/p/phantom-steed

Actions: Total Defense (Standard)

 Tiaca, Latro’s Handmaiden
 Position: D4 to K9
HP: 28/63
AC 12 - TAC 10 - FFAC 10
CMD 13 - FFCMD 13 - FFTAC 10
FORT 6 - REF 6 - WILL 11
 Effect:
 Gear: Cloak, Headband, Belt, Unholy Symbol, Scroll #3 x1, free gear (ACP 0, Load: Light)
 Actions: Drop sling shot (Free), Move to K9 and draw dagger (Move x2 + Free)
USES:
 - Spells: 1st 2/X, 2nd 0/X, 3rd 2/X
 - Other: Scroll #4 1/1

 Avi, Tiaca’s Familiar
 Position: Where Tiaca is
HP: 23/31
AC 19 - TAC 17 - FFAC 14
CMD 10 - FFCMD 8 - FFTAC 12
FORT 2 - REF 5 - WILL 7
 Effect:
 Gear: None (ACP 0, Load: Light)
 Actions: Pop out of back pack (Move), Spray Josep with Musk (Standard)
USES:
 - Musk: 2/2

DICE ROLLS:

00:57, Today: Latro Dectus rolled 28 using 6d8 with rolls of 8,7,2,1,8,2.  Touch of Corruption Healing on Latro.
00:56, Today: Latro Dectus rolled 35 using 1d20+24 with rolls of 11.  Swift power attack mage strike vs Faerie Fired wall of force.
00:57, Today: Latro Dectus rolled 34,12 using 1d8+32,3d6 with rolls of 2,3,3,6.  damage, fire.

01:00, Today: Latro Dectus rolled 27 using 1d20+9 with rolls of 18.  Avi Musk ranged touch vs Josep TAC19.
01:00, Today: Latro Dectus rolled 21 using 1d20+1 with rolls of 20.  Musk fort save vs Josep, nat 20 or bust.
01:02, Today: Latro Dectus rolled 2,2 using 1d4,1d4 with rolls of 2,2.  rounds of nausea, minutes of sickened.


SUMMARY: Latro Heals 28 damage and deals 24 damage to the wall of force after Hardness which is enough to destroy it while its within his Source Severance field. Tiara moves closer to Josep and Avi shoots him with her musk. Josep becomes Nauseated for 2 rounds and sickened for 2 minutes.

OOC: Hooray for abusing the rules of the arena to keep me out of the danger zone for absolutely free because Boadecia said I could. Better dismiss that wall, josep, or I'm gonna be all healed up soon. ;P
Also Remember Josep that that Wall of Force has five less rounds than normal because it's inside my antimagic. And i'm not moving from my spot until it's gone so go ahead and factor that in.





Josep Gavinho
Wizard 7,544, 1652 posts
Human Wizard
Thaumaturgical Alliance
Wed 25 Jul 2018
at 11:48
  • msg #323

Re: Duel #227: Latro vs. Josep

 Without any indication on your part as to which route Tiaca/Avi took from D4 to K9, I’ll have to assume it is the most direct, and thus they would stop in I9 to be grappled by the wall of bone. Now maybe the wall of bone will miss its attempted grapple check, we’ll see...

Would you mind rolling for that? Or give me your modifiers and I’ll roll for you, whatever you prefer. Or Boadicea, if you can confirm and/or roll, so we keep things moving.
From the wording of it, it sounds like the wall gets only one attempt for each creature, not one per square.
Latro Dectus
Antipaladin 5,031, 1793 posts
Drow N. Antipaladin
Shadow's Caress
Wed 25 Jul 2018
at 12:33
  • msg #324

Re: Duel #227: Latro vs. Josep

I'd agree with you if it weren't for the fact that Tiaca and Avi are not my enemy and the wall of bones only tries to grapple creatures that enter its space immediately if they are. Unlike black tentacles, which grapples anything and everything that enters it's space, wall of bones makes the distinction that it grapples only at the start of my turn, when the wall is summoned, or when an enemy first moves adjacent to the wall, of which Tiaca and Avi were/are not.

