Skald
GM, 54 posts RPoL Moderator Thu 16 Feb 2017 at 13:42 | D&D 3.5Dungeons and Dragons 3.5 Character Sheet |
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Name | XXXXX | Player | XXXXX | Update | XX/XX/XX | | Total Class Levels |
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Race | XXXXXXXXXX | Height | x'x" | # XXXXXXXXX | Type(Subtype | XXXXXXXXXX | Weight | XXXlbs | # XXXXXXXXX | Gender | XXXXX | Age | XXXXX | Eyes | XXXXX | # XXXXXXXXX | Align | XXXXX | Size | XXXXX | Hair | XXXXX | ------------- | Deity | XXXXX | Hand | XXXXX | ------------- | Movement Speeds | ------------- |
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Land | XXft | Flight | XXft | Hover | XXft | Exp | ### | Level | ## | Swim | XXft | Climb | XXft | Burrow | XXft | Next | #### | ECL | ## |
| Ability Score | | Racial Bonus | | Level Bonus | | Magic Bonus | | Misc Bonus | | Current |
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Score | Mod |
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STR | xx | + | | + | | + | | + | | = | | |
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DEX | xx | + | | + | | + | | + | | = | | |
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CON | xx | + | | + | | + | | + | | = | | |
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INT | xx | + | | + | | + | | + | | = | | |
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WIS | xx | + | | + | | + | | + | | = | | |
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CHA | xx | + | | + | | + | | + | | = | | |
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| Total | Current | Subdual | | Total | | Dex | | Misc |
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HP | xx | xx | | Init | +x | = | x | + | |
| Total | | | | Armr | | Shld | | Dex | | Dodge | | Nat. | | Defl | | Misc |
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Full | 10 | = | 10 | + | | + | | + | | + | | + | | + | | + | | AC | 10 | = | 10 | + | | + | | + | | + | | + | | + | | + | | Touch | 10 | = | 10 | + | xxx | + | xxx | + | | + | | + | | + | | + | | FlatFoot | 10 | = | 10 | + | | + | | + | xxx | + | xxx | + | | + | | + | |
SAVES | Bonus | | Base | | Ability Mod | | Magic | | Misc |
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Fort (Con) | +x | = | | + | | + | | + | | Ref (Dex) | +x | = | | + | | + | | + | | Will (Wis) | +x | = | | + | | + | | + | |
Base | Total | | BAB | | Str | | Misc | | Base | Total | | BAB | | Dex | | Misc |
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Melee | +x | = | | + | | + | | | Range | +x | = | | + | | + | |
ABILITIES/FEATS
Class Abilities Indicate current abilities only and level gained
Prestige Class Abilities Indicate current abilities only and level gained
Feats Indicate for level, class, race, etc.
t-trained only *- No Armor penalty
C L A S S | SKILL | A B I L I T Y | T O T A L | | R A N K S | | A . B O N U S | | S Y N E R G Y | | M I S C | | R A C E | | A R M P E N |
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| Appraise | Int | | = | | + | | + | | + | | + | | - | * |
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t | Autohypnosis | Wis | | = | | + | | + | | + | | + | | - | * |
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| Balance | Dex | | = | | + | | + | | + | | + | | - | |
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| Bluff | Cha | | = | | + | | + | | + | | + | | - | * |
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| Climb | Str | | = | | + | | + | | + | | + | | - | |
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| Concentration | Con | | = | | + | | + | | + | | + | | - | * |
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| Craft (alchemy) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (blacksmithing) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (gemcuting) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (armorsmith) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (weaponsmith) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (sculpting) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (carpentry) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (Leatherworking) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (stonemasonry) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (Pottery) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (Trapmaking) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (basketweaving) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (bowmaking) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (painting) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (shipmaking) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (locksmithing) | Int | | = | | + | | + | | + | | + | | - | * |
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| Craft (cobbling) | Int | | = | | + | | + | | + | | + | | - | * |
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| Decipher Script | Int | | = | | + | | + | | + | | + | | - | * |
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| Diplomacy | Cha | | = | | + | | + | | + | | + | | - | * |
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t | Disable Device | Dex | | = | | + | | + | | + | | + | | - | * |
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| Disguise | Cha | | = | | + | | + | | + | | + | | - | * |
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| Escape Artist | Dex | | = | | + | | + | | + | | + | | - | |
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| Forgery | Int | | = | | + | | + | | + | | + | | - | * |
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| Gather Information | Cha | | = | | + | | + | | + | | + | | - | * |
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| Heal | Wis | | = | | + | | + | | + | | + | | - | * |
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| Hide | Dex | | = | | + | | + | | + | | + | | - | |
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t | Handle Animal | Cha | | = | | + | | + | | + | | + | | - | * |
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| Intimidate | Cha | | = | | + | | + | | + | | + | | - | * |
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| Jump | Str | | = | | + | | + | | + | | + | | - | |
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t | Knowledge (arcana) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (architect/engineering) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (dungeoneering) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (geography) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (nature) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (history) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (local) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (nobility/royalty) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (psionics) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (religion) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (spirits) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (tactics) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (weaponry) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (law) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Knowledge (planes) | Int | | = | | + | | + | | + | | + | | - | * |
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t | Lucid Dreaming | Wis | | = | | + | | + | | + | | + | | - | * |
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| Listen | Wis | | = | | + | | + | | + | | + | | - | * |
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| Move Silently | Dex | | = | | + | | + | | + | | + | | - | |
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t | Open Lock | Dex | | = | | + | | + | | + | | + | | - | * |
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| Perform (sing) | Cha | | = | | + | | + | | + | | + | | - | * |
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| Perform (Any Other) | Cha | | = | | + | | + | | + | | + | | - | * |
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t | Profession (herbalist) | Wis | | = | | + | | + | | + | | + | | - | * |
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| Ride | Dex | | = | | + | | + | | + | | + | | - | * |
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t | Scry | Int | | = | | + | | + | | + | | + | | - | * |
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| Search | Int | | = | | + | | + | | + | | + | | - | * |
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| Sense Motive | Wis | | = | | + | | + | | + | | + | | - | * |
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t | Sleight of Hand | Dex | | = | | + | | + | | + | | + | | - | |
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t | Spellcraft | Int | | = | | + | | + | | + | | + | | - | * |
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| Spot | Wis | | = | | + | | + | | + | | + | | - | * |
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| Survival | Wis | | = | | + | | + | | + | | + | | - | * |
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| Swim | Str | | = | | + | | + | | + | | + | | - | |
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t | Tumble | Dex | | = | | + | | + | | + | | + | | - | |
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t | Use Magic Device | Cha | | = | | + | | + | | + | | + | | - | * |
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t | Use Psionic Device | Cha | | = | | + | | + | | + | | + | | - | * |
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| Use Rope | Dex | | = | | + | | + | | + | | + | | - | * |
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Skill Tricks
XXXXX(Class) SPELLS
LEVEL | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Pages Needed |
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Known | ## | # | # | # | # | # | # | # | # | # | ### |
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Per Day | # | # | # | # | # | # | # | # | # | # | |
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SpFocus | # | # | # | # | # | # | # | # | # | # | |
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Domain | # | # | # | # | # | # | # | # | # | # | |
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SPELL BOOK
Level 0 (cantrip) Spells | Spell DC | ## |
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Spells Known - | Level 1 Spells | Spell DC | ## |
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Spells Known - | Level 2 Spells | Spell DC | ## |
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Spells Known - | Level 3 Spells | Spell DC | ## |
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Spells Known - | Level 4 Spells | Spell DC | ## |
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Spells Known - | Level 5 Spells | Spell DC | ## |
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Spells Known - | Level 6 Spells | Spell DC | ## |
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Spells Known - | Level 7 Spells | Spell DC | ## |
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Spells Known - | Level 8 Spells | Spell DC | ## |
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Spells Known - | Level 9 Spells | Spell DC | ## |
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Spells Known - |
Keep track of prepared spells however you wish or your GM wishes (people can be picky about that!)
Carried Gear
People tend to carry a LOT and like to organize it there own way however please keep name, quantity, value, and weight in some order. Magical items, weapons, armor, and the like expand upon below.
COIN | PP | ## | GP | ## | SP | ## | CP | ## |
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GEMS - Type | quantity | value each |
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XXXXXXXXXXX | ## | ## | Total GP value | ######## TOTAL | WEIGHT | # LB |
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Weapon: | xxxxxx | Weight | x lbs |
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Move Name | Type | Atk | Damage | Crit | Range | Type | Special | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | Charge | Melee | +xx | xdx+x | xx-20/x2 | - | x | | Details - |
Weapon: | xxxxxx | Weight | x lbs |
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Move Name | Type | Atk | Damage | Crit | Range | Type | Special | Attack | Melee | +xx | xdx+x | xx-20/x2 | - | x | | | | | | | | | | Details - |
Armor: | xxxxxx | Weight | xx lbs |
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AC | MaxDex | Pen. | SplFail | Speed | Special | +x | +x | -x | xx% | xxft | None | Details - |
Armor: | xxxxxx | Weight | xx lbs |
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AC | MaxDex | Pen. | SplFail | Speed | Special | +x | +x | -x | xx% | xxft | None | Details - |
Slotted Items | QTY | Weight | Cost | Location |
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| | | | Head | | | | | Face | | | | | Neck | | | | | Torso | | | | | Armor | | | | | Back | | | | | Arms | | | | | Hands | | | | | Feet | | | | | Ring 1 | | | | | Ring 2 | | | | | | | | | | |
Current LOAD: | ##lb - Light |
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Light | Medium (-3) | Heavy/Max (-6) | Lift (x2) | Push/Drag (x5) | ## lb | ### lb | ### lb | ### lb | ### lb |
DESCRIPTION
BACKGROUND
LEVELING DETAILS
CODE:
|!11 Dungeons and Dragons 3.5 Character Sheet|
|> Name|< XXXXX|> Player|< XXXXX|>Update |> XX/XX/XX|1.9 |!4 Total Class Levels
|> Race|<3 XXXXXXXXXX |> Height|< x'x"|4 # XXXXXXXXX
|>Type(Subtype|<3 XXXXXXXXXX |> Weight|< XXXlbs|4 # XXXXXXXXX
|> Gender|< XXXXX|> Age|< XXXXX|> Eyes|< XXXXX|4 # XXXXXXXXX
|> Align|< XXXXX|> Size|< XXXXX|> Hair|< XXXXX|4^ -------------
|> Deity|<3 XXXXX |> Hand|< XXXXX|4^ -------------
|!6 Movement Speeds |4^ -------------
|> Land|< XXft|> Flight|< XXft|> Hover|< XXft |>Exp |< ###|>Level|<##
|> Swim|< XXft|> Climb|< XXft|> Burrow|< XXft |>Next|<####|>ECL |<##
|!!1.2 |1.2 \n Ability \n Score|1.2 |1.2 \n Racial \n Bonus |1.2 |1.2 \n Level \n Bonus |1.2 |1.2 \n Magic \n Bonus|1.2 |1.2 \n Misc \n Bonus|1.2 |2 Current|
|! Score|! Mod|
|! STR|> xx| +| | +| | +| | +| | =| | |
|! DEX|> xx| +| | +| | +| | +| | =| | |
|! CON|> xx| +| | +| | +| | +| | =| | |
|! INT|> xx| +| | +| | +| | +| | =| | |
|! WIS|> xx| +| | +| | +| | +| | =| | |
|! CHA|> xx| +| | +| | +| | +| | =| | |
|!! | Total| Current| Subdual| | Total| | Dex| | Misc|
| HP|> xx|> xx|> | Init|> +x| =|> x| +| |
|!! | Total| | | | Armr| | Shld| | Dex| | Dodge| | Nat.| | Defl| | Misc
|> Full| 10| =| 10|+| |+| |+| |+| |+| |+| |+|
|> AC| 10| =| 10|+| |+| |+| |+| |+| |+| |+|
|> Touch| 10| =| 10|+| xxx|+| xxx|+| |+| |+| |+| |+|
|> FlatFoot| 10| =| 10|+| |+| |+| xxx|+| xxx|+| |+| |+|
|!! SAVES| Bonus| | Base| | Ability \n Mod| | Magic| | Misc|
| Fort (Con)| +x| =| | +| | +| | +| |
| Ref (Dex)| +x| =| | +| | +| | +| |
| Will (Wis)| +x| =| | +| | +| | +| |
|! Base|!Total|! |!BAB|! |!Str|! |!Misc||! Base|!Total|! |!BAB|! |!Dex|! |!Misc|
| Melee| +x| =| | +| | +| || Range| +x| =| | +| | +| |
<b>
ABILITIES/FEATS</b>
[list]<b>Racial Traits</b>
[*]
[/list]
[list]<b>Class Abilities</b> Indicate current abilities only and level gained
[*]
[/list]
[list]<b>Prestige Class Abilities</b> Indicate current abilities only and level gained
[*]
[/list]
[list]<b>Feats</b> Indicate for level, class, race, etc.
[*]
[/list]
[list]<b>Flaws </b>
[*]
[/list]
<hr>
t-trained only *- No Armor penalty
|! \n \n C \n L \n A \n S \n S |!^SKILL |! A \n B \n I \n L \n I \n T \n Y |! \n \n T \n O \n T \n A \n L | |! \n \n R \n A \n N \n K \n S | |! A \n . \n B \n O \n N \n U \n S | |! S \n Y \n N \n E \n R \n G \n Y | |! \n \n \n M \n I \n S \n C | |! \n \n \n R \n A \n C \n E | |! A \n R \n M \n \n P \n E \n N |
| |!<Appraise |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Autohypnosis |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Balance |Dex| | =| | +| | +| | +| | +| | -| |
| |!<Bluff |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Climb |Str| | =| | +| | +| | +| | +| | -| |
| |!<Concentration |Con| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (alchemy) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (blacksmithing) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (gemcuting) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (armorsmith) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (weaponsmith) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (sculpting) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (carpentry) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (Leatherworking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (stonemasonry) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (Pottery) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (Trapmaking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (basketweaving) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (bowmaking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (painting) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (shipmaking) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (locksmithing) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Craft (cobbling) |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Decipher Script |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Diplomacy |Cha| | =| | +| | +| | +| | +| | -|!* |
|t |!<Disable Device |Dex| | =| | +| | +| | +| | +| | -|!* |
| |!<Disguise |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Escape Artist |Dex| | =| | +| | +| | +| | +| | -| |
| |!<Forgery |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Gather Information |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Heal |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Hide |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Handle Animal |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Intimidate |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Jump |Str| | =| | +| | +| | +| | +| | -| |
|t |!<Knowledge (arcana) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (architect/engineering)|Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (dungeoneering) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (geography) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (nature) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (history) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (local) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (nobility/royalty)|Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (psionics) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (religion) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (spirits) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (tactics) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (weaponry) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (law) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Knowledge (planes) |Int| | =| | +| | +| | +| | +| | -|!* |
|t |!<Lucid Dreaming |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Listen |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Move Silently |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Open Lock |Dex| | =| | +| | +| | +| | +| | -|!* |
| |!<Perform (sing) |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Perform (Any Other) |Cha| | =| | +| | +| | +| | +| | -|!* |
|t |!<Profession (herbalist) |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Ride |Dex| | =| | +| | +| | +| | +| | -|!* |
|t |!<Scry |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Search |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Sense Motive |Wis| | =| | +| | +| | +| | +| | -|!* |
|t |!<Sleight of Hand |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Spellcraft |Int| | =| | +| | +| | +| | +| | -|!* |
| |!<Spot |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Survival |Wis| | =| | +| | +| | +| | +| | -|!* |
| |!<Swim |Str| | =| | +| | +| | +| | +| | -| |
|t |!<Tumble |Dex| | =| | +| | +| | +| | +| | -| |
|t |!<Use Magic Device |Cha| | =| | +| | +| | +| | +| | -|!* |
|t |!<Use Psionic Device |Cha| | =| | +| | +| | +| | +| | -|!* |
| |!<Use Rope |Dex| | =| | +| | +| | +| | +| | -|!* |
<b>Skill Tricks</b>
[list]Languages:
[*]
[/list]
<hr>
<b>XXXXX(Class) SPELLS </b>
|!LEVEL |!0|!1|!2|!3|!4|!5|!6|!7|!8|!9|!Pages Needed
|!Known |##| #| #| #| #| #| #| #| #| #|^ ###
|!Per Day| #| #| #| #| #| #| #| #| #| #
|!SpFocus| #| #| #| #| #| #| #| #| #| #
|!Domain | #| #| #| #| #| #| #| #| #| #
<b>SPELL BOOK</b>
|! Level 0 (cantrip) Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 1 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 2 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 3 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 4 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 5 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 6 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 7 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 8 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
|! Level 9 Spells|> Spell DC|< ##
|3 <b>Spells Known -</b>
Keep track of prepared spells however you wish or your GM wishes (people can be picky about that!)
<hr>
<b>Carried Gear</b>
People tend to carry a LOT and like to organize it there own way however please keep name, quantity, value, and weight in some order. Magical items, weapons, armor, and the like expand upon below.
<hr>
|!COIN|! PP| ## |! GP| ## |!SP| ## |!CP| ##
|!3 GEMS - Type |!3 quantity |!3 value each
|3 XXXXXXXXXXX |3^ ## |3^ ##
|!3 Total GP value|4^ ######## TOTAL |!WEIGHT| # LB
|!2 Weapon:|3 xxxxxx|! Weight|2 x lbs|
| Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special|
| Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| |
| Charge| Melee| +xx| xdx+x| xx-20/x2| - | x| |
|8 Details -
|!2 Weapon:|3 xxxxxx|! Weight|2 x lbs|
| Move Name| Type| Atk| Damage|^ Crit| Range| Type| Special|
| Attack| Melee| +xx| xdx+x| xx-20/x2| - | x| |
| | | | | | | | |
|8 Details -
|!2 Armor:|3 xxxxxx|! Weight| xx lbs|
| AC| MaxDex | Pen.| SplFail| Speed|2 Special|
| +x| +x| -x| xx%| xxft|2 None|
|7 Details -
|!2 Armor:|3 xxxxxx|! Weight| xx lbs|
| AC| MaxDex | Pen.| SplFail| Speed|2 Special|
| +x| +x| -x| xx%| xxft|2 None|
|7 Details -
|!!Slotted Items | QTY| Weight| Cost| Location
| | | | | Head
| | | | | Face
| | | | | Neck
| | | | | Torso
| | | | | Armor
| | | | | Back
| | | | | Arms
| | | | | Hands
| | | | | Feet
| | | | | Ring 1
| | | | | Ring 2
| | | | |
| | | | |
|!2 Current LOAD:|3 ##lb - Light
| Light| Medium (-3)| Heavy/Max (-6)| Lift (x2)| Push/Drag (x5)|
|^ ## lb|^ ### lb|^ ### lb|^ ### lb|^ ### lb|
<hr>
DESCRIPTION
<hr>
BACKGROUND
<hr>
LEVELING DETAILS
This message was last edited by the GM at 13:45, Thu 16 Feb 2017.
|
Skald
GM, 55 posts RPoL Moderator Mon 24 Apr 2017 at 12:08 | Open Legend |  | Open Legend RPG - TXT Character Sheet
----------------------------------------------------------------------
Character Name: Archetype: (anything you like)
Player Name: Level: XP:
Description:
----------------------------------------------------------------------
PERKS AND FLAWS
Perk #1:
Perk #2:
Flaw #1:
Flaw #2:
----------------------------------------------------------------------
ATTRIBUTES
Total Points: 40 Points Spent: 0
Score Cost Dice
Physical
Agility 0 0 -
Fortitude 0 0 -
Might 0 0 -
Social
Deception 0 0 -
Presence 0 0 -
Persuasion 0 0 -
Mental
Learning 0 0 -
Logic 0 0 -
Perception 0 0 -
Will 0 0 -
Extraordinary
Alteration 0 0 -
Creation 0 0 -
Energy 0 0 -
Entropy 0 0 -
Influence 0 0 -
Movement 0 0 -
Prescience 0 0 -
Protection 0 0 -
[Erase any Extraordinary attribute into which you do not intend to put
points, or which the GM has declared off-limits.]
----------------------------------------------------------------------
DEFENSES AND OTHER STATISTICS
Current HP: 10/10
Maximum HP: 10 = 2 x (0 Fortitude + 0 Presence + 0 Will) + 10
+ 0 Tough As Nails feat
Toughness: 10 = 10 + 0 Fortitude + 0 Will + 0 feat bonuses
Guard: 10 = 10 + 0 Agility + 0 Might + 0 Armor + 0 feat bonuses
Resolve: 10 = 10 + 0 Presence + 0 Will + 0 feat bonuses
Speed: 30 ft. + 0 Fleet of Foot feat
Legend Points:
----------------------------------------------------------------------
ACTIONS
Name Attribute vs. Target Dice Special
Example Attack Might Enemy 1d4 none
----------------------------------------------------------------------
FEATS
Total Points: 6 Points Spent: 0
----------------------------------------------------------------------
EQUIPMENT
Wealth Level: 2
Item WL
Weapon Cat./Range WL Properties Banes
Armor Type WL Req. Fort Def Speed
Total Items: 0 Max Heavy Items: 0 (Might score)
Max Bulky Items: 1 (or 2, with speed reduced TO 5 ft.)
