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23:40, 19th April 2024 (GMT+0)

Reference Information.

Posted by helbent4For group 0
helbent4
GM, 1612 posts
aka Tony
Fri 18 May 2012
at 19:56
  • msg #68

Re: Character Gear

RULES OF ENGAGEMENT

Nothing in these rules interferes implicitly with your Rights to Engage or to take appropriate action to ensure your personal safety, the safety of your unit or that of civilians.
  1. You have the right to use force to defend yourself against attacks or threats of attack.
  2. Hostile fire may be returned effectively and promptly to halt a hostile act.
  3. If attacked by unarmed hostile elements, use the minimum non-lethal force necessary under the circumstances to accomplish your mission.
  4. You may not seize the property of others to accomplish your mission unless involved in a criminal act (see below).
  5. All personnel are empowered under the Emergency Measures Act to carry out and otherwise enforce the Criminal Code of Canada, at their discretion.
  6. Weapons to be normally kept at Loaded.

Remember:
  • We are not at war with the people of Vancouver and not all armed parties are to be automatically considered hostile.
  • Treat everyone with dignity and respect.
  • Many people may be unreceptive or suspicious. This does not make them "hostile" under these ROEs.
  • Use minimum force to conduct your mission.
  • This is a reconnaissance mission, so withdrawal or avoidance is always preferable to confrontation.
  • Always be prepared to act in self-defense or the defense of civilians.
  • Avoid civilian casualties under any circumstances or the destruction of property if at all possible.

ROE Mission Status:
A mission status applies special rules to the ROE.  Status can be upgraded by the Unit Commander as needed.

Blue Status: (Applies to patrols in CP/UCB governed areas.) Please bear in mind that in the Blue Status, CF/RCMP Forces act more as Police than Military and should behave as such.  Err to the side of restraint wherever possible.
Green Status: (Applies to patrols in allied/friendly areas.) Unless requested, matters of law will be left up to the governing civil authorities for the area.  As guests in friendly territory, restraint is paramount.
Yellow Status: (Applies to patrols in potential allied/unknown areas.) Safety of patrols is not assured in these areas.  Balance caution and restraint.
Red Status: (Applies to patrols in hostile/suspected unfriendly areas.) Safety of patrols is paramount.  Any threats to the patrol should be met with all due force.

Weapon Statuses:

Default status is "Loaded".  This may be changed at the discretion of the Unit Commander as needed.

Unloaded - no mag on the rifle and SAFETY ON.
Loaded - mag on the rifle, no round in the chamber and SAFETY ON.
Action - mag on the rifle, round in the chamber and SAFETY ON.
Instant - mag on the rifle, round in the chamber and SAFETY OFF
helbent4
GM, 1616 posts
aka Tony
Fri 18 May 2012
at 22:38
  • msg #69

Reference Information

Canadian/British terminology:

Combats = BDUs/Fatigues
Section = Squad (SAW = Section Automatic Weapon)
Detachment = Element
Recce = Recon
IMPs = MREs
Signaler = RATELO/RTO
Enemy Force = OPFOR

Note: Canada has little or no popular "citizen militia" tradition as in the USA (as became widespread in the 90's as the Cold War dragged on). There are scattered Neo-Nazi cells (mainly in the south-central areas of BC) but these are very much far right wing fringe groups, and typically don't call themselves militias.

We do have THE "Militia", that is, Reserve Force Command, and these units are the reserve component of the "Reg Force" (Regular Force Command). The Militia is normally a federal force, as there are no provincial "guard" forces like in the USA. Although, when the Federal Government was destroyed, command of Militia and Reg Force CF units did temporarily devolve to the provinces on an emergency basis. "Militia" can be plural or singular, a militia soldier is typically also called a "militia".

Where towns have a "militia" they tend to call them "defence forces", "security forces", "Police", "garrison", etc. (There are exceptions but that's the general rule.)

To confuse things, New America cells are also typically called "militias", although they are also called "militiamen", "armed gunmen", etc. Neo-Nazi groups, where they have not joined with NA cells, have also formed militias.

