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Duel #228: Jayce vs. Grunyar.

Posted by GM ArkrimFor group 0
GM Arkrim
GM, 6509 posts
Game Master
Sun 3 Jun 2018
at 18:02
  • msg #1

Duel #228: Jayce vs. Grunyar

Ankou:
Grunyar Fangblood:
Jayce the Tamer:
Jayce the Tamer challenges Grunyar Fangblood to a duel.

  Match Type: PvP
BP/Hero Limit: No Limit BP / standard 3 hero point limit
      Referee: Ankou
Participant 1: Jayce the Tamer, Augmented Human (41 RP), Master Summoner (19),
Participant 2: Grunyar Fangblood, Skinwalker, Master Summoner (17)
          Map: Large Colosseum
     Lighting: Normal Light
      Terrain: Stone
        Walls: Force
         Prep: 3
       Extras: - No time stop; cannot summon, conjure, cast, move into, etc creatures and effects into opponent's half of the field during first 2 prep rounds.

Grunyar Fangblood Accepts

The Ankou accepts referee duty.



 ABCDEFGHIJKLMNOPQRST 
1                    1
2                    2
3                    3
4                    4
5                    5
6                    6
7                    7
8                    8
9                    9
10                    10
11                    11
12                    12
13                    13
14                    14
15                    15
16                    16
17                    17
18                    18
19                    19
20                    20
 ABCDEFGHIJKLMNOPQRST 

This message was lightly edited by the GM at 22:28, Sun 03 June 2018.
Jayce the Tamer
Summoner 10,830, 687 posts
Human Summoner
Sun 3 Jun 2018
at 19:15
  • msg #2

Duel #228: Jayce ve. Grunyar

Sheet

14:14, Today: Jayce the Tamer rolled 25 using 1d20+10 with rolls of 15.  Duel 228 init
Grunyar Fangblood
Summoner 4,477, 890 posts
Skinwalker Summoner
Sun 3 Jun 2018
at 20:34
  • msg #3

Duel #228: Jayce ve. Grunyar

Grunyar Fangblood rolled 14 using 1d20+11 with rolls of 3.  Initiative Duel #228, feat, familiar.
Jayce the Tamer
Summoner 10,830, 688 posts
Human Summoner
Mon 4 Jun 2018
at 15:21
  • msg #4

Duel #228: Jayce ve. Grunyar

Ankou let us know when we are good to go. Remember the 48 hour rule during this point falls on the ref and not the players.

Grunyar,  you okay with me taking T20?

Ankou
Druid 5,776, 698 posts
Aug. Human Goliath Druid
Thaumaturgical Alliance
Mon 4 Jun 2018
at 16:01
  • msg #5

Duel #228: Jayce ve. Grunyar

Yep. I’m still processing that ruling next door, sorry. I’ll have to see how I enforce this here...

I’d like you guys to start in A10 and T11, if you don’t mind.
Makes the whole “half of the field” a lot clearer.

I haven’t seen anything very wrong on either of your sheets.
Couple of typos in your Magic rection Jayce, but nothing show stopping.

I’ll finecomb through this tomorrow but it won’t affect your prep rounds anyway, so do go ahead.
Grunyar Fangblood
Summoner 4,477, 891 posts
Skinwalker Summoner
Mon 4 Jun 2018
at 16:38
  • msg #6

Duel #228: Jayce ve. Grunyar

In reply to Jayce the Tamer (msg # 4):

Initiative is yours you get choice of locations
Ankou
Druid 5,776, 699 posts
Aug. Human Goliath Druid
Thaumaturgical Alliance
Mon 4 Jun 2018
at 17:18
  • msg #7

Duel #228: Jayce ve. Grunyar

Everything A to J is Jayce’s
Everything K to T is Grunyar’s

That is, until prep 3, then all hell breaks loose.
Jayce the Tamer
Summoner 10,830, 689 posts
Human Summoner
Tue 5 Jun 2018
at 01:36
  • msg #8