----------------------------------------------------------------------
|
Skald
GM, 57 posts RPoL Moderator Mon 4 Sep 2017 at 12:29 | Starfinder Character Sheet - by OatsMaloneCore Info |
---|
Character Name | Species | Class/Level | Theme | Alignment |
---|
- | - | - | - | - | Size | Speed | Gender | Homeworld | Deity | Player Name |
---|
- | - | - | - | - | - |
Ability Scores |
---|
Ability | Score | Modifier | Upgraded Score | Upgraded Modifier |
---|
STR | 10 | +0 | - | - |
---|
DEX | 10 | +0 | - | - |
---|
CON | 10 | +0 | - | - |
---|
INT | 10 | +0 | - | - |
---|
WIS | 10 | +0 | - | - |
---|
CHA | 10 | +0 | - | - |
---|
Health and Resolve |
---|
| Stamina Points | Hit Points | Resolve Points |
---|
Total | 0 | 0 | 0 |
---|
Current | 0 | 0 | 0 |
---|
Armor Class |
---|
| Total | | Armor Bonus | Dex Mod | Misc Mod |
---|
EAC | 10 | = 10 | + 0 | + 0 | + 0 |
---|
KAC | 10 | = 10 | + 0 | + 0 | + 0 |
---|
CMD | 8 | = 8 | + KAC | | |
---|
DR | | Resist | | | |
---|
Saving Throws |
---|
Save (Ability) | Total | Base Save | Ability Mod | Misc Mod |
---|
Fortitude (Con) | 0 | = 0 | + 0 | + 0 |
---|
Reflex (Dex) | 0 | = 0 | + 0 | + 0 |
---|
Will (Wis) | 0 | = 0 | + 0 | + 0 |
---|
Attack Bonuses |
---|
Type | Total | BAB | Str/Dex Mod | Misc Mod |
---|
Melee | 0 | = 0 | + 0 | + 0 |
---|
Ranged | 0 | =0 | + 0 | + 0 |
---|
Thrown | 0 | =0 | + 0 | + 0 |
---|
Weapons |
---|
Weapon | Level | Attack Bonus | Damage |
---|
? | 0 | 0 | 0 | Critical | Range | Type | Ammo/Usage | Special |
---|
- | - | - | - | - | Weapon | Level | Attack Bonus | Damage |
---|
? | 0 | 0 | 0 | Critical | Range | Type | Ammo/Usage | Special |
---|
- | - | - | - | - | Weapon | Level | Attack Bonus | Damage |
---|
? | 0 | 0 | 0 | Critical | Range | Type | Ammo/Usage | Special |
---|
- | - | - | - | - |
Skills |
---|
Ranks p/Lvl: 4 | Total | Ranks | Class Bonus | Ability Mod | Misc Mod |
---|
Acrobatics* (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Athletics* (STR) | - | = 0 | + 0 | + 0 | + 0 |
---|
Bluff (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Computers^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Culture^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Diplomacy (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Disguise (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Engineering^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Intimidate (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Life Science^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Medicine^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Mysticism^ (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Perception (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Physical Science^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Piloting (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Profession: ?^ (INT) | - | = 0 | + 0 | + 0 | + 0 |
---|
Profession: ?^ (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Profession: ?^ (CHA) | - | = 0 | + 0 | + 0 | + 0 |
---|
Sense Motive (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
Sleight of Hand* (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Stealth* (DEX) | - | = 0 | + 0 | + 0 | + 0 |
---|
Survival (WIS) | - | = 0 | + 0 | + 0 | + 0 |
---|
*Armor check penalty applies ^Trained Only
Equipment | Level | Bulk |
---|
| | 0 | | | 0 | | | 0 | | | 0 | | | 0 | | | 0 |
Credits | Total Bulk |
---|
0 | 0 | Other Wealth | |
---|
| |
Carrying Capacity |
---|
Unencumbered | Encumbered | Overburdened |
---|
0 | 0 | 0 |
Experience Points |
---|
XP Earned | Next Level |
---|
0 | 0 |
Spells Known |
---|
Level | Spells Known | Spells Per Day | Spell Slots Used |
---|
0 | 0 | 0 | 0 |
---|
1 | 0 | 0 | 0 |
---|
2 | 0 | 0 | 0 |
---|
3 | 0 | 0 | 0 |
---|
4 | 0 | 0 | 0 |
---|
5 | 0 | 0 | 0 |
---|
6 | 0 | 0 | 0 |
---|
CODE:
|!6.1 Core Info |
|! Character Name |! Species |! Class/Level |! Theme |!2.1 Alignment|
|^ - |^ - |^ - |^ - |2.1^ - |
|! Size |! Speed |! Gender |! Homeworld |! Deity |! Player Name |
|^ - |^ - |^ - |^ - |^ - |^ - |
|!5.1 Ability Scores |
|! Ability |! Score |! Modifier |! Upgraded Score |! Upgraded Modifier |
|! STR |^ 10 |^ +0 |^ - |^ - |
|! DEX |^ 10 |^ +0 |^ - |^ - |
|! CON |^ 10 |^ +0 |^ - |^ - |
|! INT |^ 10 |^ +0 |^ - |^ - |
|! WIS |^ 10 |^ +0 |^ - |^ - |
|! CHA |^ 10 |^ +0 |^ - |^ - |
|!1.1 Initiative |
|^ +0 |
|!4.1 Health and Resolve |
|! |! Stamina Points |! Hit Points |! Resolve Points |
|! Total |^ 0 |^ 0 |^ 0 |
|! Current |^ 0 |^ 0 |^ 0 |
|!6.1 Armor Class |
|! |! Total |! |! Armor Bonus |! Dex Mod |! Misc Mod |
|! EAC |^ 10 |^ = 10 |^ + 0 |^ + 0 |^ + 0 |
|! KAC |^ 10 |^ = 10 |^ + 0 |^ + 0 |^ + 0 |
|! CMD |^ 8 |^ = 8 |! + KAC |! |! |
|! DR | |! Resist | |! |! |
|!5.1 Saving Throws |
|! Save (Ability) |! Total |! Base Save |! Ability Mod |! Misc Mod |
|! Fortitude (Con) |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Reflex (Dex) |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Will (Wis) |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Base Attack Bonus |
|^ +0 |
|!5.1 Attack Bonuses |
|! Type |! Total |! BAB |! Str/Dex Mod |! Misc Mod |
|! Melee |^ 0 |^ = 0 |^ + 0 |^ + 0 |
|! Ranged |^ 0 |^ =0 |^ + 0 |^ + 0 |
|! Thrown |^ 0 |^ =0 |^ + 0 |^ + 0 |
|!5.1 Weapons |
|!2.1 Weapon |! Level |! Attack Bonus |! Damage |
|2.1^ ? |^ 0 |^ 0 |^ 0 |
|! Critical |! Range |! Type |! Ammo/Usage |! Special |
|^ - |^ - |^ - |^ - |^ - |
|!2.1 Weapon |! Level |! Attack Bonus |! Damage |
|2.1^ ? |^ 0 |^ 0 |^ 0 |
|! Critical |! Range |! Type |! Ammo/Usage |! Special |
|^ - |^ - |^ - |^ - |^ - |
|!2.1 Weapon |! Level |! Attack Bonus |! Damage |
|2.1^ ? |^ 0 |^ 0 |^ 0 |
|! Critical |! Range |! Type |! Ammo/Usage |! Special |
|^ - |^ - |^ - |^ - |^ - |
|!6.1 Skills |
| Ranks p/Lvl: 4 |! Total |! Ranks |! Class Bonus |! Ability Mod |! Misc Mod |
|! Acrobatics* (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Athletics* (STR) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Bluff (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Computers^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Culture^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Diplomacy (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Disguise (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Engineering^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Intimidate (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Life Science^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Medicine^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Mysticism^ (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Perception (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Physical Science^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Piloting (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Profession: ?^ (INT) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Profession: ?^ (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Profession: ?^ (CHA) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Sense Motive (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Sleight of Hand* (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Stealth* (DEX) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
|! Survival (WIS) |^ - |^ = 0 |^ + 0 |^ + 0 |^ + 0 |
*Armor check penalty applies ^Trained Only
|!2.1 Abilities |
|! Name |! Description |
| | |
| | |
| | |
| | |
| | |
|! Proficiencies |
| |
| |
| |
|! Feats |
| |
| |
| |
|! Equipment |! Level |! Bulk |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
| | |^ 0 |
|! Credits |! Total Bulk |
|^ 0 |^ 0 |
|! Other Wealth | |
| | |
|!3.1 Carrying Capacity |
|! Unencumbered |! Encumbered |! Overburdened |
|^ 0 |^ 0 |^ 0 |
|!2.1 Experience Points |
|! XP Earned |! Next Level |
|^ 0 |^ 0 |
|!3.1 Languages |
| | | |
|!4.1 Spells Known |
|! Level |! Spells Known |! Spells Per Day |! Spell Slots Used |
|! 0 |^ 0 |^ 0 |^ 0 |
|! 1 |^ 0 |^ 0 |^ 0 |
|! 2 |^ 0 |^ 0 |^ 0 |
|! 3 |^ 0 |^ 0 |^ 0 |
|! 4 |^ 0 |^ 0 |^ 0 |
|! 5 |^ 0 |^ 0 |^ 0 |
|! 6 |^ 0 |^ 0 |^ 0 |
|! 0 Level Spells |
| |
| |
| |
| |
| |
| |
|! 1st Level Spells |
| |
| |
| |
| |
| |
| |
This message was last edited by the GM at 06:12, Sun 25 Mar 2018.
|
Skald
GM, 58 posts RPoL Moderator Wed 20 Sep 2017 at 05:38 | Twilight: 2013 Character Sheet - by mediiic |  |
Twilight:2013 - The War To End All Wars |
---|
Character Name: | | Player Name: | |
---|
Age: | | Gender: | | Hair: | | Eyes: | |
---|
Height: | | Weight: | | Build: | | Blood Type: | |
---|
Occupation/MOS/Position: | | Rank: | | Last Year: | |
---|
Handedness: | | Nationality: | | Languages: | |
---|
|
---|
Skill Name | Rating | Qualifications | XP | Level | | Awareness | |
---|
Agriculture | Untrained 2d20H | | | 0 | Coordination | |
---|
Animal Husbandry | Untrained 2d20H | | | 0 | Fitness | |
---|
Aquatics | Untrained 2d20H | | | 0 | Muscle | |
---|
Archery | Untrained 2d20H | | | 0 | |
---|
Artillery | Untrained 2d20H | | | 0 | Cognition | |
---|
Artisan (cascade) | Untrained 2d20H | | | 0 | Education | |
---|
Aviation | Untrained 2d20H | | | 0 | Personality | |
---|
Climbing | Untrained 2d20H | | | 0 | Resolve | |
---|
Command | Untrained 2d20H | | | 0 | |
---|
Computing | Untrained 2d20H | | | 0 | IP | | CUF | |
---|
Construction | Untrained 2d20H | | | 0 | IP | | OODA | |
---|
Deception | Untrained 2d20H | | | 0 | |
---|
Driving | Untrained 2d20H | | | 0 | Survival Points | |
---|
Electronics | Untrained 2d20H | | | 0 | RADS | |
---|
Fieldcraft | Untrained 2d20H | | | 0 | Starvation Threshold | |
---|
Forensics | Untrained 2d20H | | | 0 | |
---|
Freefall | Untrained 2d20H | | | 0 | | Degrees |
---|
Gunnery | Untrained 2d20H | | | 0 | | Hand-to-Hand | Untrained 2d20H | | | 0 | | Hand Weapons | Untrained 2d20H | | | 0 | | Instruction | Untrained 2d20H | | | 0 | | Intimidation | Untrained 2d20H | | | 0 | |
---|
Language (cascade) | Untrained 2d20H | | | 0 | Longarm | Untrained 2d20H | | | 0 | Mechanics | Untrained 2d20H | | | 0 | Medicine | Untrained 2d20H | | | 0 | Mounts | Untrained 2d20H | | | 0 | Performance | Untrained 2d20H | | | 0 | Persuasion | Untrained 2d20H | | | 0 | Seamanship | Untrained 2d20H | | | 0 | Security | Untrained 2d20H | | | 0 | Sidearm | Untrained 2d20H | | | 0 | Special Equipment (cascade) | Untrained 2d20H | | | 0 | Special Vehicle (cascade) | Untrained 2d20H | | | 0 | Streetcraft | Untrained 2d20H | | | 0 | Support Weapons | Untrained 2d20H | | | 0 | Tactics | Untrained 2d20H | | | 0 | |
---|
Thresholds | | Reputation |
---|
Location | Slight | Moderate | Serious | Critical | Armor | Trait | Value | Rating |
---|
Head | 1 | / | | | / | | | / | | | / | | | / | | Renown | | | Torso | 1 | / | | | / | | | / | | | / | | | / | | Force | | | Right Arm | 1 | / | | | / | | | / | | | / | | | / | | Skill | | | Left Arm | 1 | / | | | / | | | / | | | / | | | / | | Integrity | | | Right Leg | 1 | / | | | / | | | / | | | / | | | / | | Service | | | Left Leg | 1 | / | | | / | | | / | | | / | | | / | | Luck | | | Fatigue | | / | | | / | | | / | | | / | | N/A | |
---|
Psychological | 8 | / | | 16 | / | | 24 | / | | 32 | / | | N/A |
Combat Load | March Load | Emergency Load | Damaging Load |
---|
kg | kg | kg | kg | Sprint | Run | Jog | Walk | Stagger | Crawl | Travel |
---|
| | | 4 | 2 | 1 | | |
---|
Primary Firearms | Caliber | Capacity | Damage | Pen | Range | ROF | Speed | Recoil | Bulk | Weight | BV | SV | Wear |
---|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Primary Melee Weapon | Damage | Pen | Speed | Bulk | Weight | BV | SV | Wear |
---|
| | | | | | | | |
Unencumbered Load |
---|
Item | Location | Wear | Weight | | | | | Total Weight | |
---|
Combat Load |
---|
Item | Location | Wear | Weight | | | | | Unencumbered Load | | Total Weight | |
---|
March Load |
---|
Item | Location | Wear | Weight | | | | | Combat Load | | Total Weight | |
---|
Emergency Load |
---|
Item | Location | Wear | Weight | | | | | March Load | | Total Weight | |
---|
CODE:
|!22 Twilight:2013 - The War To End All Wars |
|!1 Character Name: |10 |!1 Player Name: |10 |
|!1 Age: |6 |!1 Gender: |4 |!2 Hair: |3 |!1 Eyes: |4 |
|!1 Height: |6 |!1 Weight: |5 |!1 Build: |2 |!2 Blood Type: |4 |
|!5 Occupation/MOS/Position: |5 |!2 Rank: |4 |!1 Last Year: |6 |
|!1 Handedness: |6 |!1 Nationality: |5 |!1 Languages: |9 |
|!22 |
|!5 Skill Name |!4 Rating |!4 Qualifications |! XP |! Level |!1.16 |!3 Awareness |3 |
|5 Agriculture |4 Untrained 2d20H |4 | | 0 |!3 Coordination |3 |
|5 Animal Husbandry |4 Untrained 2d20H |4 | | 0 |!3 Fitness |3 |
|5 Aquatics |4 Untrained 2d20H |4 | | 0 |!3 Muscle |3 |
|5 Archery |4 Untrained 2d20H |4 | | 0 |!6 |
|5 Artillery |4 Untrained 2d20H |4 | | 0 |!3 Cognition |3 |
|5 Artisan (cascade) |4 Untrained 2d20H |4 | | 0 |!3 Education |3 |
|5 Aviation |4 Untrained 2d20H |4 | | 0 |!3 Personality|3 |
|5 Climbing |4 Untrained 2d20H |4 | | 0 |!3 Resolve |3 |
|5 Command |4 Untrained 2d20H |4 | | 0 |!6 |
|5 Computing |4 Untrained 2d20H |4 | | 0 |! IP | |! CUF |3 |
|5 Construction |4 Untrained 2d20H |4 | | 0 |! IP | |! OODA |3 |
|5 Deception |4 Untrained 2d20H |4 | | 0 |!6 |
|5 Driving |4 Untrained 2d20H |4 | | 0 |!3 Survival Points |3 |
|5 Electronics |4 Untrained 2d20H |4 | | 0 |!3 RADS |3 |
|5 Fieldcraft |4 Untrained 2d20H |4 | | 0 |!3 Starvation Threshold|3 |
|5 Forensics |4 Untrained 2d20H |4 | | 0 |!7 |
|5 Freefall |4 Untrained 2d20H |4 | | 0 |!1.5 |!6 Degrees |
|5 Gunnery |4 Untrained 2d20H |4 | | 0 |6 |
|5 Hand-to-Hand |4 Untrained 2d20H |4 | | 0 |6 |
|5 Hand Weapons |4 Untrained 2d20H |4 | | 0 |6 |
|5 Instruction |4 Untrained 2d20H |4 | | 0 |6 |
|5 Intimidation |4 Untrained 2d20H |4 | | 0 |!7.16 |
|5 Language (cascade) |4 Untrained 2d20H |4 | | 0 |
|5 Longarm |4 Untrained 2d20H |4 | | 0 |
|5 Mechanics |4 Untrained 2d20H |4 | | 0 |
|5 Medicine |4 Untrained 2d20H |4 | | 0 |
|5 Mounts |4 Untrained 2d20H |4 | | 0 |
|5 Performance |4 Untrained 2d20H |4 | | 0 |
|5 Persuasion |4 Untrained 2d20H |4 | | 0 |
|5 Seamanship |4 Untrained 2d20H |4 | | 0 |
|5 Security |4 Untrained 2d20H |4 | | 0 |
|5 Sidearm |4 Untrained 2d20H |4 | | 0 |
|5 Special Equipment (cascade) |4 Untrained 2d20H |4 | | 0 |
|5 Special Vehicle (cascade) |4 Untrained 2d20H |4 | | 0 |
|5 Streetcraft |4 Untrained 2d20H |4 | | 0 |
|5 Support Weapons |4 Untrained 2d20H |4 | | 0 |
|5 Tactics |4 Untrained 2d20H |4 | | 0 |
|!22 |
|!18 Thresholds |!1.10 |!3 Reputation |
|!3 Location |!3 Slight |!3 Moderate |!3 Serious |!3 Critical |!3 Armor |!Trait |! Value |! Rating |
|3 Head | 1 | / | | | / | | | / | | | / | | | / | | Renown | | |
|3 Torso | 1 | / | | | / | | | / | | | / | | | / | | Force | | |
|3 Right Arm | 1 | / | | | / | | | / | | | / | | | / | | Skill | | |
|3 Left Arm | 1 | / | | | / | | | / | | | / | | | / | | Integrity | | |
|3 Right Leg | 1 | / | | | / | | | / | | | / | | | / | | Service | | |
|3 Left Leg | 1 | / | | | / | | | / | | | / | | | / | | Luck | | |
|3 Fatigue | | / | | | / | | | / | | | / | |3 N/A |!3.2 |
|3 Psychological | 8 | / | | 16 | / | | 24 | / | | 32 | / | |3 N/A |
|!5 Combat Load |!5 March Load |!6 Emergency Load |!6 Damaging Load |
|5 kg |5 kg |6 kg |6 kg |
|!3 Sprint |!3 Run |!3 Jog |!3 Walk |!3 Stagger |!3 Crawl |!4 Travel |
|3 |3 |3 |3 4 |3 2 |3 1 |4 |
|!22 |
|!5 Primary Firearms |!3 Caliber |! Capacity |! Damage |! Pen |! Range |! ROF |! Speed |! Recoil |! Bulk |! Weight |! BV |! SV |! Wear |
|5 |3 | | | | | | | | | | | | |
|5 |3 | | | | | | | | | | | | |
|!12 Primary Melee Weapon |! Damage |! Pen |! Speed |! Bulk |! Weight |! BV |! SV |! Wear |
|12 | | | | | | | | |
|!22 Unencumbered Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|!21 Total Weight | |
|!22 Combat Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|21 Unencumbered Load | |
|!21 Total Weight | |
|!22 March Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|21 Combat Load | |
|!21 Total Weight | |
|!22 Emergency Load |
|17 Item |3 Location | Wear | Weight |
|17 |3 | | |
|21 March Load | |
|!21 Total Weight | |
This message was last edited by the GM at 06:31, Wed 20 Sept 2017.
