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The Dalelands: OOC.

Posted by DM HumoruFor group 0
DM Humoru
GM, 2 posts
Mon 25 Oct 2004
at 06:39
  • msg #1

The Dalelands: OOC

Here you can chat away OCC to your hearts content. Rules for the game will be posted shortly.

Welcome one and all to The Dalelands. Mystery, intrigue, fame, fortune, disaster, happiness and sorrow await you in equal measure. Enjoy the story you are about the weave!
This message was last edited by the GM at 05:30, Thu 28 Oct 2004.
DM Humoru
GM, 6 posts
The Dales needs heroes
Are you such a person?
Thu 28 Oct 2004
at 13:57
  • msg #2

Rules and stuff

I have been DM’ing tabletop for five years, playing for fifteen and running an RPoL campaign in the Realms for well over a year. My style is descriptive and as detailed as I can get. I try to give you a feel for what you do, where you and how you do it so that you can emersed yourself in the Dales and get a feel for its unique beauty and dangers. Here the environment is a bigger killer than those that lay within.  Preparation is the key and thinking on your feet the best survival mechanism.


Please take the time to read and understand below. It seems like a lot but becomes second nature quickly enough!

Here's my set of rules:


1
This is a story being played out by your actions. But like a story it needs to be written in third person. I would like to see Sir Anthony cries out a warcry and plunges into battle OR Sir Anthony cried out a warcry and plunged into battle rather than I call out a warcry and plunge into battle. While it may seem a minor point it reads the way the game should be played. This is RPoL not tabletop.


2
OOC chatter in-game ruins the read and makes it confusing to follow (as I have found out when reading the thread to this point). If you want to ask something then do it in character i.e. Dorn turns to Joshua and asks curiously ”What was the name of that dwarf king we saw?”. If you want to talk OOC then do so on the OCC thread or private lines. Know however that if you don’t ask in game your character can’t act upon it. This means no meta-gaming occurs (where player knowledge outside of game affects the character in game where it shouldn’t). That is what it is for. I am a stickler for this after seeing several adventures ruined by meta-gaming.


3
If you want to ask me something privately then you can send via an inserted private line (if there are other things you are doing in the descriptive post that you want others to see) or by PM if you don’t want anyone else to know.


4
When talking in a different language than common put it in orange like this:

(Dwarven)"Pumilia, how are you?"

5
With rolls for anything (attacks, damage, skills, saves etc) insert the rolls into a Private line to me with your descriptive text so that it doesn’t show to others in game. Once again this is purely because all I want you to see is the descriptive text so that this reads like an ongoing novel not a dice convention. It actually makes it quicker for you to read multiple posts and not lose the feel for the game. For me it makes no difference as I’ll be seeing the roles but I know you will enjoy reading it more. Trust me!


6
Combat: Always fun, sometimes confusing. Tell me what you are doing descriptively and then place the initiative, attack, damage etc and your actions (charge, bull rush whatever) in a line privately to me in the same message. Remember the basics and let me handle the details on full round, step, move, standard, partial, move equivalent, free actions etc. You’re to get into combat and enjoy, not get bogged down.


7
I also use a mapping program called Dundjinni to create great maps to avoid the confusion of RPoL. I will be posting a map for each combat round (or environmentally danger being handled like a chasm, abyss, rope bridge falling apart etc) on a Yahoo website called RoA: The Dalelands. They really do help you (and me) keep track of what is where and visualise the situation better. No more text maps… full colour jpegs with each of your Portraits as counters (thanks to Adobe Photshop!)

Here is the link:  http://groups.yahoo.com/group/roadalelands
Press the Join button to send me a RTJ and use your characters name. Makes it easier for me to know whose who and not get a spammer coming in! There in files - maps is a demo map from a another game I play. Check it out!


8
I live to post. I will do so at least every day and I hope you can keep up. If I haven't heard anything within 24 hours I'll NPC the character. By keeping the pace up the fun keeps up. I am sure you'd agree it is hard to keep focused on things when you can't get the information you want quickly. RL is always there but if it gets too much don't go silent - PM me and I'll take over until you get back. I am here to help.. use me!


9
Lastly, here is an example from my other campaign the give you an idea of combat and how I tell a story.

The players are being attacked by a group of Wyverns on a fallen tree bridge across a gaping chasm. One of the parties has fallen from the bridge and is now levitating thanks to some quick magic. Another has heroically jumped on the flying Wyvenrs back that is attacking his levitating friend.  Meanwhile several other party member are attacking a newly arrived Wyvern on the ground.

This is what I sent to them after they sent me all their actions for the last round.


Round 2 results:

Hacatio moved like a stalking cat through the shadows of the ravine. Distracted as it was by Balaedriel the Wyvern did not see nor hear the Sembian’s stealthy approach. It was to cost it dearly!

Hacatio took up position close to the west face of the ravine. Taking a moment or two to steady the heavy crossbow he lined his target up and gently squeezed off his shot. His weapon kicked forward slightly as the thick bolt flew across the thirty feet between himself and his draconic prey and the swordsman watched with a small smile of satisfaction as it pierced its thick skin and sunk completely into the gap between its wing and ribs.

The monster reared in surprise as the bolt struck it from behind. It had no time to turn upon its unseen attacker however as Balaedriel struck from the front. This time it was not with something as brutally efficient as Hacatio’s crossbow bolt but a ray of scorching fire that erupted from the centre of her hand as she cried out ”Ram en’ naur”

The magical ray enveloped the left side of the Wyverns face, searing away skin and flesh. It flapped its wings in hatred as the sight in its eye was scolded away then hissed as it looked with it’s only remaining eye at the tiny prey that had caused it so much pain.  Its sting was poised to strike down up Balaedriel at a moments notice, weaving and bobbing as if it had a mind of its own.

Nearby Strya was faced with an immediate dilemma. Elias and Jasper lay below engaged with the first Wyvern, Elias clinging to its back and Jasper now mysteriously bobbing in mid air like he had suddenly sprouted wings. In front of her lay the second Wyvern engaged with Hacatio and Balaedriel. Which should she attack? Returning to the words of her teacher Thruod she made her decision. She pulled her bow up and fired twice at the one closest to her.

The first shot went wide and nearly took Balaedriel in the chest as it flew past her target. The second sunk deep into the Wyvern’s throat, embedding in the hard hide that covered the vital area. The arrow cut its vocal cords and the creature hopped up and down on its two massive taloned legs making gagging sounds as it tried to deal with yet another wound. Strya reached for another arrow and took better aim. This time both would strike true.

Across the other side of the ravine Rizzen had reached the position where the other horses were tethered before the battle had begun and he tied Old Stodgy to his horse. The war pony was absolutely terrified - Wyvern’s were not things it was trained to fight against - and it washed over to the two horses he now stood beside. Rizzen whispered a few quiet words that calmed them all and then drew two short swords from his belt, one slightly bigger than the other. Assessing the situation quickly he moved forward to join the battle.

As the older elf began to move his young comrade loosed another arrow at the Wyvern flapping chaotically below in an effort to keep itself in the air. He knew a little something about these creatures, most elves did, and the fact that it could hover so was particularly strange. Normally they were poor flyers who struggled to keep their bulk in the air at that best of times. Even as critically wounded as the one below was it still managed to hold its place. He made a mental note to talk to Icenshrike about the mystery later. He nodded as he watched the arrow strike true, embedding itself deep in the monsters right wing joint. The Wyvern’s cries of panic increased as he nocked another arrow.

Elias managed to get his legs locked into place to stop himself falling. As he propped himself upright behind his opponents wings he felt several of his ribs move and a small trail of blood dripped from the side of his mouth to stain his chin red. Through his pain he cried out ”If I am to die then you shall die with me!”


He rose his bastard sword high above his head and struck down with all his might, burying the entire twenty six inches of steel into the Wyvern’s exposed neck and severing its spinal column. That was enough to kill his enemy outright. It wasn’t however enough for the Helmite. He withdrew the two inch wide blade in a spray of blood and struck down again. Then he and the Wyvern began their plummet to the ravine floor. Elias said his final prayers as he toppled off its back and let calm descend upon him. He knew he was going to a better place, just as he knew the wyvern wasn’t!

Jasper had other plans. Having already prepared for such an eventuality, though this wasn’t how he pictured it was going to happen; he began to incant again from the same scroll he had just used to levitate himself. The magic flowed forth as Elias came within range and just as it had done for the gnome the human stopped in midair, protected now by the comfort of a levitation spell. The Wyvern however continued its path to the rocks below.

Somehow sensing its mate had just died the Wyvern engaged with Hacatio, Balaedriel and Strya surged forward and struck out with all its fury at the closest target – the elf maiden. Balaedriel tried to fend off the large predator but in the end its rage was too much to contain with just dexterity and a two bladed sword. The monsters beak ripped a massive gash in her leg that slowed her down enough for it to cut across her face with one clawed hook on its forward wing joint. Reeling from the attack she didn’t see one of its claws snake out and grab her like she was a piece of wood. It wrapped her up in its grasp and the longsword length talons slashed her back as she struggled to break free. It was useless, the beast was to strong and she was quickly weakening from her wounds. This was not looking good.


OOC combat rolls
Hacatio’s Move Silently roll successful!
Hacatio’s Hide roll successful!

Hacatio D'Salacion (Crossbow, heavy MW) hits!
Hacatio D'Salacion uses item Bolt (heavy). 18 are left.
-----------------------------------

Balaedriel uses skill Concentration. Successful!
Balaedriel casts spell
Balaedriel hits!
-----------------------------------

Strya starts a Rapid Shot.
Strya (Longbow, mighty composite MW) misses!
Strya (Longbow, mighty composite MW) hits!
Strya uses item Arrow. 20 are left.
Strya uses item Arrow. 19 are left.
-----------------------------------

Young Elf (Longbow MW) hits!
Young Elf uses item Arrow. 17 are left.

-----------------------------------

Elias Helmfist (Sword, bastard #1) hits!
Elias Helmfist (Sword, bastard #2) hits!
Wyvern 1 has died.
-----------------------------------

Jasper Mirrorgem: Levitate
Jasper Mirrorgem uses item Scroll of Levitate (arc) (1), Darkvision (2), Magic Mouth (2).
Scroll of Levitate (arc) (1), Darkvision (2), Magic Mouth (2) casts Levitate on Elias.
-----------------------------------

Wyvern 2 (bite) hits!
Wyvern 2 (wings, #1) hits!
Wyvern 2 (wings, #2) misses!
Wyvern 2 (talons, #1) misses!
Wyvern 2 (talons, #2) hits!

Wyvern 2 rolls a grapple check:
Balaedriel rolls a grapple check: Fails!
Grabbed and Helded!



Wyvern 1 is INJURED!
Wyvern 2 is CRITICAL!
Balaedriel is HURT!




Round 3 actions please. :) New Map posted.


The next part is the actions of Hacatio D'Salacion, a rapier wielding rogue/fighter.

Seeing the beast latch on to the elf, the Sembian tossed the arbalest to the ground and raced forward, drawing his rapier…






I hope that gives you an idea of how I can describe combat as well as how it runs. We’ll muddle through together until we get the right balance.

Last rule. HAVE FUN! If there is a problem let me know. I am obliging, friendly and impartial (at least my other players tell me <blush>) and happy to try and make the game better for all.
DM Humoru
GM, 11 posts
The Dales needs heroes
Are you such a person?
Fri 29 Oct 2004
at 08:23
  • msg #3

Re: Rules and stuff

Folks,

We have three more people on the way. We should be launching ahead within a week max. I'll post adventures for votes today so check out The Dalelands: ARP's in about two hours.

So enough you will all be making your mark in the Realms! Enjoy!
Hidari
player, 1 post
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sat 30 Oct 2004
at 06:27
  • msg #4

Re: Rules and stuff

Hi guys.  I just wanted to introduce myself and say that I'm looking forward to adventuring with you guys.  *bows*
Melisandre d'Elbraec
player, 6 posts
Ini +3 AC 13,10,13
HP 6/6 Save +1, +3, +2
Sat 30 Oct 2004
at 06:37
  • msg #5

Re: Rules and stuff

Jump right in, then? ^^
DM Humoru
GM, 15 posts
The Dales needs heroes
Are you such a person?
Sat 30 Oct 2004
at 14:50
  • msg #6

Re: Rules and stuff

Hi there everyone,

Well things have begun in Taverns and I thank you all for a great start... I can tell a lot by the quality of writing and you all have a great flair and style. I like it!

I have posted a picture of the White Hart (from the outside) on the Yahoo site. For those that haven't joined that sight I highly recommend it. Pictures and words together paint a more poignant picture in this time of game and I use maps for combat that are very detailed because it is, at times , the most complex of things to run and enjoy (both for you and I). So please take the time to join and have a look at the sample combat map I have placed there and the picture of the White Hart.

Once again great start, and I look forward to swelling your ranks with more players in the coming week. Don't forget to vote for which adventure you want as well (thanks  Hidari for being the first).

:)
Hidari
player, 5 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sat 30 Oct 2004
at 23:46
  • msg #7

Re: Rules and stuff

Uh...two questions:

1. What time of year is it?  I thought I read in one of the posts about the chill in the night air so is it around winter or fall?

2. I can't seem to find the map on the Yahoo group.  Can you tell me where it is?  Thanks.

The Humbly Challenged,
Hidari
:0)
DM Humoru
GM, 17 posts
The Dales needs heroes
Are you such a person?
Sun 31 Oct 2004
at 04:41
  • msg #8

Re: Rules and stuff

The date is Fifthday, Eleint 25, 1375

Heading into Autumn and the weather is turning. You get a lot of rain in the Dales this time of year.
Melisandre d'Elbraec
player, 9 posts
Ini +3 AC 13,10,13
HP 6/6 Save +1, +3, +2
Sun 31 Oct 2004
at 04:53
  • msg #9

Re: Rules and stuff

*wants a Travel Cloak* *thinks she knows what her next few earnings will go into*
DM Humoru
GM, 20 posts
The Dales needs heroes
Are you such a person?
Sun 31 Oct 2004
at 04:54
  • msg #10

Re: Rules and stuff

A wise investment for sure <grin>
DM Humoru
GM, 23 posts
The Dales needs heroes
Are you such a person?
Sun 31 Oct 2004
at 11:53
  • msg #11

RoA birthday suprise

Folks,

Just FYI - you will be receiving a little special something for joining RoA during it's first year celebrations. I will notify you of those in the next day or so.

Thanks for choosing RoA as the place to roleplay, we appreciate it.

:)
This message was last edited by the GM at 11:53, Sun 31 Oct 2004.
DM Humoru
GM, 25 posts
The Dales needs heroes
Are you such a person?
Sun 31 Oct 2004
at 20:26
  • msg #12

Using colour and XP

Hi all,

Wellwe have a couple more people on the way and then we'll be off on the first adventure.

Can I ask that each of you picks a colour and sticks to it when speaking in character - anything but black (used for descriptive text - not sppech) and green (used for OOC comments ingame). It makes it a lot easier to read what is what for me and better I bring it up now rather than later.

BTW excellent starts. I also wanted to let you know I give XP every second Sunday and you will get PM with the amounts which you need to add to your character sheets. XP is awarded as follows:

Posting Frequency and RP: This is pretty self-explanatory. A minimum three times a week If roleplay your character well you will get the higher end award. Total possible XP: 100

Bonus Weekend XP: For each Saturday and Sunday you post, you get 25 XP.  Total possible XP: 50

Bonus Mechanics XP: This depends on how much you do your rolls and post them in the game.  Award can be up to 100 XP depending on how many rolls were required.

Top Roleplayer XP: This is a special 50 XP bonus to the player who posts and interacts the most.

Ideas/Logic/Skill&Ability use: This is an open ended XP award for those special circumstances when a PC uses exceptional logic, has a unique idea or uses a skill or ability in an exceptional way.  XP award varies but usually around 50.

Standard XP: This is as it sounds, based on monsters defeated, quest completion ect. Biggest chunk of XP and given as per DMG guidelines.
Hidari
player, 8 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 31 Oct 2004
at 21:57
  • msg #13

Re: Using colour and XP

Speaking of XP.  I just read on the ROA: OOC board that all players (not characters) just got awarded 1,000xp to distribute as they see fit.  Woohoo!!  I just thought I'd pass that on so update your character sheets cause the offer is only good for as long as the post isn't deleted.  Happy Birthday ROA!
DM Humoru
GM, 26 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 04:52
  • msg #14

Re: Using colour and XP

Just so you know you guys update all your character sheets... saves this ol' DM a lot of time!

Enjoy the 1000xp everyone.
Laeren Soothsayer
player, 1 post
Mon 1 Nov 2004
at 06:35
  • msg #15

Re: Using colour and XP

Hello! I am Laeren Soothsayer, Writer, Dancer, Lute player or just plain Bard. It's always a pleasure to meet such and exquisite lady! And no I didn't mean you Humorous! *takes Melisandre's hand and kisses it*
Maeva Brightleaf
player, 4 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Mon 1 Nov 2004
at 06:41
  • msg #16

Re: Using colour and XP

*snerk* *settles back to watch the fireworks*

Don't mind me - I'm just playing the tracker.. ^.~
DM Humoru
GM, 27 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 06:41
  • msg #17

Re: Using colour and XP

So close to having a DM thunderbolt in the head there oh bardic one ;)

Welcome, welcome. A teller of tales is always needed for a new party. Who else would sing their praises?

One more on his way and then we are a go for starting the adventure (I can't imagine it being any later than Friday)... enjoy each others company in Taverns until then!

Watch this space.
Hidari
player, 10 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Mon 1 Nov 2004
at 13:47
  • msg #18

Re: Using colour and XP

DM Humoru:
Can I ask that each of you picks a colour and sticks to it when speaking in character - anything but black (used for descriptive text - not sppech) and green (used for OOC comments ingame). It makes it a lot easier to read what is what for me and better I bring it up now rather than later.


Uh...Am I OK with the bold text?  Technically that's black so I just wanted to make sure. :0)
DM Humoru
GM, 29 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 15:56
  • msg #19

Re: Using colour and XP

just something different is good.. makes it a LOT easier to read, especially if you have multiple posts to read..
This message was last edited by the GM at 15:57, Mon 01 Nov 2004.
Maeva Brightleaf
player, 7 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Mon 1 Nov 2004
at 20:02
  • msg #20

Re: Using colour and XP

Erm. Could I use dark green, then? I don't mind sharing a speech-colour with Laeren, but it occurs that that /could/ get confusing. ^^;
Laeren Soothsayer
player, 7 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Mon 1 Nov 2004
at 20:06
  • msg #21

Re: Using colour and XP

nah ladies first so i guess i will have to ado with Humorous a lot of times again. I'll just find another color.
Knitsu
player, 12 posts
Init +4  AC 18/15/18
HP 29/29  Sav F5/R5/W0
Mon 1 Nov 2004
at 20:42
  • msg #22

Re: Using colour and XP

I'll take blue.
This message was last edited by the player at 20:42, Mon 01 Nov 2004.
DM Humoru
GM, 35 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 20:48
  • msg #23

Re: Using colour and XP

Thanks everyone.. I do appreciate it...!

;)
Hidari
player, 14 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Mon 1 Nov 2004
at 20:56
  • msg #24

Re: Using colour and XP

DM Humoru:
just something different is good.. makes it a LOT easier to read, especially if you have multiple posts to read..


OK, I'll take that as a "yes" and stick to the bold type.
DM Humoru
GM, 37 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 21:08
  • msg #25

Re: Using colour and XP

Sorry.. it was a yes.

BTW the votes are in (even though we have one player still to come in - their vote won't change the majority however).

The adventurer that everyone has chosen was No#1.

"To escort and to protect"

High Priest pf Tyr Nerval Watchwill requests a law abiding group to  escort a young initiate and holy relic to an undisclosed location near Tangled Trees. The church is prepared to pay each PC 500gp to complete the task and ensure the relic’s arrival at its destination.


R, C, PS


Roleplay to that one from now on. We'll get started on it fully when our last player arrives through the doors.
Melisandre d'Elbraec
player, 18 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Mon 1 Nov 2004
at 21:22
  • msg #26

Re: Using colour and XP

Silly question - why not do the voting process in game? I thought Meli made fairly clear which way she'd like to go; if everyone else was to do the same, we won't need to "modify" the roleplay.
DM Humoru
GM, 39 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 21:25
  • msg #27

Re: Using colour and XP

If you think it'll workout then why not. However the problem exists that two choices are always voted upon in RoA and the proces of roleplaying it can bog the game down.

If you can make it work - excellent but it is not something I want to take four weeks to decide upon (you might think I am kidding but it has happened before)

I leave to you all... I will put the brakes on if a decision is looking like bogging down though. DM's perogative.
Hidari
player, 15 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Mon 1 Nov 2004
at 21:28
  • msg #28

Re: Using colour and XP

Hidari takes one big step away from Melisandre so as not to get hit by a great big DM lightning bolt to the head.  Just kidding. :0)
DM Humoru
GM, 40 posts
The Dales needs heroes
Are you such a person?
Mon 1 Nov 2004
at 21:30
  • msg #29

Re: Using colour and XP

A strange rain cloud appears above Hidari and it begins to pour

;)
Hidari
player, 17 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Tue 2 Nov 2004
at 01:04
  • msg #30

Re: Using colour and XP

Awesome drawings.  Where did you get the one of The White Hart's exterior?
DM Humoru
GM, 41 posts
The Dales needs heroes
Are you such a person?
Tue 2 Nov 2004
at 03:26
  • msg #31

Re: Using colour and XP

It's from Sword and Sorcery's Book of Taverns.

Very handy wee book!
DM Humoru
GM, 42 posts
The Dales needs heroes
Are you such a person?
Tue 2 Nov 2004
at 03:31
  • msg #32

Re: Using colour and XP

Ok.. I admit it... the roleplaying in the game to decide the job is working nicely.

<slinks away and cries in a corner>
Melisandre d'Elbraec
player, 22 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Tue 2 Nov 2004
at 03:42
  • msg #33

Re: Using colour and XP

No need to cry - after all, it's probably a lot more fun for all readers to watch that get sorted in roleplay anyway.
Hidari
player, 18 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Tue 2 Nov 2004
at 03:43
  • msg #34

Re: Using colour and XP

Yeah plus it moves a lot faster when we all know what the vote came out to be anyway. :0)
Melisandre d'Elbraec
player, 23 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Tue 2 Nov 2004
at 03:46
  • msg #35

Re: Using colour and XP

Personally, my suggestion for the next time would be "RP it out. If no consensus has been reached within (a week/3 days/some other reasonable timeframe as the ref decides), the vote counts."
DM Humoru
GM, 43 posts
The Dales needs heroes
Are you such a person?
Tue 2 Nov 2004
at 03:54
  • msg #36

Re: Using colour and XP

<sniffle>

Your all absolutely right. It's something I might bring up in the Dm's forum actually.

All is coming along swimmingly... well done. And I did like the reference to the cleric and druid. Nicely done!

:)
Hidari
player, 25 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 3 Nov 2004
at 14:41
  • msg #37

Re: Using colour and XP

Anyone know the tipping policy in Faerun?  Is it 15% like the US or "whatever you feel like" like most of Europe?  :0)
Vella Mlennan
player, 1 post
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 16:58
  • msg #38

Re: Using colour and XP

Hello All

I finally got my act together and joined RoA after lucking in the OOC Forum for nearly a year.  None of the gmes that came up seemed worth the hassle of applying.

But I love the Dalelands.
Tamika
player, 1 post
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 17:29
  • msg #39

Re: Using colour and XP

And I'll be your last!

Half-Elven Fighter-Rogue (Seems a common mix thesedays!)

Excellent smoothtalker and moderate tank.

Glad to be in!
Melisandre d'Elbraec
player, 30 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 3 Nov 2004
at 17:53
  • msg #40

Re: Using colour and XP

Jump right in... the more, the merrier.
DM Humoru
GM, 56 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 18:06
  • msg #41

Re: Using colour and XP

Welcome everyone.. I think we have one fo the biggest groups in RoA and I thank you all for applying. I hope I can make the Dalelands live up to your expectations :)

We do have one more person coming in .. Valinor. He'll be with us by tommorrow/friday and then we are away on the first adventure.

Now I'm off to answer some of your IC posts...
Vella Mlennan
player, 2 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 18:26
  • msg #42

Slow going.

Wow you people post profusely!

I can usually read a "page" of posts in RPoL in a few minutes.  Each page in the Taverns thread is taking me the best part of an hour.  Evry one of DM Humoru's posts is practically a short short-story!

LOL - ok so I'm exagerating, but I won't catch up to 'current' until tomorrow at this rate.
DM Humoru
GM, 58 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 18:29
  • msg #43

Re: Slow going.

No problem... the night is young (in game)

I probably post more than most as I work from home most of the time and spend a lot of time in front of the computer. My wife says I am a born writer but I say I am a frustrated computer teacher with a little imagination. I can only help make a story memorable with all your help... a lesson I learnt early on DM'ing table top games.
Tamika
player, 4 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 18:36
  • msg #44

Re: Slow going.

I agree!

Certainly took me a good while to read through the five pages before my first posting and I'm still re-reading it to make sure I missed nothing I should know about.

PS. I've stolen pink for my speech.
This message was last edited by the player at 18:36, Wed 03 Nov 2004.
Melisandre d'Elbraec
player, 31 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 3 Nov 2004
at 18:36
  • msg #45

Re: Slow going.

By definition, you shouldn't know about anything before your entry? ^_-
Vella Mlennan
player, 3 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 18:38
  • msg #46

Re: Slow going.

I use blue in all my games - I'm using blue here too.  Since I won't be speaking for other PC's - it shouldn't be too confusing.
Tamika
player, 5 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 18:38
  • msg #47

Re: Slow going.

Knew someone would say that.

Thing's I would like to know.
-Tavern Description
-Current patrons / number of patrons
-PC's descriptions
-Number of staff (NPC's)

Among others which are all neccessary for a decent opening post.
Vella Mlennan
player, 4 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 18:39
  • msg #48

Re: Slow going.

well

not knowing what went on in the tavern before I got there is totally different than not knowing a huge amount of backgroud that is hiding in the storyline.
Melisandre d'Elbraec
player, 32 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 3 Nov 2004
at 18:41
  • msg #49

Re: Slow going.

I realize that - this is where the wink comes in. I /know/ how much of a pain in the keister it is to join a running game without knowledge of that kind of background.
Tamika
player, 7 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 18:44
  • msg #50

Re: Slow going.

I don't get those wierd line-smilies. You're just confusing me!

I thought it was a frown... lol
DM Humoru
GM, 61 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 18:58
  • msg #51

Re: Slow going.

I prefer this for the winking smile

;)
Tamika
player, 9 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 19:00
  • msg #52

Re: Slow going.

Yes! For sure, that one's much easier to understand.

The other one just looked angry...

^_-


*shivers*
Melisandre d'Elbraec
player, 34 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 3 Nov 2004
at 19:02
  • msg #53

Re: Slow going.

Nah... the angry one would be >_<

I'll try to stick to "standard" smileys here, though - wouldn't want to precipitate misunderstandings.
Maeva Brightleaf
player, 17 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Wed 3 Nov 2004
at 19:20
  • msg #54

Re: Slow going.

*chuckles*
It's habit for me to use the non-standard ones, but I'll try not to - except for this once, to demonstrate /my/ version. ^.~

Anyway - welcome to the mayhem. :}
Hidari
player, 28 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 3 Nov 2004
at 20:06
  • msg #55

Re: Slow going.

Yes...welcome newcomers!  By the way, Tamika are you talking to me right now?  There is a "cloaked man" in one of the semi-private rooms and I wanted to make sure you aren't talking to him.
Tamika
player, 14 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 20:08
  • msg #56

Re: Slow going.

I actually am talking to him, but don't worry your turn will come!

:)
Vella Mlennan
player, 5 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 20:22
  • msg #57

Re: Slow going.

I hope this posting pace slows down?

I simply can't keep my end up at a rate of 10 posts per person per day.
DM Humoru
GM, 66 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 20:28
  • msg #58

Re: Slow going.

Hi Vella,

I don't expect you to keep up with my post (nor anyone else for that matter). One a day M-F is preferred, and weekends give you bonus XP. It usually slows down when you get into the adventure as there is alot more going on and I have to do a lot more background work. At the moment this is just fun rp'ing.. setting the mood you might say

;) You'll be fine
DM Humoru
GM, 67 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 20:30
  • msg #59

Re: Slow going.

Plus it's about to dry up from my end as I am off to bed in 15 mins .. 12.20am

I'll be back around 7. You can keep each other going while I am snoozing...
Vella Mlennan
player, 7 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 20:36
  • msg #60

Re: Slow going.

Great, the DM leaves just as I post a question to an NPC

LOL
DM Humoru
GM, 69 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 20:40
  • msg #61

Re: Slow going.

I'm still here
Hidari
player, 29 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 3 Nov 2004
at 20:44
  • msg #62

Re: Slow going.

12:20AM?  Are you located in the Middle East?
DM Humoru
GM, 71 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 20:48
  • msg #63

Re: Slow going.

Yep.. in a place called Al Ain. An hour and a half from Dubai in the United Arab Emirates. I am and New Zealander working over here.
Hidari
player, 30 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 3 Nov 2004
at 20:56
  • msg #64

Re: Slow going.

Ah...marahabun....quay falhal?  I'm sure my romanization sucks and I haven't used my arabic in over 12 years but it's close enough.
DM Humoru
GM, 72 posts
The Dales needs heroes
Are you such a person?
Wed 3 Nov 2004
at 20:56
  • msg #65

Re: Slow going.

Alright folks.. see ya in 5 hours 10 mins.. give or take

lol
Vella Mlennan
player, 9 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 3 Nov 2004
at 21:03
  • msg #66

Re: Slow going.

bye Humoru

who exactly are you talking to about outfits Tamika?
I may not have siad it quite right in my description - but Vella is sort of - uh - hefty, but in a pleasingly plump, cheerful way.
Tamika
player, 18 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Wed 3 Nov 2004
at 21:24
  • msg #67

Re: Slow going.

Melisandre actually.

I read your description. :)
Valinor
player, 1 post
Init.+2  AC 18/16/12
HP 23/23  Saves +4/+3/+6
Thu 4 Nov 2004
at 08:11
  • msg #68

Re: Slow going.

Hello all!  I'd like to say that I'm quite excited to be joining you in this adventure.  As a dwarf I think brown might be a suitable color for speech.  Let's see:  "Brown," he said.  That'll work.
DM Humoru
GM, 75 posts
The Dales needs heroes
Are you such a person?
Thu 4 Nov 2004
at 08:13
  • msg #69

Re: Slow going.

We're glad to have you, and brown does seem like just the right colour for one of the Stout Folk.

May your axe be ever sharp and your enemies neck ever soft!
Tamika
player, 21 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Thu 4 Nov 2004
at 08:19
  • msg #70

Re: Slow going.

Welcome!

How many's that now Humoru? 8?
Tamika
player, 22 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Thu 4 Nov 2004
at 08:22
  • msg #71

Re: Slow going.

Wow Vella that's such an awesome little pic you have in your description!

:)
DM Humoru
GM, 77 posts
The Dales needs heroes
Are you such a person?
Thu 4 Nov 2004
at 08:42
  • msg #72

Re: Slow going.

Tamika:
Welcome!

How many's that now Humoru? 8?


Yep and one more to come in a few days.. however I am happy  to push towards the adventure by COB Friday as discussed. It looks like the first adventure option is the prefered option for the majority.
Valinor
player, 4 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Thu 4 Nov 2004
at 08:51
  • msg #73

Re: Slow going.

Oops, I didn't read Humoru's post IC before posting myself.  I think I just raised a non-existant stein in salute.  Oh well, won't be the first time.
This message was last edited by the player at 08:51, Thu 04 Nov 2004.
DM Humoru
GM, 78 posts
The Dales needs heroes
Are you such a person?
Thu 4 Nov 2004
at 09:47
  • msg #74

Re: Slow going.

lol... not had a drink and already hallucinating Valinor?
Vella Mlennan
player, 13 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 4 Nov 2004
at 11:39
  • msg #75

Re: Slow going.

argh - school!

I'll be off now for the next 8 hours or so.
Melisandre d'Elbraec
player, 39 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Thu 4 Nov 2004
at 14:13
  • msg #76

Re: Slow going.

DM Humoru:
Tamika:
Welcome!

How many's that now Humoru? 8?


Yep and one more to come in a few days.. however I am happy  to push towards the adventure by COB Friday as discussed. It looks like the first adventure option is the prefered option for the majority.

*laugh* Not going to touch the possibility raised to deal with more than one problem - while we're going northeast anyway? ^_-
Melisandre d'Elbraec
player, 40 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Thu 4 Nov 2004
at 14:16
  • msg #77

Re: Slow going.

And while I think of it, don't expect too much in the way of posts out of Maeva or me today - we're going into town to pick up my work permit. The joys of immigration proceedings...
DM Humoru
GM, 80 posts
The Dales needs heroes
Are you such a person?
Thu 4 Nov 2004
at 14:30
  • msg #78

Re: Slow going.

trust me when I say I know how you feel... going blind on paperwork lol

BTW you can do both adventures if you wish.. I can handle it just fine.
Vella Mlennan
player, 14 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 4 Nov 2004
at 23:09
  • msg #79

busy times

I really like how this story is developing.
I'll try to post some later - but don't have time now.
No one's talking to me anyway :)

And Hidari, I think someone likes you :)
Melisandre d'Elbraec
player, 41 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Thu 4 Nov 2004
at 23:32
  • msg #80

Re: busy times

And we emerge from the INS dungeon... discovering we get to go right back on next Wednesday - some data entry op found himself incapable of distinguishing between the 1's and 7's in my handwriting. >_<
Knitsu
player, 22 posts
Init +4  AC 18/15/18
HP 29/29  Sav F5/R5/W0
Thu 4 Nov 2004
at 23:45
  • msg #81

Re: busy times

Yeah, when I visiting Romania they gave me a hard time because I didn't put the slash-ie things on my sevens.  I can hear them now.  "No wonder those crazy Americans have such accounting problems in their corporations.  They can't tell their ones and sevens apart!"
Hidari
player, 36 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Fri 5 Nov 2004
at 00:09
  • msg #82

Re: busy times

Just be glad you didn't end up like that guy in the movie, Terminal.  That's based on a true story.  And Vella, I think you're right but since it's an NPC I'm not getting my hopes up since the DM's prolly a guy anyway, lol.  A group of eight+ adventurers with 4 females (characters anyway) and I get hit on by the NPC.  Story of my life. {:(
Hidari
player, 37 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Fri 5 Nov 2004
at 00:18
  • msg #83

Re: busy times

Hey Mel (or is it Meli),
To answer your question go to pg. 117 of the FRCS and look just NE of Ashenbenford (that name always reminds me of Fletch and his aliases) along the road.  You'll find it right there tucked just inside Cormanthor.
Melisandre d'Elbraec
player, 43 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Fri 5 Nov 2004
at 00:27
  • msg #84

Re: busy times

Yupp... should be possible - grab the initiate, park him with the dwarves while their cattle issue is dealt with, then escort him over to Tangled Trees. At /that/ distance, a few days more or less shouldn't matter, heck, weather probably accounts for these /anyway./
DM Humoru
GM, 85 posts
The Dales needs heroes
Are you such a person?
Fri 5 Nov 2004
at 04:26
  • msg #85

Ashenbenford

It's a lovley wee place, filled with possiblities. Glen is not too far away, about fifteen miles. Filled with farming dwarves, a unique site for sure.

