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21:40, 1st May 2024 (GMT+0)

The Twilight Tomb: The Rains Fell On Furthinghome.

Posted by DM BadCatManFor group archive 3
Authiel Hannasiel
player, 20 posts
Init +2 AC 17/16/12
HP 27/27 Saves 2/3/4*
Mon 7 Apr 2008
at 04:53
  • msg #244

Re: The Twilight Tomb: The Rains Fell On Furthinghome

From her comfortable spot in Iodaem's arms, Authiel nodded thoughtfully and began to sort through her considerable knowledge in history and things arcane as she tried to find any information the priestess of Lathander might find useful.

EDIT: Sorry, I forgot to paste my die rolls.
23:51, Today: Authiel Hannasiel rolled 25 using 1d20+10. Know: History.
23:51, Today: Authiel Hannasiel rolled 30 using 1d20+10. Know: Arcana.

This message was last edited by the player at 04:53, Mon 07 Apr 2008.
Gurgun Nightwhisper
player, 23 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Mon 7 Apr 2008
at 06:40
  • msg #245

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Gurgun looks unphased by the terrible wounds still on display across Slove's face. I only know some that is written in our books at the monastery. I guess you all know as well as I do the stories surrounding the Yuirwood; the half-elves living here, some of the legends. What has peaked our interest is the recent stories of sightings and strange events from close to the stone circle. That is why I have come.

Gurgun looks at the pendant but does not seem to recognize its meaning. During the conversation he tries to note the extent and looks of the scar, to determine the type of damage that caused it. He does not appear succeed.

08:32, Today: Gurgun Nightwhisper rolled 8 using 1d20+6. healing.
08:32, Today: Gurgun Nightwhisper rolled 10 using 1d20+2. Know: religion
Allessandra
player, 6 posts
Init +0 AC 15/15/10
HP 23/23 Saves +3/+1/+6
Wed 9 Apr 2008
at 03:43
  • msg #246

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Allessandra kneels by the fire and removes from her bag a small pan, salted pork and vegetables. She carefully slices off enough to make a small meal for everyone. She looks at Authiel and arches her eyebrow for a moment, trying to decide if she is a vegetarian or not. After another second of consideration, she decides to cook the vegetables first in case some of the others are vegetarian as well. The potatoes go in first since they will take the longest and then are followed by the carrots and then the celery. After about 15 minutes of cooking, she lightly salts and peppers the vegetables and offers them to the others.

Next she warms the salted pork and puts the meat onto sliced bread, and offers plates to everyone.

"I think I would like to take the first watch if no one minds."

She eats mostly vegetables and a small amount of meat on the bread and wonders how long this exploration will really be, she hadn't had much time to pack a large amount of supplies.

"Does anyone know anything specific about this stone circle? It sounds rather ominous, maybe it has some sort of religious purpose, and if so, what deity?"

Allessandra scours her memory for religions that use stone circles in forests as well as what planar uses the stone circle might have in this case.

20:39, Today: Allessandra rolled 22 using 1d20+7. knowledge religion check on stone circle.
20:40, Today: Allessandra rolled 20 using 1d20+7. knowledge planes on stone circles.

DM BadCatMan
GM, 90 posts
Wed 9 Apr 2008
at 15:30
  • msg #247

Re: The Twilight Tomb: The Rains Fell On Furthinghome

The sun fell below the horizon, and twilight fell like a shroud over the land. It grew steadily darker, and colder, and the stars winked into sight one by one. The sky was clear, with scant cloud cover, so hopefully it would not rain overly much through the night.

It was strange, to anyone who looked up and was concerned with the science of astronomy, to see that the stars, once they'd appeared did not blink or waver in any way. Each one was like a tiny, unimaginably distant eye, staring unblinking onto the land below. And despite the cosmic gulfs, they seemed closer than before. The illusion was surely one of atmospherics on a clear night, for no other explanation made any rational sense.

As they set camp and watch, the new acquaintances discussed what they knew of the mission that lay ahead, and talked long into the night of ancient history and even older arcane secrets. A chill wind blew that prickled the skin and howled like the ghosts of the past

Authiel began the tale, for she'd read deeply of elven history in the archives of Silverymoon, though Allessandra proved that she knew a surprising amount as well, for she'd been briefed well before coming.

