RolePlay onLine RPoL Logo

, welcome to RoA 1: Adventures

04:49, 29th March 2024 (GMT+0)

Anauroch: The Black Scorpions.

Posted by DM GrimclawFor group 0
DM Grimclaw
GM, 618 posts
Thu 10 Aug 2006
at 23:20
  • msg #1

Anauroch: The Black Scorpions


23 Elient, 1375, early morning before dawn

As Glim Leads you east, the Black Road stretches before you like an endless, inky ribbon, and the pale sands seem to cast an eerie glow in the pre-dawn light.  You know from your previous travels, that you will move at a good pace for about a day, before turning toward the south.

The sun rises, and the red orb on the horizon before you soon becomes a brilliant yellow-white hammer beating you down against the unforgiving desert landscape.  It is about mid-morning when Glim guides you off the road a short way.  Ha'laam begins setting up a pair of large canvas lean-tos to provide shade for both the people and the horses during the noon rest-time.  The camels seem relatively unaffected, and are content to kneel in the sand, with legs folded beneath.  As Lanka disembarks Zadda Blimth, the cantankerous beast tries to nip her with large yellowed teeth.

Glim sees to his horse, then sits cross-legged in the shade. In his typical terse manner, he tells you that once the sun is halfway down the sky in the afternoon you will be traveling for several more hours into the evening.

Lysande
player, 282 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Fri 11 Aug 2006
at 09:47
  • msg #2

Re: Anauroch: The Black Scorpions

Lysande is content with the distance travelled so far, however, as a security measure she sends out Aluvendar for scouting a one-mile perimeter around the camp, just as a precaution. The sun elf blinks frequently as she watches the black-feathered familiar disappear into the sky.
Rend the Shorn
player, 5 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Fri 11 Aug 2006
at 14:35
  • msg #3

Re: Anauroch: The Black Scorpions

Once settled under the main tent, Rend silently listens to his new companions small talk hoping to learn more of his fellows.
This message had punctuation tweaked by the player at 16:26, Fri 11 Aug 2006.
Tuar
player, 245 posts
Init: +5 AC: 17/15/14
HP: 34/37 Saves: F3/R9/W0
Fri 11 Aug 2006
at 15:28
  • msg #4

Re: Anauroch: The Black Scorpions

Tuar stands over Lysande, almost as if at guard, with his sword loose in his belt.  He speaks not at all unless prompted by someone else.  Even then, he avoids small talk.
Aelynia Th'wil
GM, 119 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Fri 11 Aug 2006
at 18:28
  • msg #5

Re: Anauroch: The Black Scorpions

Carefully studying each of her companions for signs of heat exhaustion or dehydration, Aelynia finally goes to sit in the shade of the tent where she can take off her monk robes that shield her from the sun.  Prepared for the dry heat of the desert, Aelynia's clothing is scarce and made of light, breathable cotton that clings closely to her skin so as not to get in the way during conflicts.

OOC: If it becomes to crowded beneath the tent, Aelynia will give her position to someone else, putting her robes back on, particularly her hood to protect her skin.
Joseph Copeland
player, 64 posts
Init +2 AC 15/13/12
27/27 Saves 6/6/1
Fri 11 Aug 2006
at 18:42
  • msg #6

Re: Anauroch: The Black Scorpions

Joseph first helped Aelynia off his camel, before following her down.  After whispering a word or two into the camel's ears, he followed Aelynia again, sitting down next to her.  He didn't say much, either, instead just staying in the shadow, relaxing.


Aelynia Th'wil:
OOC: If it becomes to crowded beneath the tent, Aelynia will give her position to someone else, putting her robes back on, particularly her hood to protect her skin.

OOC: If that happens, Joseph will put up a tent of his own that Aelynia can use.  :)
Alister Flaga
player, 345 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sat 12 Aug 2006
at 01:40
  • msg #7

Re: Anauroch: The Black Scorpions

After dismissing his mount, Alister looks around camp for something to do.
Lanka Vada
player, 29 posts
I: +2  AC:17 ff:15 to:12
HP: 25/25 F/R/W:+5/+3/+6
Sat 12 Aug 2006
at 02:41
  • msg #8

Re: Anauroch: The Black Scorpions

Lanka is untouched by the heat of the day as the group travels and spends a little time in the sand with the camel after the group dismounts.  She does finally come to kneel with the group under the lean-tos, but it appears to be for companionship as much or more than anything else.

OOC: Almost got him with a wild empathy check, but missed it by 1.
DM Grimclaw
GM, 620 posts
Sun 13 Aug 2006
at 00:16
  • msg #9

Re: Anauroch: The Black Scorpions

By mid-afternoon, Ha'laam begins preparing the animals for the second half of the day's travel. He is quick and efficient, and you are soon ready to go.

For the next several hours, you welcome every moment the sun dips nearer to the horizon.  As the sun crosses that boundary, the transition from day to night is akin to a candle being being snuffed out in its swiftness.

Glim leads you another two hours in the darkness before again turing off the road to make camp. "We head south in the morning.  You will need your rest."  And he pitches in to help Ha'laam ready the camp for the night.

This message was last edited by the GM at 00:16, Sun 13 Aug 2006.
Tuar
player, 254 posts
Init: +5 AC: 17/15/14
HP: 34/37 Saves: F3/R9/W0
Sun 13 Aug 2006
at 00:28
  • msg #10

Re: Anauroch: The Black Scorpions

Tuar rides for the rest of the day, next to Lysande and her horse, and Dom manages to keep the pace steady with the horses, little wonder from a bird of such great size.  When Glim motions for everyone to stop and set up camp, Tuar merely jumps off the giant bird and puts his pack on the ground.  The half-elf savage seems happy to be rid of the burden, and gladly removes the chain shirt and places it with his other things.  Finally, he removes his rope belt, placing his dagger and bow with the rest of his gear.  He walks out into the night with only the golden bracelets, the pin stabbed deep into his chest, and his sword.  The brilliant silver of the tattoo on his back shines in the moonlight.

As Tuar feels he is far enough away, barely within sight of the rest of the group, he unleashes his emotions.  As taught to him by the drow priestesses, he let out the thoughts he could not express in words reach out to his goddess in dance.  At first, it starts slowly, the half-blood merely twisting his body to an inner music.  Then his arms and hands join the motions of his body, coming in front of his chest and flowing together in the silvery light of Selune.  Before long, his feet have joined the unheard music in a dance that spans several meters.  Unlike what might be expected from a savage, there are no grunts of approval or stomping sounds to join his dance, but it is light, almost as if he were floating above the sands.  He appears more elven in the light of the moon than he does in the hard, burning sun of the day.

After almost ten minutes of the dance, the lightness of his feet, the worries and cares of his body drifting away to his goddess, he stopped for a few seconds.  The sweat on his body was already glistening, and he took a few deep breaths before looking back at the camp and then at the only thing he brought with him, his father's sword.  As he thought, Tuar realized that this sword should share in his problems.  It, too, was part of his family, and it should be given some time to speak up to his goddess, if it would prefer.  Tuar bent down in the few seconds between the dance, and lifted his father's sword up to the Maiden of the Moon, Eilistraee herself.  The gesture was clear, he was offering the sword and his ability to wield it to her cause.  A few seconds of silence, and Tuar once again continued his intricate dance, weaving the sword through the air as if fighting invisible foes.  Instead of his normal technique, which usually consisted of slashing at the nearest foe with an entire lack of any finesse, the half-bred elf dodged and ducked with his sword in hand, as if he were a swordsman from the ancient elven legends.

Dance: 21
This message was last edited by the player at 00:59, Sun 13 Aug 2006.
Joseph Copeland
player, 74 posts
Init +2 AC 15/13/12
27/27 Saves 6/6/1
Sun 13 Aug 2006
at 00:37
  • msg #11

Re: Anauroch: The Black Scorpions

Joseph kept his camel in the back, and he had at least one eye on constant watch as they rode.  When they got to the place they would camp for the night, he first gave Aelynia a hand to help her down, before climbing off himself.  Then, he began to set up his tent, figuring that it might get crowded in the other ones, and since he had brought it along for such a long trip, he might as well use it.  It was big enough, he reckoned, so before he began setting it up, he offered Aelynia to share it, if she should want to.
DM Grimclaw
GM, 621 posts
Sun 13 Aug 2006
at 02:31
  • msg #12

Re: Anauroch: The Black Scorpions

The new crescent moon seems to smile as if in appreciation of a true master of the Lady's dance. When Tuar holds up his sword to honor Selune, the blade hums with energy as it simultaneously absorbs the moonlight, and reflects it ten-fold.  Lending its strength and power to Tuar's perfomance, the sword slices through the air with a single pure note as the dance becomes faster and faster and faster...
Aelynia Th'wil
GM, 122 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Sun 13 Aug 2006
at 04:22
  • msg #13

Re: Anauroch: The Black Scorpions

Aelynia graciously accepted Joseph's help off his camel and also his offer to share his tent.  With a sweet smile she promised to return in but a few minutes.  As hot and exhausted as she was, Aelynia's ever calm face was the picture of happiness and serenity as she walked around the campsite, offering to help any who might need or want it.

After everyone was settled for the night, Aelynia returned to Joseph to see if he needed anything before completing some exercises after the day of ease she had spent riding on his camel.
Tuar
player, 259 posts
Init: +5 AC: 17/15/14
HP: 34/37 Saves: F3/R9/W0
Sun 13 Aug 2006
at 14:28
  • msg #14

Re: Anauroch: The Black Scorpions

Tuar stands amazed as his sword shines with the lights of Selune and Eilistraee combined into one powerful brightness, all centered upon his sword.  He does not stop the dance, however, but continues as it grows faster and faster.  Tuar is no longer the savage he appears to be to the untrained eye, but a graceful servant of the good-hearted drow goddess.  He continues the dance, even though he is not in charge of his movements any longer.  He could no more stop the dance than he could stop his heart from racing with the power of his father's sword combined with the light and power of his goddess.
Rend the Shorn
player, 6 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Mon 14 Aug 2006
at 18:26
  • msg #15

Re: Anauroch: The Black Scorpions

After dismounting and taking care of Beauty, Rend set up his own tent and bedroll before undressing down to his loincloth and wiping himself down with sand.  His short muscular hairless form was definately a strange and humorous sight to see, however the look in his flinty eyes made it clear that no comments would be tolerated.  Once sufficiently clean, he suited back up into his chain shirt and desert robes.  He ate his dinner with the group, but maintained his stony silence the entire night save for a slight, muffled chuckle while watching Tuar perform his flamboyant dancing.
Alister Flaga
player, 346 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 15 Aug 2006
at 15:42
  • msg #16

Re: Anauroch: The Black Scorpions

Alister quickly dismount and again helped with the camp.  He also provided a few gallons of water with the help of his god.

At the campfire Alister sat thinking about the coming battles while silently sharpening his sword.
DM Grimclaw
GM, 624 posts
Thu 17 Aug 2006
at 00:20
  • msg #17

Re: Anauroch: The Black Scorpions

24 Elient, 1375, early morning before dawn to mid-morning

The night passes quietly, no caravans pass along the road, and the ony sounds you hear are sands shifted by a light breeze, and a lonely desert cricket.

Glim and Ha'laam get you going again before dawn, this time travelling south-southeast toward the northenmost pint of the mountain range known as the Wall of Fallen Djinn.  Though he normally keeps to himself glim takes time to point out subtle landmarks and features to Lysande and Joseph.

By mid-morning as the sun begins its noon assault, you come upon a rock-filled depression between two high dunes. it is good shelter, so glim stops and Ha'laam readies the mid-day camp.  The beasts soon become restless however, and Glim begins a more detailed survey of the area. After a few minutes he voices his concern, "There is something I do not like about this place...a smell, perhaps...", as he says the last a mild wind carries a stench of rotting meat down over a dune crest and down into your camp.  The stench is followed by a loud reptillian hiss, and the ugly head of a VERY large 30-foot long lizard as it lumbers over the dune toward you from about 50 feet away...


OOC: I'll try to have a map up soon, but for now, assume you are all about 50 feet away from the beast as it runs down a large but not too steep sand dune toward you.  Please post initiative rolls with your actions, and I'll fit it in on a round by round post.  Don't worry too much about waiting your turn, unless you are trying to coordinate an action with someone else.


This message was last edited by the GM at 00:28, Thu 17 Aug 2006.
Rend the Shorn
player, 7 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Thu 17 Aug 2006
at 11:43
  • msg #18

Re: Anauroch: The Black Scorpions

For the first time in a day Rend utters something loudly, "'Bout damned time!  Come on ye filthy carcass-bitin' gorbellied urchin-snouted maggot-pie!  Come at me!"  He continues trying to grab the thing's attention after loosening his greataxe into his thick hands.  As he does so he moves himself about ten feet ahead of the rest of the group, so that he is between the monster and the caravan.

[17 Init.  Move Action: 15-20' of movement.  Standard Action: Hold attack in case the thing manages to clear the distance to him this round.  Rolled 13 to hit, 10 damage.]

[Edit: 17 Init, not 21]
This message was last edited by the player at 16:09, Thu 17 Aug 2006.
Alister Flaga
player, 347 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 17 Aug 2006
at 11:52
  • msg #19

Re: Anauroch: The Black Scorpions

"By Tyr!  What are they feeding you!"  Alister gasped as he checks if the monster is evil enough to taste the divine power of his god.  While draw out his weapon.


---
04:40, Today: Alister Flaga rolled 21 using 1d20+8. atk with long sword.
04:40, Today: Alister Flaga rolled 9 using 1d20+2. initiative.
Detect evil please.  If Evil go ahead and attack when the lizard gets in range.
This message was last edited by the player at 12:08, Thu 17 Aug 2006.
Joseph Copeland
player, 82 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Thu 17 Aug 2006
at 12:05
  • msg #20

Re: Anauroch: The Black Scorpions

Joseph quickly let his camel come to a halt, and slipped down quickly before helping Aelynia down from it, too.  Finally, he drew his blade, though he waited for an order to attack.



14:04, Today: Joseph Copeland rolled 8 using 1d20+2. Init.

Total Defense (AC: 19) for now.

This message was last edited by the player at 13:34, Fri 18 Aug 2006.
Aelynia Th'wil
GM, 124 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Thu 17 Aug 2006
at 12:45
  • msg #21

Re: Anauroch: The Black Scorpions

Nodding her thanks to Joseph for the assistance, Aelynia was already praying that Ilmater would grant them victory should they fight the large creature before them.  Waiting next to Joseph, Aelynia also waited for some sort of signal to attack whether it be Lysande or the creature making a threatening movement.

07:43, Today: Aelynia Th'wil rolled 9 using 1d20+4. Init.
Tuar
player, 262 posts
Init: +5 AC: 17/15/14
HP: 34/37 Saves: F3/R9/W0
Fri 18 Aug 2006
at 00:19
  • msg #22

Re: Anauroch: The Black Scorpions

Tuar swift jumped from the huge bird carrying him and had his sword in hand before a moment had passed.  He stands where he is, however.  It had done no harm as of yet, though it promised to be able to do something if allowed.  A glint of want in his eye, Tuar kept his place and watched with anticipation to see what might occur.
Lanka Vada
player, 30 posts
I: +2  AC:17 ff:15 to:12
HP: 25/25 F/R/W:+5/+3/+6
Fri 18 Aug 2006
at 02:02
  • msg #23

Re: Anauroch: The Black Scorpions

Lanka eyed the creature, but didn't move to attack it just yet.  Instead, she pulled a splinter of wood from a small pouch around her neck and watched the creature approach.

OOC: Init 4
DM Grimclaw
GM, 627 posts
Sun 20 Aug 2006
at 19:50
  • msg #24

Re: Anauroch: The Black Scorpions

Ok, here's the map.  Forgive the odd images, my Dunjinni library is a bit limited.  The bison are the camels, the scorpion is the lizard, and the giant chicken is Tuar's bird. So far, here is the init order (again, during the rounds, don't wait for others to post):

Gli = Glim
Ren = Rend
Tuar = Tuar
Lys = Lysande
Hal = Ha'laam
Ael = Aelynia
Alf = Alister
Jos = Joseph
Lan = Lanka (w/ companion dog Tagari)


ZS = Zhent Scribe
ZW = Zhent Warrior

The dark sand is the lower area of packed, pebbled sand.  The light sand slopes up and costs double movement to go uphill.  The areas with large pebbles (squares with 3 small rocks) will require a balance check if you run through them. The squares with large rocks cost large and smaller sized individuals double movement - unless you jump over them!  The lizard is charging down the slope toward Rend and the larger group of camels and horses in general.

Please let me know if I have you in a reasonable spot.  I'll try to wait one more day for Lysande, but normally during combat, I'll post every other day, and NPC your character if needed.





This message was last edited by the GM at 22:57, Tue 22 Aug 2006.
Lysande
player, 285 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Mon 21 Aug 2006
at 09:09
  • msg #25

Re: Anauroch: The Black Scorpions

Lysande saw the creature charging down the slope and wondered what to do for a moment. The thought of sending a ray of fire towards the lizard crossed her mind, but the realization the camel and horses may be frightened by it, caused her to chose a different option.

Her bow flew into her hand and an arrow was knocked and ready within a split second "It's after the meat of the horses, we can't afford that! Stop that beast!" with that she let go of the arrow...

ooc:
10:55, Today: Lysande rolled 12 using 1d20+2. Initiative.
11:08, Today: Lysande rolled 20 using 1d20+8. Attack lizard.
11:08, Today: Lysande rolled 4 using 1d8+2. Damage.

edit: Add a knowledge Arcana check if the creature should be something like a magical beast:
11:30, Today: Lysande rolled 27 using 1d20+10. Knowl. Arcana.

This message was last edited by the player at 09:31, Mon 21 Aug 2006.
Alister Flaga
player, 349 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Mon 21 Aug 2006
at 09:25
  • msg #26

Re: Anauroch: The Black Scorpions



---
PM
Tuar
player, 265 posts
Init: +5 AC: 17/15/14
HP: 34/37 Saves: F3/R9/W0
Mon 21 Aug 2006
at 09:45
  • msg #27

Re: Anauroch: The Black Scorpions

Tuar looks back at Lysande as one of her arrows goes toward the beast and he immediately follows the arrow to put his body between the elf and the lizard.  The half-elf bares his blade in front of him, preparing for the inevitable battle.
Joseph Copeland
player, 84 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Mon 21 Aug 2006
at 10:26
  • msg #28

Re: Anauroch: The Black Scorpions

Joseph moved forward at Lysande's command, his blade ready to strike out if the beast should come within his reach.

OOC:  Move to M-16, ready action to attack if it comes close enough for it.

In case it will help:  12:24, Today: Joseph Copeland rolled 18 using 1d20+7. Knowledge: Nature.

Aelynia Th'wil
GM, 126 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Mon 21 Aug 2006
at 15:08
  • msg #29

Re: Anauroch: The Black Scorpions

In an attempt to get to Rend before the lizard does, Aelynia goes around the large pebbles and through the rocks quickly. 

to O12
Rend the Shorn
player, 8 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Mon 21 Aug 2006
at 15:26
  • msg #30

Re: Anauroch: The Black Scorpions

Rend continued to move towards the lizard, screaming obscenities and spitting foam between words as his face grew progressively redder.

[Moving to S10 (30' movement, or 25' with the diagonals, if I can make S9 then I'm going there and attacking).  Attack roll was 14, Damage was 13.]
DM Grimclaw
GM, 630 posts
Tue 22 Aug 2006
at 03:29
  • msg #31

Re: Anauroch: The Black Scorpions

PM:
Lysande
player, 287 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Tue 22 Aug 2006
at 08:54
  • msg #32

Re: Anauroch: The Black Scorpions

Lysande's eyes rested on the huge lizard for a moment before something tingled in her mind "Try to stay away from the lizard, it is most likely poisonous! Have you seen the coloration, Joseph, it is not meant to camouflage the thing!" the sun elf explained her reasoning. "Everyone, drive it away from our mounts and use distance weapons if you can!"
Joseph Copeland
player, 85 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Tue 22 Aug 2006
at 14:46
  • msg #33

Re: Anauroch: The Black Scorpions

"Aelynia!  Move behind me, quickly," Joseph called out, and moved to swap weapons to his bow at Lysande's command.
DM Grimclaw
GM, 631 posts
Tue 22 Aug 2006
at 23:53
  • msg #34

Re: Anauroch: The Black Scorpions

ROUND 1
The foul smelling beast charges right over Rend, knocking him down, though the dwarf gets in a heavy blow with his greataxe.

Lysande shouts a warning and manages to pierce the thick scaly hide with an arrow, but the desert giant hardly notices.  Glim shoots as well, but his arrow flies wide, so he drops his bow and draws his magical greatsword.

