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06:28, 10th May 2024 (GMT+0)

Yartar And Beyond: OOC.

Posted by DM FletchFor group archive 5
Cuaglar Annondur
player, 7 posts
Init. +4, AC 18/14/14
hp: 37/37, Saves +4/+5/+1
Tue 18 Sep 2007
at 18:16
  • msg #65

Re: Orphanage OOC

The only magic item (or, as I prefer to call them, enchanted objects) I ever dared to invent was a photographic scroll, for an Eberron campaign.

Photographic Scroll
When read while facing in a certain direction, a standard action, an image, seemingly painted from normal pigments, appears on the parchment.  The image is crude and slightly blurred, but it is still good enough to identify specific people or things.  It can be used to qualify as a likeness or picture when used for scrying.
CL 3, Craft Wondrous Item, Scribe Scroll, silent image, market price 125 gp
DM Fletch
GM, 26 posts
More! You want more?!
Tue 18 Sep 2007
at 23:22
  • msg #66

Re: Orphanage OOC

Kanir:
Corven is the druid (who hasn't posted for a while…not that there's been any activity, but he hasn't posted since we started talking about the Orphanage) with unnatural love to farm animals.

You should keep your animals away from him.  Really.

-K

I could see how that would conflict with your unnatural love of bacon ;)
Kanir
player, 15 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Tue 18 Sep 2007
at 23:32
  • msg #67

Re: Orphanage OOC

<homer>Mmmmmm, bacon.</homer>

-K
Cuaglar Annondur
player, 8 posts
Init. +4, AC 18/14/14
hp: 37/37, Saves +4/+5/+1
Wed 19 Sep 2007
at 14:09
  • msg #68

Re: Orphanage OOC

We still have the cart?  I thought I loaded the food onto my horse (who remains un-named!)
Corven
player, 1 post
Wed 19 Sep 2007
at 14:24
  • msg #69

Re: Orphanage OOC

>> Corven is the druid (who hasn't posted for a while…not that there's been any activity, but he hasn't posted since we started talking about the Orphanage) with unnatural love to farm animals.

>> You should keep your animals away from him.  Really.

THAT'S A LIE THE PICTURES WERE FAKED AND SHE SAID SHE WAS 18 ANYWAY!!11111

Hmm, apparently I can post here now ...
DM Fletch
GM, 27 posts
More! You want more?!
Wed 19 Sep 2007
at 14:47
  • msg #70

Re: Orphanage OOC

Great to have you with us, Corven.  I'm sure there's a perfectly reasonable explanation for the photos.

Please copy over your character sheet when you get a moment.  Otherwise please feel free to start posting in the Yartar thread where the rest of your colleagues have found themselves.
DM Darkchylde
GM, 52 posts
Wed 19 Sep 2007
at 16:39
  • msg #71

Re: Orphanage OOC

Ahhh, what should I do now!!!
Cuaglar Annondur
player, 10 posts
Init. +4, AC 18/14/14
hp: 37/37, Saves +4/+5/+1
Wed 19 Sep 2007
at 16:46
  • msg #72

Re: Orphanage OOC

... Make a dwarf wizard?
DM Kremti
GM, 8 posts
Wed 19 Sep 2007
at 16:47
  • msg #73

Re: Orphanage OOC

Do what you want to do?  With Corven, we should be covered on all angles.

-K
DM Darkchylde
GM, 53 posts
Wed 19 Sep 2007
at 16:57
  • msg #74

Re: Orphanage OOC

Cuaglar Annondur:
... Make a dwarf wizard?


Hmmmm... that plan has merit.

DM Kremti:
Do what you want to do?  With Corven, we should be covered on all angles.

-K


 I think I'll go with the Cleric. I hardly play Dwarves or Clerics and he should have way more Hit Points which is great. I have a feeling I'll need them. At least then we'll have an extra healer if things go badly.
Kanir
player, 17 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Wed 19 Sep 2007
at 17:26
  • msg #75

Re: Orphanage OOC

So, shall we create Yarter OOC?

-K
Zyphen
player, 13 posts
Init +4, AC 18/14/14
HP 18/18, Saves +4/+10/+3
Wed 19 Sep 2007
at 18:11
  • msg #76

Re: Orphanage OOC

I agree with Cuaglar, we ditched the cart in the snow.

Welcome aboard, Corven!

And I agree with Kanir that you should create whatever you want, Dark.  We should be good on healing--not that more is ever bad!
Kanir
player, 18 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Wed 19 Sep 2007
at 18:19
  • msg #77

Re: Orphanage OOC

Oh yeah, I forgot.  No cart.  Walking.