Over two thousand years, she said, the whole of land of Aglarond was covered by the great Yuirwood, and in its green leafy depths was the elven realm of Yuireshanyaar. It was a civilised realm, rich in the arcane arts, but was beset on sides by enemies. Trolls and drow raided the forest lands, internal disputes wracked the elven tribes, and eventually human settlers discovered the land and relentlessly colonised what was left.

In time, the elves grew weary of such setbacks, and their High Mages began a great undertaking. First they forged a network of portals across the forest, each set inside a massive stone circle, proving that dwarves weren't the only ones capable of good stonework. This portal network allowed for rapid transit and evacuation across the peninsula. Then they weaved an even greater spell.

They created a demiplane, an entirely separate world anchored to this one by the stone circles and the portals. It was to be their new home, Silveryuir, a refuge for the elves. Nearly even elf of Yuireshanyaar departed for the new world in a few short years, leaving a rare few stubborn souls who refused to leave.

Those who stayed behind joined with the humans and formed the half-elves of Aglarond.

But those elves who left became something else.

They became the Star Elves, reclusive, beautiful and, some say, alien. Rumours whisper of Sildeyuir, telling of a land of eldritch beauty, permanently blanketed by twilight and illuminated by a host of glittering stars, over a vast dark green forest. The star elves there live in magnificent citadels of glass, where they work magic of song and starlight. They keep many secrets, and very little else is known about them.

The ruins of the Yuirwood elves still remain, however, as well as their enchantments. The forest was impervious to all scrying and divination magic; whatever went under its branches simply can not be seen magically. The stone circles also lie there still, and sometimes their portals still work, though only reliably for the Masters Of The Yuirwood, an order of rangers and druids who protect the forest. The circles were said to contain great riches and magical power, though the risk of the portals and the wrath of the Masters deterred most adventurers.

Most assumed the circles to be dedicated to Corellon, but Allessandra realised that that couldn't be right, for they didn't fit the elven god's profile at all. She remembered that dim legends told that the Yuirwood elves worshipped different gods, strange and remote. Most were now lost and nameless, with only odd carvings and legends in the forest to show that they'd ever been there.
Gurgun Nightwhisper
player, 24 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Thu 10 Apr 2008
at 06:42
  • msg #248

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Hrmph! Sounds like those who stayed behind were wiser for it. Gurgun appears disturbed by the idea of creating a new world to ones liking.
We should perhaps seek out a member of the Master's to hear what they have seen or heard lately. They are likely not to let anything go unnoticed in these woods. The hobgoblin suggests, looking up from his notebook. He had been taking note while the ladies told the tales of the Yuirwood.
This message was last edited by the player at 06:43, Thu 10 Apr 2008.
Jorn Brightcaller
player, 44 posts
Init +2, AC 16/12/14
HP 23/23, Saves +5/+3/+3
Thu 10 Apr 2008
at 21:24
  • msg #249

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Jorn glanced up at Slove while Gurgun talked, trying to gauge his friend's reactions. "If Slove agrees, I think talking to the Masters would be a good idea.  If nothing else, it would tell them that we respect their protection of the woods and aren't looking to do any harm here. How do we go about finding them?"
Slove
player, 51 posts
+9 Int AC 20 / 15 / 15
HP 22/34 Sa: +7 +7 +3
Thu 10 Apr 2008
at 21:45
  • msg #250

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Slove listen to what said.  He takes it all in.  He then speaks.
"Well to start with me and Jorn were deep in the shaar less than a week a go.  I can also tell you I not seen the sea or past thought Thay.  To put it bluntly we not here because we wish to be."
Hw wait for them to take what he said in.
"With little else to do we decide to join few other adventures and gain some work.  The group never got on.  We where ask to find a horn that a merchant had lost in forest.  However he talked to some other adventures who turned out to be evil Dragon Cultists.  We crossed sword with them and really did not work out very well all round.
The merchant however did ask for our help and he told us he lost the item at one of the stones in forest.  What is really bad is what items is."
He then explains.
"The merchant told us "Some days ago I was approached by a man from Sembia, he wanted me to transport a small item of treasure from here to Glarondar: a drinking horn carved from the horn of a black dragon, bound in platinum and studded with jewels. A tacky thing, but he said a collector there would pay handsomely for it."  It is clear the item is a powerful evil which I think with power of stones has resulted in problems you told us about.”
He is then silent.
“I will take last watch as love to see the sun rise.”
He puts his hood up so other can’t see he face again.  He find place to settle a little away from other.  Just before going to sleep he walks up to Allessandra and leads her away so they can talk.  He lowers his hood a second time while talking to her.

