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01:32, 18th April 2024 (GMT+0)

CROW OOC II: The sequal.

Posted by PrometheusFor group 0
Prometheus
GM, 189 posts
Mon 25 Aug 2014
at 23:28
  • msg #777

Re: in the news

okay guys, welcome a new player...Mister Pol Jelsyn.... He will be porting in from a universe far away...namely my real life gaming group :D


be nice...he knows where I live.
Elsbeth
player, 320 posts
I've watched C-beams
glitter in the dark ...
Mon 25 Aug 2014
at 23:46
  • msg #778

Re: in the news

Hi Pol!  Looking forward to RPing with you!
Melcor
player, 32 posts
Wed 27 Aug 2014
at 06:16
  • msg #779

Re: in the news

congratulations prometheus, I've had some fun with mongoose publications in the past you're in good company!
Prometheus
GM, 190 posts
Wed 27 Aug 2014
at 06:43
  • msg #780

Re: in the news

My contact guy is pretty supportive and is giving me a good bit of freedom to work...which was surprising considering this is my first time working with a publisher.


Okay I had an idea I'd keep this game as is..but if anyone wants to do a Traveller game I would be happy to run it for you guys, and a few others in Traveller games I am in.
Prometheus
GM, 192 posts
Fri 26 Sep 2014
at 10:59
  • msg #781

Re: in the news

Well thats over...for now.

I just sent Mongoose the draft of a game supplement they are giving me the chance to write. after three months of brain burn, antacid, and aspirin....not to mention bugging the hell out of my friends. I sent them the text, stat blocks, NPCs and adventure seeds.

You'd think Id just sent War and Peace to them the way my stomach is knotted up...and it wil be days before i can get any sort of feedback from the editor...maybe now I can get my brain off the damn project and back on to running my games and having fun....
Leoulin
player, 367 posts
Fri 26 Sep 2014
at 11:51
  • msg #782

Re: in the news

Heh... Not likely. You'll probably need some sort of closure to focus on anything else. But that's a valiant goal.
Prometheus
GM, 193 posts
Fri 26 Sep 2014
at 21:23
  • msg #783

Re: in the news

To let ya know what I've been burning the midnight oil, and a few brain cells over here is what I put in the book.
each ship had to be statted, with a deckplan, and illustration for the guys who are going to be doing high quality renders....also a short game use suggestion, perhaps a related Adventure seed and NPCs....

U also did a short section on facilities, fittings, and deluxe accommodations for starships....so you an add a real kitchen, work shop or med bay to a starship you spent a hundred million credits on...

I also had to figure up the costs associated with the vehicle, life support expenses and monthly payments on a base version of the vessel.... From scratch using the existing rules set for details.

So here's part of whats in the dern thing...By the way a ton Is a displacemnt ton, a measure of volume not mass...1 displacement ton=14 cubic meters.ten tons is roughly the size of an average railroad boxcar.

30-500 ton utility modules, passenger, cargo, workshop, medical, troop bays..etc....
10-30 ton automated travel and cargo pods
20-1000 ton automated fuel skimmers
10 -20 ton work/tug/salvage pods
10 ton EVA combat pod
10 ton racing pod ( with suggestions on how to handle racing scenarios)
20 ton interceptor( suggestions on how to handle intercepting missiles/torpedoes and other craft)
30 ton fighter
50 ton fighter
50-100 ton dropship
100 ton packet trader
100 ton gunship/escort
200 ton escort
200 ton fast yacht
200 ton inter system hauler streamlined aerodynamic
300 ton Mercenary Brigs several versions ( 300 hundred tonners are a tricksy beast)
300 ton Special purpose ships ( several versions, scout explorer, mining ship, combat scout, fast attack, stealth fast attack)
300 ton hunter killer
500 ton j-2 armed merchant ship( basic, passenger, merchantman, and Q-ship)
500 ton J-3 freighter
500 ton passenger liner
500 ton Yacht
500 ton Race Yacht
500 to 1000 tone tanker, with a sample mobile refueling platform
500 ton tow vessel
1000 ton Jump ferry
2000 ton cargo vessel

I also included sample ships, NPCs, and adventure seeds for several of the vessels.
M'kira T'shal
player, 601 posts
Sun 28 Sep 2014
at 16:11
  • msg #784

Re: in the news

Wow that sounds amazing Prometheous! I really hope we can see it published soon. I would love to see your work. Though unfortunately I am well aware any work in progress can't be disclosed. Sigh. Even to us no doubt.
Prometheus
GM, 194 posts
Sun 28 Sep 2014
at 20:03
  • msg #785

Re: in the news

I can share some of it.

 I'll be happy to if any one is interested.I have bits and pieces I had to snip from the first go around due to space considerations. I had a lot more than I could squeeze into 138 pages.

heres one little guy that ended up not making it into the book. Unfortunately I had to make a few cuts in the content due to page limits.
http://wbyrd.deviantart.com/ar...rvey-craft-485195553
Twitch
player, 22 posts
Call for the doctor?
That's a big bug...
Tue 30 Sep 2014
at 14:24
  • msg #786

Re: in the news

Great to hear things are going so well. I've been waiting on the state to get back to me with my disability hearing. Almost 2 months wait now. And I'm working on a few things myself that I hope I can share soon. Of course, working on them is slow due to my conditions, but slow and steady wins the race. At least it does if you're a turtle.
Prometheus
GM, 195 posts
Tue 30 Sep 2014
at 17:37
  • msg #787

Re: in the news

Thanks twitch.

