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14:57, 20th April 2024 (GMT+0)

Deadlands: Reloaded.

Posted by BelirahcFor group 0
zacaldo
player, 3 posts
Tue 31 Jul 2012
at 23:19
  • msg #95

Re: Deadlands: Reloaded

Just starting a new Reloaded game, new to the forum and Savage Worlds is my new worst addiction.  Thanks for all the help from reading past posts and new ones.  The game is for solo adventure or group play or a little of both.  Lots of exploration and discovery, character development as well or just want to make sandcastles in a flying sandbox have a look... link to another game
Willis
player, 15 posts
Thu 2 Aug 2012
at 20:58
  • msg #96

Re: Deadlands: Reloaded

If I can find the time to get it started, would anyone be interested in playing The Flood?
StJason
player, 7 posts
Thu 2 Aug 2012
at 22:43
  • msg #97

Re: Deadlands: Reloaded

In reply to Willis (msg # 96):

One of my games just folded up, so I need another game to get into. The Flood might be fun.
The Stray
player, 20 posts
Fri 3 Aug 2012
at 01:27
  • msg #98

Re: Deadlands: Reloaded

I'd be interested in The Flood.
Willis
player, 16 posts
Sun 5 Aug 2012
at 15:03
  • msg #99

Re: Deadlands: Reloaded

I've set up a Reloaded game that will begin with The Flood and hopefully continue on into higher tiers after that.  Feel free to come by and apply.

link to another game
The Stray
player, 21 posts
Wed 15 Aug 2012
at 06:47
  • msg #100

Re: Deadlands: Reloaded

I've got the itch again. I'm running a Deadlands game, but I really want to run one of the plot point campaigns, either The Flood or The Last Sons. Are any of you folks interested in one of these two? Let me know!
Willis
player, 18 posts
Wed 15 Aug 2012
at 12:33
  • msg #101

Re: Deadlands: Reloaded

I could do last sons.  I'm running The Flood right now.
The Stray
player, 22 posts
Thu 16 Aug 2012
at 06:49
  • msg #102

Re: Deadlands: Reloaded

For those of you interested, here is the Game Link for my Last Sons campaign: link to another game
OggyBenDoggy
GM, 417 posts
Mon 17 Sep 2012
at 17:05
  • msg #103

Re: Deadlands: Reloaded

That cattle drive campaign looks interesting.  I've often thought Deadlands could use more classic western scenarios.
The Stray
player, 24 posts
Mon 17 Sep 2012
at 19:55
  • msg #104

Re: Deadlands: Reloaded

It does, but I'm going to have to wait until I have some actual money to pick it up. Though I quite enjoyed The Last Sons (which has a cattle drive as one of the Side Treks).
The Stray
player, 25 posts
Sun 16 Dec 2012
at 06:30
  • msg #105

Re: Deadlands: Reloaded

I'm looking for some more players for my Last Sons game: link to another game

If interested, drop me a line!
The Stray
player, 26 posts
Thu 4 Apr 2013
at 18:56
  • msg #106

Re: Deadlands: Reloaded

I have an opening in my Deadlands: The Last Sons game! I'm specifically looking for Agency characters. If you're interested, here's the link: link to another game
Mikester
player, 1 post
Tue 1 Apr 2014
at 12:30
  • msg #107

Re: Deadlands: Reloaded

Is anybody willing to run a Deadlands game, or have a Deadlands game looking for players? I've played Savage Worlds before, but so far haven't had a chance to play Deadlands. Wild West is my favorite setting in general, so as soon as I picked up the book I was hooked.
The Stray
player, 34 posts
Wed 9 Apr 2014
at 04:02
  • msg #108

Re: Deadlands: Reloaded

I run two Deadlands games, actually. One is nearing the end, so it's not looking for players, but the other is just coming off a hiatus and I've been kicking around asking for some fresh blood.

The game is called Sixguns & Spellslingers: The Last Sons. Link: link to another game

The characters are all seasoned-level characters.
Dark Devine
player, 7 posts
Fri 11 Apr 2014
at 03:43
  • msg #109

Re: Deadlands: Reloaded

I, too, have played Deadlands and loved it.  I ran a one-on-one story once, focused entirely on the horror aspect and desolation.  Funny what shadows can do to a person when some of them might be out to kill you. ;)
StalkThis
player, 1 post
Fri 28 Oct 2016
at 05:39
  • msg #110

Re: Deadlands: Reloaded

Hey! Thought this might be a good place to get some input:

I'm running my group through good intentions soon(ish) and I wanted to incorporate some materiel from Classic's River O Blood supplement, specifically Solomon Thayer and Black River and Bayou Vermillion. So my  question to you all is:

If you were playing a Mississippi River "Trail Guide" campaign, what aspects/plot hooks would you expect to find? What would you like to accomplish? What kind of story would attract you?
The Stray
player, 44 posts
Fri 28 Oct 2016
at 06:03
  • msg #111

Re: Deadlands: Reloaded

Something to dowith Solomon Thayer's downfall would be cool. Make him and Baron Lacroix the villains of the mini plot point campaign, perhaps working together on something. Maybe give the PCs a chance to take down one of both of them (and maybe even Mina Devlin).
StalkThis
player, 2 posts
Fri 28 Oct 2016
at 09:30
  • msg #112

Re: Deadlands: Reloaded

I had the thought that perhaps Solomon has decided to finally strike out at his old master, in order to clear the way for a new disease that he intends to spread along Bayou Vermillion lines, and up the river. Meanwhile, Simone is cooking up a hell of a hoodoo to finally take down Marie Laveau.