Tony
This message was last edited by the GM at 23:20, Fri 18 May 2012.
helbent4
GM, 1621 posts
aka Tony
Sun 20 May 2012
at 23:31
  • msg #70

Re: Reference Information

Canadian vs. American Equivalent

Trade = MOS
OC (Officer Commanding) = CO (Commanding Officer)
Gong Show = Charlie Foxtrot/Clusterfuck

Awesome slang:

http://en.wiktionary.org/wiki/...glish_military_slang

My favourite CF slang:

American proof - Refers to any equipment or technique that is idiot proof to a degree that it may even be mastered by our colleagues from the US military —also 'Yank Proof'. "Infantry Proof" is also a common version of this saying.
Anchor Cranker - naval personnel
"Around when Centurion was a rank, not a tank" — old NCO ( also refered to as having been Jesus Christs fire team partner or been in since Christ was a Corporal.
Bunny Suit — chemical defense suit, used for defense against chemical warfare.
CFL — corporal for life; someone at that rank that either lacks the potential to be promoted higher OR has no desire to pursue the promotion and intends to keep it that way. Also, Captain for life.
Cheesie — slang for SAR Tech, due to the bright Orange suits they wear.
Hooah!, HUA!— heard, understood, acknowledged, borrowed from the U.S. Army term or the USMC's "OOO-RAH! Used in an ironic manner, for an idiotic task for which you have no enthusiasm in doing.

Tony
This message was last edited by the GM at 08:14, Wed 23 May 2012.
helbent4
GM, 1707 posts
aka Tony
Wed 20 Jun 2012
at 00:26
  • msg #71

Re: Reference Information


Alain Belanger
GM, 163 posts
Provost
UBC
Thu 4 Oct 2012
at 08:39
  • msg #72

Re: Reference Information

B Detachment Personnel:

Staff Sgt. Taras Shevchenko (RCMP/OR-8); Law Enforcement, Combat Engineering.
Master Sniper Andy McRae (OR-7); Sniper/Recce
Sergeant Kelsey Champlain (OR-6); Comms, Mechanic
Sergeant Keith Tremblay (USMC/OR-5); Heavy Weapons, LAV gunner/Driver
Cpl. William Hawke (OR-4); Royal Marines, Combat Medic
Able Seaman Wayne Lo (OR-3); Riverine Operations, Demolitions, LAV Driver
Rifleman Chris MacDonald (OR-3); Spotter, Backup medic
Constable Darek Sochaki (RCMP/OR-2; LAV Gunner/Driver, Mechanic

Detachment Vehicles:

1x Cougar AVGP (OD Green): diesel engine. 76mm Cockerill gun (76mm gun with 5x HE-T and 5x HESH-T ready 10x HESH-T in reserve, 7.62mm CMG, commander's pintle mount/C6 GPMG. 2x secure digital radios

1x Bombardier Iltis (OD Green): diesel engine, soft top. Pintle Mount on Passenger Side. 1x PRC-77 radio

1x UAZ-469 (OD Green): diesel engine, soft top. Pintle mount on roll-bar. 2km CB radio

1x M1026 HMMWV (USMC pattern camouflage): diesel engine, hard top, basic armour package, recovery winch, M240 GPMG on ring mount. 2x SINGCARS secure radios (AN/PRC-177F)

1x 8-man Zodiac inflatable boat

Support Weapons:

1x Carl Gustav (FFV-551 HEAT, 84mm x6, FFV-502 HEDP, 84mm x4)
1x ERYX Short-Range ATGM (5x Missiles)
1x M249 SAW (Tremblay's alternate weapon)
1x M82 Barrett AMR (McRae's alternate weapon)

Spare Electronics

1x PRC-77 Manpack radio
4x AN/PRC-151 digital radios (Light Assault Radio)

Munitions

4x cases C13 fragmentation grenades
2x cases M6 HC smoke canisters
1x case M7A3 CS gas canisters
1x case stun munitions
2x cases hand-launched flares/starshells
2x cases Claymores

5x 76mm HESH-T
9x 76mm Canister
7x 76mm Smoke
43x 76mm HE-T
3x 76mm Illumination

Food and Supplies:

1x case IMPs
3x cases K-Rations
Considerable quantities of common food.
This message was last edited by the player at 09:33, Mon 15 Apr 2013.
helbent4
GM, 1813 posts
aka Tony
Thu 4 Oct 2012
at 09:41
  • msg #73

Re: Reference Information


Kelsey Sarah Champlain
player, 1111 posts
3/RSR - DRI
CF Sergeant
Thu 18 Oct 2012
at 08:36
  • msg #74

