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11:51, 26th April 2024 (GMT+0)

Ch. 17: The Battle of Warsaw (Part II)

Posted by Cap'n RaeFor group 0
Jan Cerny
NPC, 1181 posts
Czech/French
FFL
Wed 30 Nov 2011
at 16:20
  • msg #107

Re: Crazy Town

The news of Orso's death didn't seem to faze Jan very much.  He'd seen a lot of people die in the last few weeks and Orso was just another one to add to that total.

"We have to work on the assumption that the Baron is still alive and able to command his troops.  Capitaine, my team is now down a man.  Do you want Craig to join my team and Jeff to act as an independent sniper?  Or shall we stick as a three?"
This message was last edited by the player at 16:21, Wed 30 Nov 2011.
Konrad Bayer
player, 1560 posts
Hauptmann
Panzergrenadier
Thu 1 Dec 2011
at 01:02
  • msg #108

Re: Crazy Town

Bayer listens to Butterfly and Flemming's update and then says, "Get us closer. Can you do that?" Pointing to the area west of where she indicated the northern most rebel position is, he says, "Drop us there... or about. Just don't break line of sight."

Bayer then leaves the cab and climbs up into the back of the truck where the rest of the group is. Over the noise of the engine he asks for their attention, "Listen in. We are going in real close and there isn't much time so I will be brief and to the point..."

"First thing is tactical change in organization. I want to revert back to the standard layout of three maneuver groups. That means we will consolidate with the GL militia and Sergeant Tucker will assume immediate command of 3 Section." Bayer announces.

He then quickly outlines these changes that he wants to happen.

  PL HQ    1 Section    2 Section  3 Section Depth
BayerDawidJanTucker  Griet
FlemmingEuzebiuszPawelMinh  Butterfly
SawikiMariuszJayPiotr  Arkadiusz
WarrrenIreneuszArtur  Jacek  Michel
Craig

"Warren and Lieutenant Sutherland, I've got you both with me, but that's only administrative. You'll be detached and on your own once we hit the ground." Bayer explains. "Griet, I need you to command the MK19 and take charge of the rear with a small reserve. For everyone else it's your usual half squad formation of two fireteams each with at least one machinegun and grenade launcher."

Bayer then continues, "Next. No more falling back. We take the initiative and go hard. The main body is going to seize the building directly adjacent to the granary and hold it... in order to one - isolate the objective from reinforcement and resupply, two - to prevent the enemy from using it as part of their defense plan, and three - from which to launch our own assault on the granary from if necessary. One Section will be in a flanking position to the south."

"Griet will adopt a supportive role at the northern position, while Warren and Craig take position themselves on the flank... possibly in the highrise occupied in the southern area by rebel troops." he adds.

Tasks:

1 Section:
1) Secure south flank and hold building
2) Fix enemy in objective and prevent reinforcement from south enemy
3) Support assault of Objective
4) Command south rebel command if necessary/possible

2 Section:
1) Secure the building north/adjacent of the objective
2) Deploy E or N in the building to repel mobile enemy
3) Assault Objective if warranted

3 Section:
1) Secure the building north/adjacent of the objective
2) Deploy E or N in the building to repel mobile enemy
3) Assault Objective if warranted

Depth:
1) Move to north rebel position and establish firm defense position (Mk19 AGL)
2) Repel mobile enemy either N or E
3) Support assault of Objective
4) Command south rebel command if necessary/possible

Sniper Det:
1) Move to vantage point and establish OP
2) Provide observation and sniper fire on Objective and secondary targets
3) Ready to move as situation changes

North Rebels:
1) Anchor north defensive position
2) Provide mutual support to us against mobile enemy

South Rebels:
1) Anchor south defensive position
2) Provide mutual support to us against Objective



This message was last edited by the player at 01:05, Thu 01 Dec 2011.
Robert 'Tuck' Tucker
player, 1168 posts
Platoon Sergeant
10th Mountain Division
Thu 1 Dec 2011
at 01:53
  • msg #109

Re: Crazy Town

Tucker will walk up to Dawid as he's being tended to after he came back.  "I see the better man made it out.  Glad you made it out."  He then left him alone and went on with his business.

After Konrad laid out his plan, Robert seaks up, "Boss, Two-Swction and Three-Section are working together then correct?"
Konrad Bayer
player, 1561 posts
Hauptmann
Panzergrenadier
Thu 1 Dec 2011
at 01:57
  • msg #110

Re: Crazy Town

Robert 'Tuck' Tucker:
After Konrad laid out his plan, Robert seaks up, "Boss, Two-Swction and Three-Section are working together then correct?"