I'm always so bad at evil plots, it usually boils down to "kill my rival".
The Stray
player, 45 posts
Fri 28 Oct 2016
at 21:54
  • msg #113

Re: Deadlands: Reloaded

He already killed Lavaeu, he just doesn't realize that the current Marie Lavaeu is actually his rival's daughter. If this is going to be a Bloody Ol' Muddy-based game, him actually figuring out why his death curses aren't working could be a plot point. And, more importantly, something the PCs could interact with and potentially stop.
StalkThis
player, 3 posts
Sat 29 Oct 2016
at 05:08
  • msg #114

Re: Deadlands: Reloaded

Like, they have to maintain the illusion that she's Marie Laveau I? That is pretty cool.

And of course, there's the posisbility of setting it during Carnival.

ONe thing I've always liked doing, and yet think is kindof difficult to pull off, is having the posse working for the "bad guy" for a while. It's a little hard to pull that sort of thing off when you have players with any setting knowledge, and of course, even the players who avoid flipping through the back of the books will balk at joining with one of the Rail Barons, I find. Most have cottoned on to the fact that the Barons are bad dudes
The Stray
player, 46 posts
Sat 29 Oct 2016
at 13:41
  • msg #115

Re: Deadlands: Reloaded

Indeed. It's interesting and cool and a great way of showing just how information isn't as wide-spread in the Wild West as we are used to.

There is that, though I'm quite sure it's been done before.

IME most players willing to work for Union Blue, Dixie Rails, or Wasatch (and sometimes Denver-Pacific). BV, Black River, and Iron Dragon don't generally get picked unless you're building them as a major force in the campaign, or the PCs want a "I used to be a bad dude" sort of background. Not only are they the ones with the most evil reputations, but they also have a bunch of racial, religious, and gender baggage (everyone assumes all Iron Dragon workers are Asian, all Black River employees are female, all BV workers are houngans...that sort of thing). It's rather unfortunate that the three railroads owned by people who aren't white males also have the most evil reputations and are run by some of the worst people in the setting outside of the Servitors. And while Hellstromme actually is a Servitor, he's also the most subtle of the lot and has a ton of love from the metaplot.
bashful_batrean
player, 21 posts
Sat 29 Oct 2016
at 16:24
  • msg #116

Re: Deadlands: Reloaded

Spoilers!!  :P

The Stray:
... and are run by some of the worst people in the setting outside of the Servitors. And while Hellstromme actually is a Servitor, he's also the most subtle of the lot and has a ton of love from the metaplot.


But that also explains the subtlety of the Reckoners (misdirection everywhere!), not to mention setting the groundwork for the original sequels/plot progression through "Hell On Earth" and "Lost Colony".  But I always saw Hellstromme as evil, never benevolent - which is why the Reloaded plot points confuse me.  You just have to accept lack of communication and widespread misinformation as a norm.

Then again, the wealthy, politically and economically influential always have had a way of covering their darker deeds and painting themselves up to having the 'solutions' to all society's malignancies.

But then again, to be a Rail Baron, you pretty much needed to be greedy, power hungry, and an have an 'ends justifies the means' mentality.  I could easily see Wichita Witches and Iron Dragon foremen who were using their talents without being aware of the 'big picture' and their darker influences.   I think it'd be great to have a BV lineman/minor boss hiring troubleshooters to look into rumors of grave robbing or killings involving the 'night crew', with no knowledge at all that the 'night crew' are actually undead provided by his superiors.....

Afterall 'Witches' in HoE are Heroes, and they follow Mina's line, so members of the 'outer circle' who have a change of heart/conscience could be there too right?

I think the biggest drawbacks come from some of the social conventions associated with the 19th Century, even though relaxed severely in DL, they're still widespread/accepted as 'norm', so 'second class citizens' who rise above their 'perceived' station would be subject to mistrust and rumor.  It just so happens that these rumors/stereotypes happen to be true in the case of the Rail Barons...
This message was last edited by the player at 16:31, Sat 29 Oct 2016.
rabideldar
GM, 74 posts
Savage World Master
Thu 1 Dec 2016
at 20:41
  • msg #117

Re: Deadlands: Reloaded

IC: Deadlands: Reloaded

link to another game

Thinking about starting running a one sheet and maybe moving to a paid story plot point campaign after.

What say you?
drewalt
player, 12 posts
Thu 1 Dec 2016
at 20:44
  • msg #118

Re: Deadlands: Reloaded

I would rather suspect you will drown in interest but I might be wrong.  Still you have my interest regardless.
bashful_batrean
player, 22 posts
Thu 1 Dec 2016
at 22:19
  • msg #119

Re: Deadlands: Reloaded

In reply to rabideldar (msg # 117):

That link went to a page with several game proposals?  Was that a broken link?

Oh!  There's the right thread....  *pokes around*
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