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Act 4 - Sidebar - Destruction Team.

Posted by Master ServiousFor group 0
Master Servious
GM, 1230 posts
The ultimate power
in the universe!
Sat 11 Feb 2012
at 01:37
  • msg #1

Act 4 - Sidebar - Destruction Team

Jamie, Xil and Rann, blow stuff up!

A copy of your message:

Team 1 - Destruction Team (Jamie, Xil, Rann)

The file for you guys holds a picture of Senator Nirac Foluk the Third.  It includes a brief bio, list his place of residence and where his office is.  It also lists his full itinerary for today.  Starting form right now (it's about 1445):

1400-1600 - Cabinet Meeting with Energy Council (Senate Building)
1600-1630 - Meeting with chair of Electricity Council
1630-1700 - Meeting with Minister for Transport
1700-1715 - Travel to Imperial Hotel for function
1715-1800 - Appear at function

The rest of his day has been left free and the next day is also free.  Apparently the Senator plans to take some time off.

Appended to the itinerary is a note from Zyra.

'Do not kill this man.  He has more value to us alive.  But we need you to attack either him or his position.  You will pose as members of the Homosuperior organisation, a hardline, anti-alien movement.  You will spread work that the Senator is an alien lover.  I've attached a few holos that will help.  We need this man fearful for his life and facing a scandal by tonight.  Blow something up, snipe at his limo, spread copies of the holos I'm sending, whatever you can.  Good luck!

The holos are shots of the Senator getting 'friendly' with various alien females; a Twilek, a Zeltron and a few others.  Mostly hugging or kissing, but a few more 'intimate' shots.
This message was last edited by the GM at 01:38, Sat 11 Feb 2012.
Exilim Nallis
player, 634 posts
Talon 4
Sniper
Sat 11 Feb 2012
at 02:58
  • msg #2

Re: Act 4 - Sidebar - Destruction Team

Xil quickly uses his datapad to bring up the most direct route between the Senate Building and the Imperial Hotel. With the time frame that they have, taking a shot at the Senator would be easiest when he is traveling.

Speaking to Jamie and Rann as he gets his information "There should be less security at the Hotel, so an attack there should be easiest. We have a few hours to prepare for that and in the mean time leaking those holopics would be a good way to lead up to our staged attack if that's the way we choose to go."
Rann Pertwee
player, 143 posts
Talon 6
Expert Gunner / Spy
Sat 11 Feb 2012
at 13:03
  • msg #3

Re: Act 4 - Sidebar - Destruction Team

that and bomb or attack the senate building while he is at the hotel and leave a fake itinerary which said they thought he was at the senate building that night” said Rann “ we could also break in to his residence and steal something from say his refrigeration unit and send it back to him as a message” he told them of another idea which could work.
Exilim Nallis
player, 635 posts
Talon 4
Sniper
Sun 12 Feb 2012
at 02:57
  • msg #4

Re: Act 4 - Sidebar - Destruction Team

"Attacking him 'indirectly' has advantages, especially the fact there is no risk of accidentally killing him. Your idea's are something we should look into a little further" Xil replied to Rann
Jamie Webb
player, 23 posts
Talon 5
Demolitionist
Sun 12 Feb 2012
at 13:59
  • msg #5

Re: Act 4 - Sidebar - Destruction Team

Jamie tapped a finger on his cheek.
"This function at the Imperial Hotel seems fairly important.  We have holos.  Perhaps we should take a more subtle route?  Rather than blowing something up...don't get me wrong, I always enjoy that...maybe it would be more effective in this case to incite anger against him with subtlety.  He needs to be afraid for his life, but maybe it doesn't need to be from us.  It could be from the public.  What if, right smack in the middle of the function, we hijack a holo display and broadcast these holos all over the Imperial Hotel?"
Rann Pertwee
player, 144 posts
Talon 6
Expert Gunner / Spy
Sun 12 Feb 2012
at 14:15
  • msg #6

Re: Act 4 - Sidebar - Destruction Team

to do that  we need a splicer to hack into the ball rooms holo-displays and holo-recorders, ” answered  Rann “we need to know what is next to the hotel”  he told them as he wrote other ideas down
1) need one of us dressed as a valet and get in his speeder and have it blown up.
2) Break into his house and vandalise alien lover on wall etc.
3) after the hotel break in and leave copy’s of the holopics with something from his frigde

Exilim Nallis
player, 637 posts
Talon 4
Sniper
Tue 14 Feb 2012
at 10:27
  • msg #7

Re: Act 4 - Sidebar - Destruction Team

"Well, we have a few options to consider" he said to Jamie and Rann "we should probably go and recon the Imperial Hotel and maybe his residence to get  a better idea of what is possible. As we don't have a lot of time I suggest we get a move on."
Master Servious
GM, 1242 posts
The ultimate power
in the universe!
Wed 15 Feb 2012
at 21:57
  • msg #8

Re: Act 4 - Sidebar - Destruction Team

After dropping off Devon's team at the spaceport, Xil stretched his legs, glad that Mika was no longer sitting on him.  Then the group took off again, heading for the Imperial Hotel, with a detour passed the Senator's home.

The house was a deluxe two-story mansion with a high fence and elaborate external security.  From a vantage point, well away from the house so as not to cause suspicion, Xil examined the house with his macrobionoculars.  He could see the fences were high and ringed with proximity sensors, as was the mansion's roof.  A guard house stood next to the main gate and was big enough to house two guards.  A lone spherical droid patrolled the gardens.  Xil couldn't place the droid's make.  Seeing nothing else of note, he gestured to Jamie to fly on.


OOC:  Anyone who wants to identify the droid can make a Knowledge (Technology) check DC15.  Where's Cor when you need her?  She'd identify it in a heartbeat!


It took a few more minutes to reach the Imperial Hotel.  It was clearly a very high class hotel judging simply by the quality of luxury speeders and limosuines pulling in at one of the two entrances.  The windows were heavily tinted for privacy and from experience, XIl knew they'd be reinforced against blaster fire.  There was no obvious external security but that didn't mean there wasn't any.  Places like this tended to keep their security more covert so as not to alarm the guests.


OOC:  This place is fancy.  Think the best 5-star hotels and you're on the right track.  Then add the paranoia of the Empire and you'll get an idea of probably security (loads of people would love nothing better than to pop an imp in his hotel room!)
This message was lightly edited by the GM at 03:13, Sat 18 Feb 2012.
Rann Pertwee
player, 145 posts
Talon 6
Expert Gunner / Spy
Thu 16 Feb 2012
at 17:48
  • msg #9

Re: Act 4 - Sidebar - Destruction Team

so the mason is out for the moment until we can get the others to help us which leaves this place” said Rann looking at the hotel and the surrounding buildings. “We need to find a way in or a way to cores  a little chaos” he told the others.
Exilim Nallis
player, 639 posts
Talon 4
Sniper
Fri 17 Feb 2012
at 08:56
  • msg #10

Re: Act 4 - Sidebar - Destruction Team

Looking over the building Xil shook his head, this wasn't going to be an easy task. As he looked around, he tried to pick out security personnel. He doubted that it was as clear as it appeared.

"Lets check out some of the surrounding buildings, they might provide us with some sort of opportunity." As he moved off to see what he could see, he let his sniper training and instincts take over. He was looking in the first instance for a way to get into one of the buildings unnoticed, especially if it appeared connected to the Imperial Hotel. Other than that, he was looking for a spot that would keep them out of sight, loitering in front of the hotel would be sure to attract attention.
This message was last edited by the player at 09:24, Fri 17 Feb 2012.
Jamie Webb
player, 24 posts
Talon 5
Demolitionist
Sat 18 Feb 2012
at 04:22
  • msg #11

Re: Act 4 - Sidebar - Destruction Team

"Xil, meet back at our temp base in an hour with your recon information.  Rann, I'm going to drop you off somewhere discreet where you can check the net.  I need you to find a guest list for the function tonight.  If we can detain and impersonate one of them, we may be able to have one or more of us just walk in."
Master Servious
GM, 1252 posts
The ultimate power
in the universe!
Sun 19 Feb 2012
at 00:35
  • msg #12

Re: Act 4 - Sidebar - Destruction Team

OOC:  Rann, you'll need two Computer Use Checks - one to slice the net (DC20) and another to slice the records (DC25).  If you use a legal web point (like an internet cafe or such) then you don't need to make the first roll.

Jamie, what are you doing?  You tasked everyone but yourself.

Xil, will catch you up shortly

Jamie Webb
player, 25 posts
Talon 5
Demolitionist
Sun 19 Feb 2012
at 08:37
  • msg #13

Re: Act 4 - Sidebar - Destruction Team

OOC: Oops!

"I'll be returning this speeder and dropping by a local news station.  I'm going to see what I can do to get some of this published via mass media before tonight.  I'll meet you two in an hour.  Be careful."
Rann Pertwee
player, 146 posts
Talon 6
Expert Gunner / Spy
Sun 19 Feb 2012
at 15:02
  • msg #14

Re: Act 4 - Sidebar - Destruction Team

Rann finds a holonet café which we has able to get a computer near the back and facing the door.
Using the basic tricks he knows he set about working on finding a guest list, he first looked at social pages to see if the event was there and if he could find a guest list on the holosites.
(Rann rolled a 27 on computer use to search the “social” pages)
Master Servious
GM, 1254 posts
The ultimate power
in the universe!
Sun 19 Feb 2012
at 22:29
  • msg #15

Re: Act 4 - Sidebar - Destruction Team

<Holonet Cafe>

Rann settles into his chair at the holonet cafe, a steaming cup of caf beside him and a holoterminal before him.  Unfortunately the society pages offer little as the Imperial doesn't exactly allow freedom of the media.  So Rann is forced to use a more direct approach and slice the hotel's security list and comes up with a full list of people who are authorised to attend the reception, this includes guests as well as all the maintenance, entertainers, etc.  Apparently all staff involved will have a security ID.  Guests do not have an ID but still must pass through security.  Apparently the hotel will supply a few armed guards but most of the high-ranking senators have their own bodyguards coming with them.



<Holonews Station>
Jamie meanwhile has driven to a local holonet station and asked to speak to one of the producers.  He is politely shown into a small office where he quickly explains he has compromising holos of an Imperial Senator with alien mistresses.

The producer seems shocked at the news then stammers he has to get his manager and leaves the room.  Jamie waits patiently for a few minutes before a new man walks in the room.  This man is not a manager, but is clearly from security.

"Sir, you are under arrest.  The authorities are on their way.  Please remain where you are."



OOC:  Sense motive - 6 (Fail).  Is this a bad time to point out that the Empire does not support freedom of the media?  Anyway, there is a single security guard armed with a blaster pistol and stun baton.  He has drawn neither, seemingly happy just to keep you where you are until the police arrive.  Oh and the man hasn't even checked if you're armed!  Very sloppy.


<Building near Imperial Hotel>

Xil sat on the roof of an accounting firm and sighed.  He'd reconnoitered around the Imperial Hotel without great success.  He'd found several good vantage points from which he could watch any entrance.   He could easily assassinate the senator from at least two vantage points but he wasn't under orders to harm the Senator, nor did he have a suitable weapon.