Been doing the disability Tango for 5 yrs now.Stroke, memory and concentration issues from that...and the effects of the heart condition that kicked off the stroke...so if I seem a bit scattered at times, or have long lag in posting that might be part of it.

f course lately it's been my project that was occupying every spare brain cell I had :D
M'kira T'shal
player, 602 posts
Sat 4 Oct 2014
at 15:42
  • msg #788

Re: in the news

You as well Twitch? Good luck to both of you on your projects! Thanks for Sharing Prometheus! Who knows maybe you can use some of it in game here. Especially anything that won't make it into the module. ^_^
Leoulin
player, 368 posts
Sun 12 Oct 2014
at 00:22
  • msg #789

Re: in the news

And Leo just left the party but maybe you all will bump into him at said sortie... Dunno. Feeling kinda lumpish myself.
D'jaah Ar'Damina
player, 247 posts
Mistress D'jaah
Mon 13 Oct 2014
at 05:32
  • msg #790

Re: in the news

Same here. Hard to keep going when I was offline for 11 months because of lack of funds etc.
Prometheus
GM, 196 posts
Mon 13 Oct 2014
at 11:44
  • msg #791

Re: in the news

well it seems everyone has a bad case of inertia....me included.

I really had a cunning plan on what to do on starbase....unfortunately my brain seems to have lost it in the shuffle. I blame it one aliens myself, it was such a clever plan they wanted it for themselves.


Now, my clever plan to escape the trap of posting inertia is still being formed. I would like to get everyone back in one place...handle all the purchases and such, then give you something obvious to focus on.
Twitch
player, 23 posts
Call for the doctor?
That's a big bug...
Mon 13 Oct 2014
at 12:53
  • msg #792

Re: in the news

Did it involve ninja? I'm betting it had ninja in it. All really great plans have ninja in it. Or apples. Or apple ninja.
Um...not 100% sure about the apple ninja.
Prometheus
GM, 197 posts
Mon 13 Oct 2014
at 12:58
  • msg #793

Re: in the news

how about an apple ninja that eats bugs....
Twitch
player, 24 posts
Call for the doctor?
That's a big bug...
Mon 13 Oct 2014
at 13:48
  • msg #794

Re: in the news

In Soviet Pax Bellum, apple eat bug.
T'risa K'mahda
player, 728 posts
Mon 13 Oct 2014
at 14:31
  • msg #795

Re: in the news

yeah, tis my fault too.

Insane at work. Starting to get on top of it, but it'll be a year or more till we're back to "normal" activity levels.
Twitch
player, 25 posts
Call for the doctor?
That's a big bug...
Tue 14 Oct 2014
at 05:55
  • msg #796

Re: in the news

I submitted two articles for the Savage Insider, the magazine for the Savage Worlds system. My roomie has gotten an article submitted and just heard back that his will be in their next issue. Still waiting for mine. Also I'm knee deep in a sourcebook for my superhero world and steamrolling along with it slowly. My mind is shattered and some days it takes a bit to get myself going. But it's coming along slowly but surely. Here's to hoping.
Prometheus
GM, 198 posts
Tue 14 Oct 2014
at 09:51
  • msg #797

Re: in the news

I just got the edits back from the publisher....Good news, no issues with the content, or my writing..bad news...lots of math errors and mistakes int he stat blocks of ships...and I have to reworks several designed since I misunderstood a few key rules....of course the rules are sometimes vague, and poorly worded...and spread through three books and two supplements...trying to fix some of that while I am at things.

I really like Traveller but it shows the patchwork way it was originally put together at times.
Elsbeth
player, 323 posts
I've watched C-beams
glitter in the dark ...
Thu 25 Dec 2014
at 06:52
  • msg #798

Merry Christmas (Kwanzaa, Hanukkah, &c.), Everyone!

Here's to hoping that you and yours have a safe, fun and festive holiday season, whatever you choose to celebrate!  Best wishes from my family to yours.

I hope to RP with all of you in the coming year (and, potentially, beyond)!
Twitch
player, 27 posts
Call for the doctor?
That's a big bug...
Thu 25 Dec 2014
at 13:15
  • msg #799

Re: Merry Christmas (Kwanzaa, Hanukkah, &c.), Everyone!

May you enjoy festivities of a pleasing nature, sentients. Eat much of the carcasses of animals.
Prometheus
GM, 202 posts
Thu 8 Jan 2015
at 22:48
  • msg #800

Re: Merry Christmas (Kwanzaa, Hanukkah, &c.), Everyone!

Okay if everyone will pick their goodies and procede to check out..an invitation just appeared on all of your data units to attend a reception hosted by the O'maeda representative on the station Featuring a Performance by a renowned Dancer from a prestigious family.

Refreshments, dinner, and a formal dance to follow the meal.
T'risa K'mahda
player, 730 posts
Sun 11 Jan 2015
at 16:55
  • msg #801

Re: Merry Christmas (Kwanzaa, Hanukkah, &c.), Everyone!

W00h00!

Though I think I might need something a little....excessive to wear to this one.
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