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15:26, 2nd May 2024 (GMT+0)

RoA Community Chat Take 2.

Posted by DM WindwalkerFor group 0
DM BadCatMan
GM, 344 posts
I am the Master
and you will obey me.
Mon 28 May 2007
at 01:39
  • msg #25

Re: RoA Community Chat Take 2

No, I'm getting it too, in all boards I am primary GM of.
DM Windwalker
GM, 469 posts
Property of
Annihilator
Mon 28 May 2007
at 02:27
  • msg #26

Re: RoA Community Chat Take 2

Me too, even in the ones I'm primary GM of as well.
PC Brianna
player, 59 posts
Mon 28 May 2007
at 02:40
  • msg #27

Re: RoA Community Chat Take 2

OK.  I don't seem to be having that problem, particularly, more just wonky notifications, that I have unread messages when I don't, that all messages are read when they aren't, and the like.  I had some of that in the old version, but not so persistently.
DM BadCatMan
GM, 345 posts
I am the Master
and you will obey me.
Mon 28 May 2007
at 12:18
  • msg #28

Re: RoA Community Chat Take 2

I have sent all the above problems to the Bug Reports.
PC Jinx
player, 7 posts
Tue 29 May 2007
at 19:14
  • msg #29

Re: RoA Community Chat Take 2

a quick stupid question that might be in the wrong thread...lol

If we have a character sitting in a dead game, can we take that character out and enter him into another game ?

Thanks in advance....
DM Windwalker
GM, 471 posts
Property of
Annihilator
Tue 29 May 2007
at 22:16
  • msg #30

Re: RoA Community Chat Take 2

Absolutely you can!  That's one of the benefits of RoA.  Whom do you need to place/move?
DM Vallah
GM, 97 posts
Note to self:
Stop buying dice.
Wed 30 May 2007
at 17:54
  • msg #31

Re: RoA Community Chat Take 2

DM Kaladorm:
Just a few more days to sign up before this game gets underway. Ideally the party could use a divine caster now (isn't that always the case?)

I've seen so many posts like this one that I've long since run out of fingers and toes to count them on.

What is it that people don't seem to like about playing clerics?  *is puzzled*

Anybody?
DM Kitty
GM, 61 posts
Don't mess with me
or I'll -- ooo, shiny!
Wed 30 May 2007
at 17:57
  • msg #32

Re: RoA Community Chat Take 2

I like playing clerics! :)
PC Arkanum
player, 9 posts
pre sti di ga what?
Wed 30 May 2007
at 17:58
  • msg #33

Re: RoA Community Chat Take 2

there was a stretch where games in the Players wanted thead were looking for arcane casters. maybe casters in general have low appeal?
PC Jinx
player, 8 posts
Wed 30 May 2007
at 17:58
  • msg #34

Re: RoA Community Chat Take 2

I like clerics as well, can do many things with them. I always wanted to play an evil cleric...never had a chance though...lol

Dm WW - thanks for your answer above. ;)
DM Kitty
GM, 62 posts
Sparkles...
Rawr!
Wed 30 May 2007
at 18:03
  • msg #35

Re: RoA Community Chat Take 2

I also feel like having a new picture! :P
PC Arkanum
player, 10 posts
pre sti di ga what?
Wed 30 May 2007
at 18:06
  • msg #36

Re: RoA Community Chat Take 2

yea, evil clerics are very interesting, i dm'd a game once with evil characters, and the cleric had an army of half skeletons, (3.0 ed) so he and his army if childlike skeletons would go and rampage a village...

i think book of vile darkness is pretty much written for an evil cleric, lots of fun stuff there.
DM Vallah
GM, 98 posts
Note to self:
Stop buying dice.
Wed 30 May 2007
at 18:30
  • msg #37

Re: RoA Community Chat Take 2

PC Jinx:
I like clerics as well, can do many things with them. I always wanted to play an evil cleric...never had a chance though...lol

That's one of the secret perks of DMing.  You can try out some of the class ideas you like as an NPC to see if you like it before you need to commit to it as a player ;-)
DM Kaladorm
GM, 7 posts
Wed 30 May 2007
at 18:36
  • msg #38

Re: RoA Community Chat Take 2

I love clerics personally, heavy armour, not bad BAB, and 'full' spellcasting (plus spontaneous healing means you can memorise all those utility spells and not worry about the healing until it's necessary).

