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15:27, 28th March 2024 (GMT+0)

Exalted 2.5.

Posted by V_V
V_V
member, 666 posts
You can call me V, just V
Life; a journey made once
Wed 10 Jan 2018
at 07:22
  • msg #1

Exalted 2.5

Really, I'm in a 2.5 kick, and would love to see a group outside my F2F 10+ years experience group. I have a very sheltered and specific exposure, one ST, one vision, one group.

As long as nothing is too out there, like Solars not existing, or Terrestrials having Solar Sorcery, or the Deathlords having already taken Stygia; I would love to play just about anything generally following the "traditional" themes. Vanilla visions are still fresh to me, as I've only seen one ST's interpretation

I'd like a ST that feel comfortable making the group all feel balanced, both in power and participation levels of "me" time, and group cooperation.

I'd like to use several books, and can list them, if asked, but don't have the list currently.

Any concept for a game that lets me use the Scroll of Eratta rules for solars would be welcome, I will even tailor my character to your story.

Thanks!
Ganurath
member, 32 posts
Fri 12 Jan 2018
at 01:35
  • msg #2

Exalted 2.5

...The Deathlords have already taken Stygia in 2.5.
V_V
member, 667 posts
You can call me V, just V
Life; a journey made once
Fri 12 Jan 2018
at 05:45
  • msg #3

Exalted 2.5

Which deathlord! I thought it was still in contention...
Ganurath
member, 33 posts
Tue 16 Jan 2018
at 04:08
  • msg #4

Exalted 2.5

The First and Forsaken Lion did the actual conquering, shortly after the Great Contagion and Balorian Crusade did its work, but things quickly got complicated. If you have the Compass of Celestial Directions: The Underworld, the events are detailed on pages 17, 18, and a little on 19. Much like the Usurpation's impact on the Underworld, it. Is. AWESOME. End result is that the Dual Monarchy are puppet rulers, with thirteen Deathlord puppeteers squabbling over the metaphorical strings.
V_V
member, 671 posts
You can call me V, just V
Life; a journey made once
Fri 19 Jan 2018
at 06:45
  • msg #5

Exalted 2.5

Okay, yeah, I knew about that. Not the source where it talked about it, but the gist of the Dual Monarchy and such. In 1e the Blessed Isle fell when Stygia was taken. That was what I was referring to,

Anyway, would anyone be willing to GM a 2.5 game for me. Please? Preferably to do with Solars.
SillySnowFox
member, 943 posts
There is no 'they'
there is only jase
Tue 23 Jan 2018
at 19:44
  • msg #6

Exalted 2.5

If you find a game I'd love to join. I'm a bit burned out on running Exalted, I'd like to play for a change
V_V
member, 684 posts
You can call me V, just V
Life; a journey made once
Tue 30 Jan 2018
at 01:21
  • msg #7

Exalted 2.5

I understand that. I'm just starting GMing, and very new (but still have to start somewhere). I'd love to play if someone (else) would be willing to GM a very intermediate (not necessarily beginner) friendly game.
SillySnowFox
member, 948 posts
There is no 'they'
there is only jase
Tue 30 Jan 2018
at 03:24
  • msg #8

Exalted 2.5

What specifically would you be looking for with a game? I've started the skeleton on an Alchemical game that I could get going with some more work.
V_V
member, 687 posts
You can call me V, just V
Life; a journey made once
Tue 30 Jan 2018
at 03:33
  • msg #9

Exalted 2.5

I'm really looking to have a more "traditional" Solars game, with the Lawgivers bringing a new hope and doom into the world. Dynasts whom hunt them, the Bronze Faction that continues propaganda, and the allies of the Solars; the gold faction and Seneshals of the Sun, all warring around the newly returned solars.

It's something that I didn't get to do but once, and it wasn't enough for me. I don't know Alchemicals, or infernals very well. I'd prefer to skip them, as well as heavy Fair Folk and Spirit themed stories. Though the latter would be fine in small does or occasional stories, especially if Lore-WST was used as a means of production. If Crowned Sun was looking for charms, having some spirit contacts would be great! So some stories with spiritual themes would be fine. I'd rather focus on the five types of Exalted introduced very early on in 1e, and which came back in 2e's core.

It's vanilla, I know, but there's still a ton, I think, I missed and would love to explore. I just haven't had exposure, despite trying, to another group.
This message was last edited by the user at 03:37, Tue 30 Jan 2018.
SillySnowFox
member, 949 posts
There is no 'they'
there is only jase
Tue 30 Jan 2018
at 15:26
  • msg #10

Exalted 2.5

It sounds like you want the game I ran for my IRL group. All newbies so started with a very traditional game.

Given that, how do you feel about solo or duo games? (I'm thinking a Solar and a Lunar.)
V_V
member, 688 posts
You can call me V, just V
Life; a journey made once
Wed 31 Jan 2018
at 05:46
  • msg #11

Exalted 2.5

Solo or duo is much better than nothing! :) I would prefer a group game, but solo and duo games are all I play right now, so that's fine. Apparently, I'm "not good with a group". Too bad. I like the duo and solo games I'm in though, So that's cool. :)
SillySnowFox
member, 951 posts
There is no 'they'
there is only jase
Wed 31 Jan 2018
at 14:54
  • msg #12

Exalted 2.5

Give me today to think on the subject and see if I can come up with a story/adapt a story. I'll open up a game after I get off work.
SillySnowFox
member, 952 posts
There is no 'they'
there is only jase
Thu 1 Feb 2018
at 00:27
  • msg #13

Exalted 2.5

I have created a game, we can move further discussion there; link to another game
V_V
member, 698 posts
You can call me V, just V
Life; a journey made once
Wed 28 Mar 2018
at 02:50
  • msg #14

Exalted 2.5

Looking for a game again. Group preferred but small group or duo is fine. :)
Etheric
member, 23 posts
Infinity is appreciated..
but often underestimated!
Wed 28 Mar 2018
at 04:41
  • msg #15

Exalted 2.5

In reply to V_V (msg # 14):

I was actually considering giving Exalted STing another try... if you're fine with a solo game with a newbie GM, that is.  rMail me if interested.
Knight_Vassal
member, 396 posts
Thu 29 Mar 2018
at 17:30
  • msg #16

Exalted 2.5

In reply to Etheric (msg # 15):

Well not exactly sure if it fits, but an Old Exalted Game is coming back. Five Pillars is getting a full 2.75-ish reboot. 2.75 is what I am calling the mash of 2.5 with the best of 3rd. Come check it out if you want.  The game is rated ADULT.

link to another game
This message was last edited by a moderator, as it was against the forum rules, at 05:54, Wed 04 Sept 2019.
V_V
member, 776 posts
You can call me V, just V
Life; a journey made once
Thu 18 Oct 2018
at 21:23
  • msg #17

Exalted 2.5

I'm not done with 2.5 and will never have good feelings about 3e.

