A different vent
Tabletop game systems that demand too much figuring and calculating and do not allow enough character roleplaying. For examples: Champions; similar superhero or superpower games; Palladium; Warhammer.
But, for an archetype, Champions. It was billed as "the most versatile game system" that could "enable your character to do anything". Its game mechanics (a phrase I invented myself, I had to call it something) involved character stats chain-linked to long series of numerical calculations. Making a character sheet took at least a full day, if not a week. During gameplay, every move had to have numerous additions, multiplications and divisions, requiring an abundance of scratch paper. (Calculators could help a little, but who used them?)
A single battle that would take less than half an hour in D&D, would in Champions take 5 or 10 hours or longer. Nobody could find any way around this. Except, as a last resort that became routine, to create the characters over again with larger amounts of points, the only way to accomodate character growth.
Actually, everything else about Champions, and a few other games in the Hero System, but they never caught on as well as Champions. Players were supposed to create a character that would not learn, change or grow, but stay the same stupid cartoon as it always was. Everyone was supposed to do nothing but hack, slash, brawl and shoot, without any character development or story.
But the worst things in Champions were the gamers and the game masters. They knew they had a crappy game full of problems, but they refused to fix them. They built super-duper characters who had super powers, super weapons, and hardly anything else. Then they would while away the hours simply beating up eachother and knocking down buildings in some unlucky city. The Champions group would call a game a "bash", because it would have no story, no setting, no characterizations, only bashing and nothing but.
But, was Champions really as bad as I thought it was? Or would it have been more functional in the hands of someone smart? I could have figured out a way to speed up the numbers, trim off the fat, and run a good game for a change. I would have enabled everyone's characters to really do anything and be anything, interact and roleplay through any story. Or maybe not, since the fools love their bashing so much. I don't know for sure, I had not bought a Champions book of my own to read and learn.