The great lizard continues its charge toward the horses, but Joseph stands between the beast and its meal. The great jaws, filled with dozens of sharp teeth dripping with ichor, open and snap down on the ranger with crushing force (OOC: Joseph take 17 damage, make a Fort Save)

The smell of rotten meat begins to drive the camels wild, but Ha'laam works to keep them from bolting or injuring themselves.  He grips his scimitar tight, ready to defend his charges with his life.

Meanwhile, the Zhentarim retreat a distance away, looking like they are ready to mount their camels and run if the lizard gains the upper hand.



Joseph, you may fire your bow before the lizard gets to you, and Aelynia may make an Attack of Opportunity.  I will revise the combat post when I get your results.  Otherwise, everyone you may post Round 2 actions (please make a note of the Round in your post, please). If you wanted to do something based on information I did not/forgot to give you for round 1, we can fix that too.

And sorry Rend, even a dwarf had little chance to resist that overrun.


                               Dmg Taken

Gli = Glim
Ren = Rend
Tuar = Tuar
Lys = Lysande
Hal = Ha'laam
Ael = Aelynia
Alf = Alister
Jos = Joseph                      17
Lan = Lanka (w/ Tagari)
Lizard                            18


ZS = Zhent Scribe
ZW = Zhent Warrior

This message was last edited by the GM at 23:57, Tue 22 Aug 2006.
Alister Flaga
player, 352 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 23 Aug 2006
at 01:10
  • msg #35

Re: Anauroch: The Black Scorpions

Alister knocks a flaming arrow to his bow and let is lose.  Hoping that is will hit the monster.

---
TO HIT [23] TO DMG [13]
18:08, Today: Alister Flaga rolled 5 using 1d6. added fire damage for ammo.
18:08, Today: Alister Flaga rolled 9 using 1d8+2. compo long bow dmg.
18:07, Today: Alister Flaga rolled 23 using 1d20+8. atk with compo long bow.
Has five flaming arrows left.
Still mounted
Tuar
player, 266 posts
Init: +5 AC: 17/15/14
HP: 34/37 Saves: F3/R9/W0
Wed 23 Aug 2006
at 02:10
  • msg #36

Re: Anauroch: The Black Scorpions

Tuar thinks on Lysande's advice, to use ranged weapons if possible.  His mind goes back to the bow on his back the bow he had hardly ever had the chance to use.  With a shrug of his head, deciding that attacking his beast with his  father's sword would be the best method to prevent it from attacking Lysande, he charges forward and strikes down on the beast.
Joseph Copeland
player, 87 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Wed 23 Aug 2006
at 07:01
  • msg #37

Re: Anauroch: The Black Scorpions

As the teeth bit into him, Joseph could feel not only the sharp teeth tearing into his flesh, but also something else...  Poison!  She was right... he thought, as his bow dropped from his hands and down to the sand.
This message was last edited by the player at 05:40, Thu 24 Aug 2006.
Lysande
player, 289 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Wed 23 Aug 2006
at 07:50
  • msg #38

Re: Anauroch: The Black Scorpions

"Darn!" Lysande thinks as she sees Joseph bitten and Rend overrun. Biting her lip the sun elf aims and shots once again at the huge beast. Her eyes wandered towards the mounts, worried they could bolt and leave them alone, she shouldn't have done that, as it made her second arrow sailed wide.
DM Grimclaw
GM, 632 posts
Wed 23 Aug 2006
at 12:36
  • msg #39

Re: Anauroch: The Black Scorpions

PM
Joseph Copeland
player, 88 posts
Init +2 AC 15/13/12
24/41 Saves 7/7/3
Wed 23 Aug 2006
at 13:05
  • msg #40

Re: Anauroch: The Black Scorpions

PM
Lysande
player, 290 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Wed 23 Aug 2006
at 13:23
  • msg #41

Re: Anauroch: The Black Scorpions

PM for the DM...
Rend the Shorn
player, 10 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Wed 23 Aug 2006
at 14:45
  • msg #42

Re: Anauroch: The Black Scorpions

Rend kips up from his fall, face so red it is nearly black, he means to say something along the lines of 'Right then, time to have a couple of whacks in ye rear ye naughty thing!', however by the time this makes it to his foaming mouth full of bloody teeth it has been translated into 'BLAAARGHGAAGAGH!'.  With this primal roar he charges the beast and delivers a mighty blow to it's back end.

[Move Action: Get up.  Free Action: Rage.  Standard Action: Charge the Lizard and full strength Power Attack on it.  Hit roll was 17 with the charge bonus, not sure if I was flanking it or not.  25 Damage.  That should get it's attention.  AC is now 11 due to Rage & Charge penalties.]
DM Grimclaw
GM, 633 posts
Wed 23 Aug 2006
at 22:13
  • msg #43

Re: Anauroch: The Black Scorpions

PM:
Aelynia Th'wil
GM, 128 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Thu 24 Aug 2006
at 05:12
  • msg #44

Re: Anauroch: The Black Scorpions

As the lizard runs by her, Aelynia smacks it hard and then proceeds to swing at it again but the shock of seeing Joseph being bitten after Lysande's warning of poison causes her to miss terribly.


00:09, Today: Aelynia Th'wil rolled 7 using 1d20+4. Flurry.
00:09, Today: Aelynia Th'wil rolled 6 using 1d20+4. Flurry.

00:09, Today: Aelynia Th'wil rolled 8 using 1d8+3. Damage.
00:09, Today: Aelynia Th'wil rolled 16 using 1d20+6. AoO.

ooc: Sorry the post isn't very good, I'm sick and exhausted but I don't want you to have to wait on me.  And I'm following Joseph's luck, I rolled a two and then a three for my attacks.  :(

Joseph Copeland
player, 90 posts
Init +2 AC 15/13/12
24/41 Saves 7/7/3
Thu 24 Aug 2006
at 05:42
  • msg #45

Re: Anauroch: The Black Scorpions

"Poison... Stay away from the fangs!" Joseph called out as he felt his strength being drained away, and he was starting to get a little dizzy, barely remaining on his feet.
DM Grimclaw
GM, 635 posts
Sat 26 Aug 2006
at 01:02
  • msg #46

Re: Round 2

ROUND 2
Even the dim mind of the great lizard registers the massive damage it takes from behind.  That, and a flaming arrow to the head cause it make one more swipe with a claw at Joseph (OOC: Joseph  take 8 dmg) before spinning around with surprising quickness to try and crush the pointy things causing so much pain from behind. Stinking dark blood spews from the large rents created by Rend and Tuar while the lizard bites and claws at its attackers (OOC: Rend take 20 bite damage and make a Fort save, Tuar take 11 claw damage).



OOC:  The map is essentially the same, except the Lizard now faces Rend and Tuar - Glim missed with his Greatsword attack. You may post for Round 3

                               Dmg Taken

Gli = Glim
Ren = Rend                        20
Tuar = Tuar                       11
Lys = Lysande
Hal = Ha'laam
Ael = Aelynia
Alf = Alister
Jos = Joseph                      25
Lan = Lanka (w/ Tagari)
Lizard                            80


ZS = Zhent Scribe
ZW = Zhent Warrior
</pre>

This message was last edited by the GM at 01:02, Sat 26 Aug 2006.
Tuar
player, 267 posts
Init: +5 AC: 17/15/14
HP: 23/37 Saves: F3/R9/W0
Sat 26 Aug 2006
at 03:20
  • msg #47

Re: Round 2

Tuar shrugs off the claw damage as a minor injury and lifts his sword once more in preparation to kill, or at least hurt, the lizard before him.  The half-elf looks for a critical area to hit as he tries to aim for the lizard's neck.
Aelynia Th'wil
GM, 131 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Sat 26 Aug 2006
at 03:53
  • msg #48

Re: Round 2

With renewed effort Aelynia attempts to hit the creature as many times as she can, sacrificing a bit of accuracy as she hopes to bring the lizard down quickly to protect those with her.
This message was last edited by the player at 14:32, Sat 26 Aug 2006.
Lysande
player, 294 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Sat 26 Aug 2006
at 08:21
  • msg #49

Re: Round 2

"No!" Lysande exclaims as Tuar is hit by the claws, her worry taints her accuracy as she does her best to shot the creature but the arrows miss it badly.
Alister Flaga
player, 353 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sat 26 Aug 2006
at 14:45
  • msg #50

Re: Round 2

Just wait for it.  Alister knocks another arrow this time a regular one.


---
07:43, Today: Alister Flaga rolled 6 using 1d8+2. Regular MW arrow ammo.
07:41, Today: Alister Flaga rolled 14 using 1d20+8. atks
Rend the Shorn
player, 13 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Sat 26 Aug 2006
at 18:04
  • msg #51

Re: Round 2

Rend roars as he is viciously savaged by the lizard.  The pain nearly blinds him and causes him to swing wide with his massive axe.

---
10:09, Today: Rend the Shorn rolled 8 using 1d20+5. Raging Pw Attk.
10:08, Today: Rend the Shorn rolled 12 using 1d20+7. Fort Save (+2 if against poison).
Lanka Vada
player, 31 posts
I: +2  AC:17 ff:15 to:12
HP: 25/25 F/R/W:+5/+3/+6
Sun 27 Aug 2006
at 03:23
  • msg #52

Re: Round 2

Lanka and her dog move to attack the creature from behind.  She struck at it with a heavy but crude club.

OOC:

23:19, Today: Lanka Vada rolled 6 using 1d6+2. Damage.
23:19, Today: Lanka Vada rolled 17 using 1d20+4. Attack.

The dog misses.  Badly.
Joseph Copeland
player, 94 posts
Init +2 AC 15/13/12
24/41 Saves 7/7/3
Sun 27 Aug 2006
at 22:10
  • msg #53

Re: Round 2

Joseph swung his blade twice, though only using one side now - with his strength being sapped away by the poison, he was carrying far too much gear to reliably fight with both sides any longer.
DM Grimclaw
GM, 636 posts
Sun 27 Aug 2006
at 23:02
  • msg #54

Re: Round 2


Although some of the party manage to deal more damage, it is Tuar's slashing strike with his greatsword that nearly severs the beast's head.  It keels over heavily, reeking of carrion, its dark blood staining the pebbled sands beneath.

The camels and horses remain barely under control.  As Ha'laam suggests finding another campsite, you notice the vultures already beginning to gather overhead.


Tuar
player, 268 posts
Init: +5 AC: 17/15/14
HP: 23/37 Saves: F3/R9/W0
Sun 27 Aug 2006
at 23:32
  • msg #55

Re: Round 2

Tuar prepares another strike against the creature, ready to kill the lizard should it move once again, and stands ready for several moments before he is sure that the lizard is dead.  With a faint sigh, the half-elf takes the sword and wipes off the blood on his pants, making sure the blade shines once again in the sun before he carefully places it back at his belt.
Alister Flaga
player, 354 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Mon 28 Aug 2006
at 01:31
  • msg #56

Re: Round 2

Alister quickly dismounted to check on Joseph.  "You okay mate?"

---i think I rolled low...
18:29, Today: Alister Flaga rolled 13 using 1d20+5. heal.
Joseph Copeland
player, 95 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Mon 28 Aug 2006
at 05:55
  • msg #57

Re: Round 2

"The fangs were poisonous.  I'm feeling weaker and weaker by the second," Joseph mumbled, before dropping to the ground, breathing heavily.  He removed a wand from his belt, and fired it off against him three times in rapid succesion, his normal wounds closing by themselves.  He was still sweating heavily, though, as his body tried fighting the poison.
Aelynia Th'wil
GM, 132 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Mon 28 Aug 2006
at 06:02
  • msg #58

Re: Round 2

Aelynia made her way over to Joseph much more quickly than people could normally move.  By the time she arrived he had already used his wand, but still she knelt beside him, already praying that Ilmater would would take his suffering.  How she wished now more than ever that she had some talent or magic to heal.  At the end of her prayer she opened her eyes and looked Joseph over from head to toe and quietly asked, "My friend, are you all right?  What can we do for the poison?"
Joseph Copeland
player, 96 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Mon 28 Aug 2006
at 06:08
  • msg #59

Re: Round 2

"I...  I don't know...  I could have asked a spell of Mielikki, one that would slow it's course, but it is too late now, I fear.  I...  I just have to fight it, I suppose," Joseph whispered up at Aelynia, his eyes trying to look into hers, but he found it hard to concentrate on anything now.  "Just... hold me," he quietly whispered, struggling to keep his eyes open.
Aelynia Th'wil
GM, 133 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Mon 28 Aug 2006
at 06:17
  • msg #60

Re: Round 2

Doing as Joseph asked, Aelynia sat on the ground and placed his head on her lap, hoping he would regain his strength enough to fight the poison so that he would be able to be moved soon.  She was strong but she did not know if she could help him sit on his camel with him this week.  Absently stroking his hair in comfort Aelynia looked around at the others and quietly-as if she were afraid she would interrupt Joseph's rest-said, "Until he can be moved or is sufficiently recovered, which I pray will be any moment now, is anyone in need of assistance?  I am afraid I cannot really heal, but I have some herbs which can sometimes help stop wounds."
Joseph Copeland
player, 97 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Mon 28 Aug 2006
at 06:23
  • msg #61

Re: Round 2

Under Aelynia's care, Joseph fought back against the poison, her touch having been just what he needed, it seemed.  He managed to keep his eyes open now, watching Aelynia with a tiny smile present on his face.
Lysande
player, 295 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Mon 28 Aug 2006
at 10:33
  • msg #62

Re: Round 2

As the lizard died on the hot desert sands, Lysande practically ran to Tuar, checking how bad he had been hurt. "Tuar! Let me see how bad it is." Quickly she realized he was doing better than Joseph but the ranger had been healing himself already, so no help from her side was necessary. "Let me help you." she said, whipping out her healing wand, touching the youth's wounds briefly and sending healing energy through him. Her worried looks lingered on the healed-over skin and her silky fingers ran over it gently as if she had to touch him in order to be sure the wounds were gone.

Lysande caught herself then looked up at the wild half-elf and flashed him a brief, slightly confused, smile "There, all good now."

The sun elf almost slapped her head noticing Rend had taken some pretty serious wounds too, but she realized her reflex before her hand could finish the all-too-human move. "I have been together with humans for far too long." she thought while she walked over to the dwarf.

"Rend! I am no healer, but have something that will help. May I take a look at your injuries?"
Alister Flaga
player, 355 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Mon 28 Aug 2006
at 11:42
  • msg #63

Re: Round 2

"I'll excuse myself."  Alister turned his attention to Rend.

"Here Lynsande I'll help you with Rend."  Alister prayed for the divine powers of his god to heal the wounds of his comrade.  "That looks nasty."

---
Lay on Hands to Rend: 8pts of HP healed.
Aelynia Th'wil
GM, 134 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Mon 28 Aug 2006
at 14:00
  • msg #64

Re: Round 2

"Are you feeling better yet?" Aelynia asked Joseph after seeing the small smile on his face.  Since the others were helping Tuar and Rend she focused her attention solely on Joseph, continuing to silently offer prayers for his recovery.
Joseph Copeland
player, 98 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Mon 28 Aug 2006
at 14:06
  • msg #65

Re: Round 2

"I think so...  A little, at least...  Thank you, Aelynia," Joseph whispered, and smiled again, all his worries gone now that she was holding him.
Tuar
player, 269 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Mon 28 Aug 2006
at 14:19
  • msg #66

Re: Round 2

Tuar is slightly put off guard as Lysande runs toward him, checking his wounds with her expert touch.  "It's fine, Lys.  As long as you weren't hurt, my wounds will heal."  As she gives him her brief smile, the half-elf returns the smile.  Yeah, it's all better.  Thanks, Lys.
Rend the Shorn
player, 14 posts
I:+1, AC:15 F:14 T:11
HP: 46/46, F:+7 R:+2 W:+1
Mon 28 Aug 2006
at 14:43
  • msg #67

Re: Round 2

Red-eyed and raving in his own lunacy, Rend did not hear his compatriots worrying over him and continued to chop at the beast for almost an entire minute before suddenly falling on his bum to the ground in sheer exhaustion.  After a deep breath, he fell back and looked up at the sky until the red haze cleared from his mind's eye.
This message was last edited by the player at 14:44, Mon 28 Aug 2006.
DM Grimclaw
GM, 638 posts
Mon 28 Aug 2006
at 21:27
  • msg #68

Tending wounds


 OOC: Joseph, please make a Fort save to avoid secondary poison damage - Aelynia, you can make a Heal check to try and help prevent any effects, if you wish
Joseph Copeland
player, 99 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Tue 29 Aug 2006
at 04:22
  • msg #69

Re: Tending wounds

OOC:  I already did, it's a couple of posts up from here.  I got a 24.
Lysande
player, 298 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Tue 29 Aug 2006
at 12:24
  • msg #70

Re: Tending wounds

Lysande looked at Rend's wounds, luckily nothing mortal and Alister had assisted already. Nodding grimly to the human the sun elf proceded to activate the healing energy from the wand in her hand. Bluish light lit up on the tip reflected in the dwarf's face and soaked into the rakes the lizard had left in the dark flesh.

One application nearly closed them all, what remained would close after a good night's rest. "That is much better. We cannot have you fall apart after our first confrontation, can we?" she said with a wink directed at Tuar.

As Ha'laam mentioned relocating the camp Lys nodded "A good idea, it will also attract other predators we do not want to meet." she said with a look into the sky. Her eyes started tearing up from the bright light and she blinked them away. "Oh father, let me guide them right and true!"
Rend the Shorn
player, 16 posts
I:+1, AC:15 F:14 T:11
HP: 34/46, F:+7 R:+2 W:+1
Tue 29 Aug 2006
at 12:40
  • msg #71

Re: Tending wounds

Rend stared at Lysande with an expression of surprise, "No we can't can we?"   He stood up and cleaned himself off as best as he could before kicking the chopped up corpse of the lizard one more time and heading back to Beauty.
Rend the Shorn
player, 17 posts
I:+1, AC:15 F:14 T:11
HP: 43/46, F:+7 R:+2 W:+1
Tue 29 Aug 2006
at 12:44
  • msg #72

Re: Tending wounds

On the way to the new camp Rend drew his camel up to Lysande and briefly spoke to her in a near whisper, "I knows that I owes ya, have'n no fear tha yull receive yer doo."  That said he pulled back to the front of the caravan.
Joseph Copeland
player, 100 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Tue 29 Aug 2006
at 15:01
  • msg #73

Re: Tending wounds

Getting to his feet, Joseph could soon let his camel take over most of the weight of his gear.  He placed an arm around Aelynia as they rode together, but he didn't speak much, remaining silent.
Alister Flaga
player, 356 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 30 Aug 2006
at 01:23
  • msg #74

Re: Tending wounds

Alister countinue to ride towards the next camp.  This time however he decide to survey the place before looking for a place to settle down.
Tuar
player, 270 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Wed 30 Aug 2006
at 01:58
  • msg #75

Re: Tending wounds

A confused face appears as Lysande winks at him, but Tuar shrugs it off without much thought.  He carefully looks around the desert, trying to see if there were any more likely enemies before he came back to the giant bird.  With a few moments of petting the bird to calm it down, the half-elf climbed up in his traditional riding position and moved it toward Lysande.  "Whenever you're ready, Lys.  I'll be here."
DM Grimclaw
GM, 641 posts
Sat 2 Sep 2006
at 00:58
  • msg #76

Re: Tending wounds


25 Elient, 1375, evening after dark

You manage to find another campsite, one less sheltered, but free of stink and the gathering horde of vultures.  this time, however, you scout the area thouroughly before setting up the tents. The day's afternoon to eveining travel is uneventful, though the sun takes its due, and you are glad of the night's rest.  For the entire day, and the one that follows, your Zhentarim observers say nothing to you, although they occasionally speak to each other in low voices.

A dark raggedy line along the southern horizon grows larger with each passing hour, and you recognize the northern reaches steep mountain range known as the Wall of Fallen Djinn. As you stop for the night, two days travel from the Black Road, Glim tells the group, "We should be in sight of the great rock by the dry streambed by tomorrow evening, or at latest, the following morning. I suggest we approach cautiously."

This message was last edited by the GM at 00:59, Sat 02 Sept 2006.
Joseph Copeland
player, 101 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Sat 2 Sep 2006
at 12:56
  • msg #77

Re: Tending wounds

When the group came to a stop for the night, Joseph quickly set up his own tent again, and after he had quietly told the group 'good night', he went to lie down, needing some rest now.  His sleep didn't come easy, though, and while it wasn't visible for those outside his tent, any who would catch a glance inside would see him sweating, even though most of his clothes had been discarded with.  Not only that, though, he shivered, and he didn't appear to be sleeping well at all.
This message was last edited by the player at 20:09, Sat 02 Sept 2006.
Aelynia Th'wil
GM, 135 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Sat 2 Sep 2006
at 14:44
  • msg #78

Re: Tending wounds

Making the rounds to see if anyone needed any help  Aelynia told everyone that she would take watch until the wee hours of the morning when she would need to enter her trance.  She asked if anyone would like to be awakened then to keep a watch over the campsite, and then she spent some time praying as darkness fell.

