Hamlet
The battle for what could be the last pirate-held house in the hamlet continues. Enemy fire continues to tear into the Zil, smashing its windows, flattening its tires, and punching holes through its steel body. Fortunately, the old Soviet military truck is sturdily built and most of the incoming fire is stopped or slowed too much to do much damage to those taking cover behind it. Ricochets are still a danger though, and one of the AKM-armed miltiamen goes down with a yell, grabbing at his wounded ankle.
At the back of the truck, Mariusz tosses the German frag to his militia buddy and cracks open the M72 LAW. While Mari finishes prepping the LAW, the militiamen executes another near-perfect throw, landing the fragmentation grenade alongside the gun. It explodes in a cloud of dust and deadly shrapnel, riddling anyone left alive behind the Rapira's gunshield. Meanwhile, Drew has crawled to the east side of the roof, and now has line of sight to the gun. What he sees through the thinning cloud of dust and smoke is reassuring. Five men, only a couple of whom are still moving (and those two are clearly in some accute physical distress), lie around the gun. No one is currently manning the weapon. Anyone who attempts to reach the gun will come under Drew's machinegun fire, which has proven deadly so far.
As soon as the grenade bursts, Mariusz steps out from behind the back of the Zil with the LAW on his shoulder and levels it at the house, as he's about to depress the trigger, he's knocked backwards by a bullet hitting him square in the chest. The rocket launcher tumbles off of his shoulder and he finds himself on his back in the dust. The pain is intense and he slmost begins to panic. Try as he might, he can't draw a breath. His militia buddy lunges out from the relative cover of the truck and drags Mariusz behind the back tires by his LBE harness. Finally, after a few long seconds, Mariusz is able to inhale, albeit not very deeply. The militiaman tears open Mari's kevlar vest and reaches underneath to feel for a wound. He withdraws his hand and looks at it for a moment before he continues to remove the vest. The look on his face is not reassuring. Getting a better look at the wound he smiles at his young commander. Almost laughing he reports,
"It's just a small wound. The vest stopped most of the bullet. You'll be fine. Just breath nice and slow. You got the wind knocked out of you, is all."
Tom Jones, hunkered down underneath the truck beneath its rear axle, pokes his RPK-74 part-way through the gap between the dual rear tires and sights on the lower window on the east side of the house. His line of sight is rather narrow but he can clearly see the dark outline of a pair of riflemen behind the intermittent flashes of their weapons' muzzle blasts. He aims carefully and squeezes off two five-round bursts. Both targets disappear instantly. The darkened square of the window remains empty. Jones can't elevate his weapon enough to engage the upper windows but he can pull his LSW out and lay it to the right side of the tires to fire at the lower window on his right (west).
Stoner reloads his BG-15 and, seeing the small crowd at the back of the Zil, decides to stay put behind the engine block, the best cover the Zil has to offer. He lifts his grenade launcher to set it on the tall front hood (bonnet) of the truck, takes quick aim at the upper, right-hand (west) window, and fires. The grenade flies true through the open window and detonates against the ceiling of the room inside, exploding in a flash. The explosion must certainly have killed or badly wounded everyone who had been in that room, and the just like that, the fire coming from the house is cut in half. Stoner quickly ducks back down behind the engine block as bullets from the lower, right window continue to smash into the truck all around him.
The militia PKM gunner, behind the front wheel of the Zil, shoots up the southwestern buildings a bit more to discourage them from being reoccupied.
During all of this, Konrad arrives back at the hamlet, winded and a bit shaken from his recent brushes with death. Minh, her two militiamen, and the badly wounded Wicks arrive shortly thereafter. The north side of the hamlet is relatively quiet. Drew is clearly visible on the roof of the eastern house, facing south. Minh and the others take Wicks to the western house, used earlier as a casualty collection point. The assault force's only medic, however, is currently away on other business. The wounded are looked after by one of their own, a building assault team member shot through the hand earlier in the battle. He can't do much for them besides keep them company. He shares the front room with another wounded militiamen (shot in both legs) and three bodies (Ling and two dead militiamen). The back rooms are occupied by two unwounded militiamen standing guard. With Wicks delivered, Konrad (NPCed) heads south towards the sound of the fighting. As he moves from cover to cover, he broadcasts the following message on his radio**.
"All units, this is Sunray. The gas is deployed. The T-H group is back in the village. Sunray actual is moving towards the sound of the battle. All units give me an immediate SITREP. OVER."
OOC: Enemy fire is no longer coming from two of the four north-facing windows (the lower NE and the upper NW) or either of the one-story houses to the SW. The entire AT gun crew is finished and Drew will have opportunity fire if anyone attempts to re-man it.)
Wilsa Krolowa
Old Adam manouvers the tug close to the east bank to the north of the Swinder estuary. This takes the tug clear of the drifting smoke from the burning PT boat and will allow the ground force to withdraw without having to cross the tributary. As he does so, Tucker takes another shot at the fleeing water taxi. It's hard to tell with the brush and whatnot on the island behind which the pirate boat is attempting to escape, but he's pretty sure that he missed it again.
The Krolowa's small boat (w/ outboard motor), captured from the pirate emissary the day before, looks like it might not be able to handle four fully armed adults
and the heavy Mk-19 and its ammo, so the AGL is left behind on the tug's quarterdeck. Loaded up with extra hand grenades, 40mm grenades, ammunition, and a couple of RPGs*, the relief force (Jan, Anneka, Dawid, and one SLR militia) climbs aboard the small boat and shoves off. On their way to the mouth of the Swinder, the heat from the burning PT boat is intense. On the shore near the Swinder lies the twisted body of a dead pirate. A wide, muddly hole in the ground a few meters away must be a crater from a 120mm HE hit. Under the trees on the north bank of the tributary, a few crumpled shapes of what must be fallen pirates can be made out in the dim morning light, a testament to the combined fire of Ondar and Tucker.
The small boat enters the relatively narrow Swinder on heads towards the hamlet, a few hundred meters inland. The woods to either side are quiet. The trees are bare and most of them are dead, lending an ominous qualitly to the surroundings. Ahead, just inside the first bend in the small river, the relief force is met with a truly bizzare sight. A viking longship, its sides festooned with brightly painted round shields, is moored on the north side of the Swinder. It takes up about half of the width of the river. It must have been some sort of themed tour boat or something. A head pops up from behind one of the shields and the man calls out,
"Where the fuck have you been? We've been getting our asses kicked!"
Back on the Krolowa, Tucker and Ondar continue to provide overwatch, carefully scanning the near eastern shore for threats.
Next Moves?
*In addition to their personal weapons, Jan has an RPG-18 and Dawid has the RPD and his Komar RPG. They also each have 2 hand grenades from the equipment locker, in addition to their own. The SLR miltiaman has four frags. Do you want him to carry another RPG or something else?
**I need to know who has which radio. A list of radios and their normal assignments can be found in the Equipment Locker notice.
Updated tac-map:
http://maps.google.com/maps/ms...63,0.019248&z=16
This message was last edited by the GM at 20:35, Sat 17 Oct 2009.