Tarpan-Honker
Crouching in the shallow depression on the east side of the hard-paved road, Konrad backpedals quickly, unspooling the wire between the two VX shells flanking the road and the detonator in his hands.
Looking back over his shoulder, he can see Minh and the miltiamen carrying Wicks well behind him. He turns around just in time to see the wire losing its slack as the last of it spins off of the spool. Crouching low in the ditch, he draws his bayonet and splits the wire into its two component sections. Grasping each end of the split wire, he twists them around the twin stubs portruding from the detonator and screws the fasteners down tight. He looks up again, watching the remaining tatters of smoke curling around the roadway 150m to his north. He can barely make out the Tarpan-Honker. He notices that the smoke is very slowly drifting southwest, pulled along by the very weak prevailing breeze.
He removes his gas mask and checks the filter although, at this point, there's not much that can be down if it's not functioning properly. He pulls the hood down over his head and pulls the drawstrings to make it fit tightly. Looking through the foggy, soft plastic lenses of the mask he can see figures in the drifting smoke, bayonets fixed and sweeping across the road where just a couple of minutes before he and the other survivors of the Tarpan-Honker had been sheltering.
Konrad depresses the clacker three times. The demolitions charges rigged to both of the VX shells explode, detonating the 155mm shells and instantaneously dispersing the deadly persistent nerve agent. Konrad doesn't wait around to watch the ensuing horror show. He turns and runs full speed down the down towards the hamlet. Quickly overtaking the wounded Minh and the miltiamen stretcher bearers, he lends a hand carrying Wicks. Chased by the invisible killer rapidly spreading out behind them, they move as quickly as their burden and Minh's wounded leg will allow them.
Hamlet
The assault team responds quickly to the enemy fire and the dire threat posed by the newly arrived pirate AT gun. Drew, 50m back on the rooftop, immediately spots the muzzle flashes in the darkened windows of the two buildings to the southwest of the assault team. Taking aim at the eastern window of the right-most (western) house, he sends one burst streaking through the opening and punching into the wall all around it. From behind the right, front corner of the Zil, the miltia PKM gunner joins him in shooting up the damaged building. Satisfied that his first target is either dead, wounded, or seriously discouraged from doing any more shooting at his comrades, Drew switches to the next house and window over (to his left, or east) and does the same. He's pretty sure he sees one of his tracers hit the human silhouette in the right (east) window. As he stops firing, Drew is struck by the surreally pretty sound of spent brass tinkling down the sloped rooftop.
Stoner, takes the lull in enemy fire provided by Drew's expert shooting to line up a shot on the middle house. He watches with great satisfaction as his 40mm S HE grenade sails right through the open west window and explodes with a flash, momentarily backlighting the entire room and udoubtedly killing or wounding all of its occupants. His satisfaction is short-lived however, as a bullet ricochets up from underneath the parked truck and slides across the inside of his left thigh, lodging in an ammo pouch at his waste. It burns like hell, but Stoner can quickly tell that it's little more than a minor flesh wound.
Meanwhile, covered by Jones' RPK fire, Mariusz and one of the militiamen step out from the back (east) end of the cargo truck and lob grenades towards the AT gun which is, at that moment, being manhandled into position facing the garage area. For a moment, as he throws, Mariusz is looking almost directly down the wide mouth of the gun's 100mm barrel. He almost forgets to let go of the grenade. Releasing it late, he watches in horror as the hand grenade bounces off the ground just 15m or so from his feet and skitters off to the left, well short of the gun. The militiaman's throw, however, is right on the mark. His grenade sails up and over the Rapira's gun shield. As both men hit the dirt, the grenades explode in turn, Mari's showering them with debris. When they look up, there is a cloud of dust and smoke rising from behind the Rapira's gun shield. Two pirate's lie on the ground beside it, one motionless, the other writhing in agony.
Fire from both of the one-story houses to the southwest of the garage has been silenced completely by Drew's GPMG fire and Stoner's 40mm HE grenade. The threat of the AT gun threat has been removed, for the moment at least, by a well-thrown hand grenade. Fire is still coming in from the large-two story house directly to the south (screened from Drew), ricocheting off of the Zil or punching right through it. Stoner's been slightly wounded, but the rest of the assault team is so far unscathed.
Wisla Krolowa
Tucker takes another shot at the fleeing water taxi. Ten more rounds race downrange, this time wide right, by the flight of the tracers. Dawid (NPCed), manning the Rapira AT gun on the tug's foredeck, decides not to waste a scarce 100mm round on what could be the pirate's last floating vessel. The water taxi makes it behind the small island to the northeast of the Krolowa. Tucker, and now Jan, can just make out its phone-booth like wheelhouse from their elevated positions on the starboard side of the river tug. Both veteran soldiers can tell that hitting a moving target behind partial cover at this range will be extremely difficult (rules-wise, an "impossible" shot at 1/4 skill rank).
Below, in the sick bay, after a valiant effort, Anneka gives up on trying to save the wounded miltiaman. He's lost too much blood from his severed arm and the penetration wounds in his side. His heart has given out and there's nothing more that Anneka can do.
Anyone who looks towards the east bank sees nothing suggesting an enemy presence there. The PT boat sits low in the river, burnt now almost to the waterline, thick black smoke and flames still rising to the sky from stem to stern.
Actions?
Updated Tac-map.
http://maps.google.com/maps/ms...15,0.009624&z=17
This message was last edited by the GM at 18:47, Wed 14 Oct 2009.