steelsmiter
 member, 2037 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Wed 14 Aug 2019
at 03:47
Modern AGE characters I want to play
I'm running a good bit of Modern AGE system right now and could stand to actually be a player in one.

"Jack Riggs"- Son of Martin Riggs and Lorna Cole, the game picks up as if the TV show never existed, and we progress to the current day where Jack comes back from a Middle East to a Riggs/Murtaugh family Christmas dinner. He's getting off the plane, and gets a call from Nick Murtaugh, who is pulling up in the driveway of the Murtaugh house when a bomb goes off. Now Nick and Jack have to figure out who killed their family and why.

"Samantha Mason"- A female contender in a mixed gender league. It could be far enough into the future, or a small rural town/county/state league where they don't care about gender, or it could be underground/illegal.

"Post Apocalyptic Cop"- I don't presently have a name for her, but I'm open to what kind of apocalypse she is a part of. Zombies, magic, secret psychic government experimentations, etc, doesn't matter (although if it's secret government experiments, perhaps PA Cop was one?)

"Dollar Girl"- A stripper named Candace who goes by Candi, gets caught up in the wrong place at the wrong time. She ends up having to join a gang or die as a witness to a gang crime, so naturally she becomes a hitwoman.

"Morgana"- I want to play a spell caster who had been transported to another world from this world (perhaps through using a google lens or QR Reader type app to accidentally read a magic teleport scroll). She scans the codes she finds and downloads the effect as another app on her phone. It charges wirelessly by being placed on a wireless charger that happened to have a pentagram on it.

"Me"- Well, ok not me as such. For one I'm in a wheelchair all the time... but maybe me when I was LARPing. Maybe even the actual LARPing me transported to another world through a LARP... a la Guardians of the Flame and SAO and whatever the devil it is the children are into these days. I think it would be awesome if this were a group game.

Any Huldra- I just got Threefold, and it's awesome. Huldra are basically a stoneborn ancestry of humanity. Often, but not always called dwarfs. And of course with a name like steelsmiter... you get the idea. Anywho, I have this image of a slightly futuristic dwarf that looks like Raine from AFK Arena but with cybernetics. Naturally this character requires Threefold

All of these would be made using the Freeform Character Creation depicted in Modern AGE Companion and Point Buy for attributes (12). All of these ideas are ADULT though the only one where that is related to sexual content is Dollar Girl.

And finally, I could be persuaded to play any Modern AGE system character in any Modern AGE system game idea you come up with, as long as the game rating is AT LEAST mature. Mostly this is because I prefer being able to say whatever I want.

This message was last edited by the user at 01:43, Fri 01 Nov.

steelsmiter
 member, 2057 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Fri 11 Oct 2019
at 22:41
Modern AGE characters I want to play
Still looking to have someone help me play one of these characters.
steelsmiter
 member, 2063 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Thu 24 Oct 2019
at 19:43
Modern AGE characters I want to play
Randomly thought it would be neat to try out some approximation of myself thrown into another world.
JAM2019
 member, 5 posts
Thu 24 Oct 2019
at 22:07
Modern AGE characters I want to play
I have no clue about modern age.

BUT!

You sound imaginative as hell. Are you willing to play in another system?

Not to knock RPOL, but most systems break down here and there because of the fact the players aren't actually at a table playing the game. This creates a number of issues that smacks many game mechanics in the teeth and many GMs and Players alike cannot handle this. It often breaks a game apart as players loose interest when their gimmick character doesn't work according to the rules they exploit or GMs simply get tired of players' constant need for clarification on what they can do in every situation that will make them stand out.

Reading you character ideas you strike me as a real role player, not a gimmick player hedging his character's success and identity on a trick of the die rolls.

Don't misunderstand me, I am a firm believer in die rolls to create that randomness confrontation and risk breeds in a situation. I just think many systems over do it or are to easy for a player to min/max their way into creating a left-handed-can-opener of a character.

Would you be interested in a homebrew system that requires die rolls, role playing, and an attention to detail that is more realistic? You could play you sort off, just no wheel chair.
steelsmiter
 member, 2064 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Fri 25 Oct 2019
at 20:51
Modern AGE characters I want to play
JAM2019:
I have no clue about modern age.

BUT!

You sound imaginative as hell. Are you willing to play in another system?

That's a distinct possibility yeah. There are a few systems I'm totally unwilling to play (with one very specific exception in an extremely narrow set of circumstances), but as per your statements further on into your quote you're not asking me about any of them.

quote:
Not to knock RPOL, but most systems break down here and there because of the fact the players aren't actually at a table playing the game. This creates a number of issues that smacks many game mechanics in the teeth and many GMs and Players alike cannot handle this.

Their format is superior though, so I keep coming back even throughout all the problems. I have tried to implement many of these game mechanics fixes, but I've noticed players are often unaware of your attempt at futility in their habits of just knowing the base rules of the game.

quote:
It often breaks a game apart as players loose interest when their gimmick character doesn't work according to the rules they exploit

I've had a grand total of one case of... something like that, but worse. I had a gimmick character I explicitly told in advance the rules did not account for specific things they wanted, and the best they could do is take the original character's name. I actually had to block them because it became so much about winning they derailed my entire game. Nevermind the other 13 players that were mostly having a blast without a care in the world if they were winning.

quote:
or GMs simply get tired of players' constant need for clarification on what they can do in every situation that will make them stand out.

