Races Of The Dragon
Races
Dragonborn Of Bahamut | Spellscale | Kobold
Half-Dragon
Prestige Classes
Disciple Of The Eye | Dracolexi | Dragon Devotee
Dragonheart Mage | Singer Of Concordance
Expanded Skills
Craft (Alchemy) | Handle Animal | Profession (Miner)
Feats
Accelerate Metamagic | Dragon Breath | Dragon Tail
Dragon Trainer | Dragon Wings | Dragonwrought
Extraordinary Trapsmith | Heavyweight Wings | Improved Dragon Wings
Kobold Endurance | Kobold Foe Strike | Practical Metamagic
Reinforced Wings | Versatile Spell Caster
Wyrmgrafter
Breath Channeling Feats
Entangling Exhalation | Exhaled Barrier | Exhaled Immunity
Extra Exhalation | Furious Inhalation
Draconic Feats
Draconic Arcane Grace | Draconic Breath | Draconic Claw
Draconic Flight | Draconic Heritage | Draconic Legacy
Draconic Persuasion | Draconic Power | Draconic Presence
Draconic Resistance | Draconic Skin | Draconic Toughness
Tactical Feats
Spell Rehearsal | Wing Expert
Racial Substitution Levels
Dragonblood Cleric | Dragonblood Sorcerer | Dragonborn Paladin
Kobold Righter | Kobold Ranger | Kobold Rogue
Spellscale Bard
Spells And Powers
Bard
1st - Instant Diversion: Creates illusory doubles of you.
2nd - Peaceful Serenity of Io: Grant subject +4 bonus on Concentration checks and against compulsions and fear effects.
Cleric
2nd - Local Tremor: Light tremor shakes in a 30-ft. line.
Peaceful Serenity of Io: Grant subject +4 bonus on Concentration checks and against compulsions and fear effects.
7th - Summon Aspect of Bahamut: Summon an aspect of Bahamut.
Druid
2nd - Local Tremor: Light tremor shakes in a 30-ft. line.
Peaceful Serenity of Io: Grant subject +4 bonus on Concentration checks and against compulsions and fear effects.
Psion And Wilder
3rd - Breath Barrier: You create a quasi-real barrier that moves with you.
4th - Dragon Hearted: You gain an energy immunity and vulnerability depending on your preference for red or white dragons.
Evade Breath: You slide out of range of a breath weapon.
5th - Sense of the Dragon, Psionic: You gain dragonlike senses.
Psychic Warrior
2nd - Evade Breath: You slide out of range of a breath weapon.
3rd - Breath Barrier: You create a quasi-real barrier that moves with you.
4th - Dragon Hearted: You gain an energy immunity and vulnerability depending on your preference for red or white dragons.
5th - Sense of the Dragon, Psionic: You gain dragonlike senses.
Sorcerer
1st - Ghostly Tail: Your tail of force can be used to take advantage of an attack of opportunity.
Wings Of Bounding: Get a +20 circumstance bonus on a Jump check.
Wings Of Swift Flying: Increase your temporary fly speed by 30 ft.
2nd - Essence of the Dragon: Confer the dragon type on touched creature.
Tail Slap: Attack a foe for 1 round/level and knock him back on the first round.
Wings Of Cover: Grant cover against a specifi c attack.
4th - Hoard Life: Store some of your life force for later healing.
Tail Sweep: Your tail of force can attack a group of foes within 10 ft.
Wall Of Scales: Create a barrier of dragonhide.
Wings Of Flurry: Your wings of force can attack all foes within 30 ft.
5th - Manifest Dragon Heritage: Conjures a wyvern.
8th - Manifest Dragon Heritage, Greater: Conjures a dragon turtle.
Sorcerer And Wizard
1st - Create Trap: Creates a CR 1 trap.
Ghostly Reload: Automatically pulls crossbow string into catch.
Instant Diversion: Creates illusory doubles of you.
Mighty Wallop: +1 size category of bludgeoning weapon.
Power Word Fatigue: Makes one creature with 100 hp or less fatigued.
Power Word Pain: Deal 1d6 points of damage per round to one creature with 100 hp or less.
Sticky Floor: Entangles and immobilizes creatures in affected area.
2nd - Gnome Blight: Cloud of itchy debilitating pollen sickens living creatures.
Local Tremor: Light tremor shakes in a 30-ft. line.
Power Word Sicken: Sickens one creature with 100 hp or less.
Steal Size: Humanoid creature doubles in size as targeted humanoid halves in size.
Unfettered Grasp: Grappling creature immediately gains free attempt to escape.
3rd - Mighty Wallop, Greater: +1 size category of bludgeoning weapon/four levels (maximum 5).
Power Word Deafen: Deafens one creature with 100 hp or less.
Power Word Maladroit: Deals 2 points Dex damage to one creature with 75 hp or less.
Power Word Weaken: Deals 2 points Str damage to one creature with 75 hp or less.
Sense of the Dragon: Nonvisual senses out to 30 ft. that pinpoints creatures.
4th - Power Word Distract: Makes one creature with 150 hp or less fl at-footed.
5th - Power Word Disable: Reduces living creature with 50 hp or less to 0 hp.
6th - Power Word Nauseate: Makes one creature with 150 hp or less nauseated.
7th - Summon Aspect of Bahamut: Summons an aspect of Bahamut.
8th - Power Word Petrify: Petrifies one creature with 100 hp or less.
Weapons And Equipment
Armor Materials
Chitin Armor | Colored Metal
Special Substances And Items
Bitterleaf Oil | Ditherbomb (Strong) | Ditherbomb (Weak)
Ditherbomb (Wyrm) | Firebeetle Lamp | Sundark Goggles
Wondrous Items
Amulet Of Warmth | Angriz’s Chest | Folding Trap
Memento Magica | Necklace Of Dragon’s Teeth | Medallions Of Io
Softhands Gloves | Spellflinging Spear
Draconic Grafts
Buffeting Wings | Dragonbone Legs | Dragonheart Presence
Frightful Crest | Glaring Eye | Gleaming Scales
Metabolic Fire | Resilient Scales | Smashing Tail
Taloned Arm
This message was last edited by the GM at 14:32, Sun 03 Apr 2011.