After waking Rend to take over for her, Aelynia went into Joseph's tent and saw him struggling with the effects of the poison.  Using just a bit of the leftover water she attempted to cool him with a water-soaked rag on his forehead.  She did not enter her trance until she saw him resting comfortably.
This message was last edited by the player at 20:47, Sat 02 Sept 2006.
Rend the Shorn
player, 18 posts
I:+1, AC:15 F:14 T:11
HP: 43/46, F:+7 R:+2 W:+1
Sat 2 Sep 2006
at 15:33
  • msg #79

Re: Tending wounds

Rend performed his nightly ablutions and took his watch as requested.
Tuar
player, 271 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Wed 6 Sep 2006
at 20:45
  • msg #80

Re: Tending wounds

Tuar left the group as he had the night before, going into the wastes of the Anauroch.  He disappeared behind a dune only to appear over two hours later, completely soaked with sweat.  He moved into the camp, and without a word, collapsed into sleep.
Lysande
player, 299 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Wed 6 Sep 2006
at 21:03
  • msg #81

Re: Tending wounds

Lysande made it a habit to send out Aluvendar as their eye in the sky to make sure there were no more nasty surprises hidden in the vicinity. Her attention then focussed on her equipment making sure everything was in good order.

Eventually she watched Tuar leave and followed the young man at a respectful distance. Watching over him when he performed his evening ritual the wizardess wondered about his thoughts and his past. Just as he finished she made her way back to the camp, trying to stay out of sight, not wanting him to feel observed or embarrassed.
DM Grimclaw
GM, 644 posts
Sat 9 Sep 2006
at 02:13
  • msg #82

In Sight


28 Elient, 1375, Mid-morning

The next two days and nights are typical of Anauroch desert travel, although Aluvendar warns you of a group of oversized jackals feeding on the carcass of another giant lizard.  Travel late on the second day slows down as a strong wind begins blowing from the south.  Ha'laam provides a warning, "We must be watchful - a wind such as thees can portend the rih'ya mot, the death storm.".

The next morning you travel several hours toward the mountains, and by mid-morning, Glim brings you to to a halt at the top of a large dune. He points toward your goal almost a league distant - a giant boulder standing slightly apart from the mountain with a gnarled dead tree clutching the top of the great rock.

Though you are releived that your destination is in sight, you hear a shout from Ha'laam, and he points toward the south.  On the horizon, you see a roiling cloud of blackness...The wind blowing toward you seems seems to gather strength as you watch...


Rend the Shorn
player, 19 posts
I:+1, AC:15 F:14 T:11
HP: 43/46, F:+7 R:+2 W:+1
Sat 9 Sep 2006
at 08:28
  • msg #83

Re: In Sight

Rend shouted to Ha'laam over the blowing winds, "Any chance we kin make tha boulder 'fore the storm hits?"
Joseph Copeland
player, 102 posts
Init +2 AC 15/13/12
36/41 Saves 7/7/3
Wed 13 Sep 2006
at 04:59
  • msg #84

Re: In Sight

Over the last days, Joseph and Aelynia seemed to get closer and closer to each other, and when the group made camp for the night, they always spent it together in his tent.  And, when they rode, they were almost constantly whispering things to each other.

"Or find any other kind of shelter?" Joseph added to Rend's words, concerned about the storm, and what would happen should Aelynia (and the others, too, he supposed) be caught in it.
Lysande
player, 300 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Wed 13 Sep 2006
at 08:48
  • msg #85

Re: In Sight

Lysande peered around looking for a solution to their problem.
Alister Flaga
player, 357 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 13 Sep 2006
at 12:58
  • msg #86

Re: In Sight


"We better ride thru the dry riverbed.  Ahead of it there is rock formation ahead that could protect us from the storm.  Where a devil had been slain, if we are lucky we might find a cave there.  If not, another desert devil is waiting for our return."  Alister spoke as he spurs his horse towards the rock formation where he fought against the said foe.

---
OOC:  I think we're there, but if not disregard my post.
This message was last edited by the player at 13:18, Wed 13 Sept 2006.
Tuar
player, 272 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Wed 13 Sep 2006
at 22:17
  • msg #87

Re: In Sight

Tuar looks around and move his hand down to the cool hilt of his blade, a solution to most problems he faces.  Not all, certainly not all, but most of the problems can certainly be killed with a swift slash across the neck.  It's too early to determine if this could be one of them, but the cold steel, the only remnant of his father, gives him comfort as he looks onward, powerless for the moment.
Aelynia Th'wil
GM, 137 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Thu 14 Sep 2006
at 13:59
  • msg #88

Re: In Sight

Seated behind Joseph, Aelynia doesn't have as good a view as the others, but still she looks at the growing storm with dread.  With a slight shudder of her slender body she closed her eyes, wrapping her arms around Joseph and dropping her forehead to his back to steady herself while she focused on praying instead of staying upright on the camel's back.
DM Grimclaw
GM, 646 posts
Thu 14 Sep 2006
at 23:22
  • msg #89

Re: In Sight

Glim nods in agreement with the young paladin.  "You are right Alister, but we should be careful of any new guards that may be observing the ravine.  And my guess is we have a half an hour before the storm is upon us." The half-drow spurs his own horse to follow while motioning the others to do the same. Glim asks Lysande, "Can Aluvendar help us?  I am still training my owl, Rhest, and he is not the best scout in full daylight."

This message was last edited by the GM at 23:23, Thu 14 Sept 2006.
Joseph Copeland
player, 103 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Fri 15 Sep 2006
at 05:45
  • msg #90

Re: In Sight

As Aelynia wrapped her arms around Joseph, she could feel how his strength was returning, though it would be some more days before he was as good as new again.

"Our Lady of the Forest, while I am far from your domain now, I beseech thee - aid your humble servant, and the one who have become so dear to me from this storm," Joseph whispered as he instructed his camel to increase her speed, wanting to hurry up and find cover so that Aelynia wouldn't be harmed - that was the most important thing to him, now.
Lysande
player, 301 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Fri 15 Sep 2006
at 09:16
  • msg #91

Re: In Sight

Lysande raised an eyebrow thinking "Is this the Glim that we know? Did they exchange or brainwash him secretly?" surprise was written on her face as the ranger asked her -of all the people- for HELP. She bit her tongue and held back a remark, this was not the time.

"Of course." and with that she sent her familiar up into the sky to scout the vicinity and not farther than a mile. The bird was restless and agitated, he felt the danger in his bones moreso than the two-leggeds. There were a few words of protest before he took off but the raven understood the importance and he knew his mistress would make it up to him.
Tuar
player, 274 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Tue 19 Sep 2006
at 00:22
  • msg #92

Re: In Sight

Tuar kept his sword out, just in case any of the black riders came upon the group.  He would have to be ready to protect the group.  That was what he was being paid for, was it not.  Tuar urged the giant bird forward, staying close to Lysande as the mounts followed Glim.  They would not want to be there when the storm hit, and Dom was already beginning to grow restless.
DM Grimclaw
GM, 648 posts
Thu 21 Sep 2006
at 00:52
  • msg #93

Re: In Sight

The Zhentarim are quick to follow Glim.  The smaller man's face is twisted in fear at the sight of the encroaching sand storm, and he yells "Wait for me!"

It looks like you will make the shelter of the rocks before the storm hits, but by the time you are about a mile from the tree-topped rock, Aluvendar returns from his scouting mission with an urgent message for Lysande...



Lysande
player, 302 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Fri 22 Sep 2006
at 09:38
  • msg #94

Re: In Sight

Lysande's features changed to worried upon Aluvendar's message "There are three humanoids waiting in the shadow of the rock. They must be Black Scorpions searching for protection from the storm too. There is not enough time to turn back and look for another protective spot, but I am hesitant to confront them, too. They are only three, which is not typical and I am worried they could be more dangerous than they appear at first sight." The sun elf looked in the round "Oppinions?"
Rend the Shorn
player, 20 posts
I:+1, AC:15 F:14 T:11
HP: 43/46, F:+7 R:+2 W:+1
Fri 22 Sep 2006
at 15:04
  • msg #95

Re: In Sight

Rend tried to keep his voice loud enough to be heard over the winds, but not loud enough to carry to the Black Scorpions, "We 'ave no choice lass, that storm will rip us up far worse 'an any three buggers could!"
Alister Flaga
player, 358 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 22 Sep 2006
at 22:28
  • msg #96

Re: In Sight

"Yeah, three guys are better than drowning in a sea of sand."  Alister rides forward mindful of the danger ahead.
Tuar
player, 275 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Mon 25 Sep 2006
at 01:30
  • msg #97

Re: In Sight

"It's your choice, Lys."  Tuar moved his hands toward the huge blade at his belt.  With slight hesitation, the half-elf drew his blade and a brief light appeared in his eyes as he looked around.  His brown eyes seemed to glow as he wielded his father's blade.  "We can see what we can do.  You and Aelynia should stay back, for a few minutes at least."  Tuar looks down at the huge bird beneath him, mindful of its mounting anxiety concerning the storm.
Lysande
player, 303 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Mon 25 Sep 2006
at 11:51
  • msg #98

Re: In Sight

"Very well, everyone prepare to attack, we need to make this a surprising strike, so bows will be our weapon of choice for now. I will indicate our joint target when we are in range, if we are lucky we can take one out before they know what is happening to them. Agreed?" the sun elf said and looked in the round, eyeing Glim especially since he had been the one longest in the group. "I wonder what other idea he will come up with. Upto now he always had something else in mind." the wizardess thought as she helped Aluvendar hide in his compartment in her backpack again.
Joseph Copeland
player, 105 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Mon 25 Sep 2006
at 13:49
  • msg #99

Re: In Sight

"Aelynia, stay close to me when we attack - I won't let any harm come to you," Joseph whispered at the monk seated in front of him.

"I shall do my best with my bow, Lady Lysande, but it is of composite make, and while I am recovering, the poison which ravaged me still renders me too weak to employ it as efficiently as I used to, I'm afraid," he said next, before pulling the bow from his back, and found an arrow in his quiver.
Aelynia Th'wil
GM, 139 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Tue 26 Sep 2006
at 13:39
  • msg #100

Re: In Sight

Aelynia nodded.  She had nothing with which to attack from a distance and knew she would be more of a hindrance than a help in this case.  Of course, she had no intention of letting Joseph put himself in danger to protect her but she didn't say that aloud.
DM Grimclaw
GM, 652 posts
Thu 5 Oct 2006
at 01:20
  • msg #101

Re: In Sight

Glim nods in agreement with Lysande.  He raises his voice to speak over the rush of rising winds and hoofbeats."Yes, speed is most important.  We strike hard and fast.  The storm gives us little time. Those of us on horseback with bows should ride ahead."  He spurs his mount to a full gallop, heading directly for the rock and at the same time readies his longbow for action.

The Zhentarims' camels cannot match the speed of the horses, and the skinny one screams, "Wait! Do not leave us behind!"

This message was last edited by the GM at 01:20, Thu 05 Oct 2006.
Joseph Copeland
player, 106 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Thu 5 Oct 2006
at 11:20
  • msg #102

Re: In Sight

As those with horses increased their speed, Joseph sighed, realizing that his camel would not be able to keep up.  Well, if they wanted to go on ahead, he would let them, of course - so, he waited for the Zhents behind them, keeping at the front of that group instead.
Lysande
player, 306 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Thu 5 Oct 2006
at 11:40
  • msg #103

Re: In Sight

Lysande encourages Mourn's to a gallop directed at the rock formation. Some 150ft distant from the raider hiding in the rock, the wizardess unleashes a spell. Four missiles of bluish light speed towards the cowering target and hit unerringly...


ooc: I hate the dice roller (1-1-1-3 for 4d4+4) *grumble)
13:34, Today: Lysande rolled 10 using 4d4+4. MM damage.

Rend the Shorn
player, 21 posts
I:+1, AC:15 F:14 T:11
HP: 43/46, F:+7 R:+2 W:+1
Thu 5 Oct 2006
at 15:18
  • msg #104

Re: In Sight

Rend yelped and kicked Beauty into her best approximation of a gallop, "Yah mule!  Yah!"  He knew that he would be paying for that comment later on.
Tuar
player, 277 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Fri 6 Oct 2006
at 11:15
  • msg #105

Re: In Sight

Tuar urged Dom onward, following Lysande and hopefully managing to keep a good pase with the rest of the group.  His sword unsheathed, Tuar rode ready for attack whenever he got close enough.
Alister Flaga
player, 360 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 6 Oct 2006
at 12:49
  • msg #106

Re: In Sight

Alister draws his long bow as he rides his mounts towards the rock formation.
DM Grimclaw
GM, 655 posts
Thu 12 Oct 2006
at 01:34
  • msg #107

Re: In Sight


The black-robed man on the rock cries out in suprise as he is struck by Lysande's arcane bolts. He slides down the north side of the boulder, half out of control as he turns his attention from the storm to the direction of his attacker.  He begins to ready his bow to return fire, and you see two other men in black appear from a path between the rocks, also with bows. You do not see any horses.



OOC:  The red squares are the three men you can see.  Those of you on horse or bird-back are approximately 120 ft almost directly north of the big rock. Those on camels are about 60 feet behind them.  Please roll initiative and post your actions.  The two men by the rocks have cover.  For those who have not been here before, you are headed toward steep hills laced with various cracks and openings.  The rock with the tree is on the edge of a dried-out streambed.





The hill terrain looks a bit like this, although there are high mountains beyond the hills...


This message was last edited by the GM at 01:44, Thu 12 Oct 2006.
Tuar
player, 278 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Thu 12 Oct 2006
at 01:58
  • msg #108

Re: In Sight

Tuar watched as Lysande's arcane bolts flew toward the robed man and spurred Dom onward to his foes.  His sword ready, Tuar jumped from the giant bird when he thought himself close enough and charged forward.
This message was last edited by the player at 01:07, Fri 13 Oct 2006.
Lysande
player, 307 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Thu 12 Oct 2006
at 08:00
  • msg #109

Re: In Sight

Lysande cast another spell, this time her bow began glowing with a bluish light, indicating magic was being used. Knowing that her longbow's reach equalled that of her arcane missiles she stayed put and searched for a good target as she knocked an arrow to be fired.
DM Grimclaw
GM, 656 posts
Fri 13 Oct 2006
at 01:01
  • msg #110

Re: In Sight

PM:
This message was last edited by the GM at 01:03, Fri 13 Oct 2006.
Joseph Copeland
player, 107 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Sun 15 Oct 2006
at 09:11
  • msg #111

Re: In Sight

Keeping his place in front of the Zhent, Joseph decided against trying his bow - it was made for his exact strength, which he still wasn't at.  So, he wasn't likely to hit a thing with it, he assumed, and instead moved along - perhaps he'd get to use his blade, he figured. . .
DM Grimclaw
GM, 659 posts
Thu 19 Oct 2006
at 01:41
  • msg #112

Round 2

You close to bowshot range, and Lysande casts a spell to enhance her bow.  Only Glim is able to get an arrow away toward the men in the crevice.  He misses badly when his horse stumbles though he keeps his seat.  Tuar leaps off his bird, but his landing is clumsy and he is unable to charge the nearest bandit who then sprints to the other side of the rock to gain cover.

The bandits in the crevice fire arrows at Tuar and Glim, but both shafts fall short.



OOC:  Lysande and Lanka are about 100 ft from the rock (or crevice if you wish), Joseph and Aelynia are about 70 feet from the rock, Glim, Tuar, and Alister are about 50 feet from the rock. Please let me know if you somewhere different.
Lysande
player, 308 posts
Init +2 AC N15/F13/T12
HP 33/33  F+5/R+8/W+3
Thu 19 Oct 2006
at 08:39
  • msg #113

Re: Round 2

"Blast them all for not listening!" Lysande thought to herself as she saw her friends charging in. Obviously it didn't matter anymore if she stayed further away, since the black scorpions now had better targets right before them. "Ai!" the sun elf said and pressed her knees into Mourn's sides, the mare quickly responding to her request and moving forward, closing in with the enemy. The wizardess pulled her bow and let an arrow fly in haste, wishing to bring another missile to bear. While the first one seemed good, the second fell way too short.
Alister Flaga
player, 361 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 19 Oct 2006
at 14:52
  • msg #114

Re: Round 2


---
[Can I make my horse trample on the fleeing man?]
Tuar
player, 280 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Thu 19 Oct 2006
at 21:12
  • msg #115

Re: Round 2

Tuar ran toward the man with his sword raised and ready, prepared to deliver a shattering blow.  His smile grew slightly larger as he noticed the arrows falling short.  If it meant nothing else, at least he was drawing their attention away from Lysande.
Rend the Shorn
player, 22 posts
I:+1, AC:15 F:14 T:11
HP: 43/46, F:+7 R:+2 W:+1
Fri 20 Oct 2006
at 19:25
  • msg #116

Re: Round 2

Uncharacteristicly, Rend continues to circle around the fight, keeping his eyes open while muttering, "Too strange, too strange.  Where's the rest."  If he sees any of the enemy attempting to flee, he is obviously ready to run them down.
Joseph Copeland
player, 108 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Wed 25 Oct 2006
at 10:20
  • msg #117

Re: Round 2

Instead of marching his camel closer to the bandits, Joseph leaped off, before moving in their direction, drawing his blade as he did.



OOC:
Move Action - dismount
Another Move Action - move 30 feet closer to our opponents, draw sword while moving.  Joseph is now 40 feet from the Bad Guys™.

Aelynia Th'wil
GM, 143 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Wed 25 Oct 2006
at 14:14
  • msg #118

Re: Round 2

Aelynia slips off the camel as well, but takes the time to tie it to a rock or something just in case it should wander of its own volition before following Joseph.
DM Grimclaw
GM, 662 posts
Thu 26 Oct 2006
at 01:25
  • msg #119

Re: Round 3

Tuar on foot, and Alister on horeseback race around the large rock looking for the hidden bandit.  They come face to face with him, but the man's panicked point-blank shot flies wide of Tuar's head. (OOC: You can attack this coming round - I'll use any attack rolls you have already made)

Lysande and Glim close on the bandits sheltered in the hills.  Their shots are close, but the bandits' rocky cover proves a good shield, and the arrows are deflected this time.  In turn, the bandits loose arrows at their attackers, and both hit (OOC: Glim takes 5 dmg, Lysande takes 2).

The rest of you approach more slowly, looking for any other bandits.  you see none at this time.  The Zhentarim are behind you, and they appear to be waiting while you deal with the bandits.  The skinny one looks nervously towrd the approaching sand storm.


OOC:  Lanka and Aelynia are just off the map to the north.  for everyone, please let me know if I misrepresented your intent.



This message was last edited by the GM at 01:26, Thu 26 Oct 2006.
Tuar
player, 281 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Thu 26 Oct 2006
at 02:20
  • msg #120

Re: Round 3

Tuar smirked as the arrow flew far off mark and smiled as he raised his sword and brought it down to slice through the man's armor.  With his smile growing, he watched with pride as his father's blade continued through his strike.
Lysande
player, 310 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Thu 26 Oct 2006
at 08:08
  • msg #121

Re: Round 3

Lysande's delicate fingers searched in her pocket and found the material she had been looking for: A pinch of fine sand. She tossed the sand in the direction of the bandits followed by a few words of archaic pronounciation, then she urged Mourn's forward. She knew they had to end this fight fast or all would die in the coming storm.
DM Grimclaw
GM, 664 posts
Thu 2 Nov 2006
at 02:25
  • msg #122

Re: Round 3

Tuar's Greatsword does not give the wounded bandit a chance for a another shot.  With one blow the man falls without a sound, dead before he hits the ground.

Lysande's spell causes both of the remaining bandits to fall silently as well, although they are still breathing...

Meanwhile, the storm howls louder, and grains of wind-driven sand begin to find a way inside your clothing and armor.

Tuar
player, 282 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Thu 2 Nov 2006
at 02:45
  • msg #123

Re: Round 3

Tuar turned around to look as his sword returned to him, rich with the blood of the bandit.  Seeing no more opponents on thier feet, the half-elf felt secure enough to take a moment to wipe the sword clean.  But already the storm is biting deep into his flesh.  "Get on, look for some type of cave or something."  The half-elf tried to call back to Dom - he wasn't sure if he'd be able to protect himself in the storm - and went to help find some safety.
Alister Flaga
player, 362 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 3 Nov 2006
at 04:50
  • msg #124

Re: Round 3

Seeing that the last to men effortlessly fell down Alister orders his mount to run fullspeed into the rock formation searching for a possible shelter from the sandstorm.
Lysande
player, 312 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Fri 3 Nov 2006
at 08:06
  • msg #125

Re: Round 3

"Alister, quick truss up our prisoners here. Meanwhile Glim and I will look for shelter. - Tuar, Joseph: Get the mounts together so they can be herded into a protected place." Lysande called out loudly to overcome the howling winds.

