Re: Silver Marches Adventure: The Absent-Minded Sage
The well-armed and well-armored guard listens intently at all you say. Every now and then as each of you speak he looks at the back of his shield, as if checking for something.
When Alec makes him laugh he seems satisfied and turns, raising his hand so that all the other guards in the towers can see him.
The gates open and he walks you in.
Forgive the questions. but ever since we caught that group of Zhents poisoning the wells, we've had be be more careful than we used to be.
This old man...describe him. Maybe I was the one that met him at the gate.
One of you describes the missing sage, and the guard nods, continuing to walk you into town, well past the gates and wall.
Aye, I met him. He seemed a bit distracted. A fast-talking fellow, very intent to get to the forest. There was rain that day, though, so he was headed for The Cockatrice to wait it out. He said he always liked to stay at The Cockatrice when he was in Loudwater.
I asked him when the last time he was here was, and he stammered a bit, then said he couldn't remember.
So if you want, head down to The Cockatrice. I'm sure someone there saw him.
You can't miss it. One of the only 3-story buildings in town, and the only one with such bright red shudders and doors!
Sure enough, you can't miss it. It is near the center of Loudwater.
And seeing as it is almost dark and suppertime, a small crowd has already started to enter the tavern/inn.
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I'll wait to go further in case you want to RP or go elsewhere in Loudwater first.
From what you can tell, most shops are closed this time of day, and it will soon be dark out.
There is a chill in the air and frost will be on the ground come morning.