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23:04, 10th May 2024 (GMT+0)

Silver Marches: OOC Forum.

Posted by DM MikeFor group 0
Taman Stormraven
player, 2 posts
Thu 16 Feb 2006
at 14:41
  • msg #409

Greetings

Hello everyone, your new traveling companion here.  Just wanted to say hi.

I'll just let everyone know now that I'm actually going to be gone for about a week starting next Wednesday, but I've made arrangements with our good DM for everything Taman-related to be taken care of in my absence.  This was just the perfect time to introduce my character considering the party's needs and my concept for Taman.  Don't worry I'll definitely be back. Mike can vouch for me on that, I think.

Looking forward to gaming with you all.

PS I played previously in the Marches with another character, but only Silfrey remains from that time. I hope she does not "mourn" my return.
DM Mike
GM, 2198 posts
HAA-SAAN CHOP!!!
Thu 16 Feb 2006
at 17:00
  • msg #410

Re: Greetings

Thanks, Spydunn, and welcome Taman!

Once RPing in the tavern is done, we'll move on to the forest and its environs.
Spydunn Moonsun
player, 50 posts
+3 -- AC 16/13/16
hp 13/13 -- F3/R6/W8
Thu 16 Feb 2006
at 17:28
  • msg #411

Re: Greetings

Hey Taman, welcome.... err welcome back, which ever you preffer. :)
Silifrey Starfire
player, 175 posts
HP: 40/40, AC: 19/19/9
Init +6, F+10/R+4/W+7
Sun 19 Feb 2006
at 20:53
  • msg #412

Re: Greetings

Hear, hear!
Taman Stormraven
player, 8 posts
Init: +1, AC: N17/F16/T11
HP 28/28,  F+4/R+1/W+6
Mon 20 Feb 2006
at 14:05
  • msg #413

Re: Greetings

Just a quick note to remind everyone that I will be away from this Wednesday (Feb. 22) until the following Wednesday (March 1).  Please treat Taman as an NPC during that time.  Sorry to be gone for vacation so soon after starting up, but I shall return.  I'll be posting again on the 1st or 2nd.  Thanks.
Taman Stormraven
player, 11 posts
Init: +1, AC: N17/F16/T11
HP 28/28,  F+4/R+1/W+6
Tue 21 Feb 2006
at 20:28
  • msg #414

20,000 Posts Under the Game

20,000th post in RoA1: Adventures!  Woohoo!
Alec Schmeezle
player, 61 posts
Init: +6 AC: N15/F13/T12
HP 18/18  F+3/R+3/W+3
Wed 22 Feb 2006
at 00:48
  • msg #415

Re: 20,000 Posts Under the Game

Congratulations (I think). :)


Chatting away is fun for role-play and everything, but I guess that it probably slows down the storyline.

So I had an idea - a separate thread for IC chat and discussion. In the main story thread we do the adventure, just as we are doing now. In the IC thread, our characters can chat, tell tales, role-play crafting and training and research, play music, etc etc, all in character. All the non-story based stuff, really. Discussion here could be assumed to take place in quiet-time in the story (around the campfire, whilst riding and so on).

So, good idea or bad?
DM Mike
GM, 2221 posts
HAA-SAAN CHOP!!!
Wed 22 Feb 2006
at 07:12
  • msg #416

Re: 20,000 Posts Under the Game

I use such a thread in some of my other regions here in RoA.

I find that about 3/4 of the players post there, and I offer XPs for good posts, too.

I'll set one up soon.

And if you don't see it by Saturday, someone kick me in the virtual butt and remind me.
Silifrey Starfire
player, 179 posts
HP: 40/40, AC: 19/19/9
Init +6, F+10/R+4/W+7
Thu 23 Feb 2006
at 15:53
  • msg #417

Re: 20,000 Posts Under the Game

To be honest I don't specially like that idea.  I like the idea of talking to people in same thread I fihgt people in.  both are part fo teh story.  Phylsophy aside, seperating them has the potential to generate confusion regarding timeline.  If I come on and find posts in both threads, I don't really want to ahve to wonder whether i should be talking about my childhood, or slaughtering orcs with my longsword.
Spydunn Moonsun
player, 55 posts
+3 -- AC 16/13/16
hp 13/13 -- F3/R6/W8
Thu 23 Feb 2006
at 19:40
  • msg #418

Re: 20,000 Posts Under the Game

I agree with Silifrey
DM Mike
GM, 2238 posts
HAA-SAAN CHOP!!!
Fri 24 Feb 2006
at 06:26
  • msg #419

Re: 20,000 Posts Under the Game

There is already the PC/NPC notes thread, and you could post some comments in there on your PC's thoughts and ideas and reflections, if you like.
Alec Schmeezle
player, 66 posts
Init: +6 AC: N15/F13/T12
HP 18/18  F+3/R+3/W+3
Mon 27 Feb 2006
at 03:08
  • msg #420

Battle!

Will you be using a battle-map?

We used this sort of thing in another game, using HTML tables.


Dark Grey Square = Open area

N = Nate
J = Jaeden
b = brock
K = Kal'rez
B = Bish
E = Jareel

1 = Wolf1
2 = Wolf2
3 = Wolf3
4 = Wolf4
5 = Wolf5


##AABBCCDDEEFFGGHHIIIJJKKLLMMNNOOPP
01K
02J
03b
04
05
06
07BNE
08
095423
101
11
12
13
14
15


Dark Grey Square = Open area
X = Doors
c = chest
W = campfire
& = shrub
@ = tree
~  = water
This message was last edited by the player at 03:09, Mon 27 Feb 2006.
DM Mike
GM, 2250 posts
HAA-SAAN CHOP!!!
Mon 27 Feb 2006
at 08:31
  • msg #421

Re: Battle!