|
Skald
GM, 59 posts RPoL Moderator Wed 20 Sep 2017 at 06:36 | Deluxe Revised RECON Character Sheet - by mediiic |  |
THIS IS AN IMPORTANT RECORD
SAFEGUARD IT ----------------------------------------------------------------------------------
1 LAST NAME FIRST NAME MIDDLE NAME |2 PLACE OF BIRTH |3 DATE OF BIRTH MM/DD/YYYY
| |
----------------------------------------------------------------------------------
4 DEPARTMENT, COMPONENT AND BRANCH OR CLASS |5 GRADE, RATE OR RANK |6 PLAYER NAME
| |
----------------------------------------------------------------------------------
7 PRIMARY MOS | 8 SECONDARY MOS | 9 DATE OF ENTRY TO SERVICE
| |
----------------------------------------------------------------------------------
10 MAJOR CHARACTERISTICS | 11 MINOR CHARACTERISTICS | 12 PERSONALITY
STRENGTH | HEIGHT | ALIGNMENT
ALERTNESS | WEIGHT | Opportunist
AGILITY | AGE |
----------------------------------------------------------------------------------
13 WOUND RECORD
WOUND POINTS CURRENT ST CARRYING CAPACITY MOVEMENT RATE
----------------------------------------------------------------------------------
14 DECORATIONS, MEDALS, BADGES, COMMENDATIONS, CITATIONS AND CAMPAIGN RIBBONS
----------------------------------------------------------------------------------
15 SERVICE TRAINING RECORD
SKILLS - WEAPONS BE | SKILLS - HEAVY WEAPONS BE | HAND TO HAND COMBAT BE
ASSAULT RIFLE | LMG | BAYONET
1. | HMG | GARROTTE
2. | | KNIFE FIGHTING
3. | | KNIFE THROWING
PISTOL | | UNARMED COMBAT
1. |------------------------------------------------------------
2. | SKILLS - MOS SPECIALTY BE | SKILLS - GENERAL BE
SUBMACHINEGUN | |
1. | |
2. | |
BOLT-ACTION RIFLE | |
1. | |
2. | |
SEMI-AUTOMATIC RIFLE| |
1. | |
2. | |
SHOTGUN | |
1. | |
GRENADE LAUNCHER | |
1. | |
----------------------------------------------------------------------------------
16 EQUIPMENT LIST
CLOTHING LIST | POCKET CONTENTS | BELT ATTACHMENTS | SHOULDER/HAND
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
----------------------------------------------------------------------------------
BACKPACK/RUCKSACK CONTENTS
----------------------------------------------------------------------------------
----------------------------------------------------------------------------------
REMARKS
----------------------------------------------------------------------------------
|
Skald
GM, 61 posts RPoL Moderator Fri 27 Oct 2017 at 04:55 | Dungeon Crawl Classics for multiple chars - by SiahtheKing=================================================================
Character 1 |
---|
Name: | Occupation: | Lucky Sign: | Strength: ##(+#) | Agility: ##(+#) | Stamina: ##(+#) | Personality: ##(+#) | Intelligence: ##(+#) | Luck: ##(+#) | Hit Points: #/# | Armor Class: ## | XP: 0 | Equipment:
=================================================================
Character 2 |
---|
Name: | Occupation: | Lucky Sign: | Strength: ##(+#) | Agility: ##(+#) | Stamina: ##(+#) | Personality: ##(+#) | Intelligence: ##(+#) | Luck: ##(+#) | Hit Points: #/# | Armor Class: ## | XP: 0 | Equipment:
=================================================================
Character 3 |
---|
Name: | Occupation: | Lucky Sign: | Strength: ##(+#) | Agility: ##(+#) | Stamina: ##(+#) | Personality: ##(+#) | Intelligence: ##(+#) | Luck: ##(+#) | Hit Points: #/# | Armor Class: ## | XP: 0 | Equipment:
=================================================================
Character 4 |
---|
Name: | Occupation: | Lucky Sign: | Strength: ##(+#) | Agility: ##(+#) | Stamina: ##(+#) | Personality: ##(+#) | Intelligence: ##(+#) | Luck: ##(+#) | Hit Points: #/# | Armor Class: ## | XP: 0 | Equipment:
CODE:
=================================================================
|!3 Character 1|
|Name: |Occupation: |Lucky Sign: |
|Strength: ##(+#)|Agility: ##(+#)|Stamina: ##(+#)|
|Personality: ##(+#)|Intelligence: ##(+#)|Luck: ##(+#)|
|Hit Points: #/#|Armor Class: ##|XP: 0|
Equipment:
[list]
[*] Money:
[*]
[/list]
=================================================================
|!3 Character 2|
|Name: |Occupation: |Lucky Sign: |
|Strength: ##(+#)|Agility: ##(+#)|Stamina: ##(+#)|
|Personality: ##(+#)|Intelligence: ##(+#)|Luck: ##(+#)|
|Hit Points: #/#|Armor Class: ##|XP: 0|
Equipment:
[list]
[*] Money:
[*]
[/list]
=================================================================
|!3 Character 3|
|Name: |Occupation: |Lucky Sign: |
|Strength: ##(+#)|Agility: ##(+#)|Stamina: ##(+#)|
|Personality: ##(+#)|Intelligence: ##(+#)|Luck: ##(+#)|
|Hit Points: #/#|Armor Class: ##|XP: 0|
Equipment:
[list]
[*] Money:
[*]
[/list]
=================================================================
|!3 Character 4|
|Name: |Occupation: |Lucky Sign: |
|Strength: ##(+#)|Agility: ##(+#)|Stamina: ##(+#)|
|Personality: ##(+#)|Intelligence: ##(+#)|Luck: ##(+#)|
|Hit Points: #/#|Armor Class: ##|XP: 0|
Equipment:
[list]
[*] Money:
[*]
[/list]
This message was last updated by the GM at 06:16, Sun 25 Mar 2018.
|
Skald
GM, 63 posts RPoL Moderator Sat 16 Dec 2017 at 13:14 | Zweihander, Grim & Perilous - by Harowen |  |
Character Information & Overview |
---|
Name | |
---|
Gender | | Height | Height |
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Race | | Weight | |
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Archetype | | Hair | |
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Profession | Profession | Eyes | |
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Build | | Price Modifier | |
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Background |
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Season | | Age Group | |
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Upbringing | | Social Class | |
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Dooming | |
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Distinguishing Mark(s) | |
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| Trait(s) |
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| | Drawback(s) |
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| | Disorder(s) |
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| | Alignment |
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Order | Chaos |
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| | 0 | Rank | 0 |
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Primary Attributes, Skill Ranks, & Focuses |
---|
Combat | |
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Martial Melee * | | | | Sample Focus | % | CB | RM | Martial Ranged * | | | | | | | | Simple Melee | | | | | | | | | | | Simple Ranged | | | | | Brawn | |
---|
Athletics | | | | | % | BB | RM | Drive * | | | | | | | | Intimidate | | | | | | | | | | | Toughness | | | | | Agility | |
---|
Coordination | | | | | % | AB | RM | Pilot * | | | | | | | | Ride * | | | | | | | | | | | Skulduggery * | | | | | | Stealth | | | | | Perception | |
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Awareness | | | | | % | PB | RM | Eavesdrop | | | | | | | | Scrutinize | | | | | | | | | | | Survival | | | | | Intelligence | |
---|
Alchemy * | | | | | % | IB | RM | Counterfeit * | | | | | | | | Education * | | | | | | | | | | | Folklore | | | | | | Gamble | | | | | Heal * | | | | | Navigation * | | | | | Warfare * | | | | | Willpower | |
---|
Incantation * | | | | | % | WB | RM | Interrogation * | | | | | | | | Resolve | | | | | | | | | | | Tradecraft * | | | | | Fellowship | |
---|
Bargain | | | | | % | FB | RM | Charm | | | | | | | | Disguise * | | | | | | | | | | | Guile | | | | | | Handle Animal * | | | | | Leadership * | | | | | Rumor | | | | |
Peril & Damage: Threshold & Condition Tracks |
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Peril | Damage | Inflicted amount exceeds... |
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8 | 3 + WB | 4 | BB + DTM | Move 1 step down |
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14 | +6 | 10 | +6 | Move 2 steps down |
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20 | +12 | 16 | +12 | Move 3 steps down |
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26 | +18 | 22 | +18 | Instantly Incapacitated or Slain |
---|
Peril Condition Track | Damage Condition Track |
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| | UNHINDERED | | | UNHARMED |
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| | Imperiled | | | Lightly Wounded |
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| | Ignore 1 Skill Rank | | | Moderately Wounded |
---|
| | Ignore 2 Skill Ranks | | | Seriously Wounded |
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| | Ignore 3 Skill Ranks | | | Grievously Wounded |
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| | INCAPACITATED! | | | SLAIN! |
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Points & Secondary Attributes | Lim | Cur | Ovr |
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Fortune | 2 | Encumbrance | (3 + BB) | | | 0 |
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Reputation | 1 | Initiative | (3 + PB) | | |
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Corruption | 3 | Movement | (3 + AB) | | |
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Coins, Weapons, Armor, & Trappings |
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Gold Crowns | | Silver Shillings | | Brass Pennies | |
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(240BP = 1GC, 20SS = 1GC, 12BP = 1SS) |
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Weapon | Dam | Handling | Distance | Load | Type | Qualities | Enc |
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Bare-handed | BB | 1H | Engaged | 0 | Brawling | Pummeling, Slow | - | Armor | DTM | Qualities | Enc | Shield | Qualities | Enc |
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Clothing | 0 | Dangerous, Natural | 0 | | | | | | | | | Trappings |
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| | | | | | |
Profession(s), Skill Ranks, Bonus Advances, & Professional Traits |
---|
| Current RPs | | Total RPs | |
---|
Basic | Profession | Trait | 100RP |
---|
| | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | Sample Skill | | TA | Sample Trait | | SR | | | TA | | | SR | | | TA | | | | | Inter | Profession | Trait | 200RP |
---|
| | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | TA | | | SR | | | TA | | | SR | | | TA | | | | | Advan | Profession | Trait | 300RP |
---|
| | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | BA | | | SR | | | TA | | | SR | | | TA | | | SR | | | TA | | | Custom Advances |
---|
| | Grimoire: Magicks Arcane & Divine, Rituals, Runes |
---|
Arcana of Example |
---|
College of the Example |
---|
Principle | Name | Page |
---|
Petty | Sample spell name | 295 |
CODE:
<smallcaps>
|4! <large>Character Information & Overview</large> |
|! Name |3.1 |
|! Gender |^ |! Height |^ Height |
|! Race |^ |! Weight |^ |
|! Archetype |^ |! Hair |^ |
|! Profession |^ Profession |! Eyes |^ |
|! Build |^ |! Price Modifier |^ |
|4! Background
|! Season | |! Age Group | |
|! Upbringing | |! Social Class | |
|! Dooming|3.1 |
|2.2! Distinguishing Mark(s) |2.1 |
|2.1 |
|4! Trait(s) |
|4 |
|4 |
|4! Drawback(s) |
|4 |
|4 |
|4! Disorder(s) |
|4 |
|4 |
|4! Alignment
|2! Order |2! Chaos |
|2^ |2^ |
|^ 0 |2! Rank |^ 0 |
|11! <large>Primary Attributes, Skill Ranks, & Focuses</large> |
|6.2! Combat |5.1! |
| Martial Melee * |^ |^ |^ | Sample Focus |
|2^ % |2^ CB|2^ RM | Martial Ranged * |^ |^ |^ | |
|2^ |2^ |2^ | Simple Melee |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Simple Ranged |^ |^ |^ | |
|6.2! Brawn |5.1! |
| Athletics |^ |^ |^ | |
|2^ % |2^ BB|2^ RM | Drive * |^ |^ |^ | |
|2^ |2^ |2^ | Intimidate |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Toughness |^ |^ |^ | |
|6.2! Agility |5.1! |
| Coordination |^ |^ |^ | |
|2^ % |2^ AB|2^ RM | Pilot * |^ |^ |^ | |
|2^ |2^ |2^ | Ride * |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Skulduggery * |^ |^ |^ | |
|6.1 | Stealth |^ |^ |^ | |
|6.2! Perception |5.1! |
| Awareness |^ |^ |^ | |
|2^ % |2^ PB|2^ RM | Eavesdrop |^ |^ |^ | |
|2^ |2^ |2^ | Scrutinize |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Survival |^ |^ |^ | |
|6.2! Intelligence |5.1! |
| Alchemy * |^ |^ |^ | |
|2^ % |2^ IB|2^ RM | Counterfeit * |^ |^ |^ | |
|2^ |2^ |2^ | Education * |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Folklore |^ |^ |^ | |
|6.4 | Gamble |^ |^ |^ | |
| Heal * |^ |^ |^ | |
| Navigation * |^ |^ |^ | |
| Warfare * |^ |^ |^ | |
|6.2! Willpower |5.1! |
| Incantation * |^ |^ |^ | |
|2^ % |2^ WB|2^ RM | Interrogation * |^ |^ |^ | |
|2^ |2^ |2^ | Resolve |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Tradecraft * |^ |^ |^ | |
|6.2! Fellowship |5.1! |
| Bargain |^ |^ |^ | |
|2^ % |2^ FB|2^ RM | Charm |^ |^ |^ | |
|2^ |2^ |2^ | Disguise * |^ |^ |^ | |
|^ |^ |^ |^ |^ |^ | Guile |^ |^ |^ | |
|6.3 | Handle Animal * |^ |^ |^ | |
| Leadership * |^ |^ |^ | |
| Rumor |^ |^ |^ | |
|17! <large>Peril & Damage: Threshold & Condition Tracks</large> |
|7! Peril |2! Damage |8!< <small>Inflicted amount exceeds...</small> |
|3^ 8 |4!< 3 + WB |^ 4 |!< BB + DTM |8!< <small>Move 1 step down</small> |
|3^ 14 |4!< +6 |^ 10 |!< +6 |8!< <small> Move 2 steps down</small> |
|3^ 20 |4!< +12 |^ 16 |!< +12 |8!< <small> Move 3 steps down</small> |
|3^ 26 |4!< +18 |^ 22 |!< +18 |8!< <small> Instantly Incapacitated or Slain</small> |
|9! Peril Condition Track |8! Damage Condition Track |
|!|^ |7!< UNHINDERED |! |^ |6!< UNHARMED |
|2! |^ |6!< Imperiled |2! |^ |5!< Lightly Wounded |
|3! |^ |5!< Ignore 1 Skill Rank |3! |^ |4!< Moderately Wounded |
|4! |^ |4!< Ignore 2 Skill Ranks |4! |^ |3!< Seriously Wounded |
|5! |^ |3!< Ignore 3 Skill Ranks |5! |^ |2!< Grievously Wounded |
|6! |^ |2!< INCAPACITATED! |6! |^ |!< SLAIN! |
|4!! <large>Points & Secondary Attributes</large> |Lim|Cur| Ovr |
|! Fortune |^ 2 |! Encumbrance|! <small>(3 + BB)</small> |^ |^ |1.3^ 0 |
|! Reputation |^ 1 |! Initiative |! <small>(3 + PB)</small> |^ |^ |
|! Corruption |^ 3 |! Movement |! <small>(3 + AB)</small> |^ |^ |
|8! <large>Coins, Weapons, Armor, & Trappings</large> |
|! Gold Crowns |^ |2! Silver Shillings |^ |2! Brass Pennies |^ |
|8! <small>(240<large>BP</large> = 1<large>GC</large>, 20<large>SS</large> = 1<large>GC</large>, 12<large>BP</large> = 1<large>SS</large>)</small> |
|!!Weapon |Dam |Handling |Distance |Load|Type |Qualities |Enc |
|Bare-handed |^ BB|^ 1H |^ Engaged |^ 0 |^ Brawling | Pummeling, Slow |^ - |
|!! Armor | DTM|2 Qualities | Enc| Shield | Qualities | Enc|
| Clothing |^ 0 |2^ Dangerous, Natural |^ 0 | |^ |^ |
| |^ |2^ |^ |3 |
|8! Trappings |
|2 |2 |2 |2 |
|4 |4 |
|8 |
|9! <large>Profession(s), Skill Ranks, Bonus Advances, & Professional Traits</large> |
|^ |3.1! Current RPs |1.39! |3.1! Total RPs |^ |
|1.12! Basic |3.1! Profession |3.1! Trait |1.12! 100<small>RP</small> |
|3.1^ |2.1^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ Sample Skill |^ |^ TA |^ Sample Trait |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|4.1 |4.1 |
|1.12! Inter |3.1! Profession |3.1! Trait |1.12! 200<small>RP</small> |
|3.1^ |2.1^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|4.1 |4.1 |
|1.12! Advan |3.1! Profession |3.1! Trait |1.12! 300<small>RP</small> |
|3.1^ |2.1^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ BA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|^ SR |^ |^ |^ TA |^ |^ |
|9! Custom Advances |
|9 |
|9 |
|9! <large>Grimoire: Magicks Arcane & Divine, Rituals, Runes</large> |
|9! Arcana of Example |
|9! College of the Example |
|!! Principle |7 Name | Page |
|^ Petty |7 Sample spell name |^ 295 |
</smallcaps>
This message was last updated by the GM at 06:16, Sun 25 Mar 2018.