The windows of the hotel was heavily tinted and the roof of the building looked like it had good security.  He'd spotted perimeter sensors, spotlights and cameras.  There was a landing pad on the roof, but it was clearly only for the most elite clientele.  There were three other entrances he'd spotted.   There was the airspeeder landing pad about halfway up the building, and three ground floor entrances.  One was clearly the main entrance, the other two looked like service entrances.  The latter two were locked and appeared to need some sort of code cylinder to enter.
This message was last edited by the GM at 04:54, Mon 20 Feb 2012.
Exilim Nallis
player, 640 posts
Talon 4
Sniper
Tue 21 Feb 2012
at 10:06
  • msg #16

Re: Act 4 - Sidebar - Destruction Team

Looking over the Imperial Hotel for a little longer doesn't help find an easy weakness to the building I hope the others are having more luck he says to himself. Entering the building by stealth was going to be very difficult and would take more time than they had.

Sighing once again he gets up and heads for the rendezvous location when another idea came to him What if the hotel has a basement or tunnels. He stops and thinks about it for a few minutes, it was always a possibility, and so changes his mind and heads off to investigate.
This message was last edited by the player at 11:51, Tue 21 Feb 2012.
Master Servious
GM, 1257 posts
The ultimate power
in the universe!
Wed 22 Feb 2012
at 23:32
  • msg #17

Re: Act 4 - Sidebar - Destruction Team

Xil searched the perimeter of the hotel but found no signs of an obvious basement entrance.  He found a sewer tunnel a few blocks away and began a prefunctory search.  However his lack of an appropriate light source (or footwear, given the sewer waste was calf deep) he gave up the search quickly.

Rann flicked through random holonet pages and sipped his caf as he planned his next move.  He'd already found all he was going to find.

Over at the holonet station, Jamie had sat quietly, planning his next move.  The sound of sirens caught both his and the guard's attention.  Looking briefly out the window, the guard turned back to Jamie.

"Looks like your ride is here.  Stormtroopers will be here in a moment."
Jamie Webb
player, 26 posts
Talon 5
Demolitionist
Fri 24 Feb 2012
at 04:35
  • msg #18

Re: Act 4 - Sidebar - Destruction Team

Jamie wasted no time as the guard looked out the window.  He quickly drew his blaster and slid in the power pack as the guard was turning around.  "Fumble," Jamie said as he fired off a stun shot at the guard.  If the guard is not immediately stunned, Jamie will fire another two shots.  Once the guard is stunned, Jamie will work as quickly as possible to exchange his clothing for the guard's uniform.

[OOC: 22 to hit.]
This message was last updated by the player at 04:36, Fri 24 Feb 2012.
Exilim Nallis
player, 641 posts
Talon 4
Sniper
Fri 24 Feb 2012
at 08:24
  • msg #19

Re: Act 4 - Sidebar - Destruction Team

Exiting the sewers, Xil this time made his way back to their planned rendezvous location. He had still turned up nothing that was going to help them with their task. The only thing that he had found would require them getting a decent rifle of some sort, and then taking pot shots at the Senator.
Master Servious
GM, 1262 posts
The ultimate power
in the universe!
Sat 25 Feb 2012
at 03:43
  • msg #20

Re: Act 4 - Sidebar - Destruction Team

<Location: Holonet Station>

Jamie slipped the power pack into his blaster, causing the guard to turn in surprise.  His hand fell to his blaster but Jamie's was already aimed and pointed.  The stun blast rippled out from the weapon and toppled the guard over backwards.

Wasting no time, Jamie began stripping the guard of his clothes.  Working fast he stipped off the man's clothes and his own and then began dressing, pulling on trousers, belt and he was just buttoning the shirt when the reporter walked in, two stormtroopers behind him.

"He's in here. . ."  The man froze as he saw the guard on the ground and recognised Jamie.  "What the. . ?" he gasped.


OOC:  Dice didn't like you!  Anyway you are almost fully dressed in the security uniform but the reporter has recognised you.  Your blaster is on the table next to you and the guard's blaster is in the holster on your belt.  The stormtroopers are blocked by the reporter at this moment.

It's down to combat rounds (though it isn't technically combat yet!)

This message was last edited by the GM at 03:45, Sat 25 Feb 2012.
Master Servious
GM, 1267 posts
The ultimate power
in the universe!
Tue 28 Feb 2012
at 22:17
  • msg #21

Re: Act 4 - Sidebar - Destruction Team

The reporter points at Jamie and shouts, "That's him!"

The stormtroopers push the reporter aside, then bring their rifles to bear on Jamie.  "Drop your weapon and raise your hands.  Now!"

In the corner, the guard Jamie had stunned was groaning and starting to stir.




OOC:  I should point out that if you get taken, the stormtroopers will likely find some interesting items.  Namely the commlink set to the Talons' channel as well as the datapad containing all the information Zyra transmitted which effectively puts all the Talons at risk.
This message was last edited by the GM at 08:33, Wed 29 Feb 2012.
Jamie Webb
player, 27 posts
Talon 5
Demolitionist
Thu 1 Mar 2012
at 00:28
  • msg #22

Re: Act 4 - Sidebar - Destruction Team

Jamie muttered to himself as he was buttoning up the shirt and the troopers walked in on him.  Not as planned.
He considered his options for only a moment before making up his mind.  He couldn't be captured.  He had made a few stupid decisions thus far, but he would have to make up for it.
His blaster was on the table, already set to stun and ready to go...he grabbed it as he knelt behind the desk and snapped off two shots at the trooper on the right, then one at the trooper on the left.

OOC: Full attack / Heroic Surge
Master Servious
GM, 1269 posts
The ultimate power
in the universe!
Fri 2 Mar 2012
at 10:39
  • msg #23

Re: Act 4 - Sidebar - Destruction Team

Jamie grabbed his blaster and fired desperately at one of the troopers, getting off two stun bolts, one that struck.  The trooper gasped and fell to the ground.

Jamie did not have time to celebrate as he spun his weapon to bear but he was a second too slow as he saw a blue flash come straight at him.  The stun blast hit him like a cargo speeder and for a whole moment is body felt like it was on fire.  The blaster fell from his spasming hand as he fought to maintain consciousness.

Off to the side, the guard Jamie had stunned was getting to his feet.



OOC: Jamie made the fort roll so is only stunned for one round (as per RCRB p.288)

Jamie: Stunned - 1 round
Stormtrooper 1: Uninjured
Stormtrooper 2: Knocked Out
Guard - Uninjured (will act next round)

This message was last edited by the GM at 10:45, Fri 02 Mar 2012.
Master Servious
GM, 1272 posts
The ultimate power
in the universe!
Mon 5 Mar 2012
at 11:01
  • msg #24

Re: Act 4 - Sidebar - Destruction Team

The stormtrooper wasted no time and kicked Jamie's dropped blaster towards the security guard.  Then seeing that the demolitionist had not fallen, he pumped two more stun rounds into him at point blank range.  Satisfied he spoke to the guard.

"Cuff him."

The guard stares at the stormtrooper in confusion for a moment then nods.  He picks up Jamie's blaster then moves over to Jamie, going for the cuffs that are in a pouch on the back of the belt.
This message was last edited by the GM at 11:05, Mon 05 Mar 2012.
Rann Pertwee
player, 147 posts
Talon 6
Expert Gunner / Spy
Mon 5 Mar 2012
at 17:07
  • msg #25

Re: Act 4 - Sidebar - Destruction Team

After deleting any trace of his work and filling the computers holonet history full of planet trek information. Rann left the holonet café and went to meet the others at the rendezvous point.
( Rann rolled a 10 on computer use to cover his tracks)
Master Servious
GM, 1274 posts
The ultimate power
in the universe!
Tue 6 Mar 2012
at 00:36
  • msg #26

Re: Act 4 - Sidebar - Destruction Team

It only took Rann a few minutes to walk to the rendezvous point where he found Xil already waiting.  Jamie was nowhere to be seen and presumedly had not finished his two errands yet.
Exilim Nallis
player, 644 posts
Talon 4
Sniper
Wed 7 Mar 2012
at 10:54
  • msg #27

Re: Act 4 - Sidebar - Destruction Team

"Five, Six sitrep." Xil asks over the Talons comms as he had been waiting for some time.

He looks up and sees Rann approaching "How did you go?" he asks in way of greeting. "I lucked out, it is going to be very hard to sneak into that hotel."
Master Servious
GM, 1275 posts
The ultimate power
in the universe!
Wed 7 Mar 2012
at 21:42
  • msg #28

Re: Act 4 - Sidebar - Destruction Team

Jamie struggles to rise to his feet as the guard comes up behind him.  Seeing this, the guard fires another stun bolt into Jamie from point blank range.  The last thing the demolitionist sees as his body jerks spasmodically is the butt of an E-11 coming down to smack squarely into his face.

Everything goes black.
Rann Pertwee
player, 148 posts
Talon 6
Expert Gunner / Spy
Thu 8 Mar 2012
at 23:28
  • msg #29

Re: Act 4 - Sidebar - Destruction Team

right I have the information on the crew as well as the ground staff, they run a tight ship with a few big guns but mostly fancy side arms” said Rann as he hands four the datapad with a copy of the information, any word on our absent friend?” he asked.
This message was lightly edited by the GM at 04:46, Fri 09 Mar 2012.
Master Servious
GM, 1276 posts
The ultimate power
in the universe!
Fri 9 Mar 2012
at 04:47
  • msg #30

Re: Act 4 - Sidebar - Destruction Team

Rann Pertwee:
any word on our absent friend?” he asked.


You both have the same commlink tuned to the same frequency.  So unless you've switched yours off you would know that Jamie isn't responding to the comm.  Could mean he's turned it off, he's ignoring you or something more ominous.
Exilim Nallis
player, 645 posts
Talon 4
Sniper
Fri 9 Mar 2012
at 06:50
  • msg #31

Re: Act 4 - Sidebar - Destruction Team

Xil looks over the information that Rann had found. It offered a way in if they could take the place of one of the crew or ground staff.

While trying to figure out their next step he replies to Rann "It is not like him to not respond unless he can't for whatever reason. Worst case scenario, he's been captured, will be very bad for all of us."

With Jamie MIA, they have to maximise their chance of success A two pronged approach is hopefully going to work best he thinks to himself.

"How quickly do you think you can find me a better blaster rifle. The one I took off the policeman is not really the best for long range potshots, but we could use it to help get another one."
Zyra Jax
Executive Officer, 129 posts
Talon 9
Intelligence/Finance
Sat 10 Mar 2012
at 10:48
  • msg #32

Re: Act 4 - Sidebar - Destruction Team

Zyra's voice comes over the commlink.  "Nine to Talons.  Progress report please.  We're on a tight schedule here."
Master Servious
GM, 1279 posts
The ultimate power
in the universe!
Mon 12 Mar 2012
at 02:43
  • msg #33

Re: Act 4 - Sidebar - Destruction Team

Xil's chrono beeped, letting him know that it was 1600 and the Senator would be leaving his cabinet meeting and heading to his next one.  There was only an hour left before he attended the hotel function.  Time was running out.
Exilim Nallis
player, 646 posts
Talon 4
Sniper
Mon 12 Mar 2012
at 10:24
  • msg #34

Re: Act 4 - Sidebar - Destruction Team

Xil replies to Zyra keeping it short "Four here, Five is MIA, Six and I will complete the task."