Walking at a brisk pace she looks for whatever could be used to survive the storm without harm.

ooc:

13:55, Today: Lysande rolled 29 using 1d20+15. Spot check.
13:55, Today: Lysande rolled 24 using 1d20+7. Survival.
This message was last edited by the player at 12:56, Fri 03 Nov 2006.
Alister Flaga
player, 363 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 3 Nov 2006
at 11:08
  • msg #126

Re: Round 3

"Tie them up where?!?!"  Alister retrives a rope and starts making a simple knot on his mount.  He then proceeds on binding the hands of his sleeping opponents with that rope.

"Somebody else should tie them up, later.  My knots can be easily untied."

---
I got the robe but not the skill to use rope.

03:08, Today: Alister Flaga rolled 20 using 1d20+2. spot.
03:08, Today: Alister Flaga rolled 6 using 1d20+2. rope.
Lysande
player, 313 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Fri 3 Nov 2006
at 11:30
  • msg #127

Re: Round 3

ooc: Use rope checks to bind persons are made at +10 :)
Aelynia Th'wil
GM, 144 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Fri 3 Nov 2006
at 12:39
  • msg #128

Re: Round 3

Since she had been told to stay back for Lysande's plan, Aelynia stayed back and gathered the reins to the camels that had been left behind so that they would not try and escape the bitter winds.  Then she led them behind some of the large outcroppings of rocks where the wind would not be as brutal while she waited for the return of her companions.
Tuar
player, 283 posts
Init: +5 AC: 17/15/14
HP: 36/37 Saves: F3/R9/W0
Fri 3 Nov 2006
at 13:27
  • msg #129

Re: Round 3

Tuar frowned as he was told to gather the mounts; he didn't want to waste his time doing something that was little help in finding the shelter.  But he saw where it would be useful, and grudgingly accepted this new duty, along with the human, and began to gather the abandoned mounts in one place and waited for Lysande or Glim to report back with news of some cave or another.
Joseph Copeland
player, 109 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Tue 7 Nov 2006
at 16:39
  • msg #130

Re: Round 3

Rushing over towards Aelynia and the mounts as soon as Lysande gave the order, Joseph offered the lady a brief smile as he took the reins of his own camel, leading it to the shelter Aelynia had found.
DM Grimclaw
GM, 668 posts
Wed 8 Nov 2006
at 05:54
  • msg #131

A Cave

Within the ravine where the sleeping bandits had taken cover, you find three horses with light saddles.  A little further back (OOC: around W20 or so on the map) the ravine widens somewhat, and you find an entrance to a dark cave.  The is a strange, stale, sulferous stink emanating from the cave mouth, and the horses seem nervous approaching it.  However, as far as you can see, there is nothing moving around witin the first 20 feet or so.

The Zhentarim clerk calls from behind you, increasing panic in his voice, "Did you find any shelter?"

Lysande
player, 314 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Wed 8 Nov 2006
at 08:50
  • msg #132

Re: A Cave

Lysande wasn't truly happy with the cave as it presented itself but they didn't have a choice really. Returning she heard the Zhentarim call out and she couldn't help but snarl in disgust: Merchants. "Yes, we found shelter. It is smelly but it will keep us safe from the storm. - Careful with the mounts though, they will be nervous because of the smell." without gracing the man with a second look she went to Tuar and received the reins of Mourn's, giving the djungle boy an encouraging smile "Le hannon."
Alister Flaga
player, 364 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sat 11 Nov 2006
at 03:46
  • msg #133

Re: A Cave

Alister dismisses his mount and then draws out his trusty long sword.

"I never saw this cave back then.  Could this lead to somewhere?"
DM Grimclaw
GM, 670 posts
Sun 12 Nov 2006
at 01:09
  • msg #134

Re: A Cave

Glim gives a short, sharp, laugh at Alister's question.  "I am not suprised we did not see this before, we did not spend any time looking.  Also, see here....and here...", the half-Drow points to two large rocks just inside the entrance.  "The ground tells me these men pushed the rocks aside, walked a short way in, then came out."  Glim falls silent without further elaboration, and begins walking farther into the cave.  After a few moments, he calls out "You may want to see this."

Meanwhile, as the roar of the storm increases, Ha'laam asks Aelynia to help prepare the mounts by lining them up within the narrow ravine, hobbling them, and covering their eyes with rags.  Tuar's bird, amazingly, buries nearly its entire body, including its head, within an area of loose sand.  It seems Dom can take care of himself.

The rest of you follow the sound of Glim's voice, although the Zhentarim stay near the entrance, perhaps fearing a possible confrontation with the cave's inhabitant.  After about thirty feet, with the sulfurous smell very strong, you find Glim standing next to a large pile of gathered bones and detritus.


This message was last edited by the GM at 01:11, Sun 12 Nov 2006.
Aelynia Th'wil
GM, 145 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Sun 12 Nov 2006
at 02:41
  • msg #135

Re: A Cave

Aelynia nods and smiles sweetly, taking the cloth and carefully tying it over each camel's head, asking for Ilmater's blessing on each one as she did so, giving them a special few seconds of attention and loving strokes down their long necks.  Then she carefully hobbles them as Ha'laam had instructed her, singing a soft, sweet little tune since she the wind is so loud nobody could hear her.  Once she is finished she stays with the camels, hoping her presence can keep them calm so that her friends do not lose them in the storm, and so they do not grow too frightened.  Curled up in her robes she sings her song softly, spending the extra time in prayer.
Tuar
player, 284 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Sun 12 Nov 2006
at 17:20
  • msg #136

Re: A Cave

Tuar was wondering what to do with Dom - for all he knew there was no way to humanely keep him safe without risk of harm - but he had no worries after seeing the huge bird bury itself.  He walked on into the cave, following closely behind Lysande and Glim, with his sword at the ready.  Tuar had little problem with the smell - he'd smelt much worse in his few young years - but was a bit strange at the bones and detritus.  He moved closer to it, inspecting the bones he could find.
Alister Flaga
player, 365 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 14 Nov 2006
at 13:59
  • msg #137

Re: A Cave

"Someone has been feeding, lately.  Another monster?"  There won't be anything coming out of the cave mouth anytime soon.  What worries Alister are the thing that might be coming from inside the cavern.
Lysande
player, 315 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Tue 14 Nov 2006
at 14:33
  • msg #138

Re: A Cave

Lysande had hoped for a little respite after the ride under the hot desert sun, but it was not to be. Thoughtfully she looked at the pile of bones then decided a bit more resilience would be called for. Being careful the sun elf recited the spell when nobody seemed to watch.

Knocking an arrow Lysande looked at the group "Glim and me can go without a light and we are stealthy. We shall find out what lurks within this cave's depths. I have a spell that I can use to keep you informed, step up if you want to receive it." she knew that the inhabitants of the Anauroch were not happy with the use of magic and abhorred the use of arcane magic, but the use of her spells seemed necessary. Her eyes rested on Tuar, offering the information bringing spell to him.
Tuar
player, 285 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Tue 14 Nov 2006
at 23:21
  • msg #139

Re: A Cave

Tuar stood from his examination of the pile and looked back at Lysande.  "You're sure, Lys?" Tuar asked as she mentioned her idea of going off further into the tunnel with only Glim for company.  He did nod as her eyes moved toward him, offering the spell.
Lysande
player, 316 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Wed 15 Nov 2006
at 09:19
  • msg #140

Re: A Cave

Lysande simply pointed at the white-haired rogue and whispered "I would like to take you with us, but you still require some light to see in the dark. Do not worry my friend, I shall keep you informed using this link. It can reach almost 200ft and if you follow us at some distance there will be no problem in communication." Tuar could see it in her eyes, she was determined to go but he could see she also wanted him close. Lysande was a little confused, at all times she had done what seemed logical, and going alone without a light was logical, but why did she want Tuar to go with her? Shaking her head she focussed back on the task at hand.
Tuar
player, 286 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Fri 17 Nov 2006
at 11:43
  • msg #141

Re: A Cave

"If that's what you want, Lys.  I'll stay back, but call if you find anything strange, anything dangerous.  I'd need to be up there."  Tuar stayed back, trying to stay close enough to see some vague form of Lysande before she disappeared in the darkness.
DM Grimclaw
GM, 672 posts
Sat 18 Nov 2006
at 02:04
  • msg #142

Re: A Cave

the ai in the cave is very still as Lysande and Glim move slowly deeper into the darkness.  After only about 60 more feet they find the back end, with no other sign of life, or even unlife.

As the rest of you begin searching the pile of trash and bones, you notice every single bone has been scoured or polished to a bright white.  Also, the walls of the cave appear to have been blasted smooth.

Within the pile you discover various bits of leather armor, tack, and a few broken weapons.  You also discover several items of much more interest.  In particular among them, Tuar finds a pale polished stone, engraved with a dark dancing figure, and having a small hole drilled through the top. He also discovers a long, faintly glowing, silvery strand with loops on either end.

Joseph finds a grey, sand-encrusted cloak and three vials filled with a metallic oily fluid.

Alister finds a ring of yellow metal, engraved with a symbol of Tyr.

Half buried beneath all the trash you also find an unlocked metal box containing a dozen gems of various colors!

The Zhentarim do not appear to notice your finds as they are watching out the entrance at the darkening sky.  The howl of the storm grows much louder, and the horses and camels secured in the ravine make nervous, fearful noises.


OOC:  The items I have assigned  are your RoA birthday gifts
This message was last edited by the GM at 02:11, Sat 18 Nov 2006.
Alister Flaga
player, 366 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sat 18 Nov 2006
at 02:30
  • msg #143

Re: A Cave

Alister found it odd to find something like this in a cave.  He then prayed to his god asking him if he could keep the ring, then thanking him for being lucky enough to find one.

"Joseph, this might help in finding the right way."  Alister gave the elixer of vision to Joseph.
Lysande
player, 318 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Mon 20 Nov 2006
at 19:08
  • msg #144

Re: A Cave

When Lysande returns she sees Tuar handle a few things she can barely cover her excitement. "I think I know this... it's a singing bowstring. I read about it in the old texts. It's melodious vibration can cause severe harm to an enemy if he's hit by an arrow fired from this string. Will you... let me see it." she whispered, her face flush with excitement.
Joseph Copeland
player, 111 posts
Init +2 AC 15/13/12
41/41 Saves 7/7/3
Mon 20 Nov 2006
at 19:22
  • msg #145

Re: A Cave

After putting on the cloak, Joseph examined the vials carefully. . .  then, he tried smelling the scent they gave.  He found them to be familiar - his uncle, a mage of some reknown who had ended up leaving the village he was born in for a southern metropolis, had used to make those, he was sure of it.  Quickly pouring one over an end of his blade, he could see a faint glow from it, and a grin spread on the young man's face, as he repeated the action on the other side of the blade.  Then, with just one left, he tried it on his armor, finding it to have the same blessing effect there, too!

"What effect does it have, then?" he asked of Alister, not wanting to waste something which might be more useful another time, perhaps.
Tuar
player, 287 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Mon 20 Nov 2006
at 23:18
  • msg #146

Re: A Cave

"Of course, Lys."  Tuar handed her the string without much thought - he cared little for the almost unfair advantages of bows and like weapons - but kept the polished stone for himself.  He looked at the engraved figure and would have liked to compare it to the one tattooed on his back.  They seemed close enough, but to find a token of his goddess in the deserts of Anauroch?  What next?  Perhaps she may guide him to what he truly sought after.
Alister Flaga
player, 367 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 21 Nov 2006
at 00:50
  • msg #147

Re: A Cave

"Well, it heightens your senses into a certain level so more or less it should improve your chances in finding where the black scorpions are hiding.  Only thing is the potion's effect will only last for a few minutes."
Lysande
player, 319 posts
Init +2 AC N15/F13/T12
HP 33/31  F+5/R+8/W+3
Tue 21 Nov 2006
at 09:24
  • msg #148

Re: A Cave

"Le hannon!" Lysande said taking the bowstring and giving the young half-breed a peck on the cheek. What she had done only occurred to her when she withdrew and made her stop for an instant, then she blushed and averted her eyes. Focusing back on the bowstring she let it glide through her hands reverently, then, feeling like a child in a candy shop, she began replacing her own bowstring with the newfound treasure. Once done she gently breathed against the string and it gave off a light humming sound, pleasant to the ear. "Elven craftsmanship at its best." she thought to herself.
Aelynia Th'wil
GM, 146 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Tue 21 Nov 2006
at 15:55
  • msg #149

Re: A Cave

While her friends, unbeknownst to her of course, were marveling over their finds, Aelynia huddled in her robes for the meager protection they provided, watching the camels to keep them from harm as well as she could in the storm.  In a way it was exhilarating, out here in the wild wind and sand.  She would suffer for her friends' safety and protection, just as Ilmater suffered.
Joseph Copeland
player, 112 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Tue 21 Nov 2006
at 16:24
  • msg #150

Re: A Cave

"I'll try to put it to good use, then," Joseph said, and put the vial in a pocket, saving it for later.  Then, he looked around, seeing what the others had found. . .  and then seeing that one of the others weren't there at all.  Aelynia had stayed behind with the camels, he realized, and quickly walked out of the cavern without a word, hurrying over to the elven lady.

Without saying a thing, he sat down next to her, and wrapped the cloak he had found in the cavern around the both of them as best as he could, placing an arm around her slender waist as well.
Aelynia Th'wil
GM, 147 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Tue 21 Nov 2006
at 16:27
  • msg #151

Re: A Cave

Aelynia was surprised that someone had come out in the storm, until she realized it was Joseph.  Turning to face him with sand stinging her eyes the way it should be, she shook her head no and shouted above the wind, the first time her voice had ever been strong or loud.  "You must stay inside.  Go back and be safe."
Joseph Copeland
player, 113 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Tue 21 Nov 2006
at 16:35
  • msg #152

Re: A Cave

"I am staying with you, Aelynia, storm or no storm," Joseph replied, just as loud as he had to in order for her to hear him, and shook his head.  Where she would be safe, so would he.
Aelynia Th'wil
GM, 148 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Tue 21 Nov 2006
at 16:38
  • msg #153

Re: A Cave

"You have to go," Aelynia shouted, determined to keep him from the suffering she needed to endure.  "Please, Joseph," she added, pleading with him with her eyes that were full of tears from more than just the grainy sand's irritation.
Joseph Copeland
player, 114 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Tue 21 Nov 2006
at 16:43
  • msg #154

Re: A Cave

"I can't," Joseph replied, and then quickly leaned in to place a soft kiss on Aelynia's lips, hoping it might stop her from arguing - he had to do this, there was no way around it for him.
Aelynia Th'wil
GM, 149 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Tue 21 Nov 2006
at 16:49
  • msg #155

Re: A Cave

Just about to tell him to leave again, Aelynia was shocked into silence by Joseph's sudden kiss.  Sitting as straight and still as she could, she fought the urge to actually kiss him back.  Fought with all her strength.  And slowly she pulled away with her tears streaming down her face, leaving stinging tracks in the sand on her face.  How could she keep Joseph safe from the storm if he would not leave her?  Unless she were to become like some sects of Ilmater's sufferers that actually harmed themselves she had to do things like this sometimes.
Joseph Copeland
player, 115 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Tue 21 Nov 2006
at 16:58
  • msg #156

Re: A Cave

Finding that his throat was getting sore from having to speak so loudly, Joseph leaned closer to Aelynia, so he could whisper - well, speak normally, but in the storm around them, it might as well have been a whisper - into her ear. . .
Aelynia Th'wil
GM, 150 posts
Init +4 AC 19/15/14
34/34 Saves 6/8/5
Tue 21 Nov 2006
at 17:09
  • msg #157

Re: A Cave

Joseph's words and the look on his face pained Aelynia more than anything ever had before, even more than the deaths of her family and friends.  Her suffering of this moment was much more than any storm could throw at her.  She would have to let him stay and suffer through her fear and worry for him.  Perhaps her even greater suffering would find her in favor with Ilmater, for she couldn't send Joseph away and cause him any more pain.  Following Joseph's lead, Aelynia leaned in to speak into his ear.  "I understand, and I will not make you go."
Joseph Copeland
player, 116 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Tue 21 Nov 2006
at 17:21
  • msg #158

Re: A Cave

Not able to say anything else right now, Joseph just nodded, and sat closer to Aelynia, trying to get the cloak as well around them as possible.  It was magical, he could almost feel it when he took it on, and he could only hope it would help shield them from the storm.  No matter what, though, they would brave the storm - together.  So close to Aelynia had Joseph gotten in just a number of days, and while none of the others had been there to see his kiss, to hear his whispered words, the fact that he had walked willingly out into the storm to be with her said a great deal, he was sure.
Tuar
player, 288 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Tue 21 Nov 2006
at 19:30
  • msg #159

Re: A Cave

Tuar handed the string over without a second thought, more interested in the carved stone, but it was shortly afterward that even that held little interest to him.  He looked up at Lysande as she gave him the small peck on his cheek.  At first he didn't really believe it had happened, but as she blushed it became apparent.  The half-elf's own face took on a small tint of red as he awkwardly attempted to scan the stone for any other details he might have missed, oblivious to anything else.
DM Grimclaw
GM, 676 posts
Sat 25 Nov 2006
at 03:39
  • msg #160

Re: A Cave

As the storm continues to rage, the sky darkens to almost black as night. But even as it seems fiercest, the winds begin to weaken, almost imperceptably at first, but then you definately can tell the worst may be over.

The two captured men, struggle fitfully, trying to loosen their rope bindings.  They stop when the Zhentarim guard swings a heavy booted foot at their heads.  The Zhent asks no one in partucular, "So when c'n I cut their heads off?"

 The young Bedine horseman, Ha'laam, approaches Lysande and Glim, something obviously on his mind.

"In ze packs on ze bandits horses.  I- - I found rations for only a day, maybe two. Zey travelled light."


This message was last edited by the GM at 13:39, Sat 25 Nov 2006.
Lysande
player, 320 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Sat 25 Nov 2006
at 14:52
  • msg #161

Re: A Cave

Lysande glares at the Zhents "If you want to return to your outpost alive, then you stop abusing the prisoners. There will be no torture in my presence, I have more effective means to get into their heads." with that she turned to the approaching Ha'alam "I understand, thank you. I already thought we were close to their base, Mourn's sketch seems to indicate an entrance from the dry riverbed."

Sighing she cast a spell turning back to their prisoners "Now then... you have the possibility to be helpful to our cause. Let me ask you a few questions:

1) Where is the entrance to the lair of the Black Scorpions?

2) Who and what is your leader? And...

3) How many raiders populate the hideout?"

DM Grimclaw
GM, 677 posts
Mon 27 Nov 2006
at 01:31
  • msg #162

Re: A Cave

The Zhent guard gives an insolent snort, but under Lysande's stern gaze, he backs off and returns to his spot near the cave mouth.

As for the bandits, they both look to be of Bedine descent, although one has a  lighter cast to his complexion than usual.  That one curls his lip in a silent snarl, and spits at Lysande's feet without talking.  Hal'aam gives a gasp and steps forward, hand on his blade hilt. You remember that Vikko had told you in one of his long lectures that spitting in such a manner was considered a grevious insult among the Bedine.

This message was last edited by the GM at 01:31, Mon 27 Nov 2006.
Alister Flaga
player, 369 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Mon 27 Nov 2006
at 05:58
  • msg #163

Re: A Cave

"Hold, Hal'aam.  There are still question left unanswered."  Alister wonders if she will be able to pry out the answers thru magical means.
Lysande
player, 321 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Mon 27 Nov 2006
at 11:26
  • msg #164

Re: A Cave

"Oh they are quite cooperative, whether they like it or not." she said to Alister with a vicious smile, then looked back at the prisoners. "The cave system is maybe half-a-day's ride through the riverbed atop a plateau. I should think that El Aqrab'azim will not be happy if I tell him you gave me the information to find him."

