Out of Character 2.   Posted by helbent4.Group: 0
helbent4
 GM, 1528 posts
 aka Tony
Thu 29 Sep 2011
at 19:50
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #405):

1) The Humvee isn't in direct LOS, but she knows something blew up and is on fire.

2) We can say for the sake of argument that Fox or McRae has given her a SITREP.

3) This BTR has no night sights installed. I think even the upgraded BTR-70 would only have active IR, maybe passive IR, never FLIR/thermal.

I will take out the pictures then, and leave a link.

Tony
Kelsey Sarah Champlain
 player, 798 posts
 3/RSR - DRI
 Master Corporal
Thu 29 Sep 2011
at 21:56
Re: Out of Character 2
In reply to helbent4 (msg #406):


numberless.  Sorry you have to cater to my old POS computer, and thank you!

3.  Yes, I knew that.. I thought we had something hand held?

1.  Taken care of by two, thanks!

2.  Whew, that helps a little.

This message was last edited by the player at 22:00, Thu 29 Sept 2011.

helbent4
 GM, 1529 posts
 aka Tony
Thu 29 Sep 2011
at 22:00
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #407):

You have a set of night vision goggles. They are not thermal-capable. Putting them on in the daylight will simply turn everything green and unintelligible.

Tony
Kelsey Sarah Champlain
 player, 799 posts
 3/RSR - DRI
 Master Corporal
Thu 29 Sep 2011
at 22:08
Re: Out of Character 2
In reply to helbent4 (msg #408):

Ah, I thought we had thermal.  Yeah, I have used the mil grade NVG personally.  Nothing too special there.  Other than the size issue, they were just fine for most operations, but won't help find a sniper in daylight!
helbent4
 GM, 1530 posts
 aka Tony
Thu 29 Sep 2011
at 22:17
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #409):

If no one has any objections, I will think of wrapping up tonight. PM or post to me what you want your next moves to be over the next while. Not just the next few minutes but hours and the rest of the day! This goes for everyone but as Kel is in charge then it's her call on how things proceed.

As a reminder you have completed the mission objectives by locating the warhead. That was the sole purpose of coming here. You were not expected to leave anyone as a guard, although that might be a good idea given current circumstances.

Tony
helbent4
 GM, 1533 posts
 aka Tony
Sat 1 Oct 2011
at 04:17
Re: Out of Character 2
Team,

My apologies if it seems we are rushing things a bit. Javier is leaving soon for a while and I'd like to basically wrap things up. You don't specifically have to cut anything short on this account, Lee/Kel is still going to be here, but describe what you want to have happen and I'll take it from there.

Tony
Kelsey Sarah Champlain
 player, 806 posts
 3/RSR - DRI
 Master Corporal
Sat 1 Oct 2011
at 05:22
Re: Out of Character 2
In reply to helbent4 (msg #411):

Leekel.  I'm some kind of vegetable from the onion family.
Taras Vladimirovich Shevchenko
 player, 716 posts
 Fmr. 62nd MRD
 Senior Lieutenant
Sat 1 Oct 2011
at 06:51
Re: Out of Character 2
Since my character will be taking some holidays for a while...

I suggest to reconfigure the different elements into two teams. One of them is supposed to be dealing with the aftermath on the battlefield: Looking for the missing sniper, identifying the status of the SAW gunner, etc. Basically "sanitize" the area. The LAV III would be the primary vehicle with associated dismounts

The other team should form a convoy to evacuate the ex hostages and prisoners as well as the damaged goods and also the spoils of war. (Like Taras driving the flatbed with the ZPU quad in tow). The zodiac can be also returned to UBC by a single operator or add a grenadier for the Mk-19 and serve as an armed escort during the first stage of the convoy trip back home. This combo could also support from the water the LAV searching party as it offers a good fire suppression capability.

Once the area of operations is finally clear a small police force can set up shop in the access of Ioco terminal to secure the access and then a properly trained civilian working crew can come back and proceed with the removal of the warhead with the already handy bobcat and whatever the means and force protection they may need.

In the meantime the different elements can conduct a debriefing exposing the positive and negative aspects of the mission and work out ideas to improve the planning of future operations.

I would probably still away but I think that the idea of preserving the armored element of the LAV III with another ground support team like the BTR works fine. I believe this can be repaired as Bulat did have another BTR with some engine problems and there is also a BMP-2 that could be put into service, Also the idea of having a maritime element provided a great service in a surprising way. Not exactly from the sea but as a maneuvering element to find, fix and destroy the enemy in support of the main force.