Turning to Rann he says "Time is getting away from us, we have an hour before the Senator arrives here. If we can't get another rifle I'll have to make do with this one. While I'm taking shots at the senator I want you to distribute these holos on the net in any way that you can. I want the timing of both to look planned to happen that way." He sends the data file to Rann's datapad.

Xil then sets about trying to recall all the area he had scoped earlier for the best vantage points and escape routes.
Zyra Jax
Executive Officer, 136 posts
Talon 9
Intelligence/Finance
Mon 12 Mar 2012
at 22:32
  • msg #35

Re: Act 4 - Sidebar - Destruction Team

Zyra sounds concerned "What do you mean MIA?  I only spoke to you all an hour ago.  You have plans to find him I trust?  Just make sure the plan goes ahead.  Just make sure the Senator does not die.  Feel free to wound him, though nothing serious.  I need him alive and talking."
This message was last edited by the player at 22:01, Tue 13 Mar 2012.
Master Servious
GM, 1281 posts
The ultimate power
in the universe!
Mon 12 Mar 2012
at 22:34
  • msg #36

Re: Act 4 - Sidebar - Destruction Team

There is no way you could get another weapon in one hour.  Hell you couldn't even get a legitimate weapon in that time (and that's if you had all the permits and a clean ID) let alone an illegal sniper rifle.  Besides, you're the sniper,  shouldn't you be able to kill a man with a slingshot from one klick in high winds?
This message was last edited by the GM at 22:35, Mon 12 Mar 2012.
Rann Pertwee
player, 149 posts
Talon 6
Expert Gunner / Spy
Wed 14 Mar 2012
at 21:42
  • msg #37

Re: Act 4 - Sidebar - Destruction Team

as a hunter what information do you need to would he need?” asked Rann as he opened his datapad.
Exilim Nallis
player, 648 posts
Talon 4
Sniper
Sun 18 Mar 2012
at 09:53
  • msg #38

Re: Act 4 - Sidebar - Destruction Team

"At this point in time we need anything that will help get the Senator noticed, for the wrong reasons obviously. What we want to do is bring those holos to the surface so he gets discredited. Hell, if we could even get an angry crowd here, and post those holos, we might not even have to take a shot at him. That would make it easier for us. Also means when we go searching for Five that we won't have the Imperial army chasing us at the same time."

Noting how little time they have he says "I need to go and scout out an escape route. I'm going to be fairly close to the action and don't want to get caught. See if you can get us a crowd. Report back via comm in 30 minutes."

Xil heads off, keeping in mind that they don't want actual deaths, he heads to the vantage spot closest to the action.
Rann Pertwee
player, 150 posts
Talon 6
Expert Gunner / Spy
Sun 18 Mar 2012
at 17:53
  • msg #39

Re: Act 4 - Sidebar - Destruction Team

right then I am going back to the holocaf and look up those hunting decoys for you” said Rann as he started walking back to the holocafé he just come from. Arriving at the holocafé he made a bit of small talk with the person behind the counter, then choose a different seat and then started looking through forums and other sources he could think of.
( Rann rolled a 27 on gather info to find “the right sort of people”)
Rann Pertwee
player, 151 posts
Talon 6
Expert Gunner / Spy
Fri 23 Mar 2012
at 19:05
  • msg #40

Re: Act 4 - Sidebar - Destruction Team

Getting all the information he could on the local anti-alien groups Rann started going round there know gathering spots he talks to different people trying to get together a large group to suit his needs
(Rann rolled a 23 on bluff check to gather a large crowd)
Master Servious
GM, 1302 posts
The ultimate power
in the universe!
Mon 2 Apr 2012
at 00:58
  • msg #41

Re: Act 4 - Sidebar - Destruction Team

Small cantina a few blocks from the hotel

Rann distributes his holos and does his best to rouse any hardline xenophobes.  After several visits to various cantinas and a few covert holomails to a few anti-alien groups, Rann has generated a small group of angry residents.  They only number thirteen but they are clearly angry that their Senator would debase himself to sleep with aliens.  Rann stood in the cantina where he had gathered them all, a few blocks from the hotel.  He hadn't told them yet that the Senator would be nearby in only a few minutes.  Better to save the surprise.  If security knew they were coming, they'd be more prepared.


Vantage point

Xil scanned the skies with his macrobinoculars for the hundredth time, with the same care and precision he had done until now.  A sniper knew patience.  A quick check at his chrono showed the Senator should arrive almost anytime now.  Xil quickly thought over his plan.  He'd scanned the escape routes from the building and knew he had a few choices.  He'd selected his primary, secondary and even teritary means of egress.  He'd dismantled the E-11, cleaned it thoroughly and tested it's sights until it was as accurate as he could make it.  He'd observed the weather, likely landing spots and obstructions.  He was as ready as he could be.  Now all he needed was his target.

As if answering his thought, he noted an armoured government airspeeder rapidly approaching.  While he'd seen several dignitaries arrive for the meeting, this one's direction and speed made it most likely it was the Senator.

It was time to go to work.


OOC:  The speeder is about 90-120 seconds away.  Rann wont know this as he's in a noisy (thanks to his crowd) cantina a few hundred metres away.
Exilim Nallis
player, 649 posts
Talon 4
Sniper
Fri 6 Apr 2012
at 02:56
  • msg #42

Re: Act 4 - Sidebar - Destruction Team

The time to act had arrived. Xil quickly contacted Rann via the Talons comm "Six, Four. Target 90 seconds from destination. Time to move."

Having sent the message to Rann, Xil quickly went over the plan one last time in his head and then lifted his blaster rifle and focused on the incoming speeder.
Rann Pertwee
player, 152 posts
Talon 6
Expert Gunner / Spy
Fri 6 Apr 2012
at 14:35
  • msg #43

Re: Act 4 - Sidebar - Destruction Team

looking at the small number he hopes this will do “ guess this will do
Exilim Nallis:
"Six, Four. Target 90 seconds from destination. Time to move."

confirmed four replied  Rann looked at his bunch of skinhead thug rioters  he whistled “ this senator has been lying to us..... he has been telling we most not trust the aliens when he has been bringing them to his bed ….. and I am sick of it ….. and I can tell that this lying senator is about to arrive at a hotel a couple of blocks away” he waits for this to set in “ I say we go and we tell him what we think of him are you with me …. ” he finished his speech letting the wind-up mob go.

OOC: the … 's in my speech is for the mobs relpy
Exilim Nallis
player, 650 posts
Talon 4
Sniper
Thu 12 Apr 2012
at 09:44
  • msg #44

Re: Act 4 - Sidebar - Destruction Team

Xil nodded to himself as he heard Rann's reply.

Getting onto the Talons comm again he said "Six, once you've got your group close to their destination slip away and start the search for Five. We need to find him and then get off world asap."

He looked down his rifle again focusing his concentration on the speeder. He wanted to avoid hitting innocent by standers and killing the Senator. It wasn't going to be easy.
Master Servious
GM, 1306 posts
The ultimate power
in the universe!
Fri 13 Apr 2012
at 20:16
  • msg #45

Re: Act 4 - Sidebar - Destruction Team

While Rann's speech did get the crowd's attention and did get them moving, it didn't really whip them into the frenzy he had hoped for.  Still he was out of time and he had to work with what they have.  Waving, he led the group out the door and down the street.

From his vantage point Xil watched as the speeder cruised in and landed.  He silently cursed Rann for not having arrived yet but he knew this was unreasonable as time had been so tight.  Fortunately for them, the Senator's security made the time for them as they slowly exitted the vehicle and checked the perimeter.

Rann, now only fifty metres away could see the limo speeder and the two security men who had exitted it.  One moved around to the passenger door and openned it and a man stepped out, a man Rann recognised from their breifings as the Senator.  Granted he was wearing more clothes then in the holopics but it was undoubetedly him.


OOC:  The Senator has just exitted the limo.  One bodyguard is standing next to him, the other is on the far side of the limo.  The limo is parked about 20 metres from the front entrance to the hotel.  A hotel guard and an attendant stand at the entrance.

Rann your group is about 50 metres away and doesn't seem to have been noticed yet.

Exilim Nallis
player, 651 posts
Talon 4
Sniper
Tue 17 Apr 2012
at 10:34
  • msg #46

Re: Act 4 - Sidebar - Destruction Team

Xil focused his aim and concentration on the Senator that had just exited the speeder. He waited. He knew that would only get off one volley of shots before having to withdraw, he was just too close to do much else.

Only have to make it look like an assassination attempt he thought to himself. He wanted the crowd to be a bit closer so that the security forces would hopefully blame them initially, allowing him the time he needed to get away.

He took a deep breath and slowly let it out as he waited for the right moment to fire.
Rann Pertwee
player, 153 posts
Talon 6
Expert Gunner / Spy
Wed 18 Apr 2012
at 22:49
  • msg #47

Re: Act 4 - Sidebar - Destruction Team

noticing the senator's speeder  Rann turns to the crowd “ Dam and I wanted to keep myself out to the side but in for a Decicred in for a credit” he thought to him self “ THERE HE IS.. ALIEN LOVER" he shouted pointing to the senator. “ wind them up and let them go” he thought as he let the small mob take over.
Master Servious
GM, 1310 posts
The ultimate power
in the universe!
Sat 21 Apr 2012
at 06:40
  • msg #48

Re: Act 4 - Sidebar - Destruction Team

Nothing happened for a moment after Rann yelled and hesitation gripped his belly.  After what seemed an eternity, but couldn't have been more than five seconds, a second person yelled "ALIEN LOVER!".  Then a third joined, and a fourth.  Soon the whole group was shouting and pointing.

The security guards took notice of the yelling crowd though given their distance, they didn't seem too bothered.  In fact they could barely hear them.  They continued to watch the perimieter as a hotel staff member opened the limosuine door and the senator stepped out.

Xil immediately lined up his sights.  The speeder was partially obscuring his shot at the moment, as was the valet.  He needed the Senator to move away from the vehicle to place a decent shot.  His training told him the senator would be able to walk from speeder to door in about ten seconds.  That is all the time he'd have unless Rann somehow slowed him down.


OOC:  Rann, remember your group is 50 metres away.  They are not much of a threat to the senator at this point and might not even be heard properly.

Xil, you can take your shot any time.  At the moment the Senator has partial cover and there is no way Rann's group would be thought to have fired (to fat off and to the side to mistake the trajectory.  If you shoot now, they'll know the sniper wasn't in the crowd.  Of course if you wait too long you could miss the shot entirely!!!!

