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Mandatory Bonus Duties (MBD)

Posted by GM Computer HeathFor group 0
GM Computer Heath
GM, 141 posts
Tue 11 Mar 2008
at 03:57
  • msg #1

Mandatory Bonus Duties (MBD)

These are your fun and interesting duties assigned by the Computer.

Team Leader:  Offers guidance and sound advice to other team members; acts as tactical situation commander in combat.

Loyalty Officer:  Discourages treasonous thoughts; looks for early warning signs of Commie sympathy.

Hygiene Officer:  Monitors the personal hygiene level of other team members, preventing poor morale, substandard perfromance and halitosis.  CPU performance tracking statistics show [CLASSIFIED] percent of Troubleshooter missions fail due to poor hygiene.

Communications and Recording Officer:  Chronicles the mission using advanced video technology, extremely sensitive microphones and gripping color commentary.  Good lighting and innovative camera angles produce excellent training material and possibly even footage for popular evening vidshows like "Bake that Commie!"

Happiness Officer:  Ensures everyone has fun on the mission; knows jokes, sings, leads citizen-instruction games; authorizes and administers biochemical supplements needed to guarantee a fun time is had by all.

Equipment Guy:  Controls bots and vehicles assigned to the team; monitors each Troubleshooter's equipment maintenance level.  The Equipment Guy is responsible for assigned mission equipment that gets lost, stolen or damaged.
This message was last edited by the GM at 22:22, Mon 02 June 2008.
GM Computer Heath
GM, 165 posts
Thu 17 Apr 2008
at 17:55
  • msg #2

EQUIPMENT GUY ("EG")

As time permits, I will try to detail your MBD's:


EQUIPMENT GUY
quote:
The equipment guy is responsible for the safety and care of all Computer property assigned to the Troubleshooter team.

Naturally, the equipment guy ("EG") is highly skilled in the repair and maintenance of all forms of weapons, bots, vehicles, and R&D devices.  Feel free to ask his advice if you have a problem with a piece of equipment, or if you need an experimental R&D device demonstrated.

Also, be careful not to engage in activities that might damage your weapons, bots, or vehicles.  Equipment guys are touchy about such things.  For your own protection, inform your equipment guy whenever an item is malfunctioning, in need of preventative maintenance, or makes you feel a bit uneasy.  He won't mind.  It's his job.


So your primary duty is to inspect and repair equipment.  If it breaks, you'll probably want to collect the parts to take back for inspection and say that field repairs were not possible.

RANDOM SURPRISE INSPECTIONS

Your duty is also to PREVENT equipment failures.  This is done through Random Surprise Inspections ("RSI").

It is every Troubleshooter's duty to maintain and upkeep his own equipment.  So the EG conducts inspections, which can involve a thorough examination of the entire team or just a quick Weapons Check ("WC") of selected team members.  Failure to cooperate with the EG is TREASON.

So conducting frequent RSI's reassures you of the Computer's faith in you to do your job.

An RSI looks for more than just wear and tear.  An RSI might be an opportune moment to uncover a monstrous Commie plot with a sympathizer!  Uncovering such plots often lead to security clearance promotions.

No one can refuse an RSI.  NO ONE.

MULTIPURPOSE TOOLKIT
This contains your standard tools to effect repairs.

Your Duties include:

1- Weapons:  Your most important duty.  Failure to maintain weapons is treason of the highest order.

2- Bots:  Inspect them regularly, just like weapons, for sabotague and wear and tear.

3- Vehicles:  You are the official team pilot/driver.

4- R&D:  You must ensure every piece of experimental R&D equipment assigned is tested at least once, and submit a full report.  This often brings commendations.

5- Newfound gains:  You are also in charge of retrieving, identifying, and repairing any items found along the way.  Malfunctioning com units, nuclear reactors, and Old Reckoning devices included.  Failure to retrieve and test discovered devices is treason.


FROM THE BOOK:

quote:
You have been selected as the bots, weapons, vehicles and sundry equipment repair and maintenance officer, colloquially known as the EQUIPMENT GUY.  The Computer trusts you!  Why else would you be responsible for every piece of assigned mission equipment?

As equipment guy, you have many responsibilities.  You must regularly and punctually carry out RSI's.  Collect all weapons and equipment your fellow Troubleshooters carry, and check each item for signs of wear, misuse and sabotage.  If you find evidence of sabotage or tampering, report it immediately to your loyalty officer or team leader or directly to The Computer.  You will be soundly rewarded for your efforts.

It is also your duty to see that all R&D devices assigned to the team are tested, bots have their protective asimov circuits checked regularly and all vehicles perform as intended.

If your team comes across an Old Reckoning device, YOU are responsible for obtaining it and returning it to The Computer for anlaysis.

Finally, you serve as team driver/pilot, except on those occasions you feel it necessary to appoint someone else to this task.

Remember, if it ain't broke, fix it!