|
Skald
GM, 65 posts RPoL Moderator Fri 30 Mar 2018 at 13:19 | FATE Core character sheet by horus
Fate Core Character Sheet |
---|
ID |
---|
Name: | Refresh: | Description: | (Line 2) | (Line 3) |
ASPECTS |
---|
High Concept: | Trouble: | | | |
SKILLS |
---|
Superb (+5) | | | | | | Great (+4) | | | | | |
---|
Good (+3) | | | | | |
---|
Fair (+2) | | | | | |
---|
Average (+1) | | | | | |
---|
STUNTS |
---|
| | | | | | EXTRAS |
---|
| | | | | | PHYSICAL STRESS (Physique) | 1 | 2 | 3 | 4 |
---|
MENTAL STRESS (Will) | 1 | 2 | 3 | 4 |
---|
CONSEQUENCES |
---|
2 (Mild) | 2 (Mild) |
---|
4 (Moderate) | |
---|
6 (Severe) |
---|
|
CODE:
<table width=600><tr><td>
|6! Fate Core Character Sheet |100%
|<6! ID
|<5 Name: |<1 Refresh: |
|6 Description: |
|6 (Line 2) |
|6 (Line 3) |
|<6! ASPECTS |100%
|<6 High Concept: |
|<6 Trouble: |
|<6 |
|<6 |
|<6 |
|<6! SKILLS |100%
|>1 Superb (+5) ||||||
|>1 Great (+4) |!|||||
|>1 Good (+3) |!|!||||
|>1 Fair (+2) |!|!|!|||
|>1 Average (+1)|!|!|!|!||
|<6! STUNTS |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<6! EXTRAS |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<2! PHYSICAL STRESS (Physique) |!1|!2|3|4|
|<2! MENTAL STRESS (Will) |!1|!2|3|4|
|<6! CONSEQUENCES |100%
|<3! 2 (Mild) |<3 2 (Mild) |
|<3! 4 (Moderate) |<3.2 |
|<3! 6 (Severe) |
</td></tr></table>
|
Skald
GM, 66 posts RPoL Moderator Thu 3 May 2018 at 06:03 | All Flesh Must Be Eaten character sheet by CadracName | | Character Points |
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Character | Type | | Spent | | Unspent | |
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Sex | | Height | | Hair | |
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Age | | Weight | | Eyes | |
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Primary Attributes |
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Strength | | Intelligence | |
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Dexterity | | Perception | |
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Constitution | | Willpower | |
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Secondary Attributes |
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Life Points | |
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Endurance Points | |
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Speed | |
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Essence Pool | |
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Skill | Type/Spec | Level | | Skill | Type/Spec | Level |
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| | | | | | |
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| | | | | | |
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Weapons/Hand to Hand |
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| Rate of Fire | Attack | | Damage |
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Type | # of Attacks | Bonus | Damage | Bonus |
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| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Possessions:
Allies/Contacts:
History:
CODE:
|!< Name |2 |!4 Character Points |
|!> Character |!< Type | |!> Spent |^ |!> Unspent |^ |
|!< Sex |^ |!< Height |^ |!< Hair | |
|!< Age |^ |!< Weight |^ |!< Eyes | |
|!4 Primary Attributes |
|!< Strength |^ |!< Intelligence |^ |
|!< Dexterity |^ |!< Perception |^ |
|!< Constitution |^ |!< Willpower |^ |
|!2 Secondary Attributes |
|!< Life Points |^ |
|!< Endurance Points |^ |
|!< Speed |^ |
|!< Essence Pool |^ |
|!!< Qualities | Points |
| | |
| | |
| | |
| | |
| | |
|!!< Drawbacks | Points |
| | |
| | |
| | |
| | |
| | |
|!!< Skill | Type/Spec | Level ||< Skill | Type/Spec | Level |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
| | |^ |!| | |^ |
|!5 Weapons/Hand to Hand |
|!! | Rate of Fire | Attack | | Damage |
|!! Type | # of Attacks | Bonus | Damage | Bonus |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
|< |^ |^ |^ |^ |
Possessions:
Allies/Contacts:
History:
|
Skald
GM, 67 posts RPoL Moderator Sun 27 May 2018 at 13:32 | Mage: the Awakening 2nd Ed character sheet by SanityAWOL |  |
--------------------------------------------------------------------------------
Name: Concept: Path:
Player: Virtue: Order:
Chronicle: Vice: Legacy:
--------------------------------------------------------------------------------
Attributes
Power | Intelligence: 1 Strength : 1 Presence : 1
Finesse | Wits : 1 Dexterity: 1 Manipulation: 1
Resistance | Resolve : 1 Stamina : 1 Composure : 1
--------------------------------------------------------------------------------
Skills | Other Merits
MENTAL | MERITS HEALTH
(-3 Unskilled) |_____________________0 0 0 0 0 0 0 0 0 0 0 0
Academics 0 |_____________________0 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
Computer 0 |_____________________0
Craft 0 |_____________________0 WILLPOWER
Investigation 0 |_____________________0 0 0 0 0 0 0 0 0 0 0
Medicine 0 |_____________________0 [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
Occult 0 |_____________________0
Politics 0 |_____________________0 Cover : 0
Science 0 |_____________________0 Primum: 0
| Aether: 00/00
PHYSICAL |
(-1 Unskilled) | Size : 0 CONDITIONS
Athletics 0 | Speed : 0 ____________________________
Brawl 0 | Defense : 0 ____________________________
Drive 0 | Armor : 0 ____________________________
Firearms 0 | Initiative : +0
Larceny 0 | Beats : [ ][ ][ ][ ][ ] ASPIRATIONS
Stealth 0 | ArcaneBeats: [ ][ ][ ][ ][ ] ____________________________
Survival 0 | Experience : 0 ____________________________
Weaponry 0 | Arcane XP : 0 ____________________________
|
SOCIAL | Death : 0
(-1 Unskilled) | Fate : 0
Animal Ken 0 | Forces : 0
Empathy 0 | Life : 0
Expression 0 | Matter : 0
Intimidation 0 | Mind : 0
Persuasion 0 | Prime : 0
Socialize 0 | Space : 0
Streetwise 0 | Spirit : 0
Subterfuge 0 | Time : 0
--------------------------------------------------------------------------------
ACTIVE SPELLS | ATTAINMENTS | ROTE ARCANUM LEVEL
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
___________________________|_____________________|___________ ____________ _____
--------------------------------------------------------------------------------
ENCHANTED ITEMS
TYPE | POWER | PRAXIS
___________________________|_____________________|______________________________
___________________________|_____________________|______________________________
___________________________|_____________________|______________________________
___________________________|_____________________|______________________________
DEDICATED MAGICAL TOOLS: |
___________________________|
___________________________|
___________________________|
--------------------------------------------------------------------------------
WEAPONS & EQUIPMENT
Weapon/Attack Damage Range Clip Init STR Size
Name X B/L/A 0/0/0 XX +X X X
Name X B/L/A 0/0/0 XX +X X X
Name X B/L/A 0/0/0 XX +X X X
Equipment Durability Structure Size Cost
Name X X X X
Name X X X X
Name X X X X
--------------------------------------------------------------------------------
FAMILIAR
CORPUS/HEALTH
0 0 0 0 0 0 0 0 0 0 0 0
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
WILLPOWER
0 0 0 0 0 0 0 0 0 0
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
ESSENCE
[ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
Rank:
Description:
Numina
Power:
Finesse:
Resistance:
Influence:
Ban:
Bane:
Size: Speed:
Defense: Initiative:
--------------------------------------------------------------------------------
|
Skald
GM, 68 posts RPoL Moderator Sat 17 Nov 2018 at 04:38 | Cyberpunk 2020 Easy Tables - Cyberdeck sheet by RanzarthPhxCyberdeck Sheet |
---|
Model | - | # of CPU | - |
---|
Type: | Cellular/Portable/Combat Deck/Cyberlimb Deck/Standard |
---|
Total Cost | - |
---|
Data Wall STR | - | Code Gate STR | - |
---|
Deck Speed | - | Memory | - |
---|
Options |
---|
Trodes | Y/N | Keyboard | Y/N |
---|
Videoboard | Y/N | Printer | Y/N |
---|
Chipreader | Y/N | Vox Box | Y/N |
---|
Scanner | Y/N | Extra Chips __ | Y/N |
---|
| Your Icon | -- |
---|
| Programs |
---|
Type | MU | STR | Cost |
---|
-- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- |
CODE:
|!4.1 <large>Cyberdeck Sheet</large>|
|! Model | - |! # of CPU | - |
|!2.1 Type:|2.1 Cellular/Portable/Combat Deck/Cyberlimb Deck/Standard |
|!2.1 Total Cost|2.1 - |
|! Data Wall STR | - |! Code Gate STR | - |
|! Deck Speed | - |! Memory | - |
|!4.1 Options |
|! Trodes | Y/N |! Keyboard | Y/N |
|! Videoboard | Y/N |! Printer | Y/N |
|! Chipreader | Y/N |! Vox Box | Y/N |
|! Scanner | Y/N |! Extra Chips __ | Y/N |
|4.1 |
|! Your Icon |3.1 -- |
|4.1 |
|!4.1 <large>Programs</large> |
|! Type |! MU |! STR |! Cost|
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
|
Skald
GM, 69 posts RPoL Moderator Sat 17 Nov 2018 at 04:41 | Cyberpunk 2020 Easy Tables - Standard sheet by RanzarthPhxCore Info |
---|
Handle | Role | Gender | Character Points |
---|
- | - | - | - |
Stats |
---|
Int | [-] | Ref | [-/-] | Tech | [-] | Cool | [-] |
---|
Attr | [-] | Luck | [-] | MA | [-] | Body | [-] |
---|
Emp | [-/-] | Run | [-] | Leap | [-] | Lift | [-] |
---|
| Save | - | BTM | - |
---|
| REP | - | IP | - | Humanity | - |
---|
Armour & Shot Location |
---|
Location | Head | Torso | R.Arm | L.Arm | R.Leg | L.Leg |
---|
| 1 | 2-4 | 5 | 6 | 7-8 | 9-10 | Armour SP | - | - | - | - | - | - |
---|
Light | | Serious | | Critical | | Mortal 0 | | Mortal 1 |
---|
| | | | | | | | | | | | | | | | | | | | | | | | Stun= 0 | | Stun= -1 | | Stun= -2 | | Stun= -3 | | Stun= -4 |
---|
| Mortal 2 | | Mortal 3 | | Mortal 4 | | Mortal 5 | | Mortal 6 |
---|
| | | | | | | | | | | | | | | | | | | | | | | | Stun= -5 | | Stun= -6 | | Stun= -7 | | Stun= -8 | | Stun= -9 |
---|
Skill List |
---|
Skill Name | Ability | | Skill Name | Ability |
---|
| Special Abilities | | Attr |
---|
Authority (Cop) | [-] | | Personal Grooming | [-] |
---|
Charis. Leadership (Rocker) | [-] | | Wardrobe & Style | [-] |
---|
Combat Sense (Solo) | [-] | | - | |
---|
Credibility (Media) | [-] | | - | |
---|
Family (Nomad) | [-] | | Body |
---|
Interface (Netrunner) | [-] | | Endurance | [-] |
---|
Jury Rig (Techie) | [-] | | Strength Feat | [-] |
---|
Medical Tech (MedTechie) | [-] | | Swimming | [-] |
---|
Resources (Corp) | [-] | | - | |
---|
Streetdeal (Fixer) | [-] | | - | |
---|
- | | | - | |
---|
- | | | - | |
---|
| Cool/Will | | Empathy |
---|
Interrogation | [-] | | Human Perception | [-] |
---|
Intimidate | [-] | | Interview | [-] |
---|
Oratory | [-] | | Leadership | [-] |
---|
Resit Torture/Drugs | [-] | | Seduction | [-] |
---|
Streetwise | [-] | | Social | [-] |
---|
- | | | Persuasion & Fast Talk | [-] |
---|
- | | | Perform | [-] |
---|
- | | | - | |
---|
- | | | - | |
---|
| Int | | Ref |
---|
Accounting | [-] | | Archery | [-] |
---|
Anthropology | [-] | | Athletics | [-] |
---|
Awareness/Notice | [-] | | Brawling | [-] |
---|
Biology | [-] | | Dance | [-] |
---|
Botany | [-] | | Dodge & Escape | [-] |
---|
Chemistry | [-] | | Driving | [-] |
---|
Composition | [-] | | Fencing | [-] |
---|
Diagnose Illness | [-] | | Handgun | [-] |
---|
Education & Gen Know | [-] | | Heavy Weapons | [-] |
---|
Expert | [-] | | Martial Art (Type) | [-] |
---|
Gamble | [-] | | Martial Art (Type) | [-] |
---|
Geology | [-] | | Melee | [-] |
---|
Hide/Evade | [-] | | Motorcycle | [-] |
---|
History | [-] | | Operate Hvy Machinery | [-] |
---|
Know Language | [-] | | Pilot (Gyro) | [-] |
---|
Library Search | [-] | | Pilot (Fixed Wing) | [-] |
---|
Mathematics | [-] | | Pilot (Dirigible) | [-] |
---|
Physics | [-] | | Pilot (Vect Thrst Veh.) | [-] |
---|
Programming | [-] | | Rifle | [-] |
---|
Shadow/Track | [-] | | Stealth | [-] |
---|
Stock Market | [-] | | Submachine Gun | [-] |
---|
System Knowledge | [-] | | - | |
---|
Teaching | [-] | | - | |
---|
Wilderness Survival | [-] | | - | |
---|
Zoology | [-] | | - | |
---|
- | [-] | | - | |
---|
- | [-] | | - | |
---|
| Tech | | Tech |
---|
Aero Tech | [-] | | First Aid | [-] |
---|
AV Tech | [-] | | Forgery | [-] |
---|
Basic Tech | [-] | | Gyro Tech | [-] |
---|
Cryotank Operation | [-] | | Paint or Draw | [-] |
---|
Cyberdeck Design | [-] | | Photo & Film | [-] |
---|
CyberTech | [-] | | Pharmaceuticals | [-] |
---|
Demolitions | [-] | | Pick Lock | [-] |
---|
Disguise | [-] | | Pick Pocket | [-] |
---|
Electronics | [-] | | Play Instrument | [-] |
---|
Elect. Security | [-] | | Weaponsmith | [-] |
---|
- | | | - | |
---|
- | | | - | |
---|
| Other | | Other |
---|
- | | | - | |
---|
- | | | - | |
---|
Cybernetics |
---|
Type | HL | Cost |
---|
- | - | - | Effect: | - |
---|
| Type | HL | Cost |
---|
- | - | - | Effect: | - |
---|
| Type | HL | Cost |
---|
- | - | - | Effect: | - |
---|
| Type | HL | Cost |
---|
- | - | - | Effect: | - |
---|
| Type | HL | Cost |
---|
- | - | - | Effect: | - |
---|
| Type | HL | Cost |
---|
- | - | - | Effect: | - |
---|
| Total HL & Costs | - | - |
---|
Gear |
---|
Type | Weight | Cost |
---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | | Total Weight & Costs | - | - |
---|
Weapons |
---|
Name | Type | WA | Avail | Ref |
---|
- | - | - | - | | Conceal | Damage | #Shots | Rel | |
---|
- | - | - | - | | Special: | - |
---|
| Name | Type | WA | Avail | Ref |
---|
- | - | - | - | | Conceal | Damage | #Shots | Rel | |
---|
- | - | - | - | | Special: | - |
---|
| Name | Type | WA | Avail | Ref |
---|
- | - | - | - | | Conceal | Damage | #Shots | Rel | |
---|
- | - | - | - | | Special: | - |
---|
| Name | Type | WA | Avail | Ref |
---|
- | - | - | - | | Conceal | Damage | #Shots | Rel | |
---|
- | - | - | - | | Special: | - |
---|
| Name | Type | WA | Avail | Ref |
---|
- | - | - | - | | Conceal | Damage | #Shots | Rel | |
---|
- | - | - | - | | Special: | - |
---|
Lifepath |
---|
Style: | - | Clothes: | - | Hair: | - |
---|
Affections: | - | Ethnicity: | - | Language: | - |
---|
Family Background |
---|
Family Ranking | - | Parent(s) status | - |
---|
Family Status | - |
---|
Family Tragedy | - | Childhood Environment | - |
---|
# of Siblings |
---|
Boy | - | Girl | - |
---|
Relative Age/Sex | Feelings about You |
---|
- | - | - | - | - | - | - | - | - | - | - | - | - | - |
Motivations |
---|
Traits: | - | Valued person: | - |
---|
Value Most: | - | Feel About People: | - |
---|
Valued Posession: | - |
---|
Life Events |
---|
One event for each year after age 16 | Year |
---|
17 | - |
---|
18 | - |
---|
19 | - |
---|
20 | - |
---|
21 | - |
---|
22 | - |
---|
23 | - |
---|
24 | - |
---|
25 | - |
---|
26 | - |
---|
CODE:
|!4.1 Core Info |
|! Handle |! Role |! Gender |! Character Points |
|^ - |^ - |^ - |^ -|
|!8.1 Stats |
|! Int |^ [-] |! Ref |^[-/-] |! Tech |^ [-] |! Cool |^ [-]|
|! Attr |^ [-] |! Luck |^[-] |! MA |^ [-] |! Body |^ [-]|
|! Emp |^ [-/-] |! Run |^[-] |! Leap |^ [-] |! Lift |^ [-]|
|^8.1 |
|!3.1 Save |^ - |!3.1 BTM |^ - |
|^8.1 |
|!2.1 REP |^ - |!2.1 IP |^ - |! Humanity |^ -|
|!7.1 Armour & Shot Location|
|!Location |^ Head |^ Torso |^ R.Arm|^ L.Arm |^ R.Leg |^ L.Leg |
|^ |^ 1 |^ 2-4 |^ 5 |^ 6 |^ 7-8 |^ 9-10 |
|!Armour SP|^ - |^ - |^ - |^ - |^ - |^ - |
|!4.1 Light |^|!4.1 Serious |^|!4.1 Critical |^|!4.1 Mortal 0 |^|!4.1 Mortal 1 |
|^|^|^|^ |^|^|^|^|^ |^|^|^|^|^ |^|^|^|^|^ |^|^|^|^|^ |
|!4.1 Stun= 0 |^|!4.1 Stun= -1 |^|!4.1 Stun= -2 |^|!4.1 Stun= -3 |^|!4.1 Stun= -4 |
|^29.1 |
|!4.1 Mortal 2|^|!4.1 Mortal 3 |^|!4.1 Mortal 4 |^|!4.1 Mortal 5 |^|!4.1 Mortal 6 |
|^|^|^|^ |^|^|^|^|^ |^|^|^|^|^ |^|^|^|^|^ |^|^|^|^|^ |
|!4.1 Stun= -5|^|!4.1 Stun= -6 |^|!4.1 Stun= -7 |^|!4.1 Stun= -8 |^|!4.1 Stun= -9 |
|!5.1 Skill List |
|! Skill Name |!Ability |^|! Skill Name |!Ability |
|^5.1 |
|!2.1 Special Abilities |^|!2.1 Attr|
|! Authority (Cop) |^ [-]|^|!Personal Grooming |^ [-]|
|! Charis. Leadership (Rocker) |^ [-]|^|!Wardrobe & Style |^ [-]|
|! Combat Sense (Solo) |^ [-]|^|!- |^|
|! Credibility (Media) |^ [-]|^|!- |^|
|! Family (Nomad) |^ [-]|^|!2.1 Body|
|! Interface (Netrunner) |^ [-]|^|!Endurance |^ [-]|
|! Jury Rig (Techie) |^ [-]|^|!Strength Feat |^ [-]|
|! Medical Tech (MedTechie) |^ [-]|^|!Swimming |^ [-]|
|! Resources (Corp) |^ [-]|^|!- |^|
|! Streetdeal (Fixer) |^ [-]|^|!- |^|
|!- |^ |^|!- |^|
|!- |^ |^|!- |^|
|^5.1 |
|!2.1 Cool/Will |^|!2.1 Empathy|
|!Interrogation |^ [-]|^|!Human Perception |^[-]|
|!Intimidate |^ [-]|^|!Interview |^[-]|
|!Oratory |^ [-]|^|!Leadership |^[-]|
|!Resit Torture/Drugs |^ [-]|^|!Seduction |^[-]|
|!Streetwise |^ [-]|^|!Social |^[-]|
|!- |^ |^|!Persuasion & Fast Talk |^[-]|
|!- |^ |^|!Perform |^[-]|
|!- |^ |^|!- |^|
|!- |^ |^|!- |^|
|^5.1 |
|!2.1 Int |^|!2.1 Ref|
|!Accounting |^ [-]|^|!Archery |^[-]|
|!Anthropology |^ [-]|^|!Athletics |^[-]|
|!Awareness/Notice |^ [-]|^|!Brawling |^[-]|
|!Biology |^ [-]|^|!Dance |^[-]|
|!Botany |^ [-]|^|!Dodge & Escape |^[-]|
|!Chemistry |^ [-]|^|!Driving |^[-]|
|!Composition |^ [-]|^|!Fencing |^[-]|
|!Diagnose Illness |^ [-]|^|!Handgun |^[-]|
