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Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane.

Posted by MolochFor group 0
Moloch
GM, 2576 posts
Pluto Company
Tue 6 Mar 2012
at 20:21
  • msg #1

Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Meanwhile at Tolkeen...
This message was last edited by the GM at 22:33, Thu 08 Mar 2012.
Jake
player, 4 posts
Ley Line Walker
Private
Fri 9 Mar 2012
at 11:26
  • msg #2

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

A young adult with a dark hair and sunglasses was driving on his hovercycle. Jake again had survived another night but his squad hadn't been so lucky. He was to report for a briefing at 0600 hours tomorrow. His cruising around guided him to the nearest restaurant. In Tolkeen, with the mix of so many species and cultures, there was all kind of food, some of course weren't made for a human stomach and would be a death sentence. The edible food on the other hand, ended up being quite good and unusual. He could see and feel the presence of magic everywhere, it was probably overwhelming for a newcomer but when you have been in Tolkeen all your life, it was rather normal.

Jake sat down at the table and ordered some kind of pasta with seafood. Well alien seafood, he didn't quite know all the details of the seafood in his dish, just that it was hard to get and tasted deliciously. For now, it was a good day.
Zed
NPC, 55 posts
Human - Crazy
Headhunter - Guns Dealer
Sat 10 Mar 2012
at 00:22
  • msg #3

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Zed ran a weapons shop out the back of an armored truck, with a walk-up ramp to enter the back like a store, and evven pull-out shelves on racks, to extend the "show room". There is at least one of ever Coalition ad Free Quebec weapon, as well as crates of ammunition and grenades. His partner, a mystic knight named Kelthos, runs a small magic shop from an armored van right next to the truck.

They also have a giant cyborg for extra protection.
Xander
player, 1 post
Scholar
2nd Lieutenant
Sat 10 Mar 2012
at 15:59
  • msg #4

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Xander walked around checking on the order of Tolkeen, while he waited to be introduced to his new team.  Word was he had finally got his request for his cousin Jake passed.  He decided to check Zed's shop out, while he was in the area.  Just killing time as he boarded Zed's truck, Xander eyed various models of armaments.
Zed
GM-PC, 56 posts
Human - Crazy
Headhunter - Guns Dealer
Sun 11 Mar 2012
at 00:26
  • msg #5

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Zed watched Xander window shop, and figured he wouldn't buy anything. "Lemme know if you need anything chum." He then goes back to working on an open energy rifle on a table.
Jake
player, 6 posts
Ley Line Walker
Private
Mon 12 Mar 2012
at 18:16
  • msg #6

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Jake after getting his lunch, headed toward Zed Armored truck. He didn't exactly fancy weapons but could appreciate them for what they were and most likely his cousin would be hanging around these places.
Signal
player, 2 posts
Psi-Ghost
Mercenary
Mon 12 Mar 2012
at 22:04
  • msg #7

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Signal strolled into the area rather leisurely. He too headed towards Zed's Shop and walked inside. After looking around for a while he asked, "Do you have any flares? Just general basic flares, and where are the grenades?" Signal fully planned on dropping a thousand credits or so, spending money at the company store always put new bosses at ease.
This message had punctuation tweaked by the player at 22:05, Mon 12 Mar 2012.
Zed
GM-PC, 57 posts
Human - Crazy
Headhunter - Guns Dealer
Mon 12 Mar 2012
at 23:47
  • msg #8

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Zed looks up mostly uninterested as he won't be making much money on this sale. "Flares? Yeah, I should have some around somewhere... grenades, I have all kinds." (There are crates of ammunition and various grenades at the "front" of the shop. There are tables and these crates, along with the open truck with extendable shelves).