Like everyone else with their assigned positions, you didn't get any special training.  Therefore, your character may need to pass off incompetence on the fault of others or make stuff up, like:

Computer:  "Explain why docbot malfunctioned."
EG:  Due to Commie sabotage, defective floor material, code-named "Gravel," gave way beneath Docbot, causing said bot to fall several thousand meters into Osmium Ore Procurement Shaft.  Said bot exploded on impact."
Computer:  Unfortunate.  Please collect "Gravel" sample and return all parts of docbot to repair facility.

OR:

EG:  Let me just, uh...detach this...Bot Brain Protector Plate...yeah, that's what it's called!
Docbot:  Are you certain that's---OWWWW!
This message was last edited by the GM at 18:50, Fri 12 Dec 2008.
GM Computer Heath
GM, 166 posts
Thu 17 Apr 2008
at 17:58
  • msg #3

HAPPINESS OFFICER

HAPPINESS OFFICER
Congratulations, citizen! Due to your properly zealous
attitude you’ve been chosen as happiness officer. This is
a great honor. Only those who know the true joy of being an
Alpha Complex citizen are appointed happiness officer. Your
selection shows The Computer’s exceptional faith in you.
As happiness officer it’s your duty to keep team morale high
and to motivate your fellow Troubleshooters with frequent
pep talks, singalongs, and practical jokes.

In addition, you must constantly be on the alert for SSM (Sub-
Standard Morale) among your fellow Troubleshooters. Here
are some early warning signs of SSM: argumentativeness, a
reluctance to volunteer, questioning the team leader, habitual
frowning when you tell jokes, and a refusal to participate in
group singalongs.

As happiness officer you’re authorized to give PSDs
(Personality Stabilizer Drugs) to any Troubleshooter who
shows signs of SSM. You’ll be given a variety of PSDs for
dispensing. Failure to treat SSM is treason! Remember,
laugh and the whole Complex laughs with you, cry and you
fry alone.
This message was last edited by the GM at 19:09, Wed 30 July 2008.
GM Computer Heath
GM, 217 posts
Wed 30 Jul 2008
at 19:08
  • msg #4

LOYALTY OFFICER

LOYALTY OFFICER

Here's the Loyalty Officer intro:

Congratulations, citizen! In recognition of your exemplary
service, you have been chosen as loyalty officer for this
mission. This appointment shows The Computer’s special
faith in you.

Your duties include watching your fellow Troubleshooters
for signs of substandard zeal, recording and reporting any
incidents of disloyalty and taking immediate corrective action
when the opportunity arises.

You report directly to The Computer, not to your team
leader. You must be ever vigilant. Any Troubleshooter can
spot blatant Commie sabotage, but it is your highly trained
eye The Computer relies on to see Commie plots before
they hatch.

Study The 10 Early Warning Signs of Commie
Traitorism. Observe the other Troubleshooters. Note which
ones have substandard zeal, which ones use irregular
speech patterns, which ones act— funny. You are the eyes
of The Computer, ever watchful, always observant, forever
with your ear to the door.

Remember, only you can prevent Commie traitorism.


Each Loyalty Officer is issued a notebook, called ILTR1 (and sometimes a voice recorder, ILTR2).  The notebook is reportable directly to the Computer, not the team leader.  It has a homing beacon so it can be found and recovered even if the Troubleshooter is lost.  It is locked so that only the Loyalty Officer can open it.  It is nearly indestructible, which is why it is called the Indestructible Loyalty Transcripts Recorder (ILTR).

The Loyalty Officer will record every movement you make that he thinks could be...disloyal, traitorous, etc.  Don't get on his bad side.

You are supposed to record in it any "extensive notes on any suspicious behavior you observe during the mission.  Accuracy is important.  These records will be used in the debriefing at the end of the mission.  Insufficient notebook taking is treason!"

Each entry should be in the format of a police report.  Example:

Observed ___ acting suspiciously when he ____.  Subject pretended to ___.  Recommendation:  Will continue to observe.
GM Computer Heath
GM, 218 posts
Wed 30 Jul 2008
at 19:10
  • msg #5

TEAM LEADER

TEAM LEADER
Congratulations, citizen! Because of your unique abilities
you’ve been selected to serve as team leader. This is a
vital assignment, and your selection demonstrates The
Computer’s exceptional faith in you.

As team leader you must coordinate the efforts of your
fellow Troubleshooters, using their diverse talents and skills
to successfully complete your mission assignment. To this
end, The Computer has provided you with all necessary
equipment. However, if you feel The Computer may have
overlooked some of your needs, please don’t hesitate to
point this out.

At times your team may engage in combat with evil Commie
mutant traitors. In such situations your superior tactical
knowledge will determine the outcome of the battle. Deploy
your team carefully. Keep those fire lanes clear!
Your badge depicts you as the center of your team, with
your expertise and knowledge radiating as inspiration to all.
The Computer stands ready to assist you in these tasks.
Good luck, citizen! The sensors of The Computer are upon
you.

FROM THE GM:

Essentially, the Team Leader is the guy everyone looks to when they don't know what to do and don't want to get blamed for choosing poorly.  So you tend to get deference mostly when it's at great risk to your own showing of loyalty toward the Computer.  Do you have authority?  Well...you are responsible, and you can cite people and build up a list of traitorous acts against them if they fail to follow your leadership.  (Of course, they may respond that your leadership was treasonous...it's a two way street.)