|!Education & Gen Know |^ [-]|^|!Heavy Weapons |^[-]|
|!Expert |^ [-]|^|!Martial Art (Type) |^[-]|
|!Gamble |^ [-]|^|!Martial Art (Type) |^[-]|
|!Geology |^ [-]|^|!Melee |^[-]|
|!Hide/Evade |^ [-]|^|!Motorcycle |^[-]|
|!History |^ [-]|^|!Operate Hvy Machinery |^[-]|
|!Know Language |^ [-]|^|!Pilot (Gyro) |^[-]|
|!Library Search |^ [-]|^|!Pilot (Fixed Wing) |^[-]|
|!Mathematics |^ [-]|^|!Pilot (Dirigible) |^[-]|
|!Physics |^ [-]|^|!Pilot (Vect Thrst Veh.)|^[-]|
|!Programming |^ [-]|^|!Rifle |^[-]|
|!Shadow/Track |^ [-]|^|!Stealth |^[-]|
|!Stock Market |^ [-]|^|!Submachine Gun |^ [-]|
|!System Knowledge |^ [-]|^|!- |^|
|!Teaching |^ [-]|^|!- |^|
|!Wilderness Survival |^ [-]|^|!- |^|
|!Zoology |^ [-]|^|!- |^|
|!- |^ [-]|^|!- |^|
|!- |^ [-]|^|!- |^|
|^5.1 |
|!2.1 Tech |^|!2.1 Tech|
|!Aero Tech |^ [-]|^|!First Aid |^[-]|
|!AV Tech |^ [-]|^|!Forgery |^[-]|
|!Basic Tech |^ [-]|^|!Gyro Tech |^[-]|
|!Cryotank Operation |^ [-]|^|!Paint or Draw |^[-]|
|!Cyberdeck Design |^ [-]|^|!Photo & Film |^[-]|
|!CyberTech |^ [-]|^|!Pharmaceuticals |^[-]|
|!Demolitions |^ [-]|^|!Pick Lock |^[-]|
|!Disguise |^ [-]|^|!Pick Pocket |^[-]|
|!Electronics |^ [-]|^|!Play Instrument |^[-]|
|!Elect. Security |^ [-]|^|!Weaponsmith |^[-]|
|!- |^ |^|!- |^|
|!- |^ |^|!- |^|
|^5.1 |
|!2.1 Other |^|!2.1 Other|
|!- |^ |^|!- |^|
|!- |^ |^|!- |^|
|!3.1 Cybernetics|
|!Type |!HL |!Cost|
|^ - |^ - |^ -|
|!Effect:|^2.1 -|
|^3.1 |
|!Type |!HL |!Cost|
|^ - |^ - |^ -|
|!Effect:|^2.1 -|
|^3.1 |
|!Type |!HL |!Cost|
|^ - |^ - |^ -|
|!Effect:|^2.1 -|
|^3.1 |
|!Type |!HL |!Cost|
|^ - |^ - |^ -|
|!Effect:|^2.1 -|
|^3.1 |
|!Type |!HL |!Cost|
|^ - |^ - |^ -|
|!Effect:|^2.1 -|
|^3.1 |
|!Type |!HL |!Cost|
|^ - |^ - |^ -|
|!Effect:|^2.1 -|
|^3.1 |
|!Total HL & Costs|^ - |^ -|
|!3.1 Gear|
|!Type |!Weight|!Cost|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^ - |^ - |^ -|
|^3.1 |
|!Total Weight & Costs|^ - |^ -|
|!5.1 Weapons|
|!Name |!Type|!WA|!Avail|!Ref|
|^ - |^ - |^ -|^ - |^ |
|!Conceal |!Damage|!#Shots|!Rel|
|^ - |^ - |^ -|^ - |
|! Special:|^4.1 - |
|^5.1 |
|!Name |!Type|!WA|!Avail|!Ref|
|^ - |^ - |^ -|^ - |^ |
|!Conceal |!Damage|!#Shots|!Rel|
|^ - |^ - |^ -|^ - |
|! Special:|^4.1 - |
|^5.1 |
|!Name |!Type|!WA|!Avail|!Ref|
|^ - |^ - |^ -|^ - |^ |
|!Conceal |!Damage|!#Shots|!Rel|
|^ - |^ - |^ -|^ - |
|! Special:|^4.1 - |
|^5.1 |
|!Name |!Type|!WA|!Avail|!Ref|
|^ - |^ - |^ -|^ - |^ |
|!Conceal |!Damage|!#Shots|!Rel|
|^ - |^ - |^ -|^ - |
|! Special:|^4.1 - |
|^5.1 |
|!Name |!Type|!WA|!Avail|!Ref|
|^ - |^ - |^ -|^ - |^ |
|!Conceal |!Damage|!#Shots|!Rel|
|^ - |^ - |^ -|^ - |
|! Special:|^4.1 - |
|!6.1 Lifepath|
|!Style: |^ - |!Clothes: |^ - |!Hair: |^ - |
|!Affections: |^ - |!Ethnicity: |^ - |!Language: |^ - |
|!4.1 Family Background|
|! Family Ranking|^ - |! Parent(s) status|^ - |
|!2.1 Family Status|^2.1 - |
|! Family Tragedy |^ - |! Childhood Environment|^ - |
|!4.1 # of Siblings|
|! Boy |^ - |! Girl |^ - |
|!2.1 Relative Age/Sex |!2.1 Feelings about You|
|^2.1 - |^2.1 - |
|^2.1 - |^2.1 - |
|^2.1 - |^2.1 - |
|^2.1 - |^2.1 - |
|^2.1 - |^2.1 - |
|^2.1 - |^2.1 - |
|^2.1 - |^2.1 - |
|!4.1 Motivations|
|!Traits: |^ - |!Valued person: |^ - |
|!Value Most: |^ - |!Feel About People: |^ - |
|!2.1 Valued Posession: |^2.1 - |
|!2.1 Life Events|
|^2.1 One event for each year after age 16|
|!2.1 Year|
|! 17 |^ - |
|! 18 |^ - |
|! 19 |^ - |
|! 20 |^ - |
|! 21 |^ - |
|! 22 |^ - |
|! 23 |^ - |
|! 24 |^ - |
|! 25 |^ - |
|! 26 |^ - |
|
Skald
GM, 70 posts RPoL Moderator Fri 4 Jan 2019 at 13:10 | Vampire the Masquerade 5th Edition - by Thruxus |  |
Vampire The Masquerade 5th Edition
---------------------------------------------------------------------
Name :
Player :
Concept :
Ambition :
Desire :
Predator :
Clan :
Generation :
Sire :
Chronicle :
---------------------------------------------------------------------
**ATTRIBUTES**
Physical Social Mental
Strength o Charisma 0 Intelligence 0
Dexterity o Manipulation 0 Wits 0
Stamina o Composure 0 Resolve 0
---------------------------------------------------------------------
**SKILLS**
Talents Skills Knowledges
Athletics 0 Animal Ken 0 Academics 0
Brawl 0 Etiquette 0 Awareness 0
Craft 0 Insight 0 Finance 0
Drive 0 Intimidation 0 Investigation 0
Firearms 0 Leadership 0 Medicine 0
Larceny 0 Performance 0 Occult 0
Melee 0 Persuasion 0 Politics 0
Stealth 0 Streetwise 0 Science 0
Survival 0 Subterfuge 0 Technology 0
---------------------------------------------------------------------
BLOOD POTENCY - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
HEALTH - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
WILLPOWER - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
HUMANITY - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
HUNGER - [ ][ ][ ][ ][ ]
BLOOD SURGES -
MEND AMOUNT -
POWER BONUS -
ROUSE REROLL -
FEEDING PEN -
BANE SEVERITY -
---------------------------------------------------------------------
Chronicle Tenets
-
-
-
---------------------------------------------------------------------
Touchstones & Convictions
-
-
-
---------------------------------------------------------------------
Clan Bane
-
---------------------------------------------------------------------
Disciplines
-
-
-
---------------------------------------------------------------------
Backgrounds
-
-
-
-
---------------------------------------------------------------------
Merits
-
-
-
---------------------------------------------------------------------
Flaws
-
-
-
---------------------------------------------------------------------
Hunting
-
---------------------------------------------------------------------
Possessions
-
-
-
---------------------------------------------------------------------
Weapons
-
-
-
---------------------------------------------------------------------
Experience Points - (15)
- Raised : Item Here [0pts]
- Purchased : Item Here [0pts]
---------------------------------------------------------------------
Character Notes:
---------------------------------------------------------------------
CODE:
<pre>
<B><Brown>Vampire The Masquerade 5th Edition</b></Brown>
---------------------------------------------------------------------
Name :
Player :
Concept :
Ambition :
Desire :
Predator :
Clan :
Generation :
Sire :
Chronicle :
---------------------------------------------------------------------
<b><Brown>**ATTRIBUTES**</b></Brown><Yellow><b>
Physical Social Mental</b></Yellow>
Strength o Charisma 0 Intelligence 0
Dexterity o Manipulation 0 Wits 0
Stamina o Composure 0 Resolve 0
---------------------------------------------------------------------
<b><Brown>**SKILLS**</b></Brown><Yellow><b>
Talents Skills Knowledges</b></Yellow>
Athletics 0 Animal Ken 0 Academics 0
Brawl 0 Etiquette 0 Awareness 0
Craft 0 Insight 0 Finance 0
Drive 0 Intimidation 0 Investigation 0
Firearms 0 Leadership 0 Medicine 0
Larceny 0 Performance 0 Occult 0
Melee 0 Persuasion 0 Politics 0
Stealth 0 Streetwise 0 Science 0
Survival 0 Subterfuge 0 Technology 0
---------------------------------------------------------------------
<b><Brown>BLOOD POTENCY</Brown></b> - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
<b><Brown>HEALTH</Brown></b> - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
<b><Brown>WILLPOWER</Brown></b> - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
<b><Brown>HUMANITY</Brown></b> - [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ]
<b><Brown>HUNGER</Brown></b> - [ ][ ][ ][ ][ ]
<b><Brown>BLOOD SURGES</Brown></b> -
<b><Brown>MEND AMOUNT</Brown></b> -
<b><Brown>POWER BONUS</Brown></b> -
<b><Brown>ROUSE REROLL</Brown></b> -
<b><Brown>FEEDING PEN</Brown></b> -
<b><Brown>BANE SEVERITY</Brown></b> -
---------------------------------------------------------------------
<b><Brown>Chronicle Tenets</Brown></b>
-
-
-
---------------------------------------------------------------------
<b><Brown>Touchstones & Convictions</Brown></b>
-
-
-
---------------------------------------------------------------------
<b><Brown>Clan Bane</Brown></b>
-
---------------------------------------------------------------------
<b><Brown>Disciplines</Brown></b>
-
-
-
---------------------------------------------------------------------
<b><Brown>Backgrounds</Brown></b>
-
-
-
-
---------------------------------------------------------------------
<b><Brown>Merits</Brown></b>
-
-
-
---------------------------------------------------------------------
<b><Brown>Flaws</Brown></b>
-
-
-
---------------------------------------------------------------------
<b><Brown>Hunting</Brown></b>
-
---------------------------------------------------------------------
<b><Brown>Possessions</Brown></b>
-
-
-
---------------------------------------------------------------------
<b><Brown>Weapons</Brown></b>
-
-
-
---------------------------------------------------------------------
Experience Points - (15)
- Raised : Item Here [0pts]
- Purchased : Item Here [0pts]
---------------------------------------------------------------------
Character Notes:
---------------------------------------------------------------------
</pre>
|
Skald
GM, 72 posts RPoL Moderator Sat 25 May 2019 at 14:03 | A Song of Ice and Fire - by Charles_M
A Song of Ice and Fire RPG Character Sheet |
---|
Name | | Player | | |
---|
Gender | | Age | | House | | |
---|
Goal | | Motivation | | Virtue | | Vice | |
---|
Abilities |
---|
Rating | Ability | Specialties | Rating | Ability | Specialties |
---|
2 | Agility | | 2 | Knowledge | |
---|
| | | | 2 | Animal Handling | | 2 | Marksmanship | |
---|
| | | | 2 | Athletics | | 2 | Persuasion | |
---|
| | | | 2 | Awareness | | 2 | Status | |
---|
| | | | 2 | Cunning | | 2 | Stealth | |
---|
| | | | 2 | Deception | | 2 | Survival | |
---|
| | | | 2 | Endurance | | 2 | Thievery | |
---|
| | | | 2 | Fighting | | 2 | Warfare | |
---|
| | | | 2 | Healing | | 2 | Will | |
---|
| | | | 2 | Language | | |
---|
| | Qualities | Intrigue | Combat |
---|
| Intrigue Defence # | Combat Defence # | | | | | Composure # | Health # | | | | | Intrigue Damage | Combat Damage |
---|
| 0 | 0 | | Injuries | Wounds |
---|
| 0 | 0 | |
---|
Weapons | Destiny Points | # |
---|
Weapon | Quality | Test | Weapon Qualities | Dmg | Bulk | Armor | |
---|
| | | | | | Armour Rating | |
---|
| | | | | | Armour Penalty | |
---|
| | | | | | Bulk | |
---|
| | | | | | Move / Sprint |
---|
| | | | | | # Base # | | | | | | | # Armoured # | | | | | | | # Fully Laden # | Wounds | Appearance |
---|
| Height | | Eye Colour | |
---|
| Weight | | Hair Colour | |
---|
| Mannerisms |
---|
Equipment | |
---|
| Distinguishing Features |
---|
| | | Motto |
---|
| | | Retainers |
---|
| | | | | | Gold Dragons | # | |
---|
Silver Stags | # | |
---|
Copper Pennies | # | |
---|
Allies | Enemies | Oaths |
---|
| | | | | | | | | | | | | | | Personal History |
---|
| | | | |
CODE:
<smallcaps>
|8.!^ <large>A Song of Ice and Fire RPG Character Sheet</large> |
|! Name |4^ |! Player |^ |
|! Gender |2^ |! Age |^ |! House |^ |
|! Goal |^ |! Motivation |^ |! Virtue |^ |! Vice |^ |
|8!^ <large> Abilities |
|! Rating |! Ability |2! Specialties |! Rating |! Ability |2! Specialties</large> |
|1.3^ 2 |1.3! Agility |2^ |1.3^ 2 |1.3!^ Knowledge |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Animal Handling |2^ |1.3^ 2 |1.3! Marksmanship |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Athletics |2^ |1.3^ 2 |1.3! Persuasion |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Awareness |2^ |1.3^ 2 |1.3! Status |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Cunning |2^ |1.3^ 2 |1.3! Stealth |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Deception |2^ |1.3^ 2 |1.3!^ Survival |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Endurance |2^ |1.3^ 2 |1.3! Thievery |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Fighting |2^ |1.3^ 2 |1.3! Warfare |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Healing |2^ |1.3^ 2 |1.3! Will |2^ |
|2^ |2^ |
|2^ |2^ |
|1.3^ 2 |1.3! Language |2^ |4.3! |
|2^ |
|2^ |
|6! Qualities |! Intrigue |! Combat |
|6 |1.4^ <b>Intrigue Defence</b> # |1.4^ <b>Combat Defence</b> # |
|6 |
|6 |
|6 |
|6 |1.4^ <b>Composure</b> # |1.4^ <b>Health</b> # |
|6 |
|6 |
|6 |
|6 |! Intrigue Damage |! Combat Damage |
|6 |^ 0 |^ 0|
|6 |! Injuries |! Wounds |
|6 |^ 0 |^ 0 |
|8! |
|6! Weapons |! Destiny Points |^ # |
|! Weapon |! Quality |! Test |! Weapon Qualities |! Dmg |! Bulk |! Armor |^ |
|^ |^ |^ |^ |^ |^ |! Armour Rating |^ |
|^ |^ |^ |^ |^ |^ |! Armour Penalty|^ |
|^ |^ |^ |^ |^ |^ |! Bulk |^ |
|^ |^ |^ |^ |^ |^ |2! Move / Sprint |
|^ |^ |^ |^ |^ |^ |2^ # <b>Base</b> # |
|^ |^ |^ |^ |^ |^ |2^ # <b>Armoured</b> # |
|^ |^ |^ |^ |^ |^ |2^ # <b>Fully Laden</b> # |
|4! Wounds |4! Appearance |
|4 |! Height |^ |! Eye Colour |^ |
|4 |! Weight |^ |! Hair Colour |^ |
|4 |4! Mannerisms |
|4! Equipment |4^ |
|4 |4! Distinguishing Features |
|4 |4^ |
|4 |4! Motto |
|4 |4^ |
|4 |4! Retainers |
|4 |4^ |
|4 |4^ |
|4 |4^ |
|3! Gold Dragons |^ # |4^ |
|3! Silver Stags |^ # |4^ |
|3! Copper Pennies |^ # |4^ |
|3! Allies |3! Enemies |2! Oaths |
|3^ |3^ |2^ |
|3^ |3^ |2^ |
|3^ |3^ |2^ |
|3^ |3^ |2^ |
|3^ |3^ |2^ |
|8! Personal History |
|8 |
|8 |
|8 |
|8 |
|8 |
</smallcaps>
|
Skald
GM, 73 posts RPoL Moderator Sun 21 Jul 2019 at 05:34 | Star Wars - by horus
STAR WARS Character Record Sheet |
---|
Name: | Player: |
---|
| | Species: | Class/Level: |
---|
| | |
|
VITAL STATISTICS |
---|
ABILITY: | SCORE | MOD. |
---|
STRength: | | | DEXterity: | | | CONstitution: | | | INTelligence: | | | WISdom: | | | CHArisma: | | | | PERSONAL PROFILE: |
---|
Age: | | Gender: | | Height: | | Weight: | | Eyes: | | Skin: | | Destiny Pts.: | | ECL: | | EXPERIENCE: | |
---|
NEXT LEVEL: | |
---|
| DARK SIDE SCORE: |
---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
|
CONDITION |
---|
(All Defenses, Attacks, Skill & Ability Checks.) |
---|
NORMAL: | -1 | -2 | -5 | -10 | HELPLESS |
---|
* | | | | | | Hit Pts: | DR | | SR | | |
---|
Total: | | | Current: |
---|
| Speed: | | BAB: | | INIT: | |
---|
Force Pts. | | Destiny: | |
---|
| DEFENSE | Total: | Lvl/Arm | Class: | Ability: | Misc.: |
---|
Fortitude: | +10 = 10 | +0 | +0 | +0 | +0 |
---|
Reflex: | +10 = 10 | +0 | +0 | +0 | +0 |
---|
Will: | +10 = 10 | +0 | +0 | +0 | +0 |
---|
| Total: | BAB: | Str/Dex: | Size: | Misc.: | Temp: |
---|
Melee: | +0 = | +0 | +0 | +0 | +0 | +0 |
---|
Ranged: | +0 = | +0 | +0 | +0 | +0 | +0 |
---|
Feat, Talents and Force Powers |
---|
| | | | | | | | | | | |
Skills: |
---|
| Skill | Key | ½ | Ability | | Skill | Misc |
---|
Name: | Ability: | lvl | Mod: | Trained: | Focus | Mod: |
---|
acrobatics | Dex | +0 = | 0 + | 0 + | | | | climb | Str | +0 = | 0 + | 0 + | | | | deception | Cha | +0 = | 0 + | 0 + | | | | endurance | Con | +0 = | 0 + | 0 + | | | | gather information | Cha | +0 = | 0 + | 0 + | | | | initiative | Dex | +0 = | 0 + | 0 + | | | | jump | Str | +0 = | 0 + | 0 + | | | | know[] | Int | +0 = | 0 + | 0 + | | | | know[] | Int | +0 = | 0 + | 0 + | | | | know[] | Int | +0 = | 0 + | 0 + | | | | mechanics | Int | +0 = | 0 + | 0 + | | | | perception | Wis | +0 = | 0 + | 0 + | | | | persuasion | Cha | +0 = | 0 + | 0 + | | | | pilot | Dex | +0 = | 0 + | 0 + | | | | ride | Dex | +0 = | 0 + | 0 + | | | | stealth | Dex | +0 = | 0 + | 0 + | | | | survival | Wis | +0 = | 0 + | 0 + | | | | swim | Str | +0 = | 0 + | 0 + | | | | treat injury | Wis | +0 = | 0 + | 0 + | | | | use computer | Int | +0 = | 0 + | 0 + | | | | use the force | Cha | +0 = | 0 + | 0 + | | | |
|
CODE:
<table width=800>
<tr>
<td>
|10.1! STAR WARS Character Record Sheet |100%
|-10%---|-10%---|-10%---|-10%---|-10%---|-10%---|-10%---|-10%---|-10%---|-10%---|
|5.1= <i>Name:</i> |5.1= <i>Player:</i> |
|5.1 |5.1 |
|5.1= <i>Species:</i> |5.1= <i>Class/Level:</i> |
|5.1 |3.1 |2.1 |
</td>
</tr>
</table>
<table width=800>
<tr>
<td width=25%>
|3.1! <i>VITAL STATISTICS</i> |100%
|50%--------------------|30%-------------|20%------------|
|=^ <i>ABILITY:</i> |=^ <i>SCORE</i> |=^ <i>MOD.</i> |
| <i>STRength:</i> | | |
| <i>DEXterity:</i> | | |
| <i>CONstitution:</i> | | |
| <i>INTelligence:</i> | | |
| <i>WISdom:</i> | | |
| <i>CHArisma:</i> | | |
|3.1 |
|3.1! <i>PERSONAL PROFILE:</i> |
|1.1 <i>Age:</i> |2.1 |
|1.1 <i>Gender:</i> |2.1 |
|1.1 <i>Height:</i> |2.1 |
|1.1 <i>Weight:</i> |2.1 |
|1.1 <i>Eyes:</i> |2.1 |
|1.1 <i>Skin:</i> |2.1 |
|1.1 <i>Destiny Pts.:</i>|2.1 |
|1.1 <i>ECL:</i> |2.1 |
|1.1= <i>EXPERIENCE:</i> |2.1 |
|1.1= <i>NEXT LEVEL:</i> |2.1 |
|3.1 |
|3.1! <i>DARK SIDE SCORE:</i> |
<center><small>
+-1-+
| 1| 2| 3| 4| 5| 6| 7| 8| 9|10|11|12|
|13|14|15|16|17|18|19|20|21|22|23|24|
+---+
</small></center>
|! <i>LANGUAGES:</i> |100%
| |
| |
| |
| |
| |
| |
| |
| |
|! <i>CREDITS:</i> |100%
| |
|! <i>POSSESSIONS:</i> |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
</td>
<td width=75%>
|6.1! <i>CONDITION</i> |100%