[Private to Allessandra: Slove does not answer you straight away but waits.  Once everybody is settled he lead you to place where he can sit and you can look at him more clearly.  He then explains.  The wounds is an old one.  One that he got in his youth.  his brother was playing with arcane artefact.  Once he had found.  While trying to work it out it went off.  The fire was so intense it burn deep into sloves face and he blacked out.  For weeks they struggle to keep him alive.  As you can see they succeed but the damage to sloves face they could not fully heal.
Slove lets you look at it and touch it.  If can do something slove tells you he would be most grateful but he does not think you can.  You also now realise that slove not a common moon or sun elf but he is stronger than most elves.
It quite clear that her kindness to Slove and his face mean a lot to him.  Few female would come near him and under everything she can tell he very lonely as most of own kind would find anything in slove to love.

He does have some other wounds that come from the combat with cultist.  If you have healing spells he could do with healing to get him up to full hit points.

PLAYER INFO: Slove is a wood elf.  Using the old 3.0 woodelf (STR +2 DEX +2 INT -2 CON -2 CHA -2.  I didn't put anything into CHA so his charisma is 6.  Instead of just saying he ugly I wanted make him more interesting.  So I created the story of magic item exploding which make his face ugly and bad voice.  It has proved to be great roleplay creation and make slove what he is.  So unless your character can improve my character charisma there is little she can do.   However please use this information to carry on the story and whole roleplay of slove and his nature.  We can wave a good friendship between the characters if your like.
]
This message was last edited by the player at 21:49, Thu 10 Apr 2008.
Allessandra
player, 7 posts
Init +0 AC 15/15/10
HP 23/23 Saves +3/+1/+6
Fri 11 Apr 2008
at 03:19
  • msg #251

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Slove:
"The merchant told us "Some days ago I was approached by a man from Sembia, he wanted me to transport a small item of treasure from here to Glarondar: a drinking horn carved from the horn of a black dragon, bound in platinum and studded with jewels. A tacky thing, but he said a collector there would pay handsomely for it."  It is clear the item is a powerful evil which I think with power of stones has resulted in problems you told us about.”
He is then silent.

Allessandra takes in the statements made, her brow furrows a little as she pieces together the information. She develops a worried look after hearing Slove talk about an evil artifact that may have been lost in a demi-plane that is not expecting to encounter something so evil. She wonders what and who would use something so putrid and what their goal is in the purported home of the star elves.

"I think Gurgun is right in that we should make contact with the Masters, we are trespassing in their land after all. However, I think we should make all due haste in finding one of these stone circles and then locating this horn. If it is indeed the cause of all the undead activity in the area, removing it should cause it to wane as its presence caused it to wax."

Slove:
He puts his hood up so other can’t see he face again.  He find place to settle a little away from other.  Just before going to sleep he walks up to Allessandra and leads her away so they can talk.  He lowers his hood a second time while talking to her.


Allessandra follows Slove and looks over her shoulder to insure their privacy when she catches up to him.

[Private to Slove: Allessandra listens to Slove's tale and respectfully examines the scar that he bears. "I'm so sorry this happened, was your brother hurt?" she asks. Allessandra makes a heal check to see if she can determine what salves might bring some relief.
20:16, Today: Secret Roll: Allessandra rolled 14 using 1d20+9. heal check on slove's burn.
and then she checks to see how hurt Slove is
20:17, Today: Secret Roll: Allessandra rolled 17 using 1d20+9. determine slove's current hp status.

Allessandra prepares for the worst and considers casting a CMW.
OOC: In retrospect, she should have taken a ten on your scar, there will be time later...
]
Gurgun Nightwhisper
player, 25 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Fri 11 Apr 2008
at 07:15
  • msg #252

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Gurgun nods at was is being said, still jotting down a few notes. As the immediate plans seems to have been settled he prepares for the night.
Shall I take the watch after yours? He asks Ioadem, thereby also suggesting his companion taking watch after Allessandra.
Authiel Hannasiel
player, 21 posts
Init +2 AC 17/16/12
HP 27/27 Saves 2/3/4*
Fri 11 Apr 2008
at 12:44
  • msg #253

Re: The Twilight Tomb: The Rains Fell On Furthinghome

After telling her side of the tale, Authiel ate her share of the food slowly, even some of the pork.  She believed that everything was a cycle and that everything in that cycle helped each other.  The animal she ate to nourish her body served its purpose just as she served her own.