Exilim Nallis
player, 652 posts
Talon 4
Sniper
Tue 24 Apr 2012
at 10:36
  • msg #49

Re: Act 4 - Sidebar - Destruction Team

Xil took the moment before the senator got out of his speeder to take note of the crowd that Rann had gathered. He immediately knew that they were not close enough. Making a decision he says quickly on the Talons comm "Six, push them forward now"

Xil breathed slowly, using the control granted to him by years of training. Knowing when to take the shot was just as important as hitting your target. With his sights lined up on the Senator Xil prepared to take the shot. He would take it without the crowd present if needed. He had his escape routes planned and had evasion skills to use as he made his escape.

All Xil could do now was wait for the moment to arrive.
Rann Pertwee
player, 154 posts
Talon 6
Expert Gunner / Spy
Tue 24 Apr 2012
at 23:05
  • msg #50

Re: Act 4 - Sidebar - Destruction Team

Hearing 4 message Rann looked at the mob “ALIEN LOVER” he shouted as he stepped forward hoping the rest follow him as he wants them closer to the speeder.
This message was lightly edited by the player at 23:05, Tue 24 Apr 2012.
Master Servious
GM, 1313 posts
The ultimate power
in the universe!
Sun 29 Apr 2012
at 22:56
  • msg #51

Re: Act 4 - Sidebar - Destruction Team

Following Rann's lead, the small crowd continued forward.  Others took up the shouting and the jeering and for the first time the guards seemed to take genuine notice.  The bodyguard on the side of the speeder near the crowd began speaking into a wrist comm.  The crowd was still too far away to be a direct threat so the guard with the senator moved him at a quick pace, though hardly a run.  The other guard followed, walking backwards to watch the crowd.

Xil watched as the Senator came more into view.  He had a clear shot now, but Rann was still too far away to blame any gunfire on the mob.  The sniper knew he had maybe fifteen seconds to shoot, the Senator actually slowed slightly by the guard defending him.  If Rann was to put the blame on the crowd he had to make his move now.
This message was last edited by the GM at 00:08, Mon 30 Apr 2012.
Rann Pertwee
player, 155 posts
Talon 6
Expert Gunner / Spy
Tue 1 May 2012
at 13:26
  • msg #52

Re: Act 4 - Sidebar - Destruction Team

LETS GET HIM” shouted Rann as he started to run forward.
(OOC: Rann rolled a 26 on his Bluff to make the mob follow him)
Watching the mob over take him He starts to slow down as he will soon need a way out
okay four this do you? he asked as he started looking to slip away
Master Servious
GM, 1316 posts
The ultimate power
in the universe!
Thu 3 May 2012
at 01:02
  • msg #53

Re: Act 4 - Sidebar - Destruction Team

Xil could see that Rann had done an admirable job.  While a couple of the group were slowing down, Rann included, at least six of the crowd were charging straight at the limo.  The two bodyguards drew blasters, as did the hotel guard.  They were shouting something but Xil was far too distant to have a chance of hearing.  As he kept his sights focused, he saw one guard start hurrying the Senator towards the door while the other covered them.

Then it happened, a blaster shot rang out.  Xil didn't see who had fired, his sights focused on the Senator, nor did it matter.  He had his moment.  The bodyguard was pulling the Senator along, but Xil had a clear shot at everyone; the Senator and all the guards.  He had only moments to shoot, it was now or never. . .
Exilim Nallis
player, 653 posts
Talon 4
Sniper
Thu 3 May 2012
at 11:20
  • msg #54

Re: Act 4 - Sidebar - Destruction Team

Xil silently thanked Rann for getting the crowd moving and quickly controlled his breathing as the moment to fire arrived. He picked his target, the guard with the senator was going to be the safest bet. If he had a proper sniper rifle then the Senator would be telling stories about the day he was actually shot, he would have to make do with stories of getting shot at.

Focusing his aim at the guard, he only really wanted to wound him, albeit seriously, and give the authorities someone to deal with besides the crowd so that he and Rann could get away.

Finishing a slow exhalation he fires.

OOC:Rolled 23 to shoot and wound the guard seriously.
Master Servious
GM, 1317 posts
The ultimate power
in the universe!
Fri 4 May 2012
at 02:40
  • msg #55

Re: Act 4 - Sidebar - Destruction Team

Xil's shot is perfect and his single bolt strikes the bodyguard ushering the Senator along in the shoulder, sending him spinning.  The shot was less that ten centimetres from hitting the Senator and blood from the wounded guard sprayed all over his face.

Pandemonium ensued.  Someone began screaming and soon it was taken up by others.  People stared blankly, others began running.  The uninjured guard ran to cover his fallen partner and the Senator.  One of the hotel guards panicked and began spraying blaster bolts at anyone who came near him.  He hit at least three people before another guard snatched his blaster away.

Rann had already vanished.  Xil from his vantage point could see that the scene was chaos.  Looking quickly through his macrobinoculars, only the uninjured guard seemed in control, but he was bogged down with protecting the senator.  Next to him, the guard Xil had shot was staggering to his feet and providing cover as the Senator was herded into the hotel.
Exilim Nallis
player, 654 posts
Talon 4
Sniper
Mon 7 May 2012
at 10:55
  • msg #56

Re: Act 4 - Sidebar - Destruction Team

Surveying the chaotic scene Xil, decides that they had met their mission objective for the most part. Only one person seemed to be thinking rationally, just what he wanted, it was time to leave.

Making sure that he had not left anything behind that would identify him, he moves from his vantage point and follows his primary escape route.

As he makes his escape he quickly starts to re-prioritise his next steps. His primary concern now was for Jamie's safety, they had not heard from him and that could only be bad. He had also heard a message from Ten but as he was focused on the target had not paid much attention to it, he would address that when he was sure that there was no pursuing guards to deal with/ hide from.

"Six, Four - are you in the clear?" he asks Rann as he moves away from the hotel.
Rann Pertwee
player, 156 posts
Talon 6
Expert Gunner / Spy
Wed 9 May 2012
at 22:32
  • msg #57

Re: Act 4 - Sidebar - Destruction Team

yes I am dear do you want me to pick any thing up on my way back dear?” said Rann in to the comm as he walked down the street 1 block away from the hotel.
Exilim Nallis
player, 655 posts
Talon 4
Sniper
Sat 12 May 2012
at 03:31
  • msg #58

Re: Act 4 - Sidebar - Destruction Team

"We need to find and pick up our missing boy" he replied "See if you can track down the largest local media outlet, gives us someplace to start at least."

Xil will find a local cantina/ restaurant, somewhere he can hole up for a short period of time before moving on. Along the way he will hide his blaster rifle, somewhere that he will be able to retrieve it when he started moving again.

He wanted someplace he could blend into the general populace, as well as get onto to the net and see what had been mentioned about the senator and to see if any other news may be floating around i.e. something that may relate to Jamie.
This message was last edited by the player at 12:11, Mon 14 May 2012.
Master Servious
GM, 1325 posts
The ultimate power
in the universe!
Fri 18 May 2012
at 11:22
  • msg #59

Re: Act 4 - Sidebar - Destruction Team

It took a few minutes for Xil and Rann to regroup given the fact that they had not agreed on a rendezvous point and their imprompty 'code' they were using.  Finally they teamed back up, hailed a taxi and headed towards the media outlet they suspected Jamie had gone too.

They were stopped by an imperial police officer about a block away.  The officer said they'd been an accident and they couldn't pass.  Using his macrobinoculars Xil examined the scene.  It looked like the back portion of a stormtrooper speeder had been blown off.  Bits of armour suggested that several stormtroopers had been caught in the blast.

Xil examined the scene for another minute.  Whilst no expert, he thought the explosion looked more like Jamie's handiwork then any conceivable accident.  It looked like someone had blown the back of the speeder off, maybe to escape?

His view was cut off as the taxi was forced to turn and head back the other way.  A block further and Xil and Rann exitted onto the sidewalk.


OOC:  There is waaay too much heat around to risk sneaking into the media outlet.  From the look of it Jamie has been making a scene.  Either he's escaped or he's in major trouble you probably can't help him with!
Exilim Nallis
player, 658 posts
Talon 4
Sniper
Fri 25 May 2012
at 11:12
  • msg #60

Re: Act 4 - Sidebar - Destruction Team

Xil hadn't said much as they traveled in the taxi, too many thought were going around in his head. He turns to Rann once out of the taxi "Looks like our chances of finding Five have become that bit slimmer." he shook his head in frustration.

After a moment he regathered himself and after making sure other pedestrians weren't too close he says on the secure comm "Four to Talon teams, coded sit-reps ASAP." Without knowing what exactly had happened to Jamie, he didn't want the rest of the teams blurting out obvious locations etc.
Mika Trake
player, 218 posts
Talon 10
Fri 25 May 2012
at 12:42
  • msg #61

Re: Act 4 - Sidebar - Destruction Team

"Ten here, we're about to pop the hatch on a freighter."
Jamie Webb
player, 28 posts
Talon 5
Demolitionist
Sat 26 May 2012
at 23:40
  • msg #62

Re: Act 4 - Sidebar - Destruction Team

"Five is going dark."
Exilim Nallis
player, 660 posts
Talon 4
Sniper
Mon 28 May 2012
at 10:31
  • msg #63

Re: Act 4 - Sidebar - Destruction Team

Receiving the various reports Xil turns to Rann "Time to leave this area and make ourselves scarce until the transport is ready."

While he hated leaving any team member behind, he knew that finding Jamie would now be near impossible. He had made the team aware he was alive and they would just have to wait until his return. Xil heads off in a direction away from both the Imperial hotel and destroyed speeder.

"Eight" Xil says over the secure comm "Clarify the last part of your message."
Exilim Nallis
player, 662 posts
Talon 4
Sniper
Tue 29 May 2012
at 10:21
  • msg #64

Re: Act 4 - Sidebar - Destruction Team

Xil stops walking abruptly and lets a number of expletives leave his mouth loudly before remembering he was in public and making a scene was not the best idea.

With Jamie now dark, the fact they needed to get off world and the other responsibilities he had, he felt an instant headache manifest. What did he mean that he needed some place to take the civilians, surely that was something that had been planned long before now.

Trying to remain calm he responds to Aryan, his voice unfortunately had an obvious edge to it "Eight, don't tell me that you haven't planned for a relocation point. Surely you did that as part of your prep before making contact, with possible contingency locations as well."

He signals to Rann to keep moving, this was not a conversation be having while idle in public.
Exilim Nallis
player, 664 posts
Talon 4
Sniper
Fri 1 Jun 2012
at 09:33
  • msg #65

Re: Act 4 - Sidebar - Destruction Team

Xil continues to lead Rann away from hotel and speeder. He keeps an eye out for somewhere that they can stop without drawing too much attention to themselves, somewhere like a cafe, cantina or park.

Once there he pulls out his data pad and starts looking for possible pick up locations. Ideally he wanted something relatively isolated, had an area that a ship could land and that could still be reached without too much hassle. If it had an abandoned building of some description it would be a bonus as he and Rann could wait unseen.

While waiting for the search data to come back he contacts Aryan. Not having heard back from the Gungan in regards to his planning skills, he needed to now keep on top of that as well.