I RTJed a few months ago...but never got a reply...and now my RTJ is deleted.

So I'm looking again, as I am seriously in need of a relaxing game to PLAY. I GM two games, and play in one!
Geese
member, 5 posts
Sun 21 Oct 2018
at 00:15
  • msg #18

Exalted 2.5

You know what? What the hell, why not.

Some questions for you!

1. How would you feel about starting as a mortal and exalting later?

2. What tone of game are you looking for? A serious drama with high stakes? A character study where how the characters feel and act is the primary focus? A high-flying action game that seeks to top itself every time? A sociopolitical affair a la Kingmaker? A silly anime game where you have to find the Mask of Winters a date so he won't try to cover the world in darkness?

3. How do you feel about Exalted 2e's thousand dooms and apocalypses? Is it important to you to be saving the world right now and everything else is a foolish distraction, or would you prefer "welcome to Creation, here's your shovel"-style where you can do what you want at more or less your own pace?

Edit: 4. Oh, right! Vaguely important: are you a minor?
This message was last edited by the user at 13:12, Sun 21 Oct 2018.
V_V
member, 781 posts
You can call me V, just V
Life; a journey made once
Sun 21 Oct 2018
at 16:06
  • msg #19

Exalted 2.5

Awesome questions.

1.) Starting as mortal has systemic issues. While I admit, I LOVE the idea, the suggested parameters for it are not only suboptimal, they outright suck!
  • For instance byt 2.5 rules, I can start with any amount of dots in abilities (if I'm a solar--which for all I can tell was once a mortal too!) if I'm mortal, not only can I only go up to 3, before bonus points, if I spend bonus points they MUCH more quickly eaten up.
  • Secondly, often what makes Exalted fun, for me, is starting with panoply. I also play D&D, and while the Monty Haul concept is out of genre, having what in D&D is boring, if even powerful, +5 Vorpal katana, is immediatatly available as say, a reaver daiklave and bracers. I like that! I want to HAVE that. Well, not the daiklave and bracers maybe, but panoply.
    • That's not to say we (you and the players including myself) can't have it both ways! We can, it's storytlelling game. If you, like some, prefer uncertainty, like at any moment the protagonists can die, no, can't have it both way; but if you, like I, prefer nuance in story, and terminal deteremination, then we can certain plan on a panoply for each protagonist, and then receive those, in addition to exaltation and possibly roleplaying XP. It can be quite rewarding, although sensitive to become tedious, to roleplay through backgrounds, including artifacts and manses, but also influence and backing, and followers, and cult, and so on. I like certainty when Iplay, some level of "this is the story we're telling here" it helps me choose the right character and roleplay the right attitude. I'm not about gritty games. I want a happy ending, and that means in some way, the heroes lose, but ultimately the live and are victorious. Like when I watch an anime, SOMEONE is going to die, most won't though, even with great cast, few of the icons die.
  • Being a mortal, to begin with, should net gain, not loss. If I'm going to roleplay are the hardest level ability, I want something more; not less. And so a solution I see is you make two sheets.One mortal, using mortal rules, and then the shell, the exaltation built using solar rules. The first, however, should in no way eclipse the latter. This seem persnickety, but it easier, not harder to do it this way, as long as you do it reverse. Take an prequel of series. It's like that, we're just starting from the beginnig and seeing that first; but we know the characters will exalt; it's still prequel. So my extreme preference would be, make the solar as a solar, then mirror that with mortal sheet. You WILL run out of bonus points way quicker, math with adhere to ensure that. At least as long as you use the solar as a template. If you don't, sure, but then the solar sheet should be different anyway. :)
  • The only "extra" thing I would want, the only gain I would encourage is just XP. Extra artifact? cool, but totally icing on the cake. More points to build the manse? That'd be another surprise persk; i.e. assuming the hearthstone level were sacrificed, so say a level 2 hearthstone but level 3+ manse; as built in Oedanol's Codex. You could even go so far, if the roleplaying an growth was stellar, or very prolonged, say a solar with the (and I can provide the charm name, but I'll have to look it up) built a level 5+ manse (which isn't N/a or level 6, don't worry) and it gives 10 extra manse points. There's crafting charm that does this, it's reasonable a solar built manses withy this in the first age, and SOME still survive.

2.)[ Yes, I know I got into the nitty gritty, but I like to be thorough. ;)] You'll laugh, and probably be confused. A bit of all.
  • First and foremost, serious drama is rich when it happens, like the mines of starmetal that even bit can forge armor worn by the Viziers' elders. If high stakes are there, it should be a support cast member, not the solars. If solar CAN die, fine that should sometimes be the tsake, but often times losing follower to sudden death, or loved intimate can be worse, but more productive, it help harbor vengeance, can may pacifist lose that part and become violence and callous, or a berserker mourn and cool his temper into woe.
  • More over, though, the second third would be, to be preferable. If I want to have bar fight, and the other PCs do too, I'd like the spotlight to go there and make that the scene. If I feel like recanting my trouble past, it should give time to allow the harrowing tale. High flying adventure. Yes! Not so much each topping the last, that turning into jenga fast, but certainly action! It's no fun till someone bleeds, and blood makes the grass grow. Two very good way of saying, yes, action is what helps drama be exciting and allows it to be game; not <i>just<i> story.
  • Sociopolitical. Um, sort of. I do like making money. I do like setting legislature; i.e. having city, then nation and setting the laws, and punishment. My character will probably, by V's (my) real standard be just as much dictator as I view ancient, and especially contemporary, political leaders, but I'd like to deal (some, and EVENTUALLY) with that ruling nature. Having to bean count resources can be tedious, I LOVE that about exalted resources system; but a little bean counting and resource management, giving, say an amalgam status to beloved follower and knighting them, inducting them as a samurai can be fun! To have short ceremony and give the NPC/STPC a chance to have the spotlight and show how I/we care for them too. Stuff like that is really engaging, but again, not too much. Intrigue though, the ACTUAL politics that gets people into power? I hate that! IF I have to make socil roll, that would be best. If I CAN convince them with just my dialgoue choice, I'd like some leeway. V (I) is not a great persuader. Going through some is preferably, enough to sway people, definitely not. If I need to win votes, and their faceless, I'd rather shine the light on one or two NPCs and then make roll for the rest.
  • Silly? I don;t have much of sense of humor, I mean that even more literally than is normally literal. I literally cannot sense and gauge humor well. It's like a deafness, and inability to modulate my voice. I seldom enjoy it, and come off awkward when I participate. That said, some humor is good. Simply put. Even villains might become identifiable. Most shouldn't! But I like some villains, bent of this or that evil or selfish nature, to not be as dark as first seemings, to be congenial and not like satan is portrayed. By that, in the christian doctorine, what motivates satan. He MUST get bored of torturing souls, and after all, if he's against god, why the hell is not REWARDING these souls. Ya know? I'd more imagine an exalted haven and hell being the order of the current regime and yes, in this analogy, hell being more middelearth type; creation itself rebelling against the terrestrial regime and the new and old becoming one with the solar resurgence. Malfeas though, that should be more like an aliens story, just so foreign and therefor seemingly evil; like giving a baby a narcotic drug and tossing it around; evil, yeah...mostly because it's bad for the baby, not so much the enjoyment the puppeteer finds in coddling and playing the baby. Juxtaposition is great. I find the mix is very appealing. Necrotic solars (not akuma or abyssals, but full solars, that have undead command; like that pirate) and congenial demons should be far and between, but terrestrials and mortals, and even lunars, should be as different as they can be. I mention this humor because finding date for Mask fo Winters...I mean...that's not necessaily funny. Think about WHO MoW was, and what drove him to become what he was; love that turned to lust in the insanity of the manse and the great curse. It may very well be, like the Three Spirits of Great Forks did to Walk in Darkness, Mask of Winters' bane, the way to truly terminally kill him forever, may be finding girlfriend he accepts and whom breaks his heart for falling to such darkness. Sort of the reverse of Beauty and Beast's rose. The rose is dried, and dead, and when he finds love, the petals bgin to fall, and the only salvation and sparing is letting him die knowing love, and not hatred. To have his soul accept creation's boon, sacrifice himself to oblivion for it. The example, it just made me want to repsond. The sillyness though...not like that. ;)


