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18:39, 24th April 2024 (GMT+0)

Out of Character 2.

Posted by helbent4For group 0
Taras Vladimirovich Shevchenko
player, 644 posts
Fmr. 62nd MRD
Senior Lieutenant
Sun 3 Apr 2011
at 23:06
  • msg #256

Re: Out of Character 2

We did enjoy Port Moody visit today!

Some interesting findings there. Col. Richard Moody previously was a Governor of the Falkland Islands! I was familiar with the "Moody Brook" attack during the war in 1982 but I could never relate this to Port Moody, British Columbia

http://en.wikipedia.org/wiki/Richard_Moody
helbent4
GM, 1384 posts
aka Tony
Wed 6 Apr 2011
at 05:31
  • msg #257

Re: Out of Character 2

In reply to Taras Vladimirovich Shevchenko (msg #256):

Ah, finally! The plan and map is posted.

A few minor elements have been added, mostly just for clarification.

It was a busy weekend and no real time to finish this yesterday.

Tony
helbent4
GM, 1385 posts
aka Tony
Thu 7 Apr 2011
at 08:29
  • msg #258

Re: Out of Character 2

Team,

Unfortunately, Christian is feeling ill and probably won't post until the weekend. Until then, to keep things moving, I'll assume Nic approves of the basic timing of the operation. If not, we can move the timeline up easily enough.

Thanks for your patience!

Tony
helbent4
GM, 1393 posts
aka Tony
Thu 14 Apr 2011
at 08:55
  • msg #259

Re: Out of Character 2

Team,

My sympathies are with Christian, but I also would like the game to progress. Tomorrow I'll post to start things moving along.

Tony
Nicolaus von Stahl
player, 14 posts
Major
Sat 16 Apr 2011
at 08:44
  • msg #260

Re: Out of Character 2

In reply to helbent4 (msg #259):

Hi folks,
I am back in business. Did I missed something?
helbent4
GM, 1396 posts
aka Tony
Sat 16 Apr 2011
at 20:34
  • msg #261

Re: Out of Character 2

In reply to Nicolaus von Stahl (msg #260):

Christian,

Glad to have you back! Hope you're feeling better.

Nothing too important, some training etc. of different elements has gone on off-scene. I'm assuming you'll leave for your forward base in New West after supper (this evening) and depart on the actual mission before dawn the next day.

Currently, everyone's at UBC for supper (except for Koldan and Tyler).

If anyone wants to take a stab at answering Nic's questions be my guest.

Tony
This message was last edited by the GM at 20:45, Sat 16 Apr 2011.
helbent4
GM, 1398 posts
aka Tony
Fri 22 Apr 2011
at 11:20
  • msg #262

Re: Out of Character 2

Christian,

Take your time in answering, it'll be nice not to make this kind of thing up as we go along in the middle of an engagement!

Those were just some things off the top of my head. I changed one of the drills a little for clarity. Please add any you think could be useful.

Tony
helbent4
GM, 1401 posts
aka Tony
Fri 29 Apr 2011
at 10:01
  • msg #263

Re: Out of Character 2

Team,

In case anyone's wondering, we're not literally going to RP out what happens in different situations. Practicing drills will certainly happen when I move the game along. However, it's useful for your purposes so that you're not making things up as you go along, and it's useful for me so that I have a realistic expectation as to what might happen.

If no one has any further input, I'll post tomorrow regarding moving to the forward base.

Tony
helbent4
GM, 1403 posts
aka Tony
Sat 30 Apr 2011
at 03:14
  • msg #264

Re: Out of Character 2

Team,

Looks like we're on our way!

I probably won't be able to post over the weekend. Please post and also to let me know if I've forgotten anything, and I'll get to it come Monday.

Tony
helbent4
GM, 1404 posts
aka Tony
Mon 2 May 2011
at 16:52
  • msg #265

Re: Out of Character 2



Tony
helbent4
GM, 1406 posts
aka Tony
Sun 8 May 2011
at 01:18
  • msg #266

Re: Out of Character 2

Timeline-wise:

Koldan is finishing up at YVR (mid-day).

The main force is at the forward base (the Cariboo Hill high school gymnasium) in New West, the evening before setting out.

Taras' element has jumping the gun a little bit but this isn't a big deal. If no one has any more input regarding the forward base, we can skip ahead to the next morning, to the mission start.

Tony
helbent4
GM, 1417 posts
aka Tony
Tue 24 May 2011
at 10:11
  • msg #267

Re: Out of Character 2

Team,

Does anyone have anything to add to my last post? I'd like to get things moving, if possible.

Tony
Nicolaus von Stahl
player, 23 posts
Major
Thu 26 May 2011
at 05:04
  • msg #268

Re: Out of Character 2

In reply to helbent4 (msg #267):

Tony,

Yes, done!
helbent4
GM, 1418 posts
aka Tony
Thu 26 May 2011
at 19:35
  • msg #269

Re: Out of Character 2

Nicolaus von Stahl:
In reply to helbent4 (msg #267):

Tony,

Yes, done!


Christian,

Sorry, I would have taken a snapshot of the Audi dealership had I not been driving. Javier pointed it out, and I thought Maj von Stahl would be amused. I was also looking through a friend's random pictures of a trip through the middle of BC and spotted in one a German flag along with a Canadian one in front of a store, probably around Kimberly (which is the highest-altitude town in Canada and has a Bavarian theme going). While large numbers of Germans immigrated to Kimberly, other European populations like Czarist-era Russians and Ukrainians, and Italians also immigrated here to set up communities.

This is the time if you want to try any route recce using the LAV's thermal imaging across the water at the route in you'll be taking. Does anyone have an idea how heavy rain affects TI?

