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11:47, 24th April 2024 (GMT+0)

OOC 3.

Posted by helbent4For group 0
Kelsey Sarah Champlain
player, 1275 posts
3/CSR - DRI
CF Sergeant
Sat 11 May 2013
at 01:36
  • msg #769

Re: OOC 3

In reply to helbent4 (msg # 768):

Correct, the Iltis will never become forward, they will just catch up, then cover as HMMWV advances.
Christopher Little Hawk MacDonald
player, 260 posts
1/RMR - DRI
Rifleman
Sat 11 May 2013
at 09:25
  • msg #770

Re: OOC 3

Got it, rolling overwatch rather than pepper-potting (which is when you alternate who's in front).
helbent4
GM, 2037 posts
aka Tony
Sat 11 May 2013
at 10:26
  • msg #771

Re: OOC 3

In reply to Christopher Little Hawk MacDonald (msg # 770):

What we call "pepper potting" the yanks would call "leap-frogging".

Much like the emphasis that all personnel have basic proficiency in all weapons, the CF shows a definite Commonwealth origin in terms of organisation and terminology. Still, Canadian units maintain the highest interoperability with US units in the world as a result of constant cross-training. My friends in the Militia tell stories during training across the US border in Yakima of annihilating (or at least doing well against) their National Guard counterparts, then getting creamed by Rangers.

Tony
helbent4
GM, 2038 posts
aka Tony
Mon 13 May 2013
at 05:10
  • msg #772

Re: OOC 3

Team,

I'm just getting a few details settled up. One serious problem with T2K13 is that the designers liked the older vehicle combat system so much they practically lifted it wholesale. (Of course, the fact it saved time and money couldn't hurt.) Unfortunately, it didn't mesh well so there were several problems that needed fixing.

At this time I'm working on various rules fixes, even other systems. (Phoenix Command has been something I've wanted to try.) We should be ready to go relatively soon. Unlike other games, a lack of activity doesn't mean I've lost interest or that nothing will happen!

Tony
Thomas Matthew Andrews
player, 15 posts
Fleet Protection Group RM
Mon 13 May 2013
at 06:45
  • msg #773

Re: OOC 3

Phoenix Command is a wonderful system sort of a Harn or Rolemaster on steroids.

Cymon.
Christopher Little Hawk MacDonald
player, 261 posts
1/RMR - DRI
Rifleman
Mon 13 May 2013
at 06:51
  • msg #774

Re: OOC 3

Interestingly, one of the T2K13 authors is a serving US Army officer, infantry but using Striker vehicles!
helbent4
GM, 2039 posts
aka Tony
Mon 13 May 2013
at 10:09
  • msg #775

Re: OOC 3

In reply to Christopher Little Hawk MacDonald (msg # 774):

I think I know which one it is. Doesn't have a lot of time for T2K players, kind of defensive!

Thought I'd give PCCS a whirl. One thing I like is that there is a nice effect for suppression and the mechanic of AC (basically, action points) are very similar to T2K13's "ticks" (also a form of AP). One problem is converting, as the systems don't transfer linearly. I've had some guys help me with weapons and gear like the Cougar and Carl Gustav.

Tony
Stanley Alistair Abbot
player, 28 posts
1/RMRR
Infanteer
Wed 15 May 2013
at 05:13
  • msg #776

Re: OOC 3

This new info doesn't really make me feel good. The PCCS is even more deadly than Morrow Project.
helbent4
GM, 2040 posts
aka Tony
Wed 15 May 2013
at 10:21
  • msg #777

Re: OOC 3

In reply to Stanley Alistair Abbot (msg # 776):

Probably about the same as Millennium's End. And I just ran an ME adventure where there were no player fatalities! So cheer up... just don't get shot. Use cover.

Tony
Christopher Little Hawk MacDonald
player, 262 posts
1/RMR - DRI
Rifleman
Wed 15 May 2013
at 10:30
  • msg #778

Re: OOC 3

I recall managing to almost die in Millennium's End... but I did have the misfortune to get shot! Not recommended in that system :)
Kelsey Sarah Champlain
player, 1276 posts
3/CSR - DRI
CF Sergeant
Thu 16 May 2013
at 05:38
  • msg #779

Re: OOC 3

In reply to Christopher Little Hawk MacDonald (msg # 778):

wow.. if PCCS is more deadly?  LOL, Morrow Project is rather notably deadly.
Thomas Matthew Andrews
player, 16 posts
Fleet Protection Group RM
Thu 16 May 2013
at 05:53
  • msg #780

Re: OOC 3


Phoenix command is basically one shot, one kill. You get hit and that's it.
helbent4
GM, 2041 posts
aka Tony
Thu 16 May 2013
at 09:39
  • msg #781

Re: OOC 3

In reply to Thomas Matthew Andrews (msg # 780):

So is Millennium's End (ME), almost the same for The Morrow Project (TMP). I would say all 3 (PCCS, ME and TMP) are the three most deadly and realistic combat systems for RPGs. Not coincidentally, they also share a non-random damage formula based on the bullet energy and size, modified by a randomised hit location. (So each 9mm does exactly the same damage as every other round from the same weapon, but a shot that hits your ankle is not as deadly as one that hits the torso.)

