============================================================================
SilCORE Character Sheet, by TanakaD ============================================================= Character Name: Gender: Nationality: Profession: Height: Hair Color: Rank: Weight: Eye Color: ============================================================= ATTRIBUTES (CP) Record your attribute scores here. the format is A(B) A = unmodified score B= temporary score ---------------------------------------------------------------------------- AGI: ( ) CRE: ( ) KNO: ( ) APP: ( ) FIT: ( ) PER: ( ) BLD: ( ) INF: ( ) WIL: ( ) PSY: ( ) ---------------------------------------------------------------------------- Strength: (BUI+FIT)/2 Unarmed Damage: 3+Str+BUI+Hand to Hand Skill Armed Damage: 3+Str+BUI+Melee Skill Health: (FIT/WIL/PSY)/3 Stamina: (5x(BUI+Health))+25 ---------------------------------------------------------------------------- Injuries: Flesh Wound (-1): [ ] [ ] [ ] [Natural] [Armour] [Number] Deep Wound (-2): [ ] [ ] [ ] [Natural] [Armour] [Number] Instant Death: [ ] [ ] [Natural] [Armour] System Shock: [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] (Max=5+Health) ============================================================= SKILLS Fill in skills you have ranks in. Skl is the number of ranks skill. Cpx is the complexity. Msc is for any misc. bonuses from gear, qualities, etc. Please note at the bottom where the bonuses are coming from. Specializations use >. ---------------------------------------------------------------------------- ACTIVE SKILLS (SP) Skill Name (Abilities) Skl/Cpx = Rnk + Msc / Cpx + Msc ---------------------------------------------------------------------------- Animal Handling (IN/KN) ? / ? = 0 + 0 / 0 + 0 Dogs Archery (AG/PE) ? / ? = 0 + 0 / 0 + 0 Athletics (AG/FI/KN) ? / ? = 0 + 0 / 0 + 0 Business (IN/KN) ? / ? = 0 + 0 / 0 + 0 Combat Sense (KN/PE) ? / ? = 0 + 0 / 0 + 0 Craft(Specific) (CR/KN) ? / ? = 0 + 0 / 0 + 0 Defense (AG/PE) ? / ? = 0 + 0 / 0 + 0 Demolition/Traps (CR/KN) ? / ? = 0 + 0 / 0 + 0 Disguise (CR/PE/KN) ? / ? = 0 + 0 / 0 + 0 Etiquette(Specific) (IN/PE) ? / ? = 0 + 0 / 0 + 0 Forgery(Specific) (CR/PE/KN) ? / ? = 0 + 0 / 0 + 0 Gambling (PE/KN/CR/PS) ? / ? = 0 + 0 / 0 + 0 Gunnery(Specific) (PE/KN) ? / ? = 0 + 0 / 0 + 0 Hand To Hand (AG/FI/KN) ? / ? = 0 + 0 / 0 + 0 Heavy Weapons (PE/KN) ? / ? = 0 + 0 / 0 + 0 Information Warfare (CR/IN/KN) ? / ? = 0 + 0 / 0 + 0 Interrogation (AP/BU/IN/WI) ? / ? = 0 + 0 / 0 + 0 Investigation (PE/KN) ? / ? = 0 + 0 / 0 + 0 Language(Specific) (CR/KN) ? / ? = 0 + 0 / 0 + 0 Leadership (IN/PE) ? / ? = 0 + 0 / 0 + 0 Medicine (CR/KN/IN) ? / ? = 0 + 0 / 0 + 0 Melee (AG/FI/KN) ? / ? = 0 + 0 / 0 + 0 Natural Sci(Specific) (CR/KN) ? / ? = 0 + 0 / 0 + 0 Navigation(Specific) (CR/KN) ? / ? = 0 + 0 / 0 + 0 Negotiation (IN/BU/PE/KN) ? / ? = 0 + 0 / 0 + 0 Notice (PE/KN/PS) ? / ? = 0 + 0 / 0 + 0 P. Flight Device (AG/FI/KN) ? / ? = 0 + 0 / 0 + 0 P. Art(Specific) (CR/FI/IN/KN) ? / ? = 0 + 0 / 0 + 0 Pilot(Specific) (AG/PE/KN) ? / ? = 0 + 0 / 0 + 0 Riding (AG/FI/KN) ? / ? = 0 + 0 / 0 + 0 Seduction (AP/IN/KN) ? / ? = 0 + 0 / 0 + 0 Sleight-Of-Hand (AG/PE) ? / ? = 0 + 0 / 0 + 0 Small Arms (AG/KN/PE) ? / ? = 0 + 0 / 0 + 0 Social Sci(Specific)(CR/KN/IN) ? / ? = 0 + 0 / 0 + 0 Stealth (AG/CR/PE/KN) ? / ? = 0 + 0 / 0 + 0 Streetwise (IN/PE/KN) ? / ? = 0 + 0 / 0 + 0 Survival(Specific) (CR/PE/KN) ? / ? = 0 + 0 / 0 + 0 Teaching (CR/KN) ? / ? = 0 + 0 / 0 + 0 Technical Sci(Specific)(CR/KN) ? / ? = 0 + 0 / 0 + 0 Tinker (CR/PE/KN) ? / ? = 0 + 0 / 0 + 0 Throwing (AG/KN) ? / ? = 0 + 0 / 0 + 0 Trivia/Lore(Specific) (KN) ? / ? = 0 + 0 / 0 + 0 Visual Art(Specific) (CR/KN) ? / ? = 0 + 0 / 0 + 0 Zero-G (FI/KN) ? / ? = 0 + 0 / 0 + 0 ============================================================= PERKS FLAWS ============================================================= WEAPONS ACC DAM Base Range ROF Ammo Notes ---------------------------------------------------------------------------- SPECIAL AMMO/EXPLOSIVES DAM Ammo Clip ---------------------------------------------------------------------------- ARMOR Val Enc Conceal ---------------------------------------------------------------------------- OTHER GEAR Wgt Cost ============================================================= BACKGROUND ============================================================= MOTIVATION & GOALS ============================================================= PERSONALITY =============================================================