She chuckled as the man spit on the ground "Spit as much as you want, it will only make you dry out quicker. Now there is a little more I want to know. Tell me more about those strangley, shadowy figures. What are they, I am certain there are at least some rumors floating around. - Oh and before I forget: Is there only one Sphinx-rider or are there more?" Lysande's voice was dripping with sarcasm, she knew their minds were squirming to keep the thoughts to themselves but her magic had proven stronger and for once she allowed herself to revel in that feeling.
Tuar
player, 289 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Tue 28 Nov 2006
at 01:45
  • msg #165

Re: A Cave

Tuar stood where he was, turning the stone over and over in his hands, keeping one eye on Lysande and her playthings.  He looked down at the carved lady in the stone, wondering if his goddess was truly with him and if she would be willing to help.  "Or perhaps she is already," the half-bred elf muttered aloud.  Lysande was getting information from these bandits, probably through some spell or another - unless the tales about the regal elves' ability to read the thoughts written on their face was a truth.  Whatever it was, he trusted Lysande's word - even if he didn't trust the bandits'.  "You've seen other elves?  Captured other elves?"  He knew they took some prisoners, and there was a chance - however small - that they might have elves as well as bedine.
DM Grimclaw
GM, 679 posts
Mon 4 Dec 2006
at 00:31
  • msg #166

Re: A Cave

The bandits look with suprise at Lysande, as she appears to be reading their very thoughts! They try to move further away from the sun elf, but their bindings do not allow it.


Ha'laam pauses at Alister's request...but his hand remains upon the hilt of his sword.

Lysande
player, 322 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Thu 7 Dec 2006
at 22:37
  • msg #167

Re: A Cave

"Yes Tuar, they have seen one who looks like you." Lysande says. Her voice becomes soft with concern "Is she your sister?" The sun elf was tempted to read her friend's thoughts but had the decency and respect to hold back.
Tuar
player, 290 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Thu 7 Dec 2006
at 23:11
  • msg #168

Re: A Cave

"Who looks like me?"  Tuar had the question in his voice, though Lysande's eyes answered it.  He stopped fiddling with the engraved rock to look back to Lysande, his face almost - though not quite - in a smile.  "I don't know, Lys."  He turned his eyes away from the elf and to the two bandits.  His face quickly formed into a scowl as he neared them.  For the moment, he held back.  It might not have been as easy should his sword had been in hand.
Lysande
player, 323 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Fri 8 Dec 2006
at 10:04
  • msg #169

Re: A Cave

Lysande nodded confirming Tuar's question but did not reply to his statement. She addressed the prisoners again "So one last thing before we decide about your fate: What is the best way to approach your hideout? And what traps do we have to lookout for?" the sun elf wanted to know as much as possible about their enemy before going on. Taking on several scores of bedines was difficult enough, adding two adult sphinxes and some cloaked figures might just be more than they could swallow.

Following a whim Lysande drew her dagger and neared the two bound men, putting her foot on the chest she stopped his struggles and cut open his clothes over his abdomen inspecting the flesh and looking for any puncture wounds like she had seen on Mourn.
DM Grimclaw
GM, 681 posts
Sun 10 Dec 2006
at 23:15
  • msg #170

Re: A Cave

The more aggressive bandit sneers, saying </red>"You vill die before you get within a t'ousand feet, berani."

The Zhentarim shake their heads, and the skinny one provides his own advice, "Flay some skin from his back, elf.  That would be much more productive it seems to me."

Lysande's subsequent body search draws fierce protestations from the captured men.  Even Ha'laam gasps in suprise, "Lady, women do not just...", but he falls silent, seemingly silencing his opinion to her judgement.

The storm continues but by dusk it has run its course and those looking out of the cave mouth are treated to a dazzling display of twilight purples, pinks, oranges, and reds across the sky.



This message was last edited by the GM at 23:19, Sun 10 Dec 2006.
Joseph Copeland
player, 117 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Mon 11 Dec 2006
at 06:24
  • msg #171

Re: A Cave

After taking a small sip from his waterskin, Joseph offered it to Aelynia, smiling as he looked out at the sky.  "It is beautiful, is it not?" he whispered, and slowly turned towards the elven lady.  "Almost as beautiful as you," he quietly told her, and smiled softly.  "I am glad I was here with you, Aelynia. . .  There are no place in the Realms I would rather have been, than right where you are," he said, and after a moment to concider it, he leaned in to place a soft kiss on Aelynia's lips.
Alister Flaga
player, 370 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 12 Dec 2006
at 01:14
  • msg #172

Re: A Cave

Alister knelt and silently prayed to his god.  He thanked him for protecting them from the storm.  He was also asking for tips on what to do with the prisoner and finally for the battle ahead.

"No torture.  But don't give them any chance to escape."  Alister thinking aloud.
Lysande
player, 324 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Tue 12 Dec 2006
at 09:37
  • msg #173

Re: A Cave

Lysande growled at the Zhents "You are here to observe and retrieve the goods that were stolen from the Zhentarim. You are not here to criticize my methods of interrogation. If you cannot or will not understand then be ready to be left in the desert without help when you need it." She turned away from the obnoxious merchants and towards Alister "I agree, no torture necessary. I was looking for a puncture mark similar to one I found on Mourn, but they have none. Now do you have any suggestions on what to do with them? If we bind them and leave them here, they are sure to end as the critter's dinner, who made his lair here." she said. While she did care little about the lives of the raiders, she was not willing to stoop down to their level and kill them in cold blood.
Tuar
player, 292 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Sun 17 Dec 2006
at 15:09
  • msg #174

Re: A Cave

Tuar ignored the conversation between the Zhentarim and Lysande; he knew that Lysande was right whatever she decided.  Instead of concerning himself with those matters, the half-breed looked out at the sun with a half-smile on his face.  "She would have liked that.  Always had her head in the clouds, she did."  Tuar turned away from the setting sun, turning to look at Lysande.  "They're part of these scorpions, right?  The people who killed the entire caravan?  And kidnapped an innocent elf?  Leaving them here to be devoured is too good for them."
Lysande
player, 326 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Mon 18 Dec 2006
at 11:41
  • msg #175

Re: A Cave

Lysande smiled gently when Tuar showed his anger "I agree, yet would we not become the way they are if we give in to our emotions? We are better than them and we will not become despicable beings like them." she put her hand on his arm and looked him in the eye wondering what to find there.
Tuar
player, 293 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Mon 18 Dec 2006
at 15:20
  • msg #176

Re: A Cave

"But, but Lys!  They deserve it!  Look at what they did to us; we were almost dead.  And now they have an elf in chains?  They, they. . .  No we need to do something."  The half-breed's face is changed into one of anger.  Anger greater than normal anyway, and gone is the eager curiosity.  In his eyes, however, moisture is building.
Lysande
player, 327 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Mon 18 Dec 2006
at 15:29
  • msg #177

Re: A Cave

"Stop right there Tuar!" the sun elf says and stands right between him and the prisoners, her hand comes to rest on his chest. The half-elf can feel its warmth but also some strength. She looks into his eyes again, trying to reach his soul "Do you think she would want you to harm helpless men?" Lysande shook her head slowly "Tuar, if you give into that anger and hurt or kill them now, you will injure your soul. I have seen people consumed by their hatred, people who had all the best intentions. Do not become like them... please." the last word is said softly almost inaudibly and Tuar can recognize the deep emotion in Lysande.
Tuar
player, 294 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Mon 18 Dec 2006
at 16:28
  • msg #178

Re: A Cave

"But Lys. . ."  Tuar looked back at the elf, their eyes meeting.  With a scowl, the half-breed turned away.  "Fine, Lys, do what you want with them."  The half-breed moved back a little further into the cave, away from the people.  His sword was back in his sheathe with his hand reluctantly moving away, back to his pouch where he had placed the goddess-blessed stone.  "I'm here," Tuar mumbled as he messed with the stone.
Lysande
player, 328 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Mon 18 Dec 2006
at 21:37
  • msg #179

Re: A Cave

"Alister, what would you suggest?" Lysande said. She wanted to go after Tuar but decided against it, they would talk later. When, she didn't know.
Alister Flaga
player, 371 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 19 Dec 2006
at 02:12
  • msg #180

Re: A Cave

"Are you thru with them?  Ha'laam, what do you do to captured bandits.  It is the land of the bedine so it will be the bedine's law that will judge them."
Lysande
player, 329 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Tue 19 Dec 2006
at 22:04
  • msg #181

Re: A Cave

"I have seen and heard enough to bring us into their lair tomorrow. They are yours for judgement." Lysande said slowly, weighing every word.
DM Grimclaw
GM, 683 posts
Wed 20 Dec 2006
at 01:23
  • msg #182

Re: A Cave

Ha'laam's eyes widen in suprise at Lysande's pronouncement,"But I am no..", but he stops, then stands tall, as he gains an inner resolve.  Looking at the bandits, he proclaims so all can hear, "By Difa Binwabi the penalty for banditry is death.  You may die by ze hand of man or under ze eye of A'tar. What will you do?"

The more talkative bandit hisses with a sneer, "And you are ze man? Phah! Ghashim akh-Berrani! You will execute us!"

Ha'laam flinches at the insult, but he does not lose his composure. "Ze choice is made. Ze punishment will be done at last light, and ze bones left for ze jackals and night creatures."

He steps away, and faces Lysande, Glim, Alister, and Tuar.  Speaking quietly and quickly, the young man makes a request, "Can...can one of you help me take zem into ze desert? I haf not..not executed any man before."

This message was last edited by the GM at 01:24, Wed 20 Dec 2006.
Tuar
player, 295 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Wed 20 Dec 2006
at 01:32
  • msg #183

Re: A Cave

Tuar kept his face turned from Lysande as he answered the young human's request.  "I will go."  There may be a deeper meaning below the simple statement, but the half breed said no more.
Alister Flaga
player, 372 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 20 Dec 2006
at 01:57
  • msg #184

Re: A Cave

"No."  Alister humbly.  "My god and my role is best suited for this.  Tyr will be my guide in helping Ha'laam.  Beside killing condemned men should not be done out of vengance or anger."
Aelynia Th'wil
GM, 151 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Wed 20 Dec 2006
at 19:31
  • msg #185

Re: A Cave

Completely taken by surprise, Aelynia returns Joseph kiss for a moment before pulling away, her cheeks flushing.  To cover her confusion she rises quickly and moves to check on the camels saying, "Perhaps we should go check on the others?"  Aelynia turns around and looks at Joseph, torn between wanting to talk about the kiss he had given her in clear view of anybody watching and ignoring it altogether.
This message was last edited by the player at 21:36, Wed 20 Dec 2006.
Joseph Copeland
player, 119 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Wed 20 Dec 2006
at 19:44
  • msg #186

Re: A Cave

Nodding quietly, Joseph rose to his feet, and walked over to Aelynia until he was standing next to her.  "Yes, let us do that," he whispered, and smiled softly as he walked back into the cavern.  While he was clearly exhausted after having sat out in the sandstorm, and had sand just about everywhere, he still managed to look peaceful and happy as he got back inside.  "Everyone holding up all right in here?" he asked as they entered, and glanced around the cave. . .
DM Grimclaw
GM, 684 posts
Mon 25 Dec 2006
at 01:54
  • msg #187

Re: A Cave

Ha'laam nods grimly at Tuar and Alister's offer of help, "You both shall be ze witnesses of Difa Binwabi. They pick the men off up the ground, and lead them out of the cave, past Joseph and Aelynia, and into the darkening desert.  They return within an hour or so.  Ha'laam speaks only to say, "We should leave before ze first light." Then he heads off to prepare the horses and camels for the evening.
This message was last edited by the GM at 01:56, Mon 25 Dec 2006.
Lysande
player, 330 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Wed 27 Dec 2006
at 09:07
  • msg #188

Re: A Cave

Lysande didn't show it, but she was glad Alister and the youth were taking it upon them to become judge and executioner for the prisoners. While she had no problems killing whom she considered evil, she would not become the killer of helpless enemies. She nodded respectfully to the group as they returned.

"I agree with Ha'laam, let us all prepare for the night. I will need as much uninterrupted rest as possible. Unless necessity dictates otherwise I will take last watch. I am sure you will be able to find a schedule among yourselves, just remember to have one with good night vision on watch during the night." with that the sun elf turned to prepare her own things for the night.
Tuar
player, 296 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Thu 28 Dec 2006
at 22:14
  • msg #189

Re: A Cave

Tuar returned from the execution with something akin to a smirk on his face as he fingered his blade, wishing that it had been which tasted the blood of the scorpion captors.  As he watched the others prepare for the night, Tuar nodded at Lysande's words as he went out a little farther in the desert, out of sight of the main camp.  If the rest of the group took this as a sign he was taking first watch, he would let them.
Joseph Copeland
player, 121 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Thu 28 Dec 2006
at 22:33
  • msg #190

Re: A Cave

"I am. . .  weary, from the storm outside, but if we need it, I will be able to take a watch.  My eyes are. . .  well, human, though if given adequate lighting, they can see far and accurate, and my ears are quite keen, as well.  Perhaps I should take the second to last watch, where I would be able to see best?" Joseph suggested, his voice showing willingness to defer to any objections posed by those more used to this environment than himself.  Which probably meant everyone present, he thought, new to the desert as he was.
DM Grimclaw
GM, 685 posts
Fri 5 Jan 2007
at 03:11
  • msg #191

Re: A Cave

The night passes with the quiet that comes after a great storm.  Nothing disturbs your rest. Just as the sky begins to lighten, Ha'laam begins making ready to leave - he always seems to know when to wake for travel.

Strangely, you notice Lanka Vada, the strange desert druid, has dissapeared with the storm.  Perhaps the lure of the power of nature drew he to her doom.



OOC:  Any final preps?  I hope to pick up the pace - sorry for the slow going recently.  I will be NPCing Rend, for now.
Lysande
player, 331 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Fri 5 Jan 2007
at 13:36
  • msg #192

Re: A Cave

Lysande had slept fitfully and roused easily from her reverie. It had been an interesting night, going through the events of the past day and she was confident they would be able to find the raider's hideout soon. Her eyes went over to Tuar and she gave him a warm smile.
Aelynia Th'wil
GM, 152 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Fri 5 Jan 2007
at 16:52
  • msg #193

Re: A Cave

Aelynia, alert and praying long before anybody else arose, smiled at Lysande whom she had been praying for after noticing her fitful sleep.  She went to check on the camels again while everyone else had breakfast.
Tuar
player, 297 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Sat 6 Jan 2007
at 03:18
  • msg #194

Re: A Cave

Tuar returned relatively early the night before; he seemed disheartened for some reason.  Turning the amulate - or rock was a mre accurate description - in his hands for a few more hours, he attempted to get some sleep.  He wasn't very successful, and before he knew it, it was already morning and time to leave.  The half-elf sluggishly got ready, packing what little gear he had into his sack, and almost reluctantly putting the chain armor Lysande had given him on.  Whenhe reached his sword, though, a small smile crossed his face as it looked  forward to having a taste of bandit this morning.  He turned his eyes up to see Lysande's smile and, for a few seconds, wasn't quite sure how to respond until he gave an awkward - though warm in its own way - smile in return.
Alister Flaga
player, 373 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sat 6 Jan 2007
at 13:54
  • msg #195

Re: A Cave

Alister woke-up concerned about the up coming battle, so he prayed to his god looking for answers or ideas that he might provide.

"Lysande.  About the fortress, are we up against more than we could chew... Er, actually it is more about.  Do you have a plan?"
This message was last edited by the player at 13:56, Sat 06 Jan 2007.
Lysande
player, 332 posts
Init +2 AC N15/F13/T12
HP n33/c44  F+5/R+8/W+3
Sat 6 Jan 2007
at 15:15
  • msg #196

Re: A Cave

Lysande smiled back at Aelynia then looked over to Alister "A good question. I have a lose idea of how to tackle the stronghold, but we will need more information to make a detailed plan." she looked at the assembled friends "There are too many individuals to fight, that much is clear, so we must cut off the head of the snake, scorpion in this case. My idea is to scout as much of the stronghold as possible, then attack the leader and the robed figures. It appears the leader is the one to hold the gang together, without him they will dissipate with the four winds." She paused to let it sink in "Of course we could always try and pose as other Black Scorpions, the question is how far it will get us. - I am open to ideas though."
Tuar
player, 298 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Sat 6 Jan 2007
at 16:51
  • msg #197

Re: A Cave

"Pose as other scorpions?  Posing as murdering, slaving, evil bastards isn't exactly what I had in mind."  Tuar frowned at the simple thought of it, but let a smile replace it as he voiced his idea.  "I don't know about anyone else, but I was trained to sneak around where I wasn't wanted.  Getting food and stuff.  Anyway, let me scout out the hole they call a home, and try to find some entrance or another.  If that doesn't work, going through the front door and slaughtering a few guards - they deserve no more - who get in our way to the head is the best way to go through."
Joseph Copeland
player, 122 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Sat 6 Jan 2007
at 17:17
  • msg #198

Re: A Cave

After waking up, Joseph found a quiet place for himself, as he sat down in prayers to Mielikki.  It must have been odd to the Forest Queen, receiving a prayer from all the way out in the desert, so far from her domain, Joseph thought as he finally stood up again.  Then, he did a brief practice-routine with his dual-bladed sword, pleased to feel his strength returning to him - though he was still not perfectly healthy, either.  A couple more days, he reasoned, and finally walked over to join the others' discussion, sitting down silently.  He didn't know what to expect when they found these raiders, so he didn't offer any advice at the moment, instead listening to what the others had to say.
Alister Flaga
player, 374 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 10 Jan 2007
at 15:24
  • msg #199

Re: A Cave

"Then we better make the best of our time and look for their base.  I just hope Pepin can pop-in and out of their base."
DM Grimclaw
GM, 686 posts
Thu 11 Jan 2007
at 03:21
  • msg #200

The Plan


Ha'laam nods in agreement. <brown>"To scout ze camp is good. But surely, zey will haf watchers along ze road.  And we do not know where."
Alister Flaga
player, 375 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 11 Jan 2007
at 06:45
  • msg #201

Re: The Plan

"Then we go fishing."

"Dress up as someone who is ravaged by the storm, looking for the means to survive.  That might get the watchers attention..."  Its a half baked plan and Alister was hoping for someone to help him patch it up.
Lysande
player, 333 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 11 Jan 2007
at 08:55
  • msg #202

Re: The Plan

"I like your idea Alister. From what I know Tuar, Glim and me are good in sneaking up on people in natural terrain. I do not know about you Joseph. So those unable to hide will pretend to be travellers, while the three of us attack them from the rear. A hammer and anvil tactic if you will.

I remember a rock formation on the way, judging from my experience that will be the place where they hide."
She turned her attention to her pack and gently knocked, whispering in elven. Soon the black head of her raven friend appeared and he hopped on her shoulder. There was some more whispering and then Aluvendar started out of the cavern and high into the sky.
Alister Flaga
player, 376 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 11 Jan 2007
at 14:00
  • msg #203

Re: The Plan

"I will be the bait then.  Do you want me to walk armed?  It will be more believable if I carry nothing but a water bag, cloak, clothes and staff.  Everything else will be hoisted away by Pepin."
Aelynia Th'wil
GM, 153 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Thu 11 Jan 2007
at 14:25
  • msg #204

Re: The Plan

After checking on the camels in lieu of breakfast, Aelynia rejoined her companions just in time to hear the plan being formulated.  "It is best if I am the bait, wouldn't you think?  I already appear to be a poor, unfornate caught by a storm.  I need no weapons, and I have nothing other than this tiny bit of food and a few herbs in my sack," she interjected, knowing that it was safest for her to go.
Alister Flaga
player, 377 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 11 Jan 2007
at 22:56
  • msg #205

Re: The Plan

"Well the idea is if I get caught and injured, I will have the ability to Heal and Arm myself even in captivity.  Besides your more nimble than me, best suited for saving the bait."
Aelynia Th'wil
GM, 154 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Fri 12 Jan 2007
at 03:41
  • msg #206

Re: The Plan

Protesting, Aelynia politely argued, "But what if they hurt you?  It should be me to go.  I do not mind to be hurt, I am blessed by pain and suffering."  It had been several days, not counting staying out in the storm to watch the camels, since Aelynia had properly offered a sacrifice of pain to Ilmater and while she was not of a sect that would purposefully harm themselves she would much rather herself be hurt than any other.  Even if she had not chosen Ilmater, she likely would have been that way anyway, so loving and empathetic she was.  Aelynia's voice, while soft, soothing and serene, was firm and it appeared it would take some arguing or reasoning to get her to change her mind and let Alister go in what she perceived as "her place."
Joseph Copeland
player, 123 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Fri 12 Jan 2007
at 12:22
  • msg #207

Re: The Plan

"I have had some training in staying out of sight, but that was in Mielikki's woodlands, far from this place of sand and winds.  Still, I will give it a shot - without my blade and armor ready for battle, I won't be of much use, anyway," Joseph quietly told Lysande, before listening to Aelynia and Alister argue about who would get to be the bait.