"Just co-located at first." Bayer answers. "I need to double up the firepower when the mobile elements show up. After that, we'll see how it goes. You command your section and Jan commands his."

OOC - To clarify, since we don't know which direction they are coming, they will deploy together to face either the north or east facing arcs.
This message was last edited by the player at 02:04, Thu 01 Dec 2011.
Robert 'Tuck' Tucker
player, 1169 posts
Platoon Sergeant
10th Mountain Division
Thu 1 Dec 2011
at 02:20
  • msg #111

Re: Crazy Town

Konrad Bayer:
Robert 'Tuck' Tucker:
After Konrad laid out his plan, Robert seaks up, "Boss, Two-Swction and Three-Section are working together then correct?"


"Just co-located at first." Bayer answers. "I need to double up the firepower when the mobile elements show up. After that, we'll see how it goes. You command your section and Jan commands his."

OOC - To clarify, since we don't know which direction they are coming, they will deploy together to face either the north or east facing arcs.

"No problem at all.  Just wanted to clarify and I ain't questionong who's in charge of what.  We'll be fine."
Dawid Waldus Piotrowski
player, 2630 posts
Ex-Sergeant
Polish Artillerist
Thu 1 Dec 2011
at 13:07
  • msg #112

Re: Crazy Town

In reply to Konrad Bayer (msg #110):

It was a little difficult to hear over the noise of the truck but Dawid thought he had it straight. "All right, sounds clear to me, Kaptain! I just need the PKM back!"
Minh Quyen
player, 595 posts
Spec-4
U.S. Army Military Police
Thu 1 Dec 2011
at 15:40
  • msg #113

Re: Crazy Town

In reply to Dawid Waldus Piotrowski (msg #112):

Quyen hands back the PKM and retakes possession of her own rifle.

Then hearing how they will be going in close with the enemy she rechecks her gear that may become useful, grenades, smoke, rope, explosives, and even a small canister of mace. "I have enough explosives to mousehole or gain forceful entry for one time." she announces to Tucker and Bayer (just so they know).

Quyen then leans back on the truck bench and steadies her nerves while she awaits the sudden stop and rapid dismount.
Konrad Bayer
player, 1563 posts
Hauptmann
Panzergrenadier
Thu 1 Dec 2011
at 20:24
  • msg #114

Re: Crazy Town

Robert 'Tuck' Tucker:
"No problem at all.  Just wanted to clarify and I ain't questionong who's in charge of what.  We'll be fine."


"I know." Bayer replies over the noise of the truck.
Robert 'Tuck' Tucker
player, 1171 posts
Platoon Sergeant
10th Mountain Division
Fri 2 Dec 2011
at 02:29
  • msg #115

Re: Crazy Town

Minh Quyen:
In reply to Dawid Waldus Piotrowski (msg #112):

Quyen hands back the PKM and retakes possession of her own rifle.

Then hearing how they will be going in close with the enemy she rechecks her gear that may become useful, grenades, smoke, rope, explosives, and even a small canister of mace. "I have enough explosives to mousehole or gain forceful entry for one time." she announces to Tucker and Bayer (just so they know).

Quyen then leans back on the truck bench and steadies her nerves while she awaits the sudden stop and rapid dismount.

Tucker smiles at Minh, "Full of surprises aren't we?"
Jan Cerny
NPC, 1183 posts
Czech/French
FFL
Fri 2 Dec 2011
at 13:40
  • msg #116

Re: Crazy Town

Following Konrad's reorganisation of the fireteams Jan made a point of finding Pawel and Artur (he knew them a little from his stay in Gora Kalwaria) and then introducing them to Jay, in the process checking just how much English Pawel and Artur spoke.  He also checked just how much ammo each of Poles had for their weapons while sharing a couple of cigarette with them and anyone else who wanted to share one.  Between puffs he also removed the three spare mags that Konrad had given him from his pack and put them into his thigh pockets.  Konrad was talking about holding a position before potentially assaulting the enemy so Jan wanted all the ammo he could lay his hands on.
Craig Sutherland
player, 441 posts
Lieutenant
42 Commando Royal Marines
Fri 2 Dec 2011
at 21:30
  • msg #117

Re: Crazy Town



Craig readied his gear as they rode along in the truck. It had been another narrow escape but they had probably wounded the Baron badly and with the chance of infection, who knows. It did also have the effect of making him look vulnerable in front of his troops not good for an iron fisted dictator.

Once they got off the truck he began scouting for hides with Warren.