3.) I'm actually new to Exalted 2e. Our 1e game started in 2005 and had to change over to 2e right around 3ew release, and we're JUST killed First and Forsaken three RL years ago.

So I know next to nothing about the broad lore. WE delved deep into the mortalaspects; like ending slavery, and taking the seat of the Realm. WE had some impast in Yu Shan, and the night courted Gaia to bed with his terrestrial wife, but as far as ALL the lore. WE went micro not macro. So have zero idea, well I only VERY vaguely, what you're talking about. Sorry. I like to take things simple and one at a time, not know everything and then begin to explore it. I deliberatelystay in the dark until a character discovers something. I have ZERO, ZERO interest in reading comcis, fan-made included, and reading lore. I ST only from what I know as aplyer, and only discover asa player what I learn asa character. Once the cat is out of the bag, it can't be unknown. I don't like super dark material, tragic, heart-breaking. If you do, it won;t fit. I'd like to use as little of the interwoven infrstructure of White Wolf as we have to, and make the world what we, asa group want it to be. White Wolf, I'm afraid, only leave such little space for the PCS, and is filled with their pet icons. It bores me. That said...to get bakc on track...I'd MUCH more prefert he shovel thing. To harp back to the 1e game just recently converting to 2e; it was like that. The world DID need svaing, but bear in mind, end of thwe rold should takes centuries not years. Soi end of the world is relavtive the lifespan of celestial Give me my shoval, and I'll save the world a little at a time. War isn't how movies protray it. It;s slow.And even at war, life goes on for most fo ther world. War is all about small battle, and rest and suspense. It's mostly, sadly and thankfully, invisible to most. So I much more prefer to take it slow, enjoy the small fo flower, rwrite music, fight some wyld hunt, craft artifacts. HAve some drive, but mostly take it at our own pace. Give us stuff to do! BVut let us have plenty of time to pursue little things. That's! That's what makes it feel lvied in. Not Kaiju Promoridal battles. Those are sextuary, after the quintiary, quadriary, tertiary, secondary and primary aspects.

4.) VERY important question. I presume that's the big art you able to view adult material. Yes to that, no, to your question. That is I'm well over 18 years of age it's very legal for me to view it where I live. I may not right well, but that;s mostly becasue I have tremors. I write almost 100% on my PC and have gaming keybaord, and I still type funny. I'm not Micheal J. Fox, not yet, but it could go that way...:( A for grammar. I have been formally schooled quite unevenly, so I mostly emulate what I can, and my writing style can vary. I prefer adult games. Some smut is great. I'm into quite a lot of it when the mood strikes my players.  Gore? eh I saw all the saws, keep is simple. ;)
Geese
member, 6 posts
Mon 22 Oct 2018
at 03:59
  • msg #20

Exalted 2.5

Right! So, let me see if I've got this all correctly. You want a game that:

-Has some dirt under its fingernails without being bleak, with plenty of room for grand heroes
-With a focus on character and story drama and a minor in action.
-Ruling and commerce are okay for stories but the hard nitty-gritty of politics and bookkeeping is not desired.
-Although some humor is fine it shouldn't a focus, and it shouldn't be an outright silly game.
-There should be human bad guys and just bad bad guys, and some really alien bad guys.
-The stakes should be non-apocalyptic, with room for Exalted to develop and grow and flourish
-PC death should be rare and exceptional. Supporting characters shouldn't have the same kind of protection, but their sacrifice should still mean something
-There should be cool treasure and perks, but character growth is more important
-An Adult game is fine.

That all sounds just my speed, so yeah, I think I can work with this!

A question about the mortal aspect! Being a mortal would definitely be a prologue to Exaltation: how would you feel about a mortal prologue being freeform, with an Exalted sheet (possibly) waiting for you at the end of it? I'm mulling over giving people who start as mortals some extra XP/BP for their Exalts for going through the trouble.

That would let you do things like start as a super-rich merchant prince who exalts as an Eclipse but the Wyld Hunt burns down all his holdings, meaning we don't have to go through any kind of mechanical shenanigans to reconcile a Resources 4 mortal with a Resources 1 Exalt.
This message was last edited by the user at 04:19, Mon 22 Oct 2018.
V_V
member, 782 posts
You can call me V, just V
Life; a journey made once
Mon 22 Oct 2018
at 05:38
  • msg #21

Re: Exalted 2.5

Geese:
Right! So, let me see if I've got this all correctly. You want a game that:


And I'll verify yes or no and to what degree. :)

Geese:
-Has some dirt under its fingernails without being bleak, with plenty of room for grand heroes

Definitely. I do better when I care about <problem>, something that strikes me as "wrong", but I was/am in a 1e game that dealt with human trafficking. My character is now the emperor, and it FEELS like a real job. It might have even had some classical philosophical points on slavery, crime and pnishement, independently  discovered as our group played. Simply put, it was still not super real, but ending slavery is something that took us RL years to do; I'm not up for that again. I may even need to make some jading to it to ignore.
Geese:
-With a focus on character and story drama and a minor in action.