-K
DM Darkchylde
GM, 54 posts
Wed 19 Sep 2007
at 18:22
  • msg #78

Re: Orphanage OOC

I like the Cleric to be honest, I want to see how it plays.
Cuaglar Annondur
player, 12 posts
Init. +4, AC 18/14/14
hp: 37/37, Saves +4/+5/+1
Wed 19 Sep 2007
at 22:34
  • msg #79

Re: Orphanage OOC

My first dwarf cleric was also my first cleric, period.  And it was a disaster.  I refrained from entering combat with a bunch of troglodytes, because I was afraid of their stench, and in the battle cast a shout spell that caught my allies in it.  After the battle, I realized that he had a terrific Fortitude save, and the battle would have gone a lot better if he had joined in.
A little while later, we got in a fight with a minotaur, and I used earth shape to raise a wall of earth three feet high, which was useless, and then I used sanctuary to get within the minotaur's reach and attacked, and immediately afterward the minotaur nearly cut my sister (playing a halfling rogue) in two.  When I tried to cure her, I got cut down by the AoO, and my other sister, a human monk, was left all alone to finish off the minotaur, which she valiantly stayed and did, instead of fleeing as would be sensible.  And THEN I told her OOC to try untrained Heal checks on me first, so that I would be able to heal the rogue, forgetting that I would only be stabilised, not regain conciousness.
The whole adventure got scrapped because of the mistakes I made in that minotaur battle, as we brought the rogue back to the surface to be reincarnated (into a lizardfolk.)  I'm sure you can do it better, though; that was my first spellcasting character ever.  I'm better now.  Unless you count that time my low-Wisdom wizard mistook the word "griffon" to mean the dog.
Morad Forgehammer
player, 1 post
Wed 19 Sep 2007
at 22:54
  • msg #80

Re: Orphanage OOC

Wow thanks for that, I think I have some idea of what not to do now. <IMG SRC="http://forums.gleemax.com/images/smilies/ThumbUp.gif">

It wont be so bad I think, I'll mostly cast cure spells and the occasional Spiritual Weapon, no Shout for me.
Cuaglar Annondur
player, 13 posts
Init. +4, AC 18/14/14
hp: 37/37, Saves +4/+5/+1
Wed 19 Sep 2007
at 23:24
  • msg #81

Re: Orphanage OOC

Always happy to embarass meself. :bows:
Kanir
player, 19 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Wed 19 Sep 2007
at 23:32
  • msg #82

Re: Orphanage OOC

So, now that we have Morad with us, what do we want to do with the 'Party Fund' concept?

-K
Morad Forgehammer
player, 2 posts
Wed 19 Sep 2007
at 23:40
  • msg #83

Re: Orphanage OOC

Whats that?

You can count me out of anything permanent, I'm just tagging along while you are here.
Kanir
player, 20 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Wed 19 Sep 2007
at 23:53
  • msg #84

Re: Orphanage OOC

We (The Savage Frontier group) has a separate 'Party Fund' set aside from the individual monies to spend on things that the whole party uses.  We put 5% of all treasures we get into the party fund (I think).  It'll be going towards things like Wagons, Hideouts, Tanks, Secret Lab, Space Stations, Pirate Ships, and so on.

And a wand of lesser vigor.  (I'm sure a few of us thinks this is a priority purchase...)

-K
Morad Forgehammer
player, 3 posts
Thu 20 Sep 2007
at 00:09
  • msg #85

Re: Orphanage OOC

Oh I see, ok I'll pay a tithe too.
Kanir
player, 21 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Thu 20 Sep 2007
at 00:19
  • msg #86

Re: Orphanage OOC

Well, I don't think you have to.  But we might charge you when we use the wand charge, or something.

We should come up with the system, is what I'm saying.  We should really have a separate Yarter-group OOC thread for this kind of stuff too?

-K
Morad Forgehammer
player, 4 posts
Thu 20 Sep 2007
at 00:20
  • msg #87

Re: Orphanage OOC

I think this is the Yartar broup OOC.
Kanir
player, 23 posts
Init +8, AC 12/10/12
HP 28/28, Saves +3/+3/+6
Thu 20 Sep 2007
at 00:22
  • msg #88

Re: Orphanage OOC

Well, it looks like this is group 0 thread, which should be open to everyone in Orphanage.

-K
DM Fletch
GM, 29 posts
More! You want more?!
Thu 20 Sep 2007
at 00:36
  • msg #89

Re: Orphanage OOC

Fine, I moved it back to group 5.  This is now the Yartar OOC, ok?!

I'll go and edit my last post in the Main OOC to clarify there as well.
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