Name, Sobriquet, Caste and Exalt Type ============================================================================ Physical Social Mental Strength - 1 Charisma - 1 Perception - 1 Dexterity - 1 Manipulation - 1 Intelligence - 1 Stamina - 1 Appearance - 1 Wits - 1 ============================================================================ Dawn Zenith Twilight ( ) Archery - ( ) Integrity - ( ) Craft ( ) Martial Arts - ( ) Performance - _____________ - ( ) Melee - ( ) Presence - _____________ - ( ) Thrown - ( ) Resistance - _____________ - ( ) War - ( ) Survival - _____________ - _____________ - Night Eclipse _____________ - ( ) Athletics - ( ) Bureaucracy - _____________ - ( ) Awareness - ( ) Linguistics - ( ) Investigation - ( ) Dodge - ( ) Ride - ( ) Lore - ( ) Larceny - ( ) Sail - ( ) Medicine - ( ) Stealth - ( ) Socialize - ( ) Occult - Specialties Ability______ (Specialty____) - _____________ (_____________) - _____________ (_____________) - _____________ (_____________) - _____________ (_____________) - _____________ (_____________) - Languages _____________ _____________ _____________ ============================================================================ Backgrounds _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - _____________ - ============================================================================ Virtues Compassion - 1 Conviction - 1 Temperance - 1 Valor - 1 Willpower - #/# ============================================================================ Social Combat Motivation: Intimacies: Dodge MDV: # Presence: Spd 4, HonAtt #, DecAtt #, Rate 2, HonPMDV #, DecPMDV # Performance: Spd 6, HonAtt #, DecAtt #, Rate 1, HonPMDV #, DecPMDV # Investigation: Spd 5, HonAtt #, DecAtt #, Rate 2, HonPMDV #, DecPMDV # ============================================================================ Combat Soak: Armor #B/#L/#A (#B/#L/#A unarmored) Dodge DV: # Melee Attack: Spd #, Acc +#(#), Dmg +#X(#X), Parry DV +#(#), Rate # Tags X Melee Attack: Spd #, Acc +#(#), Dmg +#X(#X), Parry DV +#(#), Rate # Tags X Ranged Attack: Spd #, Acc +#(#), Dmg +#X(#X), Range #, Rate # Tags X Ranged Attack: Spd #, Acc +#(#), Dmg +#X(#X), Range #, Rate # Tags X Health Levels: [-0][-1][-1][-2][-2][-4][Incap] [ ][ ][ ][ ][ ][ ][ ] ============================================================================ Essence Essence: 1 Anima Banner: Personal Motes: #/# Committed: # Peripheral Motes: #/# Committed: # Other Motes Pools: #/# Charms Name Type Duration Cost Effect __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ __________________ _________ ________ ______ ___________________ ============================================================================ Miscellaneous
1 | 2-4 | 5 | 6 | 7-8 | 9-0 | |
Location | Head | Torso | Right hand | Left hand | Right leg | Left leg |
Armor SP | 0 | 0 | 0 | 0 | 0 | 0 |
Type | HL | Cost |
Type | HL | Cost |
Type | HL | Cost |
Type | HL | Cost |
Type | HL | Cost |
Type | HL | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Type | Wt | Cost |
Name | Type | WA | Conc | Avail | Dam. | #Shots | ROF | Rel |
Name | Type | WA | Conc | Avail | Dam. | #Shots | ROF | Rel |
Character Name: | Height: | ||
---|---|---|---|
User Name: | Weight: | ||
Race/Background: | Age: | ||
Profession: | Handedness: |
Stat | Value | Stat Mod | Race Mod | Misc Mod | Total Mod |
---|---|---|---|---|---|
ST | |||||
AG | |||||
CO | |||||
IG | |||||
IT | |||||
PR |
- | Stat | Items | Special | Total Bonus |
---|---|---|---|---|
Defensive Bonus (DB) | AG: ## | ## | ## | + ## DB |
Essence RR Bonus | IG: ## | ## | ## | + ## RR |
Channeling RR Bonus | IT: ## | ## | ## | + ## RR |
Poison RR Bonus | CO: ## | ## | ## | + ## RR |
Disease RR Bonus | CO: ## | ## | ## | + ## RR |
Language | Rank |
---|---|
.... | # |