Show me how, matey!
Alec Schmeezle
player, 67 posts
Init: +6 AC: N15/F13/T12
HP 18/18  F+3/R+3/W+3
Mon 27 Feb 2006
at 09:08
  • msg #422

Re: Battle!

Well, just quote my post and you'll see all the HTML code for the table. Copy and paste, and edit as you like.

Each entry has a label such as 6F to mark its place. Edit the entry as required to place in a symbol or letter.

A purple A would mark in Alec, and a k1 could stand for a krenshar.

Everyone posts their position, like 6F, then says where they'd like to move to, say 10F, and thus they get moved.

Some familiarity with HTML would help, but it's not too hard to pick up the basics with this.

In the other game, one of the players was made keeper of the battlemap, updating it as required when anyone, player or NPC moved. I could do that, if you like. I've monkeyed around with HTML tables a bit, and I'm online far too much.
Spydunn Moonsun
player, 57 posts
+3 -- AC 16/13/16
hp 13/13 -- F3/R6/W8
Mon 27 Feb 2006
at 13:52
  • msg #423

Re: Battle!

KOol map Alec. I dont know anything about HTNl, though.

So I use this type of map:


It is very easy to work with if you have Paint. I also use a PNG program for the PC and Monster Tiles.

But this type of map requires an image host.


DM if you would like I can send you the blank grid.
Alec Schmeezle
player, 70 posts
Init: +6 AC: N15/F13/T12
HP 18/18  F+3/R+3/W+3
Sun 5 Mar 2006
at 05:28
  • msg #424

Re: Battle!

I think I get the initiative situation: all our initiative scores go into a group initiative score, and whichever side wins acts first, yes? It sounds like a nice way to handle initiative online.

I grabbed Improved Intiative for Alec however - is it still worth having? (Probably more so if it gives us all a chance to act first.)

========================

FROM DM

It sure is, since it can add to the total average modifier for your group.

In other words, say you have an adjusted init. of 7, someone else on your side has one of 4, two others have scores of 2, and one has a "0" for a score.

15 is the final initiative.  Divide it by the number of PCs to get "3" as the final average.

Without your "improved iniative" boosted score, the average would be dragged down a bit.
This message was last edited by the GM at 02:53, Tue 07 Mar 2006.
Taman Stormraven
player, 17 posts
Init: +1, AC: N17/F16/T11
HP 28/28,  F+4/R+1/W+6
Sun 5 Mar 2006
at 13:24
  • msg #425

Re: Battle!

Why do I have the sudden urge to refer to Taman as Mr. T?  I blame Alec.
DM Mike
GM, 2262 posts
HAA-SAAN CHOP!!!
Tue 7 Mar 2006
at 02:56
  • msg #426

Re: Battle!

Spydunn Moonsun:
KOol map Alec. I dont know anything about HTNl, though.

So I use this type of map:


It is very easy to work with if you have Paint. I also use a PNG program for the PC and Monster Tiles.

But this type of map requires an image host.


DM if you would like I can send you the blank grid.


========================

FROM DM:

That'd be cool, thanks!
Spydunn Moonsun
player, 59 posts
+3 -- AC 16/13/16
hp 13/13 -- F3/R6/W8
Tue 7 Mar 2006
at 14:17
  • msg #427

Re: Battle!

PM me your email and I will send it through.
DM Mike
GM, 2267 posts
HAA-SAAN CHOP!!!
Sat 11 Mar 2006
at 06:33
  • msg #428

Re: Battle!

Anyone here can e-mail me, but no spam or viruses, eh?

mgriffith123@yahoo.com

Thanks!
DM Mike
GM, 2269 posts
HAA-SAAN CHOP!!!
Sat 11 Mar 2006
at 06:41
  • msg #429

Re: Battle!

As you can see, DM Dart is running the combat encounters in our region.

Thanks, DM Dart!

This gives me time to be the "idea guy" and plan this and other adventures throughout RoA.

Mwa ha ha ha hah ha hah ha!!!!
Alec Schmeezle
player, 78 posts
Init: +6 AC: N15/F13/T12
HP 18/18  F+3/R+3/W+3
Sun 26 Mar 2006
at 05:18
  • msg #430

Re: Battle!

Things have gotten awfully slow during the krenshar fight. Is there a problem?
DM Mike
GM, 2302 posts
HAA-SAAN CHOP!!!
Mon 27 Mar 2006
at 05:07
  • msg #431

Re: Battle!

Maybe DM Dart got busy IRL?

I'll get into the game and see if I can get things moving again.
Colmar
player, 159 posts
Init +2  AC 13/FF 11/T 13
Hp 20/20    F+4/R+3/W+4
Fri 28 Apr 2006
at 02:16
  • msg #432

Hi

Hey all. Colmar, merchant and mage extrordinare, here. I was one of the characters involved with the Oliver story, but I had to drop out to focus on school. And then the game stopped right after I left, I guess it just wasn't the same without my gnomey goodness.

Anyway, Schools finally finished up and I have free time again (yay!) so I was wondering if I could get back into the game? I just skimmed over the last couple of posts but it sounds like you are looking for another player. Colmar's pretty good as a combat sorceror and he even has a wagon for everyone to ride around in.

So can I join? Pretty pretty please?
Alec Schmeezle
GM, 106 posts
Init: +6 AC: N15/F13/T12
HP 18/18  F+3/R+3/W+3
Fri 28 Apr 2006
at 07:17
  • msg #433

Re: Hi

Hi there.

You should be warned that if you do join, you'll likely be immortalised in song. :)
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