Tony
Christopher Little Hawk MacDonald
player, 263 posts
1/RMR - DRI
Rifleman
Thu 16 May 2013
at 10:13
  • msg #782

Re: OOC 3

Which is pretty much the way real bullets work...
helbent4
GM, 2042 posts
aka Tony
Thu 16 May 2013
at 10:40
  • msg #783

Re: OOC 3

In reply to Christopher Little Hawk MacDonald (msg # 782):

In the Millennium's End game I just ran (set in Cambodia) one of the PCs armed with an FN nailed a couple Khmer Rouge in the chest. One hit kills on both.

That said, if you are wearing body armour your chances of survival go up significantly. Again, much like real life.

Tony
helbent4
GM, 2043 posts
aka Tony
Tue 21 May 2013
at 01:10
  • msg #784

Re: OOC 3

Hi team,

I'm looking to get the game moving again. I'm not happy with Javier still not being able to be involved, if you run into any situations that require immediate command decisions that could cause problems.

So going forward for now, in light of Javier's absense I'll be directly addressing Lee/Kelsey for guidance on team operations. (In the form of an NPC Taras soliciting suggestions.) Sometimes you'll get orders while Taras is an NPC but when it comes to tactical decisions the players who are able to post are invited to step up. (Not that that wouldn't, of course!)

Tony
Kelsey Sarah Champlain
player, 1277 posts
3/CSR - DRI
CF Sergeant
Tue 21 May 2013
at 02:38
  • msg #785

Re: OOC 3

In reply to helbent4 (msg # 784):

What's up with Javier, out of country?
helbent4
GM, 2045 posts
aka Tony
Tue 21 May 2013
at 03:11
  • msg #786

Re: OOC 3

In reply to Kelsey Sarah Champlain (msg # 785):

For at least another month, I think!

Tony
helbent4
GM, 2048 posts
aka Tony
Fri 24 May 2013
at 21:05
  • msg #787

Re: OOC 3

In reply to helbent4 (msg # 786):

I am kind of assuming that due to the relatively open nature of the 4-lane divided highway, it's impossible to remain concealed as you move along. Because you are inchworming your way down the side of the highway, the smaller Iltis would be relatively unnoticed behind the Humvee as long as it keeps to the shadows. The sun is now beginning to be behind you, which makes the shadows you are travelling in longer and deeper, and obviously doesn't do any favours for any OPs in front of you.

Tony
Kelsey Sarah Champlain
player, 1284 posts
3/CSR - DRI
CF Sergeant
Fri 31 May 2013
at 13:59
  • msg #788

Re: OOC 3

In reply to helbent4 (msg # 787):

I know she has a set of NVGs, but I think there is a set of field glasses available too, she'd drop those in a cargo pocket.
helbent4
GM, 2051 posts
aka Tony
Fri 31 May 2013
at 20:20
  • msg #789

Re: OOC 3

In reply to Kelsey Sarah Champlain (msg # 788):

I have no problem with optical devices like binoculars, those are fine!

Tony
Kelsey Sarah Champlain
player, 1285 posts
3/CSR - DRI
CF Sergeant
Sat 1 Jun 2013
at 02:03
  • msg #790

Re: OOC 3

In reply to helbent4 (msg # 789):

Groovy.  Nice to have things moving.  It's an ode to my MP character that I am setting up a shooter on the grassy knoll.
helbent4
GM, 2054 posts
aka Tony
Sat 8 Jun 2013
at 04:14
  • msg #791

Re: OOC 3

In reply to Kelsey Sarah Champlain (msg # 790):

That's pretty funny!

Just so I understand, you're doing a foot recce up to the helo, which is over a klick away?

Tony
This message was last edited by the GM at 04:14, Sat 08 June 2013.
Kelsey Sarah Champlain
player, 1287 posts
3/CSR - DRI
CF Sergeant
Sat 8 Jun 2013
at 04:51
  • msg #792

Re: OOC 3

In reply to helbent4 (msg # 791):

A klik is nothing to her, even with that load.


Sorry work ate me!
helbent4
GM, 2055 posts
aka Tony
Sat 8 Jun 2013
at 05:33
  • msg #793

Re: OOC 3

In reply to Kelsey Sarah Champlain (msg # 792):

I was just wondering, as your timtetable assumes mounted movement. Capisce? Not that Taras is on schedule, either!

Tony
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