RolePlay onLine RPoL Logo

, welcome to RoA 4: Adventures

09:17, 8th May 2024 (GMT+0)

Terrors Of The Underdark (Drow): Game Thread.

Posted by DM N1NJ4C0WFor group archive 6
Drez Ori'kano
player, 30 posts
Sun 21 May 2006
at 19:48
  • msg #122

Re: Terrors of the Underdark

Drez quietly sheathes his weapons and draws his crossbow.
Feryl Baenre
player, 51 posts
Noble Drow
Priestess of Lolth
Mon 22 May 2006
at 03:09
  • msg #123

Re: Terrors of the Underdark

Feryl waves her fingers in the direction of the gnomes.

[Private to DM N1NJ4C0W:
If within 30' will cast a lighting bolt at the gnome with the pole.
Touch attack: 18 (+3 if gnome is wearing metal)  Damage: 9

if further then 30 ft then  will only Cast Faerie Fire and outlines all the gnomes on the raft in blue fire....at least if they have spells they will not go invisible.
]
Mezreth
player, 58 posts
Init:+8 AC:21 F: 17 T:14
HP: 61/61 F+9/R+8/W+5
Mon 22 May 2006
at 14:20
  • msg #124

Re: Terrors of the Underdark

Mezreth balances out in raft....

[Private to GM: Incase if Mezreth is about fall into water thanks this reflex save, he will use the potion in alchemical tooth. It is swift action according Complete Adventurer. I rolled balance incase if Mezreth is striked while he is 'on edge' of the raft and needs roll to remain in balance.

17:18, Today: Secret Roll: Mezreth rolled 10 using 1d20+4. Balance.
17:18, Today: Secret Roll: Mezreth rolled 12 using 1d20+8. Reflex save.
]
Onde Baenre
player, 20 posts
Thu 25 May 2006
at 19:23
  • msg #125

Re: Terrors of the Underdark

Onde watches the action as it unfolds and scans the area behind them for any possible threats.  For all we know this is raft of gnomes is a decoy....
DM N1NJ4C0W
GM, 137 posts
He who controls the spice
controls the universe
Tue 30 May 2006
at 15:23
  • msg #126

Re: Terrors of the Underdark

Mezreth was about to fall into the water, having lost his grip on the raft after his long jump. He gnashes his teeth to activate a potion stored in a hollow molar and his form becomes insubstantial. Unfortunately for him, the raft is being pushed at a faster speed than Mezreth's misty body can float. If you want to catch this party of Svirfnebli you must find a way to follow them. Feryl limns the raft with Faerie Fire.
This message was last edited by the GM at 00:50, Wed 31 May 2006.
Mezreth
player, 59 posts
Init:+8 AC:21 F: 17 T:14
HP: 61/61 F+9/R+8/W+5
Tue 30 May 2006
at 16:46
  • msg #128

Re: Terrors of the Underdark

Mezreth aggresively pursuits the raft, he is damn sure that his potion lasts long enough to follow the deep gnomes long enough for others to catch up so he focus to  not lose sight of the deep gnomes. But Mezreth does not plan not just chase the gnomes, he focus and aims his eldrict powers onto the raft and unleash that power in powerfull black misty blast!

[Private to GM: I use Unholy Blight on the gnomes. Save DC is 15 and I can use it in gaseous form thanks it is a spell-alike ability. Also I rolled sense motive to 'quess' where gnomes are going according their reeling and so Mezreth could hurry ahead via other route. Anycase next round action is to unleash Darkness onto the raft so that any surviving gnomes would not be able see clearly where they are going.

19:46, Today: Secret Roll: Mezreth rolled 10 using 3d6. Damage.
]
Onde Baenre
player, 21 posts
Tue 30 May 2006
at 17:36
  • msg #129

Re: Terrors of the Underdark

Onde watches the antics going on around her from the other members in the group with a mix of disgust and amusement and says out loud to no one in particular.  "Well, are we just going to watch them get away or is someone going to use the boats we came in to go after them?"  She then turns towards Drez and says with menace in her voice, Drez, if you would so kind. Take both boats out to the raft and retrieve the scum."