|6.1! <i><small>(All Defenses, Attacks, Skill & Ability Checks.)</small></i>|
|^= NORMAL: |^= -1 |^= -2 |^= -5 |^= -10 |^= <i>HELPLESS</i> |
|^ * | | | | | |
|= <i>Hit Pts:</i> |= <i>DR</i>| |= <i>SR</i>| | |
|= <i>Total:</i> | |3.1 |= <i>Current:</i> |
|6.1 |
|= <i>Speed:</i> | |= <i>BAB:</i> | |= <i>INIT: </i> | |
|= <i>Force Pts.</i> | |= <i>Destiny:</i>|3.1 |
|6.1 |
|! <i>DEFENSE</i>|= <i>Total:</i>|= <i>Lvl/Arm</i>|= <i>Class:</i>|= <i>Ability:</i> |= <i>Misc.:</i> |
|=^ <i>Fortitude:</i> | +10 = 10 | +0 | +0 | +0 | +0 |
|=^ <i>Reflex: </i> | +10 = 10 | +0 | +0 | +0 | +0 |
|=^ <i>Will: </i> | +10 = 10 | +0 | +0 | +0 | +0 |
|= |=^ <i>Total:</i>|=^ <i>BAB:</i>|=^ <i>Str/Dex:</i>|=^ <i>Size:</i>|=^ <i>Misc.:</i>|=^ <i>Temp:</i> |100%
|= <i>Melee:</i> |^ +0 = |^ +0 |^ +0 |^ +0 |^ +0 |^ +0 |
|= <i>Ranged:</i>|^ +0 = |^ +0 |^ +0 |^ +0 |^ +0 |^ +0 |
|2.1=^ <i>Feat, Talents and Force Powers</i> |100%
| | |
| | |
| | |
| | |
| | |
| | |
|8.1^= <i>Skills:</i> |100%
|8.1 |
|2.1= <i>Skill</i> |=^ <i>Key</i> |=^ <i>½</i> |=^ <i>Ability</i>|= |=^ <i>Skill</i>|=^ <i>Misc</i> |
|2.1= <i>Name:</i> |=^ <i>Ability:</i> |=^ <i>lvl</i>|=^ <i>Mod:</i> |=^ <i>Trained:</i>|=^ <i>Focus</i>|=^ <i>Mod:</i> |
|acrobatics | Dex | +0 = | 0 + | 0 + | | | |
|climb | Str | +0 = | 0 + | 0 + | | | |
|deception | Cha | +0 = | 0 + | 0 + | | | |
|endurance | Con | +0 = | 0 + | 0 + | | | |
|gather information | Cha | +0 = | 0 + | 0 + | | | |
| initiative | Dex | +0 = | 0 + | 0 + | | | |
| jump | Str | +0 = | 0 + | 0 + | | | |
| know[] | Int | +0 = | 0 + | 0 + | | | |
| know[] | Int | +0 = | 0 + | 0 + | | | |
| know[] | Int | +0 = | 0 + | 0 + | | | |
| mechanics | Int | +0 = | 0 + | 0 + | | | |
| perception | Wis | +0 = | 0 + | 0 + | | | |
| persuasion | Cha | +0 = | 0 + | 0 + | | | |
| pilot | Dex | +0 = | 0 + | 0 + | | | |
| ride | Dex | +0 = | 0 + | 0 + | | | |
| stealth | Dex | +0 = | 0 + | 0 + | | | |
| survival | Wis | +0 = | 0 + | 0 + | | | |
| swim | Str | +0 = | 0 + | 0 + | | | |
| treat injury | Wis | +0 = | 0 + | 0 + | | | |
|use computer | Int | +0 = | 0 + | 0 + | | | |
| use the force | Cha | +0 = | 0 + | 0 + | | | |
|! <i>DESCRIPTION:</i> |100%
| |
| |
| |
| |
| |
| |
| |
| |
|! <i>BACKGROUND:</i> |100%
| |
| |
| |
| |
| |
| |
| |
| |
</td>
</tr>
</table>
|
Skald
GM, 74 posts RPoL Moderator Sun 21 Jul 2019 at 11:46 | Amber DRPG - by bigbadron
Physical Characteristics |
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Height: | | Weight: | |
---|
Build: | |
---|
Eyes: | | Hair: | |
---|
Description: | |
---|
| | | Clothing Colours/Style: |
---|
| Personal Symbol (Optional) |
---|
|
Attributes |
---|
Psyche: | Rank: | | Points: | |
---|
Strength: | Rank: | | Points: | |
---|
Endurance: | Rank: | | Points: | |
---|
Warfare: | Rank: | | Points: | |
---|
Powers |
---|
| Points: | |
---|
| Points: | |
---|
| Points: | |
---|
Artifacts & Creatures |
---|
| Points: | |
---|
| Points: | |
---|
| Points: | |
---|
Personal Shadows |
---|
| Points: | |
---|
| Points: | |
---|
| Points: | |
---|
Allies |
---|
| Points: | |
---|
| Points: | |
---|
| Points: | |
---|
Player Contributions |
---|
| Points: | |
---|
| Points: | |
---|
| Points: | |
---|
Good/Bad Stuff |
---|
Good Stuff: | | Bad Stuff: | |
---|
|
|
Skald
GM, 75 posts RPoL Moderator Tue 27 Aug 2019 at 12:40 | Battlestar Galactica (MWP) by Horus
BATTLESTAR GALACTICA Character Record Sheet |
---|
Name: | | Call Sign | |
---|
Homeworld: | | Concept | |
---|
Player Name: | | GM Name: | |
---|
|
|
ATTRIBUTES |
---|
Strength: | | Agility: | | Vitality: | | Alertness: | | Intelligence: | | Willpower: | | | DERIVED ATTRIBUTES |
---|
Life Points: | 50%{Vit + Wil} | Initiative: | 50%{Agi + Ale} | Endurance: | 50%{Vit + Wil} | Resistance: | 50%{Vit + Vit} | | ACTION DIFFICULTY |
---|
Easy: | 3/10 | Average: | 7/14 | Hard: | 11/18 | Formidable: | 15/22 | Heroic: | 19/26 | Incredible: | 23/30 | Ridiculous: | 27/34 | Impossible: | 31/38 | | ADVANCEMENT |
---|
Adv. Pts: | | Attribute Pts: | | Skill Points: | | Trait Points: | | | ADVANCEMENT COST |
---|
Type | Cost |
---|
Attribute: | 8 | Trait: | 7 | Skill: | 3 | | | | | | | |
|
SKILLS AND |
---|
| Animal Handling |
---|
| | | Artistry |
---|
| | | Athletics |
---|
| | | Covert |
---|
| | | Craft |
---|
| | | Discipline |
---|
| | | Guns |
---|
| | | Heavy Weapons |
---|
| | | Influence |
---|
| | | Knowledge |
---|
| | | Mechanical Engineering |
---|
| | |
|
SPECIALTIES |
---|
| Medical Expertise |
---|
| | | Melee Weapon Combat |
---|
| | | Perception |
---|
| | | Performance |
---|
| | | Pilot* |
---|
| | | Planetary Vehicles |
---|
| | | Ranged Weapons |
---|
| | | Scientific Expertise |
---|
| | | Survival |
---|
| | | Technical Engineering |
---|
| | | Unarmed Combat |
---|
| | |
|
VITALS |
---|
Age: | | Sex: | | Hair: | |
---|
Eyes: | | Height: | | Weight: | |
---|
|
EQUIPMENT |
---|
| | | | | | | | ARMOR |
---|
Type: | |
---|
Rating: | |
---|
Covers: | |
---|
Penalty: | |
---|
WEAPONRY |
---|
Type: | | DMG: | |
---|
Range: | | Ammo: | |
---|
| Type: | | DMG: | |
---|
Range: | | Ammo: | |
---|
| Type: | | DMG: | |
---|
Range: | | Ammo: | |
---|
| Type: | | DMG: | |
---|
Range: | | Ammo: | |
---|
|
|
COMPLICATIONS |
---|
| {Complication 1} |
---|
| | | {Complication 2} |
---|
| | | {Complication 3} |
---|
| | | {Complication 4} |
---|
| | | {Complication 5} |
---|
| | | Notes: |
---|
| | | |
|
ASSETS |
---|
| {Asset 1} |
---|
| | | {Asset 2} |
---|
| | | {Asset 3} |
---|
| | | {Asset 4} |
---|
| | | {Asset 5} |
---|
| | | Notes: |
---|
| | | |
|
DIE STEPS AND PLOT POINTS | CURRENT: | |
---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|
D2 | D4 | D6 | D8 | D10 | D12 | D12+D2 | D12+D4 | D12+D6 | D12+D18 | D12+D10 | D12+D12 |
|
CODE:
<table width=700>
<tr><td>
|4.1!^ <i>BATTLESTAR GALACTICA Character Record Sheet</i> |100%
|!15% Name: |35% |!15% Call Sign |35% |
|! Homeworld:| |! Concept | |
|! Player Name: | |! GM Name: | |
</td></tr></table>
<table width=700>
<tr><td width=5%>
|! <i>DMG</i> |100%
|
+--+
|!W|!S|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
+--+
</td><td width=31%>
|!2.1 <i>ATTRIBUTES</i> |100%
| Strength: |50% |
| Agility: |50% |
| Vitality: |50% |
| Alertness: |50% |
| Intelligence: |50% |
| Willpower: |50% |
|2.1 |
|!2.1 <i>DERIVED ATTRIBUTES</i>|
| Life Points: |50%{Vit + Wil}|
| Initiative: |50%{Agi + Ale}|
| Endurance: |50%{Vit + Wil}|
| Resistance: |50%{Vit + Vit}|
|2.1 |
|!2.1 <i>ACTION DIFFICULTY</i> |
| Easy: |50%^ 3/10 |
| Average: |50%^ 7/14 |
| Hard: |50%^ 11/18 |
| Formidable: |50%^ 15/22 |
| Heroic: |50%^ 19/26 |
| Incredible: |50%^ 23/30 |
| Ridiculous: |50%^ 27/34 |
| Impossible: |50%^ 31/38 |
|2.1 |
|!2.1 <i>ADVANCEMENT</i> |
| Adv. Pts: |50%^ |
| Attribute Pts: |50%^ |
| Skill Points: |50%^ |
| Trait Points: |50%^ |
|2.1 |
|!2.1 <i>ADVANCEMENT COST</i> |
|! Type |!50%^ Cost |
| Attribute: |50%^ 8 |
| Trait: |50%^ 7 |
| Skill: |50%^ 3 |
|2.1 |
|2.1 |
|2.1 |
|2.1 |
|2.1 |
|2.1 |
|2.1 |
</td><td width=31%>
|!> <i>SKILLS AND</i> |100%
| |
|! <i>Animal Handling</i> |
| |
| |
| |
|! <i>Artistry</i> |
| |
| |
| |
|! <i>Athletics</i> |
| |
| |
| |
|! <i>Covert</i> |
| |
| |
| |
|! <i>Craft</i> |
| |
| |
| |
|! <i>Discipline</i> |
| |
| |
| |
|! <i>Guns</i> |
| |
| |
| |
|! <i>Heavy Weapons</i> |
| |
| |
| |
|! <i>Influence</i> |
| |
| |
| |
|! <i>Knowledge</i> |
| |
| |
| |
|! <i>Mechanical Engineering</i> |
| |
| |
| |
</td><td width=30%>
|!< <i>SPECIALTIES</i> |100%
| |
|! <i>Medical Expertise</i> |
| |
| |
| |
|! <i>Melee Weapon Combat</i> |
| |
| |
| |
|! <i>Perception</i> |
| |
| |
| |
|! <i>Performance</i> |
| |
| |
| |
|! <i>Pilot*</i> |
| |
| |
| |
|! <i>Planetary Vehicles</i> |
| |
| |
| |
|! <i>Ranged Weapons</i> |
| |
| |
| |
|! <i>Scientific Expertise</i> |
| |
| |
| |
|! <i>Survival</i> |
| |
| |
| |
|! <i>Technical Engineering</i>|
| |
| |
| |
|! <i>Unarmed Combat</i> |
| |
| |
| |
</td></tr>
</table>
<table width=700><tr><td>
|!6.1 VITALS |100%
|!10% Age: |23%^ |!10% Sex: |23%^ |!10% Hair: |23%^ |
|! Eyes: |^ |! Height: |^ |! Weight: | |
</td></tr></table>
<table width=700><tr><td width=33%>
|4.1!^ <i>EQUIPMENT</i> |100%
|4.1 |
|4.1 |
|4.1 |
|4.1 |
|4.1 |
|4.1 |
|4.1 |
|4.1 |
|4.1!^ <i>ARMOR</i> |
|2.1! Type: |2.1 |
|2.1! Rating: |2.1 |
|2.1! Covers: |2.1 |
|2.1! Penalty: |2.1 |
|4.1!^ <i>WEAPONRY</i> |
|! Type: | |! DMG: | |
|! Range: | |! Ammo:| |
|4.1 |
|! Type: | |! DMG: | |
|! Range: | |! Ammo:| |
|4.1 |
|! Type: | |! DMG: | |
|! Range: | |! Ammo:| |
|4.1 |
|! Type: | |! DMG: | |
|! Range: | |! Ammo:| |
|4.1 |
</td>
<td width=34%>
|!^ <i>COMPLICATIONS</i> |100%
| |
|! <i>{Complication 1}</i> |
| |
| |
| |
|! <i>{Complication 2}</i> |
| |
| |
| |
|! <i>{Complication 3}</i> |
| |
| |
| |
|! <i>{Complication 4}</i> |
| |
| |
| |
|! <i>{Complication 5}</i> |
| |
| |
| |
|! Notes: |
| |
| |
| |
| |
</td><td width=33%>
|!^ <i>ASSETS</i> |100%
| |
|! <i>{Asset 1}</i> |
| |
| |
| |
|! <i>{Asset 2}</i> |
| |
| |
| |
|! <i>{Asset 3}</i> |
| |
| |
| |
|! <i>{Asset 4}</i> |
| |
| |
| |
|! <i>{Asset 5}</i> |
| |
| |
| |
|! Notes: |
| |
| |
| |
| |
</td></tr></table>
<table width=700><tr>
<td width=100%>
|50%! <i>DIE STEPS AND PLOT POINTS</i> |25%! <i>CURRENT:</i>|25% |100%
|
+-5-+
|! 1|! 2|! 3|! 4|! 5|! 6|! 7 |! 8 |! 9 |! 10 |! 11 |! 12 |
| D2| D4| D6| D8| D10| D12| D12+D2| D12+D4| D12+D6| D12+D18| D12+D10| D12+D12|
+---+
</td></tr></table>
This message was lightly edited by the GM at 13:12, Wed 28 Aug 2019.
|
Skald
GM, 76 posts RPoL Moderator Wed 28 Aug 2019 at 13:22 | AD&D 1st Edition by Charles_M
General
Name: | |
---|
Player: | |
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Race: | |
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Class: | |
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Sex: | |
---|
Level: | |
---|
Alignment: | |
---|
Experience Points: | |
---|
| Appearance
Size: | |
---|
Height: | |
---|
Weight: | |
---|
Age: | |
---|
Hair: | |
---|
Eyes: | |
---|
Hand: | |
---|
Weight Carried: | |
---|
| Combat
Move: | |
---|
THAC0: | |
---|
Attacks: | |
---|
Damage: | |
---|
AC: | |
---|
HD: | |
---|
Max HP: | |
---|
Current HP: | |
---|
|
Ability Scores
Str: | | To-Hit: | | Damage: | | Weight: | | Open Doors: | | Bend/Lift: | |
---|
Int: | | Chance to know spell: | | Min/Level: | | Max/Level: | | Add Lang: | |
---|
Wis: | | Saving Throw Bonus vs Mental Effects: | | |
---|
Dex: | | Reaction/To-Hit Bonus: | | AC Bonus: | |
---|
Con: | | HP Bonus: | | Shock: | | Resurrection: | |
---|
Cha: | | Max # of Henchmen: | | Base Loyalty: | | Reaction Adjustment: | |
---|
|
Saving Throws Vs.
Paralysis/Poison: | | Rod/Staff/Wand: | | Petrify/Polymorph: | | Breath Weapon: | | Spell: | |
---|
|
Spell Book
Level | Spell Name | Page Ref. | # Memorized | # Cast |
---|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
Thief Skills
| Base | Race Adj | Dex Adj | Total |
---|
Pick Pockets | | | | |
---|
Open Locks | | | | |
---|
Find/Remove Traps | | | | |
---|
Move Silently | | | | |
---|
Hide in Shadows | | | | |
---|
Hear Noise | | | | |
---|
Climb Walls | | | | |
---|
Read Language | | | | |
---|
|
Weapon Proficiencies: Dart
Weapon | Fire Rate | Range | Armor Class Adjustment | Damage vs. | Weight |
---|
S | M | L | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Size S or M | Size L |
---|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
Languages Known:
CODE:
<table width=800>
<tr><td width=35%> <b>General</b>
|30%=> Name:|70% |100%
|30%=> Player:|70% |
|30%=> Race:|70% |
|30%=> Class:|70% |
|30%=> Sex:|70% |
|30%=> Level:|70% |
|30%=> Alignment:|70% |
|30%=> Experience Points:|70% |
</td><td width=35%> <b>Appearance</b>
|30%=> Size:|70% |100%
|30%=> Height:|70% |
|30%=> Weight:|70% |
|30%=> Age:|70% |
|30%=> Hair:|70% |
|30%=> Eyes:|70% |
|30%=> Hand:|70% |
|30%=> Weight Carried:|70% |
</td><td width=30%> <b>Combat</b>
|30%=> Move:|70% |100%
|30%=> THAC0:|70% |
|30%=> Attacks:|70% |
|30%=> Damage:|70% |
|30%=> AC:|70% |
|30%=> HD:|70% |
|30%=> Max HP:|70% |
|30%=> Current HP:|70% |
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Ability Scores</b></center>
|=> Str:|^ |> To-Hit:|^ |> Damage:|^ |> Weight:|^ |> Open Doors:|^ |> Bend/Lift:|^ |100%
|=> Int:|^ |3> Chance to know spell:|^ |> Min/Level:|^ |> Max/Level:|^ |> Add Lang:|^ |
|=> Wis:|^ |5> Saving Throw Bonus vs Mental Effects:|^ |4.3!
|=> Dex:|^ |3> Reaction/To-Hit Bonus:|^ |> AC Bonus:|^ |
|=> Con:|^ |> HP Bonus:|^ |> Shock:|^ |> Resurrection:|^ |
|=> Cha:|^ |3> Max # of Henchmen:|^ |> Base Loyalty:|^ |3> Reaction Adjustment:|^ |
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Saving Throws Vs.</b></center>
|=> Paralysis/Poison:|^ |=> Rod/Staff/Wand:|^ |=> Petrify/Polymorph:|^ |=> Breath Weapon:|^ |=> Spell:|^ |100%
|
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Spell Book</b></center>
|! Level|! Spell Name|! Page Ref.|! # Memorized|! # Cast|100%
|^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Thief Skills</b></center>
| |! Base|! Race Adj|! Dex Adj|! Total|100%
|! Pick Pockets|^ |^ |^ |^ |
|! Open Locks|^ |^ |^ |^ |
|! Find/Remove Traps|^ |^ |^ |^ |
|! Move Silently|^ |^ |^ |^ |
|! Hide in Shadows|^ |^ |^ |^ |
|! Hear Noise|^ |^ |! |^ |
|! Climb Walls|^ |^ |! |^ |
|! Read Language|^ |^ |! |^ |
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Weapon Proficiencies: Dart</b></center>
|1.2! Weapon |1.2! Fire Rate |3! Range |9! Armor Class Adjustment |2! Damage vs. |1.2! Weight |100%
|! S |! M |! L |! 2 |! 3 |! 4 |! 5 |! 6 |! 7 |! 8 |! 9 |! 10 |! Size S or M |! Size L |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |
|^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |^ |
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Coins</b></center>
|=> PP:|^ |=> GP:|^ |=> EP:|^ |=> SP:|^ |=> CP:|^ |100%
|
</td></tr></table>
<table width=800><tr><td width=100%>
<center><b>Equipment [enc.]</b></center>
|25%^ |25%^ |25%^ |25%^ |100%
|25%^ |25%^ |25%^ |25%^ |
|25%^ |25%^ |25%^ |25%^ |
|25%^ |25%^ |25%^ |25%^ |
</td></tr></table>
<b><large>Languages Known:</b>
</large>
|
Skald
GM, 77 posts RPoL Moderator Fri 11 Oct 2019 at 12:16 | Symbaroum by Charles_M
Symbaroum Character Record
Player Name: | | Shadow: | |
---|
Character Name: | | Race: | |
---|
Occupation: | | Quote | |
---|
|
Pain & Corruption
Pain Threshold: | | Corruption Threshold: | |
---|
Maximum Toughness: | | Permanant Corruption: | |
---|
Current Toughness: | | Temporary Corruption: | |
---|
|
Attributes
Accurate | Cunning | Discreet | Persuasive | Quick | Resolute | Strong | Vigilant |
---|
| | | | | | | |
|
Abilities & Powers
|
Abilities & Powers
|
|
|
|
|
Boons
[Enter Name Here] |
---|
[Enter Description Here] |
|
Boons
[Enter Name Here] |
---|
[Enter Description Here] |
|
[Enter Name Here] |
---|
[Enter Description Here] |
|
[Enter Name Here] |
---|
[Enter Description Here] |
|
Burdens
[Enter Name Here] |
---|
[Enter Description Here] |
|
Burdens
[Enter Name Here] |
---|
[Enter Description Here] |
|
Weapons
Weapon | Damage | Quality | Attribute |
---|
| | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
Armor
Armor: | |
---|
Protection: | |
---|
Quality: | |
---|
Defense: | |
---|
Armor: | |
---|
Protection: | |
---|
Quality: | |
---|
Defense: | |
---|
|
Personal
Background |
---|
| Short Term Goal |
---|
| Long Term Goal |
---|
|
|
CODE:
<table width=800>
<tr><td width=100%>
<center><u><b><large>Symbaroum Character Record</large></b></u></center>
|20%!> Player Name:|30% |20%!> Shadow:|30% |100%
|20%!> Character Name:|30% |20%=> <b>Race:</b>|30% |
|20%!> Occupation:|30% |20%!> Quote|30% |
</td></tr><\table>
<table width=800>
<tr><td>
<center><u><b>Pain & Corruption</b></u></center>
|40%!> Pain Threshold:|10%^ |40%!> Corruption Threshold:|10%^ |100%
|!> Maximum Toughness:|^ |!> Permanant Corruption:|^
|!> Current Toughness:|^ |!> Temporary Corruption:|^
</td></tr></table>
<table width=800>
<tr><td>
<center><u><b>Attributes</b></u></center>
|8%! Accurate|9%! Cunning|8%! Discreet|9%! Persuasive|8%! Quick|9%! Resolute|8%! Strong|9%! Vigilant|100%
|^ |^ |^ |^ |^ |^ |^ |^ </td></tr></table>
<table width=800>
<tr><td width=50%>
<center><u><b>Abilities & Powers</b></u></center>
|10%=> <b>Name:</b>|^ |10%=> <b>Level:</b>|^ |100%
|!4 Effect|
|4<
</td><td width=50%>
<center><u><b>Abilities & Powers</b></u></center>
|10%=> <b>Name:</b>|^ |10%=> <b>Level:</b>|^ |100%
|!4 Effect|
|4<
</td></tr><tr><td width=50%>
|10%=> <b>Name:</b>|^ |10%=> <b>Level:</b>|^ |100%
|!4 Effect|
|4<
</td><td width=50%>
|10%=><b> Name:</b>|^ |10%=> <b>Level:</b>|^ |100%
|!4 Effect|
|4<
</td></tr><tr><td width=50%>
|10%=> <b>Name:</b>|^ |10%=> <b>Level:</b>|^ |100%
|!4 Effect|
|4<
</td><td width=50%>
|10%=> <b>Name:</b>|^ |10%=> <b>Level:</b>|^ |100%
|!4 Effect|
|4<
</td></tr></table>
<table width=800>
<tr><td width=50%>
<center><u><b>Boons</b></u></center>
|! [Enter Name Here]|100%
| [Enter Description Here]
</td><td width=50%>