Um, yes, but action is very important. Minor as in maybe at least 20% of the game, and upwards of 50% if the rhythm just grooves.

Geese:
-Ruling and commerce are okay for stories but the hard nitty-gritty of politics and bookkeeping is not desired.

Yes, you got it! Though I do want to point out, other players may feel the reverse. I'll tolerate being the silent partner in their political vi, if they tolerate my commerce tycoon ambitions.

Geese:
-Although some humor is fine it shouldn't a focus, and it shouldn't be an outright silly game.

Correct!

Geese:
-There should be human bad guys and just bad bad guys, and some really alien bad guys.
Probably in reverse order! Fighting the zombies is emotionless fun, even yes they are eating people, it's distanced. Fighting the demon summoner, the abyssal nihilist, and the horrible tyrant cynis is more personal, but again gives reason to kill and not KO. Finally some human characters make the experience more tailored. Some of us will be the judges of old; and not all dynasts will be worthy of murder, some be muguided; and need to be stopped, but given mercy. Very much Fullmetal Alchemist: BH "Scar".

Geese:
-The stakes should be non-apocalyptic, with room for Exalted to develop and grow and flourish

You got it!

Geese:
-PC death should be rare and exceptional. Supporting characters shouldn't have the same kind of protection, but their sacrifice should still mean something

Yeah, I'ma big fan of "the show must go on" if PC's player wants to switch character, I personally think they should be able to, especially if their character isn't much fun anymore, but hand waving their character away may be better suited to death scene; allowing you, the ST, to set up a hard fight and have the PC targeted viciously and exlcusively while the rest of us are in the dark. This doesn't have to happen, certainly the hand wave can sometimes, often even, be best; but a PM death scene that leaves the party out of the know, can be really cathartic. Especially when the player goes "Oh no, I wanted to play another character" and is glad of the death. Anyway, I'm a bigger fan of amalgams thatn most people. So supporting cast of STPC can really be fun and not make my character seem like summoner that has dozens of people I'm "playing".

Geese:
-There should be cool treasure and perks, but character growth is more important

Absolutely!

Geese:
-An Adult game is fine.

preferable. Exalted, unlike D&D, really starts at PG-13  and only goes up. I'm an adult. I want the ground level to be R-rated. ;)

Geese:
That all sounds just my speed, so yeah, I think I can work with this!


Brilliant! Just let me know when a game is up. ^_^

Geese:
A question about the mortal aspect! Being a mortal would definitely be a prologue to Exaltation: how would you feel about a mortal prologue being freeform, with an Exalted sheet (possibly) waiting for you at the end of it? I'm mulling over giving people who start as mortals some extra XP/BP for their Exalts for going through the trouble.
I'm all for that! Freeform is an easy of handwaving and just "mother/father may I?" that I think really shows a good ST's intention, and let's player wing it and just immerse into their character, and not their cold sheet. As long as we became Exalted soon enough, and didn't linger for RL months as mortals, I think it's great!

Geese:
That would let you do things like start as a super-rich merchant prince who exalts as an Eclipse but the Wyld Hunt burns down all his holdings, meaning we don't have to go through any kind of mechanical shenanigans to reconcile a Resources 4 mortal with a Resources 1 Exalt.

Create idea! It builds...character...personality I mean. ;)
Geese
member, 7 posts
Mon 22 Oct 2018
at 07:18
  • msg #22

Re: Exalted 2.5

All right! I think I've got what I need, then.

Applications for Exalted: Baptism by Fire are now open. :D  The game is rated ADULT.

link to another game
This message was last edited by a moderator, as it was against the forum rules, at 05:56, Wed 04 Sept 2019.
V_V
member, 796 posts
You can call me V, just V
Life; a journey made once
Sat 12 Jan 2019
at 15:52
  • msg #23

Re: Exalted 2.5

I'm very eager to play as a pre-established solar now, as starting a mortal just isn't quite the same. So I'm looking for an additional game. Ability to start with any artifact or manse that is ***** or less, provided we spend the background points,  would be a must.
This message was last edited by the user at 15:53, Sat 12 Jan 2019.
writermonk
member, 228 posts
Freelance Writer
Librarian
Sat 12 Jan 2019
at 19:41
  • msg #24

Re: Exalted 2.5

In reply to V_V (msg # 23):

Are you still set on 2.5? Would you be interested in 3rd?
V_V
member, 799 posts
You can call me V, just V
Life; a journey made once
Sat 12 Jan 2019
at 21:21
  • msg #25

Re: Exalted 2.5

In reply to writermonk (msg # 24):

I'm still hooked on 2.5. I still haven't had a single combat scene on RPoL in 2.5. I might be convinced in 3e if it was a solars only game and it had a cooperative group. I'd also have to invest a couple hundred on books to feel confident in 3e, and it would piss me off greatly if I dropped that cash and the game died or got sour GM/players. So 2.5 is much safer.

If a GM had nearly complete dedication to tailoring the game to make me feel comfortable, then I'd drop the cash, that's a discussion I would have to have with them.
V_V
member, 807 posts
You can call me V, just V
Life; a journey made once
Sat 9 Mar 2019
at 10:04
  • msg #26

Re: Exalted 2.5

Looking for another 2.5e game.
V_V
member, 812 posts
You can call me V, just V
Life; a journey made once
Fri 22 Mar 2019
at 08:17
  • msg #27

Re: Exalted 2.5

Looking for another 2.5e game.
V_V
member, 820 posts
You can call me V, just V
Life; a journey made once
Mon 1 Apr 2019
at 01:33
  • msg #28

Re: Exalted 2.5

See above...
Ekorren
member, 129 posts
Mon 1 Apr 2019
at 02:04
  • msg #29

Re: Exalted 2.5

I think you'll have a hard time finding players for an active 2.5 game. Even 3E games are difficult to get started.
V_V
member, 827 posts
You can call me V, just V
Life; a journey made once
Tue 9 Apr 2019
at 07:21
  • msg #30

Re: Exalted 2.5

Really, I'm in a 2.5 kick, and would love to see a group outside my F2F 10+ years experience group. I have a very sheltered and specific exposure, one ST, one vision, one group.

As long as nothing is too out there, like Solars not existing, or Terrestrials having Solar Sorcery; I would love to play just about anything generally following the "traditional" themes. Vanilla visions are still fresh to me, as I've only seen one ST's interpretation

I'd like a ST that feel comfortable making the group all feel balanced, both in power and participation levels of "me" time, and group cooperation.

