Re: You arrive at a port city with your clothes and your boat...
I have some ideas which I'd like to propose. The catch is that I'm not sure I want to DM them. I'm really interested in playing in either one though.
First Idea
Rise of the Runelords from Paizo. This is by far my favorite Adventure Path and I loved GMing it, but I'd really like to play in it for once. I've also fallen out of love with Pathfinder so would really enjoy giving Savage Worlds a shot at this excellent plot. The main focus would be on having characters who actualy came from the areas in and around Sandpoint as well as Magnimar so that all of the little political plots and dramas can really be played out.
Second Idea
Space 1889. I'd love to play a government agent type of character who works for America or Great Britain and is part of a team involved in the dirty politics of the era. Perhaps even traveling throughout the system putting out fires in a steam punk James Bond or Jack Ryan kind of way.
Third Idea
Low fantasy and low magic setting with lots of grit and very deadly combat where the characters are defending their village or a small boarder fort against both human and inhuman predators. This would have the lethality of Savage Worlds turned up to the max so that players would think twice about trying to solve everything with their swords. Main inspirations are Beowulf and Grendel, 13th Warrior, Ironclad, Robin Hood, Braveheart, Kingdom of Heaven, The Eagle, King Arthur, Gladiator ect.
If there is enough interest in one of these ideas, and nobody else is willing to GM them, then I'll think seriously about setting one up myself, but it would be a slow moving game, like two or three GM posts a week or fewer slow. I look forward to hearing people's thoughts.