FROM THE BOOK:

Here's the official statement from the rules:
rules handout:
The team leader is crucial to every Troubleshooter team.  His knowledge and guidance makes the team function like a well oiled machine, and his will pushes each Troubleshooter to give his best.

Your team leader has been appointed because of his unique skills.  Don't hesitate to draw on these skills by consulting him for advice concerning any aspect of your duty.

Of course, no citizen is infallible.  If you see your team leader make a mistake, please inform your friend The Computer so it can arrange for proper post-mission training procedures.


Team Leader Duties:

The Computer gives each Troubleshooter team the necessary equipment and personnel to complete the particular mission, correct?  So as long as the resources are used properly, the mission should succeed, right?  So if the mission fails, it must be the team leader's fault, ipso facto.

And if the job of Team Leader is too difficult, there is always work available at the Emergency Organ Transplant Donor Center.

The Team Leader is the team's Tactical Situation Commander (TSC).  This means he's responsible for coordinating the actions of his fellow Troubleshooters whenever they battle Commie Mutant Traitors.  This is very important.  Poor team coordination often leads to vaporized Troubleshooters.

Just how the Team Leader handles this important job is up to the individual.  A subtle, finessing approach or an over the top approach may work, depending on the leader.

Smart team leaders develop intricate battle plans using interlocking time assualts and well coordinated feints.  This isn't because complicated plans are more likely to succeed, but because the more complicated the plan, the more likely a citizen will screw up his assignment, providing the team leader with a scapegoat if the attack fails.

Of course, The Computer understands that Troubleshooters aren't going to win every battle.  After all, if the Commies were that easy  to defeat, then they wouldn't be such a menace.  However, the more The Computer learns about Commie tactics, the better it can train its team leaders.

Using the Team Leader:  It is your job to get the players from one scene to the next and keep the action moving.  The Computer may ask you for a progress report from time to time, and you must keep the team on schedule.

This message was last edited by the GM at 18:31, Fri 12 Dec 2008.
GM Computer Heath
GM, 219 posts
Wed 30 Jul 2008
at 19:10
  • msg #6

HYGIENE OFFICER

HYGIENE OFFICER

Congratulations, citizen! Your MBD is team hygiene officer.
This is a solemn honor. Only the most trusted servants
of The Computer serve as hygiene officer.
Yours are the duties of The Scrubbing Helmet, that
legendary bastion of clean corridors and well-flossed
Troubleshooters. Serve his memory well!

Your responsibilities include monitoring the PHL (Personal
Hygiene Level) of each team member, reporting when a
Troubleshooter fails his PHT (Personal Hygiene Test), and
implementing ESP (Emergency Sanitation Procedures)
against any and all offenders.

To aid you, The Computer has generously provided
you a PHTCMK (Personal Hygiene Test and Cleanliness
Maintenance Kit) for performing PHTs and ESPs on your
fellow Troubleshooters. Consult your briefing officer for
instructions.

Take your duty seriously. Recent team leader post-mission
reports indicate 52% of all mission disasters can be blamed
on hygiene neglect by the hygiene officer. Failure to report
sub-standard PHLs is treason.

Remember, ACTIAMT: A Clean Team Is A Mean Team!
GM Computer Heath
GM, 220 posts
Wed 30 Jul 2008
at 19:11
  • msg #7

C&R OFFICER

C&R OFFICER

Congratulations, citizen! Your Mandatory Bonus Duty for this
mission is communications and recording officer (C&RO). Your
two-fold assignment is a high honor and a sign of The Computer’s
trust in you.

As communications officer, it is your job to handle the com unit.
This is important, as (in the event of personal communication
device malfunction) it is your team’s only link to the benevolent
wisdom of The Computer. Interpret The Computer’s instructions,
and relay questions and information to The Computer. Handle this
duty wisely!

As recording officer, you are in charge of the all-important
multicorder. Use it to record the mission in exciting detail in
156-bit color with state-of-the-art sound fidelity. Use close-ups,
exotic lighting, scenes shot in infrared and in-depth interviews with
suspected traitors. Missing a scene is treason. Re-stage exciting
moments you may have overlooked. Your recordings may end up
on the evening vidshows for all Alpha Complex to see!

Take your duty seriously. Recent team leader reports indicate
61% of all mission disasters can be blamed on the C&RO’s failure
to keep an accurate mission record.

The Computer is everywhere—but you must be everywhere else!
Don’t let The Computer down!
GM Computer Heath
GM, 221 posts
Wed 30 Jul 2008
at 19:12
  • msg #8

Re: C&R OFFICER

I post more about these as questions come up.  If you don't have the rulebook and need to know more about your MBD, let me know.  (For example, I expanded on the Equipment Guy explanation to answer some questions.)

Note that your MBD is likely to change from mission to mission.  You may get a chance to perform various duties...if you survive.
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