Geese
 member, 6 posts
Mon 22 Oct 2018
at 03:59
Exalted 2.5
Right! So, let me see if I've got this all correctly. You want a game that:

-Has some dirt under its fingernails without being bleak, with plenty of room for grand heroes
-With a focus on character and story drama and a minor in action.
-Ruling and commerce are okay for stories but the hard nitty-gritty of politics and bookkeeping is not desired.
-Although some humor is fine it shouldn't a focus, and it shouldn't be an outright silly game.
-There should be human bad guys and just bad bad guys, and some really alien bad guys.
-The stakes should be non-apocalyptic, with room for Exalted to develop and grow and flourish
-PC death should be rare and exceptional. Supporting characters shouldn't have the same kind of protection, but their sacrifice should still mean something
-There should be cool treasure and perks, but character growth is more important
-An Adult game is fine.

That all sounds just my speed, so yeah, I think I can work with this!

A question about the mortal aspect! Being a mortal would definitely be a prologue to Exaltation: how would you feel about a mortal prologue being freeform, with an Exalted sheet (possibly) waiting for you at the end of it? I'm mulling over giving people who start as mortals some extra XP/BP for their Exalts for going through the trouble.

That would let you do things like start as a super-rich merchant prince who exalts as an Eclipse but the Wyld Hunt burns down all his holdings, meaning we don't have to go through any kind of mechanical shenanigans to reconcile a Resources 4 mortal with a Resources 1 Exalt.

This message was last edited by the user at 04:19, Mon 22 Oct 2018.

V_V
 member, 782 posts
 You can call me V, just V
 Life; a journey made once
Mon 22 Oct 2018
at 05:38
Re: Exalted 2.5
Geese:
Right! So, let me see if I've got this all correctly. You want a game that:


And I'll verify yes or no and to what degree. :)

Geese:
-Has some dirt under its fingernails without being bleak, with plenty of room for grand heroes

Definitely. I do better when I care about <problem>, something that strikes me as "wrong", but I was/am in a 1e game that dealt with human trafficking. My character is now the emperor, and it FEELS like a real job. It might have even had some classical philosophical points on slavery, crime and pnishement, independently  discovered as our group played. Simply put, it was still not super real, but ending slavery is something that took us RL years to do; I'm not up for that again. I may even need to make some jading to it to ignore.
Geese:
-With a focus on character and story drama and a minor in action.


Um, yes, but action is very important. Minor as in maybe at least 20% of the game, and upwards of 50% if the rhythm just grooves.

Geese:
-Ruling and commerce are okay for stories but the hard nitty-gritty of politics and bookkeeping is not desired.

Yes, you got it! Though I do want to point out, other players may feel the reverse. I'll tolerate being the silent partner in their political vi, if they tolerate my commerce tycoon ambitions.

Geese:
-Although some humor is fine it shouldn't a focus, and it shouldn't be an outright silly game.

Correct!

Geese:
-There should be human bad guys and just bad bad guys, and some really alien bad guys.
Probably in reverse order! Fighting the zombies is emotionless fun, even yes they are eating people, it's distanced. Fighting the demon summoner, the abyssal nihilist, and the horrible tyrant cynis is more personal, but again gives reason to kill and not KO. Finally some human characters make the experience more tailored. Some of us will be the judges of old; and not all dynasts will be worthy of murder, some be muguided; and need to be stopped, but given mercy. Very much Fullmetal Alchemist: BH "Scar".

Geese:
-The stakes should be non-apocalyptic, with room for Exalted to develop and grow and flourish

You got it!

Geese:
-PC death should be rare and exceptional. Supporting characters shouldn't have the same kind of protection, but their sacrifice should still mean something

Yeah, I'ma big fan of "the show must go on" if PC's player wants to switch character, I personally think they should be able to, especially if their character isn't much fun anymore, but hand waving their character away may be better suited to death scene; allowing you, the ST, to set up a hard fight and have the PC targeted viciously and exlcusively while the rest of us are in the dark. This doesn't have to happen, certainly the hand wave can sometimes, often even, be best; but a PM death scene that leaves the party out of the know, can be really cathartic. Especially when the player goes "Oh no, I wanted to play another character" and is glad of the death. Anyway, I'm a bigger fan of amalgams thatn most people. So supporting cast of STPC can really be fun and not make my character seem like summoner that has dozens of people I'm "playing".