I'd like to use several books, and can list them, if asked, but don't have the list currently.

Any concept for a game that lets me use the Scroll of Eratta rules for solars would be welcome, I will even tailor my character to your story.

Thanks!
V_V
member, 828 posts
You can call me V, just V
Life; a journey made once
Mon 15 Apr 2019
at 13:37
  • msg #31

Re: Exalted 2.5

See previous post....
This message was undeleted by the user at 13:26, Mon 13 May 2019.
V_V
member, 830 posts
You can call me V, just V
Life; a journey made once
Sun 12 May 2019
at 08:34
  • msg #32

Re: Exalted 2.5

See msg #30
Rook Seidhr
member, 127 posts
Mon 13 May 2019
at 03:10
  • msg #33

Re: Exalted 2.5

Add me to the roll of players interested in possible Ex2.5e games.
V_V
member, 835 posts
You can call me V, just V
Life; a journey made once
Fri 14 Jun 2019
at 05:30
  • msg #34

Re: Exalted 2.5

Still looking. :)
V_V
member, 838 posts
You can call me V, just V
Life; a journey made once
Sat 17 Aug 2019
at 22:03
  • msg #35

Re: Exalted 2.5

Really, I'm in a 2.5 kick, and would love to see a group outside my F2F 10+ years experience group. I have a very sheltered and specific exposure, one ST, one vision, one group.

As long as nothing is too out there, like Solars not existing, or Terrestrials having Solar Sorcery; I would love to play just about anything generally following the "traditional" themes. Vanilla visions are still fresh to me, as I've only seen one ST's interpretation

I'd like a ST that feel comfortable making the group all feel balanced, both in power and participation levels of "me" time, and group cooperation.

I'd like to use several books, and can list them, if asked, but don't have the list currently.

Any concept for a game that lets me use the Scroll of Erata rules for solars would be welcome, I will even tailor my character to your story.

Thanks!
Knight_Vassal
member, 458 posts
Wed 4 Sep 2019
at 02:37
  • msg #36

Re: Exalted 2.5

In reply to V_V (msg # 35):

Just so you know the Scroll of Errata rules are commonly referred to as The Dawn Solution. In part because that was how Holden first referred to them. This was the core of 2.5. If I have the time I might get a small scale game running again, but first it would require having the time. I will of course keep you posted. And for most of my games I allow nearly any book except Scroll of Heroes just not enough balance to most of the rules in that.
V_V
member, 842 posts
Remember me as V, just V
My journey is near an end
Wed 4 Sep 2019
at 06:01
  • msg #37

Re: Exalted 2.5

It's not a deal-breaker, and I could use two to three active answers to this request TBH, but I REALLY like to use the Flaws and Merits. If that's what makes it unbalanced in your opinion, then so be it. I disagree, but as ST that's your prerogative, and I can certainly enjoy the game without point-represented flaws and merits, and just ingrain them in actions, attitude, and history. As for the rest of Scroll of Heroes, I've never even read much beyond more robust mortal char gen. So I would have no problem "pretending" that didn't exist.

You're in my game as well, so I doubt we'll have much delay if you should want to start a game. Do feel free to use whatever means is available to contact me should you start a game meeting this request; and that goes for anyone here. I prefer to get Rmails, but I check here about once a week (glad I did this time!). For you Knight_Vassal you have the additional option of the game you play as well. Whatever it takes to get a a hold of me, I'm all for. ^_^



Some additional notes have come up in the few brief attempts I've made to play on RPoL.

  • I will update my preferences from simply vanilla, to also (after a very important comma) include Lords of Creation first age game. My face to face group is slowly getting back in touch, and while we will probably not game face to face, we've started a casual first age game online on TTS  (tabletop simulator). It certainly is something I saw people doing years and years ago, but have only recently caught up (well not NEARLY...but gotten to that point at least) to the concept of first age games. Certainly it's a different feeling, but I would still put it close enough to vanilla to my liking. Right now that's the only addition I would be comfortable making to my original Vanilla exalted request.
  • I want to play a solar, having already exalted too. The mortal game I was in never even got near exaltation, to say nothing of doing things with the power, and that was a huge trend setter (for me) moving forward. I want to be able to start with the artifacts and manses my background points can afford, and already gotten acclimated to the second breath and new body. I want to start the game at the "good parts" laid out in the very first 1e core book. Not being a commoner fighting the (somewhat hyperbole of) lame bandits with a fever. I want to start with some power under the hood.
  • To reiterate and maybe clarify the the extent of what's vanilla (to me). If another player wants to be a lunar, sidereal, or even dragon-blooded, that would be fine. I'd not want to take penalty for being a solar, as is talked about mixing types in the DB book. I have zero problem with people being tired of solars; I can understand that. Still, I haven't had the chance to enjoy, even once a good vanilla game (*beyond my ONE huge face to face group); so I want the game to be friendly and welcoming to the idea of playing a solar.
    • If other people want to go ahead and be a different exalt or what have you that's more preferable to them, that's all cool with me. I just don't want to be gutted from having the XP options already established. That's my chief concern with other exalt types. SMA do concern me slightly, but I'm not opposed to them as other people have been. As long as the group is friendly enough, and I neither feel marginalized nor the odd duck out, more power to people who wanna do that, even I don't choose to. Know it's broken, and I'm fine if the ST says it's a no go, but from my end, I'll be happy to explore Adamant Sorcery and some melee charms with my XP while some may acquire new forms and styles. :).

This message was last edited by the user at 06:09, Wed 04 Sept 2019.
Knight_Vassal
member, 459 posts
Mon 9 Sep 2019
at 23:55
  • msg #38

Re: Exalted 2.5

 It's the merits and flaws in Scroll of Heroes that is the break point. For the most part anyway. The God blood stuff was heavily based in merits and flaws and is more or less unusable without them.

  As for a Vanilla Exalt game easily accomplished. First Age games are one of two schools of thought. I want Essence 10 day one or I want to build from Essence 2.