Duel #228: Jayce ve. Grunyar

 ABCDEFGHIJKLMNOPQRST 
1        +4b+4a          1
2        +4b+4a          2
3        +4b+4a          3
4        +4b+4a          4
5        +4b+4a          5
6   JP1JP1   +4b+4a          6
7   JP1JP1   +4b+4a          7
8   JG2JG2   +4b+4a          8
9   JG2JG2   +4b+4a          9
10  J     +4b+4a          10
11   JG1JG1   +4b+4a         G11
12   JG1JG1   +4b+4a          12
13   JP2JP2   +4b+4a          13
14   JP2JP2   +4b+4a          14
15        +4b+4a          15
16        +4b+4a          16
17        +4b+4a          17
18        +4b+4a          18
19        +4b+4a          19
20        +4b+4a          20
 ABCDEFGHIJKLMNOPQRST 



J   = Jayce
JP1 = Jayce Planetar 1
JP2 = Jayce Planetar 2
JG1 = Jayce Gate Archon 1
JG1 = Jayce Gate Archon 2
G   = Grunyar Fangblood

+4a = Blade Barrier 20ft tall; 16d6 damage Reflex half DC21; JP1
+4b = Blade Barrier 20ft tall; 16d6 damage Reflex half DC21; JP2
https://www.d20pfsrd.com/magic...lls/b/blade-barrier/
A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.
Not sure if this is circumstance or competence...

Per Prep rules - prep 3 you can walk through the blade barrier without getting hurt by it.



ROUND: Prep 1 and 2 (25)
POSITION: A10
 ACTIONS: Prep 1 actions - Activate ring(free), Move (move), Use SLA (Standard), Speak (free), Cast spell(swift)
 ACTIONS: Prep 2 actions -Use SLA (Standard), Speak (free), Cast spell(swift), Draw scroll (move)
 ACTIONS: Prep 3 actions - Activate boots(free), Cast spell from Scroll (Standard), draw Scroll (move), Cast Spell (swift)

 HP: 304/304 (0 nonlethal)
 AC: 38; FFAC: 30; Touch: 22
CMD: 46; FFCMD: 38; FFTAC: 15
Fort: 33; Reflex: 33; Will: 35
(Grand Destiny +4 to Save if targeted and passes 3/4)
Perception: 38; Spellcraft: 38

EFFECTS: - Spell 1 3/57; Spell 2 2/38; SLA 1 3/38; SLA 2 2/38; Effect 1 indefinite; Effect 2 indefinite; Effect 3 Indefinite; effect 4 1/10; effect 5 indefinite; Spell 3 1/38; Spell 4 1/76
   GEAR: - backpack, spell component pouch, belt pouch, dagger, sling, cloak, Amulet, Belt, boots, ring, ring, scroll x2, scroll x1, bracers, ioun stone  (ACP - 0, Load - Light),
   USES: -  SLA 8/10; Spells 1st 8/8, 2nd 8/8, 3rd 8/8, 4th 6/6, 5th 3/6, 6th 5/5; scroll 1/2; scroll 1/1; diamond 2/5


https://www.d20pfsrd.com/besti...ders/angel/planetar/

JP1: 229/229 HP
POSITION: D6-E7
ACTIONS: Prep 1 - Blade Barrier (Standard), Draw sword(Move)
         Prep 2 - Invisibility Purge (Standard),
         Prep 2 - Righteous Might    (Standard),
Effects: Protective Aura (+4 deflection AC and resistance saves vs Evil); Rightous Might 1/16; Blade Barrier 2/32; Invisibility Purge 3/32 (80ft radius); true seeing constant

JP2: 229/229 HP
POSITION: D13-E14
ACTIONS: Prep 1 - Blade Barrier (Standard), Draw sword(Move)
         Prep 2 - Invisibility Purge (Standard),
         Prep 2 - Righteous Might    (Standard),
Effects: Protective Aura (+4 deflection AC and resistance saves vs Evil); Rightous Might 1/16; Blade Barrier 2/32; Invisibility Purge 3/32 (80ft radius); true seeing constant


https://www.d20pfsrd.com/besti.../archon/archon-gate/

JG1: 263/263 HP
POSITION: D11-E12
ACTIONS: Prep 2 - Greater Spell Immunity (Standard), Draw sword(Move)
         Prep 3 - Righteous Might    (Standard),
Effects: True seeing, statue (hardness 8), nondetection; Greater Spell Immunity 2/34; righteous might 1/17

JG2: 263/263 HP
POSITION: D8-E9
ACTIONS: Prep 2 - Greater Spell Immunity (Standard), Draw sword(Move)
         Prep 3 - Righteous Might    (Standard),
Effects: True seeing, statue (hardness 8), nondetection; Greater Spell Immunity 2/34; righteous might 1/17



Minion HD: 68/76


DICE ROLLS:

20:15, Today: Jayce the Tamer rolled 43 using 1d20+35 with rolls of 8.  activate scroll DC 37.