Geese:
-There should be cool treasure and perks, but character growth is more important

Absolutely!

Geese:
-An Adult game is fine.

preferable. Exalted, unlike D&D, really starts at PG-13  and only goes up. I'm an adult. I want the ground level to be R-rated. ;)

Geese:
That all sounds just my speed, so yeah, I think I can work with this!


Brilliant! Just let me know when a game is up. ^_^

Geese:
A question about the mortal aspect! Being a mortal would definitely be a prologue to Exaltation: how would you feel about a mortal prologue being freeform, with an Exalted sheet (possibly) waiting for you at the end of it? I'm mulling over giving people who start as mortals some extra XP/BP for their Exalts for going through the trouble.
I'm all for that! Freeform is an easy of handwaving and just "mother/father may I?" that I think really shows a good ST's intention, and let's player wing it and just immerse into their character, and not their cold sheet. As long as we became Exalted soon enough, and didn't linger for RL months as mortals, I think it's great!

Geese:
That would let you do things like start as a super-rich merchant prince who exalts as an Eclipse but the Wyld Hunt burns down all his holdings, meaning we don't have to go through any kind of mechanical shenanigans to reconcile a Resources 4 mortal with a Resources 1 Exalt.

Create idea! It builds...character...personality I mean. ;)
Geese
 member, 7 posts
Mon 22 Oct 2018
at 07:18
Re: Exalted 2.5
All right! I think I've got what I need, then.

Applications for Exalted: Baptism by Fire are now open. :D  The game is rated ADULT.

link to another game

This message was last edited by a moderator, as it was against the forum rules, at 05:56, Wed 04 Sept.

V_V
 member, 796 posts
 You can call me V, just V
 Life; a journey made once
Sat 12 Jan 2019
at 15:52
Re: Exalted 2.5
I'm very eager to play as a pre-established solar now, as starting a mortal just isn't quite the same. So I'm looking for an additional game. Ability to start with any artifact or manse that is ***** or less, provided we spend the background points,  would be a must.

This message was last edited by the user at 15:53, Sat 12 Jan.

writermonk
 member, 228 posts
 Freelance Writer
 Librarian
Sat 12 Jan 2019
at 19:41
Re: Exalted 2.5
In reply to V_V (msg # 23):

Are you still set on 2.5? Would you be interested in 3rd?
V_V
 member, 799 posts
 You can call me V, just V
 Life; a journey made once
Sat 12 Jan 2019
at 21:21
Re: Exalted 2.5
In reply to writermonk (msg # 24):

I'm still hooked on 2.5. I still haven't had a single combat scene on RPoL in 2.5. I might be convinced in 3e if it was a solars only game and it had a cooperative group. I'd also have to invest a couple hundred on books to feel confident in 3e, and it would piss me off greatly if I dropped that cash and the game died or got sour GM/players. So 2.5 is much safer.

If a GM had nearly complete dedication to tailoring the game to make me feel comfortable, then I'd drop the cash, that's a discussion I would have to have with them.
V_V
 member, 807 posts
 You can call me V, just V
 Life; a journey made once
Sat 9 Mar 2019
at 10:04
Re: Exalted 2.5
Looking for another 2.5e game.
V_V
 member, 812 posts
 You can call me V, just V
 Life; a journey made once
Fri 22 Mar 2019
at 08:17
Re: Exalted 2.5
Looking for another 2.5e game.
V_V
 member, 820 posts
 You can call me V, just V
 Life; a journey made once
Mon 1 Apr 2019
at 01:33
Re: Exalted 2.5
See above...
Ekorren
 member, 129 posts
Mon 1 Apr 2019
at 02:04
Re: Exalted 2.5
I think you'll have a hard time finding players for an active 2.5 game. Even 3E games are difficult to get started.
V_V
 member, 827 posts
 You can call me V, just V
 Life; a journey made once
Tue 9 Apr 2019
at 07:21
Re: Exalted 2.5
Really, I'm in a 2.5 kick, and would love to see a group outside my F2F 10+ years experience group. I have a very sheltered and specific exposure, one ST, one vision, one group.

