OggyBenDoggy:
Also a lot fewer plot point games, for a while there was 50F, rippers, Runepunk. Now there are two deadlands games, 1 necropolis, and the rest homebrew
I guess ist simple that plotpoints doesnt really work with the slow pace of a onlinegame. A normal adventure could be half a year long, to playa whole plotpoint campaign you could play several years, without sidetreks. :-)
I try very hard to not invest to much planning in my Nekropolis game. I mean, on a table game I would know the next three evenings adventure. But on Rpol if have probably 3-4 month time before we get near the end of the current adventure.