<center><u><b>Boons</b></u></center>
|! [Enter Name Here]|100%
| [Enter Description Here]
</td></tr><tr><td width=50%>
|! [Enter Name Here]|100%
| [Enter Description Here]
</td><td width=50%>
|! [Enter Name Here]|100%
| [Enter Description Here]
</td></tr></table>
<table width=800>
<tr><td width=50%>
<center><u><b>Burdens</b></u></center>
|! [Enter Name Here]|100%
| [Enter Description Here]
</td><td width=50%>
<center><u><b>Burdens</b></u></center>
|! [Enter Name Here]|100%
| [Enter Description Here]
</td></tr></table>
<table width=800>
<tr><td width=70%>
<u><b><center>Weapons</center></b></u>
|30%! Weapon|15%! Damage|40%! Quality|15%! Attribute|100%
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
</td><td width=30%>
<u><b><center>Armor</center></b></u>
|30%=> <b>Armor:</b>|70%^ |100%
|=> <b>Protection:</b> |^
|=> <b>Quality:</b>|^
|=> <b>Defense:</b>|^
|=> <b>Armor:</b>|^
|=> <b>Protection:</b>|^
|=> <b>Quality:</b>|^
|=> <b>Defense:</b>|^
</td></tr></table>
<table width=800>
<tr><td width=100%>
<center><u><b>Appearance</b></u></center>
|10%! Age|1.6^ |100%
|^ |
|! Height|
|^ |
|! Weight|
|^ |
</td></tr></table>
<table width=800>
<tr><td width=100%>
<center><u><b>Personal</b></u></center>
|! Background|100%
|^
|! Short Term Goal
|^
|!Long Term Goal
|^ |
</td></tr></table>
<table width=800>
<tr><td>
<center><u><b>Currency</b></u></center>
|=> <b>Thaler:</b>|^ |=> <b>Shilling:</b>|^ |=> <b>Orteg:</b>|^ |100%
|
</td></tr></table>
<table width=800>
<tr><td>
<center><u><b>Equipment</b></u></center>
|25%^ |25%^ |25%^ |25%^ |100%
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
|^ |^ |^ |^
</td></tr></table>
|
Skald
GM, 78 posts RPoL Moderator Wed 30 Oct 2019 at 06:49 | Kids on Bikes by EggyCharacter Name |
---|
Age | d20 | d12 | d10 | d8 | d6 | d4 |
---|
0 | Trait | Trait | Trait | Trait | Trait | Trait | Strengths | Question 1 | Question 2 |
---|
Strength 1 description | Question 1 | Question 2 | Answer 1 | Answer 2 | Strength 2 description | Backpack | Fears |
---|
- Item 1
- Item 2
- Item 3
- Item 4
- Item 5
| - Fear 1
- Fear 2
- Fear 3
- Fear 4
- Fear 5
|
CODE:
|7.1!! Character Name |60%
|!! Age | d20 | d12 | d10 | d8 | d6 | d4 |
|^ 0 |^ Trait |^ Trait |^ Trait |^ Trait |^ Trait |^ Trait |
|3.1!!33% Strengths |33%2.1 Question 1 |34%2.1 Question 2 |
|3.2 <b>Strength 1</b> \n description |2.1 <b>Question 1</b> |2.1 <b>Question 2</b> |
|2.1 Answer 1 |2.1 Answer 2 |
|3.2 <b>Strength 2</b> \n description |2.1!! Backpack |2.1 Fears |
|2.1 [list]
[*] Item 1
[*] Item 2
[*] Item 3
[*] Item 4
[*] Item 5
[/list] |2.1 [list]
[*] Fear 1
[*] Fear 2
[*] Fear 3
[*] Fear 4
[*] Fear 5
[/list] |
|
Skald
GM, 79 posts RPoL Moderator Thu 20 Feb 2020 at 00:26 | Altered Carbon RPG by sur3fir3 |  |
--------------------------------------------------------------------------------
[DHF PROTECTORATE CITIZENSHIP RECORD]
DHF ID : | SLEEVE TYPE:
DHF PoO: | ARCHETYPE :
DHF AGE: | CAMPAIGN :
[POINTS]
STACK: xxx | INFLUENCE: xxx | EGO: xxx
[SLEEVE BIOMETRICS]
TECH POINTS : x / x | DAMAGE THREASHOLD: xx | SPECIAL:
HEALTH POINTS: xx/xx | INJURIES:
--------------------------------------------------------------------------------
[SLEEVE ATTRIBUTES]
STRENGTH: xx | PERCEPTION: xx
Athletics : dxx | Melee : dxx | Detection : dxx | Search : dxx
Brawl : dxx | Toughness: dxx | D. Energy Wpns: dxx | Stealth: dxx
Endurance : dxx | Firearms : dxx | Throw : dxx
--------------------------------------------------------------------------------
[STACK ATTRIBUTES]
EMPATHY: xx | WILLPOWER: xx
Diplomacy : dxx | Composure : dxx
Expression : dxx | Discipline : dxx
Read Person : dxx | Intimidation: dxx
ACUITY: xx | INTELLIGENCE: xx
Data Analysis : dxx | Mechanics : dxx | Bureaucracy: dxx | History : dxx
Data Engineering: dxx | Navigation: dxx | Cultures : dxx | Science : dxx
Digi. Networking: dxx | Pilot : dxx | Engineering: dxx | Medicine: dxx
Investigation : dxx | Survival : dxx | Geography : dxx
--------------------------------------------------------------------------------
[TRAITS/ABILITIES/SPECIALIZATIONS]
[NETWORKS/CONTACTS]
[BAGGAGE/SCANDALS]
--------------------------------------------------------------------------------
[DHF PROOF OF PROPERTY OWNERSHIP]
[CREDITS] LVL 1: xxx | LVL 2: xxx | LVL 3: xxx | LVL 4: xxx | LVL 5: xxx
[NAME] xxx [PL: xxx] | [NAME] xxx [PL: xxx]
Skill Check(s): [+xxx BD] | Skill Check(s) [+xxx BD]
Tech Point Chassis: O O O O O O O O O O | Tech Point Chassis: O O O O O O O O O O
Tech Points Used : O O O O O O O O O O | Tech Points Used : O O O O O O O O O O
Special: | Special:
|
Triggered Effects: | Triggered Effects:
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
[NAME] xxx [PL: xxx] | [NAME] xxx [PL: xxx]
Skill Check(s): [+xxx BD] | Skill Check(s) [+xxx BD]
Tech Point Chassis: O O O O O O O O O O | Tech Point Chassis: O O O O O O O O O O
Tech Points Used : O O O O O O O O O O | Tech Points Used : O O O O O O O O O O
Special: | Special:
|
Triggered Effects: | Triggered Effects:
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
--------------------------------------------------------------------------------
[SLEEVE BIOMETRIC DETAILS]
Model: | Special:
Type [Birth / Synthetic / Clone] |
Tech Point Chassis: O O O O O O O O O O |
Tech Points Used : O O O O O O O O O O |
STRENGTH : xx | SLEEVE UPGRADES:
PERCEPTION: xx | 0 0 0 0 0 :
DMG Threshold: xx/xx | Health Pts: xx | 0 0 0 0 0 :
| 0 0 0 0 0 :
Triggered Effects: | 0 0 0 0 0 :
0 0 0 0 0 : | 0 0 0 0 0 :
0 0 0 0 0 : |
0 0 0 0 0 : |
|
Skald
GM, 81 posts RPoL Moderator Sat 4 Apr 2020 at 12:28 | Ironsword by Luctius |  |
Ironsworn
---------------------------------------------------------------------------------
Character Name: | Height:
Player: | Weight:
Gender: | Hair Color:
Age: | Hair Style:
Handedness: | Eye Color:
Experience: | Skin Color:
---------------------------------------------------------------------------------
Stats
| Edge | Heart | Iron | Shadow | Wits |
| | | | | |
0 +1 +2 +3 +4 +5
Health: [ ] [ ] [ ] [ ] [ ] [X]
Spirit: [ ] [ ] [ ] [ ] [ ] [X]
Supply: [ ] [ ] [ ] [ ] [ ] [X]
Momentum
Maximum [10] Reset [2]
-6 -5 -4 -3 -2 -1 0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
---------------------------------------------------------------------------------
Vows
-- Background Vow:
[ ] Troublesome [ ] Dangerous [ ] Formidable [ ] Extreme [ ] Epic
Progress: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
-- Inciting Vow:
[ ] Troublesome [ ] Dangerous [ ] Formidable [ ] Extreme [ ] Epic
Progress: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
-- Vow:
[ ] Troublesome [ ] Dangerous [ ] Formidable [ ] Extreme [ ] Epic
Progress: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
Troublesome: [*][*][*] Dangerous: [*][*] Formidable: [*=4] Extreme: [2] Epic: [1]
---------------------------------------------------------------------------------
Assets
EXAMPLE ASSET
Asset Name: Hawk
Name: Teedo
Type: Companion
Special: Your hawk can aid you while it is aloft.
Health: [ ] [ ] [ ] [X]
[X] Far-seeing: When you Undertake a Journey, or when you Resupply by
hunting for small game, add +1.
[ ] Fierce: When you Secure an Advantage+edge using your hawk to harass
and distract your foes, add +1 and take +1 momentum on a hit
[ ] Vigilant: When you Face Danger +wits to detect an approaching threat,
or when you Enter the Fray +wits against an ambush, add +2.
---------------------------------------------------------------------------------
Debilities
Conditions
Wounded: [ ] Shaken: [ ] Unprepared: [ ] Encumbered: [ ]
Assets
Oathbreaker: [ ] Leech: [ ]
Burdens
Cursed: [ ] Tormented: [ ]
Banes
Maimed: [ ] Corrupted: [ ]
---------------------------------------------------------------------------------
Notes
---------------------------------------------------------------------------------
Background
|
Skald
GM, 82 posts RPoL Moderator Thu 2 Jul 2020 at 13:27 | Eclipse Phase 2nd Edition by Hunter
Biography Name:
Motivation:
Languages:
Ego Traits:
Background:
Career:
Interest:
Faction:
Gender:
Sex:
Muse:
Morph Type:
Movement Rate:
Ware:
Morph Traits:
Armor Rating:
Damage Taken:
Wounds Taken:
Wound Threshold:
Durability:
Death Rating:
Ego Flex:
Aptitudes and Derived Stats COG:
INT:
REF:
SAV:
SOM:
WIL:
Initiative:
Lucidity:
Trauma Threshhold:
Insanity Rating:
Reputation @-rep:
c-rep:
f-rep:
g-rep:
i-rep
r-rep:
x-rep:
Skills Athletics:
Deceive:
Exotic Skill [Field]:
Fray:
Free Fall:
Guns:
Hardware [Field]:
Hardware [Field]:
Infiltrate:
Infosec:
Interface:
Kinesics:
Medicine [Field]:
Medicine [Field]:
Melee:
Perceive:
Persuade:
Pilot [Field]:
Pilot [Field]:
Program:
Provoke:
Psi:
Research:
Survival:
Know [Field]:
Know [Field]:
Know [Field]:
Know [Field]:
Know [Field]:
Know [Field]:
Know [Field]:
Know [Field]:
Gear [Campaign] Pack | Comp/GP
[Career] Pack | Comp/GP
Other Gear | Comp/GP
CODE:
<center><u>Biography</u></center>
<b>Name:</b>
<b>Motivation:</b>
<b>Languages:</b>
<b>Ego Traits:</b>
<b>Background:</b>
<b>Career:</b>
<b>Interest:</b>
<b>Faction:</b>
<b>Gender:</b>
<b>Sex:</b>
<b>Muse:</b>
<center><u>Morph</u></center>
<b>Type:</b>
<b>Movement Rate:</b>
<b>Ware:</b>
<b>Morph Traits:</b>
<b>Armor Rating:</b>
<b>Damage Taken:</b>
<b>Wounds Taken:</b>
<b>Wound Threshold:</b>
<b>Durability:</b>
<b>Death Rating:</b>
<b>Ego Flex:</b>
<center><u>Aptitudes and Derived Stats</u></center>
<b>COG:</b>
<b>INT:</b>
<b>REF:</b>
<b>SAV:</b>
<b>SOM:</b>
<b>WIL:</b>
<b>Initiative:</b>
<b>Lucidity:</b>
<b>Trauma Threshhold:</b>
<b>Insanity Rating:</b>
<center><u>Reputation</u></center>
<b>@-rep:</b>
<b>c-rep:</b>
<b>f-rep:</b>
<b>g-rep:</b>
<b>i-rep</b>
<b>r-rep:</b>
<b>x-rep:</b>
<center><u>Skills</u></center>
<b>Athletics:</b>
<b>Deceive:</b>
<b>Exotic Skill [Field]:</b>
<b>Fray:</b>
<b>Free Fall:</b>
<b>Guns:</b>
<b>Hardware [Field]:</b>
<b>Hardware [Field]:</b>
<b>Infiltrate:</b>
<b>Infosec:</b>
<b>Interface:</b>
<b>Kinesics:</b>
<b>Medicine [Field]:</b>
<b>Medicine [Field]:</b>
<b>Melee:</b>
<b>Perceive:</b>
<b>Persuade:</b>
<b>Pilot [Field]:</b>
<b>Pilot [Field]:</b>
<b>Program:</b>
<b>Provoke:</b>
<b>Psi:</b>
<b>Research:</b>
<b>Survival:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<b>Know [Field]:</b>
<center><u>Gear</u></center>
<b>[Campaign] Pack</b> | <b>Comp/GP</b>
<b>[Career] Pack</b> | <b>Comp/GP</b>
<b>Other Gear</b> | <b>Comp/GP</b>
|
Skald
GM, 84 posts RPoL Moderator Wed 28 Oct 2020 at 05:37 | HARP: High Adventure Role Playing by MrKinister |  | HARP: High Adventure Role Playing Character Sheet, Iron Crown Enterprises
------------------------------------------------------------------------
Name:__________________________ Race:_____________________
------------------------------------------------------------------------
PROFESSIONS (Lvl) | STATS
_______________________________ | Score Bonus Race Spec Total DP
_______________________________ | St ___ ___ ___ ___ ___ __
_______________________________ | Co ___ ___ ___ ___ ___ __
_______________________________ | Ag ___ ___ ___ ___ ___ __
_______________________________ | Qu ___ ___ ___ ___ ___ __
| SD ___ ___ ___ ___ ___ __
Culture:_______________________ | Re ___ ___ ___ ___ ___ __
Total Lvl:______ XP:__________ | In ___ ___ ___ ___ ___ __
Ht:______ Wt:______ Age:_____ | Pr ___ ___ ___ ___ ___ __
Eyes:_________ Hair:__________ |
Sex: __________________________ | Total Development Points: ___
|
------------------------------------------------------------------------
INITIATIVE | RESISTANCE ROLLS
Stat(Qu/In) Other Total |
__________ + _______ = _____ | Stamina:____ Will:_____ Magic:_____
------------------------------------------------------------------------
PROFESSIONAL ABILITIES & TALENTS
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
------------------------------------------------------------------------
DEFENSIVE BONUS
Armor DB Qu Bonus Magic Chi Def Shield Other Total
__________________ ____ ________ _____ _______ ______ _____ _____
Piece Name Db UF Max MP UF MinMP MaxMP MinMP CP IV
_____________________ ____ _________ ________ _____ _____ __ ___
------------------------------------------------------------------------
Endurance :______________ | PACE Walk (x1): ____________
Power Points:______________ | Run (x2): ____________
| Fast Run(x3): ____________
Fate Points :______________ | Sprint (x4): ____________
| Dash (x5): ____________
|
------------------------------------------------------------------------
WEAPONS
Name OB Fumble Dmg Size Dmg Type Notes
_______________ ____ ______ ________ ________ _________________________
_______________ ____ ______ ________ ________ _________________________
_______________ ____ ______ ________ ________ _________________________
_______________ ____ ______ ________ ________ _________________________
------------------------------------------------------------------------
SKILLS
[ Bonuses ]
Group/Name Stats Ranks Rank Stat Spec Total
Artistic
- Acting Pr/In _____ ____ ____ ____ _____
- Dancing Ag/Pr _____ ____ ____ ____ _____
- Mimicry Pr/SD _____ ____ ____ ____ _____
- Play Instrument __________ Pr/Ag _____ ____ ____ ____ _____
- Singing Pr/In _____ ____ ____ ____ _____
- Storytelling Pr/In _____ ____ ____ ____ _____
Athletic
- Acrobatics Ag/SD _____ ____ ____ ____ _____
- Climbing Ag/St _____ ____ ____ ____ _____
- Contortions Ag/SD _____ ____ ____ ____ _____
Combat
- Brawling St/Ag _____ ____ ____ ____ _____
- [Combat Style] / _____ ____ ____ ____ _____
- Martial Arts Strikes St/Ag _____ ____ ____ ____ _____
- Martial Arts Sweeps St/Ag _____ ____ ____ ____ _____
- [Martial Arts Style] SD/ _____ ____ ____ ____ _____
- [Weapon] St/Ag _____ ____ ____ ____ _____
Concentration
- Chi Defense SD/In _____ ____ ____ ____ _____
- Chi Focus SD/St _____ ____ ____ ____ _____
- Chi Speed SD/Qu _____ ____ ____ ____ _____
- Chi Strength SD/St _____ ____ ____ ____ _____
- Mental Focus SD/SD _____ ____ ____ ____ _____
General
- Appraisal Re/In _____ ____ ____ ____ _____
- [Crafts] Re/Ag _____ ____ ____ ____ _____
- Healing Re/In _____ ____ ____ ____ _____
- Herbcraft Re/In _____ ____ ____ ____ _____
- [Mundane Lore] Re/Re _____ ____ ____ ____ _____
- Perception In/SD _____ ____ ____ ____ _____
- Resistance: Stamina Co/Co _____ ____ ____ ____ _____
- Resistance: Will SD/SD _____ ____ ____ ____ _____
- Resistance: Magic In/In _____ ____ ____ ____ _____
- Rope Mastery Re/Ag _____ ____ ____ ____ _____
- Signaling Re/In _____ ____ ____ ____ _____
Influence
- Charm Pr/In _____ ____ ____ ____ _____
- Diplomacy Pr/In _____ ____ ____ ____ _____
- Duping Pr/In _____ ____ ____ ____ _____
- Interrogation Pr/In _____ ____ ____ ____ _____
- Leadership Pr/In _____ ____ ____ ____ _____
- Public Speaking Pr/In _____ ____ ____ ____ _____
- Trading Pr/In _____ ____ ____ ____ _____
Mystical Arts
- [Arcane Lore] Re/Re _____ ____ ____ ____ _____
- Attunement In/In _____ ____ ____ ____ _____
- Power Point Development In/SD _____ ____ ____ ____ _____
- Runes Re/In _____ ____ ____ ____ _____
- [Spells] / _____ ____ ____ ____ _____
Outdoor
- Animal Handling Pr/In _____ ____ ____ ____ _____
- Beastmastery In/Pr _____ ____ ____ ____ _____
- Foraging/Survival In/Re _____ ____ ____ ____ _____
- Horticulture Re/In _____ ____ ____ ____ _____
- Navigation Re/In _____ ____ ____ ____ _____
- Riding Ag/SD _____ ____ ____ ____ _____
- Sailing Ag/Re _____ ____ ____ ____ _____
- Tracking SD/In _____ ____ ____ ____ _____
Physical
- Armor St/Ag _____ ____ ____ ____ _____
- Endurance Co/SD _____ ____ ____ ____ _____
- Jumping St/Ag _____ ____ ____ ____ _____
- Swimming St/Ag _____ ____ ____ ____ _____
Subterfuge
- Ambush SD/Ag _____ ____ ____ ____ _____
- Disguise Pr/SD _____ ____ ____ ____ _____
- Locks & Traps In/Ag _____ ____ ____ ____ _____
- Pick Pockets Ag/Qu _____ ____ ____ ____ _____
- Stalking & Hiding SD/Ag _____ ____ ____ ____ _____
- Poisoning In/SD _____ ____ ____ ____ _____
- Sniping SD/Ag _____ ____ ____ ____ _____
- Streetwise Pr/In _____ ____ ____ ____ _____
- Trickery Pr/SD _____ ____ ____ ____ _____
Languages
------------------------------------------------------------------------
EQUIPMENT
Name Location Weight
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
______________________________________________ __________________ ______
Treasure Encumbrance(lbs) Mx Wght Mod
PP _____________ Gems, Jewelry, Other 0 - 30 + St Bn _______ - 0
GP _____________ ____________________ 31 - 60 + St Bn _______ -10
SP _____________ ____________________ 61 - 90 + St Bn _______ -20
CP _____________ ____________________ 91+ + St Bn _______ -30
------------------------------------------------------------------------
SPELLS
[Spell Name]
Power Point Cost:______ Spell Type:__________ RR:_______________
Range: ________ Duration:______________
Scaling Options Cost
- [Option 1] + 0
- [Option 2] + 0
- [Option 3] + 0
- [Option 4] + 0
------------------------------------------------------------------------