In terms of weaponry and NPC's my element (Bravo) did have some shortcomings with the implementation of police work weapons like the Sterlings and shotgun that little could add to a firefight compared to the powerful G-3 variant of the militia. Once again the rocket propelled grenade in its Carl Gustav iteration demonstrated the validity of the concept with the use of this weapon in non conventional ways like using airburst explosion to suppress infantry or against high value targets (spotter) in an urban environment. The possibility of endangering civilians due to its indiscrimnated use is also there. To the defense of the Bravo team we can conclude that the hostage situation caught everybody by surprise but the outcome ended up to be quite acceptable if we assess the sheer danger that this situation represents.

I will have the chance to check the board once more tomorrow before my departure.
helbent4
 GM, 1534 posts
 aka Tony
Sat 1 Oct 2011
at 07:23
Re: Out of Character 2
Javier,

Very thorough!

One consideration is that this is Bulat's BTR-70, with a new engine. Fortunately the tires were pierced by 14.5mm bullets and can either be replaced or repaired at UBC or New West.

In the longer term, UBC has some personnel that could do the job of nuclear weapons material disposal but of course the crew of the Kursk is best-suited and experienced.

Tony
Kelsey Sarah Champlain
 player, 807 posts
 3/RSR - DRI
 Master Corporal
Sat 1 Oct 2011
at 16:02
Re: Out of Character 2
In reply to helbent4 (msg #414):

I am a little reluctant to leave a team out of radio contact behind to guard.  I'd prefer to pull out a day or so and regroup.

I think I followed the essential plan, having the LAV group sweep and clean while repairs were being made.

Have a good vacation Javier!
helbent4
 GM, 1535 posts
 aka Tony
Sat 1 Oct 2011
at 20:31
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #415):

You do have a backpack radio but anyone you'd leave would still effectively be out of contact due to intervening terrain.

I will wrap up the adventure now, hopefully Javier gets to read it before heading out for the Continent!

Tony
Taras Vladimirovich Shevchenko
 player, 717 posts
 Fmr. 62nd MRD
 Senior Lieutenant
Sat 1 Oct 2011
at 21:55
Re: Out of Character 2
Thank you folks!

I'll be looking forward to catch up soon with new and exciting developments in the "Angel's of the Apocalypse".
Adios amigos!
helbent4
 GM, 1536 posts
 aka Tony
Sat 1 Oct 2011
at 21:59
Re: Out of Character 2
In reply to Taras Vladimirovich Shevchenko (msg #417):

Javier,

Damn, working on the denoument post now!

Check at the airport?

Tony
Kelsey Sarah Champlain
 player, 809 posts
 3/RSR - DRI
 Master Corporal
Sat 1 Oct 2011
at 22:24
Re: Out of Character 2
In reply to helbent4 (msg #418):

Correct.  We would have to set up a relay before I leave folks there so that they are in radio contact.

I knew the commo situation, and with a little time and thought it can be conquered.

Honestly, not so sure why everyone is so hot about this, it's more a danger than anything else.

There is little chance that warhead is in usable condition, and the radioactive material is likely damaged, which makes it completely useless as a bomb.  All that leaking radiation points to that.  Someone might be able to sell it, and someone with the correct facilities might be able to reshape it into usable form, but that is a bit of a longshot, in my opinion.  Nuclear bombs are very hard to make in their own way, and the reaction material needs to be perfect.. or it won't do much.  It's why I have been so shocked that someone was willing to kill for something so useless, knowing what i know about nuclear energy.
helbent4
 GM, 1537 posts
 aka Tony
Sat 1 Oct 2011
at 22:35
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #419):

All will be revealed!

Working on it.

Tony
Kelsey Sarah Champlain
 player, 810 posts
 3/RSR - DRI
 Master Corporal
Sat 1 Oct 2011
at 23:39
Re: Out of Character 2
In reply to helbent4 (msg #420):

pay no attention to the man behind the curtain?
helbent4
 GM, 1539 posts
 aka Tony
Sun 2 Oct 2011
at 00:36
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #421):

Things should be clearer now.

Notes on the game:

This has been a great campaign! It is now concluded, and successfully in my opinion. This was a difficult situation with many elements not typical of the standard run-and-gun Twilight 2000 game. Truly, an achievement for the players, who succeeded through intelligence and creativity and occasionally, brutal decisive force.

I have been proud and happy to have been a part of this game.

Now, I am not ruling out future adventures, of course! The Lower Mainland is a large and complicated area, not all outstanding plots could be resolved nor all enemies conveniently defeated and there is still plenty to do! While the present story is complete, I will be happy to consider another look at running the continuing adventures of TF URIEL some time in the future. I will not hesitate to let everyone know when this happens.

Regarding wrapping up this game, players who wish to bring up issues or ask further questions relating to your characters and past or future events in-game, please post them in the Denouement thread.

Tony

This message was last edited by the GM at 00:47, Sun 02 Oct 2011.

