The world of Tarth is filled with dwarven strongholds, dark elven forests, valleys of merry half-folk, and scattered human cities.
But it wasn’t always so.
More than a thousand years ago, a race of savage spider-like creatures infested the land. Legend says the spiders nearly wiped out the intelligent races. This time of troubles is called “the Scourge.” Fortunately, a great human heroine named Tarrian united the elves, dwarves, humans, and half-folk against them. The alliance banded together and battled the arachnoids in the fields, in the valleys, and deep within their very lairs. When the alliance was through, they hunted down any stragglers and eventually drove the entire species into total extinction.
After the Scourge, with no common enemy to fight, the races warred with one another. At least three Great Race Wars have scarred the lands of Tarth. The last was just over a decade ago.
Valusia, the middle kingdom, where our tale takes place, is currently at peace, however, both with the races and with its neighbors. This peace has existed for the last dozen years, since the coming of King Crassus Kaden.
Overall, Tarth is a very typical fantasy world. The settlements in enlightened and organized kingdoms such as Valusia do quite well, while those within the borders of tyrants, or too near savage creatures, must fend off constant dangers.
Your character is a young man or woman looking to become one of these heroes.
Your tale starts in the City of King's Port.
Do you dare take on the unknowns of the Evernight?
link to "(Savage Worlds) Evernight"
I'm looking for four players at this time.