OOC: Oh, hey Slove. I'd begun rolling for you earlier, but I'll use those.
Slowly suffocating the air from Garel's lungs might not have given him clarity, but it did cause the cleric to weaken in Gurgun's arms. Not enough however, for the blank-eyed priest twisted sharply, seeking an exit to wrench himself out of the grapple.
[Garel: escape grapple, GC 16]
The girallon persisted on Balrok, and swung a palm across to cuff him in the head.
[Girallon: attack 26, damage 11]
Slove swung his sword at the brain-jar, but the blade slid right off the slick glass surface.
[Slove: attack misses.]
The battle really wasn't going well enough for Mourel's liking. It was time to bring in some help... Suddenly, the seemingly-inanimate jar was tugged loose from the girallon's paws by an unseen force, and the whole contraption hovered into the air, away from the threatening weapons.
[Mourel flies up 20ft, provokes AoOs]
Arise, my servants! the brain cried, and the bones stuffed into the niches began to slide and move, to assemble themselves into whole skeletons and climb out into the corridor, claws reaching for living flesh.
[Skeletons rise! Provoke AoOs]
The brain spun around and around within its jar.
Ha! Ha! Ha!
Round 6:
Brain: in I4, +20ft
G: Gurgun Nightwhisper
S: Slove
J: Jorn Brightcaller
B: Balrok
G: Undead Girallon, partially damaged
M: Mourel The Duskwalker, moderately damaged
1, 2, 3, 4, 5, 6: Skeletons
G: Garel Aster (dominated)
Effects:
Protection From Evil: (Balrok, Gurgun) +2 deflection AC, +2 resistance Saves vs Evil (ie, on everything). Blocks possession, enchantment (charm, compulsion), and attacks from Evil summons.
Initiative:
20 - Slove
20 - Gurgun
19 - Jorn
19 - Balrok
18 - Garel (NPCed)
12 - Undead Girallon
11 - Skeletons
3 - The Brain Of Mourel The Duskwalker