Kelsey Sarah Champlain
 player, 811 posts
 3/RSR - DRI
 Master Corporal
Sun 2 Oct 2011
at 03:57
Re: Out of Character 2
In reply to helbent4 (msg #422):

Wow huge end post!

I was so not expecting an end to the whole game, actually didn't expect this action to be an end either.

I'd love to keep playing!  But from that huge post not sure even where to start.  Obviously my character has moved back from Commo/ordinance to her true calling in infantry, with a good wide background and is on a fast path to leadership.  Big wow, who'd have thought!   Don't know where that puts her but it's pretty wild overall.

I am fully up to continuing, at any point you want to pick up.


Some thoughts I have on esprits de corps is to properly organize the military there.  Properly regimentalize and make sure we can get everyone in similiar uniforms with matching markings.  For one it will show others that we have our shit together.

-Lee

This message was last edited by the player at 04:24, Sun 02 Oct 2011.

helbent4
 GM, 1540 posts
 aka Tony
Sun 2 Oct 2011
at 06:54
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #423):

Standardised uniforms are not so much a problem, hundreds were found in storage and more can be made. But of course the larger point is true, you want to reinforce your legitimacy and one way is to present a competent, consistent image.

Did you check the link on the Buntzen Lake power station? Fascinating structures. Imagine a couple Edwardian Gothic structures isolated at the foot of wooded mountains on the water. You can search for images "Buntzen Generating Station".

There is of course a lot more to be done but now it's time to sit back and say "job well done!" When it's time we can pick things up with new players, new PCs (if wanted). In the mean time, I've got other games I want to play and run and if this game has come to a successful conclusion (for now) I can divert my attention elsewhere with a clear conscience.

Tony
Andrew Montgomery McRae
 player, 413 posts
 1/CAR - DRI
 Master Sniper (Sergeant)
Sun 2 Oct 2011
at 08:32
Re: Out of Character 2
I've really enjoyed playing this game. Thanks for all the hard work, I really appreciate it. Let me know when you're starting up any new games, I'd love to play.
Kelsey Sarah Champlain
 player, 812 posts
 3/RSR - DRI
 Master Corporal
Sun 2 Oct 2011
at 14:09
Re: Out of Character 2
In reply to Andrew Montgomery McRae (msg #425):

*perk* did you say new games?
Kelsey Sarah Champlain
 player, 813 posts
 3/RSR - DRI
 Master Corporal
Sun 2 Oct 2011
at 22:12
Re: Out of Character 2
In reply to helbent4 (msg #424):

Tony, I am a power geek, of course I looked.

We have similiar in Alabama and all over the world I think.

Those are pretty darn cool too, I'd love to visit them.

Actually, you can probably restore services on something, but I would not operate with the remote control, it's too important!  I'd have operators and SECURITY!  Put em back online with the Freebird system.
helbent4
 GM, 1541 posts
 aka Tony
Sun 2 Oct 2011
at 22:25
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #427):

I got sucked into running a Call of Cthulhu game, Masks of Nyarlathotep. I was a player but the GM took a powder. I volunteered to run it but would rather play, and of course while the other players got to transfer their old PCs over I didn't (I don't like running my own PCs as NPCs, too difficult to manage).

If anyone is interested, my character is a Canadian RAF pilot (John-Marc Falcon) living in England (he runs a small flight school/air mail delivery company with couple planes: a Brisfit and a Vimy Vickers Commercial). He has an employee/friend, a former Zeppelin crewman with shot nerves (Karlheinz Bergmann).

Of course I'm mulling what to do with Morrow Project. You're about done with the current adventure. I'm not in any real hurry to start a new phase of Final Watch but know people would be willing when I do. I'd also like to run something like Recon at some point here on RpOL, make use of the photos we took in Viet Nam (including a rusted-out M88A1 sitting in the Citidel in Hue). Running or playing the Traveller Adventure is also on my bucket list.

Tony
Kelsey Sarah Champlain
 player, 814 posts
 3/RSR - DRI
 Master Corporal
Mon 3 Oct 2011
at 22:22
Re: Out of Character 2
In reply to helbent4 (msg #428):

Cthulu is always fun, been a while since I played it, but if you don't mind, neither do I.
helbent4
 GM, 1542 posts
 aka Tony
Mon 3 Oct 2011
at 22:32
Re: Out of Character 2
In reply to Kelsey Sarah Champlain (msg #429):

I don't mind at all! Falcon is my own PC and I was sad to give him up before I got a chance to really play him. If you want to take him over then I would appreciate it, although you can make your own investigator if you like. (There is also an NPC Dr./Psychoanalyst that I'm bringing in as a support character but hasn't yet been introduced.)

Send an RTJ to the following game:

link to another game

Tony