TenFoldMore:
I was considering GURPS, but I wouldn't want a system that... bulky to run in the background...
You'll have to describe what you mean by "bulky in the background"? Because I only find GURPS to be heavily frontloaded, once characters are made it's easy to run.
quote:
I don't want players rolling diplomacy against one another...
Then don't let them? Declare upfront that Social Skills are only used to influence NPCs not other PCs.
The problem most people have with
GURPS is that it's not a "set" system. It's a toolbox of rules for you to pick from to run the game you want. But most people who reject
GURPS never understand it's a menu to à la carte from, they see just a smörgåsbord and believe they have to eat all the rules, when in fact you'll probably never use even half.