And the weather this time of year is not the best, never is. Spring and Summer will bring tears to your eyes. Just wait.

Oh and Hidari, I am a guy but I have a great wife who gives me all the best advice about playing NPC love interests... who knows what may happen. Heck, she may just be intimidated by your presence. Ony time will tell.

<a little DMsmile appears on Humoru's face>

:)
Hidari
player, 38 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Fri 5 Nov 2004
at 04:40
  • msg #86

Re: Ashenbenford

Ha...I look forward to the future no matter what it may bring.  I read one of the character descriptions in the ROA: OOC boards and this one female elf is 7 months pregnant with 4 months to go.  Not the player, the character.  Now that's a bit weird for me but I have to admit.....it's very interesting.  I have to say, this is the first time I've had such a blast and I haven't killed anything yet.  Although.....I am starting to get a bit itchy to get on the road and see some action. :)
This message was last edited by the player at 04:43, Fri 05 Nov 2004.
DM Humoru
GM, 86 posts
The Dales needs heroes
Are you such a person?
Fri 5 Nov 2004
at 04:47
  • msg #87

Re: Ashenbenford

I understand.. wait until Knitsu comes in and then we'll cut to the next morning.

And there the adventure begins.

BTW have posted map of dales and of Mistledale. Givne you have two people who live in the Dalelands there is no need for my to be vague on maps. They have first hand knowledge. It has Glen and Tangled Trees relatively well pin pointed too.
This message was last edited by the GM at 04:59, Fri 05 Nov 2004.
DM Humoru
GM, 88 posts
The Dales needs heroes
Are you such a person?
Fri 5 Nov 2004
at 19:42
  • msg #88

Re: Ashenbenford

Folks,

I have to head out for the night, seeing friends and a little catchup on sleep, but I will post a 'move along' to the adventure tommorrow.

Now this will mean the Taverns thread will close and stay that way until the adventure comes to a close. OOC will still be running and I suggest you check here after you see the Dalelands: "To serve and protect" thread opening as I will outline some rules for combat and some odds and sods so you know what to expect.

Well done everyone on an excellent session in Taverns.I really enjoyed it and I can tell you all did too.

Now I'm off. Keep yourselves amused while I'm away and tommorrow The Dalelands opens up for its newest band of adventurers!
DM Humoru
GM, 90 posts
The Dales needs heroes
Are you such a person?
Sat 6 Nov 2004
at 05:36
  • msg #89

Rules and Stuff

Folks,

I am awake again and have posted the adventure thread - "To serve and protect". Post away, you'll find a wee surprise waiting for you. Hurry over.

Now that you are back here's a couple of things:

Combat
When we get into combat I always ask you to roll initative, descibe your actions and then insert a private line to me with your actions/mechanics. Roll everything that is applicable i.e attack, damage, skills, saves etc and include in that private line. You need only roll iniative once and I will post the order in my first round wrapup.

If your action becomes redundant because of an action (or actions) by other PC's higher in the initiative then I will send you a PM to allow you to alter your post and actions. In php there is too many times where actions are lost through no fault of the player(s) in question and I like to give you an opportunity and flexibility to change things accordingly just as if you wer eplaying in a tabletop game where you see what is going before you act. It makes it more fun.

That said, once all the actions have been posted then there is no changes that can be made!

When all actions are closed I will potentially send each of you a PM to ask you do roll something extra based on NPC (or even PC) actions. Respond to them quickly. Once that has been done I send a wrapup of results to you, post the map on yahoo and onto the next round. This is why I give 24 hours to post and 48 hours over the weekends.

If you don't roll initiative then all I do is add you relevant initiative bonuses to 1 and use that instead. The less rolling for me the better, I have enough to do with NPC's.


Non combat
If you are trying something describe it and then insert a private line telling me what you want to do, what skills/feats/magics etc you are using and the dice roller results.


General
Ask questions of me in PM or inserted as private lines in descriptive text. If you ask something OOC this way it'll be up to you to inform the others in game of the results if applicable and you so desire. Sometimes secrets are the best defence ;)

AND HAVE FUN! Once we go through a few things like combat or environmental challenges a few times it all becomes second nature.!
Tamika
player, 27 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Sat 6 Nov 2004
at 06:35
  • msg #90

Re: Rules and Stuff

DM Humoru:
I send a wrapup of results to you, post the map on yahoo and onto the next round.


OK stupid question probably but I don't use groups, if that's what you mean. Could I have a small run down of how to see these maps?

Thanx
Knitsu
player, 24 posts
Init +4  AC 18/15/18
HP 29/29  Sav F5/R5/W0
Sat 6 Nov 2004
at 07:58
  • msg #91

Re: Rules and Stuff

Humoru,

I went back to the beginning of this thread and re-read the guidelines, but could you please give us an example of a combat post?  This is all still pretty new to me.

Thanks!
DM Humoru
GM, 93 posts
The Dales needs heroes
Are you such a person?
Sat 6 Nov 2004
at 08:37
  • msg #92

Re: Rules and Stuff

Tamika:
DM Humoru:
I send a wrapup of results to you, post the map on yahoo and onto the next round.


OK stupid question probably but I don't use groups, if that's what you mean. Could I have a small run down of how to see these maps?

Thanx


Go to http://games.groups.yahoo.com/group/roadalelands/

join the group - it will send me an RTJ and I can then give you access. Once inside the webpage you will see a section on the left called Files.. there I have combat maps and pictures to enhance the gaming experience.

Let me know if you have any problems.
DM Humoru
GM, 94 posts
The Dales needs heroes
Are you such a person?
Sat 6 Nov 2004
at 09:00
  • msg #93

Re: Rules and Stuff

Knitsu:
Humoru,

I went back to the beginning of this thread and re-read the guidelines, but could you please give us an example of a combat post?  This is all still pretty new to me.

Thanks!


Here you go. Hope this helps. It is a recent combat I did with my RoA Underdark group. I have posted a combat map we used to help make things a little clearer.

As Lazarus slowly moved to his feet on Yupa's command the party tensed, weapons ready and pointed toward the darkness just outside the magic glow of the sunrods. The light cast weird, twisting and undulating shadows in the cavern and the drip, drip, drip of the water falling from the stalactites only accentuated the feeling of dread that began to descend upon the group. Each in their own way felt the weight of the Underdark closing in on them.

Then the skittering was heard just to their right, near the cavern wall where their light just barely touched. A massive shadow suddenly appeared there; hunched and four legged, with a huge head and wide fangs.


OOC
Roll Initative everyone.

Insert all OCC stuff i.e rolls and mechanics to me in a private line.

Distance:
Enemy is 60 feet

Remember for those with normal vision and using Sunrods 0- 30feet is full light, 31-60 feet is shadowy (so miss chance exists on attacks - I will roll for these)

Those with Lowlight vision double the range i.e 0-60ft full, 61-120 feet shadowy

Those with darkvision have perfect vision to 60 feet (shadowy not effecting them) but nothing more.



Now it is the posts from the players to me about what there actions are.



Aegis, upon seeing the creature, runs up to it, flail at the ready, armor clanking. Running, his armor clanking, and his flail waving menacingly, Aegis's image of terror was perfected. His companions, who had seen his face beneath the mask, had trouble realizing that this charging menace was the same man who had spoken to them before about comeraderie.

[Aegis rolled 11 using 1d20. Initiative.]

[Aegis runs at triple his speed, which is 20, to a total of 60, bringing him right up to the beast. I'm hoping it's not too bad, or that Ianthe covers well with her bow :)]


Vintar Morin
Coming out of his semi-reverie, Vintar is suprised by the enormousness of the cliff rising before them all. A small frown is apparent upon his face, though he does not make any more the the situation. I knew those last two days were too easy... he thinks to himself. He is again suprised as Azzedar, who he had thought was not paying close attention to the situation at hand, suddenly announces the presence of a possible hostile. Vintar twirls around, trying to discern the creatures location, but stops himself as it reveals itself. Well, this doesn't get any better. He closes his eyes and prepares before launching himself, in much the same fashion as Aegis, at the fanged menace, his fists striking out for it's body.

[Vintar Morin rolled 8 using 1d20+2. Initiative.
Vintar Morin rolled 18 using 1d20+6. Attack (+2 from charge added).
Vintar Morin rolled 3 using 1d8+2. Damage.]



Azzedar
Azzedar slowly detaches from the shadows, which he had grown so accostomed too, and slowly makes his way toward the creature. He aims the bolt directly at the creature, but it seems the light got in the tieflings eye and messed with his concentration.

[Move: Move toward the creature until he can see it or he has walked 30 feet, whichever comes first.
Standard: Fire Crossbow
Free: Detach from shadows
Azzedar rolled 2 using 1d8. Light Crossbow Damage.
Azzedar rolled 7 using 1d20+4. Light Crossbow Attack.
Azzedar rolled 23 using 1d20+4. Initiative.]



Ianthe Silversong
Ianthe smiles darkly as the fanged creature comes into sight - not a pleasant smile, but an angry one.

"Begone, foul creature," she says, her voice clear and strong, a warning.

She lowers her bow and seems to be casting a spell. Those who can see far enough into the darkness suddenly notice a sword spring into being and attack the creature. It shimmers silver as it dances around the fanged head in the shadowy light of the sunrod.

Ianthe looks on with a fierce expression. Her eyes glitter with intense concentration, seeming to reflect the sword that is prodding the creature back into the darkness.

"You have been warned."

[Ianthe casts Spiritual Weapon. The sword takes the shape of a Bastard Sword (Eilistraee's favored weapon) and attacks with a +5 modifier (+2 BaB, +3 cleric's wis), Dmg (1d8+1/3 cleric levels). It lasts for 3 rounds.

Ianthe Silversong rolled 4 using 1d8+1. SW Damage.
Ianthe Silversong rolled 16 using 1d20+5. BS Attack.
Ianthe Silversong rolled 14 using 1d20+2. Initiative.]



Clarus
Clarus picks up a rock and casts light on it and throws it in the general direction of the creature.  This should give those without darkvision the ability to fight the creature.




Pumilia Tundar
"AAAAAAAAAAAAA!"

Pumilia, following her intricate battle plan, the same as every one of her intricate battle plans, charges at the beast, knowing that as she approached, her eyes would reveal more of the creature, and it's weakness would reveal itself to her. Her shield and axe already out, she makes a final leap just as she nears the beast, hoping the extra lung will drive the axe deeper.[Charge the beast. Knowledge: Dungeoneering of 17 to identify the beast. Jump the last 10 feet, success at 12. 9 to hit with Garurtundar, not Kurikosj] Although her lunge is accurate, her axe blow is far from it, and it barely misses the carapace of the beast, but just barely.


Yupa
Yupa attempts to get Lazarus to move faster.


Kotty Rubius
Kotty draws his dagger and weaves into the shadow to prepare for a later sneak attack.

[Kotty Rubius rolled 35 using 1d20+16. Hide. ]
[Kotty Rubius rolled 19 using 1d20+14. Move Silently. ]
[Kotty Rubius rolled 15 using 1d20+4. INIT.]

--------------

After they had given me their actions (and seeing that none of their actions were made redundant by players higher in the initiative order I asked some of them in a PM to make will saves and those who were moving more than normal speed to make balance checks.

What they did not know was they were fighting a Silent Image, an illusion of a creature, and by attacking it they were interacting with the weak magic and had the potential to disbelief it. As it turned out none did so they all thought it was real.

Also, due to the uneven and rocky floor, anyone who moved faster than normal would potentially put their foot in a crack and stop dead or fall over completely. Several of them did as they failed their balance checks.

Once I received these last special rolls I did my 'wrap up' of the round. See below

------------------


Azzedar once more became visible, his crossbow raised ready to fire. With a gentle squeeze of the trigger the bolt flew straight and true towards the deadly looking shadow. Then he watched in dumbfounded surprise as the bolt flew through the creature, shattering against the wall behind it and apparently causing it no harm to it at all. What devilry was this?
[Attack successful. No damage. Will Save failed!]

Kotty ducked into the darkness, his home away from home. With gentle, slow steps the halfling tried to move through the cavern using the stalagmites as cover. He moved like a predator stalking its prey, steady and silent. Perhaps he might be able to come up on their enemy unnoticed and strike deep and quick into a vital spot with his dagger.
[Move Silently and trying to remain hidden limits your speed to half. If you want to move full speed it’s a -5 penalty. At the moment I will assume you are moving at half which means it will take you until the end of round 2 to reach your target. Then you can strike. Will Save not applicable due to current circumstances]

Ianthe’s gift manifested itself into a brilliantly crafted spiritual bastard sword, the blade twinkling as if a thousand stars on a moonlit night had been trapped inside its length. The blade rose and fell on her command, cleaving through the blackness of the shadow but she, like Azzedar moments before, was struck dumb by the lack of damage her attack did to the creature. In fact it seemed to have done none at all, as if the force weapon had no strength to harm it. It was unheard of! Even those of the spirit realm felt the bite of such a divinely infused blade. Somehow this monster resisted its effect and that made it more dangerous than ever.
[Attack successful. No damage. Will Save failed!]

Aegis took off as fast as he could to reach the monster, his armour slowing him but his eagerness to battle their now visible enemy forcing him along. He did not see the large crack in the ground as he began to run forward, at least not until it was too late. He barely got five feet before his plated boot slipped into the crack and he stopped dead in his tracks, the steel of his leg armour screeching horribly as it took all the forward momentum of his run. It was only that steel that saved him from breaking his leg. The fighter struggled to free his foot as the others joined the battle around him.
[Balance check failed! You can’t move this round but will be free for the next. Will Save not applicable due to current circumstances]

Vintar also charged into battle, unencumbered by armour and nimble as a fox. Not nimble enough, as he found out a few seconds later. He felt his foot give way as it hooked on a small outcropping of rock in the floor and the monk plunged to the floor face first, his only saving grace was that his reflexes were good enough for him to cushion his fall so he didn’t hurt himself.  Somehow it was becoming clear to the party that speed was not an asset in the uneven floored chambers of the Underdark!
[Balance roll failed by more than 5. Fall! Prone!. Will Save not applicable due to current circumstances]

Across the chamber Yupa managed to get Lazarus moving with a certain amount of speed up the slick cliff face. The large beasts sticky feet latched on to the rocky surface and hauled its bulk up the wall with a remarkable ease, even given the nearly three hundred pounds of weight on its back. Unfortunately Yupa, with no saddle to hang on to or rope to tie him in, was not strong enough to hold onto Lazarus and fell off the back of the lizard onto the hard cavern floor. Lazarus continued to make his way up the cliff face as ordered.
[STR check failed! Ride check successful!]

Pumilia got a lot further than Aegis did but her jumping strike was going to be her downfall, literally. As she pushed off with one foot it slipped in the water of a puddle as she leapt forth. It was just enough to send her careening off to one side and, as she spun in mid air, she lost her sense of perspective for a moment. Suddenly floor became ceiling and ceiling became floor. Then her body hit the hard surface of the cavern floor and the wind was knocked right out of her lungs. Worst still was she was still a distance from her enemy and flat on her back.
[Balance roll failed by more than 5. Fall! Prone! Will Save not applicable due to current circumstances]

Clarus watched all this chaos even as his reached down to pick up a rock and cast his magic upon it. The glow was not as strong as that of the sun rods but it would do much to banish the shadows from around the even blacker shadow of their enemy. He pulled his arm back and threw. It was still in flight as the battle continued apace.
[Will Save failed! BTW: Picking up stone is a Move equivalent action and casting a spell is a Standard. To throw would be another Standard, so it’ll have to hit next round. You'll have a full round of action in round two just to make it easier.]

The beastly shadow simply stood there in a threatening crouch as silent as death. For some reason it did not attack, a blessing perhaps for those who were caught in cracks or on the ground from slipping.


OOC combat rolls:
Initiative order (highest to lowest):
Azzedar
Kotty
Ianthe
Aegis
Vintar
Yupa (and Lazarus)
Pumilia
Clarus

Map has been posted on yahoo. The bright area you see on it is the 30 foot full light. There is a second glow around Clarus as that comes from the 20 foot glow of his ‘light on rock’ spell. The slightly darker areas are shadowy illumination.  Outside of that is complete blackness (or full visiblity for the remaining limit of anyone's darkvision.)

The rises with slightly different, coppery look are stalagmites (coming from the floor and rising to ceiling).

The glow stick at the moment is on the ground. Decide after this combat who will carry it for the rest of your journey. Otherwise I’ll simply assign it randomly.

Vintar you’re the one with lowlight so treat upto 60 foot as full light and 61-120 foot as shadowy. Lucky for you , with a light source you have the best vision in the party.

Round 2 actions please :)


Hope that helps show how combat run. Don't stress.. we'll muddle through them just fine :)
Knitsu
player, 26 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Sat 6 Nov 2004
at 15:14
  • msg #94

Re: Rules and Stuff

Thanks.  That was exactly what I needed to see.
Hidari
player, 41 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 7 Nov 2004
at 06:35
  • msg #95

Re: Rules and Stuff

By the way, thanks for the sword.  Happy Birthday ROA!
Valinor
player, 8 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sun 7 Nov 2004
at 06:50
  • msg #96

Re: Rules and Stuff

Thanks for the lighter armor.  Now I'll be able to heal folks without as much fear of failing!
DM Humoru
GM, 96 posts
The Dales needs heroes
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Sun 7 Nov 2004
at 06:52
  • msg #97

Re: Rules and Stuff

No problems.. we DM's at RoA are grateful to have such great players!
Melisandre d'Elbraec
player, 47 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 7 Nov 2004
at 06:54
  • msg #98

Re: Rules and Stuff

Valinor: ? I thought Spell Failure is limited to arcane spells.
DM Humoru
GM, 97 posts
The Dales needs heroes
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Sun 7 Nov 2004
at 07:01
  • msg #99

Re: Rules and Stuff

Yep your correct Melisandre. Divine spellcasting has the wonderful ability to ignore armour failures. One of the reasons I play a lot of clerics.

Was that what you were talking about Valinor?
DM Humoru
GM, 99 posts
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Sun 7 Nov 2004
at 13:59
  • msg #100

Re: Rules and Stuff

Hi all,

I'll wait for Vella to post and then move you along.
Valinor
player, 9 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sun 7 Nov 2004
at 15:00
  • msg #101

Re: Rules and Stuff

Well then, that's good to know!
Valinor starts wearing a name-tag.  "cleric newbie"
DM Humoru
GM, 100 posts
The Dales needs heroes
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Mon 8 Nov 2004
at 05:24
  • msg #102

Move along

Hi again

If Vella hasn't posted in the next eight hours I'll move everyone along anyway. I'm not sure where she might be.. perhaps RL got in the way (as it sometimes does)
Hang in there...
Hidari
player, 43 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Mon 8 Nov 2004
at 14:23
  • msg #103

Re: Move along

In response to your IC question about roleplaying some scenes out I, for one, don't mind at all.  But I'd like to keep everything in moderation.  The NPC interaction and the interactions among the group are top notch and I love it.  I just don't want to spend too long in one place (not that we have).  That being said Hidari buys the following items:

2 Daggers:               4gp
Cold weather outfit:     8gp
Winter Blanket:          5sp

Travelling on an adventure with friends: Priceless

Sorry, I couldn't resist.  :0)
DM Humoru
GM, 102 posts
The Dales needs heroes
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Mon 8 Nov 2004
at 16:05
  • msg #104

Re: Move along

lol...

If everyone lets me know about rp'ing with NPC's (shopping etc) asap I will get a good gauge on how much interaction is good for the overall enjoyment of the game.

No problems with buying those items.. adjust your money if you haven't already

:)
Melisandre d'Elbraec
player, 49 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Mon 8 Nov 2004
at 16:52
  • msg #105

Re: Move along

Depends. If it's a major undertaking (someone commissioning a new magical item or something of the sort), I imagine that it should be RP'd out. Obtaining standard PHB goods probably doesn't need to be.
Melisandre d'Elbraec
player, 50 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Mon 8 Nov 2004
at 16:53
  • msg #106

Re: Move along

Now, Meli would go for cold-weather clothing and leave it at that. Updating the sheet.
Valinor
player, 11 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Mon 8 Nov 2004
at 17:30
  • msg #107

Re: Move along

Valinor already has a winter blanket so he buys some cold-weather clothing (fitted for dwarves of course).  Can I get a break on weight or price considering only 1/2 the material is used?  :-)

my encumbrance is now over into the next category :-(
DM Humoru
GM, 106 posts
The Dales needs heroes
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Mon 8 Nov 2004
at 17:57
  • msg #108

Re: Move along

Unfortunately no break in price or material. Though dwarves are not on average as tall as humans or elves they are stocker. They are still considered medium sized thus same prices.

Sorry
Valinor
player, 13 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Mon 8 Nov 2004
at 20:11
  • msg #109

Re: Move along

hehe, that's ok I was only being 1/2 serious anyways.
(get it? HALF-serious.  i crack myself up.  I guess it would be funnier if I was a halfling)
DM Humoru
GM, 108 posts
The Dales needs heroes
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Mon 8 Nov 2004
at 20:14
  • msg #110

Re: Move along

lol :)
Vella Mlennan
player, 15 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 10 Nov 2004
at 04:07
  • msg #111

Hospital

Sorry Folks

I had an attack on Thursday night, and went into the emergency room on Friday morning.  Had an operation, and now I am without a gall bladder.  I got out of the hospital on Sunday evening, but RPoL was down for me until just now.

I am fine, healing well, and will go back to have the staples holding my lyposcopic incisions together removed next Monday.  Again - I am fine and am already eating solid food.
Hidari
player, 49 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 10 Nov 2004
at 04:09
  • msg #112

Re: Hospital

Welcome back Vella.  Good to see you are recovering well.
Vella Mlennan
player, 16 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 10 Nov 2004
at 04:14
  • msg #113

Re: Hospital

Thanks.

I haven't caught up again on the IC threads, I'll try after school tomorrow, as it is to late tonight.
DM Humoru
GM, 121 posts
The Dales needs heroes
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Wed 10 Nov 2004
at 04:14
  • msg #114

Re: Hospital

Hi Vella,

You keep yourself well rested and well fed. Keys to healing!

Glad to hear everything is getting better :)
Valinor
player, 16 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Wed 10 Nov 2004
at 15:16
  • msg #115

Re: Hospital

I wish I could cast a 'heal light wounds' on you but that's just make-believe (or so my shrink says).
Vella Mlennan
player, 17 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 01:45
  • msg #116

Re: Hospital

Thanks all.

I wish I could have had the CLW on Thursday.  The slight discomfort from the staples is nothing to that.

And I'm finally reading the adventure thread here.  I was banished from RPoL for 5 whole days, and this is my newest game, so it's the last one I tried to catch up on.

Unfortunatly, it's also MUCH the fastest-paced - you people post up a storm!

Hopefully now I can catch up and keep up.
Vella Mlennan
player, 18 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 03:12
  • msg #117

Re: Hospital

well!

I finally finished reading the thread, and I really wish I'd been around to post, because now all your characters seem more real to me than my own.

I posted some stuff to DM Humoru, but now I have to figure out a good 'opening' post, almost like I'm new again.

*real life sucks, especially real life with 'full liquid diets' and 'no heavy lifting'

well, maybe that last one isn't so bad...
Tamika
player, 36 posts
INIT+3 AC:22, T:19, FF:13
HP: 24/24, F+4/R+6/W-1
Thu 11 Nov 2004
at 03:17
  • msg #118

Re: Hospital

Vella Mlennan:
I finally finished reading the thread, and I really wish I'd been around to post, because now all your characters seem more real to me than my own.


No! You got that sweet pic! Your's is more real than mine ever could be. (Unless I learn how to draw real quick!)
Vella Mlennan
player, 20 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 03:31
  • msg #119

A proposal

Thanks Tam, I never really check the pics.
You are all great writers.

I made a proposal IC - here's my reasons.

OOC: I think the party is:
Hidari
Knitsu
Laeren Soothsayer
Maeva Brightleaf
Melisandre d'Elbraec
Tamika
Valinor
Vella Mlennan

Melisandre alrady has a horse, and Knitsu can easily ride with any one of us.
(sorry Hidari, but a pony would slow us down alot, if the horses arn't overloaded)
Six light horse with riding saddles comes to 510 gp, almost the same as the 400 cash Nerval was offering - and I bet he wouldn't have to shell out the 510 gp either.
I for one couldn't get a horse and saddle even with the extra 50 gp.

This message was last edited by the player at 04:30, Thu 11 Nov 2004.
Hidari
player, 53 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Thu 11 Nov 2004
at 04:20
  • msg #120

Re: A proposal

OK, sounds good.  But you know I have a light warhorse, right?
Vella Mlennan
player, 21 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 04:31
  • msg #121

Re: A proposal

nope
I missed it if you said anything in all those pages of dialog.
Maeva Brightleaf
player, 30 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Thu 11 Nov 2004
at 04:34
  • msg #122

Re: A proposal

Knitsu's the short one - and I don't think he'd be a big fan of sharing a saddle with someone. (Call it a hunch.)

Maeva's never been on a horse in her /life/ - although she's probably got a better chance of convincing the beast to 'play nice' with her than most.. Maybe. If I get /really/ good Animal Empathy rolls..  ^^
And Humoru? I'll sort out a shopping list. Excluding the possible horse. I'll get that to you in a day or so ...
Hidari
player, 55 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Thu 11 Nov 2004
at 05:14
  • msg #123

Re: A proposal

OK gang.  Going to Montreal tomorrow for the next couple days.  It's for work so I will be bringing my laptop and will be able to post but not with as much frequency as I'd like.  I'll do my best to keep up.  If I don't it will be in keeping with my "strong silent type" image.  :)
DM Humoru
GM, 128 posts
The Dales needs heroes
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Thu 11 Nov 2004
at 05:57
  • msg #124

Re: A proposal

Hi all,

We'll it was abusy day posting for you all yesterday wasn't it. Well done!

I have replied to all and just read some of the stuff above.

As for general riding it never becomes a problem until you have to do something unusual with the your mount. You can have some roleplaying the first few days of saddle soreness though :)

Any shopping lists need to be to me for final approval before you head off. Otherwise you won't get them. I leave that with you. Send asap and I'll check over them.

Hidari, I'll leave the 'strong silent type' thing going and won't answer for you in game as you seem like you can post on the odd occassion while your away. Enjoy Montreal!
Vella Mlennan
player, 24 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 06:07
  • msg #125

Re: A proposal

dang!  I spent 20 minutes writing a post, only to be upstaged by an NPC!
DM Humoru
GM, 130 posts
The Dales needs heroes
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Thu 11 Nov 2004
at 06:33
  • msg #126

Re: A proposal

Oops...

The wonders of play by post...

Mind you, yours was a lot more specific :)
Maeva Brightleaf
player, 32 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Thu 11 Nov 2004
at 06:51
  • msg #127

Re: A proposal

Could have been worse, Vella - you could have been upstaged by another PC! ^.~
Valinor
player, 18 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Thu 11 Nov 2004
at 15:57
  • msg #128

Re: A proposal

Sorry, never played a dwarf before.  Do I like horses?
Hidari
player, 58 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Thu 11 Nov 2004
at 16:01
  • msg #129

Re: A proposal

Maybe with some ketchup.
Hidari
player, 59 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Thu 11 Nov 2004
at 16:08
  • msg #130

Re: A proposal

Just kidding...I crack myself up sometimes. :0)
Melisandre d'Elbraec
player, 65 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Thu 11 Nov 2004
at 16:20
  • msg #131

Re: A proposal

Depends on the dwarf? As a group, they do tend to prefer to go by foot, but I've yet to meet one who /didn't/ ride or choose another, swifter, mode of transportation than walking, if the occasion calls for it.
DM Humoru
GM, 134 posts
The Dales needs heroes
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Thu 11 Nov 2004
at 16:54
  • msg #132

Re: A proposal

Yes, the typical dwarf is keen on the foot but they, for the most part, don't mind warponies or warhorses. Both will carry them with ease.
This message had punctuation tweaked by the GM at 16:54, Thu 11 Nov 2004.
Vella Mlennan
player, 26 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 17:21
  • msg #133

Re: A proposal

I think it's 5 horses and a pony.
Didn't you say Melissa had a horse already?
DM Humoru
GM, 136 posts
The Dales needs heroes
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Thu 11 Nov 2004
at 18:02
  • msg #134

Re: A proposal

Melisandre, Meava, Laeren, Vella, Valinor and Tamika... one pony for Knitsu.

I can't remember seeing mention of anyone but Hidari having a horse.

Was there?

EDIT - I see where the confusion. I put Melissa rather than Melisandre.. my bad!
This message was last edited by the GM at 18:05, Thu 11 Nov 2004.
Vella Mlennan
player, 27 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Thu 11 Nov 2004
at 18:52
  • msg #135

Re: A proposal

I thought Melisandre said she had a horse
DM Humoru
GM, 137 posts
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Thu 11 Nov 2004
at 19:03
  • msg #136

Re: A proposal

that might do it.. oh well.. can always correct ;)
DM Humoru
GM, 142 posts
The Dales needs heroes
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Fri 12 Nov 2004
at 16:09
  • msg #137

Marching order

Folks,

Before you head off for the adventure you might wanbt to consider the following:

Marching order.

Watch order.

Let me know asap. I think you worked out marching but if someone could just email me OCC a list that would be great. Same for watches.

Thank you!
Hidari
player, 60 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Fri 12 Nov 2004
at 18:17
  • msg #138

Re: Marching order

OK.  I think the marching order is going to look something like this:

1. Me and Tamika about 75 - 100yds in front of main body and on either side of the path of travel of the main body

2. Melisandre, Valinor, Maeva, Vella, and Melissa in main body

3. Knitsu and Laeren about 75 - 100yds rear and on either side of the path of travel of the main body

We can do watch in the same order in groups of two for two hours.  This will give everyone about 6 hours of sleep.  The other option is one hour shifts for each individual which would give 7 hours of sleep but I don't recommend this option.  What do you guys think?
Melisandre d'Elbraec
player, 69 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Fri 12 Nov 2004
at 18:53
  • msg #139

Re: Marching order

That depends on how rigidly "rest" is interpreted - remember, a spellcaster needs 8 hours thereof to regain spells. If it interferes with "watch", then there's a problem.
Knitsu
player, 37 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Fri 12 Nov 2004
at 19:09
  • msg #140

Re: Marching order

What about individuals for two hours, and exempt the casters from watch duty so they can sleep?
Hidari
player, 61 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Fri 12 Nov 2004
at 19:18
  • msg #141

Re: Marching order

I'm OK with that Knitsu.  Sorry Mel, forgot about that little issue with casters.
Melisandre d'Elbraec
player, 70 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Fri 12 Nov 2004
at 19:26
  • msg #142

Re: Marching order

I guess I didn't make myself too clear here - Humoru? Does standing/sitting watch interfere with getting rest?
DM Humoru
GM, 144 posts
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Fri 12 Nov 2004
at 19:39
  • msg #143

Re: Marching order

Rest:
To prepare her daily spells, a wizard must first sleep (this should really say rest) for 8 hours. The wizard does not have to slumber for every minute of the time, but she must refrain from movement, combat, spellcasting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period.

If the character does not need to sleep for some reason, she still must have 8 hours of restful calm before preparing any spells.


Now the question then becomes is taking a watch restful activity and the answer is No.. because ultimately taking watch involves a skill roll(s) - listen and spot. However there is nothing to say they cannot rest for 6 hours , get up and take a watch, then go back to sleep for two hours. It states nowhere in the rules that the 8 hours of rest be consecutive. However it does state that spells if a wizard has cast spells recently, the drain on her resources reduces her capacity to prepare new spells. When she prepares spells for the coming day, all the spells she has cast within the last 8 hours count against her daily limit. That is why most people take 3 hour shifts at watch (when an average party is 4 people) to ensure that the 8hour limit doesn't apply.

There are rules saying a wizard must have at least 1 hour of uninterrupted rest immediately prior to preparing her spells., a bard/sorceror 15 minutes concentrating (A bard must sing, recite, or play an instrument of some kind while concentrating) and a cleric/druid etc chooses and prepares spells ahead of time, just as a wizard does but does not require a period of rest to prepare spells. Instead, they choose a particular part of the day to pray and receive spells. But that is all.

I have always played it with watches as I put above.. rest for a period, take watch and then back to rest. Thats how it is here.
This message was last edited by the GM at 19:42, Fri 12 Nov 2004.
Hidari
player, 62 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Fri 12 Nov 2004
at 19:41
  • msg #144

Re: Marching order

OK.  If that's the case it looks like we should take Plan B and let all the casters crash for the night, which is cool with me.
Melisandre d'Elbraec
player, 71 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Fri 12 Nov 2004
at 20:12
  • msg #145

Re: Marching order

Or make sure they get their 8 hours of sleep, at least.
Vella Mlennan
player, 30 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Fri 12 Nov 2004
at 21:15
  • msg #146

Re: Marching order

Vella will stand a watch.  She gets up an hour before dawn every day to pray and prepare for the coming light.  So She usually likes to get to bed early.  But like Humoru said - the 8 hours doesn't have to be continuous (within reason I guess)
DM Humoru
GM, 147 posts
The Dales needs heroes
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Fri 12 Nov 2004
at 21:56
  • msg #147

On your way

Hi all,

I'm heading for some well earned rest so will be back in about 6-7 hours. Any equipment lists need to be to me by then and I will move you along (i.e Nerval will return with horses) and try and settle march and watch orders too.