Re: Reference Information

Knight 1 - Derek
Knight 2 - Wayne
Knight 6 - Taras

Bishop 1 - Myself
Bishop 2 - Tremblay
Bishop 3 - Hawke
Bishop 4 - Andrews

Rook 1 -  Andy
Rook 2 -  Mac
Rook 31 - Droz
Rook 32 - Sheeler

This message was last edited by the GM at 07:58, Wed 01 Jan 2014.
helbent4
GM, 1928 posts
aka Tony
Mon 21 Jan 2013
at 13:37
  • msg #75

Re: Reference Information

New map focusing on Ft. Langley:

https://maps.google.com/maps/m...pn=0.032826,0.055189

Tony
helbent4
GM, 1982 posts
aka Tony
Fri 12 Apr 2013
at 01:59
  • msg #76

Re: Reference Information

Common Canadian terminology (RL and in-game):

Reserve Force (reservist) = Militia (singular and plural)
Regular Army              = Reg Force
Marauder (US term)        = Bandit, criminal, deserter, gangster, gunman, etc. (no standard term)
Irregular (etc.) militia  = Local/Volunteer/Defence/Security Force/Group (or some variation)

Recon                     = Recce
Squad                     = Section
CO                        = OC
XO                        = 2ic
PFC                       = Rifleman, Gunner, Sapper, Signaller, etc. depending on "Trade"
MOS                       = Trade (more general than MOS)

SAW                       = Section Automatic Weapon
BDUs                      = "combats"
MREs                      = IMPs (Individual Meal Packs)

CIVGOV                    = US Federal Government
MILGOV                    = US Military junta/breakaway/renegade US forces/territory/etc.
Cluster Fuck              = "Gong Show"
"Hooah!!!" "OORAH!"       = used, but only in an extremely sarcastic or ironic manner

MOPP/Biohazard gear       = "Bunny Suit"
Scrim                     = Cloth helmet covering, dreadlocks made from camouflage cloth, makes your helmet look like a bush. Common camp handicraft.
"Six" (radio parlance)    = "Nine" because.... we wanted to be different but not TOO different?

helbent4
GM, 1989 posts
aka Tony
Sat 13 Apr 2013
at 11:34
  • msg #77

Re: Reference Information

Information provided by Old Willie. Also known to Andrews:

a) Where are the Hell Angels located? Have they any prisoners or hostages with them?
"They's located in Langley. Got a modern club house there. A lot more of 'em been arriving in the last month. I hear a couple hundred! I haven't heard of any hostages or prisoners, but people are afraid to talk about 'em."
b) What are the shortcomings being experienced by the HA in their violent campaign?
"In the past, they didn't have really any shortcomings. Some of the bikers got rowdy in a pub in Aldergrove, assaulted folks. One even raped a girl. The Sergeant at Arms apologised to the owner and made paid restitution. The rapist was founded dead, killed execution style. The HAs said they did it as punishment. This was when there was only about a dozen or so. If they got a problem, it's keeping so many Angels occupied, they been getting restless. Plus, a lot of 'em are new, not as used to Angel discipline."
c) What is the HA operational and political planning?
"They been running a kind of shadow government. Not civil services, and not inside the communities themselves, but keeping the bandits and deserters in check."
d) What are the HA numbers, organisation, deployments, training, weapons and communications means? "I've heard a dozen to two hundred plus. I would say at least a hundred. They been "patching over" lots of other gangs and givin' patches to army deserters. They probably got small arms, but I heard they have some machine guns, an APC. Even a tank! Don't know what kind. They got radios, both CB and military, but I'd guess not a lot of skilled operators. So they like using bike couriers for important information. Keep it off the air."
e) How are the relations with the other communities around?
"The local farming communities of Aldergrove and Abbotsford aren't strong or together enough to fight 'em off. But they mostly leave each other alone. Without the farmers, the HAs got nothing to eat."
f) What is the magnitude of involvement of the HA against other communities including plans against the Government?
"For the most part it was live and let live. Run drugs and guns across the old border. Things have changed now, they got real big in a hurry. Like I said, they been hiring mercenaries, mainly deserters who kept their weapons. I think they're looking for payback."
g) What is the HA morale like? How are the conditions in their bases?
"I think they didn't like getting kicked out of Vancouver. They're getting restless. Can't say what things are like in their camp."
h) What are the HA's intelligence network details and priorities for operations against other citizens?
"They got informers all over the place. I hear a lot of independent survivors like hunters been used to watch roads, keep tabs on things for them. The natives don't like 'em, will trade with 'em but won't cooperate with 'em any further than they have to."
helbent4
GM, 2119 posts
aka Tony
Sun 3 Nov 2013
at 11:08
  • msg #78