"Do you want to stay together ? I'm a bit unsure if we go for height over ease of movement....

We could move back along the Barons entry route and work as a sort of cut off force, bit dangerous though if we are spotted as he moves through."
Cap'n Rae
GM, 2422 posts
Long-time T2K Fan
First-time GM
Fri 2 Dec 2011
at 23:55
  • msg #118

Approaching the Granary


Butterfly complies with Konrad's request to move the Kommando closer. the Zil rumbles down Saska road about a block or so and then turns right on to Kubanska. Gunfire crackles in the near distance but none of it appears directed at you. The Kommando dismounts and begins making their way towards the fight down a wide alley between two twin apartment blocks. Before you leave, Butterfly reminds Konrad, "The rebels don't have any radios so be careful. They might take you for reinforcements from the Baron."

The hurried nature of this, the latest Warsaw uprising, has precluded the adoption of any kind of recognition signal with which to lessen the chances of friendly fire. Dawid* gamely offers a possible solution, albeit a fairly risky one.

"They've seen my Home Army arm-band. I will take point." Slinging his 'new' PKM so that his brassard is more likely to be seen, Dawid sets off towards the Kommando's first waypoint- Aleja Stanow (the main east-west avenue between you and the Kommando). The sound of gunfire is louder here. A stray ricochet zings by overhead. You quickly cross the road without incident and make your way towards what Butterfly assured you is currently a rebel-held apartment block just west of the granary building. As you get closer to it, Dawid takes another chance and calls out, trying to get the attention of one of the rebels. The gunfire here is loud enough that it would be difficult to determine if someone was shooting at you unless the bullets hit nearby. A couple of bodies- rebels by the look of them- splayed out not more than 20 meters away reveal the danger.

It's a nerve-wracking minute or so before someone shouts back. Apparently, the recognition symbol works, and the Kommando is cleared to approach the rebel lines.

After briefly conferring with a couple of harried-looking rebels (neither in any sort of leadership position) who promise to pass along word of the plan, the group splits into three sections and begins moving towards their respective objectives.

Section 1 has a largely covered approach to its objective a smaller 2-4 story building just SW of the granary. They arrive safely having taken a little inneffectual fire along the way.

Sections 2 and 3, however, have a much tougher time of it. As the lead elements attempt to make the final approach, enemy gunman on the roof and in the upper levels of the granary sweep the space between the rebel-controlled apartment block and the objective with heavy small arms fire, driving them back into cover on the north side of the rebel's building. The granary is about two stories taller than the target buidling and the men on the roof can dominate the gap with fire. Without smoke and/or heavy/accurate suppressive fire, crossing the gap to the objective building will almost assuredly result in sustaining friendly casualties. Although you can't be sure, considering the duration of the battle for the granary so far, the rebels are probably running low on ammo.

Time, however, is of the essence. As each minute passes, the Baron's relief column is most likely getting closer.**


Updated Tac-map: http://maps.google.com/maps/ms...6&mid=1322441656


Next Moves?



*Dawid's wounded hand has been dressed by the team medic, Monika.

**Do you want Flemming to continue to monitor the Baron's freqs?

This message was last edited by the GM at 15:48, Sat 03 Dec 2011.
Konrad Bayer
player, 1564 posts
Hauptmann
Panzergrenadier
Sat 3 Dec 2011
at 00:04
  • msg #119

Re: Approaching the Granary

Positioned behind his lead section, Bayer signals for them to hold, then toggles his radio, "Warren... Bayer. I need you up on that roof to clear any enemy off of the top of the objective. Over."

While waiting a reply, he readies one his smoke grenades just in case. "Just hold up Robert." he says, "I'd rather cross with no shooting at all if possible."

** Yes
This message was last edited by the player at 02:23, Sat 03 Dec 2011.
Jeff D. Warren
player, 368 posts
American - CIA
Special Operations Group
Sat 3 Dec 2011
at 02:24
  • msg #120

Re: Approaching the Granary

"We stay together for now.  We can split up within an individual building if need be."

Once Bayer tells them what to do, Jeff nods, and then looks to Craig again.  "Let's move.  Direct support of friendlies for now.  You haven't committed any war crimes that would piss off a rebel who recognized you, did you?" Jeff appreciates his own joke, although the flat voice he uses to deliver it would mean no one else would get that Jeff is the one most likely to be labeled a war criminal...or a national hero, depending on who 'won' this war.