Tony
Taras Vladimirovich Shevchenko
player, 654 posts
Fmr. 62nd MRD
Senior Lieutenant
Fri 27 May 2011
at 05:53
  • msg #270

Re: Out of Character 2

http://www.weblocal.ca/german-...r-port-moody-bc.html

Switch to streetview. Is right behind the building with the blue strip. The sign is well visible and the flags are right there on top of the shop.
This message was last edited by the player at 05:55, Fri 27 May 2011.
Taras Vladimirovich Shevchenko
player, 655 posts
Fmr. 62nd MRD
Senior Lieutenant
Fri 27 May 2011
at 06:10
  • msg #271

Re: Out of Character 2

Video shot in the North Shore right under the Lions Gate Bridge:

http://www.youtube.com/watch?v=WurKA9xpjXg
helbent4
GM, 1421 posts
aka Tony
Sun 29 May 2011
at 11:37
  • msg #272

Re: Out of Character 2

In reply to Taras Vladimirovich Shevchenko (msg #270):

This should be a little clearer:

http://goo.gl/maps/cloT

Tony
helbent4
GM, 1422 posts
aka Tony
Sun 29 May 2011
at 23:38
  • msg #273

Re: Out of Character 2

Group,

Just a head's up about Thomas (AKA Koldan). He's dealing with a family emergency and so understandably can't really post right now. I've NPC'd Koldan for now.

Tony
Kelsey Sarah Champlain
player, 713 posts
3/RSR - DRI
Master Corporal
Mon 30 May 2011
at 04:56
  • msg #274

Re: Out of Character 2

In reply to helbent4 (msg #273):

What's the commander's gun on the BTR?  Is it a soviet 14.7?  Ammo stores?  Or are we using a more familiar MG like an M60A1?
helbent4
GM, 1423 posts
aka Tony
Mon 30 May 2011
at 05:20
  • msg #275

Re: Out of Character 2

In reply to Kelsey Sarah Champlain (msg #274):

Lee,

It's the standard 14.5mm MG (KPVT) with full ammo load.

Tony
Kelsey Sarah Champlain
player, 714 posts
3/RSR - DRI
Master Corporal
Mon 30 May 2011
at 18:26
  • msg #276

Re: Out of Character 2

In reply to helbent4 (msg #275):

oh right, a .50 comes out to 12.7, the kv is a 14.5.  transposed my decimals.  Good machine gun.
Kelsey Sarah Champlain
player, 715 posts
3/RSR - DRI
Master Corporal
Tue 31 May 2011
at 21:02
  • msg #277

Re: Out of Character 2

In reply to helbent4 (msg #275):

Is this the stock 70 turret, or the high angle 80 turret? (A lot of the 70's were refit)

I added in the coax, as well.  Please correct me if wrong.

Additional, it has been a long time since I have worked inside a BTR, but it is possible that Kelsey may have to have those belt feds preloaded and chambered or they will take a long time to go active.  What were the orders on weapon state for the vehicles, I think I missed that.
This message was last edited by the player at 21:06, Tue 31 May 2011.
helbent4
GM, 1424 posts
aka Tony
Tue 31 May 2011
at 22:52
  • msg #278

Re: Out of Character 2

In reply to Kelsey Sarah Champlain (msg #277):

1) Thanks for remembering the PKT co-ax, it has full ammo load (x2,000 rounds).

2) KPVT - x500 rounds.

3) The BTR-70 was refit with a high-angle BTR-80 turret with a white-light/IR filter searchlight, also side and rooftop AA gun ports.

4) The driver has been given NVGs (as the IR periscope/vision block equipment is inoperative) for night driving. This could be a problem if the armoured shutters are closed in combat.

5) Gunner's station has no night-vision sight (Soviet doctrine is for gunner to rely on VC's instructions).

6) As you probably know, the turret has no gunner hatch. Kel has a "Russian style" commander's hatch (opens towards the front to act as a kind of shield) on the deck to the right of the driver.

7) Good news: all vehicle weapons are always considered "hot" all the time (rounds chambered) regardless of general weapons state.

8) Weapon states are not specified, so personal weapons are assumed to be loaded but not with rounds chambered. (As everyone is at least an experienced soldier chambering can be combined with any movement/debarking action so there should be little in-game effect; it's a RP thing).

9) Due to the overall terrain (you are below a ridgeline to the south and behind Burnaby Mountain to the west) direct radio contact with base or UBC can only be effected by using a long-range antenna from the LAV/backpack radio. However, once the Zodiac is out on the water it has direct LOS to the downtown and is set to retrans automatically.

Tony
Kelsey Sarah Champlain
player, 717 posts
3/RSR - DRI
Master Corporal
Wed 1 Jun 2011
at 20:26
  • msg #279

Re: Out of Character 2

In reply to helbent4 (msg #278):

Ok, so pretty much as expected from the BTR.  If I remember correctly the gunner seat has fast action and you can ride down a bit.  Unfortunately, if we want to take advantage of it being 'tight' for nbc we will have to unman the guns.  I am sure that kel will get pretty wet up until that point though.
helbent4
GM, 1425 posts
aka Tony
Wed 1 Jun 2011
at 20:54
  • msg #280

Re: Out of Character 2

In reply to Kelsey Sarah Champlain (msg #279):

I've never been in a BTR so you'll have to bear with me.

1) "...The gunner seat has fast action..."?

2) "...Ride down a bit."?

3) the NBC system is overpressure so you will have to button up for full protection but not necessarily unman the single-man turret.

4) The NBC detector is functional, plus you have a spare hand-held unit to warn you.

Tony
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