See you then. Have fun without me :)
DM Humoru
GM, 150 posts
The Dales needs heroes
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Sat 13 Nov 2004
at 04:55
  • msg #148

Re: On your way

Well I am awake and I have posted the move along.

All equipment that was sent to me has been fully approved. Can you please adjust your charcter sheets accordingly and don't forget your horses/pony.

Hidari - an order has been placed for your item. It will be ready by the time you return fromt his adventure.

You have to collect your winter clothes and be on your way. I have posted thge Dalelands map to give you some sense of the direction you'll be heading.

Don't forget the marching order and watch.

THE ADVENTURE CONTINUES!
Valinor
player, 19 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sat 13 Nov 2004
at 11:54
  • msg #149

Re: On your way

Note: Valinor is in the habit of getting his prayer/spell-time in at dawn.
Vella Mlennan
player, 32 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sat 13 Nov 2004
at 17:24
  • msg #150

Re: On your way

So is Vella.
In fact Lathander requires dawn prayer for spells.
DM Humoru
GM, 151 posts
The Dales needs heroes
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Sat 13 Nov 2004
at 17:25
  • msg #151

Re: On your way

I see both of you kneeling side by side and praying... what a beautiful sight ;)
Vella Mlennan
player, 34 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sat 13 Nov 2004
at 17:37
  • msg #152

Re: On your way

Thank you.

I'm glad we could take yoru mind off the thought of Melissa, naked, running lithely through the snow.
Vella Mlennan
player, 35 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sat 13 Nov 2004
at 17:40
  • msg #153

Re: On your way

When are there going to be cute, interesting male NPC's in the dales?
DM Humoru
GM, 152 posts
The Dales needs heroes
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Sat 13 Nov 2004
at 18:07
  • msg #154

Re: On your way

What... you didn't see them running naked across the snow next to Melissa?
Vella Mlennan
player, 36 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sat 13 Nov 2004
at 18:37
  • msg #155

Re: On your way

nope
Valinor
player, 21 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sat 13 Nov 2004
at 18:40
  • msg #156

Re: On your way

Valinor averts his eyes and awaits the neked dwarves.
DM Humoru
GM, 153 posts
The Dales needs heroes
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Sat 13 Nov 2004
at 18:43
  • msg #157

Re: On your way

no dwarf is ever naked.. too much hair. They have permanent winter clothes
Hidari
player, 65 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sat 13 Nov 2004
at 19:01
  • msg #158

Re: On your way

Stop, you might be turning him on.  I bet Valinor likes his women short and hairy with beautiful dwarven beards.
Laeren Soothsayer
player, 31 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Sat 13 Nov 2004
at 19:08
  • msg #159

Re: On your way

if she did i'd be willing to... wha? why are you all staring at me? dont tell me you didnt think of that too? Just joooking.
Vella Mlennan
player, 38 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Mon 15 Nov 2004
at 05:52
  • msg #160

Re: On your way

Woill Endure Elements have any benefit to my horse or anyone in the pary, since we are now dressed correctly?
DM Humoru
GM, 155 posts
The Dales needs heroes
Are you such a person?
Mon 15 Nov 2004
at 05:57
  • msg #161

Re: On your way

Horses yes... party no.

Mind you horse do get Endurance Feat bonuses but still... its a long ride.
Vella Mlennan
player, 39 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Mon 15 Nov 2004
at 06:00
  • msg #162

Re: On your way

I'll save it for if the weather gets really bad, or an emergency.
DM Humoru
GM, 157 posts
The Dales needs heroes
Are you such a person?
Mon 15 Nov 2004
at 11:02
  • msg #163

XP

I have just done your Xp - check the adventure thread.

Enjoy!
Vella Mlennan
player, 41 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Mon 15 Nov 2004
at 16:04
  • msg #164

Re: XP

DM Humoru:

OOC
Take into account current weather conditions to plan your actions...

Weather Conditions:
Cold: Normally you would need to make a Fort save every hour. However with Winter Clothes this is not required.

Moderate Wind: 50% of unprotected small flames will be extinguished.

Light Sleet: -2 to Spot, Search, Listen and ranged attacks. 3/4 movement speed.


What is the wind direction?  if it's blowing into our backs, it'd be a lot more pleasant than if it was blowing in from the north
DM Humoru
GM, 158 posts
The Dales needs heroes
Are you such a person?
Mon 15 Nov 2004
at 17:33
  • msg #165

Wind direction

Very good question...

East to west

:)
Melisandre d'Elbraec
player, 77 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 17 Nov 2004
at 20:13
  • msg #166

Re: Wind direction

Making camp at Highsun, Hidari? Noon's a time for a break, yes, but not to settle down for the night...
Hidari
player, 71 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 17 Nov 2004
at 20:23
  • msg #167

Re: Wind direction

D'oh.  I misread that.  Are we there yet? :0)
This message was last edited by the player at 20:28, Wed 17 Nov 2004.
Melisandre d'Elbraec
player, 83 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Thu 18 Nov 2004
at 07:30
  • msg #168

Re: Wind direction

*chuckle* No, we aren't. ^^

Humoru, Yahoo is pitching fits at me about download limits. Considering Maeva and I are running a small web server anyway, we could offer you space to put the RoA files. Without pesky download limits and other pains in the hindquarters. Interested?
DM Humoru
GM, 167 posts
The Dales needs heroes
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Thu 18 Nov 2004
at 09:04
  • msg #169

Web space

Sounds great ... what do you want me to do?
Valinor
player, 28 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Fri 19 Nov 2004
at 16:23
  • msg #170

out of town

Hi all I'm going to be in the mountains of Pennsylvania this weekend.  Internet connection will probably be nil.  Have a good one.
Melisandre d'Elbraec
player, 90 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 24 Nov 2004
at 07:09
  • msg #171

Re: out of town

Damage done - so we might as well get as much info as we can, ne?
Hidari
player, 81 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 24 Nov 2004
at 15:27
  • msg #172

Re: out of town

Agreed.  No worries here.
DM Humoru
GM, 183 posts
The Dales needs heroes
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Fri 26 Nov 2004
at 09:31
  • msg #173

Posting

Hi folks,

Just a quick note to say I like to give everyone at least a chance to post once in a 24 hour period before I do... except weekends where its 48 hours. Given it is thanksgiving for some I am working weekend times so do be worried if things are a little slower - I try to accomodate without losing too much pace as much as I can.

Cheers
Melisandre d'Elbraec
player, 93 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sat 27 Nov 2004
at 04:10
  • msg #174

Re: Posting

Put the temple map up on http://www.turriff.net/roa/mdtemple.png
Vella Mlennan
player, 60 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sat 27 Nov 2004
at 04:55
  • msg #175

Re: Posting

Hmmm... I don't see my picture on that map of the temple
DM Humoru
GM, 186 posts
The Dales needs heroes
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Sat 27 Nov 2004
at 05:11
  • msg #176

Re: Posting

It's there.. to the right of Hidari. I used the bigger picture you had in your character description rather than the portrait in your profile area.
Vella Mlennan
player, 62 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sat 27 Nov 2004
at 05:14
  • msg #177

Re: Posting

ah!
I feel silly for not recognizing it.
DM Humoru
GM, 187 posts
The Dales needs heroes
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Sat 27 Nov 2004
at 05:27
  • msg #178

Re: Posting

lol... happens to all of us. ;)
Knitsu
player, 49 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Sat 27 Nov 2004
at 18:10
  • msg #179

Re: Posting

My nephew is visiting us for Thanksgiving, and I was trying to get him to notice that my character's name in this game is part of my real name cleverly reaarranged.  He looked at it for a second and said, "U Stink.  Very funny."  My mouth dropped open.

I hadn't intended that.  For those of you who have already noticed it, I apologize.    For those of you who hadn't noticed yet, keep moving.  Nothing to see here.
Hidari
player, 86 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sat 27 Nov 2004
at 19:41
  • msg #180

Re: Posting

That's funny.  Speaking of names, I've been wondering if the DM Humoru is DM Humor U.  Any comments Mr. H?
Valinor
player, 32 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sat 27 Nov 2004
at 22:29
  • msg #181

Re: Posting

haha, drunk and passed out.
that'll teach me to check the boards more often...

happy thanksgiving all (anyone who celebrates it that is).
DM Humoru
GM, 188 posts
The Dales needs heroes
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Sun 28 Nov 2004
at 03:39
  • msg #182

Re: Posting

Hidari:
That's funny.  Speaking of names, I've been wondering if the DM Humoru is DM Humor U.  Any comments Mr. H?


The name actually came from my constant mispelling of the word Humour with my tabletop group. We invented an entire character called Humoru around it... the fat god of humour and his celestial assassin kangaroos...
Hidari
player, 87 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 28 Nov 2004
at 06:39
  • msg #183

Re: Posting

AH....HA!!!!!!.....I was close......I think....
DM Humoru
GM, 190 posts
The Dales needs heroes
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Sun 28 Nov 2004
at 07:54
  • msg #184

THe Temple

Don't forget I am waiting for you to confirm spot/listen checks for watches before doing a move along.

Send them through ingame or OOC asap...

thanks

:)
Laeren Soothsayer
player, 35 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Sun 28 Nov 2004
at 11:05
  • msg #185

Re: THe Temple

Back, i was left without computer acess for a week all of a sudden.
Valinor
player, 34 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sun 28 Nov 2004
at 14:09
  • msg #186

Re: THe Temple

Valinor is passing on the spot check right?  He wouldn't be much of a lookout tonight.
DM Humoru
GM, 191 posts
The Dales needs heroes
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Sun 28 Nov 2004
at 18:01
  • msg #187

Re: THe Temple

I would say that is a fair estimate of the situation oh imbider of the holy ale
Melisandre d'Elbraec
player, 94 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 28 Nov 2004
at 19:18
  • msg #188

Re: THe Temple

Hm. Laeren, you playing the Commando Mouse in another game?
DM Humoru
GM, 193 posts
The Dales needs heroes
Are you such a person?
Mon 29 Nov 2004
at 03:58
  • msg #189

Tamika

Folks...

Just to let you know Tamika will be NPC from now on and may be out of the game for good. RL things have come up for her. I wish her well and hope she is able to return in the near future.

Cheers
DM Humoru
GM, 195 posts
The Dales needs heroes
Are you such a person?
Tue 30 Nov 2004
at 04:10
  • msg #190

The Temple

Hi all,

Just waiting for Laeren to post. If he hasn't in the next three hours (the 24 hour limit) I'll NPC him and we'll move on.

:)
Vella Mlennan
player, 69 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 1 Dec 2004
at 09:23
  • msg #191

Re: The Temple

Laeren, we need to coordinate, because my Inspire Allies ability from the Nobility domain does the same thing as Inspire Courage, only for more things and at +2, but it is also a morale bonus and doesn't stack with Inspire Courage.  I'm too busy to use it for now anyway, but for later, we should all compare abilities and tactics...
Laeren Soothsayer
player, 36 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Wed 1 Dec 2004
at 11:55
  • msg #192

Re: The Temple

oh yeah sorry, and yeah i play the commando mouse. Hehe sorry Humorous i just dont know where to come in. I dunno what happened so im pretty confused and i couldnt read that much yesterday. I was pretty tired pretty stuffed and almost ganna puke. christmas parties, ahhhhhhh.....
Melisandre d'Elbraec
player, 99 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Wed 1 Dec 2004
at 18:07
  • msg #193

Re: The Temple

Thought that was you, Laeren. *grin*
DM Humoru
GM, 198 posts
The Dales needs heroes
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Wed 1 Dec 2004
at 20:15
  • msg #194

Away until Friday

Sorry folks.. a last minute çover another's workload'thing has come up and I will be unable to post until Friday. Only just found out about it and incredible apologises to all, especially in the middle of a battle.

Rest assured come Friday I will be back with a vengance (so to speak)...

See you then!
Vella Mlennan
player, 70 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Wed 1 Dec 2004
at 20:26
  • msg #195

Re: Away until Friday

work comes first - how else are you going to be able to buy new d&d books?
Hidari
player, 92 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 1 Dec 2004
at 20:29
  • msg #196

Re: Away until Friday

Gah....oh the suspense!!  Just kidding...do what you gotta do, we'll be here on Friday.  :)
Vella Mlennan
player, 72 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sun 5 Dec 2004
at 05:51
  • msg #197

Re: Away until Friday

It looks like everyone has posted.
Laeren stopped singing and cast a spell, and the rest of us have posted.

I changed my action because my audience was attacked, but I was told as long as the DM hadn't posted, this was OK?

Oh Great DM Humoru, is there a chance for another round of combat this weekend?
Hidari
player, 94 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 5 Dec 2004
at 06:04
  • msg #198

Re: Away until Friday

Speaking of which, what does Perform: Oratory do anyway?  I must admit, it was an interesting tact.  Just wondering.
Vella Mlennan
player, 73 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sun 5 Dec 2004
at 06:42
  • msg #199

Re: Away until Friday

Was using the Enthrall spell.
The perform check was just to help me compose my speach.  It was pretty bad, but the quality of the speach really has no effect on the spell.
DM Humoru
GM, 200 posts
The Dales needs heroes
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Sun 5 Dec 2004
at 06:49
  • msg #200

Re: Away until Friday

It's pretty clear to me that you guys are great posters. Given I am all for majority rule weekend combat will go to once a day like everything else from now on!

New round coming out in about an hour. Oh I can here the groans of suspense from here!....

I just wish Tamika would wake up.. but when you fail the rolls you fail the rolls..
Vella Mlennan
player, 74 posts
Init: +1  AC: 17/16/12
HP:13/13 Save: F4/R3/W8
Sun 5 Dec 2004
at 08:22
  • msg #201

Re: Away until Friday

A question:

How did they manage to close the door without using a move action, with the dead dwarf in the way?
DM Humoru
GM, 202 posts
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Sun 5 Dec 2004
at 08:30
  • msg #202

Re: Away until Friday

The only ones to close the door was the one fighting with Hidari in the south of the room. They did use a move action to close door and traded their standard action for another move action to tumble away. As for the other door with the body its not closed.
Melisandre d'Elbraec
player, 102 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 5 Dec 2004
at 08:35
  • msg #203

Re: Away until Friday

Hrh. Wondrous.
DM Humoru
GM, 203 posts
The Dales needs heroes
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Sun 5 Dec 2004
at 08:38
  • msg #204

Re: Away until Friday

Sorry - I thought it was clear enough in the post. Bottom door closed, top door blocked and open... go get em.. or water... or help... or a magazine...

;)
This message was last edited by the GM at 08:38, Sun 05 Dec 2004.
Melisandre d'Elbraec
player, 103 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 5 Dec 2004
at 08:41
  • msg #205

Re: Away until Friday

For the moment, help and water. Probably in that order, too - I have this mental picture of Meli running down the temple halls screaming bloody murder.
DM Humoru
GM, 204 posts
The Dales needs heroes
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Sun 5 Dec 2004
at 08:54
  • msg #206

Re: Away until Friday

lol... don't forget everyone that we are still in initiative (combat)... unless you want me to just assume they got away... hint, hint, nudge, nudge.
Melisandre d'Elbraec
player, 104 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 5 Dec 2004
at 08:57
  • msg #207

Re: Away until Friday

I think we have more important problems than chasing them down. Certainly, Meli is /not/ going to look for a fight.
DM Humoru
GM, 205 posts
The Dales needs heroes
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Sun 5 Dec 2004
at 08:57
  • msg #208

Re: Away until Friday

Oh BTW Meli.. you do remember Volamtar Steeljaw mentioning wash rooms etc to the west...
This message was last edited by the GM at 08:58, Sun 05 Dec 2004.
Melisandre d'Elbraec
player, 105 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 5 Dec 2004
at 09:04
  • msg #209

Re: Away until Friday

/After/ I know help is coming. No, I'm not silly enough to /follow/ our attackers.
DM Humoru
GM, 206 posts
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Sun 5 Dec 2004
at 09:36
  • msg #210

Re: Away until Friday

There's that high intelligence shining through

:)
Vella Mlennan
player, 76 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sun 5 Dec 2004
at 11:20
  • msg #211

Re: Away until Friday

I hate to see them get away with murder, but we have a person down, spells used up, and a fire to control...

I wonder if the celestial dog has the track feat?
DM Humoru
GM, 207 posts
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Sun 5 Dec 2004
at 11:27
  • msg #212

Re: Away until Friday

It's celestial and a dog so has SR - ER, Darkvision, Scent and Track.

Nice really :)
Hidari
player, 95 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 5 Dec 2004
at 14:03
  • msg #213

Re: Away until Friday

Sic 'em boy....go get em!!
Valinor
player, 39 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sun 5 Dec 2004
at 15:31
  • msg #214

Re: Away until Friday

That's the problem with celestial dogs.  You take the time to get to know them and love them and train them not to pee on your floor and then they are gone in "Duration: 1 round/level."
Vella Mlennan
player, 77 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sun 5 Dec 2004
at 15:43
  • msg #215

Re: Away until Friday

yeah
not alot of time to track something down.

Are we using the Variant rule about summoned creatures?  where it is always the same specific being when you cast a certain spell?
DM Humoru
GM, 208 posts
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Sun 5 Dec 2004
at 16:12
  • msg #216

Re: Away until Friday

Actually I never heard of that rule? Any DnD book 3.5 that includes that variant? If so point me to it and I'll bring up at DM Council.

:)
DM Humoru
GM, 209 posts
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Sun 5 Dec 2004
at 16:23
  • msg #217

The battle...

BTW folks,

I wasn't kidding about whether you want to let them go or not. It'll make the difference in the next post... especially for Maeva. You tell me, I'll run by rounds until you tell me to stop. I have had issues with players in the past that I stopped combat with fleeing enemies before they wanted me too so I don't want to have history repeat.

Let me know :)
Vella Mlennan
player, 78 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sun 5 Dec 2004
at 16:23
  • msg #218

Re: Away until Friday

It's a sidebar on Page 37 of the 3.5 DMG
DM Humoru
GM, 210 posts
The Dales needs heroes
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Sun 5 Dec 2004
at 16:24
  • msg #219

Re: Away until Friday

Excellent Vella..

<DM Humoru heads for the tomes, a glint in his eye!>
Vella Mlennan
player, 79 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sun 5 Dec 2004
at 16:26
  • msg #220

Re: Away until Friday

Vella is busy with Maeva, so I'm out of any pursuit.
But like I said, I hate that they are getting away.
Hidari
player, 96 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 5 Dec 2004
at 16:46
  • msg #221

Re: Away until Friday

I totally agree Vella but I wouldn't want to cut off my nose to spite my face.  DM Humoru could you please be a bit more specific on the size of the fire and what it will take to get it under control?  If everyone has the fire under control I'd give chase but I don't want to do it at th expense of a party member.
This message was last edited by the player at 16:47, Sun 05 Dec 2004.
Hidari
player, 97 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 5 Dec 2004
at 19:14
  • msg #222

Re: Away until Friday

Never mind.  We got two unconscious and at Death's dorr.  I'd say that warrants our attention.  What's with the dwarf....that's the second time he's passed out tonight?  Just kidding, hang in there Valinor I'm on the way.
Melisandre d'Elbraec
player, 106 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Sun 5 Dec 2004
at 21:25
  • msg #223

Re: Away until Friday

And someone already /is/ going for help - no sense sending 5 people to get assistance.
DM Humoru
GM, 211 posts
The Dales needs heroes
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Mon 6 Dec 2004
at 05:44
  • msg #224

The combat

I am waiting for Laeren to post (he still has a few hours) and then we'll break from combat. Good news is you'll get XP. Bad news is the baddies get away. Such is the decisions we make and those thrust upon us...

Meli - where are you going to look for help?
Melisandre d'Elbraec
player, 107 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Mon 6 Dec 2004
at 05:46
  • msg #225

Re: The combat

Since we're going out of battle, I'll trust the healer(s) in the party to be able to stabilize Maeva and Valinor in time and go alert the neighbours. With any luck, there'll be enough hands to extinguish the fire in time...
DM Humoru
GM, 212 posts
The Dales needs heroes
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Mon 6 Dec 2004
at 05:49
  • msg #226

Re: The combat

cool.. just helps me with the write up...

Cheers

:)
Vella Mlennan
player, 80 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Mon 6 Dec 2004
at 09:13
  • msg #227

Re: The combat

I'm looking forward to the condition summary in that post as much as anything.
Knitsu
player, 55 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Mon 6 Dec 2004
at 14:50
  • msg #228

Re: The combat

Before I made my post, I read the description of the web spell.  I think a strength check of DC20 is required to pull those guys out of the web.  But it's the DM's call ultimately.
Hidari
player, 99 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Mon 6 Dec 2004
at 15:34
  • msg #229

Re: The combat

Good point.  However, I thought the lightning bolt lit the webs on fire, which burnt them down and disolved them to some degree.  I'm not sure if they can be on fire and retain their integrity but as you said, it's the DM's call.  Speaking of lightning, did Tamika sleep through the lightning bolt and accompanying thunder?  If so, I don't want to be the one to try and wake her up!!! :-)
Vella Mlennan
player, 81 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Mon 6 Dec 2004
at 17:49
  • msg #230

Re: The combat

I think the webs are gone, according to the DM description, they burnt away.
I think those caught in the web tooks some extra damage from the burning?
Maeva Brightleaf
player, 61 posts
Init: +2 AC: 15/13/12
HP: 20/-6 Save: F5/R7/W3
Mon 6 Dec 2004
at 20:25
  • msg #231

Re: The combat

I can only be sure of Maeva - but I would say it's probably a safe bet. ^^

*tilts head* I think Maeva is going to have /issues/ with spellcasters in red after this debacle... O.o
Hidari
player, 100 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Mon 6 Dec 2004
at 20:47
  • msg #232

Re: The combat

Oh I think we are all looking for some payback.  Especially you two guys.  I'm sure Valinor would like a piece of that caster.  *Hidari pokes Valinor*...wake up man....this ain't funny no more :-)
Valinor
player, 42 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Tue 7 Dec 2004
at 01:44
  • msg #233

Re: The combat

Maeva Brightleaf:
*tilts head* I think Maeva is going to have /issues/ with spellcasters in red after this debacle... O.o


Ooooh yeah.  It's personal now.  If Valinor mistakenly catches a glimpse of red riding hood and starts pounding on her, you'll know why.  "sorry miss, thought you were someone else..."
Melisandre d'Elbraec
player, 109 posts
Ini +3 AC 13/10/13
HP 6/6 Save F1/R3/W2
Tue 7 Dec 2004
at 05:39
  • msg #234

Re: The combat

Edited for nonsense.
This message was last edited by the player at 05:42, Tue 07 Dec 2004.
Hidari
player, 102 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Tue 7 Dec 2004
at 05:52
  • msg #235

Re: The combat

Melisandre d'Elbraec:
Edited for nonsense.


Haha...I like that.  I've been there, where the fingers move faster than the brain.
DM Humoru
GM, 215 posts
The Dales needs heroes
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Tue 7 Dec 2004
at 06:04
  • msg #236

Re: The combat

lol.. me too.
Vella Mlennan
player, 87 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sat 11 Dec 2004
at 01:21
  • msg #237

Re: The combat

Whats the deal DM Humoru?

You log on, but ignore us?

*crys buckets*
DM Humoru
GM, 220 posts
The Dales needs heroes
Are you such a person?
Sat 11 Dec 2004
at 03:21
  • msg #238

Re: The combat

Sorry everyone for the delay. It was my wifes birthday yesterday and our one year anniversary of moving to a new job in a new country and my mother sprng a big surprise on us on Wed. She took us away to a six star resort as a pressie. A private villa that could only be gotten to by boat, all the luxury's you could hope for (except to my eternal disappointment internet connections) and a great big bed you could fit fifty people in with feather pillows bigger than I (thats 6 foot 3)... all  of which occured with a hours notice and no time to notify ytou all.

For that I give you all 300XP for being so patient. I feel great, as does my wife on her special occassion, so I feel like sharing the love!
Vella Mlennan
player, 88 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sat 11 Dec 2004
at 03:24
  • msg #239

Re: The combat

My brother is in Iraq, and gets to go to some isand once a year or so (he's been there almost 3 years now)  Baharan?  something like that?

Is that where you went?
DM Humoru
GM, 221 posts
The Dales needs heroes
Are you such a person?
Sat 11 Dec 2004
at 03:42
  • msg #240

Re: The combat

Bahrain is a great place! Haven't had a chance to go but would liek to soon.

Where I went was a private island of the coast of the UAE. The hotel was brilliant and the weather perfect. I need a week to recover from the weekend (our weekends here are Thu/Fri).. :)
Hidari
player, 106 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sat 11 Dec 2004
at 06:32
  • msg #241

Re: The combat

No worries.  If one cannot enjoy himself once in a while....what good is he after all.  But I will take the xp nonetheless.  :0)
DM Humoru
GM, 224 posts
The Dales needs heroes
Are you such a person?
Sun 12 Dec 2004
at 04:13
  • msg #242

Summon Spells

Hi folks,

I am going to use the variant rule in the sidebar page 37 that Vella pointed out. Read up on it and use from now on. I think it adds some flavour and flexibility to things.
Valinor
player, 47 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Sun 12 Dec 2004
at 15:25
  • msg #243

Re: Summon Spells

Excellent.  I will dub our celestial dog Monte, after my real-life dog.
:-)
Vella Mlennan
player, 92 posts
Init: +1  AC: 17/16/12
HP: 25/27 Save: F5/R3/W9
Sun 12 Dec 2004
at 15:39
  • msg #244

Re: Summon Spells

Yay Monte


what a gooood doggie.  yes you are...
Knitsu
player, 58 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Sun 12 Dec 2004
at 22:24
  • msg #245

Re: Summon Spells

For a moment I thought you were going to say you were naming him Monte after your favorite RPG author...
Vella Mlennan
player, 95 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sun 12 Dec 2004
at 23:27
  • msg #246

Re: Summon Spells

for the record
Vella is not a fighter, and doesn't carry herself as one.  She swung once in the last fight, and got lucky, rolling a natural 20, which she wasn't even able to confirm as a crit.

She has no fighter levels, barely knows how to use her staff as anything but a walking stick, and she is as weak as a kitten, which would be obvious too all IC as her mithral shirt and winter clothing actually put her over her limit for the 'light' weight category, and slow her down by a third.
Hidari
player, 109 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Sun 12 Dec 2004
at 23:30
  • msg #247

Re: Summon Spells

gah...I better go change my post.
Valinor
player, 49 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Mon 13 Dec 2004
at 00:25
  • msg #248

Re: Summon Spells

Knitsu:
For a moment I thought you were going to say you were naming him Monte after your favorite RPG author...


What would be scary is if I named my RL dog after Monte Cook.  (which I did not by the way).
Knitsu
player, 60 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Mon 13 Dec 2004
at 00:32
  • msg #249

Re: Summon Spells

That's to whom I was referring.  I hear conflicting reports on whether or not he's a nice guy.
Knitsu
player, 62 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Tue 14 Dec 2004
at 06:44
  • msg #250

Re: Summon Spells

Everyone:  I will be away from my computer Wednesday through Sunday, attending a professional conference in Chicago.  If the hotel room has one of those internet-on-your-television thingies and it isn't too expensive, I might possibly post while I'm there.  (I'm pretty cheap, so don't count on it.)
Vella Mlennan
player, 97 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Tue 14 Dec 2004
at 10:09
  • msg #251

Re: Summon Spells

PM
DM Humoru
GM, 229 posts
The Dales needs heroes
Are you such a person?
Wed 15 Dec 2004
at 07:58
  • msg #252

Moving along

Let me know if you want me to move along - that is if you don't want to do it ingame by saying goodbye etc etc. Also let me know which path you want to take specifically so I can write it up correctly.

In game might be better than OOC discussion here but I'll leave up to you.

:)
Vella Mlennan
player, 98 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 15 Dec 2004
at 08:04
  • msg #253

Re: Moving along

I wanted to make sue I wasn't able to tell the girls apart after then did thier thing, with the 22 roll I had
DM Humoru
GM, 230 posts
The Dales needs heroes
Are you such a person?
Wed 15 Dec 2004
at 08:06
  • msg #254

Re: Moving along

Nope, the job is more than a match for the keenest eye - if they didn't speak you'd never tell...
Hidari
player, 111 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 15 Dec 2004
at 14:15
  • msg #255

Re: Moving along

I wouldn't mind moving along but I still need those vials identified by somebody......anybody....Bueller?
Vella Mlennan
player, 100 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 15 Dec 2004
at 16:24
  • msg #256

Re: Moving along

I tryed to ID them for you Hidari, but no go.
I'd like to see the game move on.  Is there any more business we need to do here with the dwarves?
Hidari
player, 112 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Wed 15 Dec 2004
at 19:26
  • msg #257

Re: Moving along

Vella Mlennan:
I tryed to ID them for you Hidari, but no go.


No problem.  I'm sure the powerful dwarven clerics at this temple could identify them for me.  *hint...hint*
Valinor
player, 52 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Thu 16 Dec 2004
at 04:10
  • msg #258

Re: Moving along

I also vote to move on.
Restik is the Clan elder, I'm not sure he's a magically inclined person (I could be wrong).  Also aren't we back at the Inn now?
Maeva Brightleaf
player, 73 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Thu 16 Dec 2004
at 05:20
  • msg #259

Re: Moving along

No arguments here..
Hidari
player, 113 posts
Init: +9  AC: 16/13/12
HPS: 23/23 Save: F4/R5/W1
Thu 16 Dec 2004
at 05:23
  • msg #260

Re: Moving along

That's cool with me but I still have a few vials of.......????
DM Humoru
GM, 232 posts
The Dales needs heroes
Are you such a person?
Thu 16 Dec 2004
at 07:04
  • msg #261

XP posted

Hi,

Sorry about delay in XP - I had a brain fry and forgot the day. Xmas parties are addling my brain.

Speaking of which I will fully understand if posting rates reduce slightly over the Xmas/New Year period. Here though the country I live in doesn't celebrate Xmas all the ex-pats do and I have a few lined up myself. That will mean that perhaps, just perhaps, I might be a little late on posting each day - I usually post twice a day if I can - but I shall keep things ticking along. I don't expect the same of you given the bigger celebrations I suspect you all hold compared to ours.

Still, Xams and roleplaying while egg-nogged to the eyeballs can sometimes be quite fun so feel free :)
This message was last edited by the GM at 07:04, Thu 16 Dec 2004.
DM Humoru
GM, 233 posts
The Dales needs heroes
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Thu 16 Dec 2004
at 07:07
  • msg #262

Disguise

Hi all,

Just FYI

In game I am typing for Melissa under Melisandre's name because that's who she looks like.

Meli is typing her speech as Melissa.

:)
Maeva Brightleaf
player, 75 posts
Init: +2 AC: 15/13/12
HP: 20/20 Save: F5/R7/W3
Thu 16 Dec 2004
at 07:19
  • msg #263

Re: Disguise

*grins* And Maeva's just going to refer to them both as 'Mel' until they reach wherever they're going... ^.~
Vella Mlennan
player, 101 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Thu 16 Dec 2004
at 17:55
  • msg #264

Re: Disguise

Can we replace the spells cast in the battle?

I just got through praying the morning...
DM Humoru
GM, 234 posts
The Dales needs heroes
Are you such a person?
Fri 17 Dec 2004
at 06:07
  • msg #265

Spells

I had a look at the time for everyone when the attack occured and I'm going to allow the spells to be refreshed as you did get the rest you needed.

Enjoy - I'm in a Xmas mood today and pressies all around...
Vella Mlennan
player, 102 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Fri 17 Dec 2004
at 15:26
  • msg #266

Re: Spells

thanks
Knitsu
player, 64 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Mon 20 Dec 2004
at 04:54
  • msg #267

Re: Spells

Hello everyone.  I'm back from Chicago.  The pizza is good but the weather is crappy.  Glad to see you are all still alive.  See you in the IC thread!
Hidari
player, 122 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Mon 20 Dec 2004
at 04:55
  • msg #268

Re: Spells

Mmmmmmmm....piiiizzzaaaa
Hidari
player, 123 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Mon 20 Dec 2004
at 15:07
  • msg #269

Re: Spells

So if I undertand the positioning correctly it looks something like this:

-----------------------------------

Road

-----------------------------------


                 X hooded figure





                 O Us




                 X Something making noise

 So if we cut to the right and run parallel to the road we will be running parallel to them without engaging them.  Is this correct?
Vella Mlennan
player, 109 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Mon 20 Dec 2004
at 15:09
  • msg #270

Re: Spells

I think this is the layout...
(not really sure)

the lone figure is to our right - between us and the road?
the footsteps are ahead?
Vella Mlennan
player, 110 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Mon 20 Dec 2004
at 15:12
  • msg #271

Re: Spells

hehe Hidari
simul-posts

I think you map is pretty close - I know the "dozen making noise" is in our path of travel - which I thought was parallel to the road?
DM Humoru
GM, 242 posts
The Dales needs heroes
Are you such a person?
Mon 20 Dec 2004
at 15:12
  • msg #272

Re: Spells

Actually Hidari has it right.

Let me put a map together to help.

Give me twenty!
Vella Mlennan
player, 111 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Tue 21 Dec 2004
at 02:05
  • msg #273

Re: Spells

who is our designated "meat wall"?  I have some buffs for him/her.
Maeva Brightleaf
player, 84 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Tue 21 Dec 2004
at 04:33
  • msg #274

Re: Spells

Either yahoo's playing silly buggers again, or you've removed the file - either way, no map on Yahoo... o.O
DM Humoru
GM, 244 posts
The Dales needs heroes
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Tue 21 Dec 2004
at 05:20
  • msg #275

Re: Spells

yahoo's toast...trying again

'mutter, mutter.. friggin yahoo, mutter mutter'
Hidari
player, 125 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Tue 21 Dec 2004
at 05:31
  • msg #276

Re: Spells

Vella Mlennan:
who is our designated "meat wall"?  I have some buffs for him/her.


