Several members of the team remain close ashore, within sight and hailing distance of the tug, filling sandbags. This process also creates pits in the cold Polish earth suitable for two shallow graves, should the party decide to bury Anneka and Gunther here in scenic Dobiegniewo. The rest of the crew goes to work repairing the mostly superficial damage sustained by the
Wisla Krolowa in the battle of Plock, filing down sharp edges in railings and gunwhales, and painting over the scourings and pock marks from blast damage and bullet strikes. The only paint in the ship's paint locker is black and red left over from the tug's last paint job (this occured after the Kommando parted ways with the tug near Zwollen, and prior to the subsequent unexpected reunion at Gora-Kalwaria). Unfortunately, there's no white paint left, so the mostly white superstructure takes on a black and red speckled appearance- from a distance, the
Krolowa now looks a bit like some kind of exotic duck. It has to be done, though, Tadeuz explains, to prevent rust, a mortal enemy of any ship afloat.
Meanwhile, Jay and Jeff remain in the hamlet, lying in wait for the suspected cannibal. Jeff sets up in a builing near the road with a direct line of sight to the cannibal's cottage. Unfortunately, the entrance to the cottage is on the side opposite to Warren, limiting his ability to provide overwatch for the vulnerable Jay. Furthermore, several dozen trees lie between Jeff's position and the cottage, limiting his lines of fire. Still, from this house, Jeff can cover both the cottage to the west and the access road leading from the highway to the docks.
When the rest of the sweep team returns to the docks, Jay begins looking for a suitable hide from which to ambush the cannibal should be return. There's a shed behind the cottage, but it doesn't face the entrance. The cannibal could return home and Jay might never see him. He considers climbing a tree but the branches are mostly bare, severely limiting the concealment value such an elevated venue would offer. The only option left is the cottage itself. Jay makes his way inside, shuts the front door behind him, and sets up in the shadows behind the still-warm potbellied stove. All he can do now is wait.
After about an hour, the anticipated precipitation starts. The temperature has dropped several degrees from the morning high of 37F and the steady breeze has become a stiff, penetrating wind. The freezing rain comes in at about a forty-five degree angle, stinging exposed skin and quickly soaking through non-water proof clothing. It is not good weather to be outdoors in.
The rain hitting the roof and west wall of the cottage make it hard for Jay to hear anything moving outside. The stove has gone cold and the diminutive Ghurka begins to shiver. Without warning, the front door swings open violently, but there's no one there. The strong wind has apparently blown it open. Freezing rain enters the foyer of the cottage. Jay's just about to relax when a man-shaped shadow fills the backlit doorway. Jay is ready to act but he's stiff with cold and his fingers are numb so his control is off. At point blank range, Jay squeezes off a five-round burst and the dark figure spins around, hit once each in the arm and the leg. The man falls hard to the wet floor, snarling in pain and rage. Despite his wounds, the man reaches for his weapon, a long bolt-action rifle lying on the floor beside him. At the same time, Jay is up and moving out from behind the stove. The man has hold of the rifle now, and he's trying to manouver himself and the rather unwieldy weapon so that he can bring it to bear on the intruder. He's not quick enough. From only a few feet away, Jay puts another five-round burst into the struggling man, ending his life. In the cold dim light shining into the cottage through the open door, Jay gets a good look at the individual the party has been preoccupied with since discovering the disturbing stash of trophies and man meat. The hirsuit man is dressed in grubby civilian winter clothes. He looks to be in his thirties or forties and his teeth are stained brown. With his knit red watch cap and full beard, he looks to Jay like a younger, grubbier, altogether more evil version of Old Adam Rataj, the Kommando's former patron. Jay secures the man's rifle, an old Moisin-Nagant, and leaves the corpse lying in state. Outside the doorway, jay finds a woodsman's axe propped up against the wall. The man must have set it there before reentering the cottage. (
Jay -10 rounds; 1 wz. 91/98/26 [Polish Moisin-Nagant clone converted to the 7.92mmx57 Mauser] recovered)
Jay walks through the freezing rain back to the tug.
Three hours after the riders left, they return, six men on five horses. Yvgenny is back and, as promised, he's brought a signaller, a short, boyish looking man who he introduces as Andrei. In addition to Andrei, Yvgenny has brought along the two POWs he mentioned, a Finnish naval officer by the name of Anders Mattson and a USMC engineer officer named Ryan Carlisle. Yvgenny, Andrei, Anders, and Ryan climb on board the Krolowa and out of the freezing rain. All four men are soaked through. The other two Soviet cavalrymen remain in the hamlet, setting up camp in the Polish government youth center (where they also stable their horses). They are not going to risk the return journey under the current weather conditions.
In about three hours, the party has filled a few dozen sandbags* (and dug two shallow graves), salvaged some wood from a couple of the hamlet's abandoned buildings, made minor repairs to the tug's battle damage (unfortunately, the paint hadn't had a chance to dry before the rain began, giving the tug an even more bizzare streaky appearance), kill a suspected cannibal (no formal investigation or trial was ever conducted, the Kommando acting as judge, jury, and executioner), and, to top it all off, the tug's complement has grown by four (for the time being, at least).
It's about 1300 hours and the storm has just begun. Wlcolawek is about 15 kilometers downriver. After about an hour, the freezing rain has given way to snow.
*The sandbags and wood can be used to either enlarge or strengthen the quarterdeck (aft) defense position- it can either accomodate four people now, or it can stop up to and including 7.62mm rounds at long ranges. Unfortunately, however, the overhead tarp that used to cover the quarterdeck was destroyed, so all work on the position has to take place under the elements.
Updated tac-map: https://maps.google.com/maps/m...pn=0.077508,0.264187
Next Moves?
This message was last edited by the GM at 19:11, Sat 05 Jan 2013.