"Eight, Four. Report ASAP on the status of your mission. Do you have a relocation point?"
Exilim Nallis
player, 666 posts
Talon 4
Sniper
Wed 6 Jun 2012
at 11:45
  • msg #66

Re: Act 4 - Sidebar - Destruction Team

Xil stopped his search for a moment as he heard the chatter on the Talons comm. Cor was now helping Aryan and Sheila, he would wait and see the result before involving himself.

He turns back to his data pad and continues to enter data: distance from the city 150kms or more, isolated. He was really after somewhere that was going to limit their chance of detection. With the alerted state in the city, detection was the last thing they needed. Fast ships coming to investigate would really be annoying. Secondary on his search was the ease of accessing the pick up point. The Talons should be able to get somewhere even if it was a little more difficult. Any form of shelter was last on his list of priorities.
Devon Kismet
player, 448 posts
Talon 7
Shipjacker
Thu 7 Jun 2012
at 18:36
  • msg #67

Re: Act 4 - Sidebar - Destruction Team

Devons voice came crackling out the commlink.
'Four, this is Seven.  We've hit a snag with the ship and might need the captains command codes to crack the lockdown we're looking at.'  Devon hesitated for a moment before continuing.  'Either the command codes or at least an hour longer than I thought.  The captain is not aboard so I'm guessing he's out in town somewhere.  I can give you full details of ship registration, his travel permits, blaster registration and a physical description.  Think you can get on tracking him down?'
Exilim Nallis
player, 668 posts
Talon 4
Sniper
Fri 8 Jun 2012
at 11:45
  • msg #68

Re: Act 4 - Sidebar - Destruction Team

Xil looked up when he heard Devon's voice come through on the comm. It took him a moment to process what he was being told and asked to do Damn, whats happened he asked himself and how are we to find a needle in a haystack

"Seven" he replied "Two things. One, what happened in the acquisition of the ship. Two, you're asking me to try find someone in a city with basically a physical description. I may be able to use his ID info, but only if he has needed to use it. You're going to have to get me more intel if we are to be of any help."

He thought for a moment "And Seven, send whatever you do find to both Six and myself" he finished off.

Xil turned to Rann "When you get the intel start trying to find this captain. I'm not sure how we are going to do it, but looks like we had better figure it out."
Devon Kismet
player, 450 posts
Talon 7
Shipjacker
Fri 8 Jun 2012
at 12:11
  • msg #69

Re: Act 4 - Sidebar - Destruction Team

There was a pause before Devon spoke again and when he did his voice was absolutely, artificially calm.  To anyone who knew him well enough, it was clear Devon was angry and trying not to show it - probably angry at himself.
'I screwed up, OK?  Skipping the details: I screwed up, got electrocuted and short circuited the ships security. My hands are still numb from the shock.'

Another short pause, and Devon sounded more natural when he continued.  'Yes, I know what I'm asking... but if we want this ship in less than an hour, we don't have a choice.  I'd start with the local cantinas - I don't recall seeing anywhere to get something to eat here in the port, so he might have gone to a cantina for a meal.  You've got a datapad, right?  I'll send copies to you.'

'Now, he's got a permit for a blaster... but we've got the blaster here.  So unless he's carrying a second, unlicenced blaster.. he's unarmed. And Four?  This guy has a wife and two kids.  I for one don't want to make any orphans today, OK?'
Rann Pertwee
player, 157 posts
Talon 6
Expert Gunner / Spy
Fri 8 Jun 2012
at 15:46
  • msg #70

Re: Act 4 - Sidebar - Destruction Team

okay then 7 what type of security  are we looking at? Rann asked “ because voice activation is easy an iris scan on the other hand  is very hard and need special equipment
Exilim Nallis
player, 670 posts
Talon 4
Sniper
Sat 9 Jun 2012
at 04:41
  • msg #71

Re: Act 4 - Sidebar - Destruction Team

Xil's brain went into overdrive with the comms chatter. Things were possibly coming to a head in one mission and the other had been delayed.

Turning to Rann he says quickly "Concentrate on finding this captain, we may need that ship sooner than planned. Check for cantinas near the spaceport and work out from there."

He then turns his attention to the diplomatic team "Eight, it's Four. Get whoever you can ready to go now! If they have pre-planned escape routes then get them moving. The imps may not be stopping but if they are, you're in a world of trouble. What resources do you have at your disposal?" pauses momentarily and then continues "Three, keep the updates coming on that speeder." While talking to the diplomatic team he was also busy on his datapad working out just how far he and Rann were from Aryan.
Devon Kismet
player, 452 posts
Talon 7
Shipjacker
Sat 9 Jun 2012
at 22:18
  • msg #72

Re: Act 4 - Sidebar - Destruction Team

'Apparently he's at the local Grav-ball arena, taking in the game.  He bought tickets and the game he's watching isnt due to end for a while yet.  Here's the details.'

Details of the sport arena - its address and scheduled games pop up on Xil's datapad.  The current running game (and its end-time) are highlighted.
Master Servious
GM, 1342 posts
The ultimate power
in the universe!
Sat 9 Jun 2012
at 23:59
  • msg #73

Re: Act 4 - Sidebar - Destruction Team

The information arrives on Rann's datapad with a single ding to announce it.  Devon's information was quite thorough.  Looking over the data together they found that Aldren Steele had purchased a ticket for the quarter finals for the Phindar Intersector Grav-Ball Tournament being played at the Imperial Sports Arena this very night.  According to the times on the ticket, the match was already underway and wouldn't finish for about 100 minutes.  Though grav-ball was played in quarters so they'd be breaks in the game at half-time and three-quarter time where spectators could relieve themselves and buy refreshments.

Checking the map, they found they were only a short speeder ride to the Arena, less than five minutes by airtaxi.


OOC:  The ticket information includes Steele's seat number, the game running time, etc.
Exilim Nallis
player, 672 posts
Talon 4
Sniper
Wed 13 Jun 2012
at 12:14
  • msg #74

Re: Act 4 - Sidebar - Destruction Team

Xil thought for a moment about their various options. They had heard back from Aryan and Sheila, but not directly. It was obvious an imminent assault was about to occur.

Xil had to consider the team as a whole. He hoped that Aryan has had time to come up with some sort of plan. Unfortunately the other teams had no time to get over to the aliens hideout and help. He makes his decision, as difficult as it was.

"Lets get over to that stadium, we need to find that captain asap." He hails an airtaxi and will use what available credits he has to  get there  and gain entrance to the stadium.

He will continue to monitor the comms chatter.
Master Servious
GM, 1348 posts
The ultimate power
in the universe!
Wed 13 Jun 2012
at 23:41
  • msg #75

Re: Act 4 - Sidebar - Destruction Team

Xil quickly hails an airtaxi, gives the pilot directions and he whisks them off to the sports areana.  The trip takes less than ten minutes during which Xil and Rann listen intently to the reports coming in from Sheila and Aryan.  It was frustrating not to be able to help, but they had to trust the two were up to the challenge.  They were Talons after all.

Arriving at the arena, Xil quickly paid the fare and tip and the pair rushed over to the arena.  The place was alight with sound and lights.  The grav-ball game clearly had a sellout crowd.

They approached a ticket station where a droid stood watch.

"Please display your ticket or seasons pass." it droned.



OOC:  You normally need a ticket to get into a sports event!

On a side note, the entire Diplomatic Team battle will undoubtedly unfold while you guys were in the taxi (battles rarely last 100 rounds).  SO while you can't physically participate, either/both of you can be involved over comm (the back is partitioned so the driver wont here you.

Rann Pertwee
player, 159 posts
Talon 6
Expert Gunner / Spy
Thu 14 Jun 2012
at 09:01
  • msg #76

Re: Act 4 - Sidebar - Destruction Team

WHAT they told me they could sort out my tickets from here ” yelled Rann frustrated
(Rann rolled a 27on bluff  to fake frustration) “they said any lost tickets have to be sorted out at the gate
Master Servious
GM, 1351 posts
The ultimate power
in the universe!
Fri 15 Jun 2012
at 05:02
  • msg #77

Re: Act 4 - Sidebar - Destruction Team

The droid seemed not to notice Rann's outburst.  "Please display your ticket or seasons pass.  Concerns should be forwarded to the administration office during business hours."
Rann Pertwee
player, 161 posts
Talon 6
Expert Gunner / Spy
Tue 19 Jun 2012
at 22:36
  • msg #78

Re: Act 4 - Sidebar - Destruction Team

taking a few steps back Rann whispered into his comm unit “Ten how quick can you send me a virus to beat a basic vending droid?” asked Rann as he set to work on a back up plan before running plan B
Mika Trake
player, 231 posts
Talon 10
Wed 20 Jun 2012
at 00:35
  • msg #79

Re: Act 4 - Sidebar - Destruction Team

"I don't know, it'd take a pretty long while, I've not tried to make a droid virus before.  3's a better choice for it or if she's busy, get to a comms and call 11.  If I have to stop and do it, we're not making our deadline."
This message was last edited by the player at 15:00, Wed 20 June 2012.
Exilim Nallis
player, 675 posts
Talon 4
Sniper
Wed 20 Jun 2012
at 11:37
  • msg #80

Re: Act 4 - Sidebar - Destruction Team

Xil pulls his attention back to the stadium and vending droid, he had been hoping to hear how Aryan and Sheila were doing but had not heard anymore over the comm.

Rann's bluff had unfortunately not worked with the droid "That might just work" he said to Rann. Contacting Mika "Ten, if we can get past this droid and get to the captain it might make it easier to get the ship moving."

As he waits for a response he wanders a little closer to and around the stadium, starting to search for possible entry points if the droid continues to be problematic.
Mika Trake
player, 235 posts
Talon 10
Wed 20 Jun 2012
at 20:58
  • msg #81

Re: Act 4 - Sidebar - Destruction Team

With obvious irritation, "I can get the ship in the air a hell of a lot quicker than I can write some sort of virus code for a droid."
Master Servious
GM, 1364 posts
The ultimate power
in the universe!
Sat 23 Jun 2012
at 00:36
  • msg #82

Re: Act 4 - Sidebar - Destruction Team

The vending droid stares blankly at the two Talons.  "Please display your ticket or seasons pass.  Concerns should be forwarded to the administration office during business hours." it repeats.  "If you do not have a ticket or season pass, please move along or security will be called."


OOC:  Even a skilled droid engineer or slicer would need hours to create even a simple droid virus, and Mika is not a skilled droid engineer or slicer.  As she said, she could easily fix the ship long before such a program could be prepared.
This message was last edited by the GM at 02:26, Sat 23 June 2012.
Exilim Nallis
player, 676 posts
Talon 4
Sniper
Sat 23 Jun 2012
at 10:25
  • msg #83

Re: Act 4 - Sidebar - Destruction Team

Signaling to Rann, Xil moves off, the tact that they had tried had not worked so a different plan was obviously necessary. As he moved Xil continued to search for another way in.