They may try to grab her at the start of my turn, but i believe that the wall would not try to grapple regardless because she is my ally.

quote:
For each creature adjacent to the wall, the skeletal hands attempt a combat maneuver check to grapple it. The skeletal hands do not provoke attacks of opportunity. They make their attacks at the start of your turn, when the wall is summoned, or when an enemy first moves adjacent to the wall. The skeletal hands’ CMB is equal to your caster level, and they can grapple a Huge or smaller creature with no penalty.

This message was last edited by the player at 12:46, Wed 25 July 2018.
Josep Gavinho
Wizard 7,544, 1653 posts
Human Wizard
Thaumaturgical Alliance
Wed 25 Jul 2018
at 13:40
  • msg #325

Re: Duel #227: Latro vs. Josep

This is a bit fishy. You put the emphasis there, but the previous sentence talks about “each creature adjacent”. It could well be that to the wall, any adjacent creature is an enemy.
This wouldn’t happen with good old core spell like wall of force ;)

I’ll leave this for Boadicea to rule, I won’t be able to post before tonight anyway.
Latro Dectus
Antipaladin 5,031, 1794 posts
Drow N. Antipaladin
Shadow's Caress
Wed 25 Jul 2018
at 14:43
  • msg #326

Re: Duel #227: Latro vs. Josep

I won't argue that Tiaca and Avi are creatures but to say that they are not allies of the one who summoned the wall is a bit silly. If i am the one who summoned the wall and i consider Tiaca and Avi as my allies then so too should the wall, because it is mine.

The spell very clearly states that one of the three ways it makes it's attacks is when an enemy moves next to it. Tiaca is not its enemy because she is not my enemy.

I think that's fairly simple.


Also, should it not be the ref who decides if and where Tiaca is grabbed or if i need to specify her movement path? You do know how much Boadecia dislikes people deciding things like that for her.
This message was last edited by the player at 14:49, Wed 25 July 2018.
Boadicea
Fighter 9,116, 1229 posts
Advanced Human Fighter
Wed 25 Jul 2018
at 18:48
  • msg #327

Re: Duel #227: Latro vs. Josep

Some of the discussions we have... The wall tries to grapple all adjacent creatures (first line) which makes any adjacent creature it's enemy and so any enemy moving adjacent would be an enemy creature even you Latro.

Go ahead and give their route, what Josep stated was facts not a rule that is up for ref to decide consequences, it is assumed if no route is stated you choose the most direct route.

Edit: also please fix on your combat posts the wall rises to +2 (wall right is measured by the top, creatures by thier feet)

This message was last edited by the player at 18:51, Wed 25 July 2018.
Josep Gavinho
Wizard 7,544, 1654 posts
Human Wizard
Thaumaturgical Alliance
Wed 25 Jul 2018
at 18:57
  • msg #328

Re: Duel #227: Latro vs. Josep

Should I hold on then?
Boadicea
Fighter 9,116, 1230 posts
Advanced Human Fighter
Wed 25 Jul 2018
at 19:13
  • msg #329

Re: Duel #227: Latro vs. Josep

I assume they go a path away from the wall if available, I would get one ready but yeah give him a chance to post thier route.
Latro Dectus
Antipaladin 5,031, 1795 posts
Drow N. Antipaladin
Shadow's Caress
Wed 25 Jul 2018
at 22:53
  • msg #330

Re: Duel #227: Latro vs. Josep

D4, down to D5, diagonal to G8, across to J8, diagonal to K9.

17:37, Today: Latro Dectus rolled 18 using 1d20+13 with rolls of 5.  Wall of bone grapple vs tiaca.
(The bonus should actually read +12 but it doesn't change anything.)
17:40, Today: Latro Dectus rolled 22 using 1d20+12 with rolls of 10.  wall of bone grapple vs AvI?
(I'm uncertain if the wall of bone would try and grapple Avi or not as she has total cover when she initially enters the space that would trigger the grapple.)
17:40, Today: Latro Dectus rolled 6,1 using 1d6,1d6 with rolls of 6,1.  wall of bone damage, tiaca, avi.


I still find it very strange that the wall would try and grapple Tiaca and Avi when they are not its enemies but i guess that's just what it is.

if i have the option though, i would like to say the wall immediately releases Tiaca and Avi from it's grasp as that's something one who is controlling the grapple can do.