Re: Reference Information

Cougar Main Gun Information:

The Cougar commander is provided with a Sight, Periscope, Armoured Vehicle (AV),
No. 71 or a combined day/night SS126 Commander's Radnis [2]. Either sight can be
traversed approximately 56 degrees [2]. The sight has X1 and X10 optical systems,
both of which have their own viewing window [2]. Both optical systems can have the
field of view raised 39 degrees or depressed 11 degrees from the horizontal [2].
The field of view of the X10 system is 6.5 degrees [2]. Changing from one
magnification to the other takes 2 CA, 1 to move eye to the other viewing window
and the other to change the position of a mirror inside the device. The Image
Intensifying night optics have a magnification of X9, the field of view is 6.5
degrees [2]. The night system does not utilize the X1 unity window [2].

The Cougar gunner is provided with a Sight, Periscopic, AV, No. 54 or with a
combined day/night optical sight SS 125 Gunner's Radnis instead of the No. 54
sight [2]. The sight has X1 and X10 optical systems; the field of view of the X10
system is 6.8 degrees [2]. The gunner's Radnis is similar to the commander's
Radnis except that its elevation cannot be changed on its own [2]. The gun must be
elevated or depressed in order to vertically change the view. The Radnis also
cannot be rotated, the entire turret must be traversed [2].

The Cougar's turret traversing system can be operated electrically or manually
[2]. The electrical system can be operated on the vehicle's battery for a short
time only [2]. Using the electrical traversing system, the gunner and commander
can quickly lay the gun for line. The traverse system is very precise and can be
turned at speeds varying from 0.017 to 24 degrees per second [2]. The commander's
traverse controls override those of the gunner [2]. If the electrical system
fails, only the gunner can traverse the turret by using the manual traverse handle
[2]. The elevation or depression of the gun can only be done manually by the
gunner [2].

A gun selector switch box is located on the turret wall to the right of the
gunner's sight. It has a three position switch (CO-AX, OFF, and MAIN) which select
the co-axial machinegun, no weapon or 76mm gun, respectively [2]. Turning the
selector takes 2 CA. This box has three lights: the orange light illuminates when
CO-AX is selected; the red light illuminates when MAIN is selected and the red Gun
Ready light illuminates when the loader's safety switch is made and MAIN is
selected. The lights' brilliance can be controlled by rotation of the plastic
covers [2].

The gun can fire direct, semi-indirect and indirect fire [2]. The gun's sights
have no markings for firong smoke ammunition at 0 to 3700 meters, or HE or HESH
over 2000 meters [2]. When such targets are to be engaged accuracy will not be
ideal. At some stage the Cougar's Radnis optical sights were replaced with the
Grizzly APC's image-intensifying sights of type M36E4+ [5, 9].

The Cougar is equipped with a laser range finder GVS-5. This is not a fixed
installation or a part of the gunnery system but rather a portable,
binoculars-like device [2]. Apparently the range finder cannot be used from inside
the vehicle, the commander must operate the device while partially exposed in the
turret hatch.

The main gun can be fired electrically or mechanically [2]. The mechanical firing
method uses the gunner's firing pedal. The pedal has a pivoting safety locking bar
which, when raised, prevents the pedal from being depressed [2]. When the
mechanical firing circuit is used, the loader's safety switch is bypassed and
provides no safety for the commander [2].

When fired, the gun recoils approximately 28 cm under the control of a buffer
replenisher assembly and is returned to the firing position by a hydro-pneumatic
type recuperator [2]. The gun is semi-automatic - during run out, the breech is
opened mechanically and the fired cartridge case is ejected. The breech remains
open until the next round is loaded [2].


The gun is loaded by the commander.


Opening the breech sequence [2]:
1) Trip the loader's safety switch by pushing the front bottom lever forward
2) Unscrew the stop running back (SRB) and place it in its retaining clip;
3) Open the breech by first pressing in on the operating level and releasing the
breech mechanism lever (BML) from its retaining catch. Maintaining pressure on the
operating lever, pull the BML fully to the rear until the pawl engages with the
crank lever of the actuating shaft. Continue to maintain pressure on the operating
lever and push the BML forward until the breech is fully open and the extractors
have engaged with the breech block. Release the operating lever, return the BML
to the fully forward position ensuring it is engaged by the BML catch;


Loading sequence [2]:
1) Open the breech
2) select the type of ammunition required, insert the nose of the round into the
chamber and remove the base clip
3) With the knuckles of the right fist, push the round fully into the chamber
4) Set the loader's safety switch by pulling the operating lever to the rear
5) Report "Loaded".