Almost before she had finished her portion, the young elf leaned against Iodaem again and closed her eyes, thinking that she could begin her rest as early as possible to be able to greet the morrow earlier, refreshed and ready to begin the day.
Jorn Brightcaller
player, 46 posts
Init +2, AC 16/12/14
HP 23/23, Saves +5/+3/+3
Sun 13 Apr 2008
at 00:52
  • msg #254

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Jorn said, "Since we're talking about watches, I can join Slove on the last watch."

"I'd forgotten, but Tulin, the merchant who hired us, had said the Masters would find us at the edge of the woods.  Once we get some rest, maybe we should go and try to find them."

Slove
player, 52 posts
+9 Int AC 20 / 15 / 15
HP 22/34 Sa: +7 +7 +3
Mon 14 Apr 2008
at 13:35
  • msg #255

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Slove adds in his own thoughts.
"I would say best for the first day just to follow the edge of the forest and travel at easy rate.  That way the eyes and ears of the forest will see us.  It will get back to masters and they can come to us the day after.  It will also give use time to get use to each other."

It is at this point you notice that Slove does not have a horse with him.  He does not seem to be that worried about it.

[Private to Allessandra:  Slove is surprise at her kindness.  As for Salvan.  I think me must be doing a great job of setting other creature on fire that enter my old home.  The only good thing that come from it was his great skill in arcane art developed quickly.  However we have spocken little since that day.  He could not stand to look at me.  It remined hims of what he had done.
From this it clear Slove brother was unhart.

The wound does not give him any real pain.  It settled with age.  Slove is down by about 12 hp from weapon and minor arcane magic from his last battle.


]
Iodaem
player, 9 posts
HP 35/35, F:3/R:7/W:3**
Init: +2, AC 16 FF14 T12
Mon 14 Apr 2008
at 17:42
  • msg #256

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Iodaem had been about to offer to take the first watch along with Authiel, when she began to rest in his arms.  Realizing that she'd need a whole night to recover the magic she had spent in their last battle, he cuddled her close to him.  "I will take first watch alone, then wake Gurgun for second," he whispered, and slowly stood up, keeping Authiel in his arms, lifting her up and carrying the lady over to where he'd left his backpack.  Without a word, he got out his bedroll from it, and found a blanket in her pack, whispering for her to lay down, and that he'd join her after his watch was over.
Authiel Hannasiel
player, 22 posts
Init +2 AC 17/16/12
HP 27/27 Saves 2/3/4*
Mon 14 Apr 2008
at 17:47
  • msg #257

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Authiel could barely stand on her own she was so tired, so she was grateful to sink down into Iodaem's bedroll.  She had slipped into reverie even before she fully laid down.  All of that travel, plus the expenditure of her magic, had completely worn her out.
Allessandra
player, 8 posts
Init +0 AC 15/15/10
HP 23/23 Saves +3/+1/+6
Tue 15 Apr 2008
at 04:39
  • msg #258

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Allessandra finishes cleaning the dishes and burying any scrapings from dinner in a hole so as not to attract animals. She wraps her slender body in a blanket to ward off the cold.

Before starting her watch with Authiel and Iodaem, she stops at Slove's side and weaves her hands and fingers as if they were threads in an intricate pattern over Slove and whispers soothing words in an angelic voice. Slove's wounds glow a deep blue from within and you can see his wounds begin to mend themselves rapidly.

[Private to Slove: 21:36, Today: Allessandra rolled 12 using 2d8+3 with rolls of 8,1. CMW on Slove. ]

With that, she whispers "I must help take first watch now, sleep easy my friend."

She takes her post on watch for the first part of the night, wrapped in her wool blanket and clutching her long spear at her side; listening carefully for the gnolls that the party fought off earlier as she arrived.
DM BadCatMan
GM, 93 posts
Tue 15 Apr 2008
at 13:53
  • msg #259

Re: The Twilight Tomb: The Rains Fell On Furthinghome

The night grew older, and it was cold, and dark, and silent, bar the gentle whispering of wind and the distant creak of forest. Allessandra stayed at her post for as long as she could, until finally her eyes began to droop and sleep began to encroach. But the priestess was dutiful, and stayed awake until her time was up.