   SUMMARY: Prep 1 Jayce moves and uses an SLA. Monsters appear and they receive instructions. Jayce casts a spell quickly and the Angels also cast a spell and draw weapons. Prep 2 Jayce uses an SLA. More monsters appear and receive instructions. Jayce casts a spell quickly, activates a ring, draws a scroll. Monsters all cast a spell, new monsters draw weapons. Prep 3 Jayce casts from a scroll, draws a scroll, casts a spell quickly, and activates boots. All monsters cast a spell.

OOC: OMG I hope I didn't miss anything and screw myself. ST19-20 and T1 are not covered by invisibility purge.

Jayce the Tamer
Summoner 10,830, 691 posts
Human Summoner
Tue 5 Jun 2018
at 02:14
  • msg #9

Duel #228: Jayce ve. Grunyar

Edit note:
Grunyar Fangblood
Summoner 4,477, 892 posts
Skinwalker Summoner
Tue 5 Jun 2018
at 07:14
  • msg #10

Duel #228: Jayce ve. Grunyar

Couple small things first is your spells are backwards unless you cast that many in rules page actually states how they need to be presented, also your summons number is not just by type but total so 1-4.

Your SLA usage was that to Gate those creatures?

Jayce the Tamer
Summoner 10,830, 692 posts
Human Summoner
Tue 5 Jun 2018
at 14:16
  • msg #11

Duel #228: Jayce ve. Grunyar

Your wording is vague for your first paragraph and I don't know what you're saying.

Gate,  yes.  And i brought the cost in rare offerings and incense. 26,800 gp worth.

20,000 for the two gate spell costs and 3400 in offerings for each service, 6800 total

100 Gp per HD, 2 creatures at 17 HD each, 34. Both times. I used the 1 minute per HD of service.

I think I may have goofed on how long the service lasts.... Is it 17 minutes because the creature's HD is 17 or is it 19 minutes because I'm at 19? If creature's HD then they will stay for 34 rounds not 38.


EDIT: I think I understand your post now.

EFFECTS line is not in chronological order. I'll update that in the next post. My apologies.
 Some effects are from the gear I turned on. Since it was not always on I felt I needed to add it into the effects line. Also, three things were always on that is not normal. So I thought that needed to be there as well. I only cast 4 actual spells and 2 SLAs.

This message was last edited by the player at 16:21, Tue 05 June 2018.
Grunyar Fangblood
Summoner 4,477, 893 posts
Skinwalker Summoner
Tue 5 Jun 2018
at 18:10
  • msg #12

Duel #228: Jayce ve. Grunyar

In reply to Jayce the Tamer (msg # 11):


I can't find it now, somewhere it did say when I was getting my post ready for last battle uses (spells/items) is suppose to be used/available, disregard must have been changed or seeing things :)

The Summons name:
quote:
If there are multiple summoners, add a prefix of the summoner's name to summons. Example: Jake vs. George. Jake summons a horse and then two crocs. George does the same. Monsters on the field are: JH1, JC2, JC3 and GH1, GC2, GC3.


Also the gate archon is medium not large

Jayce the Tamer
Summoner 10,830, 693 posts
Human Summoner
Tue 5 Jun 2018
at 18:25
  • msg #13

Duel #228: Jayce ve. Grunyar

In reply to Grunyar Fangblood (msg # 12):

Righteous might

EDIT: Crap, I need to make the planetars huge. Ugh. Are you okay with me updating the map in a new post?
This message was last edited by the player at 18:46, Tue 05 June 2018.
Grunyar Fangblood
Summoner 4,477, 894 posts
Skinwalker Summoner
Wed 6 Jun 2018
at 02:25
  • msg #14

Duel #228: Jayce ve. Grunyar

In reply to Jayce the Tamer (msg # 13):

I'll do it in my post if that's ok, I am working on it just slow.  What locations you want them in?
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