.... | # |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
No Armor | # | # | # | # | # | # | +0 | # MM |
Soft Leather | # | # | # | # | # | # | -15 | # MM |
Rigid Leather | # | # | # | # | # | # | -30 | # MM |
Chain | # | # | # | # | # | # | -45 | # MM |
Plate | # | # | # | # | # | # | -60 | # MM |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
1-H Edged | # | # | # | # | # | # | # | # OB |
1-H concussion | # | # | # | # | # | # | # | # OB |
2-H Handed | # | # | # | # | # | # | # | # OB |
Thrown | # | # | # | # | # | # | # | # OB |
Missile | # | # | # | # | # | # | # | # OB |
Pole-Arms | # | # | # | # | # | # | # | # OB |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Climb | # | # | # | # | # | # | # | # MM |
Ride | # | # | # | # | # | # | # | # MM |
Swim | # | # | # | # | # | # | # | # MM |
Track | # | # | # | # | # | # | # | # SM |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Ambush | # | # | # | # | # | # | # | # SP |
Stalk/Hide | # | # | # | # | # | # | # | # MM/SM |
Pick Lock | # | # | # | # | # | # | # | # SM |
Disarm Trap | # | # | # | # | # | # | # | # SM |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Read Rune | # | # | # | # | # | # | # | # SM |
Use Item | # | # | # | # | # | # | # | # SM |
Directed Spells | # | # | # | # | # | # | # | # OB |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Perception | # | # | # | # | # | # | # | # SM |
Body Development | # | # | # | # | # | # | # | # SP |
Base Spell OB | # | # | # | # | # | # | # | # OB |
Skill Name | # | # | # | # | # | # | # | # |
Skill Name | # | # | # | # | # | # | # | # |
Skill Name | # | # | # | # | # | # | # | # |
Name: | xxxxx | Race: | xxx | Height: | x'x" |
Player: | Gender: | xxxx | Weight: | xxxlbs | |
Update: | Age: | xx | Eyes: | xxx | |
Align: | xxx | Size: | xxxxx | Hair: | xxx |
Deity: | xxxxx | Speed: | xxft | Hand: | xxx |
Ability | Temporary | |||
---|---|---|---|---|
Score | Mod | Score | Mod | |
STR | xx | |||
DEX | xx | |||
CON | xx | |||
INT | xx | |||
WIS | xx | |||
CHA | xx |
Class | Level |
---|---|
xxxxx | 1 |
xxxxx | x |
Total Level: 1 | Extra Feats: 1 |
XP : 0 | Next: xxxxxx |
Total | Current | Subdual | Total | Dex | Misc | ||||
---|---|---|---|---|---|---|---|---|---|
HP: | xx | xx | Init: | +x | = | x | + |
Total | Armr | Shld | Dex | Misc | |||||
---|---|---|---|---|---|---|---|---|---|
Full: | 10 | = 10 + | + | + | + | ||||
AC: | 10 | = 10 + | + | + | + | ||||
Touch: | 10 | = 10 + | xxx | + | xxx | + | + | ||
FlatFoot: | 10 | = 10 + | + | + | xxx | + |
SAVES | Ability | ||||||
---|---|---|---|---|---|---|---|
Bonus | Base | Mod | Magic | ||||
Fort (Con): | +x | = | + | + | |||
Ref (Dex): | +x | = | + | + | |||
Will (Wis): | +x | = | + | + |
Base | Total | Base | Str | Misc | Base | Total | Base | Dex | Misc | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Melee: | +x | = | + | + | Range: | +x | = | + | + |
Combat | Total | Base | Str | Misc | Mnvr | Total | Base | Str | Dex | Misc | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mnvr: | +x | = | 0 | + | 0 | + | 0 | Def: | 10 | = | 10 | + | 0 | + | 0 | + | 0 | + | 0 |
Weapon: | xxxxxx | Weight: x lbs | |||||
---|---|---|---|---|---|---|---|
Move Name | Type | Atk | Damage | Crit | Range | Type | Special |
Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | |
Charge | Melee | +xx | xdx+x | xx-20/x2 | - | x |
Weapon: | xxxxxx | Weight: x lbs | |||||
---|---|---|---|---|---|---|---|
Move Name | Type | Atk | Damage | Crit | Range | Type | Special |
Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x |
Armor: | xxxxxx | Weight: xx lbs | ||||
---|---|---|---|---|---|---|
AC | MaxDex | Pen. | SplFail | Speed | Special | |
+x | +x | -x | xx% | xxft | None |
Armor: | xxxxxx | Weight: xx lbs | ||||
---|---|---|---|---|---|---|
AC | MaxDex | Pen. | SplFail | Speed | Special | |
+x | +x | -x | xx% | xxft | None |
SPELLS PER DAY | / | SAVE DC (Spell Level + Ability Mod + 10) |
---|---|---|
1: | / | DC xx |
2: | / | DC xx |
x: | / | DC xx |
Key | Total | Ability | Class | Misc | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Ability | Mod | Mod | Ranks | Skill | Mod | |||||