Once Craig is ready to move, Jeff will move up the stairs of the targeted building.  Hopefully word passes quick enough to the rebels, but he keeps his guard up.  When they have gone high enough, he'll creep his way to a window to take aim at the hostiles covering the road.
Craig Sutherland
player, 442 posts
Lieutenant
42 Commando Royal Marines
Sat 3 Dec 2011
at 04:18
  • msg #121

Re: Approaching the Granary



"Right you are... lead on."

Craig followed close to Warren as they ascended the building.

"We should probably look for a shell hole or similar in the wall, maybe somewhere we can lay down. Either that or find some furniture we can use for a rest."


He pumped his legs to keep up, one step at a time. As they rose up the building he made a mental note of the escape routes they could use.
Dawid Waldus Piotrowski
player, 2632 posts
Ex-Sergeant
Polish Artillerist
Sat 3 Dec 2011
at 14:18
  • msg #122

Re: Approaching the Granary

In reply to Konrad Bayer (msg #119):

Dawid's section made it to their assigned position without incident. As needed they could provide support for an attack on the granary and isolate it from reinforcement, or jump off themselves.

He waited for a break in the radio transmissions to send, "Eagle calling Sunray, we are in position, attempting to contact local resistance."

Dawid then split up the section into 2 teams. He and  with Mariusz commanding Euzebiusz with the SAW. He addressed the team in Polish,

"Mariusz, you pair up with Euzebiusz so you have a grenade launcher/SAW. If you had a radio I'd send you upstairs but that's fine. You deploy in the NE corner and cover the granary, Ireneusz and I will be in the SE corner covering street. That way if reinforcements approach from that direction we can alert the Kaptain via radio. We can use Ireneusz as a runner between our positions."

"In the mean time, Ireneusz, I want you to find those Rebel militia we passed and if you do, send them to me.  Fuck what their leader says, this is important. Take no more than five minutes, understood? Back here as soon as the firing starts, and when that happens we'll try to shift our position to Mariusz and Euzebiusz in the NE so if I'm gone, look for me there."


This message was last edited by the player at 04:46, Sun 04 Dec 2011.
Mariusz Tokarski
player, 987 posts
Polish
Teenaged Partisan
Sat 3 Dec 2011
at 17:05
  • msg #123

Re: Approaching the Granary

"On the way," Mariusz said, "but I have no 40mm grenades left."

Mariusz waited for any reply and then headed with his partner to the NE corner of the building.
Dawid Waldus Piotrowski
player, 2633 posts
Ex-Sergeant
Polish Artillerist
Sat 3 Dec 2011
at 22:00
  • msg #124

Re: Approaching the Granary

Mariusz Tokarski:
"On the way," Mariusz said, "but I have no 40mm grenades left."

Mariusz waited for any reply and then headed with his partner to the NE corner of the building.


Dawid replied, "I used your last one? Sorry, I should have checked before we left. We recovered a lot of 40mm HE, you must remember to look after your ammunition!

"Don't worry, Euzebiusz has the RPK-74 and I'll move back when the shooting starts. May God and the Black Mother protect you."

This message was last edited by the player at 00:33, Mon 05 Dec 2011.
Robert 'Tuck' Tucker
player, 1173 posts
Platoon Sergeant
10th Mountain Division
Sun 4 Dec 2011
at 00:17
  • msg #125

Re: Approaching the Granary

Konrad Bayer:
Positioned behind his lead section, Bayer signals for them to hold, then toggles his radio, "Warren... Bayer. I need you up on that roof to clear any enemy off of the top of the objective. Over."

While waiting a reply, he readies one his smoke grenades just in case. "Just hold up Robert." he says, "I'd rather cross with no shooting at all if possible."

Tucker holds up as he waits for further orders from Konrad.  He turms to the rest of his fireteam, "Minh, you're with Jacek.  He's got some explosive background so it only makes sense that if something happens, he becomes the primary for the explosives.  Piotr, you and that scoped RPK are with me.  We're working in pairs from here on out.  Me and Piotr are going to support the both of you.  Minh, since you got the 'goods', Jacek will also support you if we need to breech or use the charge you have."
Piotr Pawlowski
player, 85 posts
Starszy Sierzant
Motor Rifles
Sun 4 Dec 2011
at 16:01
  • msg #126

Re: Approaching the Granary

"No "problema" Sergeant!"  Piotr rechecks his RPK and makes an overall equipment check.
Jan Cerny
NPC, 1188 posts
Czech/French
FFL
Sun 4 Dec 2011
at 23:12
  • msg #127

Re: Approaching the Granary

With the language issues within his fireteam the pairings were quite simple for Jan.  "Pawel and Artur," he said in Polish, "my friend Jay here doesn't speak any Polish so it's simplest if you two pair up and Jay and I pair up.  Pawel, we'll focus round getting your RPD set up to provide suppressive fire.  Artur, I want you to cover off loading for Pawel as an assistant gunner when necessary.  Otherwise, pick your targets as you see fit."