Firing sequence using electrical firing gear [2]:
1) Set the selector switch to MAIN, check that the red indicator light and gun
ready light are illuminated
2) Report "Firing now"
3) Press the firing switch on the elevating handwheel,
then release the firing switch

Firing sequence using mechanical firing gear [2]:
1) Report "Firing now"
2) Press the foot firing pedal and then remove foot from
   the pedal

In order to fire the gun mechanically, the safety locking bar of the foot firing
pedal must first be disengaged.



Closing the breech sequence [2]:
1) Release the BML catch by pressing in on the operating lever. Maintaining
pressure on the lever, pull the BML slightly to the rear to engage the pawl, then
push the BML forward to take the pressure of the breech block off the extractors
2) Press forward on the extractors and allow the breech block to rise under
control until fully closed
3) Release the operating lever, return the BML to the fully forward position, and
ensure that it is engaged by the BML catch


[1] Jane's Armour and Artillery 1985-86 (page 791).
[2] ARMOUR VOLUME 7 - USER MANUAL - COUGAR PART TWO - ARMAMENT (BILINGUAL). The
Chief of the Defence Staff, Canada 1994.
helbent4
GM, 2204 posts
aka Tony
Thu 2 Jan 2014
at 08:23
  • msg #79

Re: Reference Information

helbent4
GM, 2229 posts
aka Tony
Wed 22 Jan 2014
at 22:08
  • msg #80

Re: Reference Information

Updated Map:

https://maps.google.com/maps/m...pn=0.002019,0.005284

Tony
This message was last edited by the GM at 04:51, Sat 25 Jan 2014.
helbent4
GM, 2259 posts
aka Tony
Wed 5 Feb 2014
at 21:37
  • msg #81

Re: Reference Information

http://goo.gl/maps/SU4zr

Tony
This message was last edited by the GM at 07:09, Fri 14 Mar 2014.
helbent4
GM, 2432 posts
aka Tony
Fri 13 Jun 2014
at 06:20
  • msg #82

Re: Reference Information

The order of march was as follows:

T-54 (KING): Darek/driver, Koladan/TC

V-100 (QUEEN): Tremblay/driver, Abbot/VC, Droz/guard + 4 prisoners

Iltis (ROOK): Mac/driver, Andrews/passenger

Humvee (BISHOP) Hawke/driver, Kel/VC, Andrews/guard + 3 unwounded prisoners, 2 wounded prisoners.

AVGP Cougar (KNIGHT): Wayne/driver. Taras/VC-Gunner, Tyler/loader, Belanger/wounded, Sheeler/wounded, Conklin/wounded


Map Link:

http://goo.gl/maps/S4xxF

Tony
This message was last updated by the GM at 19:49, Tue 15 July 2014.
helbent4
GM, 2653 posts
aka Tony
Thu 16 Jun 2016
at 06:05
  • msg #83

Re: Reference Information

Cougar
Knight 1 - Derek
Knight 2 - Wayne
Knight 6 - Taras

Humvee
Bishop 1 - Myself
Bishop 2 - Tremblay
Bishop 3 - Hawke
Bishop 4 - Andrews
Bishop 5 - Abbott

Iltis
Rook 1 -  Andy
Rook 2 -  Mac
helbent4
GM, 2657 posts
aka Tony
Wed 22 Jun 2016
at 17:50
  • msg #84

Re: Reference Information

In reply to helbent4 (msg # 83):

Area Map:

https://goo.gl/maps/8pLuT2oBA6Q2

1:50,000 topographical map:

http://atlas.gc.ca/toporama/en...c-f537c612b7df,0,1,1
helbent4
GM, 2946 posts
aka Tony
Thu 3 Sep 2020
at 05:59
  • msg #86

Re: Reference Information

LAV Coyote - Knight
Knight 1 - K. Champlain - Commander - Co-Ax
Knight 2 - A. Mercredi - Driver
Knight 3 - D. Sochacki - Gunner
Knight 4 - R. Lee, Pro Tem


10-Ton - Rook
Rook 2 - S. Abbot - Driver
Rook 3 - C. MacDonald - Passenger
Rook 4 - Father Nick - Passenger