NOTES
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
------------------------------------------------------------------------
|
Skald
GM, 85 posts RPoL Moderator Sat 5 Dec 2020 at 05:04 | Cyberpunk Red by RanzarthPhx |  |
Core Info |
---|
Handle | Role | Gender | Name |
---|
--- | --- | --- | --- | |
---|
Improvement Points | [-/-] | Rep | [-] |
---|
|
---|
Stats |
---|
Int | [-] | Ref | [-] | Dex | [-] | Tech | [-] | Cool | [-] |
---|
Will | [-] | Luck | [-/-] | Move | [-] | Body | [-] | Emp | [-/-] |
---|
|
---|
HP | [--/--] | Serious Wounds | [--] | Death Save | - | Humanity | [-/-] |
---|
Critical Injuries |
---|
1 | - |
---|
2 | - |
---|
Addictions |
---|
1 | - |
---|
2 | - |
---|
|
---|
Skills |
---|
| Role Ability | - |
---|
Role Ability | - |
---|
| Awareness Skills | LVL | STAT | Base | Body Skills | LVL | STAT | Base |
---|
Concentration (Will) | 2 | - | - | Athletics (Dex) | 2 | - | - |
---|
Conceal/Reveal Object (Int) | - | - | - | Contortionist (Dex) | - | - | - |
---|
Lip Reading (Int) | - | - | - | Dance (Dex) | - | - | - |
---|
Perception (Int) | 2 | - | - | Endurance (Will) | - | - | - |
---|
Tracking (Int) | - | - | - | Resist Torture Drugs (Will) | - | - | - |
---|
- | - | - | - | Stealth (Dex) | 2 | - | - |
---|
| Control Skills | LVL | STAT | Base | Fighting Skills | LVL | STAT | Base |
---|
Drive Land Vehicle (Ref) | - | - | - | Brawling (Dex) | 2 | - | - |
---|
Pilot Air Vehicle (x2) (Ref) | - | - | - | Evasion (Dex) | 2 | - | - |
---|
Pilot Sea Vehicle (Ref) | - | - | - | Martial Arts (x2) (Dex) | - | - | - |
---|
Riding (Ref) | - | - | - | Melee Weapon (Dex) | - | - | - |
---|
- | - | - | - | - | - | - | - |
---|
| Education Skills | LVL | STAT | Base | Education Skills | LVL | STAT | Base |
---|
Accounting (Int) | - | - | - | Library Search (Int) | - | - | - |
---|
Animal Handling (Int) | - | - | - | Local Export (Int) | |
---|
Bureaucracy (Int) | - | - | - | | Your Home | 2 | - | - |
---|
Business (Int) | - | - | - | | -- | - | - | - |
---|
Composition (Int) | - | - | - | | -- | - | - | - |
---|
Criminology (Int) | - | - | - | Science (Int) | |
---|
Cryptography (Int) | - | - | - | | -- | - | - | - |
---|
Deduction (Int) | - | - | - | | -- | - | - | - |
---|
Education (Int) | 2 | - | - | Tactics (Int) | - | - | - |
---|
Gamble (Int) | - | - | - | Wilderness Survival (Int) | - | - | - |
---|
Language (Int) | | -- | - | - | - |
---|
| Streetslang | 2 | - | - | -- | - | - | - |
---|
| -- | - | - | - | -- | - | - | - |
---|
| -- | - | - | - | -- | - | - | - |
---|
| Performance Skills | LVL | STAT | Base | Ranged Weapon Skills | LVL | STAT | Base |
---|
Acting (Cool) | - | - | - | Archery (Ref) | - | - | - |
---|
Play Instrument (Tech) | - | Autofire (x2) (Ref) | - | - | - |
---|
| -- | - | - | - | Handgun (Ref) | - | - | - |
---|
| -- | - | - | - | Heavy Weapons (x2) (Ref) | | - | - |
---|
| -- | - | - | - | Shoulder Arms (Ref) | - | - | - |
---|
- | - | - | - | - | - | - | - |
---|
| Social Skills | LVL | STAT | Base | Technique Skills | LVL | STAT | Base |
---|
Bribery (Cool) | - | - | - | Air Vehicle Tech (Tech) | - | - | - |
---|
Conversation (Emp) | 2 | - | - | Basic Tech (Tech) | - | - | - |
---|
Human Perception (Emp) | 2 | - | - | Cybertech (Tech) | - | - | - |
---|
Interrogation (Cool) | - | - | - | Demolitions (x2) (Tech) | - | - | - |
---|
Persuasion (Cool) | 2 | - | - | Electronics/Security Tech (x2) (Tech) | - | - | - |
---|
Personal Grooming (Cool) | - | - | - | First Aid (Tech) | 2 | - | - |
---|
Streetwise (Cool) | - | - | - | Forgery (Tech) | - | - | - |
---|
Trading (Cool) | - | - | - | Land Vehicle Tech (Tech) | - | - | - |
---|
Wardrobe & Style (Cool) | - | - | - | Paint/Draw/Sculpt (Tech) | - | - | - |
---|
- | - | - | - | Paramedic (x2) (Tech) | - | - | - |
---|
- | - | - | - | Photography/Film (Tech) | - | - | - |
---|
- | - | - | - | Pick Lock (Tech) | - | - | - |
---|
- | - | - | - | Pick Pocket (Tech) | - | - | - |
---|
- | - | - | - | Sea Vehicle Tech (Tech) | - | - | - |
---|
- | - | - | - | Weaponstech (Tech) | - | - | - |
---|
| Armour & weapons |
---|
| Armour | SP | Penalty | Notes |
---|
Head | - | - | - | - |
---|
Body | - | - | - | - |
---|
Shield | | - | - | - |
---|
| Weapon | DMG | Ammo | ROF | Notes |
---|
-- | -- | -- | - | --- | -- | -- | -- | - | --- | | Cyberwear & Fashionware |
---|
| Neural Ware | Cost | Humanity | | Cyberaudio | Cost | Humanity |
---|
| - | - | | | - | - |
---|
1 | - | - | - | | 1 | - | - | - |
---|
2 | - | - | - | | 2 | - | - | - |
---|
3 | - | - | - | | 3 | - | - | - |
---|
4 | - | - | - | |
---|
5 | - | - | - | |
---|
| Right Cybereye | Cost | Humanity | | Left Cybereye | Cost | Humanity |
---|
| - | - | | | - | - |
---|
1 | - | - | - | | 1 | - | - | - |
---|
2 | - | - | - | | 2 | - | - | - |
---|
3 | - | - | - | | 3 | - | - | - |
---|
4 | - | - | - | | 4 | - | - | - |
---|
| Right Cyberarm | Cost | Humanity | | Left Cyberarm | Cost | Humanity |
---|
| - | - | | | - | - |
---|
1 | - | - | - | | 1 | - | - | - |
---|
2 | - | - | - | | 2 | - | - | - |
---|
3 | - | - | - | | 3 | - | - | - |
---|
4 | - | - | - | | 4 | - | - | - |
---|
| Right Cyberleg | Cost | Humanity | | Left Cyberleg | Cost | Humanity |
---|
| - | - | | | - | - |
---|
1 | - | - | - | | 1 | - | - | - |
---|
2 | - | - | - | | 2 | - | - | - |
---|
3 | - | - | - | | 3 | - | - | - |
---|
| Internal Ware | Cost | Humanity | | Externalware | Cost | Humanity |
---|
1 | - | - | - | | | | - | - |
---|
2 | - | - | - | | | | - | - |
---|
3 | - | - | - | | | | - | - |
---|
4 | - | - | - | | | | - | - |
---|
5 | - | - | - | | | | - | - |
---|
6 | - | - | - | | | | - | - |
---|
7 | - | - | - | | | | - | - |
---|
| Fashionware | Cost | Humanity | | Borgware | Cost | Humanity |
---|
1 | - | - | - | | | | - | - |
---|
2 | - | - | - | | | | - | - |
---|
3 | - | - | - | | | | - | - |
---|
4 | - | - | - | | | | - | - |
---|
5 | - | - | - | | | | - | - |
---|
6 | - | - | - | | | | - | - |
---|
7 | - | - | - | | | | - | - |
---|
Gear, Fashion, Lifestyle |
---|
Gear | Notes | Cost |
---|
-- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | -- | -- | -- eb | | Ammunition | Notes | Amount | Cost |
---|
-- | -- | -- | -- eb | -- | -- | -- | -- eb | -- | -- | -- | -- eb | | CASH | 20 | eb |
---|
| Fashion | Cost | | Fashion | Cost |
---|
-- | -- eb | | -- | -- eb |
---|
-- | -- eb | | -- | -- eb |
---|
-- | -- eb | | -- | -- eb |
---|
-- | -- eb | | -- | -- eb |
---|
-- | -- eb | | -- | -- eb |
---|
| Housing | | Rent | -- eb | Lifestyle | -- |
---|
|
---|
Lifepath |
---|
Cultural Origins | --- | | Personality | --- |
---|
Clothing Style | --- | | Hairstyle | --- |
---|
What do you Value Most? | --- | | Feelings about People | --- |
---|
Most Valued Person | --- | | Most Valued Possession | --- |
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Family Background | --- | | Childhood Environment | --- |
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Family Crisis | --- | | Life Goals | --- |
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| Friends | | Tragic Love Affairs |
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1 | -- | | 1 | -- |
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2 | -- | | 2 | -- |
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3 | -- | | 3 | -- |
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| Enemies | Who | What Caused it? | What can they Throw At you? | What's gonna Happen |
---|
1 | -- | -- | -- | -- |
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2 | -- | -- | -- | -- |
---|
3 | -- | -- | -- | -- |
---|
CODE:
|!10.1 <large>Core Info</large> |
|!3.1 Handle |!2.1 Role |!2.1 Gender |!3.1 Name |
|^3.1 --- |^2.1 --- |^2.1 --- |^3.1 --- |
|!10.1 |
|!4.1 Improvement Points |^2.1 [-/-] |!2.1 Rep |^2.1 [-] |
|!10.1 |
|!10.1 Stats |
|! Int |^ [-] |! Ref |^[-] |! Dex |^ [-] |! Tech |^ [-]|! Cool |^ [-]|
|! Will |^ [-] |! Luck |^[-/-] |! Move |^ [-] |! Body |^ [-] |! Emp |^ [-/-]|
|!10.1 |
|! HP |^ <b>[--/<Red>--</Red>]</b> |! Serious Wounds |^ <b>[<Red>--</Red>]</b> |! Death Save |^ <Red><b>-</b></Red> |!2.1 Humanity |^2.1 [<Red>-</Red>/-]|
|!10.1 Critical Injuries |
|! 1 |<9.1 - |
|! 2 |<9.1 - |
|!10.1 Addictions |
|! 1 |<9.1 - |
|! 2 |<9.1 - |
|!10.1 |
|!10.1 Skills |
|10.1 |
|!<5.1 Role Ability |^5.1 - |
|!<5.1 Role Ability |^5.1 - |
|10.1 |
|!2.1 <large>Awareness Skills</large> |! LVL |! STAT |! Base |!2.1 <large>Body Skills</large> |! LVL |! STAT |! Base |
|!<2.1 <Red>Concentration</Red> (Will) |^ 2 |^ - |^ - |!<2.1 <Red>Athletics</Red> (Dex) |^ 2 |^ - |^ - |
|!<2.1 Conceal/Reveal Object (Int) |^ - |^ - |^ - |!<2.1 Contortionist (Dex) |^ - |^ - |^ - |
|!<2.1 Lip Reading (Int) |^ - |^ - |^ - |!<2.1 Dance (Dex) |^ - |^ - |^ - |
|!<2.1 <Red>Perception</Red> (Int) |^ 2 |^ - |^ - |!<2.1 Endurance (Will) |^ - |^ - |^ - |
|!<2.1 Tracking (Int) |^ - |^ - |^ - |!<2.1 Resist Torture Drugs (Will) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 <Red>Stealth </Red>(Dex) |^ 2 |^ - |^ - |
|10.1 |
|!2.1 <large>Control Skills</large> |! LVL |! STAT |! Base |!2.1 <large>Fighting Skills</large> |! LVL |! STAT |! Base |
|!<2.1 Drive Land Vehicle (Ref) |^ - |^ - |^ - |!<2.1 <Red>Brawling</Red> (Dex) |^ 2 |^ - |^ - |
|!<2.1 Pilot Air Vehicle (x2) (Ref) |^ - |^ - |^ - |!<2.1 <Red>Evasion</Red> (Dex) |^ 2 |^ - |^ - |
|!<2.1 Pilot Sea Vehicle (Ref) |^ - |^ - |^ - |!<2.1 Martial Arts (x2) (Dex) |^ - |^ - |^ - |
|!<2.1 Riding (Ref) |^ - |^ - |^ - |!<2.1 Melee Weapon (Dex) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 - |^ - |^ - |^ - |
|10.1 |
|!2.1 <large>Education Skills</large> |! LVL |! STAT |! Base |!2.1 <large>Education Skills</large> |! LVL |! STAT |! Base |
|!<2.1 Accounting (Int) |^ - |^ - |^ - |!<2.1 Library Search (Int) |^ - |^ - |^ - |
|!<2.1 Animal Handling (Int) |^ - |^ - |^ - |!<2.1 Local Export (Int) |!3.1 |
|!<2.1 Bureaucracy (Int) |^ - |^ - |^ - |! |!< <Red>Your Home</Red> |^ 2 |^ - |^ - |
|!<2.1 Business (Int) |^ - |^ - |^ - |! |!< -- |^ - |^ - |^ - |
|!<2.1 Composition (Int) |^ - |^ - |^ - |! |!< -- |^ - |^ - |^ - |
|!<2.1 Criminology (Int) |^ - |^ - |^ - |!<2.1 Science (Int) |!3.1 |
|!<2.1 Cryptography (Int) |^ - |^ - |^ - |! |!< -- |^ - |^ - |^ - |
|!<2.1 Deduction (Int) |^ - |^ - |^ - |! |!< -- |^ - |^ - |^ - |
|!<2.1 <Red>Education</Red> (Int) |^ 2 |^ - |^ - |!<2.1 Tactics (Int) |^ - |^ - |^ - |
|!<2.1 Gamble (Int) |^ - |^ - |^ - |!<2.1 Wilderness Survival (Int) |^ - |^ - |^ - |
|!<2.1 Language (Int) |!3.1 |!<2.1 -- |^ - |^ - |^ - |
|! |!< <Red>Streetslang</Red> |^ 2 |^ - |^ - |!<2.1 -- |^ - |^ - |^ - |
|! |!< -- |^ - |^ - |^ - |!<2.1 -- |^ - |^ - |^ - |
|! |!< -- |^ - |^ - |^ - |!<2.1 -- |^ - |^ - |^ - |
|10.1 |
|!2.1 <large>Performance Skills</large> |! LVL |! STAT |! Base |!2.1 <large>Ranged Weapon Skills</large> |! LVL |! STAT |! Base |
|!<2.1 Acting (Cool) |^ - |^ - |^ - |!<2.1 Archery (Ref) |^ - |^ - |^ - |
|!<2.1 Play Instrument (Tech) |!3.1 - |!<2.1 Autofire (x2) (Ref) |^ - |^ - |^ - |
|! |!< -- |^ - |^ - |^ - |!<2.1 Handgun (Ref) |^ - |^ - |^ - |
|! |!< -- |^ - |^ - |^ - |!<2.1 Heavy Weapons (x2) (Ref) |^ |^ - |^ - |
|! |!< -- |^ - |^ - |^ - |!<2.1 Shoulder Arms (Ref) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 - |^ - |^ - |^ - |
|10.1 |
|!2.1 <large>Social Skills</large> |! LVL |! STAT |! Base |!2.1 <large>Technique Skills</large> |! LVL |! STAT |! Base |
|!<2.1 Bribery (Cool) |^ - |^ - |^ - |!<2.1 Air Vehicle Tech (Tech) |^ - |^ - |^ - |
|!<2.1 <Red>Conversation</Red> (Emp) |^ 2 |^ - |^ - |!<2.1 Basic Tech (Tech) |^ - |^ - |^ - |
|!<2.1 <Red>Human Perception</Red> (Emp) |^ 2 |^ - |^ - |!<2.1 Cybertech (Tech) |^ - |^ - |^ - |
|!<2.1 Interrogation (Cool) |^ - |^ - |^ - |!<2.1 Demolitions (x2) (Tech) |^ - |^ - |^ - |
|!<2.1 <Red>Persuasion</Red> (Cool) |^ 2 |^ - |^ - |!<2.1 Electronics/Security Tech (x2) (Tech) |^ - |^ - |^ - |
|!<2.1 Personal Grooming (Cool) |^ - |^ - |^ - |!<2.1 <Red>First Aid</Red> (Tech) |^ 2 |^ - |^ - |
|!<2.1 Streetwise (Cool) |^ - |^ - |^ - |!<2.1 Forgery (Tech) |^ - |^ - |^ - |
|!<2.1 Trading (Cool) |^ - |^ - |^ - |!<2.1 Land Vehicle Tech (Tech) |^ - |^ - |^ - |
|!<2.1 Wardrobe & Style (Cool) |^ - |^ - |^ - |!<2.1 Paint/Draw/Sculpt (Tech) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 Paramedic (x2) (Tech) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 Photography/Film (Tech) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 Pick Lock (Tech) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 Pick Pocket (Tech) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 Sea Vehicle Tech (Tech) |^ - |^ - |^ - |
|!<2.1 - |^ - |^ - |^ - |!<2.1 Weaponstech (Tech) |^ - |^ - |^ - |
|10.1 |
|!10.1 <large>Armour & weapons</large> |
|10.1 |
|!5.1 Armour |! SP |!3.1 Penalty |! Notes |
|!<2.1 Head |<3.1 - |^ - |<3.1 - |< - |
|!<2.1 Body |<3.1 - |^ - |<3.1 - |< - |
|!<2.1 Shield |<3.1 |^ - |<3.1 - |< - |
|10.1 |
|!2.1 Weapon |! DMG |! Ammo |! ROF |!5.1 Notes|
|<2.1 -- |^ -- |^ -- |^ - |<5.1 --- |
|<2.1 -- |^ -- |^ -- |^ - |<5.1 --- |
|10.1 |
|!10.1 <large>Cyberwear & Fashionware</large> |
|10.1 |
|!2.1 Neural Ware |! Cost |! Humanity |!2.1 |!2.1 Cyberaudio |! Cost |! Humanity |
|!2.1 |^ - |^ - |!2.1 |!2.1 |^ - |^ - |
|! 1 |< - |^ - |^ - |!2.1 |! 1 |< - |^ - |^ - |
|! 2 |< - |^ - |^ - |!2.1 |! 2 |< - |^ - |^ - |
|! 3 |< - |^ - |^ - |!2.1 |! 3 |< - |^ - |^ - |
|! 4 |< - |^ - |^ - |!6.1 |
|! 5 |< - |^ - |^ - |!6.1 |
|10.1 |
|!2.1 Right Cybereye |! Cost |! Humanity |!2.1 |!2.1 Left Cybereye |! Cost |! Humanity |
|!2.1 |^ - |^ - |!2.1 |!2.1 |^ - |^ - |
|! 1 |< - |^ - |^ - |!2.1 |! 1 |< - |^ - |^ - |
|! 2 |< - |^ - |^ - |!2.1 |! 2 |< - |^ - |^ - |
|! 3 |< - |^ - |^ - |!2.1 |! 3 |< - |^ - |^ - |
|! 4 |< - |^ - |^ - |!2.1 |! 4 |< - |^ - |^ - |
|10.1 |
|!2.1 Right Cyberarm |! Cost |! Humanity |!2.1 |!2.1 Left Cyberarm |! Cost |! Humanity |
|!2.1 |^ - |^ - |!2.1 |!2.1 |^ - |^ - |
|! 1 |< - |^ - |^ - |!2.1 |! 1 |< - |^ - |^ - |
|! 2 |< - |^ - |^ - |!2.1 |! 2 |< - |^ - |^ - |
|! 3 |< - |^ - |^ - |!2.1 |! 3 |< - |^ - |^ - |
|! 4 |< - |^ - |^ - |!2.1 |! 4 |< - |^ - |^ - |
|10.1 |
|!2.1 Right Cyberleg |! Cost |! Humanity |!2.1 |!2.1 Left Cyberleg |! Cost |! Humanity |
|!2.1 |^ - |^ - |!2.1 |!2.1 |^ - |^ - |
|! 1 |< - |^ - |^ - |!2.1 |! 1 |< - |^ - |^ - |
|! 2 |< - |^ - |^ - |!2.1 |! 2 |< - |^ - |^ - |
|! 3 |< - |^ - |^ - |!2.1 |! 3 |< - |^ - |^ - |
|10.1 |
|!2.1 Internal Ware |! Cost |! Humanity |!2.1 |!2.1 Externalware |! Cost |! Humanity |
|! 1 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 2 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 3 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 4 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 5 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 6 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 7 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|10.1 |
|!2.1 Fashionware |! Cost |! Humanity |!2.1 |!2.1 Borgware |! Cost |! Humanity |
|! 1 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 2 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 3 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 4 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 5 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 6 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|! 7 |< - |^ - |^ - |!2.1 |!1 |< |^ - |^ - |
|!10.1 <large>Gear, Fashion, Lifestyle</large> |
|!2.1 Gear |!7.1 Notes |! Cost |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|<2.1 -- |<7.1 -- |^ -- eb |
|10.1 |
|!2.1 Ammunition |!6.1 Notes |! Amount |! Cost |
|<2.1 -- |<6.1 -- |^ -- |^ -- eb |
|<2.1 -- |<6.1 -- |^ -- |^ -- eb |
|<2.1 -- |<6.1 -- |^ -- |^ -- eb |
|10.1 |
|!>5.1 CASH |^3.1 20 |!<2.1 eb |
|10.1 |
|!3.1 Fashion |! Cost |!2.1 |!3.1 Fashion |! Cost |
|<3.1 -- |^ -- eb |!2.1 |<3.1 -- |^ -- eb |
|<3.1 -- |^ -- eb |!2.1 |<3.1 -- |^ -- eb |
|<3.1 -- |^ -- eb |!2.1 |<3.1 -- |^ -- eb |
|<3.1 -- |^ -- eb |!2.1 |<3.1 -- |^ -- eb |
|<3.1 -- |^ -- eb |!2.1 |<3.1 -- |^ -- eb |
|10.1 |
|! Housing |<3.1 |! Rent |< -- eb |! Lifestyle |<3.1 -- |
|!10.1 |
|!10.1 <large>Lifepath</large> |
|!< Cultural Origins |<3.1 --- |!2.1 |!< Personality |<3.1 --- |
|!< Clothing Style |<3.1 --- |!2.1 |!< Hairstyle |<3.1 --- |
|!< What do you Value Most? |<3.1 --- |!2.1 |!< Feelings about People |<3.1 --- |
|!< Most Valued Person |<3.1 --- |!2.1 |!< Most Valued Possession |<3.1 --- |
|!< Family Background |<3.1 --- |!2.1 |!< Childhood Environment |<3.1 --- |
|!< Family Crisis |<3.1 --- |!2.1 |!< Life Goals |<3.1 --- |
|10.1 |
|!4.1 Friends |!2.1 |!4.1 Tragic Love Affairs |
|! 1 |<3.1 -- |!2.1 |! 1 |<3.1 -- |
|! 2 |<3.1 -- |!2.1 |! 2 |<3.1 -- |
|! 3 |<3.1 -- |!2.1 |! 3 |<3.1 -- |
|10.1 |
|! Enemies |! Who |!2.1 What Caused it? |!3.1 What can they Throw At you? |!3.1 What's gonna Happen |
|! 1 |< -- |<2.1 -- |<3.1 -- |<3.1 -- |
|! 2 |< -- |<2.1 -- |<3.1 -- |<3.1 -- |
|! 3 |< -- |<2.1 -- |<3.1 -- |<3.1 -- |
|