Re: Combo OCC
How about instead of adventure hooks, themes? Of course, a good adventure hook can help clarify what it is that we want.
But basically, I'm thinking about a few very seperate themes:
We're not evil guys, but don't care much about others. We prey on other ships, and aren't too particular about who's there. We are looking for loot, and to put our stamp on the Inner Sea.
We may be selfish...but we're mostly good-ish; we take letters of marque against pirates, scary creatures, evil humanoids, and the like; both land-based and sea-based adventures are possible.
We're an aquatic-bourne trouble shooters, mostly good and a last-resort aid team, and we have primarily land-based adventures.
We're evil, and starting to get organized. With the help of our new friends, we'll cut a red swath throught the Inner Sea.
those are the themes I'm generally talking about.
Once we settle on a theme, then we can figure out who else we need, cast-wise, and choose a few adventure hooks.