HMMWV - King
King 1 - T. Shevchenko - Commander - HE might want to drive!
King 2 - T. Andrews - Driver
King 3 - K. Tremblay - Gunner

Technical - Bishop
Bishop 1 - E. Wright - Gunner/TC
Bishop 2 - Mattie - Driver


Map Link:

https://www.google.com/maps/@4...XC16zMZ1qDVyK1qXGhof
This message was last edited by the GM at 02:42, Fri 13 Nov 2020.
helbent4
GM, 2965 posts
aka Tony
Thu 1 Oct 2020
at 04:36
  • msg #87

Re: Reference Information

https://www.google.com/maps/d/...Ghof&usp=sharing

Anyone can edit this map.

Light fog is creeping in. Moonlight is good.

Tony
This message was last edited by the GM at 18:04, Sun 07 Mar 2021.
helbent4
GM, 3143 posts
aka Tony
Sun 1 Aug 2021
at 05:14
  • msg #88

Re: Reference Information

This is the tactical map:

https://www.google.com/maps/d/...Ghof&usp=sharing

Zoom out to see your destination.

Thanks,

Tony
helbent4
GM, 3148 posts
aka Tony
Mon 9 Aug 2021
at 18:22
  • msg #89

Re: Reference Information

HMMWV - King
King 1 - T. Shevchenko - Commander - HE might want to drive!
King 2 - T. Andrews - Driver
King 3 - K. Tremblay - Gunner
King 4 - C. MacDonald - Passenger

Technical - Bishop
Bishop 1 - E. Wright - Gunner/TC
Bishop 2 - Mattie - Driver
Bishop 3 - S. Abbot - Passenger

The LAV will act as the hammer should it be needed and will follow along behind the humvee at a fair distance away.

LAV Coyote - Knight
Knight 1 - K. Champlain - Commander - Co-Ax
Knight 2 - A. Mercredi - Driver
Knight 3 - D. Sochacki - Gunner
Knight 4 - R. Lee, Pro Tem

https://www.google.com/maps/d/...Ghof&usp=sharing

quote:
Seems like the concept is understood.

We have the recce elements in place: 2 light vehicles, highly mobile and reasonably armed.

And then the Lav-III to support of needed.

If you look at the map, at this point, it truly resembles a chessboard. Therefore the scheme of maneuvering is going to follow along the pattern.

The idea is to go down south using two different avenues that run parallel about one block or two away. Close enough to support each other and cover terrain.

King element is command element. As in the chess game it will move south one block at the time.

Bishop moves sideways and one at a time running parallel to King. Exercising discretion.

Knight is knight and behaves as such. Two behind and able to move in its characteristic L-shape to support either King or Bishop as needed. Using speed and firepower.

The big truck is left behind with the NPCs but not forgotten. We may need it and it preserves it's own organic defense element (pkm).

I hope everybody is (reasonable) happy with the overall procedure here.

Check your crew weapons those assigned to one as well as your personal gear.

As long as the chess pieces are in place and ready the rest won't be micromanaged by Taras.

I shall post accordingly if the players are okay with it. Feel free to question.


LSWV 10-Ton truck - Rook
Rook 1 - Father Nick - Driver
Rook 2 - Gunny Parks - Gunner
This message was last edited by the GM at 21:42, Wed 29 Sept 2021.
Taras Vladimirovich Shevchenko
player, 1652 posts
RCMP UBC Detachment
Staff Sergeant
Thu 18 Nov 2021
at 04:18
  • msg #90

Re: Reference Information

Still at the site,  Taras and Sgt. Lee interviewed the 8 detainees.

One thing was clear: they were not bikers, although they did meet up with some bikers at this house, which was being used as an impromptu bar ("booze can").

They appeared to be ex-US servicemen-turned-mercenaries from across the border in Bellingham. They were being paid by Lt. Michael Roberts, a regular US Army officer. He commanded a local unit of the US Military, the oddly-named "1st Alternative Cavalry Regiment" of the 47th Infantry Division. As evidenced by Robert's rank, this unit was (at most) company strength. But they certainly were "alternative" in that in addition to the horses they had recovered several elephants from a Ringling Bros. circus that had disbanded during the nuclear strikes in early 1998. He wanted to expand his mounts but elephants were very hard to come by. But rumours of some survivors from the Vancouver Game Farm was enough to motivate an impromptu effort to locate them and transport them across the border. Roberts had not wanted official or even semi-official involvement by the regular US military due to its strained and ambiguous relationship with the Canadian government in what could be looked like a cross-border incursion to conduct looting and rustling (of a kind) in a foreign technically-allied company. That was if they got caught. But it didn't seem that the area was controlled by the federal government. And using private citizens would give some deniability. He did, however, lend one of the unit's own elephants ("Dumbo") to help calm and manage any elephants they would find, with a driver/mahout and some horses for transport.

