I've been asked a few questions about the ship outlay so I'm going to give you all my take on the ship. That way we're all on the same page. For this I'm using
http://deckplans.00sf.com/CEC/Action6.html. While it's an Action VI deckplan and not an Action IV it's the best I could find.
Important locations
Bridge: Deck 7 Forward
Engineering Room: Deck 9 rear (though engines mostly accessed on Decks 6-8)
Possible Entry points
Airlocks: Deck 3 forward (1 port, 1 starboard). I'm assuming the rectangular items on this deck are the airlocks. This is the logical docking point for them. Interestingly, from the way the ship layout is, you probably don't need to sabotage an airlock because they both open into the same room so it doesn't really matter which one they use!
Force Cylinder Airlocks: Deck 2 forward (1 port and 1 starboard). I'm assuming these are smaller, designed for cargo and personnel, not actually docking.
Main cargo ramp (Deck 1 rear). The large blue rectangular object seems to me to be a freight elevator. How else do you load the bulk of the cargo on board? Highly unlikely they'd try to enter here as you'd have to decompress the ship!
Level Access
Now different level can be accessed by:
* Forward Elevator (blue circle): accesses Decks 1-8
* Aft Elevator (blue circle): accesses Decks 4-9
* Freight Elevator (blue rectangle): accesses Decks 1-5
Hope this helps.
This message was last edited by the GM at 05:38, Mon 03 Jan 2011.