Re: Rd 3 Round-up
Zyphen continues silently firing arrows, adjusting his position slightly, if necessary, to get a clean shot.
OOC: I am not sure what happened with the "Zyphen had to pull his shot" thing, so I am not sure how to react to it. Maybe it was just flavor text? My understanding is that PCs are soft cover, and would give my opponent a +4 AC or something like that, but that I can fire past them. Is that correct? The third roll was a 24.
Zyphen will take a 5' step to avoid the soft-cover thing if he can. I will finish off the wounded bandits first, then concentrate on the leader. Thanks!
Round: 5
Initiative: 9
Free Action: 5' step if helpful
Swift Action: None
Move Action: Full Round
Standard Action: Full round, Rapid Shot, injured bandit then leader
Attack Rolls: 15, 14, 19.
Potential Damage: 7, 14, 14.
Note that the damage includes my Favored Enemy +2 vs. humans.
Effects:
Silver Mist, 7 rounds (grants Concealment (20% miss), my square only, does not interfere with my vision, does not move). NOTE: Will step out of it if I have to do so to get a straight LoS.
Haste: ? rounds remaining. A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. +30 move; +1 attack on full attack.
This message was last edited by the player at 17:25, Thu 06 Dec 2007.