Re: Conversas
Sendo mais objetivo!
A ideia é que o jogo use sistemas bem leves, ou que eu a) domine bastante e b) funcionem bem no Rpol, sem muita preparação. Eu gosto muito de Savage Worlds, por exemplo, mas eu não estou com tempo de fazer os grids que eu acho fundamentais para SW.
Coisas que ando pensando em mestrar:
CITY OF MIST –
City of Mist is a role-playing game of film-noir investigation and super-powered action. It is set in a modern metropolis rife with crime, conspiracies, and mysteries. The protagonists are Rifts, ordinary people who became the living embodiment of a legend, their Mythos. While your Rifts may seek to strike a balance between the mysterious nature of their Mythos and their mortal aspirations, the powers within them always threaten to tear their lives apart. They have unwittingly become a part of a secret world of clashing stories, and soon other legends will come looking for them with demands.
Mas eu não sei se as regras (PBTA) funcionariam bem no Rpol.
THE TROUBLESHOOTERS –
“Where in the world will your next adventure take you?”
Welcome to The Troubleshooters, an action-adventure roleplaying game of international mystery. Set in the mid-1960s in a world with mysterious temples hidden in the jungles, valleys that time forgot, mad scientists, space stations, spies with super gadgets and villainous organizations scheming for world control, the characters live adventurous lives all over the world. No matter if it is a hunt for lost treasure, helping someone to get their inheritance, stopping spies from stealing military secrets, or foiling The Octopus’ evil plans for world domination, you just go on adventures!
Inspired by French and Belgian comics like Tintin, Spirou et Fantasio, Yoko Tsuno and others, The Troubleshooters takes you on exciting adventures around the globe.
DANGER PATROL –
We’re going to play Danger Patrol, an action/adventure retro sci-fi game. The idea is to create the episodes of a 50s-style TV show in the vein of the old Flash Gordon and
Buck Rogers serials (with maybe a dash of the Venture Bros., Star Wars, and Indiana Jones).
You’re all going to play members of the elite Danger Patrol—special super-powered crime fighters who protect Rocket City from evil Stygian Adepts, the nefarious agents of the Crimson Republic, rampaging monsters set loose by mad scientists, and other crazy threats.
To make your Danger Patrol hero, you’re going to pick a Style and a Role. Your style tells us what kind of being you are: A Robot, a Mystic, a cybernetic Atomic, or something else. Your
role tells us what your job is on the team: A super-spy Agent, an elite soldier Commando, a wiley Detective, etc.
Are you ready? Let’s go!
Na verdade eu tenho ALGUMAS ideias sobre jogos espaciais retrô. Não necessariamente nesse sistema.
CASTLE FALKENSTEIN –
When computer game designer Tom Olam found himself sorcerously shanghaied by a rogue Wizard and a Faerie Lord, little did he suspect that he would soon become the pivotal force in the struggle to control an alternate Victorian Universe. But before the deadly game could end, he would first have to battle gigantic Landfortresses, outwit Dragons, romance a beautiful Adventuress and defeat the Evil legions of a Dark Court determined to destroy him at all costs. Then maybe, just maybe, he could find a way home again.
Enter a world of another universe just a few steps away from our own; a place where Dragons and Steampower rule the skies, Faerie Lords duel atop the battlements, and where the forces of Wizardry and Magick meet the gaslight streets of Sherlock Holmes’ London. This is a place of Swashbuckling Fantasy, High Romance and Alternate History; the world of CASTLE FALKENSTEIN!
MAS NÃO COM O SISTEMA ORIGINAL! POSSIVELMENTE DC HEROES.
SWORDS OF THE SERPENTINE –
Swords of the Serpentine is a sword & sorcery game of daring heroism, sly politics, and bloody savagery, set in a fantasy city rife with skullduggery and death. A fantasy RPG with a focus on high-action roleplaying and investigation inspired by the stories of Fritz Leiber, Terry Pratchett, Robert E. Howard, and others.
Your characters will discover leads that, if followed, propel them headlong into danger and forbidden knowledge. A lead might point the way to sunken treasure, jungle ruins, the missing key to a sorcerous trap, or the true identity of a notorious murderer.
If you want to track down foul sorcerers in a corrupt and decadent city, clamber through underground ruins to sneak into an enemy’s home and rob them, or wage a secret war against a rival political faction, you’re in the right place.
TAMBEM NÃO COM O SISTEMA ORIGINAL!
Mas aceito sugestões. A ideia é ter sistemas simples, ou sistemas que eu já testei bem no RPOL.