"Can you not both do it, then?  That way, you can protect each other, and then we can save the pain and suffering for the Black Scorpions," he suggested, and shrugged.
Alister Flaga
player, 378 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 12 Jan 2007
at 14:14
  • msg #208

Re: The Plan

"As the paladin of Tyr, I must act as the bait.  Coz, I clank and make bad noises that best attracts hidden blood-thirsty guards.  Nuff said."  Alister tried to smile at his attempt to get hurt.  But it was his stupid idea, so he has to see it through.
Aelynia Th'wil
GM, 155 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Fri 12 Jan 2007
at 16:05
  • msg #209

Re: The Plan

"But as a monk of Ilmater I must insist that I go and not you.  Why don't you take off your armor until you get close and then have Lysande, Tuar, and Joseph help you suit up again while I act as the bait?" Aelynia asked, still not willing to give up and, it would appear if not for the sweet smile she tossed Joseph (even though she didn't agree with his words for she would not let Alister go), ignoring the words of her dearest friend.
Alister Flaga
player, 379 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 12 Jan 2007
at 17:57
  • msg #210

Re: The Plan


"I clank bad even with armor."  Alister sighs as he admits that he can't be sneaky.  Alister wonders why is she being persistent.  He is not good reasoning with his half-baked plans, but he can also be stubborn.  "I'm better being the bait because I will only get in their way, than be of a help."
Aelynia Th'wil
GM, 156 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Fri 12 Jan 2007
at 21:31
  • msg #211

Re: The Plan

"But I cannot let you be in danger or possibly hurt.  It is my responsibility, and I already look the part anyway.  Maybe you should just stay back until the noise would make no matter," Aelynia again argued.  She still spoke just as softly and sweetly as before, but there was no mistaking how firmly she believed that if anyone were to suffer it had to be her.  It appeared that nothing could change her mind for she was stubborn as well at times.  "Please," she asked, her voice dropping to almost a whisper, "Let it be me.  I couldn't live with myself if anything happened to you that I could have prevented by being in your place."
Lysande
player, 334 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 12 Jan 2007
at 23:20
  • msg #212

Re: The Plan

Lysande folded her arms before her chest in annoyance "You will both be bait. - Now let us finish our preparation or we will still stand here when the sun is at its highest."
Alister Flaga
player, 380 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sat 13 Jan 2007
at 02:35
  • msg #213

Re: The Plan

Alister stops for a moment.

"Okay.  That's better.  Do I have to get captured or are we going to punish all these hidden bandits on our way to their fort?"
Aelynia Th'wil
GM, 157 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Sat 13 Jan 2007
at 02:39
  • msg #214

Re: The Plan

Aelynia looks about a little helplessly for a moment but finally falls silent.  She respects both Joseph and Lysande's opinions, and she couldn't seem to sway Alister.
Lysande
player, 335 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Sat 13 Jan 2007
at 08:32
  • msg #215

Re: The Plan

"I do not think they want to take prisoners." Lysande said calmly but it sounded grim. The raiders had killed anyone who crossed their path, why they had taken the elf maiden as prisoner was a mystery, one she hoped to solve soon. The sun elf secured her pack on Mourn's and wondered if they would be successful.
DM Grimclaw
GM, 689 posts
Wed 17 Jan 2007
at 00:31
  • msg #216

Re: The Plan

Aluvendar takes off on his mission as the group makes their plans.  The skinny Zhentarim asks, more than a trace of concern in his voice, What shall we do then? We are no sneaks, and I won't be bait for anyone!"
Lysande
player, 336 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 17 Jan 2007
at 10:47
  • msg #217

Re: The Plan

"If you do not want to be bait, you can wait here for the owner of the cave." Lysande said, nodding in the direction of the bones they found.

"The only alternative will be to follow us at a distance, out of sight. We shall leave you a sign where to find the entrance." she told them, caring little for then Zhentish.
Glim
player, 526 posts
I: +4,  AC:19, F:15, T:14
HP 43/43    F+6/R+8/W+2
Sun 21 Jan 2007
at 02:37
  • msg #218

Re: The Plan

Glim folds his arms over his chest and waits with a scowl fixed firmly upon his face.
DM Grimclaw
GM, 691 posts
Mon 22 Jan 2007
at 04:36
  • msg #219

Re: The Plan

The Zhent scribe tugs nervously at his robes before making his decision, "We will follow behind at a distance, but remember, if we are not alive to make the accounting, your contract may be forfeit!"  His voice rises in pitch as he finishes, then he and the guard begin pulling their things together to depart.

Once everyone is ready, you exit the cave to begin following the winding ravine toward the supected location of the bandit lair.  It is still before dawn, but those of you with good night vision can see Lysande's raven familiar occasionally swoop near as he patrols the skies above.



OOC: Can someone describe your formation? The bottom of the streambed/ravine is about 60 to 80 feet below the top,
Lysande
player, 338 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 22 Jan 2007
at 09:09
  • msg #220

Re: The Plan

ooc: Formation, I would suggest Lysande and Glim at the front, Tuar and Joseph next, Aelynia and Alister last as they are going to be 'bait'.

But that's just my opinion.
Tuar
player, 300 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Tue 23 Jan 2007
at 03:45
  • msg #221

Re: The Plan

Tuar nodded, "I will take the middle, on the left side."

He moved toward the position he'd been given, checking to see that his blade rode easily in its scabbard.
Glim
player, 527 posts
I: +4,  AC:19, F:15, T:14
HP 43/43    F+6/R+8/W+2
Tue 23 Jan 2007
at 17:02
  • msg #222

Re: The Plan

"I will lead the column, or share the duty with another.  I prefer the right side."  Glim fastens his bow onto his pack and loosens his sword from its scabbard.
DM Grimclaw
GM, 693 posts
Mon 29 Jan 2007
at 03:44
  • msg #223

Re: The Plan

As you move slowly up the streambed, the sky begins to lighten with the dawn.  When Aluvendar circles back on his latest patrol, he darts straight to Lysande, speaking urgently in her ear.
Tuar
player, 301 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Wed 31 Jan 2007
at 02:33
  • msg #224

Re: The Plan

Tuar watched for trouble, waiting for Lysande to interpret Aluvendar's report.
Aelynia Th'wil
GM, 161 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Wed 31 Jan 2007
at 03:58
  • msg #225

Re: The Plan

Aelynia, just in case they were already being watched, played the part of a prisoner easily.  She carried nothing but her sack and wore only her clothes and robe, shuffling along behind the others with her head down and a pretend disheartened look on her face as they walked.
Lysande
player, 340 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 31 Jan 2007
at 10:02
  • msg #226

Re: The Plan

Lysande listened to Aluvendar's words intently before speaking "It is time. About a mile ahead he saw two dark figures lying in wait. There may be more so we must be careful." She looked at the companions who were about to help her eliminate the raiders "We should leave our mounts with Aelynia and Alister, perhaps our bedrolls can be arranged to look like dead bodies? That would add to the image of a group of battered individuals. - The rest of us will sneak ahead." the sun elf looked at the assembled people, waiting for comments or objections.
Alister Flaga
player, 382 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 1 Feb 2007
at 00:22
  • msg #227

Re: The Plan

"We're stilll going to be bait right?  Best be without mounts knowing that the sand-storm had taken them from us."  Alister was fully armed, and was wearing a travel-worn heavy cloak to hide his armor from sight.

"Do I look haggard enough?"
DM Grimclaw
GM, 696 posts
Tue 6 Feb 2007
at 23:28
  • msg #228

Re: The Plan

OOC:  Just so I am clear, is everyone staying at the bottom of the ravine?     From your post, I will assume so if I don't hear from you soon.  I would like Hide checks from the 'scouts' (not the 'bait') if you are trying to be stealthy.

Sorry again for the wait.

Tuar
player, 302 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Thu 8 Feb 2007
at 05:01
  • msg #229

Re: The Plan

PM
Lysande
player, 341 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 8 Feb 2007
at 09:08
  • msg #230

Re: The Plan

"I suggest the stealthy of us walk above, while those who pose as bait walk on through the ravine. - Ha'laam, will you take the horses and hide with them until we have eliminated the guards?"
Alister Flaga
player, 383 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 8 Feb 2007
at 09:58
  • msg #231

Re: The Plan

"Time to work then..."  Alister dismisses his mount and awaited for his partner to get ready.
Aelynia Th'wil
GM, 162 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Thu 8 Feb 2007
at 16:35
  • msg #232

Re: The Plan

Aelynia had nothing to do other than offer Joseph a reassuring smile, somehow guessing that he might be a bit worried unable to stay beside her.  But she could more than take care of herself, so she left her sack with the camel after stuffing some herbs from it into a pocket on the inside of her robe.  "I am ready," she said quietly, closing her eyes in a quick prayer for their success.
Joseph Copeland
player, 125 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Mon 12 Feb 2007
at 14:43
  • msg #233

Re: The Plan

Following Lysande, Joseph cast a worried glance towards Aelynia, before focusing on what needed to be done.  He was far from used to staying hidden in this sandy environment, where he was from, they had trees to provide cover and hide behind.  Still, he had been there for some time, now, and after a moment to clear his mind, the ranger followed behind the elf and half-elf.
DM Grimclaw
GM, 699 posts
Sun 18 Feb 2007
at 01:20
  • msg #234

Re: The Plan

Those climbing to the top of the ravine are able to make good use of rocky cover, and everyone continues more or less southward toward the lookout post.  Ha'laam stays a few hundred yards behind with the Zhentarim and horses.


After about twenty minutes, those at the top spot motion about 100 feet away.  After taking cover, you can see the head of a man as he peers over the edge of the ravine into its shadowy depths.  Clearly, he has spotted the 'bait'...
DM Grimclaw
GM, 704 posts
Wed 21 Feb 2007
at 01:26
  • msg #235

Re: The Plan

OOC:  Trying a map using Dungeoncrafter 1.4 -
Squares are 10 ft
Yellow is the bottom of the ravine
The trail is pretty much a wideledge running along near the top, about 60 ft from the bottom
There is another 20 ft to the top
There are a number of stoney outcroppings providing cover along the trail
You can see one raider (R1) looking over the edge - you know there are at least a couple more




Tuar
player, 303 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Wed 21 Feb 2007
at 03:25
  • msg #236

Re: The Plan

Tuar slipped forward along the edge of the ravine, his bow ready in his hand.  He was trying to get close enough for a clean shot without revealing the presence of the hunters above the 'bait'.
Lysande
player, 343 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 21 Feb 2007
at 10:51
  • msg #237

Re: The Plan

Lysande followed Tuar, intent on finding more raiders rather than just the one they had spotted.

ooc: Spot check 18.
DM Grimclaw
GM, 707 posts
Sun 4 Mar 2007
at 02:10
  • msg #238

Re: The Plan


For the moment, the raider at the top of the ravine appears to do nothing but watch as Alister and Aelynia make their way though the passage (who cannot see him), but you all hear what sounds like the cry of a large desert hawk.

Within seconds three black-robed men appear from some hidden shelter in front of Alister and Aelynia one man who looks of Bedine descent (RA), steps foward threateningly with a large two-handed curves blade.  The other two men, who don't look like natives, threaten with loaded longbows.

The sword-wielder says something in the Bedine tongue, then address the 'bait' "Now where you going?"





This message was last edited by the GM at 02:13, Sun 04 Mar 2007.
Alister Flaga
player, 384 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sun 4 Mar 2007
at 03:18
  • msg #239

Re: The Plan

"I'm a sand-beaten traveler.  Do you have water?"  Alister cheerfully asked.
Lysande
player, 344 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 5 Mar 2007
at 08:53
  • msg #240

Re: The Plan

Lysande looks at her companions and gestures while she whispers "I see another near the one on top of the ravine. See, over there. First objective: Eliminate these two, silently! - Then we give our friends below cover or we will cancel the element of surprise." confident that her friends understand her reasoning, the sun elf proceeds to sneak closer in order to get a better range of vision.
Aelynia Th'wil
GM, 166 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Mon 5 Mar 2007
at 15:16
  • msg #241

Re: The Plan

Playing her part as well as she could, Aelynia swayed a bit and nodded.  Since she was already quite hungry and thirsty thanks to her vows she already looked a little undernourished and dehydrated.  So far none of her companions had noticed how carefully she rationed the tiny amount of food and water she carried with her.  But that was a good thing for Aelynia, she couldn't rely on others and she was supposed to suffer to better serve her god.
Joseph Copeland
player, 126 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Wed 7 Mar 2007
at 18:03
  • msg #242

Re: The Plan

Nodding in agreement, Joseph followed slightly behind Lysande, hoping that her plan would work and that they would be able to aid Aelynia and Alister from above. . .
DM Grimclaw
GM, 711 posts
Fri 9 Mar 2007
at 01:42
  • msg #243

Re: The Plan


For those near the top of the Ravine-

You can either make make a bow attack, or rush up to the lookout and make one melee attack.  The former must make it past the rocky cover.  The latter will require a Balance check to keep from tripping on the rocky path and creating a ruckus.  What do you want to do....?


For those near the bottom of the Ravine-


The lead raider sneers at Alister, "Very amuseeng El-Berrani. Now drop ze weapons and ze gear!"


Aelynia Th'wil
GM, 168 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Fri 9 Mar 2007
at 02:31
  • msg #244

Re: The Plan

Aelynia opened her arms, causing her robes to fall open and show that she had no weapons nor anything of significance.  Of course, that also showed the hopefully lonely man that she had on little clothing beneath that robe.  Aelynia took a tiny half step forward, looking quite pitiful, and pleaded,  "Please sir, I am so thirsty."  She was not lying, she was incredibly thirsty, but she did not know if her act would be enough to keep Alister and herself safe.
Lysande
player, 346 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 9 Mar 2007
at 08:46
  • msg #245

Re: The Plan

Lysande held up a hand before the others could proceed "I just realized the danger will be too great that we are discovered and the advantage of surprise is lost. Take your bows and aim at the one visible. I shall take out the one partially covered with my magic." the wizardess whispered and stored her bow on the rock directly before her. The spell was short, the faint blue light of the missiles could barely be made out in the bright sun but they struck the man unerringly.
Alister Flaga
player, 385 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 9 Mar 2007
at 12:41
  • msg #246

Re: The Plan

"Why?  Oh are you trying to rob me?"  Alister smiled as he tries to size up his opponents.  Luckily Lysande can hit almost anything with her magic.  They just need to end it as quickly as possible.  He could try and summon Pepin.

---ooc
Hehehe
Tuar
player, 304 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Wed 14 Mar 2007
at 02:18
  • msg #247

Re: The Plan

Lysande:
Lysande held up a hand before the others could proceed "I just realized the danger will be too great that we are discovered and the advantage of surprise is lost. Take your bows and aim at the one visible. I shall take out the one partially covered with my magic." the wizardess whispered and stored her bow on the rock directly before her. The spell was short, the faint blue light of the missiles could barely be made out in the bright sun but they struck the man unerringly.


Tuar grimaced.  He'd much prefer to get within blade range, but saw the wisdom of Lysande's plan and nodded.  He drew back on the string of his bow and loosed, shading his eyes to see if the arrow struck true.

21:14, Today: Tuar rolled 18 using 1d20+4. Arrow attack.
21:14, Today: Tuar rolled 6 using 1d6+3. Arrow damage if needed.

Joseph Copeland
player, 127 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Wed 14 Mar 2007
at 09:16
  • msg #248

Re: The Plan

OOC:  Sorry, I was sure I'd posted something here. . .  I wonder if RPoL ate it?  :p


Joseph readied his longbow, taking aim at the bandit.  But, as he soon remembered, the bow was designed for someone of his normal strength, and while it had been a few days since then, the poison he had been affected by still made him weaker than he had been, and so, he was unable to use his bow properly, the arrow hitting the ground between them and the bandits.
DM Grimclaw
GM, 713 posts
Thu 15 Mar 2007
at 00:54
  • msg #249

Re: The Plan

Lysande's magic drops one man, but  even though three arrows from Tuar and Glim strike the other, he remains on his feet.  He turns to run with a weak cry that echoes in the ravine.

The men at the bottom stop their leering at Aelynia to look up, but seem unsure as to what is going on above. The leader nods to one of his men who turns to run south.  He then growls at Alister and Aelynia, "Don' you be mov-eeng! And I am still waiting for you to drop your weapons!"


OOC:  I'll update the map if needed, but I think we can continue the encounter without doing so at the moment.
This message was last edited by the GM at 00:55, Thu 15 Mar 2007.
Alister Flaga
player, 386 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 15 Mar 2007
at 03:25
  • msg #250

Re: The Plan

"You can't make a demand like that..."  Alister summons his faithful mount and mounts he runs after the one who is running.


---
actions - mounts on horse - move towards running person.
Can I still draw a weapon?
This message was last edited by the player at 09:26, Thu 15 Mar 2007.
Lysande
player, 347 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 15 Mar 2007
at 09:10
  • msg #251

Re: The Plan

A grunt of dissatisfaction comes from the sun elf's throat as she jumps up and plants a hastily aimed arrow in the sand near the fleeing man. "Quick, we need to take him out before he can alarm the others. - I'll see how I can help our friends below." with that she bent over the edge in order to make out a target for her bow.
Aelynia Th'wil
GM, 169 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6*see sheet!
Fri 16 Mar 2007
at 03:55
  • msg #252

Re: The Plan

On her own Aelynia would have tried diplomacy one more time since those above still seemed to have some element of control, but Alister changed her mind for she could not let him into battle alone.  She ran forward extremely quickly, letting her robe fall to the ground for two reasons - to keep it from getting in the way and also to hopefully further distract the men who were ogling her just moments before.  Some men, at least, had a problem slipping their swords through naked flesh and Aelynia, robeless, had a lot of it showing.  Aelynia's kick towards the leader was just a bit ill-timed thanks to the mount that Alister had summoned, it distracted her and a mild elven expletive slipped from her pretty lips as her foot just missed the leader's midsection.
Joseph Copeland
player, 132 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Fri 16 Mar 2007
at 06:34
  • msg #253

Re: The Plan

Drawing another arrow quickly to his bow-string, Joseph let it fly after the fleeing bandit, but again, his arrow fell much too short.
Tuar
player, 305 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Tue 20 Mar 2007
at 01:08
  • msg #254

Re: The Plan

Tuar moved forward, trying to get into blade range, firing another arrow as he advanced.


20:05, Today: Tuar rolled 7 using 1d6+3. Arrow damage if needed.
20:05, Today: Tuar rolled 19 using 1d20+4. Arrow attack.

DM Grimclaw
GM, 715 posts
Sun 25 Mar 2007
at 00:19
  • msg #255

Re: The Plan

At the top of the ravine, Tuar's arrow fells the wounded man before he can get too far.

Down at the bottom of the ravine, Alister suprises the raiders by summoning Pepin and racing after the runner.  The leader shouts to his other man "After heem!" then he turns toward Aelynia, massive sword raised to strike.  After dodging the monk's kick, his blade slashes Aelynia's exposed flesh, drawing blood.
 (OOC: 12 dmg from the falchion Aelynia)

Alister gallops round a bend about 30 feet away to find his prey about 15 feet up a hidden ladder, but he forgets the other man behind who nicks the paladin with a lucky arrow. (OOC: 3 dmg from the arrow)


Alister Flaga
player, 387 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sun 25 Mar 2007
at 03:52
  • msg #256

Re: The Plan

---
ooc, let me confirm this.  The man I was chasing is now climbing a ladder.  Is both his arms on the ladder and has his back on me?  Is he a candidate for a coup de grace?
DM Grimclaw
GM, 716 posts
Sun 25 Mar 2007
at 17:40
  • msg #257

Re: The Plan

OOC: The man's back is toward you, about 15 feet up the rope ladder.  you cannot reach with a melee weapon unless it has reach.  He is not a candidate for a coup de grace, although his movement is restricted.
Lysande
player, 348 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Tue 27 Mar 2007
at 08:25
  • msg #258

Re: The Plan

Lysande breathed a sigh of relief when Tuar's arrow dropped the fleeing man. Quickly she remembered her friends down in the ravine and moved to the ledge pointing her bow at the man fighting with Aelynia. She seemed to have a bit of trouble with him and the wizardess decided to give the monk a helping hand. Firing from above the arrow embedded itself in the man's shoulder.
Tuar
player, 306 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Thu 29 Mar 2007
at 01:49
  • msg #259

Re: The Plan

Tuar nodded grimly to himself and moved toward the top of the swaying ladder, storing his bow and drawing the blade he was much more comfortable with.
Alister Flaga
player, 388 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 29 Mar 2007
at 11:44
  • msg #260

Re: The Plan

"Everyday is judgment day!"  Alister shouted as he charges towards the bandit who just nicked him.


