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13:51, 3rd May 2024 (GMT+0)

Quinlan vs. Cathain.

Posted by DM RavenFor group 0
Quinlan Fairfellow
player, 539 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 08:24
  • msg #34

Re: Quinlan vs. Cathain

I'm new to this (on my first character with an animal companion) but:

quote:
This small sack appears normal and empty. However, anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. It can follow any of the commands described in the Handle Animal skill. Each of the three kinds of a bag of tricks produces a different set of animals. Use the following tables to determine what animals can be drawn out of each.


Seek DC 15, rolled Handle animal (18).
Cathain
player, 76 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 08:32
  • msg #35

Re: Quinlan vs. Cathain

I didn't question the handle animal thing, but take a hunting dog - they show the target with a certain pose, if you ever saw that, indicating where the prey is located. How does a bat do that from 15ft distance and up in the air? I haven't checked if it can hover or if it has any way of indicating where Cathain is hiding.

What I mean is: It is not precise - unless the bat goes down to hover in front of Cathain's face.
This message was last edited by the player at 08:34, Fri 15 Apr 2011.
Quinlan Fairfellow
player, 540 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 08:40
  • msg #36

Re: Quinlan vs. Cathain

Circle above your head? Squeak angrily? Quinlan has enough ranks in the skill to understand it (in relation to the tricks of Handle Animal).
Cathain
player, 77 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 08:53
  • msg #37

Re: Quinlan vs. Cathain

ooc: I guess it is like catching a ball that's coming down from height. It can be difficult to adjucate the right place where it comes down (see Baseball) but alas, how about we agree to a 10x10ft square if the bat finds Cathain? On a different note: Neither you nor the bat have passed Cathain within 20ft, yet.

Cathain moved on, stowing her weapon and quietly passing rows and rows of books...

Round 7:

  [Free] Assign Dodge vs. Quinlan
  [Standard] Stow spiked chain.
  [Move] to? Move Silently 25. Hide 33.

Status:
  Initiative: 22
  AC (Touch AC): 19 (14)

  Damage Taken: 38/healed 29/current 9pts [DR2/- 8pts of 30 absorbed (Ironguard Crystal)]
  Damage Dealt: 10

Effects:

 - Blurr, 20% miss chance, 3 mins.
 - Listen bonus +10, 1 hour.
 - Blindfighting feat: Keeps dex to AC in melee.

Final position ?
Quinlan Fairfellow
player, 541 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 09:19
  • msg #38

Re: Quinlan vs. Cathain

Quinlan continues forward, with the bat leading the way, this time singing a new song intended to increase the capabilities of the animal.

OOC: Blindsense isn't very precise: you still keep concealment. Slightly better than scent.

Round 7:
  [Swift]
  [Free] Spot fail, listen? Don't even bother
  [Move] Move to G13
  [Standard]Inspire competence (+2 to skills of allies)
  [Immediate]

Status:
  Initiative: 22
  AC (Touch AC): 20 (13)

  Damage Taken: 0 (10 healed)
  Damage Dealt: 58

Effects:
+2 Natural AC, 40 mins
Inspire courage: +3 to attack & damage, +4 to save vs fear & charms, 1 min from Lingering song

Final position: G13

Bat
  [Free] Squeak, spot? nope, Listen? no way!
  [Move] Move to E14 (flying at 10')
  [Standard]Depends, is Cathain detected?

  AC (Touch AC): 16 (16)

  Damage Taken:
  Damage Dealt:
Final position: E14
Cathain
player, 78 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 09:30
  • msg #39

Re: Quinlan vs. Cathain

Cathain moved on, quietly, like the assassin she had been trained to become. Eventually she took the bow from her back and knocked an arrow.

ooc: You still haven't passed her position.