If no one else is claiming it I think it might be me.
DM Humoru
GM, 246 posts
The Dales needs heroes
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Tue 21 Dec 2004
at 05:39
  • msg #277

Re: Spells

Looks like your needed Meat Wall...
Hidari
player, 126 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Tue 21 Dec 2004
at 06:15
  • msg #278

Re: Spells

DM Humoru:
Looks like your needed Meat Wall...


I prefer meatshield myself but what the heck...I probably won't survive this encounter anyway.  :)  I'm too tired to think straight right now(it's 1:10AM where I'm at).  I'll post my actions first thing in the morning.
Vella Mlennan
player, 112 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Tue 21 Dec 2004
at 13:48
  • msg #279

Re: Spells

DM Humoru:
yahoo's toast...trying again

'mutter, mutter.. friggin yahoo, mutter mutter'


I've never had a problem looking at the maps and pics in the yahoo group
Maeva Brightleaf
player, 85 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Tue 21 Dec 2004
at 20:47
  • msg #280

Re: Spells

Vella Mlennan:
DM Humoru:
yahoo's toast...trying again

'mutter, mutter.. friggin yahoo, mutter mutter'


I've never had a problem looking at the maps and pics in the yahoo group


I find it works better when the file I want to look at is /there/ - which it wasn't last night. *shrugs*
Yahoo...
DM Humoru
GM, 247 posts
The Dales needs heroes
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Wed 22 Dec 2004
at 04:16
  • msg #281

Re: Spells

Maps up... wohoo!
Vella Mlennan
player, 114 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 22 Dec 2004
at 04:29
  • msg #282

Re: Spells

Yippie!!!
Vella Mlennan
player, 115 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 22 Dec 2004
at 14:44
  • msg #283

Re: Spells

I still do the same action, only add "stand from prone" as a move action.
Hidari
player, 128 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Wed 22 Dec 2004
at 17:00
  • msg #284

Re: Spells

My post has been edited too.  It basically says Hidari is calling this #@$%$#%#5 every name in the book as he just sits there paralyzed.  GRrrr.....
Laeren Soothsayer
player, 39 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Wed 22 Dec 2004
at 18:28
  • msg #285

Re: Spells

those creeps have some sleep and ghost sound coming right up.
Hidari
player, 129 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Wed 22 Dec 2004
at 18:39
  • msg #286

Re: Spells

Laeren Soothsayer:
those creeps have some sleep and ghost sound coming right up.


*Hidari mentally cheers from the sidelines as the action happens around him*
DM Humoru
GM, 249 posts
The Dales needs heroes
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Thu 23 Dec 2004
at 04:07
  • msg #287

Re: Spells

Sorry about that Hidari... mentally impale them all you like!
DM Humoru
GM, 250 posts
The Dales needs heroes
Are you such a person?
Thu 23 Dec 2004
at 04:20
  • msg #288

Cormanthor combat

Valinor - can you just confirm your actions for me. Are you sticking with the same actions or something else... cheers :)
DM Humoru
GM, 252 posts
The Dales needs heroes
Are you such a person?
Fri 24 Dec 2004
at 13:39
  • msg #289

Xmas and New Years

Just a quick note to say Happy Holidays everyone. Have fun!
Hidari
player, 130 posts
Init: +10  AC: 17/13/13
HPS: 28/28 Save: F6/R8/W1
Fri 24 Dec 2004
at 13:44
  • msg #290

Re: Xmas and New Years

Yes...Happy Holidays everyone!!
Knitsu
player, 68 posts
Init +4  AC 19/16/19
HP 29/29  Sav F5/R5/W0
Fri 24 Dec 2004
at 20:11
  • msg #291

Re: Xmas and New Years

Knitsu didn't understand the strange holiday custom, but he could tell it was significant to those for whom it held meaning.  Why they considered "Frosty the Snowman" or "Jingle Bells" to be Christmas songs when they never mentioned Christmas or Santa eluded the misplaced Ghostwise.  The mysterious connection between Santa Claus and the baby in the manger must be one of the religious mysteries he, as an outsider, would never learn.

Firm to his committment to fit in, he held his breath and forced down another glass of the thick pasty substance curiously named Egg Nog.  With great effort, he smiled and looked at everyone. "Delicious."  [02:08, Today: Knitsu rolled 0 using 1d20-1. Bluff ]
Laeren Soothsayer
player, 41 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Fri 24 Dec 2004
at 22:48
  • msg #292

Re: Xmas and New Years

HEY! knock it off or i am making you one of the easter bunnies helpers... oh wait that would make you dm humorous' helper.
DM Humoru
GM, 253 posts
The Dales needs heroes
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Sun 26 Dec 2004
at 04:08
  • msg #293

Re: Xmas and New Years

I'm not a hundred percent sure how to take that Laeren.

As for combat just waiting for Maeva and Valinor to post (no rush given Xmas and Boxing Day stuff - and weekend to boot) and some clarification on another persons actions.

Then the fight moves on! <evil grin>
This message was last edited by the GM at 04:11, Sun 26 Dec 2004.
Laeren Soothsayer
player, 43 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Sun 26 Dec 2004
at 07:39
  • msg #294

Re: Xmas and New Years

DM Humoru:
I'm not a hundred percent sure how to take that Laeren.


You should take it as a compliment. I've always been a big fan of mr Bunny.
DM Humoru
GM, 254 posts
The Dales needs heroes
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Sun 26 Dec 2004
at 16:04
  • msg #295

Re: Xmas and New Years

Alright then... compliment it is
Valinor
player, 61 posts
Init.+2  AC 18/16/12
HP 23/23  Saves F4/R3/W6
Tue 28 Dec 2004
at 03:39
  • msg #296

Re: Xmas and New Years

Hi all, I'm back from vacation (I told DM Humoru in PM I would be gone I swear).  Doing my best to catch up on reading and posting while unpacking and checking work emails!  argh.
DM Humoru
GM, 255 posts
The Dales needs heroes
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Tue 28 Dec 2004
at 12:39
  • msg #297

Re: Xmas and New Years

Valinor my friend, blame not yourself. I have founbd a number of PM's gone a missing after being sent to me. All is good - though I am checking with RPOL about it..

Welcome back :)
Valinor
player, 65 posts
Init.+2  AC 18/16/12
HP 29/29  Saves F7/R3/W7
Fri 31 Dec 2004
at 01:46
  • msg #298

crit damage

I think I might have handled my crit threat damage roll incorrectly.
Assuming the threat was a success and I made a crit I think I should x2 my original damage roll instead of rolling twice like I did.

Anyways, theoretically that = 22hp of damage I did to the retreating dude for my AoO.
DM Humoru
GM, 258 posts
The Dales needs heroes
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Fri 31 Dec 2004
at 02:14
  • msg #299

Re: crit damage

If only that was the the case Valinor. But...

A critical hit means that you roll your damage more than once, with all your usual bonuses, and add the rolls together.
Laeren Soothsayer
player, 47 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Fri 31 Dec 2004
at 08:15
  • msg #300

Re: crit damage

but differently if you play from D20 system to D20 system, for an example in SWD20 a critical hit just goes directly to your wound points.
Valinor
player, 67 posts
Init.+2  AC 18/16/12
HP 29/29  Saves F7/R3/W7
Fri 31 Dec 2004
at 15:20
  • msg #301

Re: crit damage

It's New Year's Eve where I am, so if I don't chat with any of y'all...  Happy New Year!
DM Humoru
GM, 260 posts
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Sat 1 Jan 2005
at 07:43
  • msg #302

New Year

Happy New Year everyone!
Laeren Soothsayer
player, 48 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Sat 1 Jan 2005
at 08:14
  • msg #303

Re: New Year

Happy New Year
Melisandre d'Elbraec
player, 137 posts
Ini +3 AC 13/10/13
HP 2/9 Save F2/R4/W3
Sat 1 Jan 2005
at 08:26
  • msg #304

Re: New Year

Happy new year.
Vella Mlennan
player, 121 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 1 Jan 2005
at 08:29
  • msg #305

Re: New Year

Happy New Year
Hidari
player, 134 posts
Init: +10  AC: 17/13/13
HPS: 27/28 Save: F6/R8/W1
Sat 1 Jan 2005
at 09:00
  • msg #306

Re: New Year

Happy (hic) New Year!!
DM Humoru
GM, 262 posts
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Sun 2 Jan 2005
at 07:25
  • msg #307

XP

Hi everyone,

XP has been posted - I have given two lots as we missed one of the Xmas period and I want to start the Xp off right on the first Sun of Jan so I can keep track of it.

Enjoy!
Laeren Soothsayer
player, 49 posts
INT: +2 AC: 13/11/12
HP: 15/15 F: 1 R: 5 : 4
Sun 2 Jan 2005
at 07:42
  • msg #308

Re: XP

thx for the level humorous! What a lovely christmas present! Does it come in green?
Vella Mlennan
player, 122 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sun 2 Jan 2005
at 20:50
  • msg #309

Re: XP

PM about XP
DM Humoru
GM, 263 posts
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Mon 3 Jan 2005
at 09:08
  • msg #310

Re: XP

Hi everyone,

It seems in a total brain fart your good old DM has accidently screwed up your XP. It seems I have doubled up on the temple battle XP. Apologises, sorry, shoot me now!

Here is the new XP (including the Cormanthor XP) - sorry for the hassle!


Now that I have fixed my frontal lobotomy everything should run smoothly! Please double check if you like. If you have already leveled yourself and these figures drop you back - please do not change. Simply tell me and I will reduce the next XP lot accordingly until you are even again. I caused this problem and I don't want you to rework anymore than you have to on your characters... it's easier to fix a XP change than a level change - hope that makes sense.

duh!
This message was last edited by the GM at 12:18, Mon 03 Jan 2005.
DM Humoru
GM, 265 posts
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Mon 3 Jan 2005
at 09:59
  • msg #311

Initiative

Hi everyone,

I wanted to let you know that I have decided on a change in the ways the battles run.

There are a few players who have spent a great deal of their development so far increasing their abilities to respond quickly in combat i.e initiative and I believe (upon discussion with them) they are losing out in the way I play average party initiative. Accordingly I would like to return to individual initiative.

Unless someone has a rabid objection to that I will begin this change effective next battle. Please PM me if that is the case to discuss. It will add some more work to me and a little more 'fog of war' to the PBP type game but can and does work so I am happy to take it up.

Cheers
DMH :)
Laeren Soothsayer
player, 51 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Mon 3 Jan 2005
at 12:27
  • msg #312

Re: Initiative

i already leveled and stuff so i would like for the exp reduction next time.
DM Humoru
GM, 266 posts
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Mon 3 Jan 2005
at 12:32
  • msg #313

XP

No worries Laeren... :)
Laeren Soothsayer
player, 52 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Mon 3 Jan 2005
at 12:34
  • msg #314

Re: XP

I'm not worried, what i'm worried about is if Yupa will start worshipping the steam machines because he thinks they are dragons.
Melisandre d'Elbraec
player, 140 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Mon 3 Jan 2005
at 17:09
  • msg #315

Re: XP

Dropped XP back, but not level.
Hidari
player, 139 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 3 Jan 2005
at 17:49
  • msg #316

Re: XP

Same here.
Valinor
player, 70 posts
Init.+2  AC 18/16/12
HP 38/38  Saves F7/R3/W7
Mon 3 Jan 2005
at 18:32
  • msg #317

Re: XP

My xp came out to 10,001 exactly so I was sure you had meant it the way you had!  :-)

Anyways, Valinor lvl'd so will opt for reduced xp next time.
DM Humoru
GM, 267 posts
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Mon 3 Jan 2005
at 21:43
  • msg #318

Re: XP

No problems everyone so far... ol' DMH will steer the ship straight again

What was that you say? An Iceberg? Where...'
Laeren Soothsayer
player, 54 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Tue 4 Jan 2005
at 16:11
  • msg #319

Re: XP

hey humorous, nevermind i already reduced the exp. 5th level here i come! I just need to use some of those nifty dm xp's.
Laeren Soothsayer
player, 55 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Tue 4 Jan 2005
at 17:01
  • msg #320

Re: XP

ok I upgraded, Humorous I'm not sure about the spells, i mean I have a +4 charisma bonus but how is it that i end up with only +1 to spells per day and only to 4 different spell levels?
Hidari
player, 141 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Tue 4 Jan 2005
at 18:00
  • msg #321

Re: XP

I've lost track of time.  Does anyone know what time of day is it and how are we doing on time for the mission?  I tried looking back a few pages but can't find a reference to the time of day.  Thanks.
DM Humoru
GM, 270 posts
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Wed 5 Jan 2005
at 04:49
  • msg #322

Current Time

Hi Hidari,

Seventhday, Eleint 27, 1375
Year of the Risen Elfkin
about the 11th hour of the morning
Fluffy clouds, Light Wind

You have around three days (not including today) to get to where you need to be.

Hope that helps :)
Hidari
player, 144 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 5 Jan 2005
at 05:13
  • msg #323

Re: Current Time

Thanks.  11th hour?  A 4 hour lunch anyone?
DM Humoru
GM, 272 posts
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Wed 5 Jan 2005
at 05:22
  • msg #324

Re: Current Time

lol... a corporate lunch. Break out the ale and light salads
Hidari
player, 146 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 5 Jan 2005
at 22:40
  • msg #325

Re: Current Time

It's like we're in Spain.  Lunch from 11:00 to 2:00.  By the way folks, if you ever wondered what Hidari looks like (or even if you don't care) check out my character description.  I just posted a portrait of him.  First time I ever had this done.  I thought it was kind of cool.
Vella Mlennan
player, 127 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Thu 6 Jan 2005
at 00:12
  • msg #326

Re: Current Time

cool - you should crop the face out and submit it to rpol as a char pic.
DM Humoru
GM, 273 posts
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Thu 6 Jan 2005
at 07:04
  • msg #327

Re: Current Time

Great portrait! Really like it :)
Laeren Soothsayer
player, 57 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Thu 6 Jan 2005
at 15:54
  • msg #328

Re: Current Time

ok I upgraded, Humorous I'm not sure about the spells, i mean I have a +4 charisma bonus but how is it that i end up with only +1 to spells per day and only to 4 different spell levels?
Vella Mlennan
player, 129 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Thu 6 Jan 2005
at 16:06
  • msg #329

Re: Current Time

because that's the way it is.  The +4 is for skill checks, ability checks, and the DC for the saves vs your spells, the number of bonus spells per level are completely different numbers.
Laeren Soothsayer
player, 58 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Thu 6 Jan 2005
at 16:12
  • msg #330

Re: Current Time

but in the players handbook it says that the + you have from stats are added to it. It doesn't say anything about other numbers.
Vella Mlennan
player, 130 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Thu 6 Jan 2005
at 16:25
  • msg #331

Re: Current Time

Look on Page 8
Laeren Soothsayer
player, 59 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Thu 6 Jan 2005
at 16:29
  • msg #332

Re: Current Time

oh thx!
Vella Mlennan
player, 132 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 02:09
  • msg #333

Re: Current Time

DM Humoru - the Spellcraft DC for IDing a potion is 25
would spending three rounds concentrating with detect magic befor trying give me a circumstance bonus to the check?  If so, how much of a circumstance bonus?

Can anyone else here make a DC 10 aid other in spellcraft?  with a few pumps like that - I have a good chance of IDing a potion.
DM Humoru
GM, 275 posts
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Sat 8 Jan 2005
at 03:51
  • msg #334

Re: Current Time

The circumstance bonus for using Detect Magic before tasting could apply, but only if the spell was used successfully to find what school the aura respresents. If you fail to identify the school it you can't give any bonus to the tasting. I would say a +5 circumstance bonus would be in order.

I'm also ok with the +2 for aid another (if the DC10 Spellcraft check is made).

Total of +7 to id if all goes well.
Melisandre d'Elbraec
player, 146 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 8 Jan 2005
at 04:04
  • msg #335

Re: Current Time

This brings up a point, Vella - is your total bonus (with the +5 from Detect Magic and +2 from help) higher than Meli's would be with just +2 from help (total +14)?
DM Humoru
GM, 276 posts
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Sat 8 Jan 2005
at 04:11
  • msg #336

Re: Current Time

I should have probably pointed out the circumstance bonus of +5 would count if anyone has succesfully used Detect Magic on a potion. So in this case as Valinor has id'ed one potion as being from the school of illusion anyone sipping to test would get the bonus.

Hope that helps ;)

ps Meli - with a +14 for Spellcraft why not give the potions a sip test anyway - 11+ on the raw roll and you've got it (and with the illusion one the odds are much better!)
This message was last edited by the GM at 04:16, Sat 08 Jan 2005.
Melisandre d'Elbraec
player, 147 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 8 Jan 2005
at 04:15
  • msg #337

Re: Current Time

The other thing is - is this covered by Spellcraft or Craft/Alchemy? In the former case, it may be a plan to let Meli do the testing. In the latter, someone else should (as Meli has /not/ been paying attention in alchemy class - ever).
Vella Mlennan
player, 133 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 04:16
  • msg #338

Re: Current Time

I normally have a +8
Mel, if you normally have  +12 - you should be our designated tester

I can give you the +2 aid without a problem
DM Humoru
GM, 277 posts
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Sat 8 Jan 2005
at 04:17
  • msg #339

Re: Current Time

Melisandre d'Elbraec:
The other thing is - is this covered by Spellcraft or Craft/Alchemy? In the former case, it may be a plan to let Meli do the testing. In the latter, someone else should (as Meli has /not/ been paying attention in alchemy class - ever).


It's a Spellcraft check only. :)
Melisandre d'Elbraec
player, 148 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 8 Jan 2005
at 04:21
  • msg #340

Re: Current Time

OK... *sigh* I'll edit the post where Meli says she has no clue about identifying things. Comes from not checking up on your rules first.
DM Humoru
GM, 278 posts
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Sat 8 Jan 2005
at 04:27
  • msg #341

Aid Another

Hi Vella,

Hate to be the bearer of bad news but here's the rules on Aid Another:

If you roll a 10 or higher on your check, the character you are helping gets a +2 bonus to his or her check, as per the rule for favorable conditions. (You can't take 10 on a skill check to aid another.)

You'll need to roll I'm afraid.
This message was last edited by the GM at 04:27, Sat 08 Jan 2005.
Vella Mlennan
player, 135 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 04:29
  • msg #342

Re: Current Time

I thought about taking some knowledge (arcana_ just for the spellcraft synergy - but didn't  all I have are 8 bare ranks
DM Humoru
GM, 279 posts
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Sat 8 Jan 2005
at 04:31
  • msg #343

Re: Current Time

Also just remember that the Aid Another will not actually reveal the school for the potion (only detect spell can do that) - it just helps Meli's spellcraft checks to properly identify the potion.

So in this case two Aid Another rolls are all you need.
This message was last edited by the GM at 04:31, Sat 08 Jan 2005.
Vella Mlennan
player, 136 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 04:34
  • msg #344

Re: Current Time

I cast detect magic for the second 'take 10' :)
DM Humoru
GM, 280 posts
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Sat 8 Jan 2005
at 04:34
  • msg #345

Re: Current Time

Melisandre d'Elbraec:
OK... *sigh* I'll edit the post where Meli says she has no clue about identifying things. Comes from not checking up on your rules first.


No worries, the spellcraft roll is normal DnD rules - the circ bonus and AA is my call. Feel free to ask me anything if your not sure, I'm an approachable and loveable type of DM ;)
Vella Mlennan
player, 137 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 04:35
  • msg #346

Re: Current Time

hehe- but isn't the +2 from aid another also right there in the core rules too?
DM Humoru
GM, 281 posts
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Sat 8 Jan 2005
at 04:51
  • msg #347

Re: Current Time

very true... :)

BTW I'll wait for you to edit your rolls for the potions before posting.

Using Detect Magic on the one not identified (school wise that is) needs a Spellcraft roll. If successful +5 circ bonus to sip test and id.

Aid Another on Meli to help correctly sip test and id the potions needs two Spellcraft checks DC10.

Thats all folks
This message was last edited by the GM at 04:55, Sat 08 Jan 2005.
Melisandre d'Elbraec
player, 150 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 8 Jan 2005
at 05:03
  • msg #348

Re: Current Time

DM Humoru:
Melisandre d'Elbraec:
OK... *sigh* I'll edit the post where Meli says she has no clue about identifying things. Comes from not checking up on your rules first.


No worries, the spellcraft roll is normal DnD rules - the circ bonus and AA is my call. Feel free to ask me anything if your not sure, I'm an approachable and loveable type of DM ;)


Precisely my point - I should've checked on Alchemy and Spellcraft first.
DM Humoru
GM, 282 posts
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Sat 8 Jan 2005
at 05:05
  • msg #349

Re: Current Time

sorry about that Meli.. must have read the reference 'your rules' meaning 'my DM rules'... no worries. Hey, at least now your the official potion tester. Should look good on the magey resume

;)
Hidari
player, 150 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 8 Jan 2005
at 05:16
  • msg #350

Re: Current Time

Hidari just scratched his head, "Me no understand majik.  Me cut things real go though...right boss?"
DM Humoru
GM, 284 posts
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Sat 8 Jan 2005
at 05:18
  • msg #351

Re: Current Time

lol
Vella Mlennan
player, 138 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 05:25
  • msg #352

Re: Current Time

I CAST DETECT MAGIC ON THE SECOND POTION - TAKING 10 TO DETERMINE THE SCHOOL

is that plain enough?  since obviously no one read my IC post.
Hidari
player, 151 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 8 Jan 2005
at 05:26
  • msg #353

Re: Current Time

Seriously though, how do we find out what the armor is?  I'm not even sure if it's chainmail or a chain shirt.  I kinda got my eye on it depending on what it is.  Normally I might just put it on but I just read about a cursed magical item called a Helm of Idiocy and I ain't taking any chances.  This could be an Armor of Clumsiness or something.
DM Humoru
GM, 285 posts
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Sat 8 Jan 2005
at 05:30
  • msg #354

Re: Current Time

Vella Mlennan:
I CAST DETECT MAGIC ON THE SECOND POTION - TAKING 10 TO DETERMINE THE SCHOOL

is that plain enough?  since obviously no one read my IC post.


Now now Vella, no need for the capitals. I did read the post. Did you read mine?

You can't take 10 on detect magic. It's a spell that lasts only 1 minute per lvl (so your short 5 mins).

And you can't take 10 on the Aid Another to help with potions. I asked you to roll for them - which you didn't.
Vella Mlennan
player, 139 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 05:34
  • msg #355

Re: Current Time

taking 20 takes extra time
taking 10- takes no extra time- but you can only do if it there are no immediate consquenses of failure
DM Humoru
GM, 286 posts
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Sat 8 Jan 2005
at 05:35
  • msg #356

Re: Current Time

Hidari:
Seriously though, how do we find out what the armor is?  I'm not even sure if it's chainmail or a chain shirt.  I kinda got my eye on it depending on what it is.  Normally I might just put it on but I just read about a cursed magical item called a Helm of Idiocy and I ain't taking any chances.  This could be an Armor of Clumsiness or something.


The easiest way is to have 'identify' cast upon it.
Vella Mlennan
player, 140 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 05:38
  • msg #357

Re: Current Time

3.5 SRD SkillsI.rtf:
Checks without Rolls
A skill check represents an attempt to accomplish some goal, usually while under some sort of time pressure or distraction. Sometimes, though, a character can use a skill under more favorable conditions and eliminate the luck factor.
Taking 10: When your character is not being threatened or distracted, you may choose to take 10. Instead of rolling 1d20 for the skill check, calculate your result as if you had rolled a 10. For many routine tasks, taking 10 makes them automatically successful. Distractions or threats (such as combat) make it impossible for a character to take 10. In most cases, taking 10 is purely a safety measure —you know (or expect) that an average roll will succeed but fear that a poor roll might fail, so you elect to settle for the average roll (a 10). Taking 10 is especially useful in situations where a particularly high roll wouldn’t help.
Taking 20:When you have plenty of time (generally 2 minutes for a skill that can normally be checked in 1 round, one full-round action, or one standard action), you are faced with no threats or distractions, and the skill being attempted carries no penalties for failure, you can take 20. In other words, eventually you will get a 20 on 1d20 if you roll enough times. Instead of rolling 1d20 for the skill check, just calculate your result as if you had rolled a 20.
Taking 20 means you are trying until you get it right, and it assumes that you fail many times before succeeding. Taking 20 takes twenty times as long as making a single check would take.
Since taking 20 assumes that the character will fail many times before succeeding, if you did attempt to take 20 on a skill that carries penalties for failure, your character would automatically incur those penalties before he or she could complete the task. Common “take 20” skills include Escape Artist, Open Lock, and Search.
Ability Checks and Caster Level Checks: The normal take 10 and take 20 rules apply for ability checks. Neither rule applies to caster level checks.

DM Humoru
GM, 287 posts
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Sat 8 Jan 2005
at 05:43
  • msg #358

Re: Current Time

Vella Mlennan:
taking 20 takes extra time
taking 10- takes no extra time- but you can only do if it there are no immediate consquenses of failure


I see what your saying (and it's my bad on the extra time thing - it's very early here and mind in neutral). Reading it again and your completely right! So the aura id is right - and that's good for everyone to remember for the future. It certainly increases the odds for the spell. Good call Vella.

However, you still need to make the rolls for Aid Another.
Melisandre d'Elbraec
player, 152 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 8 Jan 2005
at 05:48
  • msg #359

Re: Current Time

Didn't we have that paritcular discussion (specifically, the meaning of the terms "penalties for failure") in private at another time, Humoru? ^^
Vella Mlennan
player, 142 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 05:51
  • msg #360

Re: Current Time

The actual rule says "When your character is not being threatened or distracted."


By the way Mel - are you going to tell us what the potions are?
DM Humoru
GM, 288 posts
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Sat 8 Jan 2005
at 05:51
  • msg #361

Re: Current Time

We did, we did. I'm still waiting on a reply from WOTC CS re part of that discussion... I might be an old man by the time they get back (doh!)

BTW Vella spotted the rolls in diceroller - cheers.

Onwards!
This message was last edited by the GM at 05:54, Sat 08 Jan 2005.
Vella Mlennan
player, 143 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 05:54
  • msg #362

Re: Current Time

Actually, if Mel knows the school - she'd have a +17 and would automatically ID if she took 10 - right?
DM Humoru
GM, 289 posts
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Sat 8 Jan 2005
at 05:57
  • msg #363

Re: Current Time

We're posting so fast on this we're getting tangled. See my PL to you in previous post.

:)
This message was last edited by the GM at 05:57, Sat 08 Jan 2005.
Maeva Brightleaf
player, 99 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Sat 8 Jan 2005
at 06:00
  • msg #364

Re: Current Time

*chuckles* Makes me glad Maeva was half-way up a tree for most of the in-character bits of that...  ^^
DM Humoru
GM, 290 posts
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Sat 8 Jan 2005
at 06:03
  • msg #365

Re: Current Time

Vella Mlennan:
Actually, if Mel knows the school - she'd have a +17 and would automatically ID if she took 10 - right?


If by that you mean sip testing and iding.. yes.

8 ranks Spellcraft
+ 10 Take ten
+ 5 circ bonus
+ 2 for someone aiding you.
= 25

perfect!
This message was last edited by the GM at 06:03, Sat 08 Jan 2005.
Vella Mlennan
player, 144 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 06:05
  • msg #366

Re: Current Time

wow - even I could do it taking 10
and Mel is 4 higher than me.
DM Humoru
GM, 291 posts
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Sat 8 Jan 2005
at 06:07
  • msg #367

Re: Current Time

Maeva Brightleaf:
*chuckles* Makes me glad Maeva was half-way up a tree for most of the in-character bits of that...  ^^


and all this for two potions. Well, not really, it's more rules discussion and I think now we have pretty well concluded that any potion you find will automatically be identified.

Mind you there are those poisons that have high level caster Nystuls Magic Aura on them for just high level adventurers to fool them into thinking it's a curing potion.

MWAH HA HA HA

<grin> ;)
DM Humoru
GM, 292 posts
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Sat 8 Jan 2005
at 06:10
  • msg #368

Re: Current Time

Vella Mlennan:
wow - even I could do it taking 10
and Mel is 4 higher than me.


yep.. hands up who want's to take dibs on being the official party taster.

Going once...

Going twice...

Going three times...

Sold... to <insert name here>.
Maeva Brightleaf
player, 100 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Sat 8 Jan 2005
at 06:11
  • msg #369

Re: Current Time

*snert*

Thought you said you were 'approachable and lovable'? Or was that just to get our guard down? ^.~
Vella Mlennan
player, 145 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 06:15
  • msg #370

Re: Current Time

poison with faint conjuration (healing) auras - you are just evil, oh lord and master of the game.
DM Humoru
GM, 293 posts
The Dales needs heroes
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Sat 8 Jan 2005
at 06:18
  • msg #371

Re: Current Time

Evil yes, vindictive never.

All is a balance says DM Humoru.

:)
Vella Mlennan
player, 146 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 06:21
  • msg #372

Re: Current Time

it doesn't matter if you're vindictive - the character is just as dead :(
DM Humoru
GM, 294 posts
The Dales needs heroes
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Sat 8 Jan 2005
at 06:24
  • msg #373

Re: Current Time

Good point!

I must admit however that I like to have heroic deaths, not those where you suddenly find an arrow in your back in a room with no windows, no doors and no invisible attackers. Tends to take all the fun out of the game, for players and me too :)
Vella Mlennan
player, 148 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 06:27
  • msg #374

Re: Current Time

DM Humoru:
I must admit however that I like to have heroic deaths, not those where you suddenly find an arrow in your back in a room with no windows, no doors and no invisible attackers. Tends to take all the fun out of the game, for players and me too :)


Sounds like you've given the matter some thought *shudders*
Maeva Brightleaf
player, 101 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Sat 8 Jan 2005
at 06:27
  • msg #375

Re: Current Time

*wry grin* Heroic deaths and extremely narrow shaves? ^^
Works for me.

Which reminds me - that whole thing with the Riders was an illusion? Clever Laeren? *pauses, tilts head* Would it work twice..?
Vella Mlennan
player, 149 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 06:30
  • msg #376

Re: Current Time

hehe - I suspected that from the first - but even with a good will save - I blew it before combat started.   By the way DM Humoru - what was my save at the beginning there, when I aaked you to roll for me?
DM Humoru
GM, 295 posts
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Sat 8 Jan 2005
at 06:33
  • msg #377

Re: Current Time

To be honest I'm not a hundred percent sure given the dice roller has erased it now (I just checked). It was low obviously to fail but not that low, as best I can recall.

:(
DM Humoru
GM, 297 posts
The Dales needs heroes
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Sat 8 Jan 2005
at 06:43
  • msg #378

Re: Current Time

Oh, always a quick hint for the future for illusions.

Interacting with them allows a will save to be made to disbelieve. A successful save lets a creature ignore the effect.

The rules don't give any guidelines on what kind of interaction is required. As a rule of thumb (as per WOTC website), a creature interacts with something upon attacking it, studying it, touching it, talking to it, or doing something else that one might do with a real creature or object. Merely looking at something usually doesn't qualify as interaction, but using an action (standard or full-round) to study or identify it does. Sometimes a disbelief save is automatic, such as when a character tries to touch an illusory wall and his hand passes right through it.

However once you fail that is it, unless someone else disbelieves it and tells you. You then get a +4 bonus to another roll to disbelieve. If that fails you think it's real until it is destroyed, dismissed blah blah.
This message was last updated by the GM at 06:43, Sat 08 Jan 2005.
Maeva Brightleaf
player, 102 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Sat 8 Jan 2005
at 06:47
  • msg #379

Re: Current Time

You can choose not to do that, yes?

ie: Maeva's decision to ignore the new voices, real or not - as she had other things to worry about at the time...?
(Like, for example, not hitting a friend while blindly attempting to nail dark elves.. ^^)
DM Humoru
GM, 299 posts
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Sat 8 Jan 2005
at 06:56
  • msg #380

Re: Current Time

Yep,

I always like to add a little common sense into the equation (though sometimes my common sense isn't always everyone elses, but such is the way DM thing<grin>)  What I saw you doing was focusing on determining who to fire on, thus you weren't studying the voices long enough to determine what was real (using a standard/full action), you were assuming they all were and shooting at those who sounded like they weren't party members - and thus posed a threat.

Unless someone tells me they are using the action to disbelieve I examine the situation and see if the disbelief is automatic (like you put your hand through an illusionary wall). If it is not then you don't, it's real. Pays to be specific.

Remember too - You can always choose to choose to fail a save of any type, no problems at all.
This message was last edited by the GM at 07:04, Sat 08 Jan 2005.
Laeren Soothsayer
player, 62 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 8 Jan 2005
at 07:42
  • msg #381

Re: Current Time

hmm Laeren could do his illusion act but if he used his silent image it would be so much more fun ;)
Vella Mlennan
player, 152 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 09:18
  • msg #382

Re: Current Time

When will we be leaving the road?  sometime 'tomorrow?'
DM Humoru
GM, 301 posts
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Sat 8 Jan 2005
at 09:22
  • msg #383

Re: Current Time

You've actually left the road now... you are steadily heading east but moving away from it all day (as it has begun to swing north) until you stopped.
Vella Mlennan
player, 153 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 09:23
  • msg #384

Re: Current Time

Oh.

I though the plan was to take the road as far as we could - even a bit past Tangled trees - so the distance through Cormanthor was minimized
DM Humoru
GM, 302 posts
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Sat 8 Jan 2005
at 09:29
  • msg #385

Re: Current Time

No worries - you are.

The road turns towards Hillsfar (in the north) not very far from where you were ambushed (which was a moderate distance away from Standing Stone). Leaving the road before there is the point where you get closest to Tangled Trees without, and minimising the time in the Cormanthor itself.

If you wanted to try another route you would have to back track back to Standing Stone and take the road southeastwards towards Essembra. That would actually take you away from Tangled Trees if you went to far.

Check the map in yahoo if your unsure. I can update for you with your current position if you like.