Onde's eyes focus with magical energy...

[Private to DM N1NJ4C0W: Onde will use her summon shadow ability to summon two shadows and send them to attack the gnomes that are getting away.]
Drez Ori'kano
player, 32 posts
Tue 30 May 2006
at 18:06
  • msg #130

Re: Terrors of the Underdark

Drez nods at the priestess and runs to one of the boat. He waits a second or two for anyone else who would like to get in and then begins to paddle after the gnomes. He steers so he can float under Mezreth in case the draegloth wants to get in.
Feryl Baenre
player, 52 posts
Noble Drow
Priestess of Lolth
Tue 30 May 2006
at 23:43
  • msg #131

Re: Terrors of the Underdark

Feryl is confused why neither of the spells she cast worked....If her spells do not work all she has is Mezreth.
DM N1NJ4C0W
GM, 141 posts
He who controls the spice
controls the universe
Sun 4 Jun 2006
at 07:24
  • msg #132

Re: Terrors of the Underdark

It seems that Drez and Mezreth are the only ones who are actively persuing the Gnomes. The preistesses are perfectly happy waiting on the island among the dung and moss.

The floating gas that is Mezreth conjures a cloud of darkness that oozes all over the Svirfnebli raft. They cough and splutter but don't seem too perturbed by it.
Drez takes one of the rafts the group came in on and persues the gnomes by himself.

[Private to Onde Baenre: The Gnomes are just out of range of your summon shadow ability.]
Mezreth
player, 60 posts
Init:+8 AC:21 F: 17 T:14
HP: 61/61 F+9/R+8/W+5
Sun 4 Jun 2006
at 10:43
  • msg #133

Re: Terrors of the Underdark

Mezreth moves again to keep on after the gnomes by hustling after them and the again moves slower rate and then suddenly whole raft is covered by darkness! Drows and other beings who have darkvision can see pretty clearly a darkness area which their eye sight cannot pierce, so in a way it works finely as beacon. Mezreth continues on the pursuit and waits Drez arrive whit his raft, Mezreth is sure he and Drez can catch up few gnomes in raft chase!
Feryl Baenre
player, 53 posts
Noble Drow
Priestess of Lolth
Sun 4 Jun 2006
at 12:34
  • msg #134

Re: Terrors of the Underdark

Feryl did not jump on the raft only because she is still in shock that two basic spells she tried to cast did not work...and she is trying to figure out why...
DM N1NJ4C0W
GM, 142 posts
He who controls the spice
controls the universe
Sun 4 Jun 2006
at 12:41
  • msg #135

Re: Terrors of the Underdark

-PL-

[Private to Feryl Baenre: One of them did. The Faerie Fire. It was just the suggestion that didn't. Drow aren't the only Underdark race with good saves and SR you know.]
Feryl Baenre
player, 54 posts
Noble Drow
Priestess of Lolth
Sun 4 Jun 2006
at 12:46
  • msg #136

Re: Terrors of the Underdark

Feryl shakes here head and starts to follow the progress of the boats from the shoreline, if she is too late to get on the last raft/boat.
[Private to DM N1NJ4C0W: I didn't see the affect of FF go off....srry)]
Onde Baenre
player, 22 posts
Mon 5 Jun 2006
at 15:13
  • msg #137

Re: Terrors of the Underdark

As Onde focuses her will two shadow forms begin to materialize 30 feet away from her on top of the water.  She then points towards the gnomes on the raft and commands, "Attack the gnomes and incapacitate them."

[Private to DM N1NJ4C0W: That's fine.  Onde will still send the two shadows to attack the gnomes.]
DM N1NJ4C0W
GM, 144 posts
He who controls the spice
controls the universe
Sun 11 Jun 2006
at 16:08
  • msg #138

Re: Terrors of the Underdark

The Gnomes are a third of the way to the shore now (the shore is 300' away from where Onde is standing). Drez is in pursuit in a raft but barring the summoned shadows disrupting the pilot won't be able to catch up to them on the raft.

