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Kara-Tur Discussion Thread.

Posted by DM NorthernOkieFor group 0
DM NorthernOkie
GM, 17 posts
Mon 24 Jan 2011
at 19:52
  • msg #1

Kara-Tur Discussion Thread

A spiffy place for all those interested in joining to talk about Races, Classes, Concepts, and general desires/hopes for our opening Adventure.

We will *NOT* be using the Rokugan rules regarding clans, shadowlands, etc. This is Toril and Kara-Tur, not Rokugan.
This message was last edited by the GM at 19:56, Mon 24 Jan 2011.
DM NorthernOkie
GM, 18 posts
Mon 24 Jan 2011
at 19:55
  • msg #2

Re: Kara-Tur Discussion Thread

Remember to join a Region do these things:

DM BadCatMan:
1) Look at advertised games
2) Think of a character concept
3) PM the DM of an advertising game to discuss that concept
4) If accepted, make the character and submit it for approval
5) If approved, then your DM will give you a link to where the game is hosted
6) Play!


#3 = or talk about it here since we are a "brand new" (for all practical purposes) Region with new players/characters.
This message was last edited by the GM at 19:57, Mon 24 Jan 2011.
DM NorthernOkie
GM, 19 posts
Mon 24 Jan 2011
at 19:59
  • msg #3

Re: Kara-Tur Discussion Thread

Interested players are currently considering:
monk
rouge-type
Shaman
fighter (with Kensei aspirations)
(undecided) with Hengeyokai race

Nothing set in stone yet....
PC Suleiman
player, 16 posts
Tue 25 Jan 2011
at 02:32
  • msg #4

Re: Kara-Tur Discussion Thread

Actually, put me down for "Samurai with Kensai aspirations" I'm just not sure what sources we're using for classes and such, as I don't think there's an extant 3.5 Oriental Adventures book. Are we converting the 3E material from the Rokugan book to Kara Tur or is there some other source I've missed?
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