I have however edited the post to indicate that you moved away from it for everyone else to read.
This message was last edited by the GM at 09:39, Sat 08 Jan 2005.
Vella Mlennan
player, 154 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 8 Jan 2005
at 09:32
  • msg #386

Re: Current Time

no - we really don't want to go that other route -
*shivers at invading the liars of balenorn (or however you spell good, elven lich)
This message was last edited by the player at 09:38, Sat 08 Jan 2005.
DM Humoru
GM, 303 posts
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Sat 8 Jan 2005
at 09:37
  • msg #387

Re: Current Time

lol... good idea. Even good baelnorns don't look favorably on non elves trampling through their beloved forest

:)
Laeren Soothsayer
player, 64 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 8 Jan 2005
at 10:00
  • msg #388

Re: Current Time

but how about an elf to negotiate?  *points to ears* What did you think huh?! That I was some kind of freak born with enlarged ears?
Hidari
player, 155 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Tue 11 Jan 2005
at 04:17
  • msg #389

Re: Current Time

Ah.....OK, I can't read.  Sorry Maeva, I only saw one person claiming second watch.  I'll fix that as soon as I come back from my scouting.  I rolled some rocking rolls for my hide and move silently checks and don't want to waste them. :0)
Laeren Soothsayer
player, 70 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Fri 14 Jan 2005
at 17:33
  • msg #390

Re: Current Time

Humorous, before i can post I need to know if laeren can cast two spells in the same round OR cast Ghost Sound the first round, maintain it for a while while in the second round do Silent Image and maintain that too. Like creating a Dire Tiger roar in the first round maintain it for however long it can last and then in the second round make it 'appear'?
DM Humoru
GM, 313 posts
The Dales needs heroes
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Fri 14 Jan 2005
at 18:01
  • msg #391

Re: Current Time

Good question:

Firstly with your current skills and abilities you can't cast two spells in the same round.

However...

With Ghost sound it doesn't require that you concentrate to maintain it. It lasts 1 round/caster level and can create the sound of four normal humans/caster level (a roar of an approaching dire tiger is equiv. of twenty), so you can do that.

Silent Image does require you to concentrate to maintain it.

So you could launch a ghost sound of a dire tiger approaching in surprise round. Then the next round cast Silent Image of it appearing out of the foliage at the edge of the visible area (sixty feet away). They would have to make will saves to disbelieve and act accordingly.

However to maintain the silent image requires a concentration check every round given you're on a terrified horse (and may or may not be under attack from one or all of the wolves depending on how things go). Still it is viable and I will give you the DC's for it every round.
Laeren Soothsayer
player, 71 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Fri 14 Jan 2005
at 18:46
  • msg #392

Re: Current Time

Thanks Humorous, You're my Idol!
Hidari
player, 165 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Fri 14 Jan 2005
at 19:10
  • msg #393

Re: Current Time

I say you do one of a Liger. :0)
Laeren Soothsayer
player, 73 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Fri 14 Jan 2005
at 19:12
  • msg #394

Re: Current Time

LIGER? Zoids?
Hidari
player, 166 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Fri 14 Jan 2005
at 21:07
  • msg #395

Re: Current Time

Just something from "Napolean Dynamite".  I didn't even see the movie.  I just saw the trailer, which had him drawing a Liger (cross between a lion and a tiger).  I thought it was pretty funny.
Vella Mlennan
player, 161 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 15 Jan 2005
at 03:13
  • msg #396

Re: Current Time

There's an old series, set in Africa, that plays on Nick at Night
called Doctori, that had both Tions and Ligers in one episode.
The diffrence being whether a lion or a tiger is the mother (I
don't know which is which)
DM Humoru
GM, 314 posts
The Dales needs heroes
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Sat 15 Jan 2005
at 10:59
  • msg #397

Combat

Hi eveyone,

I will be posting the results of surprise round when Knitsu and Valinor posts (or in four hours when I return from my next class I'm teaching)... mind you it is good to see how many stayed in the saddle. Well done!

Hang in there! :)

Who ever said escort duty is easy eh!
Laeren Soothsayer
player, 74 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 15 Jan 2005
at 11:13
  • msg #398

Re: Combat

Humorous, do you think it's likely the wolves will believe that the dire tiger is right in front of a tree, thus when they charge it they hit their head into the tree OR option number 2 that they get scared away?
DM Humoru
GM, 315 posts
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Sat 15 Jan 2005
at 11:15
  • msg #399

Re: Combat

I'll return to the first of many DM answers we use for such questions.

'Try and see what happens"

:)
Laeren Soothsayer
player, 75 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 15 Jan 2005
at 11:49
  • msg #400

Re: Combat

I knew it! the beaver aliens are gonna take over to world. AHHHH!!!! *jumps out of window*
Vella Mlennan
player, 162 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 15 Jan 2005
at 12:21
  • msg #401

Re: Combat

Checks the pockets on Laeren's dead corpse for loose change
DM Humoru
GM, 316 posts
The Dales needs heroes
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Sat 15 Jan 2005
at 12:22
  • msg #402

Re: Combat

rotflmao... good call Vella!
Laeren Soothsayer
player, 76 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 15 Jan 2005
at 12:24
  • msg #403

Re: Combat

well all you find of gold is around 71 gp. HAHA! I still have 18,000 DM xp's that I havent used, that's good for 9,000 gp. Just gotta love not spending them. Humorous, do you think I could pay in DM Xp's to get Laeren a concert spot and an electric guitar of +3 with infinite electricity so that he could play Sunday Bloody Sunday by U2? j/k
Vella Mlennan
player, 163 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 15 Jan 2005
at 12:31
  • msg #404

Re: Combat

I can't take credit for the idea

The Princess Bride is probably my favorite movie
Although the LotR cycle has given it some competition
DM Humoru
GM, 317 posts
The Dales needs heroes
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Sat 15 Jan 2005
at 12:32
  • msg #405

Re: Combat

Anythings possible Laeren, bu this is going under the improbable category. Not sure how U2 would go down in your average Dalelanders inn.

Might do quite well now I think about it... lol
Laeren Soothsayer
player, 77 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 15 Jan 2005
at 12:34
  • msg #406

Re: Combat

Let's see if we can get Hidari to play drums, Valinor on Bass and Jhaer singing. Sunday Bloody Sunday is a classic nevertheless, although I would rather have him play Fuel by Metallica or Nothing Else Matters but that would be even less probable.
Vella Mlennan
player, 165 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 15 Jan 2005
at 12:39
  • msg #407

Re: Combat

Why get a band Laeren?  Just get your Ghost Sound time up around 6 minutes and use magic.
Laeren Soothsayer
player, 78 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 15 Jan 2005
at 12:42
  • msg #408

Re: Combat

yeah but I prefer the real thing... it's like buying a copy of Adiddas, it's not the real thing. Plus ghost sound I use for more dramatic effects.
Vella Mlennan
player, 166 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 15 Jan 2005
at 12:47
  • msg #409

Re: Combat

I'd have to ask my dad (who disgustingly seems to have all the books memorized)  but I think there is an "amplify" spell in one of the WotC books for additon to the Bard Spell list
Vella Mlennan
player, 167 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 15 Jan 2005
at 16:54
  • msg #410

Re: Combat

I think Drow crossbows are an exotic weapon (hand crossbow)
1d4 damage(medium), 20x2 crit, 30 ft range increment, 2 lb, piercing
So unless you have Exotic Wepaon Proficency (Hand Crossbow), you're probably -4 to hit with it.
This message was last edited by the player at 17:05, Sat 15 Jan 2005.
Melisandre d'Elbraec
player, 161 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 15 Jan 2005
at 17:16
  • msg #411

Re: Combat

Drow-made crossbows can be any type, IIRC - and I /really/ don't recall if that was specified.
DM Humoru
GM, 319 posts
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Sat 15 Jan 2005
at 18:15
  • msg #412

Re: Combat

In terms of the drow crossbows they are light crossbows - not hand. Now traditionally a drow gets hand crossbow as starting equipment which may explain the confusion. Also while you do need to have Exotic Weapon proficiecy to use without penalty you could also be a rogue and be proficient in it automatically.

Just FYI to the discussion from good ol' DMH.
This message was last edited by the GM at 18:20, Sat 15 Jan 2005.
Hidari
player, 167 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 15 Jan 2005
at 19:14
  • msg #413

Re: Combat

Vella Mlennan:
I can't take credit for the idea

The Princess Bride is probably my favorite movie
Although the LotR cycle has given it some competition


I love the Princess Bride.  The book is actually better than the movie (and I love the movie).  "Inconceivable!"
Valinor
player, 81 posts
Init.+2  AC 18/16/12
HP 38/38  Saves F7/R3/W7
Mon 17 Jan 2005
at 16:23
  • msg #414

Re: Combat

Sorry ya'll I have to AFK at least till this week is over.  16 hour days at the office are killin' me

:-(
Laeren Soothsayer
player, 80 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Mon 17 Jan 2005
at 16:30
  • msg #415

Re: Combat

Just rock on my hard rocking amigo!
DM Humoru
GM, 320 posts
The Dales needs heroes
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Mon 17 Jan 2005
at 17:28
  • msg #416

Re: Combat

No worries... I'm happy to keep the singing dwarf of the road under my tender care until those RL days get back to normal...

Hurry back!
Vella Mlennan
player, 169 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Tue 18 Jan 2005
at 18:26
  • msg #417

Confused

Did all the wolves just attack twice last round?
I know the alpha did, once to kill Muffin, and once against Hidari
It seemed like some of the other wolves attacked twice too, but frankly, even after reading the summary twice, I can't tell.
I guess there might be BAB's over 6 involved, or AoO's?
DM Humoru
GM, 322 posts
The Dales needs heroes
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Tue 18 Jan 2005
at 18:44
  • msg #418

Re: Confused

The Alpha wolf yes....

The others no.. though it seemed that way. They missed with their intial attacks but because Tamika was standing up from prone and incurring a AoO from them both it seemed like they were getting two attacks each. It was just bad writng on my part now I re-read it.. have changed...

Hope that clears up the confusion.
This message was last edited by the GM at 18:46, Tue 18 Jan 2005.
DM Humoru
GM, 323 posts
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Wed 19 Jan 2005
at 05:20
  • msg #419

Xp on Sun

Hi everyone,

I forgot to mention that the XP you would have been getting on Sun 16th is being held off until after this fight so you get it in one big lot.

Cheers
DMH
Melisandre d'Elbraec
player, 168 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Sat 22 Jan 2005
at 06:02
  • msg #420

Re: Xp on Sun

Spontaneous Casting, master dwarf? Or do you harm, instead of heal?
DM Humoru
GM, 329 posts
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Sat 22 Jan 2005
at 06:22
  • msg #421

Re: Xp on Sun

Actually my mistake... I thought Valinor was out of that level of spell to be able to SCast...

Change of post coming... :)
Knitsu
player, 86 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Sat 22 Jan 2005
at 13:11
  • msg #422

Re: Xp on Sun

i have injured my right hand.  posts may be short for a couple of days.
Knitsu
player, 87 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Sat 22 Jan 2005
at 13:15
  • msg #423

Re: Xp on Sun

can someone point me toward info, book, pg. number, etc about the returning?  i'm still new to the fr setting.
Vella Mlennan
player, 175 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sat 22 Jan 2005
at 17:10
  • msg #424

Re: Xp on Sun

http://toril.info.master.com/t...r/search/mysite.html

this is the search page for Virtual Fantasy - a really badly organized, but very complete FR site
Knitsu
player, 89 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Sun 23 Jan 2005
at 23:59
  • msg #425

Re: Xp on Sun

My Survival is +5.  Anyone higher than that?  Can you 'aid' Survival checks?
Maeva Brightleaf
player, 121 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Mon 24 Jan 2005
at 00:06
  • msg #426

Re: Xp on Sun

Also +5.
I don't know if Maeva's ranger-training would give her an edge over Knitsu - but she wouldn't object to the help, either way!
Hidari
player, 172 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 24 Jan 2005
at 00:30
  • msg #427

Re: Xp on Sun

My survival is only +1 (+3 if you consider my favored enemy bonus although I'm not sure how you roll a survival bonus against a favored enemy), so any help would be appreciated.
This message was last edited by the player at 00:32, Mon 24 Jan 2005.
Melisandre d'Elbraec
player, 170 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Mon 24 Jan 2005
at 01:21
  • msg #428

Re: Xp on Sun

Hidari: Tracking is a Survival check, and in that function, certainly the fav enemy bonus applies.
Vella Mlennan
player, 177 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Mon 24 Jan 2005
at 01:49
  • msg #429

Re: Xp on Sun

+4 here - and I blew the first roll badly, so Vella didn't even offer to share
how many people can aid the 'lead' survivor?
Maeva Brightleaf
player, 122 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Mon 24 Jan 2005
at 01:51
  • msg #430

Re: Xp on Sun

I would think - as many who have the skill.
That's me, though - the book or the DM may say different...
Knitsu
player, 90 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Mon 24 Jan 2005
at 05:18
  • msg #431

Re: Xp on Sun

d20 SRD:
Aid Another

You can help another character achieve success on his or her skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you are helping gets a +2 bonus to his or her check, as per the rule for favorable conditions. (You can’t take 10 on a skill check to aid another.) In many cases, a character’s help won’t be beneficial, or only a limited number of characters can help at once.

In cases where the skill restricts who can achieve certain results you can’t aid another to grant a bonus to a task that your character couldn’t achieve alone.


We're not trying to track anyone/anything; we're just trying to follow the trail.  So unless the DM rules differently, I think everybody can aid with this Survival check since it can be used untrained.  I think the last sentence of the first paragraph implies that Aid Another bonuses are cumulative.
DM Humoru
GM, 332 posts
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Mon 24 Jan 2005
at 06:18
  • msg #432

Re: Xp on Sun

Been busy discussing I see...

Aid Another allows for many people to assist the primary person (depending ont he position) but the +2 is not cumulative - it is a one off bonus.

And yes, if you were tracking a favoured enemy you would get +2 to the survival roll. However you cannot aid another to track if the track DC is over 10 if you yourself do not have the track feat (which allows a person to track over DC10 tracks).

However this roll is to head in a direction without getting lost - not tracking.

Hope that helps.

Roll away someone :)
Hidari
player, 173 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 24 Jan 2005
at 18:28
  • msg #433

Re: Xp on Sun

Thanks for the info.  It seems those two with the highest mods should go for it (one assisting the other).  *crosses his fingers*
Maeva Brightleaf
player, 123 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Mon 24 Jan 2005
at 18:51
  • msg #434

Re: Xp on Sun

That's Maeva and Knitsu, eh? ...
Well, if Knitsu will offer in character, assuming he hasn't already.... ^.~
Vella Mlennan
player, 178 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Mon 24 Jan 2005
at 19:10
  • msg #435

Re: Xp on Sun

DM Humoru:
Aid Another allows for many people to assist the primary person (depending ont he position) but the +2 is not cumulative - it is a one off bonus.


What about 8 rowdy drunk college students tipping the dean's car?  Only the first two are actually doing anything?  Or are 7 of them giving the 8th a +14 on the strength check?

Circumstance bonuses (The type of bonus granted by aid another) are one of the few types that stack, along with dodge bonuses.  Of course the DM is always the ruling factor as to what the circumstances are.


Actually, that was my original question, not how aid another workd, but how is worked in this specific situation, with this specific DM.
Melisandre d'Elbraec
player, 171 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Mon 24 Jan 2005
at 19:22
  • msg #436

Re: Xp on Sun

*grin* And while we're discussing rules - the XP for Sunday before last have been held off on a lot longer than the fight, I think. ^_-
DM Humoru
GM, 335 posts
The Dales needs heroes
Are you such a person?
Mon 24 Jan 2005
at 19:27
  • msg #438

Re: Xp on Sun

Interestingly enough Aid Another bears another looking at.

Firstly in this case I would be willing to say that everyone could aid a primary leader. And yes the circumstance bonuses do stack. Oddly enough it is not spelled out in the PHB in Aid Another with Skills but in Aid Another in Combat. There it states Multiple characters can aid the same friend, and similar bonuses stack.

Now your trying not to get lost and while the conditions are bad therr is no reason you can't all help out. I say this on reexamining the options in a more realistic light.

Enjoy!

Someone please roll away :)
Maeva Brightleaf
player, 124 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Mon 24 Jan 2005
at 19:29
  • msg #439

Re: Xp on Sun

Okay. ^^

Whoever's helping, have at ye..

(11:28, Today: Maeva Brightleaf rolled 17 using 1d20+5. Survival: Maeva.
11:44, Today: Maeva Brightleaf rolled 7 using 1d20+5. Survival: Maeva.
11:43, Today: Maeva Brightleaf rolled 21 using 1d20+5. Survival: Maeva.
11:43, Today: Maeva Brightleaf rolled 15 using 1d20+5. Survival: Maeva.
11:43, Today: Maeva Brightleaf rolled 15 using 1d20+5. Survival: Maeva.
11:43, Today: Maeva Brightleaf rolled 14 using 1d20+5. Survival: Maeva. )


 ... Naturally, the last was the one that failed abysmally .. >.<
This message was last edited by the player at 19:45, Mon 24 Jan 2005.
DM Humoru
GM, 336 posts
The Dales needs heroes
Are you such a person?
Mon 24 Jan 2005
at 19:36
  • msg #440

Re: Xp on Sun

Melisandre d'Elbraec:
*grin* And while we're discussing rules - the XP for Sunday before last have been held off on a lot longer than the fight, I think. ^_-


Sorry.. have I missed something?

Jan 2 - fornightly Posting Xp given
Jan 19- (end of Wolf fight) Battle Xp 250 each and everyone got fornightly posting (for the 16th).

Am I wrong? I checked the emails and its there.
Vella Mlennan
player, 179 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Mon 24 Jan 2005
at 19:37
  • msg #441

Re: Xp on Sun

We have to make six Checks in a row to continue on, right?  I gave a +2 on five of those rolls

13:34, Today: Vella Mlennan rolled 12 using 1d20+4. Survival, Aid Other DC10 #1.
13:34, Today: Vella Mlennan rolled 24 using 1d20+4. Survival, Aid Other DC10 #2.
13:34, Today: Vella Mlennan rolled 21 using 1d20+4. Survival, Aid Other DC10 #3.
13:35, Today: Vella Mlennan rolled 7 using 1d20+4. Survival, Aid Other DC10 #4.
13:35, Today: Vella Mlennan rolled 16 using 1d20+4. Survival, Aid Other DC10 #5.
13:35, Today: Vella Mlennan rolled 14 using 1d20+4. Survival, Aid Other DC10 #6.
DM Humoru
GM, 337 posts
The Dales needs heroes
Are you such a person?
Mon 24 Jan 2005
at 19:42
  • msg #442

Re: Xp on Sun

Six checks if you want ot help every hour, yes

You all don't have too...

<grin>
Hidari
player, 174 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 24 Jan 2005
at 19:50
  • msg #443

Re: Xp on Sun

Since I'm at the front I'll help out, or at least try.  Here are my 6 "aid" rolls.

Hidari rolled 3 using 1d20+1.
Hidari rolled 13 using 1d20+1.
Hidari rolled 5 using 1d20+1.
Hidari rolled 14 using 1d20+1.
Hidari rolled 18 using 1d20+1.
Hidari rolled 17 using 1d20+1.
Vella Mlennan
player, 180 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Mon 24 Jan 2005
at 20:06
  • msg #444

Re: Xp on Sun

DM Humoru:
Jan 19- (end of Wolf fight) Battle Xp 250 each and everyone got fornightly posting (for the 16th).

Am I wrong? I checked the emails and its there.


I got my fortnightly xp, the post was in the adventure thread, on Wednesday, Jan 19, 10:20
Melisandre d'Elbraec
player, 172 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Mon 24 Jan 2005
at 23:39
  • msg #445

Re: Xp on Sun

Struck with blindness... *Sigh* Nothing unusual, just regular fare of late. >_<
Knitsu
player, 91 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Tue 25 Jan 2005
at 03:12
  • msg #446

Re: Xp on Sun

Dear Maeva,

+2 to all of them.

Love,
Knitsu

22:11, Today: Knitsu rolled 14 using 1d20+5. Aid another (survival).
22:11, Today: Knitsu rolled 24 using 1d20+5. Aid another (survival).
22:11, Today: Knitsu rolled 13 using 1d20+5. Aid another (survival).
22:11, Today: Knitsu rolled 22 using 1d20+5. Aid another (survival).
22:11, Today: Knitsu rolled 11 using 1d20+5. Aid another (survival).
22:10, Today: Knitsu rolled 10 using 1d20+5. Aid another (survival).
DM Humoru
GM, 338 posts
The Dales needs heroes
Are you such a person?
Tue 25 Jan 2005
at 05:02
  • msg #447

Re: Xp on Sun

Melisandre d'Elbraec:
Struck with blindness... *Sigh* Nothing unusual, just regular fare of late. >_<

No problems.. I really do understand... much the same here last few weeks!
Knitsu
player, 94 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Wed 26 Jan 2005
at 06:11
  • msg #448

Re: Xp on Sun

Friends,

I will be traveling to the Winter Fantasy convention to get in a little bit of RPGA gaming and will be away from my computer from Wednesday through Sunday.  Take care!

Knitsu
Laeren Soothsayer
player, 86 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Thu 27 Jan 2005
at 09:02
  • msg #449

Re: Xp on Sun

Ok, back now. These couple of days have been pretty hectic but i`m back.
Vella Mlennan
player, 185 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Fri 28 Jan 2005
at 01:15
  • msg #450

Re: Xp on Sun

DM Humoru, please make sure Vella is somewhere in the center of the group when you put up the map.  She'd head for the center to maximise her spell.
DM Humoru
GM, 346 posts
The Dales needs heroes
Are you such a person?
Fri 28 Jan 2005
at 04:48
  • msg #451

Re: Xp on Sun

will do!
Vella Mlennan
player, 190 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Tue 1 Feb 2005
at 03:49
  • msg #452

Re: Xp on Sun

DM  Humoru - this is close to the start of my regular shift, right?
I think should be fully rested?  My question is, can I inspire courage?
I know I haven;t got my spells back - I haven't prayed yet, but maybe this 1/day ability is back.
DM Humoru
GM, 351 posts
The Dales needs heroes
Are you such a person?
Tue 1 Feb 2005
at 05:40
  • msg #453

Re: Xp on Sun

Since you brought it up... I shall let you in on the current situation regarding spells OOC rather than ICC.

Given the disturbances no-one haven't got eight hours rest wizard/bards are not getting spell slots back at this stage. In fact given the party has been woken up in both 1st and 2nd watches they are not in a position to get them back or memorise new spells until they do get 8 hours continuous uninterrupted rest.

As for clerics they get spells back only when it's time to pray. Your (and Valinors) time hasn't come yet. And given that your special ability is linked to your clerical domain I am ruling that until you pray you are not able to gain such an ability back.

Now if you can present me with a rule that contradicts me then thats a different story. I haven't found one in my searching but given all the stuff out there the possiblities exists I missed it. Being ever the flexible DM if you find it I change it :)

OH and BTW everyone I think we may have lost Valinor. I have sent him an email and will give him a few more days as I liked having him playing. If I haven't heard by Friday then I will advertise for another player to join after we finish this adventure - which is getting close my patient players!
Melisandre d'Elbraec
player, 182 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Tue 1 Feb 2005
at 05:59
  • msg #454

Re: Xp on Sun

Edited - the FAQ is clear enough, the difference /is/ intentional. I still believe it's unduly crippling (it's easier to make 15 minute or an hour at a preset time than sleeping 8 hours straight).
This message was last edited by the player at 06:05, Tue 01 Feb 2005.
Vella Mlennan
player, 191 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Tue 1 Feb 2005
at 06:09
  • msg #455

Re: Xp on Sun

DM Humoru:
As for clerics they get spells back only when it's time to pray. Your (and Valinors) time hasn't come yet. And given that your special ability is linked to your clerical domain I am ruling that until you pray you are not able to gain such an ability back.


Totally reasonable, and the same ruling I would have made.
But I'm the player here - it's my job to get away with anything I possibly can :)
DM Humoru
GM, 353 posts
The Dales needs heroes
Are you such a person?
Tue 1 Feb 2005
at 06:28
  • msg #456

Re: Xp on Sun

lol... I fully understand!
Hidari
player, 183 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 2 Feb 2005
at 18:24
  • msg #457

Re: Xp on Sun

*Hidari nearly jumps out of his skin when Tamika speaks.*  Apparently Tamika has shrunk 2 feet and grown a beard :0)
DM Humoru
GM, 354 posts
The Dales needs heroes
Are you such a person?
Thu 3 Feb 2005
at 05:25
  • msg #458

Re: Xp on Sun

That's what she meant when she said wrinkle... roflmao
DM Humoru
GM, 356 posts
The Dales needs heroes
Are you such a person?
Thu 3 Feb 2005
at 13:40
  • msg #459

Valinor

Folks,

We have lost our trusty dwarf cleric to RL I'm afraid. I'll begin advertising in the next week for a replacement.

Any suggestion on class of character?
Laeren Soothsayer
player, 91 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Thu 3 Feb 2005
at 13:51
  • msg #460

Re: Valinor

Barbarian/Rogue/Sorceror?
Knitsu
player, 100 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Wed 9 Feb 2005
at 15:04
  • msg #461

Re: Valinor

Looks like everyone is busy in real-life at the moment.
Vella Mlennan
player, 202 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 9 Feb 2005
at 15:18
  • msg #462

Re: Valinor

yeah - or something.
DM Humoru
GM, 365 posts
The Dales needs heroes
Are you such a person?
Thu 10 Feb 2005
at 04:23
  • msg #463

Re: Valinor

Actually I was waiting for someone to finally wake up the poor arcanist int he team before moving on.. anyone want to throw in the boot...

I am away for the next 14 hours - a wedding today. Will post when I get back, though not sure how comprehensible it will be :)
Vella Mlennan
player, 205 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Thu 10 Feb 2005
at 04:27
  • msg #464

Re: Valinor

Consider them woke if there are no encounters before they get their 8 hours.
Hidari
player, 187 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 10 Feb 2005
at 04:54
  • msg #465

Re: Valinor

Sorry...been kinda busy with RL.  For the next couple weeks I will be able to post but my posts might seem short.  I'll keep pace as best I can.
DM Humoru
GM, 378 posts
The Dales needs heroes
Are you such a person?
Sat 26 Feb 2005
at 04:04
  • msg #466

Vella

Just waiting for Vella to post before going on... not too long now :)
Laeren Soothsayer
player, 100 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Sat 26 Feb 2005
at 07:25
  • msg #467

Re: Vella

Humorous, you forgot to add Laeren to the map.
DM Humoru
GM, 380 posts
The Dales needs heroes
Are you such a person?
Sat 26 Feb 2005
at 07:26
  • msg #468

Re: Vella

No he's there - I just changed his picture until I can remake a new one from your portrait. He's in the middle of the party closest to Melisandre and Vella
Melisandre d'Elbraec
player, 204 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Mon 28 Feb 2005
at 07:06
  • msg #469

The Grand Finale?

Say, am I the only one who has a @#$% bad feeling about this? We dropped what I must assume was one of the major antagonists in the first round of the fight? I'm almost convinced we're missing something glaringly obvious here.
Knitsu
player, 110 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Mon 28 Feb 2005
at 14:58
  • msg #470

Re: The Grand Finale?

Melisandre d'Elbraec:
We dropped what I must assume was one of the major antagonists in the first round of the fight?


I'm not one of the major antagonists, Mel...

<grin>
Hidari
player, 195 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 28 Feb 2005
at 16:13
  • msg #471

Re: The Grand Finale?

Haha.  That's pretty good Knitsu.
Melisandre d'Elbraec
player, 205 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Wed 2 Mar 2005
at 02:38
  • msg #472

Re: The Grand Finale?

So... who're we waiting on?
Knitsu
player, 111 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Wed 2 Mar 2005
at 04:22
  • msg #473

Re: The Grand Finale?

I think Humoru is reviewing the coup de grace rules before finishing me off.
Laeren Soothsayer
player, 102 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Thu 3 Mar 2005
at 18:53
  • msg #474

Re: The Grand Finale?

sorry guys, I'm back now. I just got back from a trip and i'm a bit jet laggy. I knew I was going to go on the trip but it turned out that I had less time than i thought. Don't expect me to post till Saturday. Just need a day to relax... Sleep calling me... pillow... donut... mmmm! *slaps forehead* DOH!
Melisandre d'Elbraec
player, 206 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Mon 7 Mar 2005
at 09:56
  • msg #475

Re: The Grand Finale?

Seems to me it's more serious than reviewing Coup-de-Grace rules... Humoru hasn't been seen since 28th. What's going on?
Hidari
player, 196 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 7 Mar 2005
at 15:39
  • msg #476

Re: The Grand Finale?

Hmm...that is strange.  He's usually so regular.  I hope all is OK.  Laeren, you're a DM right?  Have you seen him around?
Knitsu
player, 113 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Tue 8 Mar 2005
at 04:28
  • msg #477

Re: The Grand Finale?

DM Raven says he's only logged in once since he last appeared here, and he didn't post anywhere when he did.  I am a little concerned.
Melisandre d'Elbraec
player, 207 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Tue 8 Mar 2005
at 04:38
  • msg #478

Re: The Grand Finale?

Yuh, so'm I.
Laeren Soothsayer
player, 103 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Tue 8 Mar 2005
at 05:50
  • msg #479

Re: The Grand Finale?

Yeah, I'm a DM, but he hasn't really shown up i the DM's lounge, he didn't even greet LW for coming back... which is highly suspicious.
Vella Mlennan
player, 214 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 9 Mar 2005
at 13:08
  • msg #480

Re: The Grand Finale?

Humoru is in the Middle east right?  I forget if it's Kuwait or Saudi that he said.  I hope he's allright.
Laeren Soothsayer
player, 104 posts
INT: +2 AC: 13/11/12
HP: 16/16 F: 1 R: 6: 5
Wed 9 Mar 2005
at 13:31
  • msg #481

Re: The Grand Finale?

I have news... It turns out Humorous has actually logged on the 5th of march. Which means he may just be too busy to come on and make a good long post.
Knitsu
player, 114 posts
Init +4  AC 19/16/19
HP 38/38  Sav F5/R5/W0
Wed 9 Mar 2005
at 19:48
  • msg #482

Re: The Grand Finale?

Well, that's encouraging.  I'm like my mother.  If someone doesn't show up on time, I immediately assume the worst.
Hidari
player, 197 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 10 Mar 2005
at 05:15
  • msg #483

Re: The Grand Finale?

Well I'm sure he's fine, just busy.  Let's just hang tight and hope for the best.
Hidari
player, 198 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sun 13 Mar 2005
at 01:06
  • msg #484

Re: The Grand Finale?

OK, now I'm staring to worry.
Vella Mlennan
player, 215 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Sun 13 Mar 2005
at 20:16
  • msg #485

Re: The Grand Finale?

:(  not only am I concerned for Humoru, I'm going though Dalelands withdrawl.
DM Mike
GM, 1606 posts
That's right, Mr. Martini
There IS an Easter Bunny
Thu 17 Mar 2005
at 05:49
  • msg #486

Re: The Grand Finale?

Vella Mlennan:
Humoru is in the Middle east right?  I forget if it's Kuwait or Saudi that he said.  I hope he's allright.


DM Scout says Humoru is from Australia.

No word about or from him, so we are all concerned.

Hang in there, and give your PCs 100 XPs for waiting so long.

If he is not back soon, we'll try to get someone in here to run the region.

Thanks!
Melisandre d'Elbraec
player, 208 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Thu 17 Mar 2005
at 08:05
  • msg #487

Re: The Grand Finale?

He's from Australia, yes, but IIRC was on work assignment in one of the UAE states.
Hidari
player, 199 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 17 Mar 2005
at 15:14
  • msg #488

Re: Slow going.

DM Humoru:
Yep.. in a place called Al Ain. An hour and a half from Dubai in the United Arab Emirates. I am and New Zealander working over here.


Yeah, he's currently in the UAE and from New Zealand.  I hope all is well and that he comes back soon.  Things were just starting to get interesting.
DM Mike
GM, 1610 posts
That's right, Mr. Martini
There IS an Easter Bunny
Fri 18 Mar 2005
at 16:24
  • msg #489

Re: Slow going.

Let's hope all is going well for him, and we'll do what we can to get this region running again.

In the meantime, try to hang tight.
Vella Mlennan
player, 216 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Wed 30 Mar 2005
at 17:36
  • msg #490

Re: Slow going.

Humoru Logged in yesterday, so he must at least still be alive.

                        Character Logon Information
Character Name    Group(s)  Access  Last Logon   Last Post       # posts
Aaeir Al-Raji       All       GM    Today        Yesterday         566
Aya                 All       GM    Thu 24 Mar   Wed 9 Mar          94
Catrin              All       GM    Thu 24 Mar   Sun 13 Mar        683
DM Capn_Chord       All       GM    Today        Mon 21 Feb        140
DM Darkchylde       All       GM    Yesterday    Yesterday         234
DM Fido             All       GM    Sat 12 Mar   Never               0
DM Grimclaw         All       GM    Today        Yesterday         179
DM HackDoc          All       GM    Today        Fri 17 Dec 2004     5
DM Humoru           All       GM    Yesterday    Sat 26 Feb        381
Hidari
player, 200 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Tue 12 Apr 2005
at 20:44
  • msg #491

Re: Slow going.

Hey....I just saw that DM Humoru logged in today.  Are you out there DM Humoru?  Come back.....come back.......
DM Raven
GM, 1 post
Tue 12 Apr 2005
at 21:14
  • msg #492

Re: Slow going.

It was an apparition... there's nothing to see here... ;-)
dm littlewing
GM, 7 posts
Mon 1 Aug 2005
at 17:13
  • msg #493

Announcement

Dalelands has a new DM, DM Meerkat.

So hopefully all will be rolling along real soon.

Thanks, DM Meerkat :-)
DM Meerkat
GM, 1 post
Wed 3 Aug 2005
at 16:35
  • msg #494

Re: Announcement

Hello, folks!  DM Meerkat here.  Can we have a roll call to see who is still hanging around?

