Re: WWR
I've started a few games here. THey all pretty much went the same. 4-6 people started in it. The game played for a while, a few dropped out, and few new players added.
Then something would happen. Work would get busy for me. Vacation. Something. I'd post a game delay/apology. Then after a while I'd close the game, saying I didn't know when I'd be able to get back to it.
But was I wrong? I've also been in a few games that lapsed for a long time, months even, but were successfully revived.
I'd been tempted to do a WW:Rome game or Kaiser's Gate , War of the Dead, a number, but I'd think, "but I can't run again, eventually works get's ugly and it ends".
But was I wrong? Would it be OK, maybe with proper warning to the players, to do a game which might have occasional long pauses/breaks? Preferrably when the plot allows.