The American mercenaries numbered twelve and were led by a British deserter, Victor "Vic" Lagge. Originally from the UK, Captain Lagge had been training in Alberta when the war went nuclear. At first he joined the Anglo-German brigade, but went his separate way after chafing under unit command and seeing the opportunities available in the new post-nuclear world. Along with him went a core group of Brits and Germans taking with them a  considerable quantity of supplies, weapons and ammunition. In the years since then in the roundabout journey from Alberta to Washington those companions found themselves dead or missing one by one, leaving him still in possession of a good selection of valuable material. This new assignment piqued his interest and Lagge gathered a crew of American ex-servicemen together at a bar down in Bellingham.

Travelling on horse and elephant-back, they crossed the border three days ago and made camp in this farmhouse, which had a junkyard/vehicle dump in back, surrounded by overgrown farmland. Two days ago they tracked down the elephants to Ft. Langley with the help of a female veterinarian living in Aldergrove. At the fort they found the two elephants (Woozle and Heffalump) and the caretaker, Old Willie. During the course of "convincing" Old Willie to accede to their demands for the pachyderms Willie "fell down some stairs". They all swore they had nothing to do with that, Lagge was solely responsible for all injury and insisted it was accidental. (Indeed, Old Willie's multiple injuries were consistent with both a fall or a beating. Either/or.)

With the help of the tamed elephant from the 1st ACR they brought with them (Dumbo) they got Woozle and Heffalump as far as the farmhouse but it was obvious the injured one would need help getting the rest of the way down to Bellingham. So Lagge disappeared and came back yesterday with a US Army 10-ton HEMMT truck, accompanied by (of all things) a LAV-75A1 airborne/recon light tank. The operators are unknown to them, seem to be more American deserters. Plus a dozen bikers from both sides of the border showed up, ready to party. It seemed the plan was now changing from finding and caring for elephant refugees from Vancouver Game Farm to looting (scavenging/salvaging) the abundant materials kept at Fort Langley Historical Site. The Mahout on loan from the "1st Alternative CR" decided they didn't want any part of this and withdrew the day before back across the border towards Bellingham taking his elephant and the loaned horses with him. Lagge promised to load the elephants in the 10-ton and deliver them down to Bellingham that day. Lagge and his new biker friends, the 10-ton and the light tank departed the previous evening to go loot the fort while the rest of his crew waited here to guard the elephants. Obviously, Lagge and company were the unknown group that bumped into them at the fort. But the waiting crew hadn't heard or seen him or his biker friends since, and they hadn't returned.

Timeline:

-5 days: Lt. Roberts (1 ACR/47th ID) makes contact with V. Lagge, contracts him to retrieve elephants from somewhere in Fraser Valley.
-3 days: Lagge and group on horse and elephant-back cross border, set up base in farmhouse.
-2 days: Lagge makes contact with friendly veterinarian in Aldergrove, locates elephants at Ft. Langley. Lagge and crew arrive Ft. Langley, Old Willie is injured, elephants stolen.
-1 day: Elephants and crew arrive at farmhouse. Biker friends of Lagge arrive as well, plan to go back to Ft. Langley and "salvage it" (strip it of valuables), bring HEMMT and LAV-75 (from USA). 1st ACR mahout takes own elephant and horses, returns south across border. Lagge keeps Woozle and Heffalump as insurance to make sure they are paid, promising to deliver them himself. Lagge and new crew (10-ton HEMMT and LAV-75) plus some biker friends head back to Ft. Langley to loot it leaving original crew at farmhouse without transport to wait for them.
Day 0: Crew waits for Lagge to return. Team URIEL assaults and captures them.