I am fleshing out a couple of story ideas at the moment, and have been poring through Forgotten Realms source material so that I'll know a little bit about the Dalelands before starting.  I hope to begin posting this weekend.
Maeva Brightleaf
player, 168 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Wed 3 Aug 2005
at 21:05
  • msg #495

Re: Announcement

Maeva Brightleaf, half-feral ranger/rogue, reporting in.  ^.~
Melisandre d'Elbraec
player, 209 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Thu 4 Aug 2005
at 07:23
  • msg #496

Re: Announcement

I'm here. I think.
Hidari
player, 233 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 4 Aug 2005
at 13:15
  • msg #497

Re: Announcement

I used to be here.  Now I'm in Halruaa, which is too bad because it would have been nice to finish this off with the group.  Hmmm....any chance of Hidari's twin brother joining the group? :0)
DM Meerkat
GM, 2 posts
Fri 5 Aug 2005
at 01:10
  • msg #498

Re: Announcement

Maeva and Melisandre!  What a good start we're off to...and alliteration, to boot.

Hidari:
I used to be here.  Now I'm in Halruaa, which is too bad because it would have been nice to finish this off with the group.  Hmmm....any chance of Hidari's twin brother joining the group? :0)


I don't think that would be smiled upon, but who knows?  If it is any consolation, Hidari, I'm not sure I can do justice to Humoru's story, so we're probably going to start from scratch.

I'm going to start advertising for players tonight, and I have several storylines that I'm working on so I can offer some variety.
Hidari
player, 234 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Fri 5 Aug 2005
at 14:19
  • msg #499

Re: Announcement

No worries.  Good luck all.
DM Meerkat
GM, 3 posts
Mon 8 Aug 2005
at 20:27
  • msg #500

Re: Announcement

We have a fightin' cleric of Tempus on board.  Things are coming together!
DM Meerkat
GM, 5 posts
Mon 8 Aug 2005
at 22:02
  • msg #501

Re: Announcement

Soft chime sounds twice.

Click! Maeva and Melisandre, you're wanted in the in-character thread.  Paging Maeva and Melisandre. Click!
DM Meerkat
GM, 10 posts
Sat 13 Aug 2005
at 01:17
  • msg #502

Re: Announcement

If I did everything correctly, Darton Von Dartington should be joining us shortly.
DM Meerkat
GM, 12 posts
Sat 13 Aug 2005
at 04:37
  • msg #503

Good news!

Hidari will be rejoining us shortly.  Too late to get paid, of course.
Darton Von Dartington
player, 1 post
Sat 13 Aug 2005
at 05:01
  • msg #504

Re: Good news!

Hello, Darton Von Dartington here, axe-wielder extrodinaire.
DM Meerkat
GM, 15 posts
Tue 16 Aug 2005
at 02:27
  • msg #505

Re: Good news!

Maeva and Melisandre,

I think the last time Humoru gave out experience was the second week of February.  So, for the final encounter and boss battle (that we are assuming was a total and complete victory for the good guys), roleplaying in the epilogue, and compensatory experience for sitting here idle for so long, let's say a total of 1,200 XP.  If you'd like to negotiate that up, or argue that it's too much, feel free to do so.  Don't forget you got 500 gold in the other thread.

I guess we'll go back to the Taverns thread after you explain things to Holfast.
Maeva Brightleaf
player, 178 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Tue 16 Aug 2005
at 03:26
  • msg #506

Re: Good news!

.. Plus the XP in the other thread, that will level Maeva. I'll take it. ^.~

*waves 'Hi' to Darton* 'lo. Welcome to the mayhem. ^^
Melisandre d'Elbraec
player, 216 posts
Tue 16 Aug 2005
at 08:13
  • [deleted]
  • msg #507

Re: Good news!

This message was deleted by the player at 16:51, Tue 16 Aug 2005.
DM Meerkat
GM, 16 posts
Thu 18 Aug 2005
at 10:56
  • msg #508

Re: Good news!

Welcome, Jastin!
Jastin
player, 1 post
Init +2, AC 14/12/14
HP 20/20, F+5/R+5/W+5
Thu 18 Aug 2005
at 11:07
  • msg #509

Re: Good news!

Hello to all!  I look forward to joining in.
DM Meerkat
GM, 19 posts
Fri 19 Aug 2005
at 02:41
  • msg #510

Re: Good news!

Jastin, we're now in the Dalelands: Taverns thread, enjoying the hospitality of Holfast and the White Hart Inn.  Go ahead and post your grand entrance, and Gertrude will take your order.  Holfast will introduce you to the others fairly quickly.
Jastin
player, 2 posts
Init +2, AC 14/12/14
HP 20/20, F+5/R+5/W+5
Fri 19 Aug 2005
at 12:18
  • msg #511

Re: Good news!

Will do.  Please activate my character sheet and I'll paste him in over here.
Hidari
player, 235 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 20 Aug 2005
at 03:11
  • msg #512

Re: Good news!

DM Meerkat:
Hidari will be rejoining us shortly.  Too late to get paid, of course.


What?  Please tell me that was a joke.  :0).  Sorry it took me so long to get back.  After Halruaa was put on hiatus I didn't check back for a bit.  I will post shortly.
Hidari
player, 237 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 20 Aug 2005
at 21:37
  • msg #513

Re: Good news!

Maeva Brightleaf:
.. Plus the XP in the other thread, that will level Maeva. I'll take it. ^.~


Maeva, what other xp are you referring to?
Maeva Brightleaf
player, 180 posts
Init: +2 AC: 15/13/12
HP: 30/30 Save: F6/R8/W3
Sat 20 Aug 2005
at 21:43
  • msg #514

Re: Good news!

I think Meerkat mentioned it in the post above mine - maybe ask him? ^^
Hidari
player, 238 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 20 Aug 2005
at 22:17
  • msg #515

Re: Good news!

Oh OK.  I saw the 1200 but I thought you were referring to another award.  Thanks.
DM Meerkat
GM, 22 posts
Wed 24 Aug 2005
at 03:36
  • msg #516

Re: Good news!

Oops.  Jardin = Jastin.  My bad.  Nice job handling my fumble, Jastin.  Did anyone else catch what he said after I used the wrong name in my previous post?
Hidari
player, 240 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 24 Aug 2005
at 04:01
  • msg #517

Re: Good news!

Now that you mentioned it yes but didn't catch it at the time.  Ha!
Hidari
player, 242 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 24 Aug 2005
at 04:20
  • msg #518

Re: Good news!

Just out of curiosity did anyone see that confession coming?  Did everyone know Hidari was half-drow? *Slowly takes a step closer to the door just in case*
This message was last edited by the player at 04:21, Wed 24 Aug 2005.
Maeva Brightleaf
player, 185 posts
Init: +2 AC: 15/13/12
HP: 34/34 Save: F6/R8/W4
Wed 24 Aug 2005
at 04:26
  • msg #519

Re: Good news!

It's written all over his face, ne?
Not that Maeva would care - drow aren't her pet bogies. ^.~
Jastin
player, 8 posts
Init +2, AC 14/12/14
HP 20/20, F+5/R+5/W+5
Thu 1 Sep 2005
at 16:07
  • msg #520

Re: Good news!

19000 posts.... impressive!
DM Mike
GM, 1803 posts
Thu 8 Sep 2005
at 03:02
  • msg #521

Re: Good news!

Hi all,

Not sure if you know this, but DM Meerkat has taken in a good number of people who have been displaced by hurricane Katrina, so his time on-line is very limited right now.

Hold tight!  He'll be back soon.
Hidari
player, 245 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 8 Sep 2005
at 03:04
  • msg #522

Re: Good news!

Not a problem.  Not a problem at all.  Hats off to DM Meerkat for being a downright decent human being.
Melisandre d'Elbraec
player, 220 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Thu 8 Sep 2005
at 06:47
  • msg #523

Re: Good news!

Long as he's alive.
Jastin
player, 9 posts
Init +2, AC 14/12/14
HP 20/20, F+5/R+5/W+5
Thu 8 Sep 2005
at 10:56
  • msg #524

Re: Good news!

Thanks for the update!

God Bless and good luck Meerkat.
Melisandre d'Elbraec
player, 221 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Thu 15 Sep 2005
at 01:49
  • msg #525

Re: Good news!

I'll be spotty for a while - moving, starting school, shared computer, heavy workload at the job.
DM Meerkat
GM, 26 posts
Thu 15 Sep 2005
at 12:11
  • msg #526

Re: Good news!

It appears that everyone is currently spotty.  We'll take care of you while you're out of pocket, Mel.
Teryn Gryphonclaw
player, 1 post
Thu 29 Sep 2005
at 10:35
  • msg #527

Re: Good news!

Hiya everyone.  Guess I'm the new kid in class.  My name is Ryan, and I've been playing dnd long enough that I have character sheets with negative armor classes...lol

Anyway, I hope you all find Teryn a useful addition to the group and I look forward to playing with all of you.
Maeva Brightleaf
player, 190 posts
Init: +2 AC: 15/13/12
HP: 34/34 Save: F6/R8/W4
Thu 29 Sep 2005
at 16:58
  • msg #528

Re: Good news!

Welcome to the mayhem. ^^
Hidari
player, 249 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 29 Sep 2005
at 18:45
  • msg #529

Re: Good news!

Haha, nice to see someone as old as I am.  Wow, negative armor classes.  It's been a while since I've seen those.
Jastin
player, 13 posts
Init +2, AC 14/12/14
HP 20/20, F+5/R+5/W+5
Thu 29 Sep 2005
at 19:29
  • msg #530

Re: Good news!

Ah the good ole days when ELF was your class as well as your race.
Teryn Gryphonclaw
player, 3 posts
Init:+1  AC: 16/15/11
HP: 20/20  Save: F3/R2/W6
Thu 29 Sep 2005
at 21:04
  • msg #531

Re: Good news!

Well... maybe I haven't been playing quite THAT long!
DM Meerkat
GM, 33 posts
Mon 3 Oct 2005
at 22:48
  • msg #532

Moving On...

When your character leaves the tavern, jump over to the new thread.  Last one out pays the tab.
DM Meerkat
GM, 35 posts
Mon 17 Oct 2005
at 15:50
  • msg #533

Delays

I apologize for the slow play.  I think you'll like what's coming next as soon as I can get to it.  I won't bore you with the details, but between the end of the grading period, the fall musical, and football season, this band director has been putting in long days and I'm sorry you've had to suffer for it.  I don't anticipate a post until this weekend.  Thanks for your patience.

Please accept 300XP as partial payment of the debt I owe you.
Hidari
player, 257 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 17 Oct 2005
at 20:18
  • msg #534

Re: Delays

Not a problem.  Just keep the XP rolling in and I'm a happy man.
Jastin
player, 21 posts
Init +2, AC 14/12/14
HP 20/20, F5/R5/W5
Mon 17 Oct 2005
at 20:31
  • msg #535

Re: Delays

300 xp per day the DM doesn't post should work ;)

I might actually make a level here in ROA that way!
DM Meerkat
GM, 36 posts
Thu 20 Oct 2005
at 02:44
  • msg #536

Re: Delays

I wrote sixty comments (paragraphs), one for each of my high school students, on Monday and Tuesday.  Now I have about seventy more due for my middle school students by this Monday morning.  Sometimes I wish I was back in the public schools.  I'm taking tonight off, and actually writing something for fun.
Hidari
player, 260 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Mon 31 Oct 2005
at 22:29
  • msg #537

Re: Delays

Uh.....status check?
DM Meerkat
GM, 39 posts
Fri 4 Nov 2005
at 19:45
  • msg #538

Re: Delays

Hi, folks.  Just a quick update.  My high school's football team is in the playoffs, and the school musical is rehearsing every night and each day during the weekend.  I am still here.  Thanks for your patience.

We didn't have rehearsal Tuesday night, so I was able to get in a post.
DM Meerkat
GM, 41 posts
Tue 15 Nov 2005
at 14:32
  • msg #539

Re: Delays

The school musical ended last night, freeing up 4+ hours per evening.  Our football team plays in the state championship game on Saturday, so football season will end one way or the other. You should be seeing more of me now.  Thanks for your patience.
DM Mike
GM, 1937 posts
Tue 6 Dec 2005
at 23:04
  • msg #540

Re: Delays

Hi all,

In case no one figured it out or he did not tell you, DM Meerkat has had to leave the game as DM.

We'll try to rustle up a DM for this region ASAP.

Can I get a rollcall of players still interested in playing in The Dalelands region?

And if anyone wants to try their hand at DMing...
Teryn Gryphonclaw
player, 10 posts
Init:+1  AC: 16/15/11
HP: 20/20  Save: F3/R2/W6
Wed 7 Dec 2005
at 04:13
  • msg #541

Re: Delays

Still here!
Darton Von Dartington
player, 16 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Wed 7 Dec 2005
at 06:11
  • msg #542

Re: Delays

Here but will try and find another region.
Hidari
player, 266 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 7 Dec 2005
at 18:37
  • msg #543

Re: Delays

I'm here.  I'll wait a while to see if someone picks up this region.
Maeva Brightleaf
player, 205 posts
Init: +2 AC: 15/13/12
HP: 34/34 Save: F6/R8/W4
Wed 14 Dec 2005
at 19:43
  • msg #544

Re: Delays

I'm here - a little distracted by school, but present and interested...
DM Mike
GM, 1974 posts
Tue 20 Dec 2005
at 03:47
  • msg #545

Re: Delays

Hi,

I may re-boot this region, meaning:

1.) any PCs here from the old adventure keeps their XPs and items gained so faer

2.) the PCs do not know each other (unless you put into your background you met at an earilier time before the adventure I DM starts)

3.) we "forget" the old adventure and start with a new one

---------------------

It is just much more easy for me to re-start like this than to try to pick up where a previous DM left off.

So it looks like we have 3-4 active players, PCs, right?

Not to be a pain, but just to be sure, post again if you are interested in gaming in this region.

I would re-boot things around Boxing Day (day after X-Mas day).

50 XPs to those who post their interest in gaming here.

Thanks!
Teryn Gryphonclaw
player, 11 posts
Init:+1  AC: 16/15/11
HP: 20/20  Save: F3/R2/W6
Tue 20 Dec 2005
at 04:47
  • msg #546

Re: Delays

still aboard, if anyone needs a healer that is.
DM Mike
GM, 1976 posts
Tue 20 Dec 2005
at 04:54
  • msg #547

Re: Delays

Cool!

Take your 50 XPs and I'll give you 50 more if you pick a portrait.
Darton Von Dartington
player, 17 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Tue 20 Dec 2005
at 13:09
  • msg #549

Re: Delays

Haven't found a new region yet so I'm staying
DM Mike
GM, 1982 posts
Tue 20 Dec 2005
at 14:12
  • msg #550

Re: Delays

Good to have you, Darton!

Jastin PMed me saying he was not staying with the region, so that opens a spot for someone new.

===================================

I have new adventure plots listed over in the ARP thread.

Go look them over, vote on which your first and second choices.

Look for taverns to start up soon!

===================================

The adventures all start in Scardale, and I have information on that area of the Dalelands here.  Read it when you can, and the adventures will take place in and around in Scardale Town.

You should somehow indicate how/why your PCs are in Scardale, if they are not originally from the area.
Maeva Brightleaf
player, 206 posts
Init: +2 AC: 15/13/12
HP: 34/34 Save: F6/R8/W4
Tue 20 Dec 2005
at 20:47
  • msg #551

Re: Delays

Third time's charm, eh? ^^
I'm here, I'm interested, and I'll have a look at the info asap.

Should we add the info on what brought us into Scardale into outr histories, or would you prefer a PM so you don't have to hunt through our sheets looking for it?
DM Mike
GM, 1983 posts
Tue 20 Dec 2005
at 20:56
  • msg #552

Re: Delays

On the sheet is fine, and thanks for asking.
Maeva Brightleaf
player, 208 posts
Init: +3 AC: 16/13/13
HP: 34/34 Save: F6/R9/W4
Tue 20 Dec 2005
at 22:21
  • msg #553

Re: Delays

Alright. Updated the history a bit and added a tidbit in the Rusty Hooks section. ^^;
DM Mike
GM, 1994 posts
Wed 21 Dec 2005
at 23:23
  • msg #554

Re: Delays

We are up to 3 PCs (the new one will post soon) and I have more than enough interest over in RoA OOC Forum to fill this region.

I want to stick with 6 PCs/players.

Once all of them are in-place and have posted here, in Taverns, and in the ARP thread with their votes, we'll get underway with the adventure itself.

For now, post IC as you like in Taverns.
Melisandre d'Elbraec
player, 230 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Thu 22 Dec 2005
at 05:09
  • msg #555

Re: Delays

I'm here.
DM Mike
GM, 1999 posts
Thu 22 Dec 2005
at 13:31
  • msg #556

Re: Delays

Melisandre d'Elbraec: you're a "returning" (meaning, really, you are staying with) the region, or have you been added in recently?

I just need to keep track so I do not over-extend the group number.  I want to keep it at a tight 6.

Thanks.
Vella Mlennan
player, 217 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Thu 22 Dec 2005
at 17:09
  • msg #557

Re: Delays

testing, testing...
Melisandre d'Elbraec
player, 233 posts
Ini +3 AC 13/10/13
HP 12/12 Save F2/R4/W4
Thu 22 Dec 2005
at 21:43
  • msg #558

Re: Delays

Returning - been here since Mamoru's days.
DM Mike
GM, 2001 posts
Fri 23 Dec 2005
at 00:11
  • msg #559

Re: Delays

Mamoru???

Anymam, glad you're all here.

One more PC to go (and he's going to post tomorrow), so we'll be on our way.

Post over in Taverns and the ARP thread until then.

Thanks!
Maeva Brightleaf
player, 210 posts
Init: +3 AC: 16/13/13
HP: 34/34 Save: F6/R9/W4
Fri 23 Dec 2005
at 00:22
  • msg #560

Re: Delays

Methinks he means Humoru - but was thinking of something else. ^^

Heh.
DM Mike
GM, 2003 posts
Fri 23 Dec 2005
at 00:31
  • msg #561

Re: Delays

Heh...

Mamoru is what you call Humoru's mom.
DM Mike
GM, 2004 posts
Fri 23 Dec 2005
at 00:33
  • msg #561

Re: Delays

Heh...

Mamoru is what you call Humoru's mom.
Vella Mlennan
player, 218 posts
Init: +1  AC: 17/16/12
HP: 27/27 Save: F5/R3/W9
Fri 23 Dec 2005
at 00:46
  • msg #562

Re: Delays

Also here since the days of Humoru - that was a good adventure, with the celestial and the starmetal - and it was even before the starmetal thingy in OotS
DM Mike
GM, 2006 posts
Fri 23 Dec 2005
at 01:03
  • msg #563

Re: Delays

I wish he could have stayed with us.

And I hope I can fill his able shoes.
Rayorr
player, 1 post
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Saves:F+3/R+1/W
Fri 23 Dec 2005
at 18:37
  • msg #564

Hello all

Howdy all. I'll be joining the game and want to say that I'm excited to be starting. I'm really looking forward to playing with you all.

A bit about me, I've played D&D since 1978 and am currently both a DM and player on another message board. This is my first game on Roleplay Online and it's also one of my first 3rd (3.5) edition games so I'm going to ask for some patience from everyone. I'm trying to figure out the ettiquette and procedures of playing in this forum and it's certainly likely that I'll screw something up with my PC along the way.

So, let's start rolling the dice. I'm ready to dive in!
DM Mike
GM, 2013 posts
Sat 24 Dec 2005
at 05:39
  • msg #565

Re: Hello all

Rayorr:
H This is my first game on Roleplay Online.

 So, let's start rolling the dice. I'm ready to dive in!


Heh...just wait'll he sees how "kind" the dicebot here can be!
Rayorr
player, 5 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Sat 24 Dec 2005
at 20:33
  • msg #566

Re: Hello all

Note to self: find way to blackmail dicebot author....
Teryn Gryphonclaw
player, 12 posts
Init:+1  AC: 16/15/11
HP: 20/20  Save: F3/R2/W6
Sat 24 Dec 2005
at 21:33
  • msg #567

Re: Delays

DM Mike:
Cool!

Take your 50 XPs and I'll give you 50 more if you pick a portrait.


Done and Done!
DM Mike
GM, 2019 posts
Sun 25 Dec 2005
at 09:25
  • msg #568

Re: Delays

The gang's all here!

Once all votes are cast and all PCs have posted as they like in the Tavern thread, I'll open up an adventure thread and we'll get the game proper rolling.

Glad to be gaming with all of you!
Vella Mlennan
player, 230 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Fri 30 Dec 2005
at 21:41
  • msg #569

Re: Delays

Teryn:  Are you still with us?  You haven't shown up in Tavern yet...
Hidari
player, 267 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 4 Jan 2006
at 15:12
  • msg #570

Re: Delays

Is it too late to slip back in?  I didn't check the board for a while after Meerkat's absence.  I'm one of the original players from the days of Mamoru's kid DMing here :0).
DM Mike
GM, 2052 posts
Sat 7 Jan 2006
at 06:29
  • msg #571

Re: Delays

I've been rennovating parts of the house and have a funeral to attend tomorrow, so I have been away from gaming for a bit.

But I will get on tomorrow night and Sunday to post happily away!

Thanks for waiting!

Yes, Hidari, you can come back in.

Glad to have you (and you'll be our last PC to join the merry band).
Hidari
player, 268 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 7 Jan 2006
at 14:54
  • msg #572

Re: Delays

Funeral?  My sincerest condolences.  We'll be here when you return.
DM Mike
GM, 2060 posts
Sun 8 Jan 2006
at 08:10
  • msg #573

Re: Delays

Thanks!

It was a meaningful service.
DM Mike
GM, 2076 posts
Wed 11 Jan 2006
at 05:26
  • msg #574

XPs

I have posted general XPs for the taverns RPing so far.

There is a thread devoted to keeping track of XPs and loot.  They are listed there.
Vella Mlennan
player, 244 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Mon 23 Jan 2006
at 03:26
  • msg #575

Re: XPs

*sigh*

I was hoping people with good sense would trickle out of the bar in singles and pairs

but now the whole damn world knows we have a 'secret' meeting
Rayorr
player, 24 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Mon 23 Jan 2006
at 13:22
  • msg #576

Re: XPs

I picked up the hint but I understand what Mike did. Sometimes a DM "nudge" is needed to prevent a game from stalling or seeming to stall. Mature players can play their characters as being "unaware" even if the player is "aware".
Maeva Brightleaf
player, 226 posts
Init: +3 AC: 16/13/13
HP: 34/34 Save: F6/R9/W4
Mon 23 Jan 2006
at 16:12
  • msg #577

Re: XPs

Well, that was sort of Maeva's intent - to keep things quiet - but /she/ isn't a terribly socially aware sort of person.
If I'd been thinking at the time, Maeva would have gone after Vella - isn't it traditional for all the girls to head for the bathroom enmass even if only one actually has to go? - but by the time the idea occured to me, it was a little late to implement it. >.<
DM Mike
GM, 2113 posts
HAA-SAAN CHOP!!!
Tue 24 Jan 2006
at 02:20
  • msg #578

Re: XPs

I'll assume the PCs had the sense to indeed leave one, then two, then another, etc. at a time, not all at once in a rush.

I did indeed just want to get the game moving for fear of player boredom.

So no biggie, and now you're all in one place, so...

Back to the game!
Hidari
player, 276 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Tue 24 Jan 2006
at 16:13
  • msg #579

Re: XPs

OK, I'm a wee bit confused.  I thought we were going with Dewey.  Why is Hidari being referred to Reg?  Can I just assume I met up with the rest of the group to hear about this job?
DM Mike
GM, 2117 posts
HAA-SAAN CHOP!!!
Tue 24 Jan 2006
at 17:18
  • msg #580

Re: XPs

Yes.

Reg is the local go-to man for swords for hire.  Dewey is secretly hiring PCs for this job.

Grendal gave you the more obvious answer (to him, at least) to your question.

So you're with the PCs.
Vella Mlennan
player, 259 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Thu 23 Feb 2006
at 02:32
  • msg #581

Who's here?

Just who is left in the party?
Vella and Rayorr and...?
Hidari
player, 281 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Thu 23 Feb 2006
at 02:38
  • msg #582

Re: Who's here?

I'm here.
Vella Mlennan
player, 260 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Thu 23 Feb 2006
at 02:59
  • msg #583

Re: Who's here?

yay!
DM Mike
GM, 2231 posts
HAA-SAAN CHOP!!!
Thu 23 Feb 2006
at 03:08
  • msg #584

Re: Who's here?

If I didn't know better, I'd think it was my breath!

What happened to everyone?!?
Vella Mlennan
player, 261 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Thu 23 Feb 2006
at 03:15
  • msg #585

Re: Who's here?

Dunno?  It looked like a good group around the table in the bar, till everyone stopped posting.
Dm Ettercap
player, 1 post
Thu 23 Feb 2006
at 14:31
  • msg #586

Re: Who's here?

Greetings to you all. Sorry for the delay, I am DM Ettercap, your newest host for your upcoming trek into the worlds weirdest wildest and most fantastic unseen sides. Before we get kicked back up, I'd like to get aquainted with who all we have here, and what your specialities are. easier than searching through tons of character sheets. I will also be reading some of the backlog adventure to catch up as well.
  My posting rate can be once a day at least, maybe more often, due to being constrained to a wheelchair most times and nothing to do. However, the occasional doctor appointment and such does come up, but I can post at least once a day.

So sit back, intoduce yourselves, and we can jump back into the adventure at hand!!
Vella Mlennan
player, 262 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Thu 23 Feb 2006
at 17:57
  • msg #587

Re: Who's here?

Vella is a tall, pretty girl with dark hair and blue eyes.  She typicaly wears standard traveller's clothing, though it's died bright reds, oranges, and yellows, with occasional green accents.  Under her cloak and jacket she wears a mithral shirt of extrememly high quality - though she only displays it occasionaly.

grew up in Shadowdale.  She is a farmer's daughter, but about five years ago moved into Shadowdale town, to become a novice in the service of Lathander at Morningdawn Hall.  After completing her novice training, she adventured in the Dales and Northern Cormyr for a year or so, then crossed the Dragonreach to aventure in the Vast.  While there, she had a most wonderous encounter that awed and humblled her.  Her armor is a personal gift from the Morning Lord, and she cherishes it beyond all else she has.

She just recently returned to the Dales, arriving in Scarsdale from a ship out of Procampur.
DM Mike
GM, 2237 posts
HAA-SAAN CHOP!!!
Fri 24 Feb 2006
at 06:02
  • msg #588

Re: Who's here?

I enjoyed the group we had in Taverns, but I can't imagine what happened to lessen enthusiam in the game.

Did I take it in a direction some did not want to go in?  I left the door open for either adventure, folks.
Rayorr
player, 34 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Fri 24 Feb 2006
at 21:41
  • msg #589

Re: Who's here?

Mike,
I don't think that you did anything wrong. The Koira incident was regretable but I don't think it resulted in loss of interest.
Vella Mlennan
player, 264 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Fri 24 Feb 2006
at 22:16
  • msg #590

Re: Who's here?

I guess someone could pm the partys that quit, and ask them why.

Barring that - it's pointless to speculate why
Hidari
player, 283 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Sat 25 Feb 2006
at 16:02
  • msg #591

Re: Who's here?

Yeah, I wouldn't take it personally.  You never know why people drop.  It's contagious though because most people like the interaction and when that decreases it feeds on itself.

Anyway, Hidari is basically a multiclassed Dex-Fighter type.  He relies on finesse and being hard to hit rather than brute force.  He hails from the Shining South and he has been recently discharged from the army where he served as a scout.  He can function as a fighter (read: meatshield) but utilizes stealth and cunning as much as he does his blades.  He has limited functionality as a rogue or ranger but can be a decent backup if there are no better candidates.  He has been on the road ever since leaving his homelands and seems to be always on the move possibly running to or from something.  The Dalelands are the first place where he feels he might be able to settle down.
DM Mike
GM, 2243 posts
HAA-SAAN CHOP!!!
Mon 27 Feb 2006
at 02:22
  • msg #592

Re: Who's here?

Ah, they were just scared when they heard I was statting up a dragon.

========================

Have a great game, all!
Dm Ettercap
player, 2 posts
Playing in my little web.
And you will never see me
Mon 27 Feb 2006
at 14:58
  • msg #593

Re: Who's here?

So, we have three players. Do you want to continue with this many? I can if you want, or we can recruit more. Or I can send an NPC along for backup.
Darton Von Dartington
player, 24 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Mon 27 Feb 2006
at 15:02
  • msg #594

Re: Who's here?

Hey, just checking in, can't post till tomorrow.
Dm Ettercap
player, 3 posts
Playing in my little web.
And you will never see me
Mon 27 Feb 2006
at 16:31
  • msg #595

Re: Who's here?

okay, four. I can run with that. On with the adventure then, unless we vote to find more.
Darton Von Dartington
player, 26 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Tue 28 Feb 2006
at 13:58
  • msg #596

Re: Who's here?

Darton "Dart" Von Dartington grew up as the oldest sibling in his family.
His family was a wealthy and evil one with large areas of influence. The family
was run by his father, the patriarch. Darton's siblings and himself saw
(thanks to the help of the wise woman of the city with whom they often debated)
the wrong doings of their family. He no longer felt anything for his family,
only his siblings.
His two year younger brother, Lorn, and his 5 year younger sister Forana.
When they were all of age (around 16 each when they left) they all left and made
a pact to try and restore the family name to it's former glory, swearing to make
up for all the bad things the family had done over the years.

Darton left with nothing but a trusted greataxe and his horse 'Moonlight' to
live by the wilds and the road and see where life took him. His brother set out
and become a priest and his sister a dancer and singer. Who knows, someone might
find Darton someday, somewhere...

Basically, Dart is a tank. He specializes in his power attack/great cleave combo, but also uses his dual handaxes to utilize his two-weapon fighting. He will kill anything in his wake. Just try and stop him.
Dm Ettercap
player, 7 posts
Playing in my little web.
And you will never see me
Fri 3 Mar 2006
at 14:28
  • msg #597

Re: Who's here?

Not sure how you all are used to doing combat on here, so I am going to try it the way I find works best on here. If you would rather do it another way, let me know.

Hope you enjoy the little suprise.
Hidari
player, 285 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Fri 3 Mar 2006
at 16:13
  • msg #598

Re: Who's here?

I won't be able to post until Monday as I will be on travel.  Just NPC me so I don't hold up combat.  Thanks.
Hidari
player, 286 posts
Init: +10  AC: 17/13/13
HPS: 36/36 Save: F6/R9/W2
Wed 15 Mar 2006
at 02:34
  • msg #599

Re: Who's here?

Hey guys.  Work has been overbearing lately.  I need to scale back on the gaming in order to take care of things.  I still want to be able to jump back in when things slow down.  Is there any way I can be NPC'd for a couple weeks?
Dm Ettercap
player, 13 posts
Playing in my little web.
And you will never see me
Wed 15 Mar 2006
at 13:34
  • msg #600

Re: Who's here?

Not a problem, things have really slowed down here. Not sure why. Just when they get to the interesting part...
Rayorr
player, 40 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 16 Mar 2006
at 00:45
  • msg #601

Re: Who's here?

Unfortunately I'm going to ad to the slowness. This is the worst time of the year for me. Normally I can be counted on to post daily but between now an April 1st I'll be lucky to get in 2 or 3 posts a week. I'll be back to normal in a few weeks.
Quinlan Fairfellow
player, 2 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Thu 30 Mar 2006
at 09:59
  • msg #602

Re: Who's here?

Hullo,

Introducing Quinlan Fairfellow: Rogueish acrobat with Ranger penchant. Quinlans odd looks comes form the fact that he is a half-Drow. He was born in Scardale, but his mother and him were driven from their village at an early age. He does not talk about his wereabouts since, only that he has been travelling for the past six months and recently arrived in the Dales.
Quinlan is an easy-going fellow, who enjoys a good laugh and to entertain his entourage with his acrobatic skills. He carries a longbow and a rapier at his side, hidden in his left boot is a dagger (he doesn't make that a secret among friends). Those around him can't help noticing he does seem somewhat vain, fussing over his appearance, clothes, etc.

(I'm posting this in the character thread as well, for easy reference)
Rayorr
player, 43 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Fri 31 Mar 2006
at 15:52
  • msg #603

Re: Who's here?

OOC: I am still here and will be "over the hump in a day or two."
DM Ettercap
GM, 16 posts
Playing in my little web.
And you will never see me
Fri 31 Mar 2006
at 21:01
  • msg #604

Re: Who's here?

Its no problem. I am being given Calimshan to run as well as this one, and am playing a character in the Savage frontier, so I am trying to keep all the posts seperate. Guess it takes a bit of getting used to. I do hope to speed it up here after the first of april though
Quinlan Fairfellow
player, 6 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Thu 6 Apr 2006
at 10:40
  • msg #605

Re: Who's here?

So, we're basically three adventurers left now? With two clerics and a rogue we have an interesting mix of abilities. A bit light in the offensive magic and melee department perhaps.
DM Ettercap
GM, 19 posts
Playing in my little web.
And you will never see me
Thu 6 Apr 2006
at 13:36
  • msg #606

Re: Who's here?

I was debating advertising for more, but you are almost to the center of the poisoning problem, although curing it may be a bit delicate. Or easily solved, up to you. But it could lad to bigger adventures. With me ya never know. Its basically what YOU as the players want though.
Vella Mlennan
player, 275 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Sat 8 Apr 2006
at 10:58
  • msg #607

Re: Who's here?

Quinlan Fairfellow:
So, we're basically three adventurers left now? With two clerics and a rogue we have an interesting mix of abilities. A bit light in the offensive magic and melee department perhaps.


Yeah - Vella could have a fairly effective offensive array of spells, but I went with purely curative/protective type spells for this adventure.
I have lots of detect poison/slow poison, and cure dsease (from the halflings description of things - this thing sounds more disease-like than poison-like, but I came prepared for either)  I even have a neutralize poison - if needed, though slow poison should be more than enough to get us through the adventure.

In fact, it may be about time to buff with slow poison.  IC things look to be coming close to a head.
Quinlan Fairfellow
player, 10 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Sat 8 Apr 2006
at 13:51
  • msg #608

Re: Who's here?

Probably a wise choice. I bet those kobolds might try to fight dirty. :-)
Quinlan Fairfellow
player, 11 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Sat 8 Apr 2006
at 13:55
  • msg #609

Re: Who's here?

By the way, I've added a portrait to the character description. (Klick on the name)
The portrait is really nice, although the skin is a little darker than I imagine Quinlan's would be. That set of portraits comes from the game Icewind Dale II, and they are all very well done. Almost worth the price of the game ;-)
Rayorr
player, 45 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Wed 12 Apr 2006
at 01:50
  • msg #610

Re: Who's here?