When he had moved a distance away from the droid he pulled out his datapad and began to search for any intel he could get about the stadium.
Cor Lambar
player, 290 posts
Talon Eleven
Umbaran Droid Specialist
Sat 23 Jun 2012
at 13:04
  • msg #84

Re: Act 4 - Sidebar - Destruction Team

(( OOC: On Mika's suggestion I'm assuming Cor has heard.  If this is wrong I'll remove this post. ))

Cor's voice comes over the comms.  Her tone sounds slightly strained.  "Unless the droid is connected to a terminal by cable or wireless link a virus would do you no good in any case as you would need to upload it to the droid manually, which it will very likely object to.  The stadium may sell half-time tickets; purchasing a couple may be the easiest and quickest option.  If that is not possible I can attempt to slice into the ticketing system."
Rann Pertwee
player, 162 posts
Talon 6
Expert Gunner / Spy
Mon 25 Jun 2012
at 13:35
  • msg #85

Re: Act 4 - Sidebar - Destruction Team

do you sell half time tickets or if not is there someone I can talk to?” asked Rann as he realised that the answer was in front of him this whole time”sometimes the more we think about it the less we see the easy way” he thought to him self “ damn old man Tereb he was right
Master Servious
GM, 1383 posts
The ultimate power
in the universe!
Fri 29 Jun 2012
at 10:10
  • msg #86

Re: Act 4 - Sidebar - Destruction Team

The droid intones in its same voice.  "Tickets are still available.  One hundred credits each for non-members, seventy-five credits each for members.  We accept cash or electronic transfer."
Exilim Nallis
player, 678 posts
Talon 4
Sniper
Fri 29 Jun 2012
at 11:17
  • msg #87

Re: Act 4 - Sidebar - Destruction Team

While Rann was talking to the droid Xil was busy on his datapad looking for a schematic of the stadium to work out other ways of getting in or out of the venue. He also tried to determine where the freighter captain's seat would be located and the closest entrance/ exit to him.

Hearing Sheila's comm call to Aryan he also waited for a reply. Slightly distracted as he was he didn't immediately answer Cor's comment on the droid or sitrep request.

His head snaps up when he hears the unfamiliar voice and its warning over the comm. He starts looking around, unsure who the warning was directed at he directs his gaze to the north east.
This message was last edited by the player at 11:35, Fri 29 June 2012.
Exilim Nallis
player, 681 posts
Talon 4
Sniper
Sat 30 Jun 2012
at 10:07
  • msg #88

Re: Act 4 - Sidebar - Destruction Team

While the attack warning was clearly not aimed at him and Rann, things had gotten more ...... interesting. He moves back to Rann pulling him away from the droid "Lets go, changing plans." he said as they moved.

When they were a distance away from the droid he said to Rann "This may work out for us. If we can help out Three quickly, we may have time to get back here with an imp officer and his speeder. The officer can apprehend our captain for something or other and we can keep him from the spaceport while they work on his ship or we get the intel out of him. If we can trust the officer that is. All we need are the co-ordinates from Eleven."
This message was last edited by the player at 10:15, Sun 01 July 2012.
Master Servious
GM, 1392 posts
The ultimate power
in the universe!
Mon 2 Jul 2012
at 01:14
  • msg #89

Re: Act 4 - Sidebar - Destruction Team

Rann quickly plugged in the address Cor had given them for the ambush.  It was about ten minutes away by landspeeder, about two by airspeeder.  Rann had also plugged in Sheila's current position and saw they were indeed closer to the spot.  Sheila would need closer to fifteen minutes to get there, longer if she had a damaged speeder.  It was unlikely she'd make it. . .unless this phantom stormtrooper actually agreed to Cor's instructions.


OOC:  Quick reminder, you have no speeder.  However outside a stadium getting an airtaxi is simple.
Exilim Nallis
player, 683 posts
Talon 4
Sniper
Mon 2 Jul 2012
at 10:47
  • msg #90

Re: Act 4 - Sidebar - Destruction Team

Xil quickly leads Rann over the the nearest speeder stand. As time was of the essence he chose the airspeeder over the landspeeder. Any extra time to plan the ambush would be helpful. After giving the driver directions he sits back getting on his datapad.
Master Servious
GM, 1395 posts
The ultimate power
in the universe!
Tue 3 Jul 2012
at 12:24
  • msg #91

Re: Act 4 - Sidebar - Destruction Team

It took no time at all to find an airtaxi.  The man seemed a little surprised with the remote location, but a little fast-talking by Rann and a moderate-sized tip from Xil had them there in under 5 minutes.  The taxi shot off into the darkness leaving the pair alone.  Based on Sheila's last update they had five minutes or so to plan their ambush.
This message was last edited by the GM at 12:39, Tue 03 July 2012.
Exilim Nallis
player, 685 posts
Talon 4
Sniper
Wed 4 Jul 2012
at 11:38
  • msg #92

Re: Act 4 - Sidebar - Destruction Team

Xil used the time in the airtaxi to get a basic layout of the area they were heading to. As they got closer to their destination he also started paying attention to the areas they were passing through.

As soon as the taxi had left he quickly matched up what he knew and now saw of the location around the fuel station and hotel. If they could somehow manage to pull this off without attracting attention it would be very lucky. Considering the possible sources of noise (blaster fire & probably shouting/ screaming) he rules out the space between the station and hotel. It may appear deserted but would soon change with a commotion.

Moving quickly he heads away from the hotel and past the fuel station to check out that area more closely (using whatever he can - macrobinoculars, innate sniper senses etc). He heads down what appears to be a side road of sorts just past the station and sees some factory buildings a bit further down. He also notices that there are some trees and other sources of cover that he and Rann could use.

He calls Rann over "Ok, we're going to set up down there" he says pointing down the side street "One of us on either side of the road flanking where we want the imp speeder to stop."
Rann Pertwee
player, 164 posts
Talon 6
Expert Gunner / Spy
Wed 4 Jul 2012
at 19:33
  • msg #93

Re: Act 4 - Sidebar - Destruction Team

on the way Rann makes a wish/shopping list
highly flammable fuel
fuel container
washing solution
cheap cloth
breakable heatproof  container
flour
children water bombs

 looking over the list he tries to think of any thing else
Master Servious
GM, 1397 posts
The ultimate power
in the universe!
Thu 5 Jul 2012
at 10:17
  • msg #94

Re: Act 4 - Sidebar - Destruction Team

Rann and Xil worked quickly to set up their ambush.  Xil quickly took cover in the treeline and worked on sighting in his rifle and ensuring the power pack had plenty of shots.  Rann, after making a quick trip to the petrochem station, moved to his assigned point with a large bag of shopping and a jerry can.

Less than a minute later, Sheila warned on the comm that she was almost there.  True to her word, a speeder appeared less then a minute later.  It was listing seriously to the side and seemed to be losing power.  Even though Rann and Xil knew it was an act, it was a convincing one.

Sheila brought the speeder down in the assigned position.  Almost immediately two aliens jumped from the front passenger seat and ran towards the south.  Sheila slid out and hid behind the speeder.

From his position in the trees, Xil watched as the stormtrooper speeder stopped in the fuel station but did not progress further.


OOC: Okay everyone is in position as per the map except the stormtrooper speeder which is parked at the petrochem station (near the "Vehicles come from here" tag).

I'm going to close the diplomatic team thread and you can all post here.  Good luck.

Exilim Nallis
player, 688 posts
Talon 4
Sniper
Thu 5 Jul 2012
at 10:56
  • msg #95

Re: Act 4 - Sidebar - Destruction Team

Keeping an eye on the speeder Xil quickly ran through options in his head. More decoys could work maybe if we make it look like they are scattering in different directions he thought to himself.
Sheila Masters
player, 552 posts
slicer/medic
Talon 3
Thu 5 Jul 2012
at 11:31
  • msg #96

Re: Act 4 - Sidebar - Destruction Team

SHeila stood there waiting, hoping they weren't going to take her out from a distance.  She stood about six feet from the back of the speeder,  holding the rifle like she's trying to provide cover for the runners.
This message was last edited by the player at 08:21, Sat 07 July 2012.
Exilim Nallis
player, 690 posts
Talon 4
Sniper
Fri 6 Jul 2012
at 11:51
  • msg #97

Re: Act 4 - Sidebar - Destruction Team

Comms chatting

As Xil waits for the imps to arrive in their speeder he focuses on the job at hand. With lots of variables in play things could get tricky if the troopers did not go down quickly.
Sheila Masters
player, 554 posts
slicer/medic
Talon 3
Fri 6 Jul 2012
at 12:30
  • msg #98

Re: Act 4 - Sidebar - Destruction Team

Sheila moved back so she could speek into the speeder.  "I need a couple more of you to make a run for it."  And pulled out the freg grenade, trying to make sure the troopers couldn't see her do it.
Rann Pertwee
player, 165 posts
Talon 6
Expert Gunner / Spy
Fri 6 Jul 2012
at 16:10
  • msg #99

Re: Act 4 - Sidebar - Destruction Team

pouring the water out of the bottles onto his cloths Rann then pours a mix of speeder fuel and washing solution into the now empty bottles then tearing the cloths into rags and bingo sticky Molotov cocktails. Making sure he had his lighter from his tool kit (a lighter is always handy when gathering info from smokers)
Rann rolled a 16 on demolitions to make the molotov's
This message was last edited by the player at 20:23, Sat 07 July 2012.
Master Servious
GM, 1402 posts
The ultimate power
in the universe!
Sat 7 Jul 2012
at 12:22
  • msg #100

Re: Act 4 - Sidebar - Destruction Team

After what seems an eternity, the armoured command speeder drives into the side road and approaches the 'stalled' speeder.



OOC: Combat rounds now which means maximum 2 day turnaround.  The speeder will reach your ambush point next round.  Time to do whatever you plan to do.
Exilim Nallis
player, 692 posts
Talon 4
Sniper
Sun 8 Jul 2012
at 10:17
  • msg #101

Re: Act 4 - Sidebar - Destruction Team

Xil noted the imp speeder start to move after the orders given by their leader. He sights down the blaster rifle ready to fire when a target presents itself. In the back of his mind he has also noted different paths to take if he needs to move if needing to get into a better position.


Xil slowed his breathing down as he waited and focused.
This message was last edited by the player at 10:20, Sun 08 July 2012.
Master Servious
GM, 1405 posts
The ultimate power
in the universe!
Sun 8 Jul 2012
at 12:36
  • msg #102

Ambush - Round 1

The speeder approached cautiously.  As it approached, a grenade was fired from a port in the side of the speeder.  It hit the ground close to the back of the truck and exploded, a concussive wave blowing in all directions.

Sheila was caught in the blast radius and knocked off her feet.  Moments later, the command vehicle, instead of going around the turn, flew onto the grass and came to a halt metres from the cargo speeder and two stormtroopers emerged.  They charged at Sheila and the truck.


OOC:  The stormtrooper speeder has gone past the 'ambush point' and continued east and parked directly above Sheila's speeder.  This blocks Xil's line of sight.  Rann still has a clear shot.