As long as nothing is too out there, like Solars not existing, or Terrestrials having Solar Sorcery; I would love to play just about anything generally following the "traditional" themes. Vanilla visions are still fresh to me, as I've only seen one ST's interpretation

I'd like a ST that feel comfortable making the group all feel balanced, both in power and participation levels of "me" time, and group cooperation.

I'd like to use several books, and can list them, if asked, but don't have the list currently.

Any concept for a game that lets me use the Scroll of Eratta rules for solars would be welcome, I will even tailor my character to your story.

Thanks!
V_V
 member, 828 posts
 You can call me V, just V
 Life; a journey made once
Mon 15 Apr 2019
at 13:37
Re: Exalted 2.5
See previous post....

This message was undeleted by the user at 13:26, Mon 13 May.

V_V
 member, 830 posts
 You can call me V, just V
 Life; a journey made once
Sun 12 May 2019
at 08:34
Re: Exalted 2.5
See msg #30
Rook Seidhr
 member, 127 posts
Mon 13 May 2019
at 03:10
Re: Exalted 2.5
Add me to the roll of players interested in possible Ex2.5e games.
V_V
 member, 835 posts
 You can call me V, just V
 Life; a journey made once
Fri 14 Jun 2019
at 05:30
Re: Exalted 2.5
Still looking. :)
V_V
 member, 838 posts
 You can call me V, just V
 Life; a journey made once
Sat 17 Aug 2019
at 22:03
Re: Exalted 2.5
Really, I'm in a 2.5 kick, and would love to see a group outside my F2F 10+ years experience group. I have a very sheltered and specific exposure, one ST, one vision, one group.

As long as nothing is too out there, like Solars not existing, or Terrestrials having Solar Sorcery; I would love to play just about anything generally following the "traditional" themes. Vanilla visions are still fresh to me, as I've only seen one ST's interpretation

I'd like a ST that feel comfortable making the group all feel balanced, both in power and participation levels of "me" time, and group cooperation.

I'd like to use several books, and can list them, if asked, but don't have the list currently.

Any concept for a game that lets me use the Scroll of Erata rules for solars would be welcome, I will even tailor my character to your story.

Thanks!
Knight_Vassal
 member, 458 posts
Wed 4 Sep 2019
at 02:37
Re: Exalted 2.5
In reply to V_V (msg # 35):

Just so you know the Scroll of Errata rules are commonly referred to as The Dawn Solution. In part because that was how Holden first referred to them. This was the core of 2.5. If I have the time I might get a small scale game running again, but first it would require having the time. I will of course keep you posted. And for most of my games I allow nearly any book except Scroll of Heroes just not enough balance to most of the rules in that.
V_V
 member, 842 posts
 Remember me as V, just V
 My journey is near an end
Wed 4 Sep 2019
at 06:01
Re: Exalted 2.5
It's not a deal-breaker, and I could use two to three active answers to this request TBH, but I REALLY like to use the Flaws and Merits. If that's what makes it unbalanced in your opinion, then so be it. I disagree, but as ST that's your prerogative, and I can certainly enjoy the game without point-represented flaws and merits, and just ingrain them in actions, attitude, and history. As for the rest of Scroll of Heroes, I've never even read much beyond more robust mortal char gen. So I would have no problem "pretending" that didn't exist.

You're in my game as well, so I doubt we'll have much delay if you should want to start a game. Do feel free to use whatever means is available to contact me should you start a game meeting this request; and that goes for anyone here. I prefer to get Rmails, but I check here about once a week (glad I did this time!). For you Knight_Vassal you have the additional option of the game you play as well. Whatever it takes to get a a hold of me, I'm all for. ^_^



Some additional notes have come up in the few brief attempts I've made to play on RPoL.