Anyways, Tiaca and possibly Avi are grappled. Avi's attack would still hit josep even with the penalty to hit so he still ends up nauseated for 2 rounds and sickened for 4
This message was last edited by the player at 23:03, Wed 25 July 2018.
Boadicea
Fighter 9,116, 1231 posts
Advanced Human Fighter
Wed 25 Jul 2018
at 23:48
  • msg #331

Re: Duel #227: Latro vs. Josep

If you had control of the wall, I would agree Tiaca would not be a target of the wall but you do not and the wall is not "alive" just like black tentacles even if you cast it you still are a target. 
Josep Gavinho
Wizard 7,544, 1655 posts
Human Wizard
Thaumaturgical Alliance
Thu 26 Jul 2018
at 06:47
  • msg #332

Re: Duel #227: Latro vs. Josep

Latro, every time we’ve been in that situation, you’ve made me re-roll my attacks with correct modifiers.
I’m not talikg about the save vs nauseated condition, as that doesn’t change. But the ranged touch attack certainly does.
Being grappled, Avi takes -4 on dexterity and a further -2 on attack rolls.
Boadicea
Fighter 9,116, 1232 posts
Advanced Human Fighter
Thu 26 Jul 2018
at 08:26
  • msg #333

Re: Duel #227: Latro vs. Josep

Please do reroll the attacks with the new modifier
Latro Dectus
Antipaladin 5,031, 1796 posts
Drow N. Antipaladin
Shadow's Caress
Thu 26 Jul 2018
at 10:44
  • msg #334

Re: Duel #227: Latro vs. Josep

well, shit

05:43, Today: Latro Dectus rolled 18 using 1d20+5 with rolls of 13.  Avi Musk ranged touch vs Josep TAC19, re-roll.

Let's see josep's next stalling play then.
Josep Gavinho
Wizard 7,544, 1656 posts
Human Wizard
Thaumaturgical Alliance
Thu 26 Jul 2018
at 11:01
  • msg #335

Re: Duel #227: Latro vs. Josep

I’m just happy I’m not vomiting at this point.

I’ll post in a few hours.
Latro Dectus
Antipaladin 5,031, 1797 posts
Drow N. Antipaladin
Shadow's Caress
Thu 26 Jul 2018
at 11:21
  • msg #336

Re: Duel #227: Latro vs. Josep

i'll take that i have you basically on the ropes at this point honestly. The fact you have to resort to stall tactics and the like gives me hope. As well as an immense amount of stress and irritation that I don't need in my life. But still, hope. There are only so many walls of force you can cast and I doubt you filled your spell slots with them.

Feel free to kill off Avi and Tiaca as well, they're useless to me now.
This message was last edited by the player at 11:28, Thu 26 July 2018.
Josep Gavinho
Wizard 7,544, 1659 posts
Human Wizard
Thaumaturgical Alliance
Thu 26 Jul 2018
at 21:14
  • msg #337

Re: Duel #227: Latro vs. Josep

I'm in the ropes all right... but you'll need to finish me! You actually have a shot at it this time. I'm glad we didn't put the Belt at stake.

  Josep somehow survives the horrible stench around him, and smiles some more.


 ABCDEFGHIJKLMNOPQRST 
1                    1
2                    2
3              LPLP    3
4              LPLP    4
5           b        5
6           bb       6
7            b       7
8            b       8
9          Ta         9
10       bbbJ+2 bb        10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 

LP = Latro and Phantom Mount
T = Tiaca
a = Avi
J = Josep
b = Wall of Bone (Rises to +1, 10 feet tall)

<tt>
ROUND: 20 (37)
POSITION: K10,+2
 ACTIONS:
 - prescience (free)
 - perception to spot Latro (move)
 - Ready Action (Standard)

 HP: 196/221 (0 nonlethal)
 AC: 33; FFAC: 19; Touch: 19
CMD: 35; FFCMD: 26; FFTAC: 11
Fort: 33; Reflex: 33; Will: 35