I actually quit running games in my anime-ish world because of constant need for clarification stymying my 2 a week post rate because I couldn't get anything done for a solid month per post rotation approximately due to PM clarification volume.

quote:
Reading you character ideas you strike me as a real role player, not a gimmick player hedging his character's success and identity on a trick of the die rolls.

I deliberately create middling characters for no reason than because I don't give a sh care about the dice. Like when I still played d20 regularly, a barbarian who refused to rage. But on that subject, I do tend to prefer systems with bell curves so those dice roll tricks are... well, not less common, but a different kind of trick I guess. I think most systems can be gamed, but I tend to play those where if you're focused on doing it, you're explicitly missing the point of the game's stated goals. Like PBTA games... which honestly have their own problems usually. I like to think one I wrote has a less painful startup than PBTA games usually have on RPOL. Or um... sites in general really.

quote:
Don't misunderstand me, I am a firm believer in die rolls to create that randomness confrontation and risk breeds in a situation. I just think many systems over do it or are to easy for a player to min/max their way into creating a left-handed-can-opener of a character.

I'm neutral. As a GM I'm usually creative enough I don't need randomness to create risks, but as a player I'm generous enough to roll with whatever the GM says... even in the games I wrote and am in as a player so I know there's something off about what they're saying. Partly because that could mean there was something off about the rule when I wrote it and I'm game to explore that possibility.

quote:
Would you be interested in a homebrew system that requires die rolls,

Maybe. But fair warning, if it's similar enough to another system, I may bring up why we don't just play the other system. It will work to your favor if you have an answer to that. That doesn't mean I want to play the other system yours hypothetically looks like, it'll just be an observation. Unless the other system it looks like is Modern AGE, in which case whatever distinction you have is important. Either way, even if I don't actually play any of these characters with your system, I'll still be willing to help you playtest/possibly help you separate it from existing systems if you need that.

quote:
role playing,

yes

quote:
and an attention to detail that is more realistic?

That's preferred, though not required. I have cancer so I may miss some on my days off, but as long as you strive for what the GURPS community calls verisimilitude we should not have problems. In fact, we should get along rather well all things considered.

quote:
You could play you sort off, just no wheel chair.

I'm actually neutral on that particular aspect of this thread. Your homebrew might give me another idea.
JAM2019
 member, 7 posts
Sat 26 Oct 2019
at 02:11
Modern AGE characters I want to play
Sorry to get back to you so late.

It's been one those days you don't expect to be so hectic.

I have ran three types of games on rpol in the past using a very simple set of rules for lack of a better term.

1. a Fallout setting geared towards the gritty feel of Fallout 1 and Fallout 2
2. a zombie apocalypse game set around three months in, more Romero than later stuff
3. a future fantasy setting something akin to the Shanara Chronicles

It uses six basic attributes that cover what the character will do and rolls when needed use one mechanic that yields failure, partial success, success, or a windfall

things like encumbrance, movement, and the effects of gear are simply handled from a common sense point of view.

injury, fatigue, sickness, and so on are handled under generic sense health

loss, insanity, fear, panic, and so on are handled under a generic sense of morale

anything here sound interesting to you?

I run games where player input drives most of the decisions I make. so people who lack imagination or those that simply want to show up and roll some dice tend to not stay with me. I like details, I like players who enjoy the story we create, and I like it when players get into their characters instead of their characters' powers or abilities.

I run the game. No secondary GMs, no player say-so, and no hijacking the game.

I tried to be short. I hope this made sense. Let me know what you think. Input is always a good thing when its real discussion.
steelsmiter
 member, 2066 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Sat 26 Oct 2019
at 05:47
Modern AGE characters I want to play
JAM2019:
I have ran three types of games on rpol in the past using a very simple set of rules for lack of a better term.

1. a Fallout setting geared towards the gritty feel of Fallout 1 and Fallout 2
2. a zombie apocalypse game set around three months in, more Romero than later stuff
3. a future fantasy setting something akin to the Shanara Chronicles

Nice. I've been trying to write post apocalypse because I already have horror and the two seem to be close, but still separate enough to actually deal with them separately. I think of those, I like "future fantasy" the best... which is to say that while it doesn't have to technically be earth future, I could always go for some "Science Fantasy"... which I feel like Modern AGE could excel out but I'm not going to try to dissuade you from your own system. I only read the Shannara books, which weren't as obvious as I hear the show was about future fantasy (though I'm about 15 years out of touch on the books.)

quote:
anything here sound interesting to you?

Can't really say for sure, but the system I will outright veto also uses a 6 attribute system so the implications could use some dissuading. There are minor nitpicks with how you've phrased all the things I chopped out of that part of the quote, but we'll have to get together and look over details more thoroughly before I can offer anything of value to your efforts.

quote:
I run games where player input drives most of the decisions I make. so people who lack imagination or those that simply want to show up and roll some dice tend to not stay with me. I like details, I like players who enjoy the story we create, and I like it when players get into their characters instead of their characters' powers or abilities.

Been a long time since I got to do something of that nature. I've spent most of my time playtesting my own material or failing to attempt to do so that I haven't had a chance to just relax in an idea.
steelsmiter
 member, 2069 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Fri 1 Nov 2019
at 01:44
Modern AGE characters I want to play
Got Threefold. Kinda want to play a Huldra. Added that to the first post.
steelsmiter
 member, 2070 posts
 BESM, Fate, Indies, PBTA
 NO FREEFORM! NO d20!
Mon 4 Nov 2019
at 03:07
Modern AGE characters I want to play
There was apparently a misunderstanding of my intention to play in an ADULT game. Thought I'd restate that.