She gently woke Iodaem, then went to bed herself. Iodaem then kept watch, faithfully guarding his charge Authiel.

Still the night wore on, and still the gnolls would not come. Hopefully, they'd been discouraged by their disaster at the ambush, and would leave them alone.

Above, the dark skies grew darker as clouds began to roil and gather. A distant rumble hinted at a coming storm, but for now the weather remained peaceful.

Finally Iodaem roused Gurgun, and joined Authiel in sleep. The monk kept his vigil in the deep of night. 'Nightwhisper' had been a suitable name after all. Night-sighted and keen-eyed meant that he'd made a good watcher at the temple.

So what came next was a bit embarrassing. Perhaps it was the ever-growling weather?

"Hsst! Hobr-gobrin!" The growling voice, lowered to a stage-whisper, drifted across the field to him. Immediately alerted, Gurgun looked out to see a gnoll rise above a bush. It was dressed in blackened chain, and had a net flung over one shoulder. In one hand he held a stubby sword, which he waved over his head at the monk in greeting. "We talk, alone, yes?" He spoke in Common, a difficult task with no lips. There appeared to only be one, but Gurgun had no doubts there were others lurking out in the darkness.
Gurgun Nightwhisper
player, 26 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Tue 15 Apr 2008
at 14:25
  • msg #260

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Gurgun is immediately alert, scanning the surroundings for hidden enemies, and tries to catch the sound of approching paws over the rustle of the wind and the distant rolling thunder. He also looks hard at the gnoll, trying to catch a fleeting glance or other telltale signs of doublespeak.

16:21, Today: Gurgun Nightwhisper rolled 6 using 1d20+4. Listen.
16:21, Today: Gurgun Nightwhisper rolled 23 using 1d20+7. Spot.
16:20, Today: Gurgun Nightwhisper rolled 14 using 1d20+7. Sense motive.
DM BadCatMan
GM, 94 posts
Tue 15 Apr 2008
at 14:41
  • msg #261

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Concentrating now, Gurgun's eyes and ears soon made out other signs. The clink and clank of metal armour, the glint of moonlight off plate, showed one gnoll crouching beside the one who spoke to Gurgun. He also spotted a few tell-tale glimpses of grey and brown fur here and there.

"Hobr-gobrin! You helpred us, we helpr you, yes?" the gnoll added. Gurgun wasn't familiar with gnolls, but he guessed they had no deceit planned.
Gurgun Nightwhisper
player, 27 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Tue 15 Apr 2008
at 19:21
  • msg #262

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Gurgun takes a few steps towards the gnoll, keeping his vigilance, and making sure he's less than 40' from his companions (how far from the camp are they?).
How can you help? And how can I trust you? he asks in goblin, wondering if that might be easier for them to understand and speak.
DM BadCatMan
GM, 95 posts
Wed 16 Apr 2008
at 02:14
  • msg #263

Re: The Twilight Tomb: The Rains Fell On Furthinghome

The first gnoll seemed confused when Gurgun responded; he didn't speak goblin. But the one beside him did, and stood up to reply in a croaking, growling voice "You told others stop killing of gnolls. Hobgoblin not like humans and elves and dwarves? Now we come back, finish what we start. We help you kill them, you be free, we share in riches?" This gnoll was gaunt, with yellow mangy fur and eyes that glowed red in the darkness. It was covered in sharped jagged metal armour, and had a wicked looking flail.
Gurgun Nightwhisper
player, 28 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Wed 16 Apr 2008
at 06:41
  • msg #264

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Gurgun let's out a dry, joyless laughter.

I am free! Or did you think these weaklings kept me prisoner? Now run away before I awake my companions and we feed you to the crows.

Gurgun arms his sling, ready to launch a bullet at the nearest gnoll.
DM BadCatMan
GM, 96 posts
Wed 16 Apr 2008
at 07:38
  • msg #265

Re: The Twilight Tomb: The Rains Fell On Furthinghome

The gnoll scowled, annoyed. He wasn't about to run away with his tail between his legs. He yapped a command and arrows flitted out of the darkness as gnolls erupted behind bushes. Gurgun shifted subtly, and the shafts whizzed passed him without a scratch.

