It's not a deal-breaker, and I could use two to three active answers to this request TBH, but I REALLY like to use the Flaws and Merits. If that's what makes it unbalanced in your opinion, then so be it. I disagree, but as ST that's your prerogative, and I can certainly enjoy the game without point-represented flaws and merits, and just ingrain them in actions, attitude, and history. As for the rest of Scroll of Heroes, I've never even read much beyond more robust mortal char gen. So I would have no problem "pretending" that didn't exist.
You're in my game as well, so I doubt we'll have much delay if you should want to start a game. Do feel free to use whatever means is available to contact me should you start a game meeting this request; and that goes for anyone here. I prefer to get Rmails, but I check here about once a week (glad I did this time!). For you Knight_Vassal you have the additional option of the game you play as well. Whatever it takes to get a a hold of me, I'm all for. ^_^
Some additional notes have come up in the few brief attempts I've made to play on RPoL.
- I will update my preferences from simply vanilla, to also (after a very important comma) include Lords of Creation first age game. My face to face group is slowly getting back in touch, and while we will probably not game face to face, we've started a casual first age game online on TTS (tabletop simulator). It certainly is something I saw people doing years and years ago, but have only recently caught up (well not NEARLY...but gotten to that point at least) to the concept of first age games. Certainly it's a different feeling, but I would still put it close enough to vanilla to my liking. Right now that's the only addition I would be comfortable making to my original Vanilla exalted request.
- I want to play a solar, having already exalted too. The mortal game I was in never even got near exaltation, to say nothing of doing things with the power, and that was a huge trend setter (for me) moving forward. I want to be able to start with the artifacts and manses my background points can afford, and already gotten acclimated to the second breath and new body. I want to start the game at the "good parts" laid out in the very first 1e core book. Not being a commoner fighting the (somewhat hyperbole of) lame bandits with a fever. I want to start with some power under the hood.
- To reiterate and maybe clarify the the extent of what's vanilla (to me). If another player wants to be a lunar, sidereal, or even dragon-blooded, that would be fine. I'd not want to take penalty for being a solar, as is talked about mixing types in the DB book. I have zero problem with people being tired of solars; I can understand that. Still, I haven't had the chance to enjoy, even once a good vanilla game (*beyond my ONE huge face to face group); so I want the game to be friendly and welcoming to the idea of playing a solar.
- If other people want to go ahead and be a different exalt or what have you that's more preferable to them, that's all cool with me. I just don't want to be gutted from having the XP options already established. That's my chief concern with other exalt types. SMA do concern me slightly, but I'm not opposed to them as other people have been. As long as the group is friendly enough, and I neither feel marginalized nor the odd duck out, more power to people who wanna do that, even I don't choose to. Know it's broken, and I'm fine if the ST says it's a no go, but from my end, I'll be happy to explore Adamant Sorcery and some melee charms with my XP while some may acquire new forms and styles. :).
This message was last edited by the user at 06:09, Wed 04 Sept 2019.