Acrobatics | (Dex) + | = | + | + | + | |||||
Appraise | (Int) + | = | + | + | + | |||||
Bluff | (Cha) + | = | + | + | + | |||||
Climb | (Str) + | = | + | + | + | |||||
Craft:_____ | (Int) + | = | + | + | + | |||||
Diplomacy | (Cha) + | = | + | + | + | |||||
Disable Device^ | (Dex) + | = | + | + | + | |||||
Disguise | (Cha) + | = | + | + | + | |||||
Escape Artist | (Dex) + | = | + | + | + | |||||
Fly | (Dex) + | = | + | + | + | |||||
Handle Animal^ | (Cha) + | = | + | + | + | |||||
Heal | (Wis) + | = | + | + | + | |||||
Intimidate | (Cha) + | = | + | + | + | |||||
Knowledge:_____^ | (Int) + | = | + | + | + | |||||
Knowledge:_____^ | (Int) + | = | + | + | + | |||||
Knowledge:_____^ | (Int) + | = | + | + | + | |||||
Linguistics | (Int) + | = | + | + | + | |||||
Perception | (Wis) + | = | + | + | + | |||||
Perform:_____ | (Cha) + | = | + | + | + | |||||
Profession:____^ | (Wis) + | = | + | + | + | |||||
Ride | (Dex) + | = | + | + | + | |||||
Sense Motive | (Wis) + | = | + | + | + | |||||
Sleight of Hand^ | (Dex) + | = | + | + | + | |||||
Spellcraft^ | (Int) + | = | + | + | + | |||||
Stealth | (Dex) + | = | + | + | + | |||||
Survival | (Wis) + | = | + | + | + | |||||
Swim | (Str) + | = | + | + | + | |||||
Use Magic Device^ | (Cha) + | = | + | + | + |
LOAD: | Light | Medium (-3) | Heavy/Max (-6) | Lift (x 2) | Push/Drag (x 5) |
lb | lb | lb | lb | lb |
Character Name: | Height: | ||
---|---|---|---|
User Name: | Weight: | ||
Race/Background: | Age: | ||
Profession: | Handedness: |
Stat | Value | Stat Mod | Race Mod | Misc Mod | Total Mod |
---|---|---|---|---|---|
ST | |||||
AG | |||||
CO | |||||
IG | |||||
IT | |||||
PR |
- | Stat | Items | Special | Total Bonus |
---|---|---|---|---|
Defensive Bonus (DB) | AG: ## | ## | ## | + ## DB |
Essence RR Bonus | IG: ## | ## | ## | + ## RR |
Channeling RR Bonus | IT: ## | ## | ## | + ## RR |
Poison RR Bonus | CO: ## | ## | ## | + ## RR |
Disease RR Bonus | CO: ## | ## | ## | + ## RR |
Language | Rank |
---|---|
.... | # |
.... | # |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
No Armor | # | # | # (AG) | # | # | # | +0 | # MM |
Soft Leather | # | # | # (AG) | # | # | # | -15 | # MM |
Rigid Leather | # | # | # (AG) | # | # | # | -30 | # MM |
Chain | # | # | # (ST) | # | # | # | -45 | # MM |
Plate | # | # | # (ST) | # | # | # | -60 | # MM |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
1-H Edged | # | # | # (ST) | # | # | # | # | # OB |
1-H concussion | # | # | # (ST) | # | # | # | # | # OB |
2-H Handed | # | # | # (ST) | # | # | # | # | # OB |
Thrown | # | # | # (AG) | # | # | # | # | # OB |
Missile | # | # | # (AG) | # | # | # | # | # OB |
Pole-Arms | # | # | # (ST) | # | # | # | # | # OB |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Climb | # | # | # (AG) | # | # | # | # | # MM |
Ride | # | # | # (IT) | # | # | # | # | # MM |
Swim | # | # | # (AG) | # | # | # | # | # MM |
Track | # | # | # (IG) | # | # | # | # | # SM |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Ambush | # | # | XX | # | # | # | # | # SP |
Stalk/Hide | # | # | # (PR) | # | # | # | # | # MM/SM |
Pick Lock | # | # | # (IG) | # | # | # | # | # SM |
Disarm Trap | # | # | # (IT) | # | # | # | # | # SM |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Read Rune | # | # | # (IG) | # | # | # | # | # SM |
Use Item | # | # | # (IT) | # | # | # | # | # SM |
Directed Spells | # | # | # (AG) | # | # | # | # | # OB |
Name | # of Ranks | Rank Bonus | Stat Bonus | Profession Bonus | Item Bonus | Special Bonus | Special Bonus2 | Total Bonus |
---|---|---|---|---|---|---|---|---|
Perception | # | # | # (IT) | # | # | # | # | # SM |
Body Development | # | # | # (CO) | # | # | # | # | # SP |
Base Spell OB | # | # | XX | # | # | # | # | # OB |
Skill Name | # | # | # | # | # | # | # | # |
Skill Name | # | # | # | # | # | # | # | # |
Skill Name | # | # | # | # | # | # | # | # |
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HP: XX/XX
[Power name] Uses: X/X
SL 1: X/X [or list them if prepared caster, andstrikehroughthem when used]
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[Alignment] [Gender] [Race]
[Class levels]