  Starting as an Exalt is easy enough honestly. As for "nerfing" Solars to balance things I generally go the other direction. I buff other splats to make them more viable in the long term in a Solar game.
V_V
member, 846 posts
Remember me as V, just V
My journey is near an end
Wed 11 Sep 2019
at 06:08
  • msg #39

Re: Exalted 2.5

Alright! Well let me (us?) know when you want to GM that. ^_^

I'm still looking though. As I said, ideally I'm looking for two or three games to play ATM. Until then, I'm really open more than one game in this vein of request.
V_V
member, 857 posts
Remember me as V, just V
My journey is near an end
Fri 20 Sep 2019
at 17:21
  • msg #40

Re: Exalted 2.5

Very much looking forward to a game with the ability to build a manse with Oadenol's Codex. ^_^
V_V
member, 862 posts
Remember me as V, just V
My journey is near an end
Sat 28 Sep 2019
at 20:02
  • msg #41

Re: Exalted 2.5

I'm curious as to how alchemicals would play into such a story, but I know a little bit about them now, after another player made one in a game. So I wouldn't mind someone playing one.
Apregis
member, 5 posts
Sun 29 Sep 2019
at 13:42
  • msg #42

Re: Exalted 2.5

Hello.

I am also interested for games of exalted (2.5E or 3E), so if you guys search a player I am here (I don't have experience as a GM). I never played a First Age game but the concept always appealed me.

Another concept of game is the Primordial War (but it's mainly combat oriented).
V_V
member, 866 posts
Remember me as V, just V
My journey is near an end
Sat 12 Oct 2019
at 10:20
  • msg #43

Re: Exalted 2.5

In reply to Apregis (msg # 42):

Awesome! It looks like Ekorren was wrong after all, We just need a GM or Knight _Vassal to get back to us.

I have an idea for a character already, made with the most generic bonus points (18) and not relying on flaws (though I have one 2-pt flaw and one 5-pt flaw I'd like to use if another GM permits and then either a 7-pt merit or a 9-pt merit and two less WP).
Apregis
member, 9 posts
Wed 30 Oct 2019
at 17:51
  • msg #44

Re: Exalted 2.5

Still interested, do you have refined the kind of game (First or Second Age? Genre? ...)
V_V
member, 874 posts
Script like razors
Absence like wire
Tue 19 Nov 2019
at 19:52
  • msg #45

Re: Exalted 2.5

I'm open for either, honestly. Slight preference to 2nd age though.
HighPriest
member, 12 posts
Fri 22 Nov 2019
at 00:28
  • [deleted]
  • msg #46

Re: Exalted 2.5

This message was deleted by a moderator, as it was against the forum rules, at 21:59, Sat 30 Nov 2019.
V_V
member, 877 posts
Script like razors
Absence like wire
Fri 22 Nov 2019
at 09:11
  • msg #47

Re: Exalted 2.5

HighPriest:
There will be some house rules and such, so I hope that isn't too offputting.


:( TBH, yeah, they...sort of are. I really feel squeamish about 3e content. I don't know how I can make that any clearer.

I really haven't had a chance to play 2.5, and that's what I'm interested in. So I'd like to pretty much play 2.5 by the book, with no more than  one to three specific exceptions; and certainly none from 3e.

I like the bonus points for XP idea, but that's about it. I really don't want home rules that broad. Sorry.
This message was last edited by the user at 09:39, Fri 22 Nov 2019.
HighPriest
member, 13 posts
Sat 23 Nov 2019
at 01:09
  • msg #48

Re: Exalted 2.5

OK, that's not exactly a surprise. I know anything touching 3E is going to be a hard sell for a lot of people. Good luck finding something more in line with what you're looking for.
V_V
member, 878 posts
Script like razors
Absence like wire
Sat 30 Nov 2019
at 21:45
  • msg #49

Re: Exalted 2.5

Thank you!

So I've got a lead for an off site game, but still looking here on site.
Apregis
member, 10 posts
Tue 3 Dec 2019
at 22:55
  • msg #50

Re: Exalted 2.5

I am still interesed. 3e or 2.5e don't really matter, Exalted is one of my favorite rp.
Knight_Vassal
member, 460 posts
Thu 5 Dec 2019
at 03:00
  • msg #51

Re: Exalted 2.5

  Just an update here so you guys know. I will likely be starting a new very small scale(3-5 players max) "Vanilla" Exalt game after the First of the year.

    Options as I see them

 --Gunstar Autobot (Yeah over done at this point, but the whole Galactica vibe always gets me hooked.)

 -- Standard Walk the Earth(Basic 2nd Age game hit all the high notes kill the Empress save the world from the Big Bad you know the drill)

 -- Fall of the First Age Game (Basically set about 6 months before the Calibration Massacre that ended the High First Age. You make the choices, but metagaming on the Calibration Banquet itself is punished pretty severely[i.e. Showing up in a modified Warstrider and going full on berserk on the hit teams.])

 -- Or a more Directional based Vanilla version
V_V
member, 879 posts
Script like razors
Absence like wire
Thu 5 Dec 2019
at 12:11
  • msg #52

Re: Exalted 2.5

Never heard of Gunstar bot. So it's underdone IMO.

I'd prefer the standard walk of creation.

The directional based vanilla would be cool too.

I want to be clear, I want to be able to get any backgrounds my BP can afford, and use (at the very least) Oadenol's Codex and WoLA. Lords of creation would also be a must for some artifacts, especially manse creation. White and Black Treastises and Glories the most high, then core, need to be available.

 I've encountered this problem a few times, with GMs saying they didn't know, so I'd like to be clear seven of my eight concepts need those books. The eighth needs a seat of power. So please allow those books if you ad here.

This is for 2.5e as well. Again, there's been a few GMS that missed that. 2.5, not 2e or 3e. Aspregis is game for 3e, which is fine, but that shouldn't be ad for here. :)
This message was last edited by the user at 12:14, Thu 05 Dec 2019.
Knight_Vassal
member, 461 posts
Wed 11 Dec 2019
at 23:53
  • msg #53

Re: Exalted 2.5

In reply to V_V (msg # 52):

Scroll of Heroes and maybe Graceful Wicked Masques are my only no go books. Both are pretty broken IMO. Masques only because of the power gaming involved outside of the Wyld. Which makes me think of another concept but not for this game. Codex and Wonders are great books. Lords is high Essence for the most part, but it could get there. I consider most of Black and white to be gospel and the same could be said of Glories. And none of core is permissible at all ever sorry it is just to freaking good. Will be setting up the game soonish and will get a link, but won't be starting it until after the first of the year possibly not til middle of the month.
V_V
member, 880 posts
Script like razors
Absence like wire
Sat 14 Dec 2019
at 17:20
  • msg #54

Re: Exalted 2.5

I'd much rather have a late than never/rushed game. Thanks!
This message was last edited by the user at 17:21, Sat 14 Dec 2019.
V_V
member, 895 posts
Script like razors
Absence like wire
Tue 21 Jan 2020
at 22:54
  • msg #55

Re: Exalted 2.5

After researching for my own game, I'm getting more excited about playing. If anyone could run a high action, deep dialogue, low mystery setting of creation, I would love to play!
Knight_Vassal
member, 468 posts
Thu 6 Feb 2020
at 19:12
  • msg #56

Re: Exalted 2.5

In reply to V_V (msg # 55):

link to another game

Link to the game I created.
V_V
member, 933 posts
Resting. I hope to find
peace and vigor return.
Sun 2 May 2021
at 19:46
  • msg #57

Re: Exalted 2.5

Very excited to PLAY!