The mercenaries, not being local, don't have specific first-hand answers to most of Taras' questions. But the bikers who partied there had told them a few things. All this is second-hand.

a) Where are the bikers located? Have they any prisoners with them? They are in a prison somewhere in the valley. A big one! No prisoners they talked about. [From Lee: Probably Matsqui Penitentiary, a prewar maximum security prison near Abbotsford.]
b) What are the shortcomings being experienced by the bikers in their violent campaign? A lack of heavy weapons and armour, maybe? Otherwise they seem to be doing well, lots of food, they make ethanol fuel.
c) What is their operational and political planning? Not sure what this means, they say the bikers don't seem to be going on the offensive. Just waiting to see what the police and government might do. They try not to be too hard on the locals.
d) What are their numbers, organisation, deployments, training, weapons and communications means? Maybe a hundred? Divided into smaller sub-gangs of 10-20 each. Lots of ex-military, Canadian, American, Russians. Lots of guns! Lots of bikes and technicals and trucks. Lagge thought the LAV-75 might be very useful to them if he brought it to them with a crew.
e) How are the relations with other communities? The bikers aren't liked among most of the survivors in Langley and Aldergrove. Other independent communities and survivors fear them. There is a religious community in the valley they seem to be friends with. Weirdos with shaved heads. Some kind of Christian militia?
f) What is the magnitude of their involvement against other communities including plans against UBC? No known plans at this time.
g) What is their morale like? How are the conditions in their bases? They seem to be doing all right, in good sprits. They think the government will be occupied with dealing with Surrey for some time.
h) What are the bikers intelligence network details and priorities for operations against other citizens? They have friends in the local population. [From Lee: pre-war they would also have contacts and spies within Law Enforcement, typically civilian support workers, using bribery, intimidation, coercion via threats to them or loved ones.

Your orders from HQ regarding the prisoners was that if they didn't seem to be a threat or important, cut the Americans loose at the border with a warning not to come back.
Taras Vladimirovich Shevchenko
player, 1654 posts
RCMP UBC Detachment
Staff Sergeant
Thu 18 Nov 2021
at 04:49
  • msg #91

Re: Reference Information


This message was last edited by the GM at 04:55, Thu 18 Nov 2021.
helbent4
GM, 3219 posts
aka Tony
Sun 13 Feb 2022
at 07:10
  • msg #92

Re: Reference Information

Code word      Meaning

ROVER          Recce detachment (BISHOP with Abbott, Mac, Andrews, Eric, Mattie)
BOUNDER        QRF Detachment (KING with Taras and Tremblay, KNIGHT with Rache, Darek and
               Alice)

BISHOP         Technical
KNIGHT         Coyote
KING           Humvee
ROOK           10-ton
CASTLE         Ft. Langley FOB (Kel, Father Nick, Conklin, Fox)
GEARBOX        Undercover Assets' SUV (Tyler, Koldan)

Green          Lady doctor delivered to her home.  Situation secure.
Yellow         Lady doctor delivered to her home. Minor issue. still secure
Wildfire       Situation bad, returning to base/need backup.

Person         Call Sign

Abbott         ROVER 1
Mac            ROVER 2
Andrews        ROVER 3
Eric           ROVER 4
Mattie         ROVER 5

Taras          BOUNDER 1
Rachel         BOUNDER 2
Tremblay       BOUNDER 3
Darek          BOUNDER 4
Alice          BOUNDER 5

Checkpoint     Location

Alpha          Hwy 10 and Trans Canada Hwy.
Bravo          Hwy 10 and Fraser Hwy
Charlie        Fraser Hwy-Aldergrove Outskirt
Delta          Aldergrove Border Station
Echo           Hwy 13 and King Road/16th Ave
Foxtrot        King Road/16 Ave and 208th St
Golf           King Road/16 Ave and 200th St
Hotel          200th St and 40th Ave
India          208th St and 40th Ave
Juliet         200th St and 51b Ave
Kilo           208th St and 54rd Ave
Lima           200th St and Fraser Hwy
Mike           208th St and Fraser Hwy
November       Fraser Bypass (direction)
Oscar          Fraser Bypass and Hwy 10
Papa           Hwy 10 and Crush Crescent

MSR MOLSON     Fraser Highway
MSR GRANVILLE  Highway 10
MSR CANADIAN   Highway 1/Trans-Canada
MSR BUD        Highway 13
ASR ZIMA       Zero Ave.
ASR BLUE       16 Ave.
ASR HEINEKEN   200 St.
ASR KIETHS     208 St.
This message was last edited by the GM at 04:43, Fri 29 Apr 2022.
helbent4
GM, 3256 posts
aka Tony
Tue 29 Mar 2022
at 05:41
  • msg #95

Re: Reference Information

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