Zed begins walking around from table to table looking for flares...
Xander
player, 2 posts
Scholar
2nd Lieutenant
Tue 13 Mar 2012
at 00:55
  • msg #9

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Just as he was heading out to hit Kelthos' shop, he bumped into Jake.  "Hey cousin, I hear we will get to work together for a while."  With a grin on his face, Xander wandered out of the way of traffic.  He was glad to see Jake again and Zed was making some customers.
Moloch
GM, 2601 posts
Pluto Company
Tue 13 Mar 2012
at 01:06
  • msg #10

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Zed is unable to find any flares and asks Signal to wait a moment while he checks the front of his truck. A few moments later, there are some screams, followed by a loud crash up the street about a hundred feet or so. There is an eleven-foot Brodkil jogging down the street towards the tables at Zed's shop. He is holding a bleeding mound of flesh in one hand, and a car door in the other.
Jake
player, 7 posts
Ley Line Walker
Private
Tue 13 Mar 2012
at 02:42
  • msg #11

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

He nodded. "Yeah I received the confirmation today, meeting tomorrow at 0600. Glad to see that you are still one piece cousin." Jake adjusted his glasses. "So found anything interesting?" As his eyes scanned around the store.
Signal
player, 3 posts
Psi-Ghost
Mercenary
Tue 13 Mar 2012
at 02:44
  • msg #12

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Signal immediately starts to take off his pack, satchel and sweatshirt. While undressing he calls out to Zed, "So am I on the clock yet, or are you guys going to handle that?" He undoes his belt with his spare hand and lets his pants fall. Wearing nothing but his Black Body suit he picks his satchel up and pulls a small solid case out of his pack. "Watch my stuff please, I'll be back for it," he calls after Zed, pausing just long enough to see the expression on his face, and with that Signal runs outside looking for the tallest structure in the area to climb.
Zed
GM-PC, 58 posts
Human - Crazy
Headhunter - Guns Dealer
Tue 13 Mar 2012
at 02:51
  • msg #13

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

"Huh? no way chum, I don't work for Tolkeen. I'm just selling weapons for the good cause... I'm sure Tolkeen will handle that thing, but if it comes in here, and starts causing shit, feel free to kill it."

Zed is shocked mostly when Signal leaves his belongings, thinking to himself that the boy is far too trusting of strangers.
This message was last edited by the player at 18:29, Tue 13 Mar 2012.
Signal
player, 4 posts
Psi-Ghost
Mercenary
Tue 13 Mar 2012
at 18:07
  • msg #14

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Once Signal gets outside and gets a good look at what is coming he decides that he might want his armor for this one. He heads back inside, with a bit of a sheepish look on his face and pulls his armor out of his pack and starts putting it on.
Jake
player, 8 posts
Ley Line Walker
Private
Tue 13 Mar 2012
at 18:25
  • msg #15

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Jake looked at the Brodkil heading toward Zed shop. He wasn't sure if the Brodkil was looking for a fight or just coming to claim a bounty but he sure wasn't going to be defenseless and find out. He whispered a few things to himself.
Moloch
GM, 2611 posts
Pluto Company
Wed 14 Mar 2012
at 03:45
  • msg #16

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

The brodkil looks at Jake, and considers killing him... but desides against it for now, and simply tosses the bloody mess he was carrying. Turns out it was the torso of the poor schmuck he murdered a few moments ago.

The brodkil turns, and continues running down the street. Several TW wing boards are closing in, Tolkeen will have him killed or captured in no time.
This message was last edited by the GM at 06:26, Wed 14 Mar 2012.
Zor Karno
NPC, 225 posts
Atlanean Ley Line Walker
Major - Pluto Company CO
Wed 14 Mar 2012
at 06:30
  • msg #17

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Everyone's radio springs to life at the same moment. "Lieutenant Xander, can I see you please? I am at the barracks."


 - Zed's shop is actually just a couple blocks from the troop barracks. Yours is among many, but only 10 minutes away from Zed's shop.
Signal
player, 5 posts
Human Psi-Ghost
Mercenary
Thu 15 Mar 2012
at 22:02
  • msg #18

Re: Chapter 12 :Fear Not, 'Till Birnam Wood do come to Dunsinane

Signal finishes getting his armor and gets up off the floor. He avoids looking into Zed's eyes and says, "I.. uh, I'll be back for some stuff. Sounds like I have to go." Signal heads outside and, feeling rather embarrassed and a bit lost he wanders around a bit more. Wondering where else he will get embarrassed today.
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