Round 7:

  [Free] Assign Dodge vs. Quinlan
  [Move] to? Move Silently 22. Hide 27.
  [Standard] ready bow

Status:
  Initiative: 22
  AC (Touch AC): 19 (14)

  Damage Taken: 36/healed 29/current 7pts [DR2/- 8pts of 30 absorbed (Ironguard Crystal)]
  Damage Dealt: 10

Effects:

 - Blurr, 20% miss chance, 3 mins.
 - Listen bonus +10, 1 hour.
 - Blindfighting feat: Keeps dex to AC in melee.

Final position ?
This message was last edited by the player at 10:45, Fri 15 Apr 2011.
Quinlan Fairfellow
player, 542 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 10:51
  • msg #40

Re: Quinlan vs. Cathain

Round 8:
  [Swift]
  [Free] Spot fail, listen? Don't even bother
  [Move] Move to F08 (unless interrupted)
  [Standard]Ready action
  [Immediate]

Status:
  Initiative: 22
  AC (Touch AC): 20 (13)

  Damage Taken: 0 (10 healed)
  Damage Dealt: 44

Effects:
+2 Natural AC, 40 mins
Inspire courage: +3 to attack & damage, +4 to save vs fear & charms, 1 min from Lingering song
Inspire competence: +2 to most skill checks (allies only)

Final position: F08

Bat
  [Free] Squeak, spot? nope, Listen? no way!
  [Move] Move to F08 (flying at 10')
  [Standard]Depends, is Cathain detected?

  AC (Touch AC): 16 (16)

  Damage Taken:
  Damage Dealt:
Final position: F08
Cathain
player, 79 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 11:08
  • msg #41

Re: Quinlan vs. Cathain

Cathain had noticed the pattern the bat and its master used to find her and so she played on the hunter's most treasured virtue: Patience. Her bow ready she waited...

Round 9:

  [Free] Assign Dodge vs. Quinlan
  [Move] to? Move Silently 32. Hide 39.
  [Standard] ready action

Status:
  Initiative: 22
  AC (Touch AC): 19 (14)

  Damage Taken: 36/healed 29/current 7pts [DR2/- 8pts of 30 absorbed (Ironguard Crystal)]
  Damage Dealt: 10

Effects:

 - Blurr, 20% miss chance, 3 mins.
 - Listen bonus +10, 1 hour.
 - Blindfighting feat: Keeps dex to AC in melee.

Final position ?
Quinlan Fairfellow
player, 543 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 11:17
  • msg #42

Re: Quinlan vs. Cathain

Quinlan keeps moving around the arena, wondering when/if the stealthy fighter will ever show up again.

Round 8:
  [Swift]
  [Free] Can't see or hear you
  [Move] Move to J06 (unless interrupted)
  [Standard]Ready action
  [Immediate]

Status:
  Initiative: 22
  AC (Touch AC): 20 (13)

  Damage Taken: 0 (10 healed)
  Damage Dealt: 44

Effects:
+2 Natural AC, 40 mins
Inspire courage: +3 to attack & damage, +4 to save vs fear & charms, 1 min from Lingering song
Inspire competence: +2 to most skill checks (allies only)

Final position: J06

Bat
  [Free] Squeak, No reason to roll
  [Move] Move to L06 (flying at 10')
  [Standard]Depends, is Cathain detected?

  AC (Touch AC): 16 (16)

  Damage Taken:
  Damage Dealt:
Final position: L06
Cathain
player, 80 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 11:33
  • msg #43

Re: Quinlan vs. Cathain

This is your round 10, btw :)

As you round the corner [F06] with your flying pet an arrow strikes the bat from the air and you notice Cathain standing on top of one of the shelves, short bow aimed in your direction...

Readied action: Attack bat, 16 - hit for 4pts of damage.

Cathain is on the shelf separating L06/L07, 20ft up. - I didn't roll for climbing (DC10) since she's got auto success.
Quinlan Fairfellow
player, 544 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 11:52
  • msg #44

Re: Quinlan vs. Cathain

The bat gives out a final squeak before disappearing to whatever realm it was summoned from. It had served its purpose though, as Quinlan does spot Cathain, perched on top of the shelf a distance away. The song already on his lips, Quinlan starts singing:
Hello Darkness my old friend, I come to talk with you again...