Hey guys. Sorry about the slight disappearing act. I'm back full time now.
DM Ettercap
GM, 21 posts
Playing in my little web.
And you will never see me
Wed 12 Apr 2006
at 13:35
  • msg #611

Re: Who's here?

Is okay. I just got done fighting a Kidney stone, so I was out of it since this weekend. Dang but I didn't realize those little buggers were so incapacitating!
Quinlan Fairfellow
player, 13 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Wed 12 Apr 2006
at 14:26
  • msg #612

Re: Who's here?

Good to have you both back!
Rayorr
player, 47 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Fri 14 Apr 2006
at 15:39
  • msg #613

Re: Who's here?

They say that kidney stones is one of the most painful medical conditions that there is. Did you get the ultra-sound treatment?

As for spells, I have a fair mix memorized. With low level clerical spells you're not always sure that offensive spells will work on the intended target but I think we'll be alright.
This message was last edited by the player at 15:47, Fri 14 Apr 2006.
Quinlan Fairfellow
player, 18 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Tue 25 Apr 2006
at 06:39
  • msg #614

Away wednesday -> monday

Hi!
I'm going on a short vacation trip tomorrow (wednesday) and will be back in full force on monday or latest on tuesday. Ettercap, it's perfectly ok to NPC Quinlan over the weekend, rather than slowing the game down.

Back in a flash!
DM Ettercap
GM, 25 posts
Playing in my little web.
And you will never see me
Tue 25 Apr 2006
at 13:55
  • msg #615

Re: Away wednesday -> monday

Weekends are always the quietest for me, I am just taking a day off of everything on the weekends. I own my own fledgling business as well as run or play quite a few games on here, so the weekends are my downtime, time to spend with family. Only on the coldest, most boring weekends will I ever make a weekend post.
Darton Von Dartington
player, 33 posts
INIT: +7 AC: 17/14/13
HP: 51/51 F: 6 R: 3 W: 0
Sat 29 Apr 2006
at 19:28
  • msg #616

Re: Away wednesday -> monday

Sorry I've been away for a while. The hard disc on my computer broke down and no stores had a new one, and well, postmen are lazy bums.
Quinlan Fairfellow
player, 19 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Mon 1 May 2006
at 08:47
  • msg #617

Re: Away wednesday -> monday

Back again!
DM Ettercap
GM, 26 posts
Playing in my little web.
And you will never see me
Tue 2 May 2006
at 16:38
  • msg #618

Re: Away wednesday -> monday

Like to apologize for the delay, working n trying to size the map. hopefully will have a workalbe one up soon!
Vella Mlennan
player, 280 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Tue 2 May 2006
at 18:52
  • msg #619

Re: Away wednesday -> monday

joy
Quinlan Fairfellow
player, 20 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Thu 4 May 2006
at 06:49
  • msg #620

Re: Away wednesday -> monday

Dart, perhaps you could state where in the marching order you place yourself?
Just so that we're all set to go! :-)
Quinlan Fairfellow
player, 21 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Thu 18 May 2006
at 06:49
  • msg #621

All still here?

Ok, looks like the place is up and running again. Everyone still around?
Rayorr
player, 51 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 18 May 2006
at 11:19
  • msg #622

Re: All still here?

Here!
DM Ettercap
GM, 29 posts
Playing in my little web.
And you will never see me
Thu 18 May 2006
at 12:53
  • msg #623

Re: All still here?

Yep, I'm here!!
Vella Mlennan
player, 282 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Thu 18 May 2006
at 15:42
  • msg #624

Re: All still here?

yippie!
Quinlan Fairfellow
player, 24 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Tue 30 May 2006
at 06:15
  • msg #625

quiet...

Any particular reason for the hold-up? I'm kind of anxious finding out what Quinlans fumbling attempt to move quietly will lead to. :-)
Rayorr
player, 53 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Tue 30 May 2006
at 17:30
  • msg #626

Re: quiet...

Yup. I'm waiting too.
DM Mike
GM, 2466 posts
BAMF!
Thu 1 Jun 2006
at 03:26
  • msg #627

Re: quiet...

DM Ettercap had been sick, but I thought she was back.

I will go check on her status.

Hang tight, and everyone here take 30 XPs for the wait!
Quinlan Fairfellow
player, 25 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Thu 1 Jun 2006
at 06:24
  • msg #628

Re: quiet...

Ok, hope it's nothing serious!
DM Mike
GM, 2471 posts
BAMF!
Thu 1 Jun 2006
at 06:46
  • msg #629

Re: quiet...

DM Ettercap posted this in Calimshan (the other region she runs in RoA):

Sorry, I'm late, been trying to deal with a relaps of the MS that left me pretty much useless all week. the doctor has told me that the disease has progressed to the point where I have to start taking the shots of Interferon once a week. I hate needles, so it will be a major contention with me, because I have to do it myself. Not to mention the fact of emotionally having to deal with this and deal with my familys emotional state on things as well. I'll get a post up here shortly.

If we hear anything else, I'll let you know.
DM Ettercap
GM, 31 posts
Playing in my little web.
And you will never see me
Thu 1 Jun 2006
at 13:48
  • msg #630

Re: quiet...

Sorry guys, I been a bad girl, pushing myself too hard on the days I can function, and making the MS worse. Unfortunately the heat of summer will make it worse, so I will have to learn to regulate myself. I will try a bit harder. So where were we? Who all was going into the unexplored area?
DM Mike
GM, 2473 posts
BAMF!
Thu 1 Jun 2006
at 17:57
  • msg #631

Re: quiet...

WOO HOO!

Listen, take care of yourself, DM Ettercap!

Don't push things, take it slow, and if anyone has a problem with your posting rate, they can see me out back.  I'll be the one with the +4 tire iron.

(Seriously, if things get to be too much, let me know and I'll try to help.)
Quinlan Fairfellow
player, 26 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Thu 1 Jun 2006
at 19:51
  • msg #632

Re: quiet...

I'm the worlds most patient player (really) so take all the time you need. It's good to know the level of activity we can expect from time to time though.

Gamewise I think Quinlan is trying to figure out just how much his noisy attempt to scout the junction has attracted the attention of any remaining cave dweller.
Rayorr
player, 54 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Fri 2 Jun 2006
at 02:28
  • msg #633

Re: quiet...

Glad that all is OK. Take your time boss. I've got lots of patience.
Vella Mlennan
player, 283 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Sat 3 Jun 2006
at 00:02
  • msg #634

Re: quiet...

You're the fifth DM I've had with this character in dalelands.  I'm not going anywhere
DM Ettercap
GM, 32 posts
Playing in my little web.
And you will never see me
Mon 5 Jun 2006
at 12:34
  • msg #635

Re: quiet...

Five DMs wow. Didn't realize there were that many. anyway, all seems to be quietin the cave, except for the skittering of kobld feet.... for some reason posting in the game thread it didn't want to go through.
Quinlan Fairfellow
player, 28 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Wed 7 Jun 2006
at 07:37
  • msg #636

Re: quiet...

I posted Quinlan's actions in the game thread (had no trouble posting there at this time).
DM Ettercap
GM, 33 posts
Playing in my little web.
And you will never see me
Thu 15 Jun 2006
at 15:58
  • msg #637

Re: quiet...

Okay, I'm back online, hopefully we can get this game sped up a bit and more fun. finish it off, bet buku esp, and move on.
DM Ettercap
GM, 34 posts
Playing in my little web.
And you will never see me
Tue 20 Jun 2006
at 16:20
  • msg #638

Re: quiet...

Well, from the preliminary tests they did yeaterday, my kidneys are shutting down. Very bad news. I have, or should say had, a very bad habit of drinking Caffiene free Pepsi all day. Of course , it takes me all day to go through a 24 OZ bottle. but I never drink water and only occasionally drink Gatorade or something similar.
  Well, it turns out that Soda, Pepsi in particular, shuts your kidneys down within an hour of drinking it. Since i drink it so slowly, and usually have one sitting by my bed for an occasional midnight sip, the Kidneys were constantly being assaulted by whatever it is in Pepsi that causes it. So, My kidneys are bleeding, and shutting down. I am not allowed to drink any more Pepsi, and have to start drinking water. As far as repairing the kidneys, they don't know if they will repair themselves or not. Time will tell.
DM Mike
GM, 2537 posts
Pull my finger....
Wed 21 Jun 2006
at 05:37
  • msg #639

Re: quiet...

Yeah but...

I mean...

I LIVE off of diet Pepsi!

Now you're telling me it's killing you (and probably me)!!!

And I drink at least 2 litres a day!

God, I am doomed...
DM Mike
GM, 2538 posts
Pull my finger....
Wed 21 Jun 2006
at 05:41
  • msg #640

Re: quiet...

feel like dumping my beloved soda...the bottles I just bought....down the drain...

I'll be praying for you, DM Ettercap.
DM Ettercap
GM, 36 posts
Playing in my little web.
And you will never see me
Wed 21 Jun 2006
at 14:33
  • msg #641

And still more...

thank you... I mean, I could really use them right now.... It has just hit home how serious this could all be, and to top it off, last night my 82 year old grandmother fell and shattered her hip. So far this has not been a good week for my family.
Rayorr
player, 56 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 22 Jun 2006
at 03:28
  • msg #642

Re: And still more...

Wow! I'm right there kneeling next to DM Mike. All the best. Is Diet Coke just as bad?
DM Ettercap
GM, 37 posts
Playing in my little web.
And you will never see me
Thu 22 Jun 2006
at 14:45
  • msg #643

Re: And still more...

they say that all cola is bad, but the dark ones especially.
DM FarieFire
GM, 40 posts
I am NOT a pixie!
Not that kind of fairy...
Thu 29 Jun 2006
at 12:31
  • msg #644

Re: And still more...

Just a quick note to let you know that DM Ettercap is now DM FarieFire. Same person, better name, prettier picture.
Rayorr
player, 59 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Thu 29 Jun 2006
at 17:37
  • msg #645

Re: And still more...

Much prettier.
Quinlan Fairfellow
player, 38 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Mon 31 Jul 2006
at 17:15
  • msg #646

Arena!

Hi!

Just wanted you to know that I've accepted a challenge in the arena, and one I'm most likely destined to lose (against a 4th level elf ranger). In any case, if any of you would like to match your wits and brawn against Quinlans in friendly combat, he's up for it! :-)
DM FairieFire
GM, 49 posts
I am NOT a pixie!
Got any sweets??
Tue 1 Aug 2006
at 12:55
  • msg #647

Re: Arena!

Okay, to let you know, I think we have lost Vella, she has moved to another region. SO it will be up to you two to finish negotiations (or kill) the kobold.
Rayorr
player, 69 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Tue 1 Aug 2006
at 21:20
  • msg #648

Re: Arena!

Too bad. Why couldn't she do like me and create a second PC?
Vella Mlennan
player, 296 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Wed 2 Aug 2006
at 01:00
  • msg #649

Re: Arena!

I'm still here - I won't be leaving until the enounter, if not the adventure, ends.
DM FairieFire
GM, 52 posts
I am NOT a pixie!
Got any sweets??
Wed 2 Aug 2006
at 02:41
  • msg #650

Re: Arena!

Yeah, my bad, thought you were already gone.
Quinlan Fairfellow
player, 42 posts
Init +3, AC 16/13/13
HP 18, F/R/W 3/8/0
Wed 2 Aug 2006
at 06:33
  • msg #651

Re: Arena!

Ah! Much better! :-)
Quinlan Fairfellow
player, 48 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Fri 4 Aug 2006
at 06:41
  • msg #652

Away

Hi!
We're moving to a house next week and I will have but limited internet access, so expect a few days between postings during the coming week.
Quinlan Fairfellow
player, 50 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Tue 22 Aug 2006
at 22:27
  • msg #653

Re: Away

The move has gone well, we're slowly starting to settle in. I hope the game is picking up soon, because I'm eager to let Quinlan swing into action!
Rayorr
player, 74 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Wed 23 Aug 2006
at 14:23
  • msg #654

Re: Away

I wonder, is our DM around?
DM FairieFire
GM, 55 posts
I am NOT a pixie!
Got any sweets??
Thu 24 Aug 2006
at 02:07
  • msg #655

Re: Away

Just got back actually, sorry. Things have been going from bad to good to worse around here. will be resuming battle tomorrow.
Quinlan Fairfellow
player, 51 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 24 Aug 2006
at 11:58
  • msg #656

Re: Away

Sorry to hear that, I'd hate to think that DM'ing our little game will be a burden for you.
DM FairieFire
GM, 56 posts
I am NOT a pixie!
Got any sweets??
Fri 25 Aug 2006
at 12:41
  • msg #657

Re: Away

It's getting to the point where just getting time to be at home is being a problem, let alone time to do things on the computer.

Although I do admit the stress must be really getting to me.... when I read the above post I got angy. When I re read it a few times I realized it was me taking it out of context, I think. Care to help clarify that one?
Quinlan Fairfellow
player, 52 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Fri 25 Aug 2006
at 14:31
  • msg #658

Re: Away

Hi!
That was certainly not my intention, rather a lame excuse about feeling guilt over the possibility that inquiring about DM posts will add a burden to a tough situation. What I'm trying to say is that you should feel free to ignore my requests for game updates, I will fully understand that there are more important things on your mind.
I sincerely hope this have clarified any misgivings about my previous post?
DM FairieFire
GM, 58 posts
I am NOT a pixie!
Got any sweets??
Fri 25 Aug 2006
at 15:37
  • msg #659

Re: Away

yeah, you will have to forgive my short temper as well. I have been feeling guilty about my lack of time here on RoA, but the Court of LAW system in this country SUCKS and is taking a lot of my free time away. But, if the court has thier way, I will have a LOT of free time come this winter...sigh.

On the other hand, despite my current fight with the fine upstanding law emforcement officials of our fine Country, you as a player have every right to ask for game updates, and even to complain to GM Mike if the game slows down too much, as it has in the past few weeks. I just posted in the OOC Community CHat that I may be looking for some CO GM help here right soon, at least for as long as I can get things settled out and taken care of.
Quinlan Fairfellow
player, 54 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Fri 25 Aug 2006
at 20:55
  • msg #660

Re: Away

That's ok, the net doesn't relay feelings very well :-) Misunderstandings are common.
Rayorr
player, 75 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Tue 29 Aug 2006
at 15:17
  • msg #661

Re: Away

I apologize for being slow/missing this week. Something unexpected has been dropped in my lap and it'll take a few days to sort out.
Quinlan Fairfellow
player, 55 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Tue 5 Sep 2006
at 06:56
  • msg #662

Vella?

Ok, so Rayorr and I have posted actions and I guess we're waiting for Vella to reveal her plan of attack!
DM N1NJ4C0W
GM, 1 post
Hello there! Would you
like a jelly baby?
Wed 6 Sep 2006
at 03:57
  • msg #663

Re: Vella?

For a few months I'll be taking over for FairieFire. Either until she comes back or until January rolls around, whichever is sooner. Would someone be willing to tell me what the ecky-peck is going on?
Quinlan Fairfellow
player, 56 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Wed 6 Sep 2006
at 06:41
  • msg #664

Re: Background

The party consists of two priests: Vella and Rayorr, and a rogue/ranger: Quinlan
The water in Scardale is poisoned, and the party has been sent out to investigate the cause. Upon entering a tunnel complex a small Kobold gang is discovered, and are found to be the ones causing the poisoning. A deal is struck, but due to divine intervention the Kobolds are accused of treachery. Also, Quinlan manages to obtain info that Drow are probably behind the scheme, using the Kobolds as pawns.
With communications breaking down, the opposing parties are preparing to fight it out!

(Did I miss anything?)
Rayorr
player, 76 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Sat 16 Sep 2006
at 17:32
  • msg #665

Re: Background

No. You got it...if Vella is still around.
Quinlan Fairfellow
player, 57 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Mon 18 Sep 2006
at 07:54
  • msg #666

Re: Background

She hasn't posted since the beginning of august...
Vella Mlennan
player, 300 posts
Init: +1  AC: 18/17/13
HP: 36/36 Save: F9/R4/W13
Mon 18 Sep 2006
at 18:52
  • msg #667

Re: Background

You are waiting for me?
I thought it was DM stuff we were waiting on...
Quinlan Fairfellow
player, 58 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 21 Sep 2006
at 19:50
  • msg #668

Re: Background

:-)

I think that you were left to post actions after the "gauntlet" was thrown...
Rayorr
player, 77 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Sat 23 Sep 2006
at 11:16
  • msg #669

Re: Background

I think that we're just waiting for a DM to show up.
Quinlan Fairfellow
player, 59 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Sat 23 Sep 2006
at 20:11
  • msg #670

Re: Background

Yeah, Ninjacow is picking things up.
DM N1NJ4C0W
GM, 2 posts
Hello there! Would you
like a jelly baby?
Thu 28 Sep 2006
at 07:48
  • msg #671

Re: Background

Problems got in the way. I was thinking about doing some recruiting but if you think you can handle this adventure yourself, you're welcome to try.
Quinlan Fairfellow
player, 60 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 28 Sep 2006
at 08:48
  • msg #672

Re: Background

Ok, let's do it!
Quinlan Fairfellow
player, 61 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 12 Oct 2006
at 08:23
  • msg #673

Re: Background

NC, are you still here?
Rayorr
player, 78 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Sat 14 Oct 2006
at 19:39
  • msg #674

Re: Background

I posted a message in the OOC forum about this game. Let's see what happens.
DM N1NJ4C0W
GM, 3 posts
Hello there! Would you
like a jelly baby?
Mon 16 Oct 2006
at 09:10
  • msg #675

Re: Background

I can only log on intermittently. Hoping to get on more regularly soon.
DM Mike
GM, 2681 posts
In four hours
the ship blows up...
Mon 16 Oct 2006
at 23:34
  • msg #676

Re: Background

Let's see what happens over in RoA OOC, and if nothing else, give DM N1NJ4COW a week to get his 'net issues solved.
DM Mike
GM, 2682 posts
In four hours
the ship blows up...
Wed 18 Oct 2006
at 03:00
  • msg #677

Re: Background

Sorry I forgot to give these out to those of you still with the game and awaiting the TLC of a DM.

Take 75 XPs for waiting, all.

And take thanks from me, too!
Quinlan Fairfellow
player, 62 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 26 Oct 2006
at 06:45
  • msg #678

Re: Background

I've posted an ad on the RoA board for interest in picking up the game until the return of FF or NC. While arena fights are a fun pass time, I'd like to evolve my character as well (no kidding?!)...
Quinlan Fairfellow
player, 63 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 26 Oct 2006
at 07:48
  • msg #679

Re: Background

Here's what BadCatMan replied:
I'm too nice...

I might be able to take you guys through a packaged adventure, if you don't mind that sort of thing. The current adventure could sit on hold, and the canned one would occur contemporaneously with it (it's a word, I think). If there's no other takers?


Any comments?
DM BadCatMan
GM, 234 posts
Fri 27 Oct 2006
at 08:51
  • msg #680

Re: Background

Here I am.

I've been wanting to try out a packaged adventure, to see how the professionals do it (and see if I've been doing anything wrong), and I'm a mite too busy on other things (Sword Coast South, the Vast, Chessenta, Real Life) to make a proper campaign out of it, or adapt the last one. I will however make changes to make the story fit you better.

We'd play it until DMs FairieFire or NinjaCow return, and decide what to do with you then. I'd be sure to complete it for you, even it means overlapping with the previous adventure (they could run simultaenously).

If you want me (and I've had much praise in SCS and the Vast), I'd start it in maybe a week's time.

Any questions or suggestions on what sort of story you'd like?

And a rollcall of players, please. Introduce yourselves.
This message was last edited by the GM at 08:51, Fri 27 Oct 2006.
Quinlan Fairfellow
player, 64 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Fri 27 Oct 2006
at 10:52
  • msg #681

Re: Background

Here's a brief presentation of Quinlan, taken from the PC & NPC thread:

Quinlan Fairfellow: Rogueish acrobat with Ranger penchant. Quinlans odd looks comes form the fact that he is a half-Drow. He was born in Scardale, but his mother and him were driven from their village at an early age. He does not talk about his wereabouts since, only that he has been travelling for the past six months and recently arrived in the Dales.
Quinlan is an easy-going fellow, who enjoys a good laugh and to entertain his entourage with his acrobatic skills (both during combat and while visiting Inns and fairs). He carries a longbow and a rapier at his side, hidden in his left boot is a dagger (he doesn't make that a secret among friends). Those around him can't help noticing he does seem somewhat vain, fussing over his appearance, clothes, etc.

Personally, I would like to see an adventure that requires problem solving and role-playing, while not leaving combat out either.
Rayorr
player, 79 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Sun 29 Oct 2006
at 12:28
  • msg #682

Re: Background

Rayorr

Half-elven priest of Lathandar. I'm open to any scenario but I'll go withj Q's request to make life easy.

BTW, I'm on my way to Aruba on vacation so, if you don't see me for a week, it's because of poor connectivity at the hotel. I'll be back. Jeeze, I hung around this long!
DM BadCatMan
GM, 236 posts
Sun 29 Oct 2006
at 14:21
  • msg #683

Re: Background

Have a good trip!

Hmm, we have two clerics of Lathander. I sense a theme here... :)
DM Mike
GM, 2688 posts
In four hours
the ship blows up...
Sun 29 Oct 2006
at 19:27
  • msg #684

Re: Background

DM BadCatMan is one of RoA's best.  Your money back if not completely satisfied!
DM BadCatMan
GM, 237 posts
Mon 30 Oct 2006
at 00:59
  • msg #685

Re: Background

Another DM is interested in taking you guys under his wing, and doing it properly to boot. Which would be the best thing for you all.

And he's almost as good as I am! :)
DM Lobo
GM, 1 post
Same old Lobo...
just a bad hair day.
Mon 30 Oct 2006
at 03:21
  • msg #686

Re: Background

   Continue the roll call procedures, please. DM BadCatMan has not left the building...he's just, uh...seeing his parole officer this week.

   It's possible that he or I or both of us will be running this show now, but I want to read through the character sheets and the current adventure [such as it is] before fully stepping up to the plate here.

   Gimme a day or two, before expecting to hear from me again. Probly a day. :)
Quinlan Fairfellow
player, 65 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Mon 30 Oct 2006
at 21:26
  • msg #687

Re: Background

Rayorr:
Rayorr

Half-elven priest of Lathandar. I'm open to any scenario but I'll go withj Q's request to make life easy.

BTW, I'm on my way to Aruba on vacation so, if you don't see me for a week, it's because of poor connectivity at the hotel. I'll be back. Jeeze, I hung around this long!


Mmmmm... vacation... good...
DM Lobo
GM, 2 posts
Same old Lobo...
just a bad hair day.
Mon 30 Oct 2006
at 22:11
  • msg #688

Re: Background

   Is Vella still around? There are only three of you as it stands right now, and without her it would be two, which pretty much begs the question: how big do you want this party to get? Heh...party....
Quinlan Fairfellow
player, 66 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Tue 31 Oct 2006
at 10:01
  • msg #689

Re: Background

I'm assuming Vella is still around, give her a few more days to find out what is going on.
DM BadCatMan
GM, 239 posts
Tue 31 Oct 2006
at 12:00
  • msg #690

Re: Background

If there is only two of you, have you considered transferring to other games? Not the best solution, granted, but probably the easiest.
Quinlan Fairfellow
player, 67 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Tue 31 Oct 2006
at 14:46
  • msg #691

Re: Background

I guess we have, but we've Vella still around (which was the case a few weeks back) I guess we all wanted to play out the adventure, with us almost solving the immediate threat to Scardale. Myself, I can see that we could either transfer to another region or bring more players in (provided we have an active DM).
Rayorr
player, 80 posts
Ini:+0, AC:17 FF:16 T:10
HP:20/20, Svs:F+6/R+1/W+7
Wed 1 Nov 2006
at 03:46
  • msg #692

Re: Background

I think that this is a doomed section. Too bad.
Quinlan Fairfellow
player, 68 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Wed 1 Nov 2006
at 07:29
  • msg #693

Re: Background

Any suggestions for a transfer? Not many calls for a rogue...
DM Lobo
GM, 3 posts
Same old Lobo...
just a bad hair day.
Wed 1 Nov 2006
at 11:10
  • msg #694

Re: Background

   Could be doomed, yes. Bring in 1-3 more players [for a total of 3-5] or the two of you transfer out - those seem to be the two best options at this point.
Quinlan Fairfellow
player, 69 posts
Init +3, AC 16/13/13
HP 18/18, F/R/W 3/8/0
Thu 2 Nov 2006
at 15:31
  • msg #695

Re: Background

In other news: FairieFire has returned! Hopefully this will solve the DM situation, and concerning players I hope we can work something out as we go along.
DM Lobo
GM, 4 posts
Same old Lobo...
just a bad hair day.
Thu 2 Nov 2006
at 17:25
  • msg #696

Re: Background

   Fair enough; I give the region back to her.  :)
DM Mike
GM, 2690 posts
In four hours
the ship blows up...
Fri 3 Nov 2006
at 01:31
  • msg #697

Re: Background

I have not read that she is ready to DM yet.  So far as I have seen, she just popped in to say "hello".

DM Lobo or DM BadCatMan can start the region up in case she is not ready.
DM BadCatMan
GM, 248 posts
Sun 5 Nov 2006
at 09:30
  • msg #698

Re: Background

What the hey...

If you guys want something to do until it's decided what to do with you, I can teleport you over to the Sword Coast South / Amn finale, there to help battle hideous tentacle beasts from the Far Realms, and to stop the arrival of Cthulhu's apprentice.

Then you can teleport back here or elsewhere or wherever.
This message was last edited by the GM at 11:13, Sun 05 Nov 2006.
DM BadCatMan
GM, 278 posts
Sat 18 Nov 2006
at 10:30
  • msg #699

Re: Background

With the transfer of it's last two players, I hereby declare the Dalelands closed until further notice.
Shan
player, 7 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Thu 18 Jan 2007
at 09:26
  • msg #700

Re: Background

Tellorn:
OOC:  Sorry, guys, I haven't had much time for posting this week, and probably won't until next Monday or so.  To find out what I've been up to, have a look at the RoA OOC in a little while - I've got something to post there, before going to bed.  For now, just assume that Tellorn will agree with Eleniel, and walk over to where Shan is at, introducing himself and the lady, and agreeing to go with them.  It's almost 4AM here, and I'll need to be up in four more hours, so I couldn't manage a proper IC post tonight, sorry.


Oh, greetings!  I didn't know who was playing Tellorn (and can't look here; here I'm strictly a player, it keeps the surprises coming).  If I hadn't remembered a recent Arena battle and gone looking, I still wouldn't know.

Get your rest.  There'll be lots of time for IC interaction.

 - Shan / DM Jim
Eleniel
player, 9 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Thu 18 Jan 2007
at 14:12
  • msg #701

Re: Background

Hi, DM Jim.  WW here, of course.  :p
Quetho
player, 12 posts
Init:+2  AC: 15/F 15/T 12
HP: 22/22  Save: F4/R3/W3
Thu 18 Jan 2007
at 15:24
  • msg #702

Re: Background

So...  Am I the only non DM in this game?!
Tellorn
player, 7 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Fri 19 Jan 2007
at 01:09
  • msg #703

Re: Background

Unless there are any other players on their way in, then yep, sure looks that way.


Heh, you should see Icewind Dale, it's populated entirely by DMs!  :p
Shan
player, 8 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Fri 19 Jan 2007
at 02:14
  • msg #704

Re: Background

Quetho:
So...  Am I the only non DM in this game?!


Are you a non DM?  You should come join the fun on the back side of the screen!

:-)

Actually, for RoA 1, I'm still managing to stay just a player.  I like to preserve my sense of surprise.
Shan
player, 9 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Fri 19 Jan 2007
at 02:16
  • msg #705

Re: Background

Eleniel:
Hi, DM Jim.  WW here, of course.  :p


That would have been my guess, but thanks for confirming it. :-)

*waves to the lady*
Shan
player, 10 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Fri 19 Jan 2007
at 02:42
  • msg #706

Re: Background

FF?  Shall we continue with IC introductions?  Or do you need to move things along a bit?
Quetho
player, 13 posts
Init:+2  AC: 15/F 15/T 12
HP: 22/22  Save: F4/R3/W3
Fri 19 Jan 2007
at 02:46
  • msg #707

Re: Background

Shan:
Quetho:
So...  Am I the only non DM in this game?!


Are you a non DM?  You should come join the fun on the back side of the screen!


I had considered it when the call went out, since for my 9 years of rp'ing, i'd say 75-85% has been spent "on the back side of the screen".  Among my friends, I'm the one they ask all the rules questions, since I know the books well, and I frequently read the FAQ wizards puts out.  (Since I don't get Dragon, that's the only way I can read Sage advice, which was always my favorite part of the mag.)

But, Rpol started off as the only place I could play as a player, and the few times I've tried dm'ing on here, either my players leave me, or I get busy with other things and the game dies on its own.  So I'm trying to stick to pc's right now.  Maybe in the future I might switch over here, it is a nice environment to play (except for the new post indicator going off all the time and getting my hopes up only to realize that its not this game...)
Shan
player, 11 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Fri 19 Jan 2007
at 02:51
  • msg #708

Re: Background

*chuckles* Fair enough.  Play and enjoy!

I got sucked in to a DM call shortly after I found RoA to replace a missing DM, and now I run three regions.  That's one of the nice things about message board games.  I get to do both.
Quetho
player, 16 posts
Init:+2  AC: 15/F 15/T 12
HP: 22/22  Save: F4/R3/W3
Wed 31 Jan 2007
at 01:04
  • msg #709

Re: Background

You know... you'd think that a group composed of almost all dm's would be a little more livelier...  :/  I know you've all logged in, so what's up?
Shan
player, 15 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Wed 31 Jan 2007
at 02:36
  • msg #710

Re: Background

I can't speak for the others, but I'm mostly waiting on our illustrious DM'ess to let us know what's going on.

I can bounce along with IC 'idle chit chat' if you like, and want somebody to talk to.
Quetho
player, 17 posts
Init:+2  AC: 15/F 15/T 12
HP: 22/22  Save: F4/R3/W3
Wed 31 Jan 2007
at 02:39
  • msg #711

Re: Background

I'd mainly just like the game to get going...  :(
Shan
player, 16 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Wed 31 Jan 2007
at 02:56
  • msg #712

Re: Background

Can't argue with that sentiment.

Can you think of anything we can do while we're waiting on our DM? (Not that I can help tonight, I'm off to bed soon, but I'll do what I can tomorrow.)
Tellorn
player, 9 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Wed 31 Jan 2007
at 13:27
  • msg #713

Re: Background

Shan:
I can't speak for the others, but I'm mostly waiting on our illustrious DM'ess to let us know what's going on.

Yeah, same here - I haven't seen her posting in the other games of hers I'm in (or the one I'm playing with her in, either), so I'm just hoping everything's all right with her, to be honest.
Eleniel
player, 12 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Wed 31 Jan 2007
at 14:13
  • msg #714

Re: Background

Tellorn:
Yeah, same here - I haven't seen her posting in the other games of hers I'm in (or the one I'm playing with her in, either), so I'm just hoping everything's all right with her, to be honest.


What he said.
Quetho
player, 18 posts
Init:+2  AC: 15/F 15/T 12
HP: 22/22  Save: F4/R3/W3
Wed 31 Jan 2007
at 14:26
  • msg #715

Re: Background

You can see that she's logged in...  :/  It'd be nice to get at least a short post to say she can't post...  Ah well...  I've got other games I can focus on I guess...
This message was last edited by the player at 14:34, Wed 31 Jan 2007.
DM FairieFire
GM, 69 posts
I am NOT a pixie!
Got any sweets??
Thu 1 Feb 2007
at 15:03
  • msg #716

Re: Background

Sorry guys and gals... Its all my fault for not posting.  Its just been crappy depression here for me and hopefully I'm over it now so we can get on with it.
Shan
player, 17 posts
Init +2 AC 18/F18/T10
HP 32/32 F10/R2/W3
Fri 2 Feb 2007
at 03:40
  • msg #717

Re: Background

Sorry to hear that.  Depression sucks / is a real downer *sighs* It's hard to describe how serious that one little word can be.

I've heard you say elsewhere that you have good family support.  That's important.  If you need another ear to listen to you, feel free.
Eleniel
player, 13 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Fri 2 Feb 2007
at 04:04
  • msg #718

Re: Background

FaerieFire, you know how to reach me if I can be of any service to you, right?  I'd be more than happy to help however I could.  And take all the time that you need whenever you need it.  We can be patient though we might worry about you a bit.  :p
Quetho
player, 21 posts
Init:+2  AC: 15/F 15/T 12
HP: 22/22  Save: F4/R3/W3
Wed 7 Mar 2007
at 01:23
  • msg #719

Re: Background

Ok...  I'm going to be taking this game off my sticky list too...  :/  I usually wait a while, but this board is active, that everytime I see it lit up, it gets my hopes up only to be broken.  If the game gets going again, just give me a buzz.  :/
Tellorn
player, 11 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Wed 14 Mar 2007
at 19:45
  • msg #720

Re: Background

*nods*  I would probably have done the same by now, if I hadn't been playing in another group in here. . .  I really hope FF is doing all right, but concidering her last post here in the OOC, I'm starting to fear the worst.  :-(
Eleniel
player, 16 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Fri 16 Mar 2007
at 03:55
  • msg #721

Re: Background

Yeah.  I'm really worried.  :(
DM Wolf
GM, 1 post
Thu 5 Apr 2007
at 13:40
  • msg #722

Re: Background

Greatings players of the Dalelands. I'm your new friendly Dm and hope that you will enjoy my game. I know two of you and one I do not know. I hope thatb I will tough so what do you say.
DM Wolf
GM, 2 posts
Wed 11 Apr 2007
at 13:06
  • msg #723

Re: Background

Well all seems to be ready to move on. So what do you all say shall we get started and move on.
Betha Brightwood
player, 1 post
Wed 11 Apr 2007
at 13:34
  • msg #724

Re: Background

So is everyone together new and old or whats going on?\

Im new by the way. (If that wasnt obvious)
DM Wolf
GM, 4 posts
Wed 11 Apr 2007
at 13:52
  • msg #725

Re: Background

Currently we got three old and three new(One of the new are a old player who for one day left the game.)

