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17:03, 27th April 2024 (GMT+0)

Setting vs System.

Posted by Werehunter
Werehunter
member, 240 posts
Wed 30 Sep 2009
at 19:33
  • msg #1

Setting vs System

I'm curious as to people's opinion on this.  I for one love the setting of the World of Darkness games, both old and new, but I've never been that big of a fan of the system.  The abilities the characters can have are fine to me, but the method of rolling I just don't like.  Some of the ways the games have things decided just don't work for me.  As people who constantly play these games, do anyone else feel this way.  Everyone I know in real life that plays WoD love both the system and the setting.
Vampir
member, 100 posts
Memento
Mori
Wed 30 Sep 2009
at 20:30
  • msg #2

Re: Setting vs System

I don't have any problems with either...
EmeraldDragon
member, 4 posts
I am sane... Who I play..
Well thats differant.
Fri 2 Oct 2009
at 01:32
  • msg #3

Re: Setting vs System

I don't have a problem with the setting or the system. In saying that, sometimes you look at stuff in the system and go, "I know other systems do that better" This is something you will find with almost every system.

Personally, I think the system has very few cases like this as systems go. The fact that there is more to a character then just Str, Dex, Con, Int, Will, and Cha, like a lot of systems have is one of its better points. Of cause there are other things like how wits & composure countering stealth, while they make sense, makes me wish there was something.... well better at doing it.

But if you start putting in all kinds of stats for every single situation, well, your going to end up haveing thousands of stats and not enough points to cover them all.

On an opinion level I think they system is one of the best ones there is.
pdboddy
member, 163 posts
Sun 4 Oct 2009
at 01:56
  • msg #4

Re: Setting vs System

I like both the setting and the system.  Both have their eccentricities and inadequacies, but the pros outweigh the cons by a good margin.
Nerwen
moderator, 1790 posts
seek to understand before
you seek to be understood
Sun 4 Oct 2009
at 02:58
  • msg #5

Re: Setting vs System

I like both. On the other hand, WoD is pretty much all I play, so I'm the last person you'd ask to compare to other systems and settings. ;) Some people play WoD as freeform, though. And there's also a GURPS version.

What kinds of things about the system do you dislike? Why? Examples? Details? ;)
Werehunter
member, 241 posts
Sun 4 Oct 2009
at 03:21
  • msg #6

Re: Setting vs System

Largely what I dislike about the system is the number of factors that play into some of the rolls, especially when you need to roll against another player and the ways some things are decided like amount of 'damage' dealt.  Granted I don't do much combat in my WoD games but I've never left happy with how it's done when I did end up fighting.  I also get annoyed by the way the game allows certain things to be pumped up by blood points or whatever but not others when there's really no logical sense as to why one can and the other can't.

I always enjoyed the games I've been in up until the point rolling starts to happen.  In games that plotting and communications play such a large part, or at least the games I've been in, having to stop and roll suddenly just takes me away.

I will admit that this might be formed because I've largely only played WoD games on-line and system games are a lot for frustrating for me on-line then freeform games.
EmeraldDragon
member, 5 posts
I am sane... Who I play..
Well thats differant.
Sun 4 Oct 2009
at 07:32
  • msg #7

Re: Setting vs System

Well Online is always not going to be as good as face to face. Heck, playing Face to face you can talk to the GM and plead/argue your case about why you can do something and why you can't.... you also usually know peoples limits in face to face and how much you can screw with them.

Frankly comparing online to face to face is like comparing dice RPG to things like WoW.

However I can see where your coming from. Unfortunately, there really isn't much that can be done about that. Well except run a WoD game with freeform rules. I am not sure how well that would work however.
Vampir
member, 101 posts
Memento
Mori
Sun 4 Oct 2009
at 18:06
  • msg #8

Re: Setting vs System

EmeraldDragon:
Well Online is always not going to be as good as face to face.
false
Nerwen
moderator, 1791 posts
seek to understand before
you seek to be understood
Sun 4 Oct 2009
at 20:20
  • msg #9

Re: Setting vs System

Vampir:
EmeraldDragon:
Well Online is always not going to be as good as face to face.
false


Err. Want to back up that opinion with some supporting statements maybe?
Monkios
member, 297 posts
Tue 6 Oct 2009
at 15:25
  • msg #10

Re: Setting vs System

Nerwen:
Vampir:
EmeraldDragon:
Well Online is always not going to be as good as face to face.
false


Err. Want to back up that opinion with some supporting statements maybe?

should
pdboddy
member, 164 posts
Sat 10 Oct 2009
at 15:23
  • msg #11

Re: Setting vs System

Nerwen:
Vampir:
EmeraldDragon:
Well Online is always not going to be as good as face to face.
false


Err. Want to back up that opinion with some supporting statements maybe?


There are a few reasons why online gaming can be as good as face to face gaming.

Online gaming (henceforth OG) has a hard time equaling the social aspects of face to face (henceforth FtF) gaming.  There's a lot to be said for personal contact and sharing time together.  OG can provide some of this aspect with video and audio, but for the most part this aspect is lacking in much of the OG world.

However, FTF gaming is usually much easier for youth and teenagers to do since they usually have more time to do so.  As a grown adult, I (and most of my friends) work during the day, have regular chores and things to get done after work, and for those who are married and/or with kids, much of your free time is spent with them.  Getting a FTF session together requires actual planning, where as during highschool and university, I remember being able to FTF game on the drop of a hat, day or night.  OG gaming, and I'm talking mostly pbp or pbem texty gaming here, runs at a far more relaxed pace, and you can do your "turn" while moving about the house doing your nightly routines (getting dinner, doing laundry, etc).  OG gaming also has the advantage of all previous roleplay and action having been recorded and available whenever you wish to view it.  There's no, "Guys, what were we doing last session?", it's all there in front of you, just scroll up.

Would I say that OG is better than FTF?  No.  Would I say that they are different and both important for today's gamer?  Yes.
This message was last edited by the user at 15:25, Sat 10 Oct 2009.
EmeraldDragon
member, 12 posts
I am sane... Who I play..
Well thats differant.
Sun 11 Oct 2009
at 03:40
  • msg #12

Re: Setting vs System

I agree with all the above points except that it can be as good. I realize though its more realistic and easier to game online. Hell I am a uni student and I can tell you we don't spontaneously game. Usually people need at least a weeks heads up so they can plan around homework and such stuff.

So I will admit I prefer FtF to OG, I prefer OG to no gaming at all.

But I don't think that was the point of this thread and I believe there was a discussion similar to this not that long ago in the General Discussion
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