--- ooc: >.<
19:44, Today: Alister Flaga rolled 11 using 1d20+9. charge on horseback w/ umm barefist.
Joseph Copeland
player, 133 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Sat 31 Mar 2007
at 11:26
  • msg #261

Re: The Plan

Seeing Tuar's arrow fell the bandit, Joseph quickly turned his attention down towards Aelynia and Alister again.  Seeing that Aelynia had been wounded, Joseph quickly drew another arrow, and after mumbling a quiet prayer to Mielikki to bless his aim, he let it fly, and it appeared that his Goddess had indeed blessed him, for the arrow struck true.
Aelynia Th'wil
GM, 171 posts
Init +4 AC 22/18/22
41/53 Sv 7/9/6*see sheet!
Thu 5 Apr 2007
at 04:46
  • msg #262

Re: The Plan

Aelynia jumped to one side and then the other as she tried to land some blows on the man without getting bit by his sword again while the wound in her side poured her blood down her leg.
DM Grimclaw
GM, 720 posts
Fri 6 Apr 2007
at 22:43
  • msg #263

Re: The Plan


Aelynia bears the pain with stoicism as she counter-attacks, hitting with both fist and foot. The Raider grunts with the impact but slashes again at the monk with his great curved sword.  The blade slices another cut, and Aelynia begins to resemble an avatar of her deity (13 more damage Aelynia).

However, arrows from Glim, Joseph, and Lysande all pierce the raider deeply, and he falls to the sand, dead.

Alister charges on Pepin back toward the bowman, who drops his bow and draws a scimitar. The sword nicks Alister in the leg, but Pepin retaliates with a powerful kick (OOC: Alister, can you make a hoof attack roll for Pepin?).

Meanwhile, at the ladder, the raider spots Tuar, and seeing that Alister has turned away, climbs back down to the bottom. He turns as if to run south, away from the battle.

OOC:  All, please let me know if you need repositioning



Alister Flaga
player, 389 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sun 8 Apr 2007
at 03:11
  • msg #264

Re: The Plan


---ooc The hoof
11:10, Today: Alister Flaga rolled 10 using 1d6+4. hoof.
11:09, Today: Alister Flaga rolled 19 using 1d20+6. pepin's hoof.
DM Grimclaw
GM, 721 posts
Sun 8 Apr 2007
at 16:06
  • msg #265

Re: The Plan

Pepin's hoof comes down hard on the raider.  He cries out a curse at the blow, but does not go down.
Aelynia Th'wil
GM, 174 posts
Init +4 AC 22/18/22
28/53 Sv 7/9/6*see sheet!
Sun 8 Apr 2007
at 16:11
  • msg #266

Re: The Plan

Aelynia wraps her arms around her abdomen, gritting her teeth as she fights to control the pain.  Closing her eyes she offers a prayer to Ilmater that her suffering will grant her favor in his eyes.  Just a second later she lifts her head, opens her eyes, and drops her hands to her sides.  Shoving the pain to the back of her mind she looks around and realizes that she could go to Alister's aid.  The distance between them is nothing for her but when she arrives she does not yet attack, instead staying out of the horse's way to wait for a better opportunity.
Lysande
player, 350 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 9 Apr 2007
at 20:33
  • msg #267

Re: The Plan

Lysande thanks Corellon for the quick kill on the raider before Aelynia, she would never have forgiven herself for allowing another of the people to die when she was near. However, she also saw the one fleeing the battle and aimed at him. The strong longbow hummed with energy as she released the arrow and it planted deeply in the escaping raider. Then she ran forward to catch up with the figure.
DM Grimclaw
GM, 722 posts
Mon 9 Apr 2007
at 21:16
  • msg #269

Re: The Plan

OOC: Remember, Raider 'B' is on the ravine floor, while everyone but Aelynia and Alister are about 6o-80 feet up.  You can descend the ladder at 30' per round max (say two rounds to get down), or try to follow along the upper trail.  However, footing is tricky and you cannot see how far south the upper trail leads due to stony outcroppings and such.
Joseph Copeland
player, 135 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Mon 9 Apr 2007
at 21:19
  • msg #270

Re: The Plan

Joseph quickly made his way towards the ladder, hurrying down it as best he could.
Alister Flaga
player, 390 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 13 Apr 2007
at 01:02
  • msg #271

Re: The Plan

Alister finally drew his blade and then brought it down against his assailant.  He aslo told Pepin to try and kick the man again if he got the chance.

08:38, Today: Alister Flaga rolled 6 using 1d6+4. hoof dmg.
08:37, Today: Alister Flaga rolled 16 using 1d20+6. pepin's hoof.
08:37, Today: Alister Flaga rolled 9 using 1d8+3. dmg.
08:36, Today: Alister Flaga rolled 25 using 1d20+8. atk long swd
DM Grimclaw
GM, 726 posts
Mon 23 Apr 2007
at 22:12
  • msg #272

Re: The Plan

As Joseph scrambles to the ladder, Glim calmly steps to the edge and fires an arrow deep into the back of the fleeing man.  He goes down, but you can hear a rattling cough echo in the ravine as he tries to draw a breath.

The other raider manages to barely dodge Pepin's hoof, but he is not so fortunate with Alister's longsword.  The blade cuts a deep slash across his shoulder and neck, and he falls down dead.

Lysande
player, 353 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Tue 24 Apr 2007
at 08:46
  • msg #273

Re: The Plan

Lysande was relieved, the fight seemed to be over. However, they needed to be sure nobody had been alerted to their presence. The sun elf looked and listened carefully eventually deciding to send up Aluvendar to see if he could spot anything from a bird's point of view.

Looking over to Glim she whispered "Do you notice anything?"
DM Grimclaw
GM, 727 posts
Tue 24 Apr 2007
at 22:41
  • msg #274

Re: The Plan

Never one to embellish his relpies, Glim shakes his head with a terse "No." Though his eyes dart from earth to sky and back, looking for any other threats.


Alister Flaga
player, 392 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 25 Apr 2007
at 02:29
  • msg #275

Re: The Plan

"You alright?"  Alister asked Aelynia, as he tries to treat her wounds.
Lysande
player, 354 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 25 Apr 2007
at 08:15
  • msg #276

Re: The Plan

The sun elf nodded at Glim and squinted in the sun "We should hide the bodies, they will attract scavengers and those will attract attention that we don't want. - We should also try to find the entrance, I'm quite sure it should be here somewhere." she closed her eyes and reflected on what she had learned from their prisoners...
Aelynia Th'wil
GM, 177 posts
Init +4 AC 22/18/22
28/53 Sv 7/9/6*see sheet!
Thu 26 Apr 2007
at 03:08
  • msg #277

Re: The Plan

Holding her wounds closed with her bare hands, Aelynia is obviously suffering yet she bravely does not complain.   "I am fine," she replies to Alister while looking around for the others to make sure that they are safe, "But I thank you for asking."  From all appearances the elf seems to wish to suffer or at the very least not desire healing.
Joseph Copeland
player, 137 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Thu 26 Apr 2007
at 17:26
  • msg #278

Re: The Plan

Getting down from the ladder, Joseph ran over to Aelynia, wasting no time at all in getting to her side.  "Please, let me tend to your wounds," he whispered to her, and Aelynia could tell that he would not take 'no' for an answer, already reaching for his healing wand.
Aelynia Th'wil
GM, 178 posts
Init +4 AC 22/18/22
28/53 Sv 7/9/6*see sheet!
Thu 26 Apr 2007
at 18:48
  • msg #279

Re: The Plan

"No, I am fine," Aelynia insisted.  "Save your healing for somebody who genuinely needs it."  It took her a moment to look up at Joseph and Alister, but by the time she did she appeared a bit calmer as she pushed the pain from her mind.
Joseph Copeland
player, 138 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Thu 26 Apr 2007
at 19:02
  • msg #280

Re: The Plan

"Aelynia, believe it or not, you genuinely do, more so than any others here.  Please, let me heal you," Joseph replied, and locked eyes with her, his gaze not only determined, but also clearly concerned for her.  "Please?" he added in a whisper.
Aelynia Th'wil
GM, 179 posts
Init +4 AC 22/18/22
28/53 Sv 7/9/6*see sheet!
Thu 26 Apr 2007
at 19:57
  • msg #281

Re: The Plan

Several long moments passed while a myriad of emotions crossed Aelynia's face but finally she nodded ever so slowly.  Things that Joseph had told her, combined with the look on his face was enough to get her to push past her need to suffer for her sake.  Instead she chose to let Joseph do what he needed to, to take care of her the way he had once been unable to take care of somebody else.  As she did this, though, she prayed to Ilmater that he would understand she was not accepting healing for her own comfort but for the comfort of somebody else.
This message was last edited by the player at 21:05, Thu 26 Apr 2007.
Alister Flaga
player, 393 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 27 Apr 2007
at 01:06
  • msg #282

Re: The Plan

"Are we there yet?"  Alister asked Lynsande.
Joseph Copeland
player, 139 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Fri 27 Apr 2007
at 05:42
  • msg #283

Re: The Plan

Nodding, Joseph slowly put his hands on Aelynia's, and moved them away from her wounds.  Quickly, he put the tip of his wand against her skin, and five times in a row, he whispered the command word of the item, not stopping until Aelynia was fully healed, and her wounds all gone.  "Thank you," Joseph whispered softly, and put his arms around Aelynia, gazing down into her eyes now.  They couldn't stay there for very much longer, however - they still had some raiders to track down, after all - so Joseph slowly placed a kiss on Aelynia's forehead, before letting go of her again.
Lysande
player, 355 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 27 Apr 2007
at 07:25
  • msg #284

Re: The Plan

Lysande looked at Alister, clearly unhappy with him yelling up the ravine where the sun elf stood. Instead of yelling down in return, and possibly alarming other raiders, she pointed out Aluvendar. The black bird circled the area to check if there were any hidden threats or openings and Lysande relied on the bird's view. However, she would have to wait until he returned with any news...

ooc: Waiting for a PM of the DM
Alister Flaga
player, 394 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 27 Apr 2007
at 11:15
  • msg #285

Re: The Plan


Alister nods and looks around.

---
Tries to detect evil?
DM Grimclaw
GM, 729 posts
Fri 27 Apr 2007
at 17:49
  • msg #286

Re: The Plan

Aluvendar circles lazily above, trying to stay as inconspicuous as a big black bird in a desert can.  After a time, he circles lazily back down to land on Lysande's shoulder.  His tone is not lazy, however, as he whispers excitedly into Lysande's ear.
Lysande
player, 356 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 27 Apr 2007
at 19:20
  • msg #287

Re: The Plan

Lysande caresses her feathered friend, once more his scouting had proven to be effective and alerting the companions early. The sun elf fingered a dried date from her pocket and offered it to Aluvendar. She shared the proud feeling over their bond, letting him know how important he was to them.

Quickly she climbed down to meet the others. "Aluvendar spotted what he called a rock fortress, horses and men. About half a mile south. This must have been the first lookout. I am sure they have more." Lysande said to her companions.
Aelynia Th'wil
GM, 180 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Fri 27 Apr 2007
at 19:42
  • msg #288

Re: The Plan

Aelynia returned Joseph's hug while thinking how sweet he was for caring so much bout her wounds.  She tried to keep an eye out for Lysande's bird, nervous and yet almost excited to continue.
DM Grimclaw
GM, 733 posts
Sun 6 May 2007
at 18:10
  • msg #289

Re: The Plan

The raider who tried to run south gurgles out the last of his life onto the sands as the Bedine boy, Ha'laam, rides up the ravine from the north. He spits into the sand before speaking, in a gesture of disgust.

"Zose Zhent Berani are asking if eet ees safe to come near. Zey did not want to even come zis close, but I told zem I would leave zem wandering ze canyons if zey did not. And I see you haf dealt wit zis scum.  What shall we do now?"
Lysande
player, 357 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Sun 6 May 2007
at 19:56
  • msg #290

Re: The Plan

"Will will move south carefully, half a mile from here my feathered friend has found a rock fortress, men and horses. We must keep eyes and ears open for more hidden lookouts. I do not think this was the only one. I had hoped to find somekind of secret entrance here but it does not seem to be the case." she looked at her friends for any opinions and suggestions.
Alister Flaga
player, 395 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Mon 7 May 2007
at 05:41
  • msg #291

Re: The Plan

"Are we doing the bait thing again?"  Alister asked Lysande.  "Do we have any idea how many are they?"
Lysande
player, 358 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Tue 8 May 2007
at 07:55
  • msg #292

Re: The Plan

"I have no idea how many. But I am certain they will be too many for us to best in a frontal assault, from what I remember there are several dozen riders, plus a number of creatures that don't seem to be humanoid. Also, there are two sphinxes that are quite dangerous. What I suggest is an attempt to move past the guards and strike at the heart of evil: El Aqrab'azim. If the leader is gone, the rest of them will have no other thought than to get away with their hides intact." the sun elf turned to Ha'laam "Can you tell me what this title means?"

ooc: I guess we should not go with the 'bait' approach again, using the same trick twice makes us predictable (not that I think we have been noticed yet). But we should stick to the sneaky types doing some scouting and let the 'noisy' ones follow until we find the entrance Mourn spoke of.

Other ideas and suggestions?
Ha'laam
NPC, 9 posts
Wed 9 May 2007
at 00:16
  • msg #293

Re: The Plan

Ha'laam scratches a wispy beard as he answers Lysande's question,

"Lady, In  my tongue zat would be meaning 'Great Lord of Scorpions', or perhaps, 'Scorpion King'. "
Lysande
player, 359 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 9 May 2007
at 07:32
  • msg #294

Re: The Plan

Lysande rolled her eyes, she should have expected something like that. "Well, perhaps I should add that when I searched Mourn for clues as to the whereabouts of the Black Scorpions, I found a puncture mark on his abdomen. Also, he seemed to be under some sort of control. I admit at this time it is only guessing, but we might run into a few giant scorpions on the way, or maybe it was a ritual that robbed him of his free will. - I just say this that you all know what we are heading for and the possible dangers we will face."

The sun elf briefly turned to Mourn's mare and stroked her neck, whispering in elven "His death will not go unavenged!" She grabbed a few more arrows from the quiver on her horse then motioned for her friends to follow.

"We will do it like before, the silent ones on top of the ravine, Alister and Aelynia within. You may put on your armor again, nobody will believe you passed the first outpost unmolested, Alister.

From now on Aluvendar will not take to the air again, I worry he might be spotted, giving our approach away to our enemies."

Alister Flaga
player, 396 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 9 May 2007
at 09:49
  • msg #295

Re: The Plan

"Sure, same plan?"  Alister was now treating his wounds.  "Are we taking prisoners?"
Lysande
player, 360 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 9 May 2007
at 10:16
  • msg #296

Re: The Plan

Lysande thought for a while then said "I do not think any of the lower ranks of the Black Scorpions can reveal more details to us than the one's we interrogated yesterday. If we could capture one of the commanders, that would be very helpful, yes." For a second Lysande was worried, were they setting a person's right to live based on their usefulness to them? They had to be practical, that much was sure and the enemy would not play harmless games with the intruders if they were to catch them, as much as it troubled her: They could not let prisoners slow them down.
Alister Flaga
player, 397 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Wed 9 May 2007
at 11:19
  • msg #297

Re: The Plan

"Ha'laam?  What is the punishment for banditry in this land?"  Alister asked their faithful companion.
Aelynia Th'wil
GM, 181 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Fri 18 May 2007
at 03:20
  • msg #298

Re: The Plan

Accepting Lysande's leadership and instructions, Aelynia nodded but a silly little grin crossed her face at the mention of Alister's armor.  She far preferred going without, but after having her sides split open the way they had been just a short while ago, she rethought her position just a little bit.  While she waited for everyone to finalize their plans and finish their conversations, she put her cloak back on and then stood with Joseph, linking her hand with his in another show of gratitude.
Ha'laam
NPC, 10 posts
Fri 18 May 2007
at 05:33
  • msg #299

Re: The Plan

Ha'laam looks down at the ground as he replies to Alister, remembering the justice he administered not long before.  "Sheikh Binwabi has ruled death for all bandits, El Aleester
Alister Flaga
player, 398 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 18 May 2007
at 11:08
  • msg #300

Re: The Plan

"Thank you, Ha'laam."  Alister turns his attention back to Lysande.  "According to the laws of the land, people performing acts of banditry are to be put to death.  As said by our friend.  Any qualms in that law?"
Lysande
player, 361 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 18 May 2007
at 11:44
  • msg #301

Re: The Plan

Although it may have sounded heartless, the sun elf clarified "I was concerned with the possibility of learning more about our enemy, more than granting mercy." Lysande was rather certain, gathering from the raiders they had met thus far, that none of them would surrender or ask for mercy, which did make matters less complicated.
Alister Flaga
player, 399 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sun 20 May 2007
at 10:05
  • msg #302

Re: The Plan

"Anyway, let's get going.  We better hide the bodies somewhere or are we going to leave them here?"  Alister looks at everyone like he as asking for any other suggestions."
DM Grimclaw
GM, 739 posts
Fri 25 May 2007
at 00:22
  • msg #303

Re: The Plan

You move up the ravine slowly, looking carefully for any new watchposts.  The path near the top of the ravine continues for a distance, but ends after a quarter mile or so, a crude stairway cut into the cliff, leading down.  A moderately experienced climber could continue along the upper way with little difficulty, due to the numerous ledges and handholds.
 With Aluvendar acting as a low-level scout, you see no sign of more of the desert raiders to this point.

Lysande
player, 363 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 25 May 2007
at 07:27
  • msg #304

Re: The Plan

"Those without climbing skills should join our friends at the bottom of the ravine. Aluvendar and I will stay up here and keep an eye out from a different  angle. - Unless anyone else has a better idea?" Lysande said, squinting in the bright light.

ooc: climb mod 9, is that sufficient?
DM Grimclaw
GM, 740 posts
Fri 25 May 2007
at 20:11
  • msg #305

Re: The Plan

OOC: A 9 is sufficient to move at 1/4th speed - no running. Any faster will require a balance check.
Lysande
player, 364 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 28 May 2007
at 15:26
  • msg #306

Re: The Plan

Lysande decided it would be better to move along the ground rather than climbing.
Lysande
player, 365 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 31 May 2007
at 09:16
  • msg #307

Re: The Plan

The sun elf feared for Aluvendar's life and decided not to have him scout ahead, instead she asked Joseph to scout with her until they would find the entrance to the rock-fortress. She hoped it would be easier to avoid notice if they were only two and not a bunch of people.
DM Grimclaw
GM, 746 posts
Fri 8 Jun 2007
at 00:43
  • msg #308

Re: The Plan


19 Elient 1375, Midmorning

Lysande and Joseph decide to advance carefully up the ravine while the others wait for word.  Glim decides to climb back up to the cliff path and maintain a watch as best he can while the scouts survey the situation.

The two scouts follow the ravine around a slight bend to the west for about a quarter mile, the steep cliff walls coming closer together as the old streambed narrows.  They are able to see signs of foot and horse traffic, going boths ways, from fairly old, to fairly fresh.

Passing a last curve, the scouts see the ravine open up into what looks like an old, bone-dry lakebed,  Toward the center of plain, a large rocky hill, possibly a former island rises at least from the dust.  You can see what look like man-made structures cut into the rock, and the movement of riders on horses travelling down a steep road off toward the northeast (you are facing south-east).  It appears you have approached via the backdoor...or one of them anyway.



OOC:  I'll try to have a decent map up by tomorrow.
DM Grimclaw
GM, 750 posts
Fri 15 Jun 2007
at 02:03
  • msg #309

Re: The Plan

OOC:  Here is a rough map.  Your scouts are at the red dot and are about 200 feet from the edge of the rocky 'island'.  The black areas are worked stone formations near the top of the 'island.  There is a stone corral on the north side of the fortress and a steep road leading down to the basin floor and off toward the north.



Lysande
player, 370 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 21 Jun 2007
at 13:06
  • msg #310

Re: The Plan

Lysande went back to the group and explained the situation. "The only way I see entering the area is after causing a diversion. - I shall use Mourn's mare as cover to sneak towards the fortress base. When I let her go there, she will probably go back to their stables but since they consider her only another horse I do not think it will cause enough suspicion to raise an alarm. I am thinking on either entering the site from below or climbing to the top. Given the many horses I will try to cause a stampede, that should be enough of a distraction to allow anyone not stealthy to pass the distance to the rock unnoticed." she knew her plan was daring, then again she could not think of anything less dangerous.

