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21:38, 8th May 2024 (GMT+0)

General Chat II.

Posted by Cripple XFor group 0
Do0m
player, 37 posts
In the heart of Hellfrost
There is only Doom.
Thu 23 Jan 2020
at 19:01
  • msg #346

Re: Savage Worlds

In reply to bashful_batrean (msg # 344):

Ah, I see what you mean in terms of range, that does sound like a frustrating scenario. I admit, I've never quite thought of it in those terms.
GreenTongue
player, 117 posts
Thu 23 Jan 2020
at 19:08
  • msg #347

Re: Savage Worlds

Which setting do you think would work for
MISS FISHER & THE CRYPT OF TEARS
https://www.youtube.com/watch?...WACuw2uM8FdVSqsxl4qY

Clearly the 20's but which does SW have that covers that time well enough?
bashful_batrean
player, 83 posts
Thu 23 Jan 2020
at 19:14
  • msg #348

Re: Savage Worlds

The 20s?  Deadlands Noir and Weird War I would have information on either side of the era.  Wiseguys covers more 70s-80s I think.  Off the top of my head, not remembering other Roaring 20s settings.  Possibly something from Savage Mojo (Noir Knights)?

I don't think Realms of Cthulhu covered the 20s much...
This message was last edited by the player at 19:21, Thu 23 Jan 2020.
bashful_batrean
player, 84 posts
Thu 23 Jan 2020
at 19:17
  • msg #349

Re: Savage Worlds

Do0m:
In reply to bashful_batrean (msg # 344):

Ah, I see what you mean in terms of range, that does sound like a frustrating scenario. I admit, I've never quite thought of it in those terms.


Sadly, this is a major issue for my players and me given our playstyle.  I'm hopeful I can find something that addresses the issue, but so far haven't had much luck.
Do0m
player, 38 posts
In the heart of Hellfrost
There is only Doom.
Thu 23 Jan 2020
at 19:38
  • msg #350

Re: Savage Worlds

GreenTongue:
Do0m:
So with Savage Worlds, emphasizing the flexibility of the system and the interesting settings has done me the best.

So you have had good luck running non-D&D games here?

Which setting(s) did you use? How many people applied to play?


It's been a long time. I think I started on here around 20076 or 2008 or so? I was pretty active up through about 2012, during that time I ran some 3rd edition and Pathfinder games, I ran a short lived Cthulhu D20 game and a Serenity RPG game, but both died horrible deaths thanks to drama between the players. Ran a Hellfrost game for a bit, and a Sundered skies game, played in one of The Stray's Deadlands games.

After that, I kind of disappeared from RPOL for some years, guess life got in the way. Made a failed attempt at returning back in 2017, then tried against around Sept/Oct last year. This place seems a lot less active than it was, and there seem to be a lot more free form games than there were back then. That said, whether it was Serenity, Cthulhu D20, or Savage Worlds, back then I never wanted for player applications when I put up a game.

Currently, I'm only playing PBP games on Gamers Plane, it's a good community, small though, haven't tried running a game on there yet.
GreenTongue
player, 118 posts
Thu 23 Jan 2020
at 19:48
  • msg #351

Re: Savage Worlds

Do0m:
Currently, I'm only playing PBP games on Gamers Plane, it's a good community, small though, haven't tried running a game on there yet.


What does Gamers Plane have that here doesn't?
Do0m
player, 39 posts
In the heart of Hellfrost
There is only Doom.
Thu 23 Jan 2020
at 20:20
  • msg #352

Re: Savage Worlds

GreenTongue:
What does Gamers Plane have that here doesn't?


Well, at the time, games I wanted to play in that were recruiting. The few here that interested me, well, my RTJ didn't pass muster, or they were full by the time I submitted one. So I went looking elsewhere.

Mechanically, it's basically a forum-based Play by Post Site with a few additions. They have integrated a character sheet system, which I prefer to the text based character sheets typically used here, though that means a lack of customization. They have Dice and Card additions to forum posts that aren't code based. There's music integration, of a sort, though it doesn't seem to get much use. Finding/starting games based on System is integrated into it. It's a bit newer and has an active community.

I can't say it's better or worse. I like that the community is pretty active, dislike the forum based setup, like that they have clean and simple character sheets for most systems, dislike the lack of a thorough dice integration such as what RPOL has, though I'm glad it's not handled like most forum based dice rollers. RPOL is old, and sometimes that shows in a variety of ways, but it was also clearly developed with Play by Post integration in mind, and I've yet to find another site that has done so quite as thoroughly. GamersPlane was about as close as I could dig up.
GreenTongue
player, 119 posts
Mon 27 Jan 2020
at 23:04
  • msg #353

Re: Savage Worlds

Does nobody like Beasts & Barbarians?
I don't see a thread for it.