Growling and snarling, the lead gnoll gestured his flail with its three jagged heads at the group, and dark forces descended.

The sleepers felt insidious nightmares creep into their brains, vague dreams of violence and bloodshed, wherein they were the victims. Gurgun felt it too, but knew it for the curse it was. [Everybody: DC 14 Will save or take -1 on attacks and saves vs fear.]

Beside him the other gnoll was already dashing forwards, whirling the great weighted net above his head. He stopped and flung the snare high in the air over the group. Except it failed to open, and hit with the ground still neatly folded. "Grap."

Round 1:

There are 5 gnolls, arranged in a circle around the camp. Gnoll 1 (he flung the net) is 10 feet away. Gnoll 2 (the shaman) and Gnolls 3 - 5 (archers) are 50 feet away.

Currently only Gurgun can act. The others will wake up next round (prone) provide that Gurgun does something to wake them (make a loud noise say).

Initiative:

22 - Gnoll Shaman
19 - Allessandra
19 - Jorn
12 - Slove
11 - Gurgun
11 - Gnoll Ranger
 7 - Authiel
 7 - Iodaem
 5 - Gnolls
This message was last edited by the GM at 07:40, Wed 16 Apr 2008.
Gurgun Nightwhisper
player, 29 posts
HP 39/39 AC 18 FF 15 T 17
Init: +3 F/R/W: 7/7/8
Wed 16 Apr 2008
at 08:09
  • msg #266

Re: The Twilight Tomb: The Rains Fell On Furthinghome

We're under attack! Gurgun roars as he lets the bullet fly straight at the gnoll shaman while moving towards the closest gnoll. Feeling slightly weakened in his resolve by the curse, he still manages to damage the spellcaster.

OOC:10:04, Today: Gurgun Nightwhisper rolled 4 using 1d4+3. Damage.
10:04, Today: Gurgun Nightwhisper rolled 16 using 1d20+6. Sling attack Shaman.
10:04, Today: Gurgun Nightwhisper rolled 11 using 1d20+8. Will save DC14.
End position within melee range of gnoll 1.
Iodaem
player, 10 posts
HP 35/35, F:3/R:7/W:3**
Init: +2, AC 16 FF14 T12
Wed 16 Apr 2008
at 09:23
  • msg #267

Re: The Twilight Tomb: The Rains Fell On Furthinghome

OOC:  11:22, Today: Iodaem rolled 9 using 1d20+3. Will Save.  I'd get a +3 vs. Spells/Spell-Like Abilities, but that wouldn't be enough, anyway, here.
DM BadCatMan
GM, 97 posts
Wed 16 Apr 2008
at 10:11
  • msg #268

Re: The Twilight Tomb: The Rains Fell On Furthinghome

Gurgun's sling-stone ricocheted off the gnoll shaman's armour, and flew off into the night.

As the sleepers began to stir from their troubled slumber, the other gnolls flung down their bows and drew up their jagged battle-axes. Barking like crazy, they charged in to the camp, bloodthirsty for vengeance.

One rushed up beside Gurgun, chopping down brutally and cleaving a wedge of skin off the hobgoblin's arm. He could hear and smell thing snarling beside him. [6 damage to Gurgun]

Another descended on Jorn. The dwarf woke to see an axe flashing towards his face, and only narrowly rolled aside in time to avoid losing his head. As it was, he took a vicious strike to the back. [12 damage to Jorn]

The other leapt upon Allessandra; drool splashed down upon the priestess. The jagged axe swiped across her leg. [6 damage to Alessandra]

The gnoll shaman cast his hands to the skies, and barked a prayer to his demon-god Yeenoghu.

Round 2:

Gnoll 1 and Gnoll 3 are in melee with Gurgun. Gnoll 4 is in melee with Jorn. Gnoll 5 is in melee with Allessandra.

Initiative:

22 - Gnoll Shaman
19 - Allessandra
19 - Jorn
12 - Slove
11 - Gurgun
11 - Gnoll Ranger
 7 - Authiel
 7 - Iodaem
 5 - Gnolls
This message was last edited by the GM at 11:54, Wed 16 Apr 2008.
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