OggyBenDoggy:
I'm fine with tweaking the pulp settings based on the PCs. Seems to be you have 3 locals:
Domestic, which tend to be crime/mafia/political/espionage, with some weird
Foreign (Europe, Asia), as above, a bit more weird
Remote (Africa, South america, remote parts of the US), wilderness stuff, lost worlds, etc.
I could keep the weird, magic or scifi tech, to a minimum, maybe the magic usually has a possible logical explanation.
I find the exploring the wild theme very intriguing. Have not played a game in that setting. Images of Frank Buck, The Land That Time Forgot, Allan Quatermain, the Lost World (Conan Doyle, not Crichton). Yea I know the last two are Victorian, same genre.
This message was last edited by the player at 15:04, Wed 23 July 2014.