See msgs #30 and #37.


Spoiler for tangent on "why not quote or copy+paste?": (Highlight or hover over the text to view)
I've had recent modding problems (for not observing rules well) so I'm erring on quoting within reason. I think if you wouldn't mind looking at those two post and this, it'll save me from getting in trouble, at the expense of having to read through them yourself.



I only want to add, that I would prefer the rule 0 and the process of creating custom charms be used very sparingly. Yes, rule 0 and new charm creation are in the rules; but these implicit articles themselves are not printed. I know it's unpopular, but I just want to play exalted with rules, charms, artifacts, hearthstone, abilities, and just mechanics; printed. Not extrapolated. Some yes, some is of course fine. I'd prefer it kept to an absolute minimum.

I've had bad reception with that in K_V's game, and it is prompting me to add this.
This message was last edited by the user at 19:47, Sun 02 May 2021.
Knight_Vassal
member, 579 posts
Wed 5 May 2021
at 06:20
  • msg #58

Re: Exalted 2.5

Et tu?
V_V
member, 942 posts
Wed 5 May 2021
at 22:03
  • [deleted]
  • msg #59

Re: Exalted 2.5

This message was deleted by the user at 22:04, Wed 05 May 2021.
V_V
member, 944 posts
Resting. I hope to find
peace and vigor return.
Mon 17 May 2021
at 06:54
  • msg #60

Re: Exalted 2.5

I guess that makes me Brutis... ;)

I'd like to play a Dawn with combat focus; or an Endings with combat focus. It has been almost half a decade since I've had a HK action scene.

I do, however, want it to cater to the same concepts as prefaced; I would just build my character for a likely conflict.

Edit: I'll throw out another idea; playing an Alchemical.
This message was last edited by the user at 13:04, Mon 17 May 2021.
V_V
member, 951 posts
Resting. I hope to find
peace and vigor return.
Fri 27 Aug 2021
at 07:11
  • msg #61

Re: Exalted 2.5

Both games are on pause for the time being. I'd like a third that can remain comfortably paced, and none too brisk.

I'd like to play a Dawn with combat focus, or a Dragonblooded with about double the starting charms and background dots. For the Dragonblooded, I'm flexible on aspect, but would prefer wood or water, and then air. I like all three pretty darn well. If I play a Fire or Earth, I won't be upset, but will probably branch out to the favored abilities more than aspect. I like Fire and Earth enough that I won't neglect their aspect abilities entirely, or even to the point of minimalism; they'll just be secondary.
MrSerious
member, 45 posts
Sat 28 Aug 2021
at 06:20
  • msg #62

Re: Exalted 2.5

In reply to V_V (msg # 61):

Alchemical, Infernal or Abyssal, these are the Exalted types I am interested in playing.
V_V
member, 952 posts
Resting. I hope to find
peace and vigor return.
Sat 28 Aug 2021
at 16:03
  • msg #63

Re: Exalted 2.5

For sake of having a fellow interest, I'd split the difference (if we find a GM!) and whatever you and them come up with (of those three) I'd go with. :) For reference, if it's alchemicals and I have the option to play a non-alchemical (such as in Creation) I'd be the exalt type of your alchemical harmony. So DB for Jade. If preferred, I could be an alchemical; I'd do a type you're not, and try to pick something along the combat combat and mental score. I LIKE the social charms, but I'd pick from them only after others. Abyssal would be fine of any caste, I think. Or I might play an eclipse, if permitted. Infernal, I'd probably go non-scourge. Again though, I might play a DB that is allied with Hell, but not akuma.

I say all this, to show I'm flexible for GM to allow mixing, or all the same splat.

My Dawn would only be a solar centeric game, as I think I'd have less fun with that character with any of those mentioned above.
Ganurath
member, 45 posts
Sat 28 Aug 2021
at 17:05
  • msg #64

Re: Exalted 2.5

There could be potential in the intrigues in Mnemon's canonical overtures toward the Underworld in her preparations for opposition to the forces of Hell, although I believe her canonical methodology was limited by the module's adherence to published Deathlords. There are two major shadowlands just off the coast of the Blessed Isle, both of which Mnemon has a history with, which could provide a staging ground for a homebrew Deathlord who'd been driven inward by the Balorian Crusade scouring the Underworld of whatever powerbase they'd originally held. A Deathlord who'd since rebuilt on either Versino (the Heptagram's predecessor institution that became the site of a mysterious massacre where Mnemon was the only survivor) or the Island Manse-Tomb of Peleps Varuna (a contemporary of Mnemon who'd been seduced by a Lunar, who had letters Mnemon would want secure) would be in a good position to act as a point of contact. Mnemon and the Deathlord wouldn't meet directly, of course, but through intermediaries. An Abyssal suited for infiltrating Dynastic society here, a Dragon Blood of aspect atypical to House Mnemon trying to pass below attention there... Funnily enough, the Aspects that V_V would prefer are those best suited for Underworld intrigue.

No clue what the actual plot would be, though. Just a way to bridge Abyssal to Dragonblood that has them on the same side that a prospective ST could use. Hopefully entice someone to run things for a game of at least three people.
This message was last edited by the user at 17:14, Sat 28 Aug 2021.
MrSerious
member, 46 posts
Thu 2 Sep 2021
at 11:07
  • msg #65

Re: Exalted 2.5

In reply to Ganurath (msg # 64):

I dont do too well at politics and court intrigue but I'm game to at least try and again,I reiterate my preference for Alchemicals (Gunstar/regular), Abyssal or Infernal.
V_V
member, 959 posts
Read my biography...
Feel free to Rmail me :)
Thu 2 Sep 2021
at 20:10
  • msg #66

Re: Exalted 2.5

MrSerious:
In reply to Ganurath (msg # 64):

I dont do too well at politics and court intrigue


Nor do I.
V_V
member, 960 posts
Read my biography...
Feel free to Rmail me :)
Tue 7 Sep 2021
at 23:45
  • msg #67

Re: Exalted 2.5

Sadly, K_V's game was ended, so I very much want to play a twilight in another game.
TMTO
member, 45 posts
Wed 8 Sep 2021
at 01:15
  • msg #68