The strange and intriguing melody catches Cathain's attention...

OOC: Readied action: Fascinate. Will save DC 19 or be fascinated.
Cathain
player, 81 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 12:42
  • msg #45

Re: Quinlan vs. Cathain

ooc: I don't think that will work. "...The distraction of a nearby combat or other dangers prevents the ability from working...." I count a duel to the death as a danger that is distracting enough to keep her senses keen.

Cathain heard the music and felt her heart falling for it but then she pulled herself together, this was a fight, a duel to the death - she had just killed a bat, small as it had been, but it was a kill. Heart pounding she climbed down the other side of the shelf and dropped to the ground when she was half-way down. Quickly she left the center of the arena, where-to could only be guessed.

Round 10:

  [Free] Assign Dodge vs. Quinlan
  [Move] Climb down 10ft [counts as 40ft.Climb DC10, auto success.] Jump down 10ft, DC15 auto success, avoids falling damage.
  [Standard] to? Move Silently 26. Hide 23.

Status:
  Initiative: 22
  AC (Touch AC): 19 (14)

  Damage Taken: 36/healed 29/current 7pts [DR2/- 8pts of 30 absorbed (Ironguard Crystal)]
  Damage Dealt: 10

Effects:

 - Blurr, 20% miss chance, 3 mins.
 - Listen bonus +10, 1 hour.
 - Blindfighting feat: Keeps dex to AC in melee.

Final position ?
Quinlan Fairfellow
player, 545 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 13:55
  • msg #46

Re: Quinlan vs. Cathain

I beg to differ. There are no obvious threats to you at this point: I do not have my bow readied, no one is poised to strike you and you have no allies either that are in mortal danger.
Sure we are in the arena, but we will be revived once this bout has been resolved.
Cathain
player, 82 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 14:06
  • msg #47

Re: Quinlan vs. Cathain

This is still combat, or are you trying to win this with caresses and kisses? :P
Quinlan Fairfellow
player, 546 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 16:12
  • msg #48

Re: Quinlan vs. Cathain

I'm on the go now but there are some quite specific examples of what situations precludes the use of fascination. The way I read it there must be some very specific threats or dangers.
Cathain
player, 83 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 16:18
  • msg #49

Re: Quinlan vs. Cathain

You're kidding me. 30 seconds ago you still tried putting an arrow into Cathain. Could we just continue?
Quinlan Fairfellow
player, 547 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 19:01
  • msg #50

Re: Quinlan vs. Cathain

Read the description carefully; distractions such as nearby combat or other dangers prevent this. There are no such distractions or dangers.
Cathain
player, 84 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Fri 15 Apr 2011
at 21:08
  • msg #51

Re: Quinlan vs. Cathain

That's directed at your companions battling other oponents, not a one-on-one situation. Considering this a non-threatening situation is rediculous, any second Quinlan is putting a dagger or arrow into Cathain's back, that's NOT what I'm accepting as a peaceful opportunity to lure somebody into a false sense of security, regardless of what you are saying. Full stop.
Quinlan Fairfellow
player, 548 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Fri 15 Apr 2011
at 22:38
  • msg #52

Re: Quinlan vs. Cathain

Look, I'm not making this up, merely looking at what the rules actually say. If you look two paragraphs down it describes what interrupts the fascination, in quite a lot of detail. For example a ranged weapon has to be aimed at the fascinated creature, or a (melee) weapon drawn.
quote:
Fascinate (Sp)
A bard with 3 or more ranks in a Perform skill can use his music or poetics to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and able to pay attention to him. The bard must also be able to see the creature. The distraction of a nearby combat or other dangers prevents the ability from working. For every three levels a bard attains beyond 1st, he can target one additional creature with a single use of this ability.