I ask because of the Bundle of Holding that is available currently.
bashful_batrean
player, 85 posts
Mon 27 Jan 2020
at 23:15
  • msg #354

Re: Savage Worlds

I've heard a lot of good things about B&B.  From what I've seen, it looks like Conan with the serial numbers filed off.  That being said, I'm not sure it got updated to SWAdE, but that shouldn't be a big deal.
Do0m
player, 40 posts
In the heart of Hellfrost
There is only Doom.
Tue 28 Jan 2020
at 04:16
  • msg #355

Re: Savage Worlds

I don't think there's anything wrong with Beasts and Barbarians, I think it's more that some people feel other systems do it better. Like, I saw a number of Sci-Fi D20 titles and couldn't help but think that other systems handled what they were going for far better. So it ends up being a square peg, round hole, sure if might fit, and if that works for you then great, but there are better systems out there. I.E. While I love my Cthulhu D20 supplement (and the Nocturnum Campaign I bought with it), I'd probably only ever run that in order to run said campaign. If I wanted to run anything else Cthulhu related, I'd likely use the CoC system or the Gumshoe system.
GreenTongue
player, 120 posts
Tue 28 Jan 2020
at 12:02
  • msg #356

Re: Savage Worlds

In reply to Do0m (msg # 355):

So what do you think does Conan better and why??
I would have thought SW would be perfect for it except maybe from the magic side.
On the other hand, magic is not something PCs do, usually, in Conan style settings.
Do0m
player, 41 posts
In the heart of Hellfrost
There is only Doom.
Tue 28 Jan 2020
at 21:51
  • msg #357

Re: Savage Worlds

In reply to GreenTongue (msg # 356):

My apologies, I was deep into my cups last night and could have worded that better. I was speculating as to why some people might look down on it. I, personally, am indifferent on the matter. These days I use Fantasy Grounds as my metric, so were I to run a Conan-esque game, I'd likely use either Beasts and Barbarians, or Primeval Thule. Both because they're available on FG, reasonably priced, and use systems I'm familiar with.

Were I keen on learning a new system, I might try my hand at "Atlantis: The Second Age" which is billed as blending Howard and Moorcock, and is based on a much older system. Or if I wanted to avoid the mashup "Barbarians of Lemuria" is supposed to be a solid Conan inspired game. That said, I've never played either, so I can't say whether they'd be better or worse for the task than B&B.
GreenTongue
player, 121 posts
Tue 28 Jan 2020
at 22:50
  • msg #358

Re: Savage Worlds

I've always had a soft spot for "Sword & Sandal" style stories and games.
They don't seem to get the love I would hope but, that how things are I suppose.

I picked up the Bundle so if the opportunity to play presents itself, I ready.
jamat
player, 38 posts
Wed 29 Jan 2020
at 21:36
  • msg #359

Re: Savage Worlds

Atlantis: The Second Age is fantastic :) and I also like Hellas though I'm credited in it so I have to love it lol

But I agree sword and sandal / sorcery is an under promoted fantasy sun genre
Do0m
player, 42 posts
In the heart of Hellfrost
There is only Doom.
Thu 30 Jan 2020
at 01:32
  • msg #360

Re: Savage Worlds

In reply to jamat (msg # 359):

I really want to check it out after looking over the website, not sure when I'll throw down for that, but if anything, I might get the PDF. Probably going to get this Beasts and Barbarians bundle as well since I'll probably throw money at the FG supplements eventually.
GreenTongue
player, 122 posts
Fri 31 Jan 2020
at 14:49
  • msg #361

Re: Savage Worlds

Does anyone make use of the "PathCrawl" for exploring / movement in game?

What about "Dramatic Resolution"? Is it a reasonable idea to combine them?
GreenTongue
player, 123 posts
Fri 31 Jan 2020
at 23:09
  • msg #362

Re: Savage Worlds

I ask as a way to reduce the need for maps.
Same as the chase method doesn't need a map to work.

Pathcrawl for those that never heard of it ...
http://detectmagic.blogspot.com/2014/04/pathcrawl.html
DBCowboy
player, 1 post
Tue 21 Apr 2020
at 16:15
  • msg #363

Re: Savage Worlds

Kickstarter for SWADE version of Deadlands the Weird West is open.  Can't say I'm terribly impressed with their stretch goals so far but maybe they'll add more.

https://www.kickstarter.com/pr...lands-the-weird-west
Willis
player, 28 posts
Sat 2 May 2020
at 12:27
  • msg #364

Re: Savage Worlds

Would anyone be interested in running a solo/small group game set in Deadlands or Hell on Earth?  Would love to play a game centered around a Texas Ranger or Templar.
bashful_batrean
player, 90 posts
Sat 2 May 2020
at 13:55
  • msg #365

Re: Savage Worlds

What is it specifically about the Texas Ranger and Templar that you're interested in?  Is it something with the class, or the authority as it's tied to the specific settings lore?

Reason I'm asking is I'm prepping a SWADE conversion of Slipstream and was curious as to if it was some feature of the archetype's aesthetics, or combination of the setting the archetype is in.
Willis
player, 29 posts
Sun 3 May 2020
at 13:51
  • msg #366

Re: Savage Worlds

I like the idea of the roaming do-gooder in these settings.  Both, specifically, don't have to have a big supporting cast of characters to make the story work either so there isn't a need to have to find as many players.
Willis
player, 30 posts
Sat 13 Jun 2020
at 21:40
  • msg #367

Re: Savage Worlds

Got my kickstarter backer pdf for the new deadlands and I’m itching to try it out.  Anyone fancy running a game?
DBCowboy
player, 2 posts
Mon 15 Jun 2020
at 00:03
  • msg #368

Re: Savage Worlds

Same. Any marshal willin lead a posse through a scrap or two?
Willis
player, 31 posts
Fri 26 Jun 2020
at 17:11
  • msg #369

Re: Savage Worlds

Nobody?  That's sad.
Samus Aran
player, 38 posts
Fri 26 Jun 2020
at 17:18
  • msg #370

Re: Savage Worlds

I would be down to play! Though I don't have the latest book. Is that a dealbreaker?
This message was last edited by the player at 17:22, Fri 26 June 2020.
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