Jan then turned to Jay and switched to English.  "Jay as you do not speak any Polish and Pawel and Artur do not really speak very much English you and I will pair up and Pawel and Artur will pair up.  We will focus on making the best use of Pawel's RPD and you and I can add rifle grenades as necessary.  If a significant armoured threat appears then we will make use of the last RPG-7 round, with Konrad's approval.  We will make sure that it is a rear shot this time though!  Oh, one last thing.  How many rounds have you got left for your grenade launcher?"
Mrityunjay Byanjankar
player, 205 posts
Naik (Corporal)
Gurkha Rifles
Mon 5 Dec 2011
at 00:25
  • msg #128

Re: Approaching the Granary

In reply to Jan Cerny (msg #127):

Jay nodded, and held up four fingers to show how many 40mm he had left.

Before leaving the truck he recovered his pack and grabbed four full magazines and stuffed them in his webbing. It sounded like he might need them in the upcoming firefight. If anyone else needs them he is happy to offer spares from his pack.
Dawid Waldus Piotrowski
player, 2634 posts
Ex-Sergeant
Polish Artillerist
Mon 5 Dec 2011
at 00:50
  • msg #129

Re: Approaching the Granary

As he set up, Dawid was annoyed at his overlooking Mariusz had no 40mm HE, as he thought they had so much of it available. As the granary/apartment seemed concrete fragmentation would have little effect on anyone inside, but it might be useful against others outside. When they met up with the rest of the unit he'd make sure Mariusz was ammo'ed up properly.

Dawid made sure he knew the route to where Mariusz and Euzebiusz were located. As he waited for the Kaptain to acknowledge his status report, he checked that he could communicate with the other element of his team.

"MARIUSZ, CAN YOU HEAR MY VOICE? OPEN FIRE ON MY SIGNAL!"

His position was under the best cover he could find in the SE corner of the building, a ground-floor patio under an overhang. It was covered to the front with a pile of brick and concrete debris, anyone looking at it from outside would see not much more than a dark gap about a dozen feet long. He had a good field of view where he could use his MG to lay down grazing fire on anyone approaching from the west, south or east. If they came by vehicle, he had the HEAT grenade on Orso's shotgun.

Reminded he was unfamiliar with the weapon, he examined it now, taking out the magazine to check the ammunition type (1 slug to propel the grenade, 6 buckshot) and then reloading and cocking it. He made sure the safety was off, looked through the sights, and checked that he could remove the grenade adapter. It wasn't functionally different than the old bullet-trap grenades the Polish army used so he was reasonably confident he could fire the grenade, then dispose of the adapter as it would no longer be useful and might interfere with the weapon operation. He had no way to reload the weapon such as cartridges or spare magazines, but a loaded shotgun was better than nothing! He extended the stock and slung it over his right shoulder, barrel down, so even while he was laying on his stomach to fire the PKM it could be easily swung to bear.
Mrityunjay Byanjankar
player, 207 posts
Naik (Corporal)
Gurkha Rifles
Mon 5 Dec 2011
at 11:35
  • msg #130

Re: Approaching the Granary

Cap'n Rae:
Sections 2 and 3, however, have a much tougher time of it. As the lead elements attempt to make the final approach, enemy gunman on the roof and in the upper levels of the granary sweep the space between the rebel-controlled apartment block and the objective with heavy small arms fire, driving them back into cover on the north side of the rebel's building. The granary is about two stories taller than the target buidling and the men on the roof can dominate the gap with fire. Without smoke and/or heavy/accurate suppressive fire, crossing the gap to the objective building will almost assuredly result in sustaining friendly casualties. Although you can't be sure, considering the duration of the battle for the granary so far, the rebels are probably running low on ammo.


As they approached the granary, Jay kept low to avoid any fire, either random or targetted. He stuck close to Jan to make sure he didn't lose him in the ensuing melee. He kept his AK74 ready on full auto.
Mariusz Tokarski
player, 988 posts
Polish
Teenaged Partisan
Mon 5 Dec 2011
at 17:41
  • msg #131

Re: Approaching the Granary

Mariusz settled down behind the solidest cover he could find and yelled back, "READY !!" in response to Dawid's cry.
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