I have one player who wants to play an archer type, and I'm a firm believer of the clerical archer, so I mentioned it to him. If you worhsip Sheverash or Corellon you can take the Elf and War domains, meaning you get Point Blank Shot and Weapon Focus (Longbow) for free. With Divine Favour you have the equivalent attack bonus of a level 3 fighter, plus you have equivalent 2 'bonus feats' AND spellcasting!
Take zen archery, and later on combine it with Divine Power and Righteous Might and you have yourself a killing machine, one that can nearly keep up with a fighter before you even consider all the other spells you can cast.

Also clerics provide a great way to help roleplay. With the number of different gods out there, you can bet a clerics beliefs and personality will hold up fairly closely to his gods. If you're short on ideas, find a god you think it would be fun to emulate and make a cleric ;)

I honestly think Clerics and Fighters provide the most amount of 'variety' when making your character. How could anyone not like playing a cleric? I've not once seen one reduced to the infamous 'heal bot' that I hear of so much
PC quickj
player, 137 posts
Commiting the oldest sins
in the newest ways!
Wed 30 May 2007
at 19:02
  • msg #39

Re: RoA Community Chat Take 2

I have to agree with DM Kaladorm. Clerics get mad powerful at higher level with 3rd edition rules.
PC Brianna
player, 61 posts
Wed 30 May 2007
at 19:38
  • msg #40

Re: RoA Community Chat Take 2

Hmm, interesting idea, Kaladorm, I've never tried that one!
DM Kremti
GM, 184 posts
Wed 30 May 2007
at 19:41
  • msg #41

Re: RoA Community Chat Take 2

DM Vallah:
DM Kaladorm:
Just a few more days to sign up before this game gets underway. Ideally the party could use a divine caster now (isn't that always the case?)

I've seen so many posts like this one that I've long since run out of fingers and toes to count them on.

What is it that people don't seem to like about playing clerics?  *is puzzled*

Anybody?


Yeah, I noticed that as well.  Out of my wizard, bard, cleric and knight, my level 3 cleric feels the most developed.  Don't really think he needs anything at all.

Maybe it's because clerics often end up as a 'primary healer', and that might be a problem.  People think they'll be forced to be nothing but the local infirmary.

Also I think people tend to want to be the melee characters because they tend to fit the 'heroic' template better than straight casters.

Dunno, a couple of guesses.

-K
DM Kaladorm
GM, 8 posts
Wed 30 May 2007
at 20:07
  • msg #42

Re: RoA Community Chat Take 2

In my mind fighters are possibly the most fun to develop in terms of combat (naturally), because of the vast amounts of available feats you can really make some absolute demons on the battlefield, including some very clever tactic (anyone think much of a dervish with acrobatic strike and expeditious dodge? or how about a spiked chain user with improved trip, robilars gambit, karmic strike, combat reflexes, and deft strike? The list goes on)
However, with fighters I find the most fun is in the building. Once you've perfected your tactic, assuming it isn't only applicable to a certain type or group of enemies, you tend to use it as much as possible.

However that doesn't necessarily mean they are the most 'heroic'. Support classes generally don't have as much of an 'oooh' factor. Nnot just in D&D, look for example at EQ2 when people said Bards were crap because they didn't really do much damage of any kind. But when you look deeper at 'implicit' damage (i.e. the amount they boost their comrades by) you realise that damage doesn't have to be directly caused by the character. In a similar way people tend to think "you just stick to keeping the fighter alive". It's the fighter who gets the praise for killing the thing, but who kept it going? Sports cars get the praise for going fast, but no one praises the fuel that it needs so badly ;)

Aside from the 'heal bot' Clerics can definitely handle their own (and druids too). If you look at the wizards optimisation board you will find people who know how to squeeze every beautiful combination and power out of every class/race/feat combination you can think of, and yet still one of the highly respected builds is - druid 20. hardly a blow for the divine casters there then?

