OOC 3.   Posted by helbent4.Group: 0
helbent4
 GM, 1543 posts
 aka Tony
Mon 16 Apr 2012
at 07:33
OOC 3
Team,

There's been interest expressed by players in getting this game going again, and of course I always intended to continue.

1) How many people are interested in continuing and playing?
2) You can continue with your old characters or start a new one.
3) I am seriously considering switching the rules to T2013. Any interest?

Tony
Andrew Montgomery McRae
 player, 414 posts
 1/CAR - DRI
 Master Sniper (Sergeant)
Mon 16 Apr 2012
at 15:08
Re: OOC 3
Definately happy to continue playing.

I'll play 2013 rules but be warned, I've never seen a game last past the first firefight because of the nature of the system.
helbent4
 GM, 1543 posts
 aka Tony
Mon 16 Apr 2012
at 18:25
Re: OOC 3
Andrew Montgomery McRae:
Definately happy to continue playing.

I'll play 2013 rules but be warned, I've never seen a game last past the first firefight because of the nature of the system.


Does it suck or it is too deadly? I'm sure it'll be okay if you're cautious, which is usually the case. After all, if it's deadly to you it's deadly to them.

I've not made a final decision yet, just thinking about it. T2K has the advantage that it's familiar to the players, everything is already set up and there's copious reference material available. Heck, I've yet to make a character for T2013 so I can't say how easy or difficult it is!

Tony

This message was last updated by the GM at 18:25, Mon 16 Apr 2012.

Andrew Montgomery McRae
 player, 416 posts
 1/CAR - DRI
 Master Sniper (Sergeant)
Mon 16 Apr 2012
at 17:48
Re: OOC 3
No, the system is realistic but the ticks are a nightmare to play in a PBeM situation.

You have to wait for everyone with lots of ticks to post first and then go so the posting is very time sensitive. With high initiative characters in the game a single exchange can take six to eight weeks to play out and that's less than 30-seconds of game time. After waiting two months to see what's going on in the first exchange of fire lots of people lose interest, especially as you have to go at the pace of the slowest poster.

The only way I can see it working is to use the Character Generation System which is great but change the combat to something more abstract.
helbent4
 GM, 1544 posts
 aka Tony
Mon 16 Apr 2012
at 18:33
Re: OOC 3
In reply to Andrew Montgomery McRae (msg #4):

Oh, bugger, I see what you mean. Games designed for table play do not always play out best in PbeMs!

I'm in contact with Clayton, I'll see what he suggests. I like character generation, which allows for detailed team-building and a nice level of detail.

So far, Javier's in, as is another friend of mine new to the game (Hawk).

Tony
Andrew Montgomery McRae
 player, 417 posts
 1/CAR - DRI
 Master Sniper (Sergeant)
Mon 16 Apr 2012
at 18:40
Re: OOC 3
That sounds good. Keep me in the loop, I'd love to play.
Taras Vladimirovich Shevchenko
 player, 718 posts
 Fmr. 62nd MRD
 Senior Lieutenant
Wed 18 Apr 2012
at 06:35
Re: OOC 3
Reporting for duty!
William Hawke
 player, 1 post
Wed 18 Apr 2012
at 12:52
Re: OOC 3
Still working on Character in 2013.

The rules need an index, and to be sorted out better.  Character generation info in the place where you're doing character generation, etc.

--Hawke
helbent4
 GM, 1545 posts
 aka Tony
Wed 18 Apr 2012
at 19:56
Re: OOC 3
In reply to William Hawke (msg #8):

Hawk,

Were there future editions of T2013 I'm sure it would have changed for the better.

Any questions, please ask!

Everyone: we're going to be switching to the 2013 rules. Anyone need these?

Hawk has made his character, I know Marc/Andy has used the system before, someone who's worked quite a bit on T2013 (Max) should be joining us so you can pepper him with questions. (This, of course, is not the place to debate T2K vs. T2013.)

Tony

This message was last edited by the GM at 21:06, Wed 18 Apr 2012.

William Hawke
 player, 2 posts
Wed 18 Apr 2012
at 20:15
Re: OOC 3
In reply to helbent4 (msg #9):

I have most of my character built, but working on finding the rads exposure and equipment list.

--Hawke
Andrew Montgomery McRae
 player, 418 posts
 1/CAR - DRI
 Master Sniper (Sergeant)
Wed 18 Apr 2012
at 21:11
Re: OOC 3
I can manage the character gen but I'm unlikely to be able to get the paperwork done until a week Sunday. I'm super busy at work and can do lots of micro posting in breaks but can't afford the couple of hours to sit down and crunch the numbers.
helbent4
 GM, 1546 posts
 aka Tony
Wed 18 Apr 2012
at 21:38
Re: OOC 3
In reply to Andrew Montgomery McRae (msg #11):

I still have to get together with Javier and re-do Taras so I don't think that's an issue.

Tony
Matthew Stone
 player, 1 post
Wed 18 Apr 2012
at 23:37
Re: OOC 3
Hey guys Max here I'll be playing a Alaska NG 1st Lt. (mustang) infantry dude who moonlights as a M/C shop owner before the war.

I also contributed stuff to the V3 rules (T2013).

Tony - FYI how do you want to handle points for Last Term?  Per book?
helbent4
 GM, 1547 posts
 aka Tony
Thu 19 Apr 2012
at 00:03
Re: OOC 3
In reply to Matthew Stone (msg #13):

New Characters start as "Veterans" (60 pts.), Continuing PCs will get extra experience (however that's defined in T2013).

I think the Last Year will be as per the book. Technically, the war's been going on for around 3 years, give or take. What are the other options, if any?

Tony
Matthew Stone
 player, 2 posts
Thu 19 Apr 2012
at 00:16
Re: OOC 3
I think per the book is fine.  In my RPOL game I gave them x4 points which wasnt needed.
helbent4
 GM, 1548 posts
 aka Tony
Thu 19 Apr 2012
at 00:31
Re: OOC 3
Matthew Stone:
I think per the book is fine.  In my RPOL game I gave them x4 points which wasnt needed.


Max,

Book values should do. Everyone is a Veteran so they should have more to play with than stock PCs.

Where is Experience in the core book?

Mind if I link to your files so that players can access the supplemental rules and errata?

Tony

This message was last edited by the GM at 00:35, Thu 19 Apr 2012.

Matthew Stone
 player, 3 posts
Thu 19 Apr 2012
at 00:56
Re: OOC 3
Tony if I knew how you could link them no problems.  The errata I will email with my PC.

Experience as in how its gained ot experience as far as points for Abilities?

Max
helbent4
 GM, 1549 posts
 aka Tony
Thu 19 Apr 2012
at 01:03
Re: OOC 3
In reply to Matthew Stone (msg #17):

Max,

Don't worry about the files. I'll link to the rules through Google Docs.

https://docs.google.com/open?i...I0pi9Sjg4NE1md01hSk0

I was thinking of giving continuing PCs some XP or equivalent to represent the year or two of play they've had. I was wondering where, in the core book, XP and character development was outlined.

Tony
Matthew Stone
 player, 4 posts
Thu 19 Apr 2012
at 01:10
Re: OOC 3
For simplicitys sake give them 10 points... which is ALOT (about 2 years experience in PC development).  Will upload "stuff" :-)