I should also point out that each 'square' in the battle map is 40m.  So Rann is approx 40-50m from the stormtroopers, Xil is about 30-40m (but has a LOS issue).  Sheila is less than 10m from them.

Sheila, you are stunned for 1 round.

Rann Pertwee
player, 167 posts
Talon 6
Expert Gunner / Spy
Sun 8 Jul 2012
at 13:27
  • msg #103

Re: Ambush - Round 1

putting the three other molotov's down within reach, Rann held the fourth in his hand with the lighter in the other ready to throw when the troopers start firing
Rann delays action till storm troopers start firing  then throw molotov at troopers
This message was last edited by the player at 14:50, Sun 08 July 2012.
Sheila Masters
player, 555 posts
slicer/medic
Talon 3
Mon 9 Jul 2012
at 04:12
  • msg #104

Re: Ambush - Round 1

Sheila lays there.
Rann Pertwee
player, 169 posts
Talon 6
Expert Gunner / Spy
Mon 9 Jul 2012
at 20:37
  • msg #105

Re: Ambush - Round 1

seeing the trooper speeder pass the ambush site Rann swore before picking up his bits and sneaking closer to the troopers with out being seen.
insert python quote here Rann rolled a 19 on move  Silently
Master Servious
GM, 1410 posts
The ultimate power
in the universe!
Tue 10 Jul 2012
at 08:15
  • msg #106

Ambush - Round 2

Rann slowly and ponderously moves closer attempting to remain unseen.  He reached the edge of the treeline and realised there was no more cover between him and the stormtroopers.  The troopers were busy firing stun blasts into the back of the truck and failed to notice Rann.

Sheila quickly regained her senses and her limbs.


OOC:  Sheila, you are about 8 metres from the troopers.  They haven't noticed you yet as they're shooting people in the truck.

Rann you are 35 metres from the troopers and if you close you will no longer have cover.

Xil, you have no line of sight on the troopers as the trooper's speeder is blocking you.  You are 30 metres from the truck.

Exilim Nallis
player, 693 posts
Talon 4
Sniper
Tue 10 Jul 2012
at 10:09
  • msg #107

Re: Ambush - Round 2

Xil moved quickly with his rifle raised and ready to fire. He headed south so that he would come around the speeder that Sheila had piloted. As he had no cover he was relying on the  element of surprise to at least take out one of the troopers.

As he moves he notes key aspect of the comm chatter and determines that the sergeant needed to go down first.

He hoped that as the troopers had not yet met resistance that they wouldn't be expecting him.

OOC: for simplicity am using up/ down as north/ south.
This message was last edited by the player at 10:13, Tue 10 July 2012.
Rann Pertwee
player, 170 posts
Talon 6
Expert Gunner / Spy
Tue 10 Jul 2012
at 16:28
  • msg #108

Re: Ambush - Round 2

Rann rolled 14 to hide from the troopers as he gets closer from my previous post
Ducking  down to stay out sight of the troopers he kept trying to get closer without being seen
Rann rolled 09 to move silently and Rolled 17 to hide at the same time
Sheila Masters
player, 557 posts
slicer/medic
Talon 3
Tue 10 Jul 2012
at 17:42
  • msg #109

Re: Ambush - Round 2

Sheila will go after her gun, (and probably get stunned for it.)  she will try to reach it without them noticing her, and if able to, will shoot at them until they either fall, or stun her again.
This message was last edited by the player at 19:44, Tue 10 July 2012.
Master Servious
GM, 1411 posts
The ultimate power
in the universe!
Tue 10 Jul 2012
at 21:29
  • msg #110

Ambush - Round 3-5

Xil ran full speed, taking full advantage of the speeder to get into position without being seen.  Peering around the corner, he took careful aim at the first stormtrooper and dispatched him cleanly with a single shot.  The other stormtrooper, the one who had stunned Sheila spun and charged at Xil, catching him with a stun blast that sent the sniper sprawling.

Recovering from being stunned, Sheila rolled to her rifle, took aim while lying on her belly and fired two quick rounds into the final stormtrooper who was charging the sniper.  Both shots penetrated armour and the stormtrooper flung his arms in the air as he crashed to the dirt, his unmoving body skidding to a halt near Xil.

Still over twenty metres away, Rann had remained apparently unnoticed, creeping across the road.


OOC:  All dead, no injuries to your team (just a few people shaking off stun settings.  Now the firefight didn't last long but it's likely people heard shots.
This message was last edited by the GM at 10:15, Wed 11 July 2012.
Sheila Masters
player, 558 posts
slicer/medic
Talon 3
Tue 10 Jul 2012
at 22:55
  • msg #111

Re: Ambush - Round 3-5

Sheila waved at the aliens that had taken off under her orders, hoping they could see her.  "COme back."  Then ran to Xil.  "WHere to from here?"
Exilim Nallis
player, 694 posts
Talon 4
Sniper
Wed 11 Jul 2012
at 11:47
  • msg #112

Re: Ambush - Round 3-5

A stun shaken Xil tried to gather his thoughts as quickly as he could. It took a moment before he could brain in gear.

"Well that went more or less as planned." he said aloud but to no one in particular. Focusing and prioritising his actions "Three, get what weapons you can off the troopers. Split them up, half your speeder half on the other. Lets move a few of the walking to the other speeder to free up some room on yours. For the moment we will head back to the Alien hideout. We'll organise a better rendezvous location on the way" he looks around as he doesn't see Rann "Where's Six, we have to be out of here in the next couple of minutes max. I'm sure we've drawn attention."

He moves off and starts re-directing some of the returning decoys to the imp speeder as he also gathers weapons. On the comm he says "Six get over here we need to get loaded up and out of here asap."
Sheila Masters
player, 560 posts
slicer/medic
Talon 3
Wed 11 Jul 2012
at 20:47
  • msg #113

Re: Ambush - Round 3-5

In reply to Exilim Nallis (msg # 112):

"We should take the bodies with us, wihtout bodies, it's just shots fired, with bodies, it's obvious we have the speeder."  She headed back to her speeder and as the runners came back (hopefully they did) "Let's get their weapons, then I want you guys to pick up the troopers and stick them in their speeder.  We can't leave them here.  Then come back to this speeder.  THe speeders  are going different places."  Then she picked up the weapons the troopers had and put them in her speeder.  Once the others are crowded in, she'll get back in, ready to head to the coordinates that Cor had given her.

(OOC, my understanding is the troopers are by my speeder, so I need to go back there to search them anyhow.  And my undestanding of Cor's plan has the refugees going one way and the imperial speeder going back to te original warehouse..
.
This message was last edited by the player at 12:25, Thu 12 July 2012.
Master Servious
GM, 1412 posts
The ultimate power
in the universe!
Thu 12 Jul 2012
at 00:49
  • msg #114

Re: Ambush - Round 3-5

OOC: Weapons/gear collected

Each trooper had:

Stormtrooper armour x 1 set
Grappling hook and line
E-11 blaster rifle
Utility belt
Frag grenade x 2


If you take the time to search the speeder you will find:
E-11 Blaster rifle x 4
Light repeater x 2
E-Web blaster (with tripod)
Frag grenades x 20
Stun grenades x 28
Thermal Detonators x 6
Grenade launcher x 4
Electrobinoculars x 3
Power pack x 50
Detonite blocks x 5
Breaching changes x 4
Timers x 4
Remote Detonators x 2
Medkit x 4
Medpac x 10



Now I need a clear account of who is going in which speeder, where the gear is going and what location each speeder is going to.  There are conflicting reports from the various people involved

Xil, Rann is standing in the middle of the road so he's hard to miss!  He was trying to be stealthy but when you're in the middle of the road with no cover it's very hard to do!

And yes Sheila, your runners come back when instructed

This message was last edited by the GM at 01:29, Thu 26 July 2012.
Sheila Masters
player, 563 posts
slicer/medic
Talon 3
Thu 12 Jul 2012
at 14:51
  • msg #115

Re: Ambush - Round 3-5

Sheila will amend her orders to the nonhumans  "Bring back any medical equipment in the speeder, we'll need it."  If allowed, all the equipment off the stormtroopers besides the actual armor will come to her speeder.
This message was last edited by the player at 14:54, Thu 12 July 2012.
Exilim Nallis
player, 696 posts
Talon 4
Sniper
Sun 15 Jul 2012
at 11:22
  • msg #116

Re: Ambush - Round 3-5

Sorting through the information coming through his comm and what he had in front of him Xil remembered why he loved the solitude that one could get as a sniper at times. Sure, things could get interesting, but there was always those moments one could spend with ones own thoughts.

Bringing himself back to the present "Good idea on the trooper bodies Three, they'll go onto the imp speeder for now. Take what medical supplies you can find and the blaster rifles in case you need them. Everything else stays on the troopers. Then get all the refugees onto your speeder and head to the location Eleven gave you. It will be a little tight but it will be safer for you all."

Spotting Rann "Let's move Six, I need these bodies put into the imp speeder now and then we have to get a move on." he says as he starts to move one of the troopers.

As soon as the troopers bodies are on the speeder Xil will head off with Rann to meet up with Troop leader.
Master Servious
GM, 1415 posts
The ultimate power
in the universe!
Sun 15 Jul 2012
at 12:33
  • msg #117

Re: Ambush - Round 3-5

Xil, Rann loaded up the two dead stormtroopers in the armoured speeder and headed off in the direction of the warehouse.  They estimated it would take about ten to fifteen minutes to get there.  They'd need a plan to deal with this 'Troop Leader' and the remaining stormtrooper before they arrived.

Sheila meanwhile had not only not managed to get rid of any passengers, she'd further cramped her speeder by loading up a heap of medical supplies, two extra rifles and more grenades.  Fortunately the destination Cor had set was less than fifteen minutes away.  Given she had left the city limits, she could probably go a bit faster.



OOC:  Giving Xil and Rann a quick chance to discuss what they plan to do at the warehouse when they get there.  Remember all you'll know is a rough layout described by Sheila (since she's not with you, she can't help).

On the bright side, Xil and Rann have time to discuss plans, the other Talons accessible by comm, an armoured speeder and an arsenal of weaponry to use!

Sheila Masters
player, 564 posts
slicer/medic
Talon 3
Mon 16 Jul 2012
at 18:44
  • msg #118

Re: Ambush - Round 3-5

Sheila drives the speeder toward where they've been told to.  So far it's very crowded hot and uncomfortable in the speeder, but there is at least part of a plan now.  She drives the speed limit, trying to fit in to the traffic around her.
This message was last edited by the player at 17:48, Tue 17 July 2012.
Exilim Nallis
player, 699 posts
Talon 4
Sniper
Tue 17 Jul 2012
at 12:53
  • msg #119

Re: Ambush - Round 3-5

Xil does as he's been asked over the comm, keeping the speeder to the speed limits and not driving recklessly. Turning to Rann "Start checking around the speeder for anything that could be a tracking device."

"When we get to the Troop leader we'll need to act quickly. We'll stage a kidnapping of Troop leader and stun the remaining trooper, can't make it appear as though he went willingly. Plus we need to get Eights body onto the speeder. We won't have a lot of time."