  • I will update my preferences from simply vanilla, to also (after a very important comma) include Lords of Creation first age game. My face to face group is slowly getting back in touch, and while we will probably not game face to face, we've started a casual first age game online on TTS  (tabletop simulator). It certainly is something I saw people doing years and years ago, but have only recently caught up (well not NEARLY...but gotten to that point at least) to the concept of first age games. Certainly it's a different feeling, but I would still put it close enough to vanilla to my liking. Right now that's the only addition I would be comfortable making to my original Vanilla exalted request.
  • I want to play a solar, having already exalted too. The mortal game I was in never even got near exaltation, to say nothing of doing things with the power, and that was a huge trend setter (for me) moving forward. I want to be able to start with the artifacts and manses my background points can afford, and already gotten acclimated to the second breath and new body. I want to start the game at the "good parts" laid out in the very first 1e core book. Not being a commoner fighting the (somewhat hyperbole of) lame bandits with a fever. I want to start with some power under the hood.
  • To reiterate and maybe clarify the the extent of what's vanilla (to me). If another player wants to be a lunar, sidereal, or even dragon-blooded, that would be fine. I'd not want to take penalty for being a solar, as is talked about mixing types in the DB book. I have zero problem with people being tired of solars; I can understand that. Still, I haven't had the chance to enjoy, even once a good vanilla game (*beyond my ONE huge face to face group); so I want the game to be friendly and welcoming to the idea of playing a solar.
    • If other people want to go ahead and be a different exalt or what have you that's more preferable to them, that's all cool with me. I just don't want to be gutted from having the XP options already established. That's my chief concern with other exalt types. SMA do concern me slightly, but I'm not opposed to them as other people have been. As long as the group is friendly enough, and I neither feel marginalized nor the odd duck out, more power to people who wanna do that, even I don't choose to. Know it's broken, and I'm fine if the ST says it's a no go, but from my end, I'll be happy to explore Adamant Sorcery and some melee charms with my XP while some may acquire new forms and styles. :).

This message was last edited by the user at 06:09, Wed 04 Sept.

Knight_Vassal
 member, 459 posts
Mon 9 Sep 2019
at 23:55
Re: Exalted 2.5
 It's the merits and flaws in Scroll of Heroes that is the break point. For the most part anyway. The God blood stuff was heavily based in merits and flaws and is more or less unusable without them.

  As for a Vanilla Exalt game easily accomplished. First Age games are one of two schools of thought. I want Essence 10 day one or I want to build from Essence 2.

  Starting as an Exalt is easy enough honestly. As for "nerfing" Solars to balance things I generally go the other direction. I buff other splats to make them more viable in the long term in a Solar game.
V_V
 member, 846 posts
 Remember me as V, just V
 My journey is near an end
Wed 11 Sep 2019
at 06:08
Re: Exalted 2.5
Alright! Well let me (us?) know when you want to GM that. ^_^

I'm still looking though. As I said, ideally I'm looking for two or three games to play ATM. Until then, I'm really open more than one game in this vein of request.
V_V
 member, 857 posts
 Remember me as V, just V
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Fri 20 Sep 2019
at 17:21
Re: Exalted 2.5
Very much looking forward to a game with the ability to build a manse with Oadenol's Codex. ^_^
V_V
 member, 862 posts
 Remember me as V, just V
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Sat 28 Sep 2019
at 20:02
Re: Exalted 2.5
I'm curious as to how alchemicals would play into such a story, but I know a little bit about them now, after another player made one in a game. So I wouldn't mind someone playing one.
Apregis
 member, 5 posts
Sun 29 Sep 2019
at 13:42
Re: Exalted 2.5
Hello.

I am also interested for games of exalted (2.5E or 3E), so if you guys search a player I am here (I don't have experience as a GM). I never played a First Age game but the concept always appealed me.

Another concept of game is the Primordial War (but it's mainly combat oriented).
V_V
 member, 866 posts
 Remember me as V, just V
 My journey is near an end
Sat 12 Oct 2019
at 10:20
Re: Exalted 2.5
In reply to Apregis (msg # 42):

Awesome! It looks like Ekorren was wrong after all, We just need a GM or Knight _Vassal to get back to us.

I have an idea for a character already, made with the most generic bonus points (18) and not relying on flaws (though I have one 2-pt flaw and one 5-pt flaw I'd like to use if another GM permits and then either a 7-pt merit or a 9-pt merit and two less WP).
Apregis
 member, 9 posts
Wed 30 Oct 2019
at 17:51
Re: Exalted 2.5
Still interested, do you have refined the kind of game (First or Second Age? Genre? ...)