EFFECTS: - AS 18/34   

   GEAR: - Ring, Stone, Cloak, Headband, Helmet, 4 Diamonds, Ioun Stone, Bracer, Buckler, Tattoo, Scroll, Champion Belt, Free Gear,  (ACP - 0, Load - Light),
   USES: -  Spells 1st 1/X, 2nd 0/X, 3rd 2/X, 4th 5/X, 5th 3/X, 6th 0/X, 7th 3/X, 8th 3/X, 9th 0/X, scroll 1/1; diamond 4/4, Prescience 9/X, Foretell 2/17

MINIONS:
none

DICE ROLLS:
Today: Josep Gavinho rolled 7 using 1d20 with rolls of 7 prescience roll.
22:07, Today: Josep Gavinho rolled 38 using 1d20+29 with rolls of 9.  move action perception check .

SUMMARY:
 Josep stays up on the wall and waits.



Latro Dectus
Antipaladin 5,031, 1801 posts
Drow N. Antipaladin
Shadow's Caress
Fri 27 Jul 2018
at 09:06
  • msg #338

Re: Duel #227: Latro vs. Josep

Oh, believe me, i was very tempted to ask you if you wanted to do a championship match instead because i was certain you hadn’t noticed that at the time the rules for anti magic and spells had changed. Basically regretting not doing that at this point.

Latro commands his mount move onwards, fist backwards to gain some hight then forwards over the wall and directly towards josep. Whatever Josep has prepared, Latro is certain he can deal with it. He’s come this far and he’s not about to let yet another wall of force stop him. As he approaches the wizard, Josep can feel LAtro’sd aura weigh heavily down on him. For the first time in the arena, Josep actually succumbs to the antipaladin’s dark aura. Bringing his weapon down upon Josep not once, but twice, Latro deals a great amount of damage before having his mount walk away from the wall of bone.


 ABCDEFGHIJKLMNOPQRST 
1                    1
2                    2
3                    3
4                    4
5           b        5
6           bb       6
7            b       7
8  LPLP        b       8
9  LPLP      Ta         9
10       bbbbJ+2b        10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 

LP = Latro and Phantom Mount
T = Tiaca
a = Avi
J = Josep
b = Wall of Bone (Rises to +1, 10 feet tall)
~ = Obscuring Mist

   ROUND: 20 (Initiative: 19)
POSITION: O3/P4 (Mounted) to J8/K9+3 (Mounted) To C8/D9+3 (Mounted) to C8/D9+0 (Mounted)
 ACTIONS: Move to J8/K3+3 (Mount’s Move), Power Attack Josep (Standard), Cannel ToC on hit (Free), Mage Strike Josep (Swift), Move to C8/D9+3 (Mount’s Moment), Float down to ground level (End of turn effect)

 HP: 180/225 (0 nonlethal)
 AC: 28; FFAC: 21; Touch: 15
CMD: 35; FFCMD: 28; FFTAC: 10
DR 10/Magic, SR 26
Fortitude: 36; Reflex: 32; Will: 38
Immunities: Electricity, Cold, Fire, Disease, Undead Stuff

AC Boosts:  AC and CMD cap at 46
SKILL DCS: Perception DC36, Spellcraft DC31, Ride DC25

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 26 Will save to negate each aura, starting with Aura of Despair.
Choker Aura 1 (out to 120 feet: -2 to perception checks if good aligned.)
Choker Aura 2 (out to 30 feet: Shaken while within 30 feet if good aligned.)
DC 18 will to negate Choker auras. Aura 1 happens each round. Aura two happens once every 24 hours. (You know, in the event one match lasts for 14,400 rounds)
Boots of Haste (9/10) (Suspended)
Source Severance (21/33) - Against Arcane Spells and Class Abilities. Centered on Latro. 5 foot radius in all direction: Effective -11 CL to all arcane spells/abilities requiring SR checks or -5 if they don’t.
Wall of Bone (19/24 rounds)
Unfettered Shirt (10 minutes)
Fiendish Boon (13/13)  Last round
Divine Favor (6/10) -


   GEAR: Falcata, O-Yori, Headband, Cloak, Choker, Shirt, Belt, Boots, Ioun Stone, Tattoo, Potion #1 x1, Potion #2 x1, Tools x3, Free Gear (ACP: 0, Load: Light)