As he tries to come up with other options he also searches around for anything that could be a tracking device.
Rann Pertwee
player, 171 posts
Talon 6
Expert Gunner / Spy
Tue 17 Jul 2012
at 15:56
  • msg #120

Re: Ambush - Round 3-5

putting down the Molotov Rann Got out his  SDS surveillance kit “you know I can only find it if it is switched on if not it will be harder to find and started scanning the speeder
Rann rolled $$ on a search check to find if there is a homing beacon on-board
Master Servious
GM, 1417 posts
The ultimate power
in the universe!
Wed 18 Jul 2012
at 09:51
  • msg #121

Re: Ambush - Round 3-5

Rann's scanner picks up three signals coming from within two metres, indicating there are multiple tracking sources on the speeder.  However, his searching fails to find any of them.

Rann is still searching without success when the warehouse comes into sight ahead.
This message was last edited by the GM at 10:10, Wed 18 July 2012.
Master Servious
GM, 1422 posts
The ultimate power
in the universe!
Sat 21 Jul 2012
at 10:05
  • msg #122

Re: Ambush - Round 3-5

Seeing no reason not to go straight in, Xil pulls the speeder in through the open perimeter gates and parks in front of the main doors which are also open.


OOC:  Three days and no post from either Xil or Rann.
Exilim Nallis
player, 701 posts
Talon 4
Sniper
Sat 21 Jul 2012
at 11:29
  • msg #123

Re: Ambush - Round 3-5

As they pull up to the main doors Xil says to Rann "We'll have to find those trackers when we're moving again. I'll head in stun the remaining trooper and get their leader to help me get Eight's body. Stand by the main door as back up. Lets go."

Xil heads out with his blaster rifle still set to kill, he would only change it to stun if the situation was as it should be. He tries to recall the layout as best he can.

He waits for confirmation from the Troop leader before entering the building.
Arin Branden
player, 43 posts
Sat 21 Jul 2012
at 16:04
  • msg #124

Re: Ambush - Round 3-5

Arin replied through the comlink and then braced himself for anything and everything. His armored hand reached inside the helmet he had picked up, grabbed the comlink module inside it and tugged it out. As far as he knew, the comlink was the one thing in the armor that was tracked, so tracing the armor any further should have become impossible by him doing that.

He felt taking a leap of faith and despite the effort, he wasn't exactly certain if he liked it or not.
Exilim Nallis
player, 704 posts
Talon 4
Sniper
Tue 24 Jul 2012
at 18:44
  • msg #125

Re: Ambush - Round 3-5

Xil quickly spoke on the comm before moving into the warehouse.

He enters the warehouse, rifle raised to his shoulder but keeps his finger off the trigger. Yelling about the need to get intel from the remaining imperials, he surveys the area around him as he moves.

Spotting Arin and the remaining trooper he will head in their direction still being vocal. Once happy things are as they should be, he will set his rifle to stun and shoot the remaining trooper.

Looking up "Nice to meet you Troop leader, I'm Alpha. Proper introductions later, right now we have to move. Help me get my fallen man into the speeder and then we have a rendezvous to make with what I gather will be very little time."

If it is not obvious where Aryan's body is he will get Arin to take him to it and they will then head back to the speeder.
Arin Branden
player, 44 posts
Tue 24 Jul 2012
at 18:58
  • msg #126

Re: Ambush - Round 3-5

"Good to meet you Alpha. If needed, we can quickly drag the unconscious stormtrooper in to the tunnel below and blow this warehouse to cover our tracks, but it might lead to the Imperials sending in a team to investigate. They'll probably do that anyway, but everything depends on whether you want this place destroyed with all the potential evidence or not."

Arin led Alpha to the body of the dead Gungan. "I'm sorry about him - I came aware of him only when he was already dead. At least he went down fighting."
Exilim Nallis
player, 705 posts
Talon 4
Sniper
Wed 25 Jul 2012
at 11:15
  • msg #127

Re: Ambush - Round 3-5

Looking around the warehouse Xil quickly considers what Arin had said "Good idea on the tunnel. I also like the idea of a bang as we leave, lets put a timer on it and hopefully it will provide some distraction once we have moved some distance away. We need to find and turn off at least three trackers on the speeder while we are at it or we are in big trouble. Lets get a move on."

Chats on the comm.

Xil heads back to the trooper and will with Arin's help move him to the tunnel. Once done there he will get Aryan's body onto the speeder. Setting the explosives will be left to last.
Arin Branden
player, 46 posts
Wed 25 Jul 2012
at 14:46
  • msg #128

Re: Ambush - Round 3-5

Arin helped Xil to lower the unconscious trooper in to the tunnel and dragged him far enough to make it least probable, he'd be hurt by the blast. The explosives were left for Xil to handle. "I'm a fighter pilot, not an engineer or ordnance specialist", he said,"but we need to hurry, otherwise we're going to have Imperial visitors in a form or another and that will not be pleasant."
Exilim Nallis
player, 707 posts
Talon 4
Sniper
Thu 26 Jul 2012
at 01:19
  • msg #129

Re: Ambush - Round 3-5

"Well explosives are not my specialty either, and as you say, Imperial visitors are not what we want. If needed we leave without setting them. Our pick up and extraction takes priority."

When they meet back up with Rann "Troop leader, Bravo. Bravo, Troop leader" he trusts Rann to go with the name for the present.

When Aryan's body is placed in an out of the way location on the speeder Xil says to Rann "Think you can set up a timed explosion? if not we leave now."
Master Servious
GM, 1426 posts
The ultimate power
in the universe!
Thu 26 Jul 2012
at 01:30
  • msg #130

Re: Ambush - Round 3-5

A quick check finds that Rann is the only one with any training with explosives and so he is set to work rigging the building to blow while Xil and Arin drag the stormtrooper to the hole and manhandle him down.  They drag him a little way up the tunnel so it doesn't appear his survival is deliberate.  Xil then gives the man a sharp crack on the back of the head with his rifle to keep the man unconscious.  They then return to the main area and drag Aryan onto the speeder.

Whilst they wait for Rann to finish his work, Xil runs the scanner over the truck and finds there are now four tracking signals on the truck instead of three.  There are also another four within a few hundred metres.


OOC:  Please note the scanner can only indicate the presence and strength of signals in its radius, it can't pinpoint location.  A search check is needed for that, Xil feel free to do the honours.

The van as you may recall had blocks of detonites and timers so setting up an explosion wont be too much trouble for Rann.  Make a demolitions roll to determine effectiveness and let me know how much of the ordanance you use.  You have 5 blocks of detonite and various grenades to make the place go boom.  There are also volatiles within the building (fuel, etc) that will cause nice secondary explosions.

This message was last edited by the GM at 01:32, Thu 26 July 2012.
Exilim Nallis
player, 708 posts
Talon 4
Sniper
Thu 26 Jul 2012
at 02:09
  • msg #131

Re: Ambush - Round 3-5

Knowing their limited time frame Xil quickly gives out some orders:

"Bravo, get the place rigged to blow, timer set for no more than 10 minutes.

Pointing to the trooper bodies on the speeder "Troop leader, I need you to get those extra trooper bodies back into the warehouse asap"

Xil then starts looking around the speeder for what could be a tracker. He uses  a suspicion based on the increased number of signal once Arin boarded the speeder.

Looking over one of the dead troopers Xil finds a tracker hidden in his helmet. He tries briefly to remove it and then gives up "Troop leader, trackers are in the helmet, leave them behind but if you can salvage the rest of the armour do so."

He turns his attention to the last signal and after a short search finds it hidden underneath one of the seats. Ripping it out he throws it out of the speeder a short distance Should make them think we are still here he thought to himself.

Once Rann and Arin are done Xil gets the speeder moving to the rendezvous location.
Arin Branden
player, 47 posts
Thu 26 Jul 2012
at 07:47
  • msg #132

Re: Ambush - Round 3-5

Nodding to Rann in greeting, Arin grabbed one dead stormtrooper at a time and dragged them in to the warehouse. He felt bad about letting the sergeant down - after all he had been under his command and Arin took such things seriously. It felt as if he had been the one to pull the trigger himself. He layed the helmet on to the floor by the warehouse entrance, sighed and moved back to the speeder.

Upon returning to the speeder Arin pulled out a tactical datapad from a holster on his belt to check if moving the helmet away had any relevance to the tracking devices location. "Let's see if you were able to remove the trackers."
Master Servious
GM, 1427 posts
The ultimate power
in the universe!
Thu 26 Jul 2012
at 11:03
  • msg #133

Re: Ambush - Round 3-5

The tacpad shows all the stormtroopers (including Arin) in the warehouse.  Xil's scanner detects no tracking signals within 20 metres of the speeder.  Arin and Xil now had nothing to do but wait for Rann to finish.
Arin Branden
player, 48 posts
Thu 26 Jul 2012
at 13:43
  • msg #134

Re: Ambush - Round 3-5

"It would seem the helmets on the armor are bugged with trackers, but as far as I can see, the speeder should be clear now. I wouldn't mind having some sort concealment for my face, so I can not be recognized."

For a moment, Arin disappeared in to the warehouse, returning with a great deal of stormtrooper armor parts. "The refugees have a load of these as well."
This message was last edited by the player at 20:38, Fri 27 July 2012.
Master Servious
GM, 1429 posts
The ultimate power
in the universe!
Sat 28 Jul 2012
at 04:01
  • msg #135

Re: Ambush - Round 3-5

Arin and Xil finish loading the speeder with the armour they'd stripped from the bodies, minus their helmets.  By the time they had done this Rann returned.  Not being skilled at demolition work, he'd used all the detonite to ensure sufficient explosion.  The trio then loaded up and headed out.

The team were more than twenty kilometres away when the five minute timer ran down.  The group thought they could hear a faint rumble in the distance but they were far too far away to see anything.  Arin wondered how long it would take for Imperial command to start demanding sitreps but all he could do was wonder as his comms were gone, hopefully destroyed in the explosion.  He had to hope the Imperials would think him either captured or dead, had he covered his tracks well enough?

Moving as fast as they dared, the speeder weaved through the city towards the rendezvous point Cor had supplied.  It took them nearly twenty minutes to get there, but when they did, the starship wasn't there, but two commercial cargo speeders were.  One Xil and Rann recognised as Sheila's speeder, the other could only be Heigran's.

There was no time to check it out as a transport ship suddenly swooped down and landed gracefully on it's skids.  Almost before it landed, the port and starboard freight elevators came down.

Zyra came over the comm.  "Load the trooper transport onto the port elevator.  Get the other two on the starboard.  I want us airborne in two minutes."

The starboard elevator easily fitted one of the speeders and lifted it into the bay where it was driven to the side and the elevator lowered for the second speeder.  The trooper transport took a little longer as it was a bit big for the elevator, but Mika had prepared with a winch and tackle to raise the front of the speeder enough to get it in.

The moment the speeders were aboard and the hatches shut, the transport immediately lifted and headed for space.  A few minutes later they were in hyperspace.




*THREAD CLOSED - Post in debriefing thread*
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