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glaxton member, 24 posts I love... CAKE! Tue 28 Feb 2023 at 20:40 |
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glaxton member, 25 posts I love... CAKE! Tue 28 Feb 2023 at 20:41 |
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darknash member, 173 posts Tue 28 Feb 2023 at 20:51 |
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Davy Jones member, 116 posts Consulting Theologian Veteran Tue 28 Feb 2023 at 20:58 |
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moonbunny member, 9 posts Tue 28 Feb 2023 at 21:02 |
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Hunter member, 1898 posts Captain Oblivious! Lurker Tue 28 Feb 2023 at 22:17 |
Ah, yes. Save vs Death (or die)...and no resurrection spells. Not a fan. I've played everything from red box to 3.5e. I haven't looked at 5e yet, but I suspect it'd be my first choice. This message was last edited by the user at 22:22, Tue 28 Feb. | |||||
Smoot member, 170 posts Tue 28 Feb 2023 at 23:25 |
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glaxton member, 26 posts I love... CAKE! Tue 28 Feb 2023 at 23:36 |
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phoenix9lives member, 1115 posts A brain driving a bone mecha with flesh armor Tue 28 Feb 2023 at 23:50 |
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drew0500 member, 237 posts D&D Gamer Eclipse Classless Wed 1 Mar 2023 at 00:30 |
And yes, the vast majority of the games I run are 3.5e-based, but I use a classless system to eliminate the need for owning several splat books. | |||||
moonbunny member, 10 posts Wed 1 Mar 2023 at 00:33 |
this <-- It didn't feel like dungeons and dragons and the creation was wonky to me. It felt more like I was creating a video game character, which isn't terrible in itself but it subtracted for me from the feel of Dungeons & Dragons. | |||||
SunRuanEr subscriber, 482 posts Wed 1 Mar 2023 at 01:44 |
Affectionately known in my circles as 'DnD for Dummies'. There's a fine line between TOO MUCH customization and TOO SIMPLE, and 5e lands solidly on the latter side of said line. | |||||
facemaker329 member, 7441 posts Gaming for over 40 years, and counting! Wed 1 Mar 2023 at 05:29 |
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ShadoPrism member, 1434 posts OCGD-Obsessive-Compulsive Gamer-Disorder Wed 1 Mar 2023 at 12:57 |
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engine member, 886 posts There's a brain alright but it's made out of meat Wed 1 Mar 2023 at 14:03 |
C'mon, this isn't likely to improve the level of good feelings here, even if people stay civil. | |||||
glaxton member, 27 posts I love... CAKE! Wed 1 Mar 2023 at 14:36 |
??? | |||||
bigbadron moderator, 16161 posts He's big, he's bad, but mostly he's Ron. Wed 1 Mar 2023 at 15:28 |
Suspect he's talking about the edition wars that spring up from time to time across various forums. | |||||
glaxton member, 28 posts I love... CAKE! Wed 1 Mar 2023 at 16:16 |
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SunRuanEr subscriber, 483 posts Wed 1 Mar 2023 at 19:23 |
I wouldn't play 5E (or 4E, or really anything other than 3.5) if you paid me real solid cash - but I accept that other people love it(them). Good on those people! There's plenty of other people that like it too for them to play with. I'm just not one of them. The nice thing about RPoL is that there's a plethora of games across every possible edition of any game that has multiple editions (DnD is just one of several), so with enough patience you can find practically anything your heart desires. | |||||
praguepride member, 1885 posts "Hugs for the Hugs God!" - Warhammer Fluffy-K Thu 2 Mar 2023 at 04:58 |
I get that in a lot of ways it was a huge improvement over AD&D but to me it felt completely overengineered and 90% of the character traits were broken traps. I just remember playing with a big group of people. Most of us just had okay characters. A couple of the players played these super optimized min/maxed wizards that would just dominate every encounter and then the one player who wanted to be creative and do cool things (I'm gonna Monkey Grip Dual-Wield Battle Axes) was just always left in the dust because he would fall for all the feats or abilities that just plain sucked. Everyone praises 3.5 with its depth forgetting that except in extremely niche circumstances 90% of those choices were just clutter. It also introduced the system of "Feat taxes" where cool stuff was locked behind garbage that I saw pervade into other systems and that is just unforgivable. Every system has its flaws, sure, but 3.0 was so ungodly broken on launch and 3.5 was just a crude band aid put on top of it. | |||||
darknash member, 174 posts Thu 2 Mar 2023 at 06:30 |
Well said | |||||
dez1234 member, 39 posts Librarian, storyteller Long-time game nerd Thu 2 Mar 2023 at 19:24 |
Personally, the very first RPG I ever played was D&D (the 1983 Red Box). Started buying the AD&D hardcovers with my Christmas and birthday money pretty soon after that. As a teen, I loved it, and it literally changed my life (no joke), but even then I saw its limitations. I've either owned or read the rules of every edition since, but rarely if ever played. What I realized was that the part of gaming that I loved the most was storytelling and D&D is almost exclusively a combat rules system. Almost everything is geared towards winning combat encounters and being rewarded for it. To illustrate: the last time I DMed a game of D&D (3.5 I think), one of my players was a paladin. In every battle, he would chase down fleeing enemies and cut them down. Once the encounter was over and I asked, "What do you do now?" he would be the first to pipe up: "I roll the bodies." Because of course he would. The only way he gets rewarded with XP is by killing enemies, and the only way he gets loot is if he grabs it off the bloody corpses of the enemies he just slaughtered. Role-playing a lawful good holy warrior be damned. Now of course I'm exaggerating for effect here, but not by much. I've found a lot of RPGs fall into this category. It just isn't my thing, but I will never criticize anyone who enjoys this kind of play. The thrill of a good combat encounter is awesome, and D&D has offered this for decades with varying levels of crunch. But me, I want the fluff, so I look elsewhere. So to summarize: I guess my least favourite version is..all of them? With maybe the original basic ruleset having a special place in my heart for its positive and long-lasting effect on my life (but I wouldn't ever play it again). Again: no disrespect to anyone who loves D&D, or any other game system, for that matter. De gustibus non disputandum est. | |||||
praguepride member, 1887 posts "Hugs for the Hugs God!" - Warhammer Fluffy-K Fri 3 Mar 2023 at 14:33 |
This was also where adventures were designed much more around sandbox styles. Some of the most iconic adventure modules went house by house in a village detailing where the peasants had hidden their few copper pieces because the idea was that the thief in the party would want to get some thieving done and this was an important source of XP for them: stealing from all the peasants in the villages they were going to save :P | |||||
Sightless314 member, 55 posts If there's a will There's a way Wed 8 Mar 2023 at 05:40 |
I liked 3.5 simply because the SRD was the very first time blind folks could gain access to the rules. That's the only reason why i'll have good memories of 3.5. The rules had problems, for it, sure, and there were plenty of things that still didn't make sense, but at least it was easy to use and get info from. Even with pdf books, the open source material was the easiest to work with to date. |
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