The old ones are if we continue with that mission around one days travels from Ashabenford near the hills where there has opened a crack in after the earthquake and what rumors say opened a few old dungeons.

We could go with that and I'll NPC Quetho and get the rest of you on another mission that might lead you all into the same story. It should work.

PS: I'm going off line and should be back tomorrow around the same time.
This message was last edited by the GM at 13:56, Wed 11 Apr 2007.
Eleniel
player, 17 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Wed 11 Apr 2007
at 14:28
  • msg #726

Re: Background

Glad to see you, DM Wolf.  :)  *hugs*

Welcome Betha!  I like that pic.  :)
Opal
player, 22 posts
Init:+3  AC: 18/F 15/T 14
HP: 15/15  Save: F2/R6/W1
Wed 11 Apr 2007
at 15:07
  • msg #727

Re: Background

Greetings all.  :)  Yes, Quetho got transfered, so not I'm Opal.  ;)

Had I known that DM Wolf was going to take this game over, I'd have stuck around...  *sigh* ah well.  Quetho was a little too gloomy in this game anyway. :)
Opal
player, 23 posts
Init:+3  AC: 18/F 15/T 14
HP: 15/15  Save: F2/R6/W1
Wed 11 Apr 2007
at 15:29
  • msg #728

Re: Background

Oops... Forgot to change my... clothes... ;)

There, that's much better.
Rabbitfoot
player, 1 post
init2  ac16(ff14/t13)
hp20/20  fort5/ref5/will2
Wed 11 Apr 2007
at 15:38
  • msg #729

Re: Background

Hello, Cute little gnome ranger here. Glad to join you.
Betha Brightwood
player, 2 posts
Warrior Maiden
Paladin of Mystra
Wed 11 Apr 2007
at 15:40
  • msg #730

Re: Background

So, who will I be traveling with? Im a Paladin of Mystra taking replacement levels for Mystic Fire Knight.
Tellorn
player, 12 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Wed 11 Apr 2007
at 16:39
  • msg #731

Re: Background

Elven Conjurer and master of summoning here.  :-)
Opal
player, 24 posts
Init:+3  AC: 18/F 15/T 14
HP: 15/15  Save: F2/R6/W1
Wed 11 Apr 2007
at 16:56
  • msg #732

Re: Background

Straight rogue here.  But I'm using the Skill Tricks from Comp Scoundrel.  I'm also waiting for a feat to be approved...  So, since most of you are DM's...  Feel free to vote yes... ;)  lol
Tellorn
player, 13 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Wed 11 Apr 2007
at 17:05
  • msg #733

Re: Background

Hm, I think I remember Opal from somewhere, come to think of it. . .  did you play her in one of Styxx's games?

Also, you may want to edit your description.  ;-)
Opal
player, 25 posts
Init:+3  AC: 18/F 15/T 14
HP: 15/15  Save: F2/R6/W1
Wed 11 Apr 2007
at 17:11
  • msg #734

Re: Background

Yeah, basically the same character, except she didn't have tricks in that game.  :)

So many small things to change around...  :)  Eventually she'll fully be a he  I mean, he'll fully be a she...  oops lol
This message was last edited by the player at 17:12, Wed 11 Apr 2007.
Eleniel
player, 18 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Thu 12 Apr 2007
at 01:26
  • msg #735

Re: Background

Elven cleric here.  :)
DM Wolf
GM, 5 posts
Thu 12 Apr 2007
at 12:39
  • msg #736

Re: Background

Well seen as none of the old characters have answeared my question if they want to continue with the old mission or start on a new mission together with the new players I guess that I'll wait one day more befor setting up a whole new ARP.
Tellorn
player, 14 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Thu 12 Apr 2007
at 15:08
  • msg #737

Re: Background

Question?  I must have missed that one, then.  I'd say a re-start would be best at this time.
Opal
player, 26 posts
Init:+3  AC: 18/F 15/T 14
HP: 15/15  Save: F2/R6/W1
Thu 12 Apr 2007
at 19:55
  • msg #738

Re: Background

Well...  To be honest, it wasn't really phrased as a question.  I know DM Wolf that you're learning English, so that's probably why there was confusion.

Also, I saw the XP post, but was momentarily confused by the date. (Updated 11/04-07)  I know different countries write dates differently.  Maybe using the month's name would help?  (April 11, 07?)  <shrug>  It's not that big of a deal, and shouldn't be that hard to figure out...  I'm not even sure why I'm mentioning it... Just bored I guess...  :)

So, am I still the only non-dm in this game?  :D
Eleniel
player, 19 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Thu 12 Apr 2007
at 22:03
  • msg #739

Re: Background

Sorry, Wolf.  I didn't notice it either.  :p

I agree with Tellorn.  Restarting would probably be best at this point.

As far as the date goes, it matters not to me.  I'm certainly used to seeing it month first, but day first isn't that big of a deal.  I'll either figure it our just figure that I'm mental.  :p  In the scheme of things that's not important to me.  :)

And that's possible, Opal.  So maybe you should take the hint.  :p  We're always needing DMs.  :p
Opal
player, 27 posts
Init:+3  AC: 18/F 15/T 14
HP: 15/15  Save: F2/R6/W1
Fri 13 Apr 2007
at 00:53
  • msg #740

Re: Background

Well...  See...  I'm usually the DM for my group.  I'm now in two tabletop groups (well, 1.5, since three of us are in both...)  I DM one, and play in the other...  I've always seen RPoL as a place to play.  I've tried a couple of games, but I don't know if I'd be comfortable with the structure of RoA.  I might "upgrade" down the line, but we'll see... :)
Betha Brightwood
player, 3 posts
Warrior Maiden
Paladin of Mystra
Fri 13 Apr 2007
at 03:02
  • msg #741

Re: Background

Well you couldnt play without DMs, so perhaps fate has called you to be a DUNGEON MASTER!

Or maybe not, I wish i could find a few good games to play in. I seem to have a knack for finding games that only last a couple weeks. I run alot of games here on RPOL just to get my fix.
Eleniel
player, 20 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Fri 13 Apr 2007
at 03:50
  • msg #742

Re: Background

I really like the structure of RoA.  Besides always having a place to go for support and advice, I like that it's not always me having to say no to things I'm not sure about or resources I don't have.  Plus it's nice to have rules already laid out that I just have to follow.  But that's just me, of course.

Another thing I like about RoA.  It's a place where I can DM and play, though I don't enjoy DMing nearly as much as I do rping, of course.  DMing is more difficult for me because I feel such pressure to provide an amazing game and story to my players yet I know that I can't deliver either.
Tellorn
player, 15 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Fri 13 Apr 2007
at 11:19
  • msg #743

Re: Background

Eleniel:
We're always needing DMs.  :p

*groans*  That's even more true than it was just a day ago, too, with the loss of DM Jim (and thus, we've lost Shan from this region).  :-(
Tellorn
player, 18 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Sat 21 Apr 2007
at 22:33
  • msg #744

Re: Background

I didn't notice until now that there's an IC thread started!  Guess I had gotten used to not looking for new posts for this game, heh.  I'll have a post up tomorrow, I'm a bit too tired for IC posts right now.
Betha Brightwood
player, 6 posts
Warrior Maiden
Paladin of Mystra
Mon 23 Apr 2007
at 01:43
  • msg #745

Re: Background

Did I miss the rapture?
Opal
player, 31 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Mon 23 Apr 2007
at 01:46
  • msg #746

Re: Background

Yeah, are Big Bertha and I the only two that are going to help out the boss or what?  :)
Eleniel
player, 23 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 23 Apr 2007
at 23:39
  • msg #747

Re: Background

Sorry, didn't realize we were starting...
Betha Brightwood
player, 7 posts
Warrior Maiden
Paladin of Mystra
Wed 25 Apr 2007
at 02:11
  • msg #748

Re: Background

Im beginning to think I joined a dead game.
Betha Brightwood
player, 8 posts
Warrior Maiden
Paladin of Mystra
Thu 26 Apr 2007
at 03:15
  • msg #749

Re: Background

I grow more and more certain every day
Eleniel
player, 24 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Thu 26 Apr 2007
at 03:43
  • msg #750

Re: Background

Not sure where our DM is, but hopefully he'll be back soon.
DM Wolf
GM, 9 posts
Thu 26 Apr 2007
at 12:33
  • msg #751

Re: Background

Sorry for that. I was waiting for everyone to make there first post, but then it went downhill. There was a national holyday in italy that I did not know about so I lost my internett acess. Not to worry I shall put the post up at once.
Eleniel
player, 25 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Thu 26 Apr 2007
at 21:15
  • msg #752

Re: Background

I didn't think you'd desert us.  :)
DM Wolf
GM, 11 posts
Fri 27 Apr 2007
at 12:32
  • msg #753

Re: Background

Nice to know that you people still have faith.
Opal
player, 34 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Tue 8 May 2007
at 17:16
  • msg #754

Re: Background

Ok, I'm a little confused...  Maybe this would have been covered in our meeting with the boss the night before, but what exactly are we supposed to be doing?  I now we voted for the dungeon crawl, but IC posts have said nothing about what we're doing, or where we're going...

He said we needed to have a full belly before we talked business, but all he asked was if we were ready to go?  Am I missing something?  Or should we just assume our characters know what we're doing, even though us players don't?  :)
Betha Brightwood
player, 11 posts
Init:+3  AC: 18/F 15/T 13
HP: 29/29  Save: F5/R6/W5
Wed 9 May 2007
at 02:37
  • msg #755

Re: Background

Im also confused, the game is makeing little sense to me.
DM Wolf
GM, 14 posts
Wed 9 May 2007
at 13:22
  • msg #756

Re: Background

Sorry. The ARP said that you where going to the dungons in the mountain. I forgot to write the name. You are going to Desert Mouth Mountain. That would have been known to you. Sorry for making so confusing posts, but I only have internet acess a very limited time and I ahve many games that I play in and got something to do in. I promise that I shall make the game better when I get more internet time. I'll start having better time after tomorrow. After that things should get better and a lot more understandable.

I'm sorry for this thing has happened, but I'm not used to DMing in Rpol. I get ideas suddenly and can play them out at tabletop, but when I so often get new ideas they sometimes get mixed and confusing brcause I got ideas for like 10 games and small events that could happen and all get mixed sometimes.

I'm sorry.
DM Wolf

PS:
I rewrote the post. Maybe i will be clearer now.
This message was last edited by the GM at 13:33, Wed 09 May 2007.
Opal
player, 35 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Wed 9 May 2007
at 14:43
  • msg #757

Re: Background

It's ok, and quite understandable.  Seeing as english isn't even your primary language, I think you're doing a good job with things so far.  :)  I just wanted a little clarification, which you've provided, thanks.  :D
DM Wolf
GM, 15 posts
Thu 10 May 2007
at 12:21
  • msg #758

Re: Background

Thanks. I makes me happy that you like the game. I'm having my last lunch break at work today. I'll get a lot more time tomorrow and untill I get home. Then I can make several postr each day if the speed should move so fast.
DM Wolf
GM, 16 posts
Sat 12 May 2007
at 14:00
  • msg #759

Re: Background

Hey all

Well it seems the game has slowed down a fair bit. Well it's only to be expected with two players sick. Will give Betha to Monday maybe Tursday befor doing anything. Maybe we are lucky and the two sick players will be all well by that time. Also I'm leaving tomorrow and will not post untill monday atleast so we'll see what has happened by then.
DM Wolf
GM, 19 posts
Thu 31 May 2007
at 18:37
  • msg #760

Re: Background

Okey It's been two days since I change my post. I only updated the post so please post your actions. Gaming seems to be slow seen as we have two players gone because of sick children and exams.
Betha Brightwood
player, 14 posts
Init:+3  AC: 18/F 15/T 13
HP: 29/29  Save: F5/R6/W5
Fri 1 Jun 2007
at 13:00
  • msg #761

Re: Background

Opal has also been gone.  I guess I missed the fact that you updated Ill go check now.
DM Wolf
GM, 21 posts
Fri 1 Jun 2007
at 15:13
  • msg #762

Re: Background

Okey then it's three players gone because of different reasons. Well Tellorn will be done with the exams soon atleast.
Tellorn
player, 23 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Fri 1 Jun 2007
at 22:33
  • msg #763

Re: Background

Not soon enough. . .  :(
DM Wolf
GM, 22 posts
Fri 1 Jun 2007
at 22:40
  • msg #764

Re: Background

Sorry was trying to see the light side of things, but it will not be long now.
Opal
player, 38 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Fri 1 Jun 2007
at 23:56
  • msg #765

Re: Background

Sorry about not alerting you... :(  But this game was going so slow, and everyone else in the game is in other games with me, that it slipped my mind to post that I'd be gone here as well.  :/  Now that I look back, it would have been nice to have gotten some chatting going with the others, but they all seemed to be leaving one line replies. :(
Eleniel
player, 30 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Sat 2 Jun 2007
at 03:00
  • msg #766

Re: Background

I'm sorry but it's been one heck of a whirlwind around here for me recently.  Sick kids, graduating university, sick me, sick kids again, surgeries for all three kids, plus trying to carve out some time to spend with my wonderful fiancé whom I don't get to spend hardly any time with, and moving as well besides trying to finish up a nasty divorce.

Thankfully some of those things are getting better for me now.
DM Wolf
GM, 25 posts
Tue 5 Jun 2007
at 23:49
  • msg #767

Re: Background

Sorry for not having posted for a little while. Shall post tomorrow. I just got home and then needed to take my sister to the doctor and now I just want to sleep.
Tellorn
player, 24 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Fri 8 Jun 2007
at 19:36
  • msg #768

Re: Background

I'll be returning to normal posting, at least for the weekend.  Depending on when my final exam will be, I may be able to post on Monday, as well.  By the middle of next week, I'll be back, full-time, though, until the end of June.
Opal
player, 43 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Fri 8 Jun 2007
at 20:20
  • msg #769

Re: Background

Hm, I thought 'the People' generally referred to the elves (the 'Tel'Quessir')?

Shows what you know about halflings... ;)  Now I can't find it, but when I was researching another halfling character for background, I saw that they call themselves the Hin, and that Hin in halfling means the people.  Just because you're tall doesn't me you have exclusive rights on what you call yourselves.. ;)
Tellorn
player, 26 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Fri 8 Jun 2007
at 20:48
  • msg #770

Re: Background

I'm familiar with 'the Hin', but I didn't know that it meant 'the People'.  I've certainly never heard anyone other than elves refer to themselves as such, either.  :p


Besides, I prefer my halflings nomadic and riding dinosaurs, heh.  ;-)
Eleniel
player, 34 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 11 Jun 2007
at 02:25
  • msg #771

Re: Background

*giggles*  Yes, halflings refer to themselves as Hin.  (I play a LOT of halflings.  :p)  But I've never, ever seen them actually translate it and refer to themselves as "The People."  I assume because the elves do that and everybody knows it.  They have always, in my experience, actually used their translation for it, Hin.  Hence why Eleniel is a little confused.  :p
Opal
player, 44 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Mon 11 Jun 2007
at 16:46
  • msg #772

Re: Background

To be honest, I've never actually heard elves refer to themselves as "the people" At least until I started playing with you guys...
Opal
player, 45 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Mon 11 Jun 2007
at 16:50
  • msg #773

Re: Background

And because you're all ganging up on me...  I changed it, so there!  :P  <pouts>
Eleniel
player, 35 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 11 Jun 2007
at 16:52
  • msg #774

Re: Background

You didn't have to change it, we were just surprised and a bit confused is all.  I've heard it all the time, though.  In FR novels and things like that.
DM Wolf
GM, 28 posts
Mon 11 Jun 2007
at 20:06
  • msg #775

Re: Background

I actully remember reading the same thing about the Hin meaning The people. I think it was in Races of fearun or something like that.
Opal
player, 46 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Tue 12 Jun 2007
at 15:22
  • msg #776

Re: Background

I'm sure I read it somewhere, but now I can't seem to find it anywhere... :/  And now that my computer died and I'm having to use my wife's...  I don't have access to my "books" anymore... ;)
DM Wolf
GM, 29 posts
Tue 12 Jun 2007
at 15:25
  • msg #777

Re: Background

Sorry to hear that Opal.

PS: I made a post yesterday if anyone wants to post.
Opal
player, 47 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Tue 12 Jun 2007
at 15:28
  • msg #778

Re: Background

Yup.  I was just working on a post for that... ;)
DM Wolf
GM, 30 posts
Tue 12 Jun 2007
at 15:33
  • msg #779

Re: Background

great. looking forward to it.
Betha Brightwood
player, 20 posts
Init:+3  AC: 18/F 15/T 13
HP: 29/29  Save: F5/R6/W5
Thu 21 Jun 2007
at 13:26
  • msg #780

Re: Background

Hmm to smite or not to smite that is the question.
Tellorn
player, 28 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Mon 25 Jun 2007
at 22:54
  • msg #781

Re: Background

On Friday, I'll be going away, and won't be back until July 20th.  NPC Tellorn as needed, please.
DM Wolf
GM, 36 posts
Mon 25 Jun 2007
at 22:57
  • msg #782

Re: Background

Shall do.
Eleniel
player, 41 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 25 Jun 2007
at 23:07
  • msg #783

Re: Background

I'll be busy with my houseguest from June 30th until July 19th.  Please feel free to NPC Eleniel as needed.  :)
DM Wolf
GM, 37 posts
Mon 25 Jun 2007
at 23:19
  • msg #784

Re: Background

I will do that.

Enjoy your time off.
Eleniel
player, 42 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 25 Jun 2007
at 23:32
  • msg #785

Re: Background

Thank you!  :)
DM Wolf
GM, 44 posts
Sat 21 Jul 2007
at 23:28
  • msg #786

Re: Background

Hello all. I'm going away until the 26th and will not be posting befor that night local Norwegian time. I have changes my last post a little bit and hopefully we can resolve the house matter when I get back.
Tellorn
player, 29 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Tue 24 Jul 2007
at 12:49
  • msg #787

Re: Background

I'm having some serious computer trouble, and I'm not sure when I can resume a steady rate of posting again.  I apologize for any inconvenience caused by this, and I trust our DMs ability to NPC my character if he feels that becomes needed.
DM Wolf
GM, 47 posts
Fri 10 Aug 2007
at 17:13
  • msg #788

Re: Background

Okey. I understand that it's summer. Well atleast some places. If this posting rate is kept during the fall and winter I'm considering to pull the plug so to speak on this game. I have asked you what more you want out of the game and also mentioned earlyer that if there is anything you want me to change that it's just to give me a Pm and I'll consider it fairely and without any form of personal grudge felt afterwards, but instead with gratitude. I want to make this the best game that is on RoA, but then I need your help. I'm one of those DMs that write of there characters. If you are interested and involved in the game then I'll show the same dedication as you have. I only manage to make truely great posts when my players are involved in the game and are active. the game will meet it's fate in late september. Then I will have made the disission if I want to continue or not. If you don't want me as your DM then please tell me and I'll step down and try to get a new DM for you.
This message was last edited by the GM at 17:15, Fri 10 Aug 2007.
Betha Brightwood
player, 30 posts
Init:+3 AC: 18/F 15/T 13
HP: 36/36 Save: F6/R6/W5
Fri 10 Aug 2007
at 23:03
  • msg #789

Re: Background

Well, two of your players have had very busy summers and computer trouble. I know I am very busy in the summer months as is Opals player whom I know outside of computerland.

I have found it difficult to put time into the game, but will renew my efforts because I very much want to play this character.

I run 5 games on rpol general and one here on ROA, I get maybe one post a week maybe two from most people who promised 4-5 posts so I understand your troubles.

Be patient with us I beg.

DM Raconteur/Betha.

PS.

Perhaps if you dont mind you could write up a synopsis of what exactly we are doing and why so that we can all kinda reset and refresh. Sometimes Ive found this helpful in games I run.
This message was last edited by the player at 23:05, Fri 10 Aug 2007.
Eleniel
player, 44 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 13 Aug 2007
at 02:48
  • msg #790

Re: Background

Barring emergencies or whatever, I should be back for good now.  Unless something comes up, I'm on every day (almost always without fail) and can post should it be my turn or if there's something I can respond to.  I'll admit to sometimes not posting if I've posted a lot and it seems others aren't "getting a word in edgewise" because I don't want to be rude, but I don't expect that will be a problem in this game.

Tellorn hopes to have his new laptop within a week or two, so that will help a lot there as well.
Tellorn
player, 31 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Fri 17 Aug 2007
at 21:13
  • msg #791

Re: Background

My new computer is here, so I should be able to return to steady-ish posting soon, thankfully.  I'll have something posted tomorrow morning, right now, I'm in dire need of sleep.  :p
DM Wolf
GM, 51 posts
Fri 31 Aug 2007
at 00:21
  • msg #792

Re: Background

Hello al. I'm having problems with my map programs. I'm trying to get it fixed. I just need a few more days. I hope that will be okey.
Eleniel
player, 49 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Fri 31 Aug 2007
at 01:34
  • msg #793

Re: Background

We understand.  We'll be here.  :)
DM Wolf
GM, 53 posts
Wed 5 Sep 2007
at 22:47
  • msg #794

Re: Background

Sorry for my mistake of not putting any markings on the map. If you now could modify your post so that it says which square you are in.
Opal
player, 65 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Tue 18 Sep 2007
at 15:42
  • msg #795

Re: Background

just where is the glitterdust cloud located?  Because depending on where Tellorn put it, it could be affecting us too...
Tellorn
player, 37 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Tue 18 Sep 2007
at 16:12
  • msg #796

Re: Background

Without being too sure about where it would be on the map (I'm sick at the moment, and having trouble thinking clearly), it'd definitely be placed so that only the 'bad guy' would be affected by it.
Betha Brightwood
player, 38 posts
Init:+3 AC: 18/F 15/T 13
HP: 36/36 Save: F6/R6/W5
Tue 25 Sep 2007
at 13:00
  • msg #797

Re: Background

So what are we waiting for?
DM Wolf
GM, 56 posts
Tue 25 Sep 2007
at 13:18
  • msg #798

Re: Background

We are waiting only for Eleniel, but it seems that the player has disappeared at the moment. shall NPC her.
Betha Brightwood
player, 39 posts
Init:+3 AC: 18/F 15/T 13
HP: 36/36 Save: F6/R6/W5
Tue 25 Sep 2007
at 13:20
  • msg #799

Re: Background

I believe she is sick, I saw her post in other games Im in with her.
DM Wolf
GM, 60 posts
Thu 27 Sep 2007
at 23:10
  • msg #800

Re: Background

Just wanted to remind you all that the fight is finished and that if you go to Xp and treasure tread on the notice tread for The Dalelands you'll see that you have gotten xp.

Also I would like to remind you that seen as combat is over everyone can start to post again.
Eleniel
player, 52 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Mon 1 Oct 2007
at 22:51
  • msg #801

Re: Background

Yes, I've been sick and am having a hard time keeping up currently.  I'm sorry.
Betha Brightwood
player, 45 posts
Init:+3 AC: 18/F 15/T 13
HP: 36/36 Save: F6/R6/W5
Fri 19 Oct 2007
at 13:49
  • msg #802

Re: Background

17 days since the last DM update...is this game still going?
DM Wolf
GM, 62 posts
Fri 19 Oct 2007
at 23:49
  • msg #803

Re: Background

It's going. I bumped the tread, but no one posted. You are standing and have not really given no clues to what you are planning so I hoped that bumping the tread would give me some answers. Also I have been busy this last week with getting my drivers license.

If I get no posts in the OCC or the Tread I'll move you on and hope that you will post.
DM Wolf
GM, 63 posts
Mon 22 Oct 2007
at 21:16
  • msg #804

Re: Background

Also I would very much like it if everyone could send me a Pm with what they want for their RoA Birthday. I have gotten some I believe, but not all. The sooner all get the PMs done the quicker you will all get the items
Opal
player, 70 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Tue 23 Oct 2007
at 18:05
  • msg #805

Re: Background

I know you're waiting on mine...  I was kind of surprised when it came around.  I asked another dm and he mentioned that the Magic item compendium was open for use, just want to make sure of that with you before I go and check that out.  There's a few items I know of in it that would work really well for this char.
Khemed
player, 7 posts
Init +2, AC/F/T 14/12/14
HP 16/16, F+3 R+5 W+7
Wed 24 Oct 2007
at 21:36
  • msg #806

Re: Background

Mine aren't done yet either.  I'm having a hard time deciding whether to push the spellcasting or the combat side of Khemed.  I'll try to get it done soon.
Tellorn
player, 41 posts
Init +4, AC 14/10/14
HP 17/17, F/R/W 2/5/5
Wed 24 Oct 2007
at 22:04
  • msg #807

Re: Background

Am I the only one who had figured out what I was going to get, before the announcement was even made?  :p
Opal
player, 71 posts
Init:+3  AC: 18/F 15/T 14
HP: 12/12  Save: F2/R6/W1
Thu 25 Oct 2007
at 15:49
  • msg #808

Re: Background

Well, since you were the one who made the announcement, quite likely... :P
DM Wolf
GM, 64 posts
Thu 25 Oct 2007
at 22:42
  • msg #809

Re: Background

Opal:
I know you're waiting on mine...  I was kind of surprised when it came around.  I asked another dm and he mentioned that the Magic item compendium was open for use, just want to make sure of that with you before I go and check that out.  There's a few items I know of in it that would work really well for this char.


As long as it's not against the RoA rules feel free to look trough MIC. Just know that I don't got that book so you would have to Write to me what it does.
Khemed
player, 16 posts
Init +2, AC/F/T 14/12/14
HP 16/16, F+3 R+5 W+7
Fri 25 Jan 2008
at 21:59
  • msg #810

Re: Background

DM Wolf:
If you are taking and moving your character just add a extra 200 xp and 100 gp. Just to make things easier.


Moving where?  What did I miss?
DM Wolf
GM, 73 posts
Sat 26 Jan 2008
at 09:50
  • msg #811

Re: Background

Sorry. That is to those who stay and those who will move on.

Sorry again about that. I may have gotten a hold of some new players as well.
Eleniel
player, 63 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Sat 26 Jan 2008
at 15:25
  • msg #812

Re: Background

If it's okay with you I've got a great little druid all ready for you, hon.  :)
DM Wolf
GM, 74 posts
Sun 27 Jan 2008
at 08:22
  • msg #813

Re: Background

that's fine. make your druid.
Eleniel
player, 64 posts
Init -1      AC 21/20/18
HP 33/33 Saves 6/3/8* +3E
Sun 27 Jan 2008
at 17:17
  • msg #814

Re: Background

Okie dokie.  I'll start typing up what I've got on hard copy then.  :)
DM Wolf
GM, 75 posts
Sun 10 Feb 2008
at 19:01
  • msg #815

Re: Background

Okey. I got a replacement. he is still working on his characters and should be done soon. I expect that I'll have the ARPs ready within the end of the week.
Dalsein
Sun 10 Feb 2008
at 19:20
  • msg #816

Re: Background

Exams coming up on Friday, but I'll set up my character sometime before then, and get started typing up his background and such.
Khemed
player, 17 posts
Init +2, AC/F/T 14/12/14
HP 16/16, F+3 R+5 W+7
Thu 14 Feb 2008
at 01:33
  • msg #817

Re: Background

*bows*

Ready whenever you are.
DM Wolf
GM, 76 posts
Thu 14 Feb 2008
at 15:01
  • msg #818

Re: Background

That's good to hear Khemed. I'm still waiting on the sheet from our new guy.
DM Wolf
GM, 78 posts
Mon 25 Feb 2008
at 20:54
  • msg #819

Re: Background

It seems we might have come across a little bit of trouble. It seems that the new player has let's say turned into smoke and disappeard on us. No loggings on 15 days tomorrow. I'll give hima day or two before starting to look after a new player. Sorry for the trouble.
Storm Sunstar (common)
player, 2 posts
Mon 25 Feb 2008
at 21:38
  • msg #820

Re: Background

Okie dokie.
DM Wolf
GM, 79 posts
Tue 4 Mar 2008
at 02:05
  • msg #821

Re: Background

I'll have a tread up by the end of today. I promise.
Khemed
player, 19 posts
Init +2, AC/F/T 14/12/14
HP 16/16, F+3 R+5 W+7
Mon 10 Mar 2008
at 22:12
  • msg #822

Re: Background

I can't remember how much of this I've already said on which games, so I'll cover it all for the sake of completeness.  If I'm duplicating, please forgive me.

For some reason, last week, my blood pressure really spiked, giving me blinding headaches.  It was almost like all of my meds that I take for it just stopped working.  I finally got into the doctor's office on Friday, and he shuffled my meds around, upping one and adding one.  It's taken all weekend for the new meds to even touch it, and today's the first day in a week that I've gotten through work without pain meds for my headaches.  I still feel like I've been beaten though.

Part of what the doctor suggested is that I slow down some.  He says I'm too stressed (go figure...)  I'm going to take the rest of this week off of everything except work and church.  I took the last two days of last week off even from those.

I'll be back to all of my games on Monday 3/17 (St. Paddy's own blessed day).  For those games where I'm GMing, sorry for the delays, both last week's largely silent one and this week's.  Please bear with me.

For those games where I'm playing, please feel free to NPC me however is needed to keep things moving along.

 - jim
Sowltore
player, 2 posts
Init: +3 AC: 18/F 15/T 13
HP: 28/28 Saves: F5/R4/W1
Wed 12 Mar 2008
at 16:47
  • msg #823

Re: Background

Since we skipped the meeting up and went straight into the adventure, I was just wondering who else's characters are in so I can mention them in my post.
DM Wolf
GM, 81 posts
Thu 13 Mar 2008
at 03:53
  • msg #824

Re: Background

You got Khemed, Storm Sunstar and Dalsein.

The post might seem short and not very much for you to do, but want to see what way you will chose.
Storm Sunstar (common)
player, 3 posts
Thu 13 Mar 2008
at 05:56
  • msg #825

Re: Background

How well will we all know each other?
DM Wolf
GM, 82 posts
Thu 13 Mar 2008
at 06:32
  • msg #826

Re: Background

Just wanted to say of anything should happen that I will not be posting before Monday as I'm going away.

Not much.  understood it so that you and Dalsein knew each other. you talked about it at least. The rest I assume does not know each other.
Dalsein
player, 2 posts
Thu 13 Mar 2008
at 10:28
  • msg #827

Re: Background

I'll try to have a post up by tomorrow, I'm currently packing for a plane-travel today, and didn't get any sleep at all tonight, so when I'm done travelling, I'll probably just go right to bed.  :p
DM Wolf
GM, 83 posts
Thu 13 Mar 2008
at 10:32
  • msg #828

Re: Background

Well I'm taking the train to Trondheim. A nice 15 hour trip. Well of to do the last things before packing and leaving so have a good weekend. Hopefully I can post when I get back on Monday.
Storm Sunstar (common)
player, 4 posts
Thu 13 Mar 2008
at 13:26
  • msg #829

Re: Background

Yeah, Dalsein and I do.  So as a group, though, we pretty much just met.  Okie dokie, that's what I needed to know.

Both of you have very safe travel in Norway!  *hugs*
Sowltore
player, 4 posts
Init: +3 AC: 18/F 15/T 13
HP: 28/28 Saves: F5/R4/W1
Sat 15 Mar 2008
at 12:09
  • msg #830

Re: Background

Alrighty, I got a post up guys. Nothing much happened, but I didn't know what to do xD.
DM Wolf
GM, 91 posts
Sat 31 May 2008
at 22:42
  • msg #831

Re: Background

Sorry for the lack of posting in the games during the last two weeks. I've had a lot to do at worked and almost worked a full months job during two weeks so I need to rest. I'll have a post up tomorrow.
Khemed
player, 26 posts
Init +2, AC/F/T 14/12/14
HP 16/16, F+3 R+5 W+7
Tue 3 Jun 2008
at 21:56
  • msg #832

Re: Background

Khemed really doesn't have any information gathering skills.
Storm Sunstar (common)
player, 12 posts
Tue 3 Jun 2008
at 21:57
  • msg #833

Re: Background

Same goes for Storm.  And she's very shy, plus upset with Sowltore at the moment.
Sowltore
player, 10 posts
Init: +3 AC: 18/F 15/T 13
HP: 28/28 Saves: F5/R4/W1
Sat 7 Jun 2008
at 15:06
  • msg #834

Re: Background

Yeah..and generally goes without saying that Sowltore hasn't taking a liking to those elves and vice versa xD

I'll try to get a post up soon though - but been busy with exams recently.
DM Wolf
GM, 93 posts
Sat 21 Jun 2008
at 22:29
  • msg #835

Re: Background

I'm sorry that it's been a long time since I've posted. We're a few people short at work so I'm working 50 hours weeks as well as getting ready to get my certificate of apprenticeship(I think it's called) as a cook. This has left me physical and mentally exhausted. Things don't get a lot better when I'm also packing everything down to move as well. I'm sorry, but I think I'll manage to get in a few posts during the next week. I'll be back for full posting rate at the second of July.
Sorry
DM Wolf
Dalsein
player, 9 posts
Init: +3 AC:17/F 14/T 13
HP: 24/24 Saves: F7/R9/W5
Mon 14 Jul 2008
at 20:36
  • msg #836

Re: Background

Hi, posting this on behalf of Storm and myself.  We've decided to retire our characters here.  Feel free to decide that they stayed behind in the elven camp if you move on from here eventually.
DM Wolf
GM, 94 posts
Wed 16 Jul 2008
at 21:33
  • msg #837

Re: Background

Sorry people. I have been working for 16 days now and have no energy left. Also with two people leaving(something I hold myself responsebul for) I would suggest we pull the plug seen as there is only around 7 months till I go into the Navy. this game never really got the chanse to start really. it's a shame. Just tell me what you want to do(Kalen and Sowltore)
Storm Sunstar (common)
player, 15 posts
Thu 17 Jul 2008
at 02:06
  • msg #838

Re: Background

You aren't responsible, Wolf.  Dalsein and I are just going through some hard times irl, as you know, and we're just pulling back here and there where we can.  Since you won't be around for much longer and, as you said, things never really got underway, plus the group didn't mesh, this seemed like the right choice for us.  I'm sorry.
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