Feryl takes the second raft and follows Drez while Mezreth floats slowly behind the Gnomes as they gain more and more distance from him.

OOC: This would be round 4 now.
Mezreth
player, 61 posts
Init:+8 AC:21 F: 17 T:14
HP: 61/61 F+9/R+8/W+5
Sun 11 Jun 2006
at 19:19
  • msg #139

Re: Terrors of the Underdark

Mezreth continues chase the gnomes in misty form, he hustles in his flight now and hopes that any his two companions will either catch him up or that when gnomes go into shore Mezreth cna quickly get into shore and pursuit them whit much superior speed.
[Private to GM: Whit hustle I mean I move 4x my normal speed in my round. I recall you cna do that in gaseous form so I move 40'ft per round. But if Mezreth could reach the shore faster by other route he would do so that he can land into shore and go greet gnomes when they reach the shore. Anycase potion lasts long enough to reach the shore I think, the spell effect lasts after all longer than 12 rounds.

How long distance away gnomes are from Mezreth after this round and how fast their raft moves? Also note that thanks darkness gnomes vision is hindered and would qualify for either moving half normal speed or go astray in their rowing direction.
]
DM N1NJ4C0W
GM, 145 posts
He who controls the spice
controls the universe
Sun 11 Jun 2006
at 19:28
  • msg #140

Re: Terrors of the Underdark

-PL-

[Private to Mezreth: Gases can't hustle & these are Svirfnebli so they have darkvision.]
Mezreth
player, 62 posts
Init:+8 AC:21 F: 17 T:14
HP: 61/61 F+9/R+8/W+5
Sun 11 Jun 2006
at 19:53
  • msg #141

Re: Terrors of the Underdark

PL

[Private to GM: Darkness blocks also Darkvision. They have 20% miss chance and so do everyone else expect fiends and angels who both can see trough magicall darkness. So thanks that vision is hindered I think they cannot see far clearly inside darkness effect and Darkness covers 20'ft sphere. If we would follow novel wise the darkness effect, it should block vision completely.]
DM N1NJ4C0W
GM, 146 posts
He who controls the spice
controls the universe
Sun 11 Jun 2006
at 21:06
  • msg #142

Re: Terrors of the Underdark

-PL-

[Private to Mezreth: Ah, I thought you meant non-magical darkness.]
Feryl Baenre
player, 55 posts
Noble Drow
Priestess of Lolth
Sun 11 Jun 2006
at 22:37
  • msg #143

Re: Terrors of the Underdark

Feryl tries and makes her raft go faster...
Drez Ori'kano
player, 33 posts
Mon 12 Jun 2006
at 05:14
  • msg #144

Re: Terrors of the Underdark

Drez just paddles as fast as he can until he makes landfall.
DM N1NJ4C0W
GM, 147 posts
He who controls the spice
controls the universe
Sat 17 Jun 2006
at 00:45
  • msg #145

Re: Terrors of the Underdark

Onde's shadows rush across the water to the Gnome's raft. You hear the ruckuss they cause when they breach the edge of Mezreth's darkness spell. Splashes and shouts echo across the water back to her and across to Drez & Feryl's rafts.

The pursuit is still hot & hopefully those summoned creatures will slow the gnomes down.
Feryl Baenre
player, 56 posts
Noble Drow
Priestess of Lolth
Sat 17 Jun 2006
at 00:56
  • msg #146

Re: Terrors of the Underdark

Feryl continues in pursuit...
OOC: how far are the gnomes from me?
Mezreth
player, 63 posts
Init:+8 AC:21 F: 17 T:14
HP: 61/61 F+9/R+8/W+5
Sat 17 Jun 2006
at 12:14
  • msg #147

Re: Terrors of the Underdark

Mezreth continues fly towards the raft.....
((How far from me? If they are too far Mezreth likely starts fly one of his comrades rafts and comes help them to paddle.))
Sign In