Hitting the Gas
At Konrad's prompting, Jan pushes hard on the brakes and cranks the wheel to the left, steering the Tarpan-Honker off of the blacktop and on to the dirt road paralleling the woodline looming to the north. With the loss of peripheral vision and odd forshortening effect induced by the NVGs he's wearing, the manouver is much more difficult than it otherwise would be, and the squad carrier careens off of the dirt track. Its tires spin for a few revolutions on the wet earth before regaining their purchase, propelling the truck forward witha sudden lurch. Jan recovers and gets the Tarpan-Honker back on to the dirt road which, upon closer inspection, is actually paved with crushed rock. Everyone in the squad carrier is jostled about violently before it is back on track and heading west.
By the time the Tarpan-Honker makes the abrupt turn, two large, white clouds are forming on the road just south of the turn-off. Through his own borrowed NVGs, Walter, at the wheel of the big Ural tow-truck sees the squad carrier cut sharply left on to the bright green strip of the crushed rock road. The Ural passes through the growing cloud, causing it to swirl and eddy in its wake. Unused to both the goggles and the controls of a large, heavy land vehicle, Walter nevertheless does his best to follow the lead vehicle. The Ural's tires hiss as he slams on the brakes, trying desperately to make the sharp turn. Turning the wheel hard over, he still over-shoots the turn by a few meters, instead bumping over unpaved, uneven ground. The Ural bounces over a small hummock and a painful metalic crashing can be heard coming from behind its cab. Something has come loose.
The KAMAZ, in the tail-gunner position is in a better position to make the turn. In the bed of the gun-truck, Dawid and Griet are preoccupied with giving their pursuers pause to reconsider continuing the chase. Dawid strains to bring the twin barrels of the ZU-23-2 to bear on the nearest enemy vehicle, the OT-65 or BRDM-2. With no stabilization system, accurately firing on the move is a near impossible task. As the distant armored car enters the crosshairs of the gun's open sites, Dawid depresses the foot pedal trigger and the gun thunders into the night. Ten, glowing, tennis ball-sized orbs emerge from the huge starburst muzzle blast of the gun's right barrel and race towards the enemy convoy. Three crash into the armored car, sending massive showers of sparks cascading into the darkness. Two appear to hit the hull while the third hits near the left, front wheel. The armored car shudders, wobbles, and pulls to the left, slowing down abruptly. The trucks following behind it are forced to follow suit. The remaining seven 23mm rounds race off into the night, growing smaller and dimmer every second.
Dawid presses down a second time on the foot pedal to send off a second burst. Nothing happens.
The KAMAZ passes through the white cloud, now taller than the cab of the truck and wider than the four lane road. Adam, at the wheel, is oddly unnaffected. Behind him, in the open cab, Griet and Dawid each get a heavy dose of the gas. Both are too preoccupied with the mixed emotions ellicited by their small victory over the pursuit force and the agony of the apparent feed jam to notice the cloud. However, both are soon overwhelmed by its effects, coughing and wretching uncontrollably, their eyes so filled with stinging tears that their vision is severely impaired.
As the KAMAZ emerges from the gas, Adam almost fails to notice the Tarpan-Honker and the Ural veering off to the left. He skillfully manouvers the big 6x6 onto the crushed-rock road and follows the others, deftly avoiding what appears to be a broken crate lying on the edge of the road. His passengers, however, are too sick to even realize what is happening.
The Ural motorcyle/sidecar, heading towards an apparent ambush in the woodline, slows and pulls a U-turn, heading away from the forrest and back towards the turn off. Through their NVGs, they notice a large, peculiar white curtain drawn across the road south of the turn-off.
Actions?
OOC: Dawid and Griet both passed panic rolls but failed CON checks and will be sick as dogs for about 10 minutes. Adam passed both. All of the above PCs can post IC- I'd love to hear what they're thinking and feeling through all of this- but they can't do much other than cough, retch, and secret copius amounts of mucus.
This message was last edited by the GM at 23:19, Fri 05 Dec 2008.