STR XX +X, DEX XX +X, CON XX +X
INT XX +X, WIS XX +X, CHA XX +X
HD: XDX
AC XX, TT XX, FF XX (DEX +X, ARM +X, NAT +X, SHD +X, ...)
BAB +X, MAB +X, RAB +X
CMB +X, CMD +X (BAB +X, STR +X, DEX +X, ...)
FOR +X, REF +X, WIL +X
Special Defenses: [Resistances, Immunities, etc]
Conditional Modifiers:
SPD: XX'
SIZE: [size] [size modifier]
Perception Types: [Scent, Darkvision, Normal,etc]
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[Weapon name] ATK +X, RNG XX, DMG XDX+X [DMG Type], CRIT XX/*X, Special:
[code][Power/ability/SLA Name] Uses: [Per day/unlimited/etc]
[Description of power and use.]
[Class] Spells
SL 0: X/Day, X Known, DC X
[Name] [brief description of spell]
SL 1: X/Day, X Known, DC X
. spell
- bonus spell
SL 2: X/Day, X Known, DC X
[etc]
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Known Languages:
+X [Name] (AB)+X (Ranks[+Class]+Bonus) [source of bonus]
+X Acrobatics* (Dex)+ ( [+ ]+ )
+X Appraise (Int)+ ( [+ ]+ )
+X Bluff (Cha)+ ( [+ ]+ )
+X Climb* (Str)+ ( [+ ]+ )
+X Craft:_____ (Int)+ ( [+ ]+ )
+X Diplomacy (Cha)+ ( [+ ]+ )
+X Disable Device^* (Dex)+ ( [+ ]+ )
+X Disguise (Cha)+ ( [+ ]+ )
+X Escape Artist* (Dex)+ ( [+ ]+ )
+X Fly* (Dex)+ ( [+ ]+ )
+X Handle Animal^ (Cha)+ ( [+ ]+ )
+X Heal (Wis)+ ( [+ ]+ )
+X Intimidate (Cha)+ ( [+ ]+ )
+X Knowledge:_____^ (Int)+ ( [+ ]+ )
+X Knowledge:_____^ (Int)+ ( [+ ]+ )
+X Knowledge:_____^ (Int)+ ( [+ ]+ )
+X Linguistics (Int)+ ( [+ ]+ )
+X Perception (Wis)+ ( [+ ]+ )
+X Perform:_____ (Cha)+ ( [+ ]+ )
+X Profession:_____^ (Wis)+ ( [+ ]+ )
+X Ride* (Dex)+ ( [+ ]+ )
+X Sense Motive (Wis)+ ( [+ ]+ )
+X Sleight of Hand^* (Dex)+ ( [+ ]+ )
+X Spellcraft^ (Int)+ ( [+ ]+ )
+X Stealth* (Dex)+ ( [+ ]+ )
+X Survival (Wis)+ ( [+ ]+ )
+X Swim** (Str)+ ( [+ ]+ )
+X Use Magic Device^ (Cha)+ ( [+ ]+ )
^Trained only
*Armor Penalty
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Equipped
[Weight] [Armor] +X, MXDX +X, APen -X, SF% XX%, Special:
Backpack
[WT each] [Count]*[Name] [Brief Description if needed, long notes go below]
Belt Pouch</>
<b>Carried/Strapped (AKA, not in a container/bag)
___
[Total wt]
Load Limits
Light:
Medium:
Heavy:
LOG [Lift off ground]:
Item Notes: [for large notes relating to items, such as listing the spells in a spellbook, describing the special effect of a magic item, etc]
[Item]: [Notes]
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[code][Name] [Effect]
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Height:
Weight:
Age:
Physical description:
History:
Relationships:
Personality:
Weapon/Attack | Damage | Range | Clip | Init | STR | Size |
---|---|---|---|---|---|---|
Name | X B/L/A | 0/0/0 | XX | +X | X | X |
Name | X B/L/A | 0/0/0 | XX | +X | X | X |
Name | X B/L/A | 0/0/0 | XX | +X | X | X |
Equipment | Durability | Structure | Size | Cost |
---|---|---|---|---|
Name | X | X | X | X |
Name | X | X | X | X |
Name | X | X | X | X |
---------------------------------------------------------------------------- Basic Information Character Name : Height : Player Name : Weight : Character Race : Eyes : Alignment : Hair : Deity : Size : Total Level : Speed : ---------------------------------------------------------------------------- Character Class Information Class and Level : ---------------------------------------------------------------------------- Inspiration AC Initiative Speed Health points Hit dice Proficiently / Stats Strength Dexterity Constitution Intelligence Wisdom Charisma 10 10 10 10 10 10 Saving throw +/-x ---------------------------------------------------------------------------- Attack/spell Attack bonus Damage/type ---------------------------------------------------------------------------- Skills Acrobatics (dex) Animal handling (wis) Arcana (int) Athletics (str) Deception (cha) History (int) Insight (wis) Intimidation (cha) Investigation (int) Medicine (wis) Nature (int) Perception (wis) Performance (cha) Persuasion (cha) Religion (int) Sleight of hand (dex) Stealth (dex) Survival (wis) ---------------------------------------------------------------------------- Person Personality traits Ideals Bonds Flaws ---------------------------------------------------------------------------- Features and traits ---------------------------------------------------------------------------- Equipment and Money ---------------------------------------------------------------------------- Other features and Languages ---------------------------------------------------------------------------- Spells ----------------------------------------------------------------------------