"Anyone wanting to join me?" Lysande wasn't sure if she wanted anyone to accompany her, it would be dangerous and she felt bad risking anybody's life, yet, they all knew the implications when they signed up for the mission.
Aelynia Th'wil
GM, 185 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Thu 21 Jun 2007
at 13:35
  • msg #311

Re: The Plan

Without hesitation, Aelynia quickly stepped forward, not stopping until she stood in front of Lysande, offering a small bow.  "I shall go," she said softly.
Joseph Copeland
player, 141 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Thu 21 Jun 2007
at 16:39
  • msg #312

Re: The Plan

"As shall I," Joseph replied, already standing next to Lysande.
DM Grimclaw
GM, 755 posts
Fri 22 Jun 2007
at 22:38
  • msg #313

Re: The Plan

When told of the plan, Glim and Tuar nod their heads in agreement - they will follow Lysande's lead.  Hal'aam and the Zhents will cover the path you have come, but the skinny Zhent asks you to bring the left ears of any bandits you slay...for accounting purposes, you see.


OOC: When you are ready Lysande, please make a Hide check for the 'disguise', and a Handle Animal check for the stampede/distraction.
Lysande
player, 371 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 22 Jun 2007
at 22:40
  • msg #314

Re: The Plan

ooc: I thought I could take "10" for the hide check (total = 20) since she would really take her time to get there. Will that be ok?
DM Grimclaw
GM, 756 posts
Fri 22 Jun 2007
at 22:48
  • msg #315

Re: The Plan

OOC: That will fine.
Alister Flaga
player, 404 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sun 24 Jun 2007
at 12:44
  • msg #316

Re: The Plan

"Why don't I cause a commotion while you try to cause another?  I can try to hurl taunts on them and give them a merry chase.  But we will be divided even more."
Lysande
player, 373 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Sun 24 Jun 2007
at 12:49
  • msg #317

Re: The Plan

*sigh* Honestly, I wish there was a better way but I doubt we could stand against the whole lot of them. Having a number of the raiders catching the horses leaves less for us to deal with.
Aelynia Th'wil
GM, 186 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Sun 24 Jun 2007
at 19:37
  • msg #318

Re: The Plan

Aelynia, while good in battle, was not much of a tactical planner for the most part, so she stayed silent while the others decided what was best to do.  She spent the time praying for those who would be hurt or killed that day and also for her friends, that they would be without injury.
Lysande
player, 374 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 25 Jun 2007
at 14:27
  • msg #319

Re: The Plan

Lysande nodded to those who would accompany her, then went to her mount. Taking off all her possessions she puts them on a pack animal, replacing her almost empty quiver with a full one and the one holding silvered arrows. The wizardess unbuckled her sword-belt and put her two short swords away, outfitting herself in turn with Elora's rapier and hunting knife. The sun elf checked twice that her gear was fastened well, so nothing would fall away when climbing the rock.

Eventually, she briefly sat down and said a prayer to Corellon, asking him to protect her and her companions and allow them to complete the mission successfully.

With a determined expression she turns to her friends "Lets go!"

Mourn's Mare provided some shadow in the desert heat while Lysande kept it between the group and some possible observers.
DM Grimclaw
GM, 762 posts
Thu 28 Jun 2007
at 00:03
  • msg #320

Sneaking In


No one in the stronghold seems to notice as a gray mare approaches from the southwest.  Although there is clearly some activity going on, no alarm is raised as Lysande and her horse get closer and closer.

All of a sudden, those waiting for something to happen hear a loud 'bang'.  Within moments, the horses in the corral have begun to panic, and many leap over the rough stone wall to run towards the north. You see at least two dozen riders and men on foot give chase. A dark winged shape takes flight, from near the top of the stronghold, and also heads north.

It is clear - this is your chance!

After a quick sprint across the sand and up the rocky slope, you find yourselves meeting up with Lysande at the southwest corner of the stronghold, at the bottom of a roughly cut stone wall, about thirty feet high.  Some kind of opening, a window perhaps, about 3 feet across, is cut out of the stone wall about ten feet above your heads....



This message was last edited by the GM at 00:04, Thu 28 June 2007.
Lysande
player, 376 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 28 Jun 2007
at 09:35
  • msg #321

Re: Sneaking In

Lysande looked at her companions and wore a big smile "I love it when a plan comes together." she said, then proceeded to climb the wall and through the window. Inside she peers around for any guards, once the coast is clear she helps bring the rest of the group through the opening into the fortress. "Up or down?" she asks, wondering if the head of the snake would reside up in a 'tower' or down in the pits.
Aelynia Th'wil
GM, 190 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Thu 28 Jun 2007
at 12:45
  • msg #322

Re: Sneaking In

Aelynia quickly followed Lysande, unwilling to leave the other elf alone for very long and then proceeded to keep watch over her while Lysande helped the others through the window.
Alister Flaga
player, 405 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 29 Jun 2007
at 09:00
  • msg #323

Re: Sneaking In

"Let me ask."  Alister said as he tries to detect where the strongest source of evil is  Up or Down.
DM Grimclaw
GM, 770 posts
Mon 6 Aug 2007
at 01:47
  • msg #324

Re: Sneaking In




The last of you scramble through the opening in the stone, and you find yourself crowded into a long, narrow chamber.  The walls appear fairly newly cut, and a larger section across from the window looks like it is part of a room expansion.

Two stacks of large barrels in the southern portion of the room indictate that this must be a storeroom of some kind.  to the north, you see a set of double doors.  long scratches along the floor indicate that supplies are often moved in and out of the room.

You can faintly hear voices coming from beyond the doors, and what sounds like cries of pain or fear.  None of them appear to be getting any closer, however.



Each square is = 5 ft


Alister Flaga
player, 407 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Mon 6 Aug 2007
at 11:26
  • msg #325

Re: Sneaking In

"Great evil that needs a good smiting lurks somewhere beyond where the sun doesn't shine.  Not on me, A little to the east and down below."  Alister spoke as he dismisses his loyal mount.
Lysande
player, 380 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 15 Aug 2007
at 12:05
  • msg #326

Re: Sneaking In

Lysande looked at Alister as she deciphered his words "Assuming that greater evil is the head of the snake, we should behead it first and watch the bandits disband." she turned to her companions "Unless anyone has a better idea?"
Joseph Copeland
player, 144 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Sat 18 Aug 2007
at 08:24
  • msg #327

Re: Sneaking In

"I agree - if we can take out whoever is behind this, then we might avoid further bloodshed, here," Joseph replied, and readied his blade.
Aelynia Th'wil
GM, 192 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Sun 19 Aug 2007
at 21:58
  • msg #328

Re: Sneaking In

Aelynia stayed silent, head bowed in prayer for the battle that was surely to come, or perhaps even battles.  She trusted Joseph, Alister, and Lysande to together come up with the best plan and knew that she was not needed for such a thing.  From behind Joseph, facing away from her companions, Aelynia took off her robes, still lost in prayer, and folded them and put them away in her sack.  She began to whisper praises to Ilmater while stretching her muscles, preparing to protect her friends from any danger that would come against them.  By the time the others were ready, so was she with a peaceful yet determined look upon her pretty little face.
Lysande
player, 381 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 20 Aug 2007
at 08:13
  • msg #329

Re: Sneaking In

Lysande nods as she realized everyone was in agreement of what she had suggested, not that she had doubted it, after all she was an elf and her intelligence should not be challenged.

Cautously she grabbed the door handle and opened the door to look at what ever lay beyond...
Alister Flaga
player, 408 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 21 Aug 2007
at 14:23
  • msg #330

Re: Sneaking In



Alister followed suit, mentally praying for the groups success.
DM Grimclaw
GM, 776 posts
Sat 25 Aug 2007
at 04:25
  • msg #331

Re: Sneaking In

After lifting a simple latching hook, the door swings open easily and almost silently.  Apparently, the hinges have been recently oiled.  A long, wide corridor stretches off an an angle toward the northeast to a point where it bends too far to the right to see further. A few sconces provide dim light down the length of the pasage.

You can see two doors on the right side, and you can hear the faint cries of pain coming from behind the nearer door.



OOC: See updated map, below.
This message was last edited by the GM at 03:04, Mon 03 Sept 2007.
Lysande
player, 382 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Sat 25 Aug 2007
at 07:47
  • msg #332

Re: Sneaking In

Lysande stepped out and looked aroud, breathing a sigh of relief she moved forth until she heard the cries of pain. It struck her heart that somebody should suffer while they were out there. Walking up to the door she examined it, trying to determine if it had been locked. She reached out to the handle and opened it as carefully as before...

ooc: Take ten on Move Silently: 20
DM Grimclaw
GM, 779 posts
Mon 3 Sep 2007
at 03:03
  • msg #333

Re: Sneaking In

Again, the door opens easily, and you manage to be fairly quiet as you turn the latch.  The smell of humanoid waste, and the sound of quiet suffering billow out at you as the opening widens, and you see a dimly lit corridor lined with barred doors.  You get a quick glimpse of a sleeping man sitting in a chair at the far end - or at least he is sleeping until the door opens into what sounds like several small bells.  Their musical ringing clashes with the groans and whimpers, and the dark-robed man wakens with a start.  As he sees you, he gives a low grunt of suprise and begins reaching for his sword....

OOC: I'll give folks a couple of days to roll initiative and post first actions.  Noete, only Lysande, and the first two PCs just behind her will have gotten a good look down the passageway.  In-game, Glim and Tuar are currently in the back of the group, acting as rear guard of sorts.


Lysande
player, 383 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Mon 3 Sep 2007
at 07:46
  • msg #334

Re: Sneaking In

Lysande isn't necessarily quick to react but she takes a step forth, whipping out her bow and loosens two arrows in quick succession, unfortunately they find nothing but the far end of the wall. "Quick, take him out!" she says in a hissing tone, not wanting to draw the attention of other guards. Pressing herself against a door she makes room for anyone who wants to enter and engage the man in melee.

ooc: Init 7, move: 5ft step forth, free: draw bow, std. full attack
attack 1: 12 (assumed a miss), attack 2: 8, definetly a miss.
Alister Flaga
player, 409 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 4 Sep 2007
at 04:39
  • msg #335

Re: Sneaking In

Alister with his trusty magic sword in hand quickly dashes towards the enemy.  He silently prayed for a swift and painless death for the man he is about to strike down.

---
12:35, Today: Alister Flaga rolled 11 using 1d8+3. dmg.
12:35, Today: Alister Flaga rolled 20 using 1d20+8. atk long swd.
12:34, Today: Alister Flaga rolled 16 using 1d20+2. initiaive.
Joseph Copeland
player, 145 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Wed 12 Sep 2007
at 19:11
  • msg #336

Re: Sneaking In

Joseph hurries through the door, already raising one end of his blade for strike. . .
DM Grimclaw
GM, 781 posts
Thu 13 Sep 2007
at 00:39
  • msg #337

Re: Sneaking In

The somewhat heavyset guard dodges the arrows, and begins moving toward Lysande at the doorway.  His eyes open wide, however,and he gives a low shout when Alister and Joseph come piling through the door.  He gives a louder cry when Alister's blade hits, and he strikes back with a broad-bladed short sword.  A brief glance behind Alister shows no escape past Joseph, so the guard tries to retreat back toward the area at the rear of the apparent jail. You hear sounds indicating concern or excitement coming from at least some of the cells.



OOC: Joseph, sorry, the passageway is only 5 ft wide, you cannot get past Alister at the moment to strike at the guard.

Alister, the guard's blade slips through your defenses - you take 4 damage.


This message was last edited by the GM at 00:46, Thu 13 Sept 2007.
Lysande
player, 385 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 13 Sep 2007
at 07:33
  • msg #338

Re: Sneaking In

Lysande desperately wanted to silence the guard but in the confined space her arrows might have well hit one of her friends, a risk she could not accept. The sun elf knocked another arrow and patiently waited for an opening.

ooc: Delay, should the guard still stand after all other attacks, I'll try another arrow.
edit: Tried the arrow, natural "1", why do I roll anyhow?
This message was last edited by the player at 07:39, Fri 14 Sept 2007.
Alister Flaga
player, 410 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 13 Sep 2007
at 22:50
  • msg #339

Re: Sneaking In


--- Did i drop him?
06:49, Today: Alister Flaga rolled 9 using 1d8+3. dmg.
06:49, Today: Alister Flaga rolled 21 using 1d20+8. atk long swd.
DM Grimclaw
GM, 782 posts
Fri 14 Sep 2007
at 01:41
  • msg #340

Re: Sneaking In

OOC: Not yet Alister - he is wounded and retreating toward the rear area of the prison
DM Grimclaw
GM, 785 posts
Wed 26 Sep 2007
at 03:05
  • msg #341

Re: Sneaking In

Alister's next attack drops the guard to the ground.  The man makes a low grunt at the last breath leaves his body.  The murmuring from the prison cells starts turning to excited utterances in at least two or three different languages.

OOC: A quick glance at the dead guard shows he is wearing a black cloak over a studded leather chest piece.  He holds an odd-looking broad-bladed short sword, and there seems to be a cat-o-nine tails tucked into his belt.
Lysande
player, 386 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 26 Sep 2007
at 08:06
  • msg #342

Re: Sneaking In

Lysande sighs in relief, noticing the fight did not cause that much of a commotion. "Somebody close the door. Nobody must notice what happened here." she says to those standing behind her, then she moves between the cells and emits a rather noisy "Ssshhhhh! Do not alert the guards!" then takes a look into them to find out who or what was held prisoner.
Aelynia Th'wil
GM, 195 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Mon 1 Oct 2007
at 22:48
  • msg #343

Re: Sneaking In

Aelynia was unable to join the battle in time to be of any assistance, something she would force herself to pay pennance for later once everyone was asleep.
Alister Flaga
player, 411 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Tue 2 Oct 2007
at 00:59
  • msg #344

Re: Sneaking In

Alister flicks his blade and proceeds on closing the door.  "Found anything interesting yet?
DM Grimclaw
GM, 787 posts
Fri 5 Oct 2007
at 03:11
  • msg #345

Re: Sneaking In


Tuar and Glim follow the others in as Alister shuts the door behind them. They too are curious as to the inhabitants of the cells.

There are a total of eight cells, all with relatively new locks and hardware.  Six of the eight cells have residents, all but one of whom have quieted down at Lysande's urging.  You recognize the dialect as that of the Zhentarim as the man speaks (and a bit louder than common sense might dictate), "Let me out of here! Check the guard for keys! You will be well rewarded!"

The other inhabitants include two Bedine women, one middle-aged, one younger, a gaunt-looking gray-bearded dwarf,  and a large red-haired man whose muscles seemd to have wasted away beneath sagging skin, The sight of the last cell inhabitant brings a smile of joy to Tuar's face. It is a young-looking elven woman with white hair who appears to be meditating. "Lena! He cries in an excited whisper. "It is her! My sister!"



Lysande
player, 387 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Fri 5 Oct 2007
at 07:21
  • msg #346

Re: Sneaking In

"Quiet! Or you will alert the guards. There is two more of your kind waiting outside this place, too scared to follow us. Now you can either try to keep quiet until we are done with doing things our way, or I will let you out and you can try to get to your friends yourself. - Good luck with that." Lysande glared at the Zhent. She had no love for them, cowardly and selfish to the core their society lived upon exploitation of the weak.

"Everyone, I would like your input on this. These people are in no condition to fight alongside us. Worst case they might be used against us by taking them hostage. But we cannot let them go and fend for themselves alone, either.

I am open to suggestions."

Aelynia Th'wil
GM, 196 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Fri 5 Oct 2007
at 13:26
  • msg #347

Re: Sneaking In

Not normally one to contradict others, Aelynia hoped that Lysande would not be offended as she spoke, "We must not leave them here.  They could be killed simply for seeing us and not alerting guards.  They must come with us.  I will protect them with my life, I swear it."
Alister Flaga
player, 412 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Fri 5 Oct 2007
at 14:51
  • msg #348

Re: Sneaking In

Alister stay silent for a moment looking for something.
Lysande
player, 388 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Wed 10 Oct 2007
at 07:43
  • msg #349

Re: Sneaking In

Lysande bit her lip "You want to protect Joseph, you want to protect the prisoners and when are you going to protect yourself?" she thought but realized that it would be a moot point to bring to Aelynia's attention. The sun elf just hoped she would not be forced to chose whom to protect in battle.

"It seems it has been decided to take them along."

The wizardess leaned into Alister, whispering something.
DM Grimclaw
GM, 788 posts
Wed 10 Oct 2007
at 22:36
  • msg #350

Re: Sneaking In



OOC: I am assuming you have not yet released the prisoners, waiting to see if any are capable of ill intent.

<b>After exchanging a wordless touch of hands with his sister through the bars of her cell door, Tuar turns to the others to make his opinion known.

"I am sure these folk would be safer outside.  I say that I take them to the back canyon.  We can give the big one a blade to help, he seems a warrior type. And I am sure the Zhent man there would rather go to his fellow countrymen than explore a fortress crawling with bandits.

What say the rest of you?"


Alister Flaga
player, 413 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Thu 11 Oct 2007
at 05:12
  • msg #351

Re: Sneaking In

Alister whispers back to Lysande.
Joseph Copeland
player, 146 posts
Init +2 AC 16/14/12
41/41 Saves 8/8/4
Thu 11 Oct 2007
at 07:54
  • msg #352

Re: Sneaking In

"I agree with Tuar - they would be safer outside, than where we will be going.  Let him lead them back, and have them find a place to hide, in case we should fail at stopping the raiders," Joseph stated after having been quiet for a long time, thinking it to be the safest choice for them all, even if it meant that they would have one blade less on their side with Tuar gone.
Lysande
player, 389 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 11 Oct 2007
at 07:58
  • msg #353

Re: Sneaking In

Lysande raised an eyebrow "Mildly? Are they a wine of a mellow vintage?" the wizardess thought but put her concerns about Alister's use of language aside, this was not the place.

Seeing Tuar with his sister gave the sun elf a pang of jealousy, something she had never felt before. Of course her intellect told her that the woman was his sister but her wisdom failed to catch up. "Very well, I am not the one to keep families apart.

Free the prisoners and let Tuar take them away from the fray we are soon to enter."
her words sounded harsher than intended, caused by a pain in the heart. Tuar had always been at her side since they had entered the desert. Seeing him leave her in the hour of need was a painful experience but none she would share with anybody.

"When you are done, let us continue." she announced and went outside, carefully avoiding making any noise.
Aelynia Th'wil
GM, 197 posts
Init +4 AC 22/18/22
53/53 Sv 7/9/6**
Thu 11 Oct 2007
at 13:23
  • msg #354

Re: Sneaking In

Aelynia did not argue, torn between wanting to go with the prisoners to keep them safe and staying with Joseph to help and protect him.  It was so very odd, to her at least, how much she enjoyed his company and friendship.  She thought that of all of them, Tuar or Lysande would be the ones she'd have the most in common with and be the closest to.  But perhaps they were too busy, too wrapped up in their own lives, or maybe they just didn't even like her really.  But no matter, not truly, for she had found a friend.  And a good one at that.
Tuar
player, 307 posts
Init: +5 AC: 16/14/13
HP: 36/37 Saves: F3/R9/W0
Thu 1 Nov 2007
at 01:30
  • msg #355

Re: Sneaking In

Tuar stares briefly at Lysande, but he does not know what to say to her.  He starts to reach in her direction, to give her some kind of comfort, but it feels awkward - it is not his way.

He turns his attention to the former prisoners and gathers them up into a tight group.  He keeps his sister closest to himself. To his companions, he bids farewell, for now, "Once these folk are safe, I will return, or try to help in some way. Good hunting."

(OOC:  NPC'd by the DM)
This message was last edited by the player at 01:31, Thu 01 Nov 2007.
DM Grimclaw
GM, 793 posts
Thu 1 Nov 2007
at 01:38
  • msg #356

Re: Sneaking In


Tuar leads the ex-prisoners out, and back to the room where you entered the fortress. Glim follows to provide cover and lookout duty.  The half-drow returns after several minutes.

"The miserable Zhentari complained as I shoved him out of the window to freedom...The passageway is still empty, though I heard moans which stopped short. Might have come from the room just beyond."



Lysande
player, 391 posts
Init +2 AC N15/F13/T12
HP n33/c33  F+5/R+8/W+3
Thu 1 Nov 2007
at 12:21
  • msg #357

Re: Sneaking In

The sun elf's eyes lingered on Tuar as he left with the prisoners, sure there was his sister, the reason why he had stayed with her... with the group. But her heart didn't beat quite right anymore and all she could do was push the thought from her mind and focus on what lay ahead.

Lysande moved on, carefully as the first time she walked up to the next door, bow and arrow ready for use. Listening at the door, she hoped to notice something that would tell her what to expect behind it.

ooc: take ten on move silently: 20.
Alister Flaga
player, 414 posts
Init 2  AC  18 16 12
HP 42/42 Saves 8 6 5
Sun 4 Nov 2007
at 14:24
  • msg #358

Re: Sneaking In

"Let me check again, but I'm guessing that big-bad-black-daddy-scorpion is on the top floor."  Alister said to Lysande as he looks for the biggest blot of evil in the vicinity, hopefully the zents won't be messing up his senses.
Sign In