   USES:
 - Spells: 1st 0/X, 2nd 0/X, 3rd 0/X, 4th 1/X,
 - SLAs: Drow 2/X, Fiendish Boon 1/X
 - SUs: Smite Good 0/X, ToC 9/X, Devastating Blast 1/X, Phantom Mount 1/X, Mythic Power 3/X
 - Other: Scroll #1, Scroll #2

 MINIONS:

Phantom Mount - As Phantom Steed at CL13
https://www.d20pfsrd.com/magic...ells/p/phantom-steed

Actions: Air walk to J8/K9+3 (Move), Air walk to C8/D9+3 (Move), float down to ground level (End of turn effect)

 Tiaca, Latro’s Handmaiden
 Position: D4 to K9
HP: 19/63
AC 12 - TAC 10 - FFAC 10
CMD 13 - FFCMD 13 - FFTAC 10
FORT 6 - REF 6 - WILL 11
 Effect: Grappled
 Gear: Cloak, Headband, Belt, Unholy Symbol, Scroll #3 x1, free gear (ACP 0, Load: Light)
 Actions: -
USES:
 - Spells: 1st 2/X, 2nd 0/X, 3rd 2/X
 - Other: Scroll #4 1/1

 Avi, Tiaca’s Familiar
 Position: Where Tiaca is
HP: 16/31
AC 19 - TAC 17 - FFAC 14
CMD 10 - FFCMD 8 - FFTAC 12
FORT 2 - REF 5 - WILL 7
 Effect: Grappled
 Gear: None (ACP 0, Load: Light)
 Actions: -
USES:
 - Musk: 2/2

DICE ROLLS:

03:19, Today: Latro Dectus rolled 22,15 using 1d20+12,1d20+12 with rolls of 10,3.  Wall of bone grapple vs Tiaca, Avi.
03:19, Today: Latro Dectus rolled 3,6 using 1d6,1d6 with rolls of 3,6.  wall of bone damage tiaca, avi.

03:12, Today: Latro Dectus rolled 27 using 1d20+15 with rolls of 12.  ride check to guide horse with knees DC5(non-action).
03:27, Today: Latro Dectus rolled 35,35 using 1d20+16,1d20+16 with rolls of 19,19.  Aura of Despair, Aura of Cowardice vs Josep Will.
03:25, Today: Latro Dectus rolled 42 using 1d20+27 with rolls of 15.  Mounted High Ground Power Attack vs Josep AC 33.
03:27, Today: Latro Dectus rolled 36,7,25 using 1d8+32,3d6,6d8 with rolls of 4,1,5,1,8,1,1,4,3,8.  slashing damage, fire, ToC Nausia.
03:41, Today: Latro Dectus rolled 27 using 1d20+16 with rolls of 11.  ToC Nausea save vs Josep fortitude -2.
03:42, Today: Latro Dectus rolled 36 using 1d20+27 with rolls of 9.  Mounted Power attack Mage strike vs Josep AC.
03:43, Today: Latro Dectus rolled 37,13 using 1d8+32,3d6 with rolls of 5,3,4,6.  slashing damage, fire,.

03:48, Today: Latro Dectus rolled 21 using 1d20+3 with rolls of 18.  Tiaca Escape Grapple.
03:50, Today: Latro Dectus rolled 10 using 1d20+4 with rolls of 6.  Avi escape grapple.


SUMMARY: Assuming Josep does nothing to stop it and force me to change my actions, He takes a total of 73 slashing damage, 20 fire damage, and 25 ToC damage. Tiaca and Avi struggle agains the bones.

OOC: My mount has one extra move action if you interrupt us during our first moment or just before my attack. If your readied action is to run away I’ll just catch you again. Just so you know.




Latro Dectus
Antipaladin 5,031, 1802 posts
Drow N. Antipaladin
Shadow's Caress
Fri 27 Jul 2018
at 09:09
  • msg #339

Re: Duel #227: Latro vs. Josep

Boadicea:
Edit: also please fix on your combat posts the wall rises to +2 (wall right is measured by the top, creatures by their feet)

I forgot to do this this combat post but we all know the wall fills all the +0 and +1 spaces it's in.
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