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08:42, 26th April 2024 (GMT+0)

Dungeon Master's Guide.

Posted by DM BadCatManFor group public
DM BadCatMan
GM, 6 posts
Fri 10 Oct 2008
at 03:59
  • msg #1

Dungeon Master's Guide


Base Classes

Adept  | Aristocrat | Commoner
Expert | Warrior

Prestige Classes

Arcane Archer  | Arcane Trickster | Archmage
Assassin       | Blackguard       | Dragon Disciple
Duelist        | Dwarven Defender | Eldritch Knight
Hierophant     | Horizon Walker*  | Loremaster
Mystic Theurge | Red Wizard       | Shadowdancer
Thaumaturgist

* Must be worked out with DM

General Feats

Improved Familiar | Leadership

Epic Feats

Familiar Spell          | Great Smiting          | Improved Elemental Wild Shape
Improved Favored Enemy  | Improved Metamagic     | Improved Sneak Attack
Improved Spell Capacity | Improved Stunning Fist | Lasting Inspiration
Overwhelming Critical   | Planar Turning         | Spell Knowledge
Terrifying Rage

This message was last edited by the GM at 03:59, Fri 10 Oct 2008.
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