So why aren't clerics popular? Who knows? I wish I could play in my game, clerics are great fun ;). Sure a party needs healing, but like I say I've rarely seen a cleric use nearly all his/her spells for just healing. In fact I'd say the proportion of healing spells used is maybe 1/3 at most. At low levels Bless, Bane, Divine Favor, Bulls Strength, Spiritual Weapon,.... etc can be just as useful if not more useful than a few extra hitpoints

I think I've rambled long enough. :)
DM Windwalker
GM, 472 posts
Property of
Annihilator
Wed 30 May 2007
at 22:41
  • msg #43

Re: RoA Community Chat Take 2

I love playing clerics.  Just ask Annihilator.  I think my ratio is something like 60/40/10 (cleric, rogue, other).  :p

Anyway...I answered a question?  :p  When, what, where, who, why, how?  :p
DM BadCatMan
GM, 346 posts
I am the Master
and you will obey me.
Thu 31 May 2007
at 01:36
  • msg #44

Re: RoA Community Chat Take 2

Building a good fighter is a lot of hard work I find. All those feats! You have to decide on which tactics to focus on, and hope they continue to be useful. Its the weakest and plainest class, so you have to work to make it good and interesting. Its the easiest to learn and play, but the hardest to master.

As for clerics, I guess most people are uncomfortable with the idea of having a faith, a different faith, or find them just plain dorky. I used to feel the same way, but now I play two! FR's plethora of deities makes finding an interesting god  easy, and you don't have to play the standard ultra-devout cleric. You can literally call up your god and chat to him, so you can be as casual as you like about the faith. They're more like bosses than gods.

Heck, worship a dead god and you can do what you like! :D
PC drobvious
player, 17 posts
Thu 31 May 2007
at 02:32
  • msg #45

Re: RoA Community Chat Take 2

I love playing clerics.  Best built in RP.  One of the most powerfull melee combatants post lvl 6 or 7.  The only available healing.  Second best buffing for other people.  One of my RoA characters is a dwarven cleric who just got going, and at lvl 3, he's still pretty much a beast in every way.

I don't have a clue why people don't like them or play them.
DM Windwalker
GM, 473 posts
Property of
Annihilator
Fri 1 Jun 2007
at 03:48
  • msg #46

Re: RoA Community Chat Take 2

Whew!  I have a couple of minutes without a crying child...And I have a burning questions!  I need to know if Pirates 3 is as amazing as it looks on all the commercials I'm seeing while rocking my sick son.  So anybody that's seen it, please tell me if my hopes are going to be dashed.  I'd rather know now!  :p
PC drobvious
player, 19 posts
Fri 1 Jun 2007
at 03:55
  • msg #47

Re: RoA Community Chat Take 2

Your opinions of Pirates 3 will probably be the exact same as your opinions of Pirates 2, whatever they happened to be.
PC bakho
player, 14 posts
Fri 1 Jun 2007
at 06:04
  • msg #48

Re: RoA Community Chat Take 2

I was really disappointed by the new PoC...I mean, I expected so much after the Part 2, and they totally blew it. But that's just me. Some of my friends liked it.
DM Korenth
GM, 35 posts
Fri 1 Jun 2007
at 06:58
  • msg #49

Re: RoA Community Chat Take 2

Clerics are nothing to sneeze at in my opinion.  They get 3/4th BaB progression, a d8 hitpoints the ability to spontaniously cast heal spells, the abliity to rack harm spells, and a whole slew of buff spells, and attack spells so while they might not be as good as the fighter in melee, they /can/ hold their own while wearing platemail.

On top of that at later levels Clerics get a version of Enlarge person and Tensers transformation, that are /way/ better than their arcane equivalent.  +6 to strength, your BaB becomes your caster level, you gain hitpoints, AND can still cast spells.  And then there's miracle.  It doesn't cost a cleric 5000XP to cast, and if what the Cleric is requesting is impossible, God just says "no" instead of the spell twisting your 'wish' and you comeing out with a monkey's paw..
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