Re: Exalted 2.5

I like Alchies in general, but I would prefer how the Modern shard handles them.
Ganurath
member, 46 posts
Wed 8 Sep 2021
at 03:17
  • msg #69

Re: Exalted 2.5

I'm not picky about the Exalt type, to be clear, or the game style. If someone has a plan for one of V_V's Solar ideas, I could do a circle member or, if she's alright with it, the Solar's bondmate. If someone has a plan for the Terrestrial idea, I have a concept for every Aspect.
MrSerious
member, 48 posts
Sat 11 Sep 2021
at 10:21
  • msg #70

Re: Exalted 2.5

I do not have the time to GM, myself, nor the experience to GM Pbp :( Hoping someone will come along to GM instead :D
V_V
member, 962 posts
Read my biography...
Feel free to Rmail me :)
Fri 17 Sep 2021
at 13:12
  • msg #71

Re: Exalted 2.5

Definitely still looking. I think ST will have a few interested players. Let's just see if the reverse is true...:D
Red Shadow Claws
member, 3 posts
Fri 17 Sep 2021
at 16:26
  • msg #72

Re: Exalted 2.5

There is a new game posted for Exalted 2.5
Ganurath
member, 48 posts
Sat 18 Sep 2021
at 02:39
  • msg #73

Re: Exalted 2.5

Red Shadow Claws:
There is a new game posted for Exalted 2.5

Where OP is the ST.
V_V
member, 965 posts
Read my biography...
Feel free to Rmail me :)
Sun 19 Sep 2021
at 11:43
  • msg #74

Re: Exalted 2.5

In reply to Red Shadow Claws (msg # 72):

*facepalm* Please tell me he's wrong and I missed some subtext. lol.
V_V
member, 976 posts
Read my biography...
Feel free to Rmail me :)
Wed 17 Nov 2021
at 23:57
  • msg #75

Re: Exalted 2.5

Very much still looking.

Concepts I have to submit are:
Rixthar--Defiler from the Unsung Heroes genre, that believes the exalted's heroism ends when they took what was never rightfully their own, and stole from the true masters. A Fascist who has a perverted sense of right and wrong, but whom against his urge has a swollen heart for people's plight. He wishes to make Creation a perfect place; fixated upon his own version of utopia with dystopian themes.

Quan--Eclipse sorcerer that lives in mobile manse, and uses sorcerer's irresistible puppetry and Invocation of the Eyeless Face with Greater Minions of the Eyeless face to interact outside. Requires flaws! As he's paraplegic with beacon of power. Kind and helpful. Gives asylum to renegade exalts within his manse. Initially no more than an observer, communicator and protector, a horde master as well.

Ethan--Twilight that "favors" caste abilities by focusing primarily on occult, lore and craft, including sorcery. Has a group of follower and manse compound that he oversees, but wishes to bring more people, to make town and then city.

Neavie--Dawn battle angel. Requires flaws and merits! An oath to feel no physical pleasure, she in turn gains the high priesthood of the Lookshy Goddess Tienyu. With celestial battle armor, a manse, and a very high rating in all virtues, Neavie has immense humility and courage. She aids Lookshy's efforts, though she be damned by them. One day, she hopes to reconcile the evils of her past self, by atoning through suffering. Inspired by Alita battle angel, and legends of the Crucified.

Jurisanju Meile Seife Voria--Battles on the convention of war. Pupil of a grand sifu, and connected with an illegal power brokerage, he has claws deep in godly crime. A political brute, but Yakuza with terrible friends, some of which he secretly considers his greatest enemies. Content and even proud of warmongering, he oversees the bloodletting of nations to release tensions on Creations with a cleansing battle. He choose a side, and aids them to win...but often accepts fate's turn if his side loses. People are horses, creation the stable, beloved are the people of Creation, like prize winning thoroughbreds. He does not lack empathy, but rather fights it actively, to (futilely) prevent the tenth pattern spider bite; that suffers most the mortal he loves.

Ampthise Vicious--Endings formerly in gold faction as mortal that shunned the faction to join Righteous Tsunami in the West. Background of backing in the West, ally of Righteous Tsunami and possessing little salary, but a dual manse that connects a part in the west with Yu Shan, through two Home's Hearth and an Otherworld gate. Vicious agrees with the Bronze Faction, that solars are a threat; after all, he's seen the first hand training. It often haunts him. Still, he consider solars to be second circle demons only after a century, and considers the deathlords their ilk and the Lintha a greater threat. With the West having such little support, Vicious staunchly stands to aid Righteous Tsunami against the greater threats to Creation. Vicious seeks to recruit mortal and exalt alike.

I could adapt to an alchemical, abyssal, or dragonblooded; these are just my leading characters.
Red Shadow Claws
member, 13 posts
Thu 18 Nov 2021
at 07:42
  • msg #76

Re: Exalted 2.5

In reply to V_V (msg # 75):

I'm not the ST
V_V
member, 979 posts
Read my biography...
Feel free to Rmail me :)
Fri 19 Nov 2021
at 02:06
  • msg #77

Re: Exalted 2.5

*chuckles* That? I am though... OP (Me).
Knight_Vassal
member, 591 posts
Sun 28 Nov 2021
at 15:45
  • msg #78

Re: Exalted 2.5

In reply to V_V (msg # 77):

And to be fair my game didn't actually end. And, I stress the next word in the extreme, maybe need a player or two in the relative near future. That being said I am planning on keeping it small and preferably long term over fast pace. That isn't to say a couple updates a week or more are out of the question just not several a day. And probably the last Exalted game for a good bit that I will be running. And for the most part we are not doing homebrew at this time. Just listing the major caveats here and now so folks who might be interested can think it over.
This message was last edited by the user at 15:49, Sun 28 Nov 2021.
V_V
member, 980 posts
Read my biography...
Feel free to Rmail me :)
Mon 29 Nov 2021
at 00:06
  • msg #79

Re: Exalted 2.5

In reply to Knight_Vassal (msg # 78):

To also be fair:
  1. Your two latest posts had more than 11 months between them.
  2. You did imply you were considering ending your game. Then only later emphasized you weren't ending it.
    • Ending games as a GM are difficult enough, and sadly many GMs opt to just disappear instead, so hence why when a game is under consideration for termination; players often take this to be the default state. I'm glad this isn't the case.


I'm much more interested in long term than fast paced. That said, I think at the pace my playing posts are at, I could use another game (or two) to supplement that.
V_V
member, 986 posts
Read my biography...
Feel free to Rmail me :)
Tue 28 Dec 2021
at 00:08
  • msg #80

Re: Exalted 2.5

I'd very much appreciate a game being available around February.
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