There are no distractions here, just you and me, so it will work. The second I make a threatening move towards you the fascination ends. By your logic the ability is worthless as it can only be used against commoners or similar creatures, never against monsters that quite reasonably would see the bard as a mortal threat. This is a powerful ability, and I firmly believe I have applied it correctly.
DM BadCatMan
GM, 106 posts
Sat 16 Apr 2011
at 01:45
  • msg #53

Re: Quinlan vs. Cathain

OOC: But let's look further:

quote:
Any potential threat requires the bard to make another Perform check and allows the creature a new saving throw against a DC equal to the new Perform check result. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect.


At the least, I'd say that Quinlan is a potential threat, since you've been fighting only moments before. That would require a new check and save every round, I guess. If Quinlan has a weapon out or casts a spell, then he becomes an obvious threat, and it ends.

The other bit:
quote:
The distraction of a nearby combat or other dangers prevents the ability from working.

is debatable. Is there a nearby combat? Well, you are in one. Has it stopped? Not really. Is there a danger? Not at this exact moment but you can expect one. On the other hand, it is magic, so you could expect to override subtle dangers.

Frankly, Fascinate is not a battlefield ability, nor is it intended to work as one. It's for distracting guards and so on. Short of a calm emotions spell or the Bard spending the entire battle doing nothing hostile, I don't see how it could work here.

You can compromise with Quinlan being a potential threat as above, and Cathain playing dumb, if you both agree. However, I don't think Quinlan has anything he can do while singing anyway, apart from wasting time.
This message was last edited by the GM at 01:46, Sat 16 Apr 2011.
Quinlan Fairfellow
player, 549 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Sat 16 Apr 2011
at 05:54
  • msg #54

Re: Quinlan vs. Cathain

Sigh. The last line is in relation to distractions. The subject needs to have her attention focused on Quinlan for the ability to work; I'd say it is the case here. As long as I don't make anything threatening (like approaching) this will go on. For a potential threat I make a new perform check, allowing a new save.

Let me know what of the three or four conditions listed is not fulfilled for this to work? See you, see me, able to pay attention, and no distractions?
This message was last edited by the player at 06:44, Sat 16 Apr 2011.
Cathain
player, 85 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Sat 16 Apr 2011
at 07:03
  • msg #55

Re: Quinlan vs. Cathain

Quinlan still has his bow out, that's threat enough for me I would say. Come on, this IS combat, we're here to kill or subdue the other, there's no room to make friends.
Quinlan Fairfellow
player, 550 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Sat 16 Apr 2011
at 15:03
  • msg #56

Re: Quinlan vs. Cathain

I do have a point with this, can you please just roll the save?
Cathain
player, 86 posts
Human(dark)Fighter/Rogue
ECL 6 Wins 0 - losses 0
Sat 16 Apr 2011
at 20:20
  • msg #57

Re: Quinlan vs. Cathain

no. - I quit. You win, I have no sense to insist stubbornly on my point of view.
This message was last edited by the player at 20:57, Sat 16 Apr 2011.
Quinlan Fairfellow
player, 551 posts
Half-Drow Bard/Ranger
Lvl 6 (4/2)
Mon 18 Apr 2011
at 13:32
  • msg #58

Re: Quinlan vs. Cathain

Quinlan notices his foe disappearing again, and pulls out a new bat. This one seems even dumber than the last and just hovers in the air while Quinlan tries to make it move.

Round 9:
  [Swift]
  [Free] Can't see or hear you
  [Move] Handle animal (10) fail
  [Standard]Pull out new animal (bat)
  [Immediate]

Status:
  Initiative: 22
  AC (Touch AC): 20 (13)

  Damage Taken: 0 (10 healed)
  Damage Dealt: 44

Effects:
+2 Natural AC, 40 mins
Inspire courage: +3 to attack & damage, +4 to save vs fear & charms, 1 min from Lingering song

Final position: F06

Bat
  [Free] Squeak, No reason to roll
  [Move] None
  [Standard]Depends, is Cathain detected?

  AC (Touch AC): 16 (16)

  Damage Taken:
  Damage Dealt:
Final position: L06
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