Basic Information |
Character Name : Height : Character Race : Weight : Alignment : Eyes : Deity : Hair : Total Level : Size : Speed : |
Character Class Information |
Level 1 Class : Max HP *: FC Bonus: Level 2 Class : HP Roll*: FC Bonus: Level 3 Class : HP Roll*: FC Bonus: *HP without con modifiers. Favored Class : |
Ability Scores |
Strength : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Dexterity : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Constitution : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Intelligence : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Wisdom : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Charisma : 00 (+0) 00 point buy + 0 racial + 0 level + 0 misc Maximum Load : 000 lbs. Lift Overhead : 000 lbs. (equal to Maximum Load) Lift : 000 lbs. (equal to Maximum Load x2) Drag or Push : 000 lbs. (equal to Maximum Load x5) |
Combat Statistics |
Hit Points : 00 Base Attack (BAB) : +0 Initiative : +0 0 Dex + 0 misc Base Melee : +0 0 BAB + 0 Str + 0 misc Base Ranged : +0 0 BAB + 0 Dex + 0 misc Combat Maneuver : +0 0 BAB + 0 Str + 0 misc <- CMB Maneuver Defense : 10 10 + 0 BAB + 0 Str + 0 Dex + 0 misc <- CMD Armor Class : 10 10 base + 0 armor + 0 shield + 0 Dex + 0 misc Touch AC : 10 10 base + 0 Dex + 0 misc Flat-Footed AC : 10 10 base + 0 armor + 0 shield + 0 misc |
Saving Throws |
Fortitude : +0 0 base + 0 Con + 0 misc Reflex : +0 0 base + 0 Dex + 0 misc Will : +0 0 base + 0 Wis + 0 misc Conditional Bonuses and Penalties : |
Racial Abilities and Features |
Class Abilities and Features |
Skills and Languages |
Class skills with at least 1 skill rank in them gain a +3 "class" bonus. [c] denotes a class skill. ^ denotes a skill that cannot be used untrained. [ ] Acrobatics : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Appraise : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Bluff : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Climb : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Craft: : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Diplomacy : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Disable Device ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Disguise : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Escape Artist : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Fly : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Handle Animal ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Heal : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Intimidate : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Know: Arcana ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Dungeon ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Engineer ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Geography ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: History ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Local ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Nature ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Planes ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Know: Religion ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Linguistics ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Perception : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Perform: : +00 0 ranks + 0 Cha + 0 class + 0 misc [ ] Profession: ^ : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Ride : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Sense Motive : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Sleight of Hand ^ : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Spellcraft ^ : +00 0 ranks + 0 Int + 0 class + 0 misc [ ] Stealth : +00 0 ranks + 0 Dex + 0 class + 0 misc - 0 armor [ ] Survival : +00 0 ranks + 0 Wis + 0 class + 0 misc [ ] Swim : +00 0 ranks + 0 Str + 0 class + 0 misc - 0 armor [ ] Use Magic Device ^ : +00 0 ranks + 0 Cha + 0 class + 0 misc Languages : Common |
Traits and Feats |
Level 1 Feat : Trait #1 : Trait #2 : |
Money and Equipment |
Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 GP |
Magic |
Level 0 0 spells per day 0 bonus DC 10 (10 + level + 0 ability) Known/Prepared: Level 1 0 spells per day 0 bonus DC 11 (10 + level + 0 ability) Known/Prepared: Level 2 0 spells per day 0 bonus DC 12 (10 + level + 0 ability) Known/Prepared: |
Spellbook |
Level 0 : Level 1 : Level 2 : |
Character Name: Class & Level : Background: Player Name: Race : Alignment : EXP Points : ----------------------------------------------------------------------------------- Ability Scores Saving Throws Abilities: Str : |x| Strength | |Acrobatics | |Medicine Dex : |X| Dexterity | |Animal Handling| |Nature Con : | | Constitution | |Arcana | |Perception Int : | | Intelligence | |Athletics | |Performance Wis : | | Wisdom | |Deception | |Persuasion Cha : | | Charisma | |History | |Religion | |Insight | |Sleight of Hand Passive Wisdom: | | | |Intimidation | |Stealth (Perception) | |Investigation | |Survival Languages: Other Proficiencies: ---------------------------------------------------------------------------------- Armor Class: Initiative: Speed : Max HP: Current HP: Temp HP: Hit Dice Death Saves Successes: | | | | | | Failures | | | | | | ----------------------------------------------------------------------------------- Attack Attack Bonus Damage Type Weapon: | | | | Weapon: | | | | Weapon: | | | | ------------------------------------------------------------------------------------ Spells: -------------------------------------------------------------------------------------- Features/Traits -------------------------------------------------------------------------------------- Money: CP SP EP GP PP --------------------------------------------------------------------------------------- Equipment: Weight Description Cost Total Cost: --------------------------------------------------------------------------------------- Personality Traits Ideals Bonds Flaws --------------------------------------------------------------------------------------- Physical Description: --------------------------------------------------------------------------------------- Personality: Background:
Character Name: Class: Profession: Race: Level: Current XP Next Level XP: Description: Size: Age: Gender: Height: Weight: Eyes: Hair: Ability Score Mod TempScore TempMod STR: DEX: CON: INT: WIS: CHA: TOTAL HP: Current HP: Nonlethal Damage: Dmg Red: Defense: = 10 + Class + Equip. +Dex +Size +Natural +Misc. Total Initiative: = +Dex +Misc Total Armor Type Reputation Action Points Wealth Bonus Saving Throws Total Base Ability Mod Magic Mod Misc Mod Temp Mod FORTITUDE = + + + + REFLEX = + + + + WILL = + + + + Total Attack Bonus Base Attack Bonus Str/Dex Mod Size Mod Misc Mod Temp Mod MELEE = + + + + RANGED = + + + + Weapon Total Attack Bonus Damage Critical Range Special Properties Ammunition Weight Size Type (cut and paste as many as needed) Armor/Protective Item Type Equip. Bonus Check Pen. Max Dex Special Properties Weight Spell Fail Speed Skills Max Rank / Skill Name KeyAb CC SkillMod AbMod Rank MiscMod Balance Dex = + + Bluff Cha = + + Climb Str = + + Computer Use Int = + + Concentration Wis = + + Craft: 1 Int = + + Craft: 2 Int = + + Craft: 3 Int = + + Decipher Script Int = + + Demolitions Int = + + Diplomacy Cha = + + Disable Device Int = + + Disguise Cha = + + Drive Dex = + + Escape Artist Dex = + + Forgery Int = + + Gamble Wis = + + Gather Info. Cha = + + Handle Animal Cha = + + Hide Dex = + + Intimidate Cha = + + Investigate Int = + + Jump Str = + + Knowledge: 1 Int = + + Knowledge: 2 Int = + + Knowledge: 3 Int = + + Listen Wis = + + Move Silently Dex = + + Navigate Int = + + Perform: 1 Cha = + + Perform: 2 Cha = + + Perform: 3 Cha = + + Pilot Dex = + + Profession Wis = + + Rd/Wr. Lang: 1 - = + + Rd/Wr. Lang: 2 - = + + Rd/Wr. Lang: 3 - = + + Repair Int = + + Research Int = + + Ride Dex = + + Search Int = + + Sense Motive Wis = + + Sleight of Hand Dex = + + Speak Lang: 1 - = + + Speak Lang: 2 - = + + Speak Lang: 3 - = + + Spot Wis = + + Survival Wis = + + Swim Str = + + Treat Injury Wis = + + Tumble Dex = + + Total Skill Points: 0 Feats Other Possessions Item Weight(lbs) Location Total Weight: 0.0 Allegiances Languages Spoken Read/Write Talents/Special Abilities FX Abilities Arcane Spells Divine Spells Psionic Powers Description: Personality Character Traits Character Flaws Contacts Friends Enemies Statistic Block Condition and Effects Additional Information Other Notes
Basic Information |
Character Name : Height : Character Race : Weight : Background : Age : Alignment : Eyes : Deity : Hair : Total Level : Size : Current XP : Speed : |
Character Class Information |
Level 1 Class : Max HP * : Level 2 Class : HP Roll* : Level 3 Class : HP Roll* : *HP without con modifiers. Background : -Skill Prof : -Tool Prof : -Feature : |
Ability Scores |
Strength : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Dexterity : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Constitution : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Intelligence : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Wisdom : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Charisma : 00 (+0) 00 std array + 0 racial + 0 level + 0 misc Carry Capacity : 000 lbs. Str x 15 Lift, Drag, Push : 000 lbs. Str x 30 |
Inspiration |
Inspired : Yes / [No] Using inspiration gives you advantage. Personality Traits : Ideals : Bonds : Flaws : |
Combat Statistics |
Hit Points : 00 Current HP : 00 Proficiency : +0 Temp HP : +0 Initiative : +0 Total HD : 1 [-] Base Melee : +0 0 Prof + 0 Str + 0 misc Base Ranged : +0 0 Prof + 0 Dex + 0 misc Base Spell : +0 0 Prof + 0 Mod + 0 misc Armor Class : 8 8 armor + 0 shield + 0 Dex + 0 misc Vulnerability : Resistance : |
Senses |
Passive Perception : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc Passive Investigation : 10 10 + 0 prof + 0 Int + 0 adv* + 0 misc Passive Insight : 10 10 + 0 prof + 0 Wis + 0 adv* + 0 misc *Add or subtract 5 to passive based on having advantage or disadvantage. Vision : |
Saving Throws |
Strength : +0 0 prof + 0 Str + 0 misc Dexterity : +0 0 prof + 0 Dex + 0 misc Constitution : +0 0 prof + 0 Con + 0 misc Intelligence : +0 0 prof + 0 Int + 0 misc Wisdom : +0 0 prof + 0 Wis + 0 misc Charisma : +0 0 prof + 0 Cha + 0 misc Conditional Bonuses and Penalties : Death Saves Successes : [-],[-],[-] Failures : [-],[-],[-] |
Racial Abilities and Features |
Size : Speed : Vision : |
Class Abilities and Features |
Armor : Weapons : Tools : Saving Throws : Skill Prof. : |
Skills and Languages |
[P] denotes a skill that a character is proficient in [ ] Acrobatics : +0 0 prof + 0 Dex + 0 misc [ ] Animal Handling : +0 0 prof + 0 Wis + 0 misc [ ] Arcana : +0 0 prof + 0 Int + 0 misc [ ] Athletics : +0 0 prof + 0 Str + 0 misc [ ] Deception : +0 0 prof + 0 Cha + 0 misc [ ] History : +0 0 prof + 0 Int + 0 misc [ ] Insight : +0 0 prof + 0 Wis + 0 misc [ ] Intimidation : +0 0 prof + 0 Cha + 0 misc [ ] Investigation : +0 0 prof + 0 Int + 0 misc [ ] Medicine : +0 0 prof + 0 Wis + 0 misc [ ] Nature : +0 0 prof + 0 Int + 0 misc [ ] Perception : +0 0 prof + 0 Wis + 0 misc [ ] Performance : +0 0 prof + 0 Cha + 0 misc [ ] Persuasion : +0 0 prof + 0 Cha + 0 misc [ ] Religion : +0 0 prof + 0 Int + 0 misc [ ] Sleight of Hand ^ : +0 0 prof + 0 Dex + 0 misc [ ] Stealth : +0 0 prof + 0 Dex + 0 misc (Disadv with armor) [ ] Survival : +0 0 prof + 0 Wis + 0 misc Languages : Common Conditional Bonuses and Penalties : |
Feats |
Money and Equipment |
Armor : Belt : Body : Chest : Eyes : Feet : Hands : Head : Headband : Neck : Ring #1 : Ring #2 : Shield : Shoulders : Wrists : Weapon : Weapon : Other Equipment : Money : 0 GP |
Magic |
Level 0 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability) Known/Prepared: Level 1 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability) Known/Prepared: Level 2 0 spell slots per day 0 bonus DC 8 (8 + level + 0 ability) Known/